X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/4d56149b0e52d5a5c82c2ea8ec7d96dd759d2939..a55f618858f02fe706e69d0a311046bea5a421f5:/pokedex/db/tables.py diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index c8d48fe..0750d3e 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -15,55 +15,129 @@ Columns have a info dictionary with these keys: - identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended for translation. - latex: A formula in LaTeX syntax. -- foreign: If set, the column contains foreign (non-English) text. +A localizable text column is visible as two properties: +The plural-name property (e.g. Pokemon.names) is a language-to-name dictionary: + bulbasaur.names['en'] == "Bulbasaur" and bulbasaur.names['de'] == "Bisasam". + You can use Pokemon.names['en'] to filter a query. +The singular-name property returns the name in the default language, English. + For example bulbasaur.name == "Bulbasaur" + Setting pokedex.db.tables.default_lang changes the default language. """ # XXX: Check if "gametext" is set correctly everywhere -# XXX: Some columns paradoxically have official=True and markup='identifier'. -# This is when one column is used as both the English name (lowercased) and -# an identifier. This should be fixed. +import operator from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table -from sqlalchemy.ext.declarative import declarative_base +from sqlalchemy.ext.declarative import ( + declarative_base, declared_attr, DeclarativeMeta, + ) from sqlalchemy.ext.associationproxy import association_proxy -from sqlalchemy.orm import backref, eagerload_all, relation +from sqlalchemy.orm import ( + backref, eagerload_all, relation, class_mapper, synonym, mapper, + ) from sqlalchemy.orm.session import Session +from sqlalchemy.orm.collections import attribute_mapped_collection +from sqlalchemy.ext.associationproxy import association_proxy from sqlalchemy.sql import and_ +from sqlalchemy.sql.expression import ColumnOperators from sqlalchemy.types import * +from inspect import isclass from pokedex.db import markdown +# A list of all table classes will live in table_classes +table_classes = [] + +class TableMetaclass(DeclarativeMeta): + def __init__(cls, name, bases, attrs): + super(TableMetaclass, cls).__init__(name, bases, attrs) + if hasattr(cls, '__tablename__'): + table_classes.append(cls) + metadata = MetaData() -TableBase = declarative_base(metadata=metadata) +TableBase = declarative_base(metadata=metadata, metaclass=TableMetaclass) + +### Helper classes +class Named(object): + """Mixin for objects that have names""" + def __unicode__(self): + try: + return '<%s: %s>' % (type(self).__name__, self.identifier) + except AttributeError: + return '<%s>' % type(self).__name__ + + def __str__(self): + return unicode(self).encode('utf-8') + + def __repr__(self): + return str(self) + +class OfficiallyNamed(Named): + """Mixin for stuff with official names""" + +class UnofficiallyNamed(Named): + """Mixin for stuff with unofficial names""" + +class LanguageSpecific(object): + """Mixin for prose and text tables""" + @declared_attr + def language_id(cls): + return Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, + info=dict(description="The language")) + +class LanguageSpecificColumn(object): + """A column that will not appear in the table it's defined in, but in a related one""" + _ordering = [1] + def __init__(self, *args, **kwargs): + self.args = args + self.plural = kwargs.pop('plural') + self.kwargs = kwargs + self.order = self._ordering[0] + self._ordering[0] += 1 -class Ability(TableBase): + def makeSAColumn(self): + return Column(*self.args, **self.kwargs) + +class ProseColumn(LanguageSpecificColumn): + """A column that will appear in the corresponding _prose table""" + +class TextColumn(LanguageSpecificColumn): + """A column that will appear in the corresponding _text table""" + + +### The actual tables + +class Ability(TableBase, OfficiallyNamed): u"""An ability a Pokémon can have, such as Static or Pressure. """ __tablename__ = 'abilities' __singlename__ = 'ability' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="This ability's unique ID; matches the games' internal ID")) - name = Column(Unicode(24), nullable=False, - info=dict(description="The official English name of this ability", official=True, format='plaintext')) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, info=dict(description="The ID of the generation this ability was introduced in", detail=True)) - effect = Column(markdown.MarkdownColumn(5120), nullable=False, + effect = ProseColumn(markdown.MarkdownColumn(5120), plural='effects', nullable=False, info=dict(description="A detailed description of this ability's effect", format='markdown')) - short_effect = Column(markdown.MarkdownColumn(255), nullable=False, + short_effect = ProseColumn(markdown.MarkdownColumn(255), plural='short_effects', nullable=False, info=dict(description="A short summary of this ability's effect", format='markdown')) class AbilityChangelog(TableBase): """History of changes to abilities across main game versions.""" __tablename__ = 'ability_changelog' - ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, + __singlename__ = 'ability_changelog' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="This change's unique ID")) + ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False, info=dict(description="The ID of the ability that changed")) - changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, info=dict(description="The ID of the version group in which the ability changed")) - effect = Column(markdown.MarkdownColumn(255), nullable=False, + effect = ProseColumn(markdown.MarkdownColumn(255), plural='effects', nullable=False, info=dict(description="A description of the old behavior", format='markdown')) -class AbilityFlavorText(TableBase): +class AbilityFlavorText(TableBase, LanguageSpecific): u"""In-game flavor text of an ability """ __tablename__ = 'ability_flavor_text' @@ -74,17 +148,6 @@ class AbilityFlavorText(TableBase): flavor_text = Column(Unicode(64), nullable=False, info=dict(description="The actual flavor text", official=True, format='gametext')) -class AbilityName(TableBase): - u"""Non-English official name of an ability - """ - __tablename__ = 'ability_names' - ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the ability")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description="The ID of the language", official=True, foreign=True, format='plaintext')) - class Berry(TableBase): u"""A Berry, consumable item that grows on trees @@ -112,14 +175,15 @@ class Berry(TableBase): smoothness = Column(Integer, nullable=False, info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins")) -class BerryFirmness(TableBase): +class BerryFirmness(TableBase, OfficiallyNamed): u"""A Berry firmness, such as "hard" or "very soft". """ __tablename__ = 'berry_firmness' + __singlename__ = 'berry_firmness' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A unique ID for this firmness")) - name = Column(Unicode(10), nullable=False, - info=dict(description="The games' English label for this firmness level", official=True, format='plaintext')) + identifier = Column(Unicode(10), nullable=False, + info=dict(description="An identifier", format='identifier')) class BerryFlavor(TableBase): u"""A Berry flavor level. @@ -145,41 +209,43 @@ class ContestEffect(TableBase): u"""Effect of a move when used in a Contest. """ __tablename__ = 'contest_effects' + __singlename__ = 'contest_effect' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A unique ID for this effect")) appeal = Column(SmallInteger, nullable=False, info=dict(description="The base number of hearts the user of this move gets")) jam = Column(SmallInteger, nullable=False, info=dict(description="The base number of hearts the user's opponent loses")) - flavor_text = Column(Unicode(64), nullable=False, - info=dict(description="The English in-game description of this effect", official=True, format='gametext')) - effect = Column(Unicode(255), nullable=False, - info=dict(description="A detailed description of the effect", format='markdown')) + flavor_text = ProseColumn(Unicode(64), plural='flavor_texts', nullable=False, + info=dict(description="The in-game description of this effect", official=True, format='gametext')) + effect = ProseColumn(Unicode(255), plural='effects', nullable=False, + info=dict(description="A detailed description of the effect", format='plaintext')) -class ContestType(TableBase): +class ContestType(TableBase, OfficiallyNamed): u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors. """ __tablename__ = 'contest_types' + __singlename__ = 'contest_type' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A unique ID for this Contest type")) - name = Column(Unicode(6), nullable=False, - info=dict(description="The English name of the Contest type", official=True, format='identifier')) - flavor = Column(Unicode(6), nullable=False, - info=dict(description="The English name of the corresponding Berry flavor", official=True, format='identifier')) - color = Column(Unicode(6), nullable=False, - info=dict(description=u"The English name of the corresponding Pokéblock color", official=True, format='identifier')) - -class EggGroup(TableBase): + identifier = Column(Unicode(6), nullable=False, + info=dict(description="An identifier", format='identifier')) + flavor = TextColumn(Unicode(6), nullable=False, plural='flavors', + info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')) + color = TextColumn(Unicode(6), nullable=False, plural='colors', + info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')) + +class EggGroup(TableBase, UnofficiallyNamed): u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group. (exceptions are the Ditto and No Eggs groups) """ __tablename__ = 'egg_groups' + __singlename__ = 'egg_group' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A unique ID for this group")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The English name of this egg group, from Earl's Pokémon Academy in Pokémon Stadium 2. " - u"And no, these haven't officially been used anywhere else.", official=True, format='identifier')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier.", format='identifier')) class Encounter(TableBase): u"""Encounters with wild Pokémon. @@ -221,27 +287,29 @@ class Encounter(TableBase): max_level = Column(Integer, nullable=False, autoincrement=False, info=dict(description=u"The maxmum level of the encountered Pokémon")) -class EncounterCondition(TableBase): +class EncounterCondition(TableBase, UnofficiallyNamed): u"""A conditions in the game world that affects Pokémon encounters, such as time of day. """ __tablename__ = 'encounter_conditions' + __singlename__ = 'encounter_condition' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A unique ID for this condition")) - name = Column(Unicode(64), nullable=False, - info=dict(description="An English label for the condition", format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) -class EncounterConditionValue(TableBase): +class EncounterConditionValue(TableBase, UnofficiallyNamed): u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'. """ __tablename__ = 'encounter_condition_values' + __singlename__ = 'encounter_condition_value' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False, info=dict(description="The ID of the encounter condition this is a value of")) - name = Column(Unicode(64), nullable=False, - info=dict(description="An English label for this value", format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) is_default = Column(Boolean, nullable=False, info=dict(description='Set if this value is the default state for the condition')) @@ -254,15 +322,16 @@ class EncounterConditionValueMap(TableBase): encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description="The ID of the encounter condition value")) -class EncounterTerrain(TableBase): +class EncounterTerrain(TableBase, UnofficiallyNamed): u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass. """ __tablename__ = 'encounter_terrain' + __singlename__ = __tablename__ id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A unique ID for the terrain")) - name = Column(Unicode(64), nullable=False, - info=dict(description="An English label for this terrain", format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) class EncounterSlot(TableBase): u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity. @@ -294,14 +363,15 @@ class EvolutionChain(TableBase): baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, info=dict(description="Item that a parent must hold while breeding to produce a baby")) -class EvolutionTrigger(TableBase): +class EvolutionTrigger(TableBase, UnofficiallyNamed): u"""An evolution type, such as "level" or "trade". """ __tablename__ = 'evolution_triggers' + __singlename__ = 'evolution_trigger' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) identifier = Column(Unicode(16), nullable=False, - info=dict(description="An English identifier", format='identifier')) + info=dict(description="An identifier", format='identifier')) class Experience(TableBase): u"""EXP needed for a certain level with a certain growth rate @@ -314,39 +384,41 @@ class Experience(TableBase): experience = Column(Integer, nullable=False, info=dict(description="The number of EXP points needed to get to that level")) -class Generation(TableBase): +class Generation(TableBase, OfficiallyNamed): u"""A Generation of the Pokémon franchise """ __tablename__ = 'generations' + __singlename__ = 'generation' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) main_region_id = Column(Integer, ForeignKey('regions.id'), info=dict(description="ID of the region this generation's main games take place in")) canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), info=dict(description=u"ID of the Pokédex this generation's main games use by default")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u'An English name of this generation, such as "Generation IV"', format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u'An identifier', format='identifier')) -class GrowthRate(TableBase): +class GrowthRate(TableBase, UnofficiallyNamed): u"""Growth rate of a Pokémon, i.e. the EXP → level function. """ __tablename__ = 'growth_rates' + __singlename__ = 'growth_rate' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(20), nullable=False, - info=dict(description="A name for the", format='identifier')) + identifier = Column(Unicode(20), nullable=False, + info=dict(description="An identifier", format='identifier')) formula = Column(Unicode(500), nullable=False, info=dict(description="The formula", format='latex')) -class Item(TableBase): +class Item(TableBase, OfficiallyNamed): u"""An Item from the games, like "Poké Ball" or "Bicycle". """ __tablename__ = 'items' __singlename__ = 'item' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(20), nullable=False, - info=dict(description="The English name of the item", official=True, format='plaintext')) + identifier = Column(Unicode(20), nullable=False, + info=dict(description="An identifier", format='identifier')) category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False, info=dict(description="ID of a category this item belongs to")) cost = Column(Integer, nullable=False, @@ -355,10 +427,10 @@ class Item(TableBase): info=dict(description=u"Power of the move Fling when used with this