X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/0c0d4583c32995109e811e50e1a17edbdb72662e..65679446d78e8797c0ff0b290636bbc6edb2e253:/pokedex/db/tables.py diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index ab4c671..f8afa9b 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -15,160 +15,238 @@ Columns have a info dictionary with these keys: - identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended for translation. - latex: A formula in LaTeX syntax. -- foreign: If set, the column contains foreign (non-English) text. +A localizable text column is visible as two properties: +The plural-name property (e.g. Pokemon.names) is a language-to-name dictionary: + bulbasaur.names['en'] == "Bulbasaur" and bulbasaur.names['de'] == "Bisasam". + You can use Pokemon.names['en'] to filter a query. +The singular-name property returns the name in the default language, English. + For example bulbasaur.name == "Bulbasaur" + Setting pokedex.db.tables.default_lang changes the default language. """ # XXX: Check if "gametext" is set correctly everywhere -# XXX: Some columns paradoxically have official=True and markup='identifier'. -# This is when one column is used as both the English name (lowercased) and -# an identifier. This should be fixed. +import collections -from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table -from sqlalchemy.ext.declarative import declarative_base +from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint +from sqlalchemy.ext.declarative import ( + declarative_base, declared_attr, DeclarativeMeta, + ) +from sqlalchemy.ext.associationproxy import association_proxy +from sqlalchemy.orm import ( + backref, eagerload_all, relation, class_mapper, synonym, mapper, + ) +from sqlalchemy.orm.session import Session, object_session +from sqlalchemy.orm.collections import attribute_mapped_collection from sqlalchemy.ext.associationproxy import association_proxy -from sqlalchemy.orm import backref, eagerload_all, relation -from sqlalchemy.orm.session import Session from sqlalchemy.sql import and_ +from sqlalchemy.sql.expression import ColumnOperators +from sqlalchemy.schema import ColumnDefault from sqlalchemy.types import * +from inspect import isclass from pokedex.db import markdown +# A list of all table classes will live in table_classes +table_classes = [] + +class TableMetaclass(DeclarativeMeta): + def __init__(cls, name, bases, attrs): + super(TableMetaclass, cls).__init__(name, bases, attrs) + if hasattr(cls, '__tablename__'): + table_classes.append(cls) + metadata = MetaData() -TableBase = declarative_base(metadata=metadata) +TableBase = declarative_base(metadata=metadata, metaclass=TableMetaclass) + +### Helper classes +class Named(object): + """Mixin for objects that have names""" + def __unicode__(self): + try: + return '<%s: %s>' % (type(self).__name__, self.identifier) + except AttributeError: + return '<%s>' % type(self).__name__ + + def __str__(self): + return unicode(self).encode('utf-8') + + def __repr__(self): + return str(self) + +class OfficiallyNamed(Named): + """Mixin for stuff with official names""" -class Ability(TableBase): - u"""An ability a pokémon can have, such as Static or Pressure. +class UnofficiallyNamed(Named): + """Mixin for stuff with unofficial names""" + +class LanguageSpecific(object): + """Mixin for prose and text tables""" + @declared_attr + def language_id(cls): + return Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, + info=dict(description="The language")) + +class LanguageSpecificColumn(object): + """A column that will not appear in the table it's defined in, but in a related one""" + _ordering = [1] + def __init__(self, *args, **kwargs): + self.args = args + self.plural = kwargs.pop('plural') + self.kwargs = kwargs + self.order = self._ordering[0] + self._ordering[0] += 1 + + def makeSAColumn(self): + return Column(*self.args, **self.kwargs) + +class ProseColumn(LanguageSpecificColumn): + """A column that will appear in the corresponding _prose table""" + +class TextColumn(LanguageSpecificColumn): + """A column that will appear in the corresponding _text table""" + + +### The actual tables + +class Ability(TableBase, OfficiallyNamed): + u"""An ability a Pokémon can have, such as Static or Pressure. """ __tablename__ = 'abilities' __singlename__ = 'ability' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) - name = Column(Unicode(24), nullable=False, - info=dict(description="The official English name of this ability", official=True, format='plaintext')) + info=dict(description="This ability's unique ID; matches the games' internal ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, - info=dict(description="ID of the generation this ability was introduced in", detail=True)) - effect = Column(markdown.MarkdownColumn(5120), nullable=False, - info=dict(description="Detailed description of this ability's effect", format='markdown')) - short_effect = Column(markdown.MarkdownColumn(255), nullable=False, - info=dict(description="Short summary of this ability's effect", format='markdown')) + info=dict(description="The ID of the generation this ability was introduced in", detail=True)) + effect = ProseColumn(markdown.MarkdownColumn(5120), plural='effects', nullable=False, + info=dict(description="A detailed description of this ability's effect", format='markdown')) + short_effect = ProseColumn(markdown.MarkdownColumn(255), plural='short_effects', nullable=False, + info=dict(description="A short summary of this ability's effect", format='markdown')) + +class AbilityChangelog(TableBase): + """History of changes to abilities across main game versions.""" + __tablename__ = 'ability_changelog' + __singlename__ = 'ability_changelog' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="This change's unique ID")) + ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False, + info=dict(description="The ID of the ability that changed")) + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, + info=dict(description="The ID of the version group in which the ability changed")) + effect = ProseColumn(markdown.MarkdownColumn(255), plural='effects', nullable=False, + info=dict(description="A description of the old behavior", format='markdown')) -class AbilityFlavorText(TableBase): +class AbilityFlavorText(TableBase, LanguageSpecific): u"""In-game flavor text of an ability """ __tablename__ = 'ability_flavor_text' ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="A numeric ID")) + info=dict(description="The ID of the ability")) version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The versions this flavor text is shown in")) + info=dict(description="The ID of the version group this flavor text is taken from")) flavor_text = Column(Unicode(64), nullable=False, info=dict(description="The actual flavor text", official=True, format='gametext')) -class AbilityName(TableBase): - u"""Non-English official name of an ability - """ - __tablename__ = 'ability_names' - ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the ability")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description="ID of the language", official=True, foreign=True, format='plaintext')) - class Berry(TableBase): u"""A Berry, consumable item that grows on trees - For data common to all Items, such as the name, see the corresponding Item entry. + For data common to all items, such as the name, see the corresponding item entry. """ __tablename__ = 'berries' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) + info=dict(description="This Berry's in-game number")) item_id = Column(Integer, ForeignKey('items.id'), nullable=False, - info=dict(description="ID of the Item this Berry corresponds to")) + info=dict(description="The ID of the item that represents this Berry")) firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False, - info=dict(description="ID of this berry's firmness")) + info=dict(description="The ID of this Berry's firmness category")) natural_gift_power = Column(Integer, nullable=True, - info=dict(description="Power of Natural Gift when that move is used with this Berry")) + info=dict(description="Natural Gift's power when used with this Berry")) natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True, - info=dict(description="ID of the Type that Natural Gift will have when used with this Berry")) + info=dict(description="The ID of the Type that Natural Gift has when used with this Berry")) size = Column(Integer, nullable=False, - info=dict(description=u"Size of this Berry, in millimeters")) + info=dict(description=u"The size of this Berry, in millimeters")) max_harvest = Column(Integer, nullable=False, - info=dict(description="Maximum number of these berries that can grow on one tree")) + info=dict(description="The maximum number of these berries that can grow on one tree in Generation IV")) growth_time = Column(Integer, nullable=False, - info=dict(description="Time it takes the tree to grow one stage, in hours. Multiply by four to get overall time.")) + info=dict(description="Time it takes the tree to grow one stage, in hours. Berry trees go through four of these growth stages before they can be picked.")) soil_dryness = Column(Integer, nullable=False, - info=dict(description="The speed of soil drying the tree causes")) # XXX: What's this exactly? I'm not a good farmer + info=dict(description="The speed at which this Berry dries out the soil as it grows. A higher rate means the soil dries more quickly.")) smoothness = Column(Integer, nullable=False, - info=dict(description="Smoothness of this Berry, a culinary attribute. Higher is better.")) + info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins")) -class BerryFirmness(TableBase): +class BerryFirmness(TableBase, OfficiallyNamed): u"""A Berry firmness, such as "hard" or "very soft". """ __tablename__ = 'berry_firmness' + __singlename__ = 'berry_firmness' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) - name = Column(Unicode(10), nullable=False, - info=dict(description="English name of the firmness level", official=True, format='plaintext')) + info=dict(description="A unique ID for this firmness")) + identifier = Column(Unicode(10), nullable=False, + info=dict(description="An identifier", format='identifier')) class BerryFlavor(TableBase): u"""A Berry flavor level. """ __tablename__ = 'berry_flavors' berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the berry")) + info=dict(description="The ID of the berry")) contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the flavor")) + info=dict(description="The ID of the flavor")) flavor = Column(Integer, nullable=False, - info=dict(description="Level of the flavor in the berry")) + info=dict(description="The level of the flavor in the berry")) class ContestCombo(TableBase): u"""Combo of two moves in a Contest. """ __tablename__ = 'contest_combos' first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the first move in the combo")) + info=dict(description="The ID of the first move in the