From: Eevee Date: Sun, 7 Dec 2008 00:16:48 +0000 (-0500) Subject: Simple Sudoku solver. X-Git-Url: http://git.veekun.com/pseudoku.git/commitdiff_plain/814cd65ab17e00cd78062f8c5c2472e6e68d6de8 Simple Sudoku solver. Solves a 3x3 Sudoku grid hardcoded into it, as long as only simple elimination is required. --- 814cd65ab17e00cd78062f8c5c2472e6e68d6de8 diff --git a/pseudoku.py b/pseudoku.py new file mode 100644 index 0000000..e6db889 --- /dev/null +++ b/pseudoku.py @@ -0,0 +1,342 @@ +from weakref import proxy + +symbols = [str(x + 1) for x in range(9)] + [chr(x + 97) for x in xrange(26)] + + +class CellGroup(object): + """Represents any group of cells in a grid.""" + + ### Accessors + + cells = [] + + ### Methods + # XXX inherited __init__ + + def find_value(self, value): + """Returns the cells that can be a specific value.""" + possible_cells = [] + for cell in self.cells: + if value in cell._values: + possible_cells.append(cell) + + if len(possible_cells) == 0: + raise Exception # XXX + + return possible_cells + + def resolve_uniques(self): + for value in xrange(self._grid._size): + # XXX cache values that are taken care of + possible_cells = self.find_value(value) + + if len(possible_cells) > 1: + # Not unique + continue + + target_cell = possible_cells[0] + if target_cell.solved: + # Already seen this + # XXX this is what cache is for + continue + + # Only cell in the group that can be value + target_cell.set(value) + + +class Box(CellGroup): + def _get_box_row(self): + return self._pos // self._grid._box_width + box_row = property(_get_box_row) + + def _get_box_column(self): + return self._pos % self._grid._box_height + box_column = property(_get_box_column) + + def _get_cells(self): + # XXX generator + docstring + cells = [] + for row in xrange(self._grid._box_height): + for col in xrange(self._grid._box_width): + cell_row = row + self.box_row * self._grid._box_height + cell_col = col + self.box_column * self._grid._box_width + cells.append(self._grid.cell(cell_row, cell_col)) + return cells + cells = property(_get_cells) + + def __init__(self, grid, position): + self._grid = proxy(grid) + self._pos = position + + +class Row(CellGroup): + def _get_cells(self): + # XXX generator + docstring + cells = [] + for col in xrange(self._grid._size): + cells.append(self._grid.cell(self._pos, col)) + return cells + cells = property(_get_cells) + + def __init__(self, grid, position): + self._grid = proxy(grid) + self._pos = position + + +class Column(CellGroup): + def _get_cells(self): + # XXX generator + docstring + cells = [] + for row in xrange(self._grid._size): + cells.append(self._grid.cell(row, self._pos)) + return cells + cells = property(_get_cells) + + def __init__(self, grid, position): + self._grid = proxy(grid) + self._pos = position + + +class Cell(object): + """Represents a single cell/value within a sudoku grid.""" + + ### Accessors + + def _get_solved(self): + """True iff this cell has been solved.""" + return len(self._values) == 1 + solved = property(_get_solved) + + def _get_value(self): + """Returns this cell's value, if it has one known.""" + if self.solved: + return self._values[0] + return None + value = property(_get_value) + + def _get_row(self): + """Returns the Row object associated with this cell.""" + return self._grid._rows[self._row] + row = property(_get_row) + + def _get_column(self): + """Returns the Column object associated with this cell.""" + return self._grid._columns[self._col] + column = property(_get_column) + + def _get_box(self): + """Returns the Box object associated with this cell.""" + # Some actual math required here! + # Row 0..2 -> box 0..2 + # Col 0..2 -> box 0, 3, 6 (box col 0) + box_row = self._row // self._grid._box_height + box_col = self._col // self._grid._box_width + box_idx = box_row * self._grid._box_height + box_col + return self._grid._boxes[box_idx] + box = property(_get_box) + + def __init__(self, grid, row, column): + self._grid = proxy(grid) + self._row = row + self._col = column + self._values = range(self._grid.size) + self._normalized = False + + def set_naively(self, value): + """Sets the value of this cell, WITHOUT eliminating the value from + every other cell in its row/column/box. + """ + + self._values = [value] + + def set(self, value): + """Sets the value of this cell and adjusts the grid accordingly.""" + self.set_naively(value) + self._normalized = False + self.normalize() + + + + def normalize(self): + """Checks to see if this cell has only one possible value left. If + so, sets that as its value and eliminates it from every related cell. + This method is exhaustive; that repeated calls should have no effect. + """ + + if self._normalized: + # Already done + return + + # Set this now just in case of infinite looping + self._normalized = True + + if not self.solved: + # Don't know the value yet + return + + # Elimination time + for group_type in 'row', 'column', 'box': + group = getattr(self, group_type) + for cell in group.cells: + if cell == self: + continue + cell.eliminate(self.value) + + + def eliminate(self, value): + """Eliminates the given value as a possibility for this cell.""" + if value in self._values: + self._values.remove(value) + + if len(self._values) == 0: + # XXX give me a real exception here + raise Exception + + self._normalized = False + self.normalize() + + + def __str__(self): + """Stringification for pretty-printing.""" + if self.value != None: + return symbols[self.value] + + return '.' + + + + +class Grid(object): + """Represents a Sudoku grid.""" + + ### Utilities + + def _cellidx(self, row, col): + """Hashes a row and column into a flat array index.""" + return row * self._size + col + + ### Accessors + + def _get_box_height(self): + return self._box_height + box_height = property(_get_box_height) + + def _get_box_width(self): + return self._box_width + box_width = property(_get_box_width) + + def _get_size(self): + return self._size + size = property(_get_size) + + def _get_cell_groups(self): + return self._rows + self._columns + self._boxes + cell_groups = property(_get_cell_groups) + + ### Methods + + def __init__(self, box_height=3, box_width=None): + if not box_width: + box_width = box_height + + self._box_height = box_height + self._box_width = box_width + self._size = box_height * box_width + + self._rows = [Row(self, i) for i in xrange(self._size)] + self._columns = [Column(self, i) for i in xrange(self._size)] + self._boxes = [Box(self, i) for i in xrange(self._size)] + + self._cells = range(self._size ** 2) + for row in xrange(self._size): + for col in xrange(self._size): + self._cells[self._cellidx(row, col)] \ + = Cell(self, row, col) + + def from_lists(self, *rows): + for row in xrange(self._size): + for col in xrange(self._size): + value = rows[row][col] + if not value: + continue + self.cell(row, col).set_naively(value - 1) + + + def cell(self, row, column): + return self._cells[self._cellidx(row, column)] + + + ### Solving + + def check(self): + """Returns True iff the grid is solved. Raises an exception if an + integrity problem is found, such as a value appearing twice in a row. + """ + # TODO + return None + + def solve(self): + """Attempts to solve the grid.""" + # XXX track how many cells are changed and repeat as appropriate + + # Step 0: Normalize cells, i.e. find any that can only be one value + self.normalize_cells() + + # Step 1: Find values that can only go in one cell in a group + for group in self.cell_groups: + group.resolve_uniques() + + + def normalize_cells(self): + """Normalizes every cell in the grid.""" + for cell in self._cells: + cell.normalize() + + + def __str__(self): + """Pretty-printing.""" + divider = '+' + for box in xrange(self._box_height): + for col in xrange(self._box_width): + divider += '-' + divider += '+' + + res = '' + for row in xrange(self._size): + if row % self._box_height == 0: + res += divider + res += "\n" + + for col in xrange(self._size): + if col % self._box_width == 0: + res += '|' + res += str(self.cell(row, col)) + + res += '|' + res += "\n" + + res += divider + res += "\n" + + return res + + + +grid = Grid(3, 3) +grid.from_lists( + [ 0, 0, 0, 6, 9, 0, 0, 0, 0 ], + [ 9, 0, 5, 0, 0, 8, 7, 6, 0 ], + [ 0, 0, 4, 0, 0, 1, 0, 2, 0 ], + [ 6, 0, 0, 0, 5, 0, 0, 0, 3 ], + [ 3, 8, 0, 0, 0, 0, 0, 4, 9 ], + [ 7, 0, 0, 0, 3, 0, 0, 0, 2 ], + [ 0, 7, 0, 9, 0, 0, 3, 0, 0 ], + [ 0, 2, 3, 1, 0, 0, 4, 0, 8 ], + [ 0, 0, 0, 0, 8, 3, 0, 0, 0 ], +) + +print grid + +grid.solve() + +print grid