Move pokémon media to a pokemon/ directory Main sprites go to pokemon/main-sprites/
Flipped Crystal animations as a temporary fix.
(Re)ripped GSC sprites, sans animations. #197 #102 We now have backsprites and still-frame sprites for Crystal. I'm considering the still-frame sprites to be the canon ones to match Emerald; the current (backwards) animated ones have been moved to animated/. We also now have separate backsprites for Silver even though they're the same as Gold. Crystal's do sometimes differ. Turns out the sprites are actually all different sizes, too; it's just that nobody can tell in-game, since the game places them all in the same frame. (Actually, I think it might bottom-align them in battle and center them in the Pokédex or something; not sure.) The backsprites are all the same size, but it's not the same size as the ones we had before. Either way, I think it's more correct not to pad the sprites to a uniform size, in-game display aside. I converted my script's PPM output to PNG with OptiPNG. It seems to have rounded the five-bit-per-channel colors to fit eight bits per channel, which I like. (Rather than flooring or something?)