combo")) second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the second and final move in the combo")) + info=dict(description="The ID of the second and final move in the combo")) class ContestEffect(TableBase): u"""Effect of a move when used in a Contest. """ __tablename__ = 'contest_effects' + __singlename__ = 'contest_effect' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) + info=dict(description="A unique ID for this effect")) appeal = Column(SmallInteger, nullable=False, info=dict(description="The base number of hearts the user of this move gets")) jam = Column(SmallInteger, nullable=False, info=dict(description="The base number of hearts the user's opponent loses")) - flavor_text = Column(Unicode(64), nullable=False, - info=dict(description="English in-game description of this effect", official=True, format='gametext')) - effect = Column(Unicode(255), nullable=False, - info=dict(description="Detailed description of the effect", format='markdown')) + flavor_text = ProseColumn(Unicode(64), plural='flavor_texts', nullable=False, + info=dict(description="The in-game description of this effect", official=True, format='gametext')) + effect = ProseColumn(Unicode(255), plural='effects', nullable=False, + info=dict(description="A detailed description of the effect", format='plaintext')) -class ContestType(TableBase): - u"""A Contest type, such as "cool" or "smart". Also functions as Berry flavor and Pokéblock color. +class ContestType(TableBase, OfficiallyNamed): + u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors. """ __tablename__ = 'contest_types' + __singlename__ = 'contest_type' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) - name = Column(Unicode(6), nullable=False, - info=dict(description="The English name of the Contest type", official=True, format='identifier')) - flavor = Column(Unicode(6), nullable=False, - info=dict(description="The English name of the corresponding Berry flavor", official=True, format='identifier')) - color = Column(Unicode(6), nullable=False, - info=dict(description=u"The English name of the corresponding Pokéblock color", official=True, format='identifier')) - -class EggGroup(TableBase): + info=dict(description="A unique ID for this Contest type")) + identifier = Column(Unicode(6), nullable=False, + info=dict(description="An identifier", format='identifier')) + flavor = TextColumn(Unicode(6), nullable=False, plural='flavors', + info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')) + color = TextColumn(Unicode(6), nullable=False, plural='colors', + info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')) + +class EggGroup(TableBase, UnofficiallyNamed): u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group. (exceptions are the Ditto and No Eggs groups) """ __tablename__ = 'egg_groups' + __singlename__ = 'egg_group' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u'The English "official" name. One NPC in Stadium uses these names; they are pretty bad.', official=True, format='identifier')) + info=dict(description="A unique ID for this group")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier.", format='identifier')) class Encounter(TableBase): u"""Encounters with wild Pokémon. @@ -196,11 +274,11 @@ class Encounter(TableBase): __tablename__ = 'encounters' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) + info=dict(description="A unique ID for this encounter")) version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False, - info=dict(description="The ID of the Version this applies to")) + info=dict(description="The ID of the version this applies to")) location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False, - info=dict(description="The ID of the Location of this encounter")) + info=dict(description="The ID of the location of this encounter")) encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False, info=dict(description="The ID of the encounter slot, which determines terrain and rarity")) pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False, @@ -210,48 +288,51 @@ class Encounter(TableBase): max_level = Column(Integer, nullable=False, autoincrement=False, info=dict(description=u"The maxmum level of the encountered Pokémon")) -class EncounterCondition(TableBase): - u"""A conditions in the game world that affects pokémon encounters, such as time of day. +class EncounterCondition(TableBase, UnofficiallyNamed): + u"""A conditions in the game world that affects Pokémon encounters, such as time of day. """ __tablename__ = 'encounter_conditions' + __singlename__ = 'encounter_condition' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) - name = Column(Unicode(64), nullable=False, - info=dict(description="An English name of the condition", format='plaintext')) + info=dict(description="A unique ID for this condition")) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) -class EncounterConditionValue(TableBase): +class EncounterConditionValue(TableBase, UnofficiallyNamed): u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'. """ __tablename__ = 'encounter_condition_values' + __singlename__ = 'encounter_condition_value' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False, info=dict(description="The ID of the encounter condition this is a value of")) - name = Column(Unicode(64), nullable=False, - info=dict(description="An english name of this value", format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) is_default = Column(Boolean, nullable=False, - info=dict(description='Set if this value is "default" or "normal" in some sense')) + info=dict(description='Set if this value is the default state for the condition')) class EncounterConditionValueMap(TableBase): u"""Maps encounters to the specific conditions under which they occur. """ __tablename__ = 'encounter_condition_value_map' encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the encounter")) + info=dict(description="The ID of the encounter")) encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the encounter condition value")) + info=dict(description="The ID of the encounter condition value")) -class EncounterTerrain(TableBase): +class EncounterTerrain(TableBase, UnofficiallyNamed): u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass. """ __tablename__ = 'encounter_terrain' + __singlename__ = __tablename__ id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) - name = Column(Unicode(64), nullable=False, - info=dict(description="An english name of this terrain", format='plaintext')) + info=dict(description="A unique ID for the terrain")) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) class EncounterSlot(TableBase): u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity. @@ -262,27 +343,18 @@ class EncounterSlot(TableBase): __tablename__ = 'encounter_slots' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description="A numeric ID")) + info=dict(description="A unique ID for this slot")) version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False, - info=dict(description="The ID of the Version group this slot is in")) + info=dict(description="The ID of the version group this slot is in")) encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False, info=dict(description="The ID of the terrain")) slot = Column(Integer, nullable=True, - info=dict(description="The slot")) # XXX: What is this, exactly? + info=dict(description="This slot's order for the location and terrain")) rarity = Column(Integer, nullable=False, - info=dict(description="The chance of the encounter, in percent")) # XXX: It is in percent, right? I'm confused. - -class EncounterSlotCondition(TableBase): - u"""A condition that affects an encounter slot. - """ - __tablename__ = 'encounter_slot_conditions' - encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the encounter slot")) - encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the encounter condition")) + info=dict(description="The chance of the encounter as a percentage")) class EvolutionChain(TableBase): - u"""A family of pokémon that are linked by evolution + u"""A family of Pokémon that are linked by evolution """ __tablename__ = 'evolution_chains' id = Column(Integer, primary_key=True, nullable=False, @@ -292,14 +364,15 @@ class EvolutionChain(TableBase): baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, info=dict(description="Item that a parent must hold while breeding to produce a baby")) -class EvolutionTrigger(TableBase): +class EvolutionTrigger(TableBase, UnofficiallyNamed): u"""An evolution type, such as "level" or "trade". """ __tablename__ = 'evolution_triggers' + __singlename__ = 'evolution_trigger' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) identifier = Column(Unicode(16), nullable=False, - info=dict(description="An English identifier", format='identifier')) + info=dict(description="An identifier", format='identifier')) class Experience(TableBase): u"""EXP needed for a certain level with a certain growth rate @@ -312,39 +385,41 @@ class Experience(TableBase): experience = Column(Integer, nullable=False, info=dict(description="The number of EXP points needed to get to that level")) -class Generation(TableBase): - u"""A Generation of the pokémon franchise +class Generation(TableBase, OfficiallyNamed): + u"""A Generation of the Pokémon franchise """ __tablename__ = 'generations' + __singlename__ = 'generation' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) main_region_id = Column(Integer, ForeignKey('regions.id'), info=dict(description="ID of the region this generation's main games take place in")) canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), - info=dict(description=u"ID of the pokédex this generation's main games use by default")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u'An English name of this generation, such as "Generation IV"', format='plaintext')) + info=dict(description=u"ID of the Pokédex this generation's main games use by default")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u'An identifier', format='identifier')) -class GrowthRate(TableBase): - u"""Growth rate of a pokémon, i.e. the EXP → level function. +class GrowthRate(TableBase, UnofficiallyNamed): + u"""Growth rate of a Pokémon, i.e. the EXP → level function. """ __tablename__ = 'growth_rates' + __singlename__ = 'growth_rate' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(20), nullable=False, - info=dict(description="A name for the", format='identifier')) + identifier = Column(Unicode(20), nullable=False, + info=dict(description="An identifier", format='identifier')) formula = Column(Unicode(500), nullable=False, info=dict(description="The formula", format='latex')) -class Item(TableBase): +class Item(TableBase, OfficiallyNamed): u"""An Item from the games, like "Poké Ball" or "Bicycle". """ __tablename__ = 'items' __singlename__ = 'item' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(20), nullable=False, - info=dict(description="The English name of the item", official=True, format='plaintext')) + identifier = Column(Unicode(20), nullable=False, + info=dict(description="An identifier", format='identifier')) category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False, info=dict(description="ID of a category this item belongs to")) cost = Column(Integer, nullable=False, @@ -353,8 +428,10 @@ class Item(TableBase): info=dict(description=u"Power of the move Fling when used with this item.")) fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True, info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects.")) - effect = Column(markdown.MarkdownColumn(5120), nullable=False, - info=dict(description=u"Detailed English description of the item's effect.", format='markdown')) + short_effect = ProseColumn(Unicode(256), plural='short_effects', nullable=False, + info=dict(description="A short summary of the effect", format='plaintext')) + effect = ProseColumn(markdown.MarkdownColumn(5120), plural='effects', nullable=False, + info=dict(description=u"Detailed description of the item's effect.", format='markdown')) @property def appears_underground(self): @@ -362,28 +439,30 @@ class Item(TableBase): """ return any(flag.identifier == u'underground' for flag in self.flags) -class ItemCategory(TableBase): +class ItemCategory(TableBase, UnofficiallyNamed): u"""An item category """ # XXX: This is fanon, right? __tablename__ = 'item_categories' + __singlename__ = 'item_category' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False, info=dict(description="ID of the pocket these items go to")) - name = Column(Unicode(16), nullable=False, - info=dict(description="English name of the category", format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) -class ItemFlag(TableBase): +class ItemFlag(TableBase, UnofficiallyNamed): u"""An item attribute such as "consumable" or "holdable". """ __tablename__ = 'item_flags' + __singlename__ = 'item_flag' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) identifier = Column(Unicode(24), nullable=False, info=dict(description="Identifier of the flag", format='identifier')) - name = Column(Unicode(64), nullable=False, - info=dict(description="Short English description of the flag", format='plaintext')) + description = ProseColumn(Unicode(64), plural='descriptions', nullable=False, + info=dict(description="Short description of the flag", format='plaintext')) class ItemFlagMap(TableBase): u"""Maps an item flag to its item. @@ -394,10 +473,11 @@ class ItemFlagMap(TableBase): item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False, info=dict(description="The ID of the item flag")) -class ItemFlavorText(TableBase): +class ItemFlavorText(TableBase, LanguageSpecific): u"""An in-game description of an item """ __tablename__ = 'item_flavor_text' + __singlename__ = 'item_flavor_text' item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, info=dict(description="The ID of the item")) version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False, @@ -409,10 +489,11 @@ class ItemFlingEffect(TableBase): u"""An effect of the move Fling when used with a specific item """ __tablename__ = 'item_fling_effects' + __singlename__ = 'item_fling_effect' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - effect = Column(Unicode(255), nullable=False, - info=dict(description="English description of the effect", format='plaintext')) + effect = ProseColumn(Unicode(255), plural='effects', nullable=False, + info=dict(description="Description of the effect", format='plaintext')) class ItemInternalID(TableBase): u"""The internal ID number a game uses for an item @@ -425,42 +506,53 @@ class ItemInternalID(TableBase): internal_id = Column(Integer, nullable=False, info=dict(description="Internal ID of the item in the generation")) -class ItemName(TableBase): - u"""A non-English name of an item - """ - __tablename__ = 'item_names' - item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the item")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description="The name of the item in this language", foreign=True, format='plaintext')) - -class ItemPocket(TableBase): +class ItemPocket(TableBase, OfficiallyNamed): u"""A pocket that categorizes items """ __tablename__ = 'item_pockets' + __singlename__ = 'item_pocket' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) identifier = Column(Unicode(16), nullable=False, info=dict(description="An identifier of this pocket", format='identifier')) - name = Column(Unicode(16), nullable=False, - info=dict(description="A numeric ID", format='plaintext')) -class Language(TableBase): - u"""A language the Pokémon games have been transleted into; except English +class Language(TableBase, OfficiallyNamed): + u"""A language the Pokémon games have been transleted into """ __tablename__ = 'languages' + __singlename__ = 'language' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) iso639 = Column(Unicode(2), nullable=False, - info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.")) + info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier')) iso3166 = Column(Unicode(2), nullable=False, - info=dict(description="The two-letter code of the language. Note that it is not unique.")) - name = Column(Unicode(16), nullable=False, - info=dict(description="The English name of the language", format='plaintext')) - -class Location(TableBase): + info=dict(description="The two-letter code of the language. Note that it is not unique.", format='identifier')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + official = Column(Boolean, nullable=False, index=True, + info=dict(description=u"True iff games are produced in the language.")) + order = Column(Integer, nullable=True, + info=dict(description=u"Order for sorting in foreign name lists.")) + + # Languages compare equal to its identifier, so a dictionary of + # translations, with a Language as the key, can be indexed by the identifier + def __eq__(self, other): + try: + return ( + self is other or + self.identifier == other or + self.identifier == other.identifier + ) + except AttributeError: + return NotImplemented + + def __ne__(self, other): + return not (self == other) + + def __hash__(self): + return hash(self.identifier) + +class Location(TableBase, OfficiallyNamed): u"""A place in the Pokémon world """ __tablename__ = 'locations' @@ -469,21 +561,22 @@ class Location(TableBase): info=dict(description="A numeric ID")) region_id = Column(Integer, ForeignKey('regions.id'), info=dict(description="ID of the region this location is in")) - name = Column(Unicode(64), nullable=False, - info=dict(description="English name of the location", official=True, format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) -class LocationArea(TableBase): +class LocationArea(TableBase, UnofficiallyNamed): u"""A sub-area of a location """ __tablename__ = 'location_areas' + __singlename__ = 'location_area' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, info=dict(description="ID of the location this area is part of")) internal_id = Column(Integer, nullable=False, info=dict(description="ID the games ude for this area")) - name = Column(Unicode(64), nullable=True, - info=dict(description="An English name of the area, if applicable", format='plaintext')) + identifier = Column(Unicode(64), nullable=True, + info=dict(description="An identifier", format='identifier')) class LocationAreaEncounterRate(TableBase): # XXX: What's this exactly? Someone add the docstring & revise the descriptions @@ -509,7 +602,7 @@ class LocationInternalID(TableBase): info=dict(description="Internal game ID of the location")) class Machine(TableBase): - u"""A TM or HM; numbered item that can teach a move to a pokémon + u"""A TM or HM; numbered item that can teach a move to a Pokémon """ __tablename__ = 'machines' machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False, @@ -527,22 +620,24 @@ class Machine(TableBase): """ return self.machine_number >= 100 -class MoveBattleStyle(TableBase): +class MoveBattleStyle(TableBase, UnofficiallyNamed): u"""A battle style of a move""" # XXX: Explain better __tablename__ = 'move_battle_styles' + __singlename__ = 'move_battle_style' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description="An English name for this battle style", format='plaintext')) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) -class MoveEffectCategory(TableBase): +class MoveEffectCategory(TableBase, UnofficiallyNamed): u"""Category of a move effect """ __tablename__ = 'move_effect_categories' + __singlename__ = 'move_effect_category' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(64), nullable=False, - info=dict(description="English name of the category", format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) can_affect_user = Column(Boolean, nullable=False, info=dict(description="Set if the user can be affected")) @@ -557,28 +652,48 @@ class MoveEffectCategoryMap(TableBase): affects_user = Column(Boolean, primary_key=True, nullable=False, info=dict(description="Set if the user is affected")) -class MoveDamageClass(TableBase): - u"""Damage class of a move, i.e. "Physical", "Special, or "None". +class MoveDamageClass(TableBase, UnofficiallyNamed): + u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging. """ __tablename__ = 'move_damage_classes' + __singlename__ = 'move_damage_class' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description="An English name of the class", format='plaintext')) - description = Column(Unicode(64), nullable=False, - info=dict(description="An English description of the class", format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + description = ProseColumn(Unicode(64), plural='descriptions', nullable=False, + info=dict(description="A description of the class", format='plaintext')) class MoveEffect(TableBase): u"""An effect of a move """ __tablename__ = 'move_effects' + __singlename__ = 'move_effect' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - short_effect = Column(Unicode(256), nullable=False, + short_effect = ProseColumn(Unicode(256), plural='short_effects', nullable=False, info=dict(description="A short summary of the effect", format='plaintext')) - effect = Column(Unicode(5120), nullable=False, + effect = ProseColumn(Unicode(5120), plural='effects', nullable=False, info=dict(description="A detailed description of the effect", format='plaintext')) +class MoveEffectChangelog(TableBase): + """History of changes to move effects across main game versions.""" + __tablename__ = 'move_effect_changelog' + __singlename__ = 'move_effect_changelog' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False, + info=dict(description="The ID of the effect that changed")) + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, + info=dict(description="The ID of the version group in which the effect changed")) + effect = ProseColumn(markdown.MarkdownColumn(512), plural='effects', nullable=False, + info=dict(description="A description of the old behavior", format='markdown')) + + __table_args__ = ( + UniqueConstraint(effect_id, changed_in_version_group_id), + {}, + ) + class MoveFlag(TableBase): u"""Maps