item.")) fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True, info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects.")) - short_effect = Column(Unicode(256), nullable=False, + short_effect = ProseColumn(Unicode(256), plural='short_effects', nullable=False, info=dict(description="A short summary of the effect", format='plaintext')) - effect = Column(markdown.MarkdownColumn(5120), nullable=False, - info=dict(description=u"Detailed English description of the item's effect.", format='markdown')) + effect = ProseColumn(markdown.MarkdownColumn(5120), plural='effects', nullable=False, + info=dict(description=u"Detailed description of the item's effect.", format='markdown')) @property def appears_underground(self): @@ -366,28 +438,30 @@ class Item(TableBase): """ return any(flag.identifier == u'underground' for flag in self.flags) -class ItemCategory(TableBase): +class ItemCategory(TableBase, UnofficiallyNamed): u"""An item category """ # XXX: This is fanon, right? __tablename__ = 'item_categories' + __singlename__ = 'item_category' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False, info=dict(description="ID of the pocket these items go to")) - name = Column(Unicode(16), nullable=False, - info=dict(description="English name of the category", format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) -class ItemFlag(TableBase): +class ItemFlag(TableBase, UnofficiallyNamed): u"""An item attribute such as "consumable" or "holdable". """ __tablename__ = 'item_flags' + __singlename__ = 'item_flag' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) identifier = Column(Unicode(24), nullable=False, info=dict(description="Identifier of the flag", format='identifier')) - name = Column(Unicode(64), nullable=False, - info=dict(description="Short English description of the flag", format='plaintext')) + description = ProseColumn(Unicode(64), plural='descriptions', nullable=False, + info=dict(description="Short description of the flag", format='plaintext')) class ItemFlagMap(TableBase): u"""Maps an item flag to its item. @@ -398,10 +472,11 @@ class ItemFlagMap(TableBase): item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False, info=dict(description="The ID of the item flag")) -class ItemFlavorText(TableBase): +class ItemFlavorText(TableBase, LanguageSpecific): u"""An in-game description of an item """ __tablename__ = 'item_flavor_text' + __singlename__ = 'item_flavor_text' item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, info=dict(description="The ID of the item")) version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False, @@ -413,10 +488,11 @@ class ItemFlingEffect(TableBase): u"""An effect of the move Fling when used with a specific item """ __tablename__ = 'item_fling_effects' + __singlename__ = 'item_fling_effect' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - effect = Column(Unicode(255), nullable=False, - info=dict(description="English description of the effect", format='plaintext')) + effect = ProseColumn(Unicode(255), plural='effects', nullable=False, + info=dict(description="Description of the effect", format='plaintext')) class ItemInternalID(TableBase): u"""The internal ID number a game uses for an item @@ -429,42 +505,53 @@ class ItemInternalID(TableBase): internal_id = Column(Integer, nullable=False, info=dict(description="Internal ID of the item in the generation")) -class ItemName(TableBase): - u"""A non-English name of an item - """ - __tablename__ = 'item_names' - item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the item")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="The ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description="The name of the item in this language", foreign=True, format='plaintext')) - -class ItemPocket(TableBase): +class ItemPocket(TableBase, OfficiallyNamed): u"""A pocket that categorizes items """ __tablename__ = 'item_pockets' + __singlename__ = 'item_pocket' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) identifier = Column(Unicode(16), nullable=False, info=dict(description="An identifier of this pocket", format='identifier')) - name = Column(Unicode(16), nullable=False, - info=dict(description="A numeric ID", format='plaintext')) -class Language(TableBase): - u"""A language the Pokémon games have been transleted into; except English +class Language(TableBase, OfficiallyNamed): + u"""A language the Pokémon games have been transleted into """ __tablename__ = 'languages' + __singlename__ = 'language' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) iso639 = Column(Unicode(2), nullable=False, - info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.")) + info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier')) iso3166 = Column(Unicode(2), nullable=False, - info=dict(description="The two-letter code of the language. Note that it is not unique.")) - name = Column(Unicode(16), nullable=False, - info=dict(description="The English name of the language", format='plaintext')) - -class Location(TableBase): + info=dict(description="The two-letter code of the language. Note that it is not unique.", format='identifier')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + official = Column(Boolean, nullable=False, index=True, + info=dict(description=u"True iff games are produced in the language.")) + order = Column(Integer, nullable=True, + info=dict(description=u"Order for sorting in foreign name lists.")) + + # Languages compare equal to its identifier, so a dictionary of + # translations, with a Language as the key, can be indexed by the identifier + def __eq__(self, other): + try: + return ( + self is other or + self.identifier == other or + self.identifier == other.identifier + ) + except AttributeError: + return NotImplemented + + def __ne__(self, other): + return not (self == other) + + def __hash__(self): + return hash(self.identifier) + +class Location(TableBase, OfficiallyNamed): u"""A place in the Pokémon world """ __tablename__ = 'locations' @@ -473,21 +560,22 @@ class Location(TableBase): info=dict(description="A numeric ID")) region_id = Column(Integer, ForeignKey('regions.id'), info=dict(description="ID of the region this location is in")) - name = Column(Unicode(64), nullable=False, - info=dict(description="English name of the location", official=True, format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) -class LocationArea(TableBase): +class LocationArea(TableBase, UnofficiallyNamed): u"""A sub-area of a location """ __tablename__ = 'location_areas' + __singlename__ = 'location_area' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, info=dict(description="ID of the location this area is part of")) internal_id = Column(Integer, nullable=False, info=dict(description="ID the games ude for this area")) - name = Column(Unicode(64), nullable=True, - info=dict(description="An English name of the area, if applicable", format='plaintext')) + identifier = Column(Unicode(64), nullable=True, + info=dict(description="An identifier", format='identifier')) class LocationAreaEncounterRate(TableBase): # XXX: What's this exactly? Someone add the docstring & revise the descriptions @@ -531,22 +619,24 @@ class Machine(TableBase): """ return self.machine_number >= 100 -class MoveBattleStyle(TableBase): +class MoveBattleStyle(TableBase, UnofficiallyNamed): u"""A battle style of a move""" # XXX: Explain better __tablename__ = 'move_battle_styles' + __singlename__ = 'move_battle_style' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description="An English name for this battle style", format='plaintext')) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) -class MoveEffectCategory(TableBase): +class MoveEffectCategory(TableBase, UnofficiallyNamed): u"""Category of a move effect """ __tablename__ = 'move_effect_categories' + __singlename__ = 'move_effect_category' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(64), nullable=False, - info=dict(description="English name of the category", format='plaintext')) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) can_affect_user = Column(Boolean, nullable=False, info=dict(description="Set if the user can be affected")) @@ -561,36 +651,41 @@ class MoveEffectCategoryMap(TableBase): affects_user = Column(Boolean, primary_key=True, nullable=False, info=dict(description="Set if the user is affected")) -class MoveDamageClass(TableBase): +class MoveDamageClass(TableBase, UnofficiallyNamed): u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging. """ __tablename__ = 'move_damage_classes' + __singlename__ = 'move_damage_class' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(16), nullable=False, - info=dict(description="An English name of the class", format='plaintext')) - description = Column(Unicode(64), nullable=False, - info=dict(description="An English description of the class", format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + description = ProseColumn(Unicode(64), plural='descriptions', nullable=False, + info=dict(description="A description of the class", format='plaintext')) class MoveEffect(TableBase): u"""An effect of a move """ __tablename__ = 'move_effects' + __singlename__ = 'move_effect' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - short_effect = Column(Unicode(256), nullable=False, + short_effect = ProseColumn(Unicode(256), plural='short_effects', nullable=False, info=dict(description="A short summary of the effect", format='plaintext')) - effect = Column(Unicode(5120), nullable=False, + effect = ProseColumn(Unicode(5120), plural='effects', nullable=False, info=dict(description="A detailed description of the effect", format='plaintext')) class MoveEffectChangelog(TableBase): """History of changes to move effects across main game versions.""" __tablename__ = 'move_effect_changelog' - effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False, + __singlename__ = 'move_effect_changelog' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False, info=dict(description="The ID of the effect that changed")) - changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, info=dict(description="The ID of the version group in which the effect changed")) - effect = Column(markdown.MarkdownColumn(512), nullable=False, + effect = ProseColumn(markdown.MarkdownColumn(512), plural='effects', nullable=False, info=dict(description="A description of the old behavior", format='markdown')) class MoveFlag(TