X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/27d9bff9efa64b28ecb3803a7ff7e49fb04f8e75..b3cded6f3d341f91c4ec4ad3c92afecad48cb917:/pokedex/db/tables.py diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index 28ca373..ea6df63 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -1,65 +1,177 @@ +# encoding: utf8 + from sqlalchemy import Column, ForeignKey, MetaData, Table from sqlalchemy.ext.declarative import declarative_base -from sqlalchemy.orm import backref, relation +from sqlalchemy.ext.associationproxy import association_proxy +from sqlalchemy.orm import backref, eagerload_all, relation +from sqlalchemy.orm.session import Session +from sqlalchemy.sql import and_ from sqlalchemy.types import * -from sqlalchemy.databases.mysql import * + +from pokedex.db import markdown metadata = MetaData() TableBase = declarative_base(metadata=metadata) class Ability(TableBase): __tablename__ = 'abilities' + __singlename__ = 'ability' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(24), nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) + effect = Column(markdown.MarkdownColumn(5120), nullable=False) + short_effect = Column(markdown.MarkdownColumn(255), nullable=False) + +class AbilityFlavorText(TableBase): + __tablename__ = 'ability_flavor_text' + ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) flavor_text = Column(Unicode(64), nullable=False) - effect = Column(Unicode(255), nullable=False) + +class AbilityName(TableBase): + __tablename__ = 'ability_names' + ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(16), nullable=False) + +class Berry(TableBase): + __tablename__ = 'berries' + id = Column(Integer, primary_key=True, nullable=False) + item_id = Column(Integer, ForeignKey('items.id'), nullable=False) + firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False) + natural_gift_power = Column(Integer, nullable=True) + natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True) + size = Column(Integer, nullable=False) + max_harvest = Column(Integer, nullable=False) + growth_time = Column(Integer, nullable=False) + soil_dryness = Column(Integer, nullable=False) + smoothness = Column(Integer, nullable=False) + +class BerryFirmness(TableBase): + __tablename__ = 'berry_firmness' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(10), nullable=False) + +class BerryFlavor(TableBase): + __tablename__ = 'berry_flavors' + berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False) + flavor = Column(Integer, nullable=False) + +class ContestCombo(TableBase): + __tablename__ = 'contest_combos' + first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) class ContestEffect(TableBase): __tablename__ = 'contest_effects' id = Column(Integer, primary_key=True, nullable=False) appeal = Column(SmallInteger, nullable=False) jam = Column(SmallInteger, nullable=False) - flavor = Column(Unicode(255), nullable=False) + flavor_text = Column(Unicode(64), nullable=False) effect = Column(Unicode(255), nullable=False) +class ContestType(TableBase): + __tablename__ = 'contest_types' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(6), nullable=False) + flavor = Column(Unicode(6), nullable=False) + color = Column(Unicode(6), nullable=False) + class EggGroup(TableBase): __tablename__ = 'egg_groups' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) class Encounter(TableBase): + """Rows in this table represent encounters with wild Pokémon. Bear with + me, here. + + Within a given area in a given game, encounters are differentiated by the + "slot" they are in and the state of the game world. + + What the player is doing to get an encounter, such as surfing or walking + through tall grass, is called terrain. Each terrain has its own set of + encounter slots. + + Within a terrain, slots are defined primarily by rarity. Each slot can + also be affected by world conditions; for example, the 20% slot for walking + in tall grass is affected by whether a swarm is in effect in that area. + "Is there a swarm?" is a condition; "there is a swarm" and "there is not a + swarm" are the possible values of this condition. + + A slot (20% walking in grass) and any appropriate world conditions (no + swarm) are thus enough to define a specific encounter. + + Well, okay, almost: each slot actually appears twice. + """ + __tablename__ = 'encounters' id = Column(Integer, primary_key=True, nullable=False) version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False) location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False) - encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False) - encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False) + encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False) pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False) min_level = Column(Integer, nullable=False, autoincrement=False) max_level = Column(Integer, nullable=False, autoincrement=False) class EncounterCondition(TableBase): + """Rows in this table represent varying conditions in the game world, such + as time of day. + """ + __tablename__ = 'encounter_conditions' id = Column(Integer, primary_key=True, nullable=False) - encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False) name = Column(Unicode(64), nullable=False) -class EncounterConditionGroup(TableBase): - __tablename__ = 'encounter_condition_groups' +class EncounterConditionValue(TableBase): + """Rows in this table represent possible states for a condition; for + example, the state of 'swarm' could be 'swarm' or 'no swarm'. + """ + + __tablename__ = 'encounter_condition_values' id = Column(Integer, primary_key=True, nullable=False) + encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False) name = Column(Unicode(64), nullable=False) + is_default = Column(Boolean, nullable=False) -class EncounterType(TableBase): - __tablename__ = 'encounter_types' +class EncounterConditionValueMap(TableBase): + """Maps encounters to the specific conditions under which they occur.""" + + __tablename__ = 'encounter_condition_value_map' + encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False) + encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False) + +class EncounterTerrain(TableBase): + """Rows in this table represent ways the player can enter a wild encounter, + e.g., surfing, fishing, or walking through tall grass. + """ + + __tablename__ = 'encounter_terrain' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(64), nullable=False) -class EncounterTypeSlot(TableBase): - __tablename__ = 'encounter_type_slots' +class EncounterSlot(TableBase): + """Rows in this table represent an abstract "slot" within a terrain, + associated with both some set of conditions and a rarity. + + Note that there are two encounters per slot, so the rarities will only add + up to 50. + """ + + __tablename__ = 'encounter_slots' id = Column(Integer, primary_key=True, nullable=False) - encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False) - encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False) - rarity = Column(Integer, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False) + encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False) + slot = Column(Integer, nullable=True) + rarity = Column(Integer, nullable=False) + +class EncounterSlotCondition(TableBase): + """Lists all conditions that affect each slot.""" + + __tablename__ = 'encounter_slot_conditions' + encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False) + encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False) class EvolutionChain(TableBase): __tablename__ = 'evolution_chains' @@ -68,33 +180,98 @@ class EvolutionChain(TableBase): steps_to_hatch = Column(Integer, nullable=False) baby_trigger_item = Column(Unicode(12)) -class EvolutionMethod(TableBase): - __tablename__ = 'evolution_methods' +class EvolutionTrigger(TableBase): + __tablename__ = 'evolution_triggers' id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(64), nullable=False) - description = Column(Unicode(255), nullable=False) + identifier = Column(Unicode(16), nullable=False) + +class Experience(TableBase): + __tablename__ = 'experience' + growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False) + level = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + experience = Column(Integer, nullable=False) class Generation(TableBase): __tablename__ = 'generations' id = Column(Integer, primary_key=True, nullable=False) + main_region_id = Column(Integer, ForeignKey('regions.id')) + canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id')) name = Column(Unicode(16), nullable=False) - main_region = Column(Unicode(16), nullable=False) class GrowthRate(TableBase): + """`formula` is written in LaTeX math notation.""" __tablename__ = 'growth_rates' id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(20), nullable=False) + formula = Column(Unicode(500), nullable=False) + +class Item(TableBase): + __tablename__ = 'items' + __singlename__ = 'item' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(16), nullable=False) + category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False) + cost = Column(Integer, nullable=False) + fling_power = Column(Integer, nullable=True) + fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True) + effect = Column(markdown.MarkdownColumn(5120), nullable=False) + + @property + def appears_underground(self): + return any(flag.identifier == u'underground' for flag in self.flags) + +class ItemCategory(TableBase): + __tablename__ = 'item_categories' + id = Column(Integer, primary_key=True, nullable=False) + pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False) + name = Column(Unicode(16), nullable=False) + +class ItemFlag(TableBase): + __tablename__ = 'item_flags' + id = Column(Integer, primary_key=True, nullable=False) + identifier = Column(Unicode(24), nullable=False) + name = Column(Unicode(64), nullable=False) + +class ItemFlagMap(TableBase): + __tablename__ = 'item_flag_map' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False) + item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False) + +class ItemFlavorText(TableBase): + __tablename__ = 'item_flavor_text' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False) + flavor_text = Column(Unicode(255), nullable=False) + +class ItemFlingEffect(TableBase): + __tablename__ = 'item_fling_effects' + id = Column(Integer, primary_key=True, nullable=False) + effect = Column(Unicode(255), nullable=False) + +class ItemInternalID(TableBase): + __tablename__ = 'item_internal_ids' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False) + internal_id = Column(Integer, nullable=False) + +class ItemPocket(TableBase): + __tablename__ = 'item_pockets' + id = Column(Integer, primary_key=True, nullable=False) + identifier = Column(Unicode(16), nullable=False) name = Column(Unicode(16), nullable=False) - formula = Column(Unicode(255), nullable=False) class Language(TableBase): __tablename__ = 'languages' id = Column(Integer, primary_key=True, nullable=False) + iso639 = Column(Unicode(2), nullable=False) + iso3166 = Column(Unicode(2), nullable=False) name = Column(Unicode(16), nullable=False) class Location(TableBase): __tablename__ = 'locations' + __singlename__ = 'location' id = Column(Integer, primary_key=True, nullable=False) - generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) + region_id = Column(Integer, ForeignKey('regions.id')) name = Column(Unicode(64), nullable=False) class LocationArea(TableBase): @@ -104,12 +281,76 @@ class LocationArea(TableBase): internal_id = Column(Integer, nullable=False) name = Column(Unicode(64), nullable=True) +class LocationAreaEncounterRate(TableBase): + __tablename__ = 'location_area_encounter_rates' + location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False) + encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False) + rate = Column(Integer, nullable=True) + +class Machine(TableBase): + __tablename__ = 'machines' + machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) + item_id = Column(Integer, ForeignKey('items.id'), nullable=False) + move_id = Column(Integer, ForeignKey('moves.id'), nullable=False) + + @property + def is_hm(self): + return self.machine_number >= 100 + +class MoveBattleStyle(TableBase): + __tablename__ = 'move_battle_styles' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + +class MoveEffectCategory(TableBase): + __tablename__ = 'move_effect_categories' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(64), nullable=False) + can_affect_user = Column(Boolean, nullable=False) + +class MoveEffectCategoryMap(TableBase): + __tablename__ = 'move_effect_category_map' + move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False) + move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False) + affects_user = Column(Boolean, primary_key=True, nullable=False) + +class MoveDamageClass(TableBase): + __tablename__ = 'move_damage_classes' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + description = Column(Unicode(64), nullable=False) + class MoveEffect(TableBase): __tablename__ = 'move_effects' id = Column(Integer, primary_key=True, nullable=False) priority = Column(SmallInteger, nullable=False) - short_effect = Column(Unicode(128), nullable=False) - effect = Column(Unicode(255), nullable=False) + short_effect = Column(Unicode(256), nullable=False) + effect = Column(Unicode(5120), nullable=False) + +class MoveFlag(TableBase): + __tablename__ = 'move_flags' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False) + +class MoveFlagType(TableBase): + __tablename__ = 'move_flag_types' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(32), nullable=False) + description = Column(markdown.MarkdownColumn(128), nullable=False) + +class MoveFlavorText(TableBase): + __tablename__ = 'move_flavor_text' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) + flavor_text = Column(Unicode(255), nullable=False) + +class MoveName(TableBase): + __tablename__ = 'move_names' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(16), nullable=False) class MoveTarget(TableBase): __tablename__ = 'move_targets' @@ -119,56 +360,175 @@ class MoveTarget(TableBase): class Move(TableBase): __tablename__ = 'moves' + __singlename__ = 'move' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(12), nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) type_id = Column(Integer, ForeignKey('types.id'), nullable=False) power = Column(SmallInteger) pp = Column(SmallInteger, nullable=False) accuracy = Column(SmallInteger) target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False) - category = Column(Unicode(8), nullable=False) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False) effect_chance = Column(Integer) - contest_type = Column(Unicode(8), nullable=False) - contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False) - super_contest_effect_id = Column(Integer, nullable=False) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True) + contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True) + super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False) + +class Nature(TableBase): + __tablename__ = 'natures' + __singlename__ = 'nature' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False) + increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False) + hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False) + likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False) + +class NatureBattleStylePreference(TableBase): + __tablename__ = 'nature_battle_style_preferences' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False) + move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False) + low_hp_preference = Column(Integer, nullable=False) + high_hp_preference = Column(Integer, nullable=False) + +class NaturePokeathlonStat(TableBase): + __tablename__ = 'nature_pokeathlon_stats' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False) + pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False) + max_change = Column(Integer, nullable=False) + +class PokeathlonStat(TableBase): + __tablename__ = 'pokeathlon_stats' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + +class Pokedex(TableBase): + __tablename__ = 'pokedexes' + id = Column(Integer, primary_key=True, nullable=False) + region_id = Column(Integer, ForeignKey('regions.id'), nullable=True) + name = Column(Unicode(16), nullable=False) + description = Column(Unicode(512)) + +class PokedexVersionGroup(TableBase): + __tablename__ = 'pokedex_version_groups' + pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) class Pokemon(TableBase): + """The core to this whole mess. + + Note that I use both 'forme' and 'form' in both code and the database. I + only use 'forme' when specifically referring to Pokémon that have multiple + distinct species as forms—i.e., different stats or movesets. 'Form' is a + more general term referring to any variation within a species, including + purely cosmetic forms like Unown. + """ __tablename__ = 'pokemon' + __singlename__ = 'pokemon' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(20), nullable=False) forme_name = Column(Unicode(16)) forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) generation_id = Column(Integer, ForeignKey('generations.id')) evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id')) - evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) - evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id')) - evolution_parameter = Column(Unicode(32)) height = Column(Integer, nullable=False) weight = Column(Integer, nullable=False) species = Column(Unicode(16), nullable=False) - color = Column(Unicode(6), nullable=False) + color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False) pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False) - habitat = Column(Unicode(16), nullable=False) + habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True) gender_rate = Column(Integer, nullable=False) capture_rate = Column(Integer, nullable=False) base_experience = Column(Integer, nullable=False) base_happiness = Column(Integer, nullable=False) - gen1_internal_id = Column(Integer) is_baby = Column(Boolean, nullable=False) has_gen4_fem_sprite = Column(Boolean, nullable=False) has_gen4_fem_back_sprite = Column(Boolean, nullable=False) + ### Stuff to handle alternate Pokémon forms + + @property + def national_id(self): + """Returns the National Pokédex number for this Pokémon. Use this + instead of the id directly; alternate formes may make the id incorrect. + """ + + if self.forme_base_pokemon_id: + return self.forme_base_pokemon_id + return self.id + + @property + def full_name(self): + """Returns the name of this Pokémon, including its Forme, if any.""" + + if self.forme_name: + return "%s %s" % (self.forme_name.title(), self.name) + return self.name + + @property + def normal_form(self): + """Returns the normal form for this Pokémon; i.e., this will return + regular Deoxys when called on any Deoxys form. + """ + + if self.forme_base_pokemon: + return self.forme_base_pokemon + + return self + + ### Not forms! + + def stat(self, stat_name): + """Returns a PokemonStat record for the given stat name (or Stat row + object). Uses the normal has-many machinery, so all the stats are + effectively cached. + """ + if isinstance(stat_name, Stat): + stat_name = stat_name.name + + for pokemon_stat in self.stats: + if pokemon_stat.stat.name == stat_name: + return pokemon_stat + + raise KeyError(u'No stat named %s' % stat_name) + + @property + def better_damage_class(self): + u"""Returns the MoveDamageClass that this Pokémon is best suited for, + based on its attack stats. + + If the attack stats are about equal (within 5), returns None. The + value None, not the damage class called 'None'. + """ + phys = self.stat(u'Attack') + spec = self.stat(u'Special Attack') + + diff = phys.base_stat - spec.base_stat + + if diff > 5: + return phys.stat.damage_class + elif diff < -5: + return spec.stat.damage_class + else: + return None + class PokemonAbility(TableBase): __tablename__ = 'pokemon_abilities' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False) slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) +class PokemonColor(TableBase): + __tablename__ = 'pokemon_colors' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(6), nullable=False) + class PokemonDexNumber(TableBase): __tablename__ = 'pokemon_dex_numbers' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) + pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False) pokedex_number = Column(Integer, nullable=False) class PokemonEggGroup(TableBase): @@ -176,12 +536,70 @@ class PokemonEggGroup(TableBase): pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False) +class PokemonEvolution(TableBase): + __tablename__ = 'pokemon_evolution' + from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False) + to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False) + trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True) + minimum_level = Column(Integer, nullable=True) + gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True) + location_id = Column(Integer, ForeignKey('locations.id'), nullable=True) + held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True) + time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True) + known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True) + minimum_happiness = Column(Integer, nullable=True) + minimum_beauty = Column(Integer, nullable=True) + relative_physical_stats = Column(Integer, nullable=True) + party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True) + class PokemonFlavorText(TableBase): __tablename__ = 'pokemon_flavor_text' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False) flavor_text = Column(Unicode(255), nullable=False) +class PokemonFormGroup(TableBase): + __tablename__ = 'pokemon_form_groups' + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + is_battle_only = Column(Boolean, nullable=False) + description = Column(rst.RstTextColumn(1024), nullable=False) + +class PokemonFormSprite(TableBase): + __tablename__ = 'pokemon_form_sprites' + id = Column(Integer, primary_key=True, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(16), nullable=True) + is_default = Column(Boolean, nullable=True) + +class PokemonHabitat(TableBase): + __tablename__ = 'pokemon_habitats' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(16), nullable=False) + +class PokemonItem(TableBase): + __tablename__ = 'pokemon_items' + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False) + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False) + rarity = Column(Integer, nullable=False) + +class PokemonMove(TableBase): + __tablename__ = 'pokemon_moves' + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True) + pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False) + level = Column(Integer, primary_key=True, nullable=True, autoincrement=False, index=True) + order = Column(Integer, nullable=True, index=True) + +class PokemonMoveMethod(TableBase): + __tablename__ = 'pokemon_move_methods' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(64), nullable=False) + description = Column(Unicode(255), nullable=False) + class PokemonName(TableBase): __tablename__ = 'pokemon_names' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) @@ -207,11 +625,29 @@ class PokemonType(TableBase): type_id = Column(Integer, ForeignKey('types.id'), nullable=False) slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) +class Region(TableBase): + """Major areas of the world: Kanto, Johto, etc.""" + __tablename__ = 'regions' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(16), nullable=False) + class Stat(TableBase): __tablename__ = 'stats' id = Column(Integer, primary_key=True, nullable=False) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True) name = Column(Unicode(16), nullable=False) +class SuperContestCombo(TableBase): + __tablename__ = 'super_contest_combos' + first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + +class SuperContestEffect(TableBase): + __tablename__ = 'super_contest_effects' + id = Column(Integer, primary_key=True, nullable=False) + appeal = Column(SmallInteger, nullable=False) + flavor_text = Column(Unicode(64), nullable=False) + class TypeEfficacy(TableBase): __tablename__ = 'type_efficacy' damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) @@ -220,15 +656,23 @@ class TypeEfficacy(TableBase): class Type(TableBase): __tablename__ = 'types' + __singlename__ = 'type' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(8), nullable=False) abbreviation = Column(Unicode(3), nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special class VersionGroup(TableBase): __tablename__ = 'version_groups' id = Column(Integer, primary_key=True, nullable=False) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) +class VersionGroupRegion(TableBase): + __tablename__ = 'version_group_regions' + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False) + region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False) + class Version(TableBase): __tablename__ = 'versions' id = Column(Integer, primary_key=True, nullable=False) @@ -237,48 +681,236 @@ class Version(TableBase): ### Relations down here, to avoid ordering problems +Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability') +Ability.foreign_names = relation(AbilityName, backref='ability') +Ability.generation = relation(Generation, backref='abilities') + +AbilityFlavorText.version_group = relation(VersionGroup) + +AbilityName.language = relation(Language) + +Berry.berry_firmness = relation(BerryFirmness, backref='berries') +Berry.firmness = association_proxy('berry_firmness', 'name') +Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry') +Berry.natural_gift_type = relation(Type) + +BerryFlavor.contest_type = relation(ContestType) + +ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id, + backref='contest_combo_first') +ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id, + backref='contest_combo_second') + +Encounter.location_area = relation(LocationArea, backref='encounters') Encounter.pokemon = relation(Pokemon, backref='encounters') Encounter.version = relation(Version, backref='encounters') -Encounter.location_area = relation(LocationArea, backref='encounters') -Encounter.slot = relation(EncounterTypeSlot, backref='encounters') -Encounter.condition = relation(EncounterCondition, backref='encounters') +Encounter.slot = relation(EncounterSlot, backref='encounters') + +EncounterConditionValue.condition = relation(EncounterCondition, backref='values') -EncounterCondition.group = relation(EncounterConditionGroup, - backref='conditions') +Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter') +Encounter.condition_values = association_proxy('condition_value_map', 'condition_value') +EncounterConditionValueMap.condition_value = relation(EncounterConditionValue, + backref='encounter_map') -EncounterTypeSlot.type = relation(EncounterType, backref='slots') +EncounterSlot.terrain = relation(EncounterTerrain, backref='slots') + +EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot') +EncounterSlot.conditions = association_proxy('condition_map', 'condition') +EncounterSlotCondition.condition = relation(EncounterCondition, + backref='slot_map') EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains') +Experience.growth_rate = relation(GrowthRate, backref='experience_table') + +Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation') +Generation.versions = relation(Version, secondary=VersionGroup.__table__) +Generation.main_region = relation(Region) + +GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False) +GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience') + +Item.berry = relation(Berry, uselist=False, backref='item') +Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__) +Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item') +Item.fling_effect = relation(ItemFlingEffect, backref='items') +Item.machines = relation(Machine, order_by=Machine.version_group_id.asc()) +Item.category = relation(ItemCategory) +Item.pocket = association_proxy('category', 'pocket') + +ItemCategory.items = relation(Item, order_by=Item.name) +ItemCategory.pocket = relation(ItemPocket) + +ItemFlavorText.version_group = relation(VersionGroup) + +ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name) + +Location.region = relation(Region, backref='locations') + LocationArea.location = relation(Location, backref='areas') +Machine.item = relation(Item) +Machine.version_group = relation(VersionGroup) + +Move.contest_effect = relation(ContestEffect, backref='moves') +Move.contest_combo_next = association_proxy('contest_combo_first', 'second') +Move.contest_combo_prev = association_proxy('contest_combo_second', 'first') +Move.contest_type = relation(ContestType, backref='moves') +Move.damage_class = relation(MoveDamageClass, backref='moves') +Move.flags = association_proxy('move_flags', 'flag') +Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move') +Move.foreign_names = relation(MoveName, backref='move') +Move.generation = relation(Generation, backref='moves') +Move.machines = relation(Machine, backref='move') +Move.move_effect = relation(MoveEffect, backref='moves') +Move.move_flags = relation(MoveFlag, backref='move') +Move.super_contest_effect = relation(SuperContestEffect, backref='moves') +Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second') +Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first') +Move.target = relation(MoveTarget, backref='moves') +Move.type = relation(Type, backref='moves') + +Move.effect = markdown.MoveEffectProperty('effect') +Move.priority = association_proxy('move_effect', 'priority') +Move.short_effect = markdown.MoveEffectProperty('short_effect') + +MoveEffect.category_map = relation(MoveEffectCategoryMap) +MoveEffect.categories = association_proxy('category_map', 'category') +MoveEffectCategoryMap.category = relation(MoveEffectCategory) + +MoveFlag.flag = relation(MoveFlagType) + +MoveFlavorText.version_group = relation(VersionGroup) + +MoveName.language = relation(Language) + +Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id, + backref='decreasing_natures') +Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id, + backref='increasing_natures') +Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id, + backref='hating_natures') +Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id, + backref='liking_natures') +Nature.battle_style_preferences = relation(NatureBattleStylePreference, + order_by=NatureBattleStylePreference.move_battle_style_id, + backref='nature') +Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id) + +NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences') + +NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects') + +Pokedex.region = relation(Region, backref='pokedexes') +Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes') + Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__, order_by=PokemonAbility.slot, backref='pokemon') +Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id, + backref=backref('forme_base_pokemon', + remote_side=[Pokemon.id])) +Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon') +Pokemon.color = association_proxy('pokemon_color', 'name') Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon') +Pokemon.default_form_sprite = relation(PokemonFormSprite, + primaryjoin=and_( + Pokemon.id==PokemonFormSprite.pokemon_id, + PokemonFormSprite.is_default==True, + ), + uselist=False) Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__, order_by=PokemonEggGroup.egg_group_id, backref='pokemon') Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon') -Pokemon.evolution_method = relation(EvolutionMethod) -Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id, - backref=backref('evolution_parent', - remote_side=[Pokemon.id])) -Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon') +Pokemon.child_pokemon = relation(Pokemon, + primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id, + secondary=PokemonEvolution.__table__, + secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id, + backref=backref('parent_pokemon', uselist=False), +) +Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon') Pokemon.foreign_names = relation(PokemonName, backref='pokemon') +Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon') +Pokemon.habitat = association_proxy('pokemon_habitat', 'name') +Pokemon.items = relation(PokemonItem, backref='pokemon') Pokemon.generation = relation(Generation, backref='pokemon') Pokemon.shape = relation(PokemonShape, backref='pokemon') Pokemon.stats = relation(PokemonStat, backref='pokemon') -Pokemon.types = relation(Type, secondary=PokemonType.__table__) - -PokemonDexNumber.generation = relation(Generation) +Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc()) + +PokemonDexNumber.pokedex = relation(Pokedex) + +PokemonEvolution.from_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id, + backref='child_evolutions', +) +PokemonEvolution.to_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id, + backref=backref('parent_evolution', uselist=False), +) +PokemonEvolution.child_evolutions = relation(PokemonEvolution, + primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id, + foreign_keys=[PokemonEvolution.to_pokemon_id], + backref=backref('parent_evolution', + remote_side=[PokemonEvolution.from_pokemon_id], + uselist=False, + ), +) +PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions') +PokemonEvolution.trigger_item = relation(Item, + primaryjoin=PokemonEvolution.trigger_item_id==Item.id, + backref='triggered_evolutions', +) +PokemonEvolution.held_item = relation(Item, + primaryjoin=PokemonEvolution.held_item_id==Item.id, + backref='required_for_evolutions', +) +PokemonEvolution.location = relation(Location, backref='triggered_evolutions') +PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions') +PokemonEvolution.party_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id, + backref='triggered_evolutions', +) PokemonFlavorText.version = relation(Version) +PokemonItem.item = relation(Item, backref='pokemon') +PokemonItem.version = relation(Version) + +PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group', + uselist=False)) +PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites') +PokemonFormSprite.introduced_in = relation(VersionGroup) + +PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves') +PokemonMove.version_group = relation(VersionGroup) +PokemonMove.machine = relation(Machine, backref='pokemon_moves', + primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id, + Machine.move_id==PokemonMove.move_id), + foreign_keys=[Machine.version_group_id, Machine.move_id], + uselist=False) +PokemonMove.move = relation(Move, backref='pokemon_moves') +PokemonMove.method = relation(PokemonMoveMethod) + PokemonName.language = relation(Language) PokemonStat.stat = relation(Stat) +# This is technically a has-many; Generation.main_region_id -> Region.id +Region.generation = relation(Generation, uselist=False) +Region.version_group_regions = relation(VersionGroupRegion, backref='region', + order_by='VersionGroupRegion.version_group_id') +Region.version_groups = association_proxy('version_group_regions', 'version_group') + +Stat.damage_class = relation(MoveDamageClass, backref='stats') + +SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id, + backref='super_contest_combo_first') +SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id, + backref='super_contest_combo_second') + Type.damage_efficacies = relation(TypeEfficacy, primaryjoin=Type.id ==TypeEfficacy.damage_type_id, @@ -288,5 +920,12 @@ Type.target_efficacies = relation(TypeEfficacy, ==TypeEfficacy.target_type_id, backref='target_type') -Version.generation = relation(Generation, secondary=VersionGroup.__table__, - backref='versions') +Type.generation = relation(Generation, backref='types') +Type.damage_class = relation(MoveDamageClass, backref='types') + +Version.version_group = relation(VersionGroup, backref='versions') +Version.generation = association_proxy('version_group', 'generation') + +VersionGroup.generation = relation(Generation, backref='version_groups') +VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group') +VersionGroup.regions = association_proxy('version_group_regions', 'region')