a move flag to a move """ @@ -590,20 +705,19 @@ class MoveFlag(TableBase): move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description="ID of the flag")) -class MoveFlagType(TableBase): +class MoveFlagType(TableBase, UnofficiallyNamed): u"""A Move attribute such as "snatchable" or "contact". """ __tablename__ = 'move_flag_types' + __singlename__ = 'move_flag_type' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - identifier = Column(Unicode(16), nullable=False, + identifier = Column(Unicode(32), nullable=False, info=dict(description="A short identifier for the flag", format='identifier')) - name = Column(Unicode(32), nullable=False, - info=dict(description="An English name for the flag", format='plaintext')) - description = Column(markdown.MarkdownColumn(128), nullable=False, - info=dict(description="A short English description of the flag", format='markdown')) + description = ProseColumn(markdown.MarkdownColumn(128), plural='descriptions', nullable=False, + info=dict(description="A short description of the flag", format='markdown')) -class MoveFlavorText(TableBase): +class MoveFlavorText(TableBase, LanguageSpecific): u"""In-game description of a move """ __tablename__ = 'move_flavor_text' @@ -612,47 +726,97 @@ class MoveFlavorText(TableBase): version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description="ID of the version group this text appears in")) flavor_text = Column(Unicode(255), nullable=False, - info=dict(description="The English flavor text", official=True, format='gametext')) + info=dict(description="The flavor text", official=True, format='gametext')) -class MoveName(TableBase): - u"""Non-English name of a move - """ - __tablename__ = 'move_names' +class MoveMeta(TableBase): + u"""Metadata for move effects, sorta-kinda ripped straight from the game""" + __tablename__ = 'move_meta' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="A numeric ID")) + meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False, + info=dict(description="ID of the move category")) + meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False, + info=dict(description="ID of the caused ailment")) + min_hits = Column(Integer, nullable=True, index=True, + info=dict(description="Minimum number of hits per use")) + max_hits = Column(Integer, nullable=True, index=True, + info=dict(description="Maximum number of hits per use")) + min_turns = Column(Integer, nullable=True, index=True, + info=dict(description="Minimum number of turns the user is forced to use the move")) + max_turns = Column(Integer, nullable=True, index=True, + info=dict(description="Maximum number of turns the user is forced to use the move")) + recoil = Column(Integer, nullable=False, index=True, + info=dict(description="Recoil damage, in percent of damage done")) + healing = Column(Integer, nullable=False, index=True, + info=dict(description="Healing, in percent of user's max HP")) + crit_rate = Column(Integer, nullable=False, index=True, + info=dict(description="Critical hit rate bonus")) + ailment_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause an ailment, in percent")) + flinch_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause flinching, in percent")) + stat_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause a stat change, in percent")) + +class MoveMetaAilment(TableBase, OfficiallyNamed): + u"""Common status ailments moves can inflict on a single Pokémon, including + major ailments like paralysis and minor ailments like trapping. + """ + __tablename__ = 'move_meta_ailments' + __singlename__ = 'move_meta_ailment' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) + +class MoveMetaCategory(TableBase): + u"""Very general categories that loosely group move effects.""" + __tablename__ = 'move_meta_categories' + __singlename__ = 'move_meta_category' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + description = ProseColumn(Unicode(64), plural='descriptions', nullable=False, + info=dict(description="A description of the category")) + +class MoveMetaStatChange(TableBase): + u"""Stat changes moves (may) make.""" + __tablename__ = 'move_meta_stat_changes' move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description="ID of the move")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description="ID of the language", foreign=True, format='plaintext')) + stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the stat")) + change = Column(Integer, nullable=False, index=True, + info=dict(description="Amount of increase/decrease, in stages")) -class MoveTarget(TableBase): +class MoveTarget(TableBase, UnofficiallyNamed): u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user". """ __tablename__ = 'move_targets' + __singlename__ = 'move_target' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(32), nullable=False, - info=dict(description="An English name", format='plaintext')) - description = Column(Unicode(128), nullable=False, - info=dict(description="An English description", format='plaintext')) + identifier = Column(Unicode(32), nullable=False, + info=dict(description="An identifier", format='identifier')) + description = ProseColumn(Unicode(128), plural='descriptions', nullable=False, + info=dict(description="A description", format='plaintext')) -class Move(TableBase): +class Move(TableBase, OfficiallyNamed): u"""A Move: technique or attack a Pokémon can learn to use """ __tablename__ = 'moves' __singlename__ = 'move' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(24), nullable=False, - info=dict(description="The English name of the move", official=True, format='plaintext')) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, info=dict(description="ID of the generation this move first appeared in")) type_id = Column(Integer, ForeignKey('types.id'), nullable=False, info=dict(description="ID of the move's elemental type")) power = Column(SmallInteger, nullable=False, info=dict(description="Base power of the move")) - pp = Column(SmallInteger, nullable=False, - info=dict(description="Base PP (Power Points) of the move")) + pp = Column(SmallInteger, nullable=True, + info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves).")) accuracy = Column(SmallInteger, nullable=True, info=dict(description="Accuracy of the move; NULL means it never misses")) priority = Column(SmallInteger, nullable=False, @@ -663,7 +827,7 @@ class Move(TableBase): info=dict(description="ID of the damage class (physical/special) of the move")) effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False, info=dict(description="ID of the move's effect")) - effect_chance = Column(Integer, + effect_chance = Column(Integer, nullable=True, info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect.")) contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True, info=dict(description="ID of the move's Contest type (e.g. cool or smart)")) @@ -672,15 +836,36 @@ class Move(TableBase): super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True, info=dict(description="ID of the move's Super Contest effect")) -class Nature(TableBase): - u"""A nature a pokémon can have, such as Calm or Brave +class MoveChangelog(TableBase): + """History of changes to moves across main game versions.""" + __tablename__ = 'move_changelog' + __singlename__ = 'move_changelog' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, + info=dict(description="ID of the move that changed")) + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, + info=dict(description="ID of the version group in which the move changed")) + type_id = Column(Integer, ForeignKey('types.id'), nullable=True, + info=dict(description="Prior type of the move, or NULL if unchanged")) + power = Column(SmallInteger, nullable=True, + info=dict(description="Prior base power of the move, or NULL if unchanged")) + pp = Column(SmallInteger, nullable=True, + info=dict(description="Prior base PP of the move, or NULL if unchanged")) + accuracy = Column(SmallInteger, nullable=True, + info=dict(description="Prior accuracy of the move, or NULL if unchanged")) + effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True, + info=dict(description="Prior ID of the effect, or NULL if unchanged")) + effect_chance = Column(Integer, nullable=True, + info=dict(description="Prior effect chance, or NULL if unchanged")) + +class Nature(TableBase, OfficiallyNamed): + u"""A nature a Pokémon can have, such as Calm or Brave """ __tablename__ = 'natures' __singlename__ = 'nature' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description="An English name of the nature", official=True, format='plaintext')) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)")) increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, @@ -700,12 +885,12 @@ class Nature(TableBase): class NatureBattleStylePreference(TableBase): u"""Battle Palace move preference - Specifies how likely a pokémon with a specific Nature is to use a move of + Specifies how likely a Pokémon with a specific Nature is to use a move of a particular battl style in Battle Palace or Battle Tent """ __tablename__ = 'nature_battle_style_preferences' nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, - info=dict(description=u"ID of the pokémon's nature")) + info=dict(description=u"ID of the Pokémon's nature")) move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False, info=dict(description="ID of the battle style")) low_hp_preference = Column(Integer, nullable=False, @@ -713,17 +898,6 @@ class NatureBattleStylePreference(TableBase): high_hp_preference = Column(Integer, nullable=False, info=dict(description=u"Chance of using the move, in percent, if HP is over ½")) -class NatureName(TableBase): - u"""Non-english name of a Nature - """ - __tablename__ = 'nature_names' - nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the nature")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the language")) - name = Column(Unicode(8), nullable=False, - info=dict(description="The nature's foreign name", foreign=True, format='plaintext')) - class NaturePokeathlonStat(TableBase): u"""Specifies how a Nature affects a Pokéathlon stat """ @@ -735,83 +909,82 @@ class NaturePokeathlonStat(TableBase): max_change = Column(Integer, nullable=False, info=dict(description="Maximum change")) -class PokeathlonStat(TableBase): +class PokeathlonStat(TableBase, OfficiallyNamed): u"""A Pokéathlon stat, such as "Stamina" or "Jump". """ __tablename__ = 'pokeathlon_stats' + __singlename__ = 'pokeathlon_stat' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description="The English name of the stat", official=True, format='plaintext')) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) -class Pokedex(TableBase): - u"""A collection of pokémon species ordered in a particular way +class Pokedex(TableBase, UnofficiallyNamed): + u"""A collection of Pokémon species ordered in a particular way """ __tablename__ = 'pokedexes' + __singlename__ = 'pokedex' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) region_id = Column(Integer, ForeignKey('regions.id'), nullable=True, - info=dict(description=u"ID of the region this pokédex is used in, or None if it's global")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"An English name of the pokédex", format='plaintext')) - description = Column(Unicode(512), - info=dict(description=u"A longer description of the pokédex", format='plaintext')) - -class PokedexVersionGroup(TableBase): - u"""Maps a pokédex to the version group that uses it - """ - __tablename__ = 'pokedex_version_groups' - pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokédex")) - version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the version group")) + info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + description = ProseColumn(Unicode(512), plural='descriptions', nullable=False, + info=dict(description=u"A longer description of the Pokédex", format='plaintext')) -class Pokemon(TableBase): +class Pokemon(TableBase, OfficiallyNamed): u"""A species of Pokémon. The core to this whole mess. """ __tablename__ = 'pokemon' __singlename__ = 'pokemon' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(20), nullable=False, - info=dict(description=u"The English name of the Pokémon", official=True, format='plaintext')) + identifier = Column(Unicode(20), nullable=False, + info=dict(description=u"An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), info=dict(description=u"ID of the generation this species first appeared in")) evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'), info=dict(description=u"ID of the species' evolution chain (a.k.a. family)")) height = Column(Integer, nullable=False, - info=dict(description=u"The height of the pokémon, in decimeters (tenths of a meter)")) + info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)")) weight = Column(Integer, nullable=False, - info=dict(description=u"The weight of the pokémon, in tenths of a kilogram (decigrams)")) - species = Column(Unicode(16), nullable=False, - info=dict(description=u'The short English flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"', + info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)")) + species = TextColumn(Unicode(16), nullable=False, plural='species_names', + info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"', official=True, format='plaintext')) color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False, - info=dict(description=u"ID of this pokémon's pokédex color, as used for a gimmick search function in the games.")) + info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games.")) pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True, - info=dict(description=u"ID of this pokémon's body shape, as used for a gimmick search function in the games.")) + info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games.")) habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True, - info=dict(description=u"ID of this pokémon's habitat, as used for a gimmick search function in the games.")) + info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games.")) gender_rate = Column(Integer, nullable=False, - info=dict(description=u"The chance of this pokémon being female, in eighths; or -1 for genderless")) + info=dict(description=u"The chance of this Pokémon being female, in eighths; or -1 for genderless")) capture_rate = Column(Integer, nullable=False, info=dict(description=u"The base capture rate; up to 255")) base_experience = Column(Integer, nullable=False, - info=dict(description=u"The base EXP gained when defeating this pokémon")) # XXX: Is this correct? + info=dict(description=u"The base EXP gained when defeating this Pokémon")) # XXX: Is this correct? base_happiness = Column(Integer, nullable=False, info=dict(description=u"The tameness when caught by a normal ball")) is_baby = Column(Boolean, nullable=False, - info=dict(description=u"True iff the pokémon is a baby")) # XXX: What exactly makes it a baby? + info=dict(description=u"True iff the Pokémon is a baby, i.e. a lowest-stage Pokémon that cannot breed but whose evolved form can.")) hatch_counter = Column(Integer, nullable=False, - info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this pokémon's egg hatches, unless utilizing bonuses like Flame Body's")) - has_gen4_fem_sprite = Column(Boolean, nullable=False, - info=dict(description=u"Set iff the species' female front sprite is different from the male's in generation IV")) - has_gen4_fem_back_sprite = Column(Boolean, nullable=False, - info=dict(description=u"Set iff the species' female back sprite is different from the male's in generation IV")) + info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this Pokémon's egg hatches, unless utilizing bonuses like Flame Body's")) + has_gender_differences = Column(Boolean, nullable=False, + info=dict(description=u"Set iff the species exhibits enough sexual dimorphism to have separate sets of sprites in Gen IV and beyond.")) + order = Column(Integer, nullable=False, index=True, + info=dict(description=u"Order for sorting. Almost national order, except families and forms are grouped together.")) ### Stuff to handle alternate Pokémon forms @property + def form(self): + u"""Returns the Pokémon's form, using its default form as fallback.""" + + return self.unique_form or self.default_form + + @property def is_base_form(self): u"""Returns True iff the Pokémon is the base form for its species, e.g. Land Shaymin. @@ -835,7 +1008,7 @@ class Pokemon(TableBase): u"""Returns the Pokémon's name, including its form if applicable.""" if self.form_name: - return '{0} {1}'.format(self.form_name, self.name) + return u'{0} {1}'.format(self.form_name, self.name) else: return self.name @@ -886,11 +1059,11 @@ class Pokemon(TableBase): return None class PokemonAbility(TableBase): - u"""Maps an ability to a pokémon that can have it + u"""Maps an ability to a Pokémon that can have it """ __tablename__ = 'pokemon_abilities' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False, info=dict(description=u"ID of the ability")) # XXX having both a method and a slot is kind of gross. "slot" is a @@ -901,80 +1074,86 @@ class PokemonAbility(TableBase): slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV")) -class PokemonColor(TableBase): - u"""The "pokédex color" of a pokémon species. Usually based on the pokémon's color. +class PokemonColor(TableBase, OfficiallyNamed): + u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color. """ __tablename__ = 'pokemon_colors' + __singlename__ = 'pokemon_color' id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) - name = Column(Unicode(6), nullable=False, - info=dict(description=u"The English name of the color", official=True, format='identifier')) + info=dict(description=u"ID of the Pokémon")) + identifier = Column(Unicode(6), nullable=False, + info=dict(description=u"An identifier", format='identifier')) class PokemonDexNumber(TableBase): u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex) """ __tablename__ = 'pokemon_dex_numbers' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokédex")) + info=dict(description=u"ID of the Pokédex")) pokedex_number = Column(Integer, nullable=False, - info=dict(description=u"Number of the pokémon in that the pokédex")) + info=dict(description=u"Number of the Pokémon in that the Pokédex")) class PokemonEggGroup(TableBase): - u"""Maps an Egg group to a pokémon; each pokémon belongs to one or two egg groups + u"""Maps an Egg group to a Pokémon; each Pokémon belongs to one or two egg groups """ __tablename__ = 'pokemon_egg_groups' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the egg group")) class PokemonEvolution(TableBase): - u"""Specifies what causes a particular pokémon to evolve into another species. + u"""A required action ("trigger") and the conditions under which the trigger + must occur to cause a Pokémon to evolve. + + Any condition may be null if it does not apply for a particular Pokémon. """ __tablename__ = 'pokemon_evolution' from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, - info=dict(description=u"ID of the pre-evolution species")) + info=dict(description=u"The ID of the pre-evolution Pokémon.")) to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the post-evolution species")) + info=dict(description=u"The ID of the post-evolution Pokémon.")) evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False, - info=dict(description=u"ID of the trigger type")) + info=dict(description=u"The ID of the evolution trigger.")) trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, - info=dict(description=u"ID of the item that triggers the evolution in a way defined by evolution_trigger_id")) + info=dict(description=u"The ID of the item that must be used on the Pokémon.")) minimum_level = Column(Integer, nullable=True, - info=dict(description=u"Minimum level, or None if level doean't matter")) + info=dict(description=u"The minimum level for the Pokémon.")) gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True, - info=dict(description=u"Required gender, or None if gender doesn't matter")) + info=dict(description=u"The Pokémon's required gender, or None if gender doesn't matter")) location_id = Column(Integer, ForeignKey('locations.id'), nullable=True, - info=dict(description=u"Required location, or None if it doesn't matter")) + info=dict(description=u"The ID of the location the evolution must be triggered at.")) held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, - info=dict(description=u"An item the pokémon must hold, or None if it doesn't matter")) - time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True, - info=dict(description=u"Required time of day, or None if it doesn't matter")) + info=dict(description=u"The ID of the item the Pokémon must hold.")) + time_of_day = Column(Enum('day', 'night', name='pokemon_evolution_time_of_day'), nullable=True, + info=dict(description=u"The required time of day.")) known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True, - info=dict(description=u"ID of a move the pokémon must know, or None if it doesn't matter")) + info=dict(description=u"The ID of the move the Pokémon must know.")) minimum_happiness = Column(Integer, nullable=True, - info=dict(description=u"Minimum tameness value the pokémon must have, or None if it doesn't matter")) + info=dict(description=u"The minimum happiness value the Pokémon must have.")) minimum_beauty = Column(Integer, nullable=True, - info=dict(description=u"Minimum Beauty value the pokémon must have, or None if it doesn't matter")) + info=dict(description=u"The minimum Beauty value the Pokémon must have.")) relative_physical_stats = Column(Integer, nullable=True, - info=dict(description=u"Relation of Attack and Defense stats the pokémon must have, as sgn(atk-def), or None if that doesn't matter")) + info=dict(description=u"The required relation between the Pokémon's Attack and Defense stats, as sgn(atk-def).")) party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True, - info=dict(description=u"ID of a pokémon that must be present in the party, or None if there's no such condition")) + info=dict(description=u"The ID of the Pokémon that must be present in the party.")) + trade_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True, + info=dict(description=u"The ID of the Pokémon for which this Pokémon must be traded.")) -class PokemonFlavorText(TableBase): - u"""In-game pokédex descrption of a pokémon. +class PokemonFlavorText(TableBase, LanguageSpecific): + u"""In-game Pokédex descrption of a Pokémon. """ __tablename__ = 'pokemon_flavor_text' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the version that has this flavor text")) flavor_text = Column(Unicode(255), nullable=False, info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext')) -class PokemonForm(TableBase): +class PokemonForm(TableBase, OfficiallyNamed): u"""An individual form of a Pokémon. Pokémon that do not have separate forms are still given a single row to @@ -984,8 +1163,8 @@ class PokemonForm(TableBase): __singlename__ = 'pokemon_form' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u'A unique ID for this form.')) - name = Column(Unicode(16), nullable=True, - info=dict(description=u"This form's name, e.g. \"Plant\" for Plant Cloak Burmy.", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=True, + info=dict(description=u"An identifier", format='identifier')) form_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False, info=dict(description=u'The ID of the base Pokémon for this form.')) unique_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), autoincrement=False, @@ -998,13 +1177,20 @@ class PokemonForm(TableBase): info=dict(description=u'The order in which forms should be sorted. Multiple forms may have equal order, in which case they should fall back on sorting by name.')) @property + def pokemon(self): + u"""Returns the Pokémon for this form, using the form base as fallback. + """ + + return self.unique_pokemon or self.form_base_pokemon + + @property def full_name(self): u"""Returns the full name of this form, e.g. "Plant Cloak".""" if not self.name: return None elif self.form_group and self.form_group.term: - return '{0} {1}'.format(self.name, self.form_group.term) + return u'{0} {1}'.format(self.name, self.form_group.term) else: return self.name @@ -1015,21 +1201,23 @@ class PokemonForm(TableBase): """ if self.name: - return '{0} {1}'.format(self.name, self.form_base_pokemon.name) + return u'{0} {1}'.format(self.name, self.form_base_pokemon.name) else: return self.form_base_pokemon.name class PokemonFormGroup(TableBase): u"""Information about a Pokémon's forms as a group.""" __tablename__ = 'pokemon_form_groups' + __singlename__ = 'pokemon_form_group' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the base form Pokémon")) - term = Column(Unicode(16), nullable=True, + term = ProseColumn(Unicode(16), plural='terms', nullable=True, info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')) is_battle_only = Column(Boolean, nullable=False, info=dict(description=u"Set iff the forms only change in battle")) - description = Column(markdown.MarkdownColumn(1024), nullable=False, - info=dict(description=u"English description of how the forms work", format='markdown')) + description = ProseColumn(markdown.MarkdownColumn(1024), plural='descriptions', nullable=False, + info=dict(description=u"Description of how the forms work", format='markdown')) +PokemonFormGroup.id = PokemonFormGroup.pokemon_id class PokemonFormPokeathlonStat(TableBase): u"""A Pokémon form's performance in one Pokéathlon stat.""" @@ -1045,45 +1233,46 @@ class PokemonFormPokeathlonStat(TableBase): maximum_stat = Column(Integer, nullable=False, autoincrement=False, info=dict(description=u'The maximum value for this stat for this Pokémon form.')) -class PokemonHabitat(TableBase): - u"""The habitat of a pokémon, as given in the FireRed/LeafGreen version pokédex +class PokemonHabitat(TableBase, OfficiallyNamed): + u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex """ __tablename__ = 'pokemon_habitats' + __singlename__ = 'pokemon_habitat' id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The English name of the habitat", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) class PokemonInternalID(TableBase): - u"""The number of a pokémon a game uses internally + u"""The number of a Pokémon a game uses internally """ __tablename__ = 'pokemon_internal_ids' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False, - info=dict(description=u"Database ID of the pokémon")) + info=dict(description=u"Database ID of the Pokémon")) generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False, info=dict(description=u"Database ID of the generation")) internal_id = Column(Integer, nullable=False, - info=dict(description=u"Internal ID the generation's games use for the pokémon")) + info=dict(description=u"Internal ID the generation's games use for the Pokémon")) class PokemonItem(TableBase): - u"""Record of an item a pokémon can hold in the wild + u"""Record of an item a Pokémon can hold in the wild """ __tablename__ = 'pokemon_items' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the version this applies to")) item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the item")) rarity = Column(Integer, nullable=False, - info=dict(description=u"Chance of the pokémon holding the item, in percent")) + info=dict(description=u"Chance of the Pokémon holding the item, in percent")) class PokemonMove(TableBase): - u"""Record of a move a pokémon can learn + u"""Record of a move a Pokémon can learn """ __tablename__ = 'pokemon_moves' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True, info=dict(description=u"ID of the version group this applies to")) move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True, @@ -1100,182 +1289,203 @@ class PokemonMove(TableBase): {}, ) -class PokemonMoveMethod(TableBase): +class PokemonMoveMethod(TableBase, UnofficiallyNamed): u"""A method a move can be learned by, such as "Level up" or "Tutor". """ __tablename__ = 'pokemon_move_methods' + __singlename__ = 'pokemon_move_method' id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(64), nullable=False, - info=dict(description=u"An English name of the method", format='plaintext')) - description = Column(Unicode(255), nullable=False, + identifier = Column(Unicode(64), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + description = ProseColumn(Unicode(255), plural='descriptions', nullable=False, info=dict(description=u"A detailed description of how the method works", format='plaintext')) -class PokemonName(TableBase): - u"""A non-English name of a pokémon. - """ - __tablename__ = 'pokemon_names' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"Name of the pokémon in the language", foreign=True, format='plaintext')) - -class PokemonShape(TableBase): - u"""The shape of a pokémon's body, as used in generation IV pokédexes. +class PokemonShape(TableBase, UnofficiallyNamed): + u"""The shape of a Pokémon's body, as used in generation IV Pokédexes. """ __tablename__ = 'pokemon_shapes' + __singlename__ = 'pokemon_shape' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(24), nullable=False, - info=dict(description=u"A boring English name of the body shape", format='plaintext')) - awesome_name = Column(Unicode(16), nullable=False, - info=dict(description=u"A splendiferous, technically English, name of the body shape", format='plaintext')) + identifier = Column(Unicode(24), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + awesome_name = ProseColumn(Unicode(16), plural='awesome_names', nullable=False, + info=dict(description=u"A splendiferous name of the body shape", format='plaintext')) class PokemonStat(TableBase): - u"""A stat value of a pokémon + u"""A stat value of a Pokémon """ __tablename__ = 'pokemon_stats' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the stat")) base_stat = Column(Integer, nullable=False, info=dict(description=u"The base stat")) effort = Column(Integer, nullable=False, - info=dict(description=u"The effort increase in this stat gained when this pokémon is defeated")) + info=dict(description=u"The effort increase in this stat gained when this Pokémon is defeated")) class PokemonType(TableBase): - u"""Maps a type to a pokémon. Each pokémon has 1 or 2 types. + u"""Maps a type to a Pokémon. Each Pokémon has 1 or 2 types. """ __tablename__ = 'pokemon_types' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the pokémon")) + info=dict(description=u"ID of the Pokémon")) type_id = Column(Integer, ForeignKey('types.id'), nullable=False, info=dict(description=u"ID of the type")) slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them")) -class Region(TableBase): +class Region(TableBase, OfficiallyNamed): u"""Major areas of the world: Kanto, Johto, etc. """ __tablename__ = 'regions' + __singlename__ = 'region' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The English name of the region", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) -class Stat(TableBase): +class Stat(TableBase, OfficiallyNamed): u"""A Stat, such as Attack or Speed """ __tablename__ = 'stats' + __singlename__ = 'stat' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True, info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The English name of the stat", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +class StatHint(TableBase): + u"""Flavor text for genes that appears in a Pokémon's summary. Sometimes + called "characteristics". + """ + __tablename__ = 'stat_hints' + __singlename__ = 'stat_hint' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, + info=dict(description=u"ID of the highest stat")) + gene_mod_5 = Column(Integer, nullable=False, index=True, + info=dict(description=u"Value of the highest stat modulo 5")) + message = TextColumn(Unicode(24), plural='messages', nullable=False, index=True, unique=True, + info=dict(description=u"The text displayed", official=True, format='plaintext')) class SuperContestCombo(TableBase): u"""Combo of two moves in a Super Contest. """ __tablename__ = 'super_contest_combos' first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the first move")) + info=dict(description=u"The ID of the first move in the combo.")) second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the second and last move")) + info=dict(description=u"The ID of the second and last move.")) class SuperContestEffect(TableBase): u"""An effect a move can have when used in the Super Contest """ __tablename__ = 'super_contest_effects' + __singlename__ = 'super_contest_effect' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description=u"A numeric ID")) + info=dict(description=u"This effect's unique ID.")) appeal = Column(SmallInteger, nullable=False, - info=dict(description=u"Number of hearts the user will get when executing a move with this effect")) - flavor_text = Column(Unicode(64), nullable=False, - info=dict(description=u"An English description of the effect", format='plaintext')) + info=dict(description=u"The number of hearts the user gains.")) + flavor_text = ProseColumn(Unicode(64), plural='flavor_texts', nullable=False, + info=dict(description=u"A description of the effect.", format='plaintext')) class TypeEfficacy(TableBase): - u"""The effectiveness of damage of one type against pokémon of another type + u"""The damage multiplier used when a move of a particular type damages a + Pokémon of a particular other type. """ __tablename__ = 'type_efficacy' damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the damage type; most commonly this is the same as the attack type")) + info=dict(description=u"The ID of the damaging type.")) target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the defending pokémon's type")) + info=dict(description=u"The ID of the defending Pokémon's type.")) damage_factor = Column(Integer, nullable=False, - info=dict(description=u"The effectiveness, in percent")) + info=dict(description=u"The multiplier, as a percentage of damage inflicted.")) -class Type(TableBase): - u"""An elemental type, such as Grass or Steel - """ +class Type(TableBase, OfficiallyNamed): + u"""Any of the elemental types Pokémon and moves can have.""" __tablename__ = 'types' __singlename__ = 'type' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description=u"A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description=u"The English name.", format='plaintext')) # XXX: Is this official? The games don't spell "Electric" in full... - abbreviation = Column(Unicode(3), nullable=False, - info=dict(description=u"An arbitrary 3-letter abbreviation of the type", format='plaintext')) # XXX: Or is it not arbitrary? + info=dict(description=u"A unique ID for this type.")) + identifier = Column(Unicode(12), nullable=False, + info=dict(description=u"An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, - info=dict(description=u"ID of the generation this type first appeared in")) - damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False, - info=dict(description=u"ID of the damage class this type's moves had before generation IV, or None for the ??? type")) - -class TypeName(TableBase): - u"""Non-English name of an elemental type - """ - __tablename__ = 'type_names' - type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the type")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"Name of the type in that language", foreign=True, format='plaintext')) + info=dict(description=u"The ID of the generation this type first appeared in.")) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True, + info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???).")) class VersionGroup(TableBase): - u"""A group of related game versions + u"""A group of versions, containing either two paired versions (such as Red + and Blue) or a single game (such as Yellow.) """ __tablename__ = 'version_groups' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description=u"A numeric ID")) + info=dict(description=u"This version group's unique ID.")) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, - info=dict(description=u"ID of the generation the games of this group belong to")) + info=dict(description=u"The ID of the generation the games in this group belong to.")) + pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False, + info=dict(description=u"The ID of the regional Pokédex used in this version group.")) class VersionGroupRegion(TableBase): - u"""Maps a region to a game version group that features it - """ + u"""Maps a version group to a region that appears in it.""" __tablename__ = 'version_group_regions' version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, - info=dict(description=u"ID of the version")) + info=dict(description=u"The ID of the version group.")) region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False, - info=dict(description=u"ID of the region")) + info=dict(description=u"The ID of the region.")) -class Version(TableBase): - u"""A version of a mainline pokémon game - """ +class Version(TableBase, OfficiallyNamed): + u"""An individual main-series Pokémon game.""" __tablename__ = 'versions' + __singlename__ = 'version' id = Column(Integer, primary_key=True, nullable=False, - info=dict(description=u"A numeric ID")) + info=dict(description=u"A unique ID for this version.")) version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, - info=dict(description=u"ID of the version group this game belongs to")) - name = Column(Unicode(32), nullable=False, - info=dict(description=u'The English name of the game, without the "Pokémon" prefix', official=True, format='plaintext')) + info=dict(description=u"The ID of the version group this game belongs to.")) + identifier = Column(Unicode(32), nullable=False, + info=dict(description=u'And identifier', format='identifier')) ### Relations down here, to avoid ordering problems +Ability.changelog = relation(AbilityChangelog, + order_by=AbilityChangelog.changed_in_version_group_id.desc(), + backref='ability', +) Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability') -Ability.foreign_names = relation(AbilityName, backref='ability') Ability.generation = relation(Generation, backref='abilities') +Ability.all_pokemon = relation(Pokemon, + secondary=PokemonAbility.__table__, + order_by=Pokemon.order, + back_populates='all_abilities', +) Ability.pokemon = relation(Pokemon, secondary=PokemonAbility.__table__, + primaryjoin=and_( + PokemonAbility.ability_id == Ability.id, + PokemonAbility.is_dream == False + ), + order_by=Pokemon.order, + back_populates='abilities', +) +Ability.dream_pokemon = relation(Pokemon, + secondary=PokemonAbility.__table__, + primaryjoin=and_( + PokemonAbility.ability_id == Ability.id, + PokemonAbility.is_dream == True + ), + order_by=Pokemon.order, + back_populates='dream_ability', ) -AbilityFlavorText.version_group = relation(VersionGroup) +AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog') -AbilityName.language = relation(Language) +AbilityFlavorText.version_group = relation(VersionGroup) Berry.berry_firmness = relation(BerryFirmness, backref='berries') Berry.firmness = association_proxy('berry_firmness', 'name') @@ -1302,14 +1512,11 @@ EncounterConditionValueMap.condition_value = relation(EncounterConditionValue, backref='encounter_map') EncounterSlot.terrain = relation(EncounterTerrain, backref='slots') - -EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot') -EncounterSlot.conditions = association_proxy('condition_map', 'condition') -EncounterSlotCondition.condition = relation(EncounterCondition, - backref='slot_map') +EncounterSlot.version_group = relation(VersionGroup) EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains') EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains') +EvolutionChain.pokemon = relation(Pokemon, order_by=Pokemon.order, back_populates='evolution_chain') Experience.growth_rate = relation(GrowthRate, backref='experience_table') @@ -1324,12 +1531,11 @@ Item.berry = relation(Berry, uselist=False, backref='item') Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__) Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item') Item.fling_effect = relation(ItemFlingEffect, backref='items') -Item.foreign_names = relation(ItemName, backref='item') Item.machines = relation(Machine, order_by=Machine.version_group_id.asc()) Item.category = relation(ItemCategory) Item.pocket = association_proxy('category', 'pocket') -ItemCategory.items = relation(Item, order_by=Item.name) +ItemCategory.items = relation(Item, order_by=Item.identifier) ItemCategory.pocket = relation(ItemPocket) ItemFlavorText.version_group = relation(VersionGroup) @@ -1337,9 +1543,7 @@ ItemFlavorText.version_group = relation(VersionGroup) ItemInternalID.item = relation(Item, backref='internal_ids') ItemInternalID.generation = relation(Generation) -ItemName.language = relation(Language) - -ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name) +ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier) Location.region = relation(Region, backref='locations') @@ -1351,6 +1555,10 @@ LocationInternalID.generation = relation(Generation) Machine.item = relation(Item) Machine.version_group = relation(VersionGroup) +Move.changelog = relation(MoveChangelog, + order_by=MoveChangelog.changed_in_version_group_id.desc(), + backref='move', +) Move.contest_effect = relation(ContestEffect, backref='moves') Move.contest_combo_next = association_proxy('contest_combo_first', 'second') Move.contest_combo_prev = association_proxy('contest_combo_second', 'first') @@ -1358,31 +1566,41 @@ Move.contest_type = relation(ContestType, backref='moves') Move.damage_class = relation(MoveDamageClass, backref='moves') Move.flags = association_proxy('move_flags', 'flag') Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move') -Move.foreign_names = relation(MoveName, backref='move') Move.generation = relation(Generation, backref='moves') Move.machines = relation(Machine, backref='move') +Move.meta = relation(MoveMeta, uselist=False, backref='move') +Move.meta_stat_changes = relation(MoveMetaStatChange) Move.move_effect = relation(MoveEffect, backref='moves') Move.move_flags = relation(MoveFlag, backref='move') Move.super_contest_effect = relation(SuperContestEffect, backref='moves') Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second') Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first') Move.target = relation(MoveTarget, backref='moves') -Move.type = relation(Type, backref='moves') +Move.type = relation(Type, back_populates='moves') -Move.effect = markdown.MoveEffectProperty('effect') -Move.short_effect = markdown.MoveEffectProperty('short_effect') +MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog') +MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog') +MoveChangelog.type = relation(Type, backref='move_changelog') MoveEffect.category_map = relation(MoveEffectCategoryMap) MoveEffect.categories = association_proxy('category_map', 'category') +MoveEffect.changelog = relation(MoveEffectChangelog, + order_by=MoveEffectChangelog.changed_in_version_group_id.desc(), + backref='move_effect', +) MoveEffectCategoryMap.category = relation(MoveEffectCategory) +MoveEffectChangelog.changed_in = relation(VersionGroup, backref='move_effect_changelog') + MoveFlag.flag = relation(MoveFlagType) MoveFlavorText.version_group = relation(VersionGroup) -MoveName.language = relation(Language) +MoveMeta.category = relation(MoveMetaCategory, backref='move_meta') +MoveMeta.ailment = relation(MoveMetaAilment, backref='move_meta') + +MoveMetaStatChange.stat = relation(Stat, backref='move_meta_stat_changes') -Nature.foreign_names = relation(NatureName, backref='nature') Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id, backref='decreasing_natures') Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id, @@ -1398,12 +1616,10 @@ Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeat NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences') -NatureName.language = relation(Language) - NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects') Pokedex.region = relation(Region, backref='pokedexes') -Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes') +Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id, back_populates='pokedex') Pokemon.all_abilities = relation(Ability, secondary=PokemonAbility.__table__, @@ -1430,8 +1646,8 @@ Pokemon.color = association_proxy('pokemon_color', 'name') Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon') Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__, order_by=PokemonEggGroup.egg_group_id, - backref='pokemon') -Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon') + backref=backref('pokemon', order_by=Pokemon.order)) +Pokemon.evolution_chain = relation(EvolutionChain, back_populates='pokemon') Pokemon.child_pokemon = relation(Pokemon, primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id, secondary=PokemonEvolution.__table__, @@ -1439,9 +1655,8 @@ Pokemon.child_pokemon = relation(Pokemon, backref=backref('parent_pokemon', uselist=False), ) Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon') -Pokemon.foreign_names = relation(PokemonName, backref='pokemon') Pokemon.forms = relation(PokemonForm, primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id, - order_by=(PokemonForm.order.asc(), PokemonForm.name.asc())) + order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc())) Pokemon.default_form = relation(PokemonForm, primaryjoin=and_(Pokemon.id==PokemonForm.form_base_pokemon_id, PokemonForm.is_default==True), uselist=False, @@ -1452,7 +1667,9 @@ Pokemon.items = relation(PokemonItem, backref='pokemon') Pokemon.generation = relation(Generation, backref='pokemon') Pokemon.shape = relation(PokemonShape, backref='pokemon') Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc()) -Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc(), backref='pokemon') +Pokemon.types = relation(Type, secondary=PokemonType.__table__, + order_by=PokemonType.slot.asc(), + back_populates='pokemon') PokemonDexNumber.pokedex = relation(Pokedex) @@ -1487,6 +1704,9 @@ PokemonEvolution.party_pokemon = relation(Pokemon, primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id, backref='triggered_evolutions', ) +PokemonEvolution.trade_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.trade_pokemon_id==Pokemon.id, +) PokemonFlavorText.version = relation(Version) @@ -1517,8 +1737,6 @@ PokemonMove.machine = relation(Machine, backref='pokemon_moves', PokemonMove.move = relation(Move, backref='pokemon_moves') PokemonMove.method = relation(PokemonMoveMethod) -PokemonName.language = relation(Language) - PokemonStat.stat = relation(Stat) # This is technically a has-many; Generation.main_region_id -> Region.id @@ -1529,6 +1747,8 @@ Region.version_groups = association_proxy('version_group_regions', 'version_grou Stat.damage_class = relation(MoveDamageClass, backref='stats') +StatHint.stat = relation(Stat, backref='hints') + SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id, backref='super_contest_combo_first') SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id, @@ -1545,13 +1765,236 @@ Type.target_efficacies = relation(TypeEfficacy, Type.generation = relation(Generation, backref='types') Type.damage_class = relation(MoveDamageClass, backref='types') -Type.foreign_names = relation(TypeName, backref='type') - -TypeName.language = relation(Language) +Type.pokemon = relation(Pokemon, secondary=PokemonType.__table__, + order_by=Pokemon.order, + back_populates='types') +Type.moves = relation(Move, back_populates='type', order_by=Move.id) -Version.version_group = relation(VersionGroup, backref='versions') +Version.version_group = relation(VersionGroup, back_populates='versions') Version.generation = association_proxy('version_group', 'generation') +VersionGroup.versions = relation(Version, order_by=Version.id, back_populates='version_group') VersionGroup.generation = relation(Generation, backref='version_groups') VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group') VersionGroup.regions = association_proxy('version_group_regions', 'region') +VersionGroup.pokedex = relation(Pokedex, back_populates='version_groups') + + +### Add name tables +for table in list(table_classes): + if issubclass(table, OfficiallyNamed): + cls = TextColumn + info=dict(description="The name", format='plaintext', official=True) + elif issubclass(table, UnofficiallyNamed): + cls = ProseColumn + info=dict(description="The name", format='plaintext', official=False) + else: + continue + table.name = cls(Unicode(class_mapper(table).c.identifier.type.length), + plural='names', index=True, nullable=False, info=info) + +### Add text/prose tables + +default_lang = u'en' + +def makeTextTable(object_table, name_plural, name_singular, columns, lazy): + # With "Language", we'd have two language_id. So, rename one to 'lang' + safe_name = object_table.__singlename__ + if safe_name == 'language': + safe_name = 'lang' + + tablename = object_table.__singlename__ + '_' + name_plural + singlename = object_table.__singlename__ + '_' + name_singular + + class Strings(object): + __tablename__ = tablename + __singlename__ = singlename + _attrname = name_plural + _language_identifier = association_proxy('language', 'identifier') + + for name, plural, column in columns: + column.name = name + if not column.nullable: + # A Python side default value, so that the strings can be set + # one by one without the DB complaining about missing values + column.default = ColumnDefault(u'') + + table = Table(tablename, metadata, + Column(safe_name + '_id', Integer, ForeignKey(object_table.id), + primary_key=True, nullable=False), + Column('language_id', Integer, ForeignKey(Language.id), + primary_key=True, index=True, nullable=False), + *(column for name, plural, column in columns) + ) + + mapper(Strings, table, + properties={ + "object_id": synonym(safe_name + '_id'), + "language": relation( + Language, + primaryjoin=table.c.language_id == Language.id, + ), + }, + ) + + # The relation to the object + setattr(object_table, name_plural, relation( + Strings, + primaryjoin=(object_table.id == Strings.object_id), + backref=safe_name, + collection_class=attribute_mapped_collection('language'), + lazy=lazy, + )) + Strings.object = getattr(Strings, safe_name) + + # Link the tables themselves, so we can get them if needed + Strings.object_table = object_table + setattr(object_table, name_singular + '_table', Strings) + + for colname, pluralname, column in columns: + # Provide a property with all the names, and an English accessor + # for backwards compatibility + setattr(object_table, pluralname, StringProperty( + object_table, Strings, colname, + )) + setattr(object_table, colname, DefaultLangProperty(pluralname)) + + if colname == 'name': + object_table.name_table = Strings + + return Strings + +class StringProperty(object): + def __init__(self, cls, stringclass, colname): + self.cls = cls + self.colname = colname + self.stringclass = stringclass + + def __get__(self, instance, cls): + if instance: + return StringMapping(instance, self) + else: + return self + + def __getitem__(self, lang): + return StringExpression(self, lang) + + def __str__(self): + return '' % (self.cls, self.colname) + +class StringMapping(collections.MutableMapping): + def __init__(self, instance, prop): + self.stringclass = prop.stringclass + self.instance = instance + self.strings = getattr(instance, prop.stringclass._attrname) + self.colname = prop.colname + + def __len__(self): + return len(self.strings) + + def __iter__(self): + return iter(self.strings) + + def __contains__(self, lang): + return lang in self.strings + + def __getitem__(self, lang): + return getattr(self.strings[lang], self.colname) + + def __setitem__(self, lang, value): + try: + # Modifying an existing row + row = self.strings[lang] + except KeyError: + # We need do add a whole row for the language + row = self.stringclass() + row.object_id = self.instance.id + session = object_session(self.instance) + if isinstance(lang, basestring): + lang = session.query(Language).filter_by( + identifier=lang).one() + row.language = lang + self.strings[lang] = row + session.add(row) + return setattr(row, self.colname, value) + + def __delitem__(self, lang): + raise NotImplementedError('Cannot delete a single string. ' + 'Perhaps you wan to delete all of %s.%s?' % + (self.instance, self.stringclass._attrname) + ) + +class StringExpression(ColumnOperators): + def __init__(self, prop, lang): + self.prop = prop + self.column = getattr(prop.stringclass, prop.colname) + self.lang_column = prop.stringclass._language_identifier + if isinstance(lang, basestring): + self.lang = lang + else: + self.lang = lang.identifier + + def operate(self, op, *values, **kwargs): + return getattr(self.prop.cls, self.prop.stringclass._attrname).any(and_( + self.lang_column == self.lang, + op(self.column, *values, **kwargs), + )) + +class DefaultLangProperty(object): + def __init__(self, colname): + self.colname = colname + + def __get__(self, instance, cls): + if instance: + return getattr(instance, self.colname)[default_lang] + else: + return getattr(cls, self.colname)[default_lang] + + def __set__(self, instance, value): + getattr(instance, self.colname)[default_lang] = value + + def __delete__(self, instance): + del getattr(instance, self.colname)[default_lang] + +for table in list(table_classes): + # Find all the language-specific columns, keeping them in the order they + # were defined + all_columns = [] + for colname in dir(table): + column = getattr(table, colname) + if isinstance(column, LanguageSpecificColumn): + all_columns.append((colname, column)) + all_columns.sort(key=lambda pair: pair[1].order) + + # Break them into text and prose columns + text_columns = [] + prose_columns = [] + for colname, column in all_columns: + spec = colname, column.plural, column.makeSAColumn() + if isinstance(column, TextColumn): + text_columns.append(spec) + elif isinstance(column, ProseColumn): + prose_columns.append(spec) + + if (text_columns or prose_columns) and issubclass(table, LanguageSpecific): + raise AssertionError("Language-specific table %s shouldn't have explicit language-specific columns" % table) + + if text_columns: + string_table = makeTextTable(table, 'texts', 'text', text_columns, lazy=False) + if prose_columns: + string_table = makeTextTable(table, 'prose', 'prose', prose_columns, lazy=True) + +### Add language relations +for table in list(table_classes): + if issubclass(table, LanguageSpecific): + table.language = relation(Language, primaryjoin=table.language_id == Language.id) + +Move.effect = DefaultLangProperty('effects') +Move.effects = markdown.MoveEffectsProperty('effect') +Move.short_effect = DefaultLangProperty('short_effects') +Move.short_effects = markdown.MoveEffectsProperty('short_effect') + +MoveChangelog.effect = DefaultLangProperty('effects') +MoveChangelog.effects = markdown.MoveEffectsProperty('effect') +MoveChangelog.short_effect = DefaultLangProperty('short_effects') +MoveChangelog.short_effects = markdown.MoveEffectsProperty('short_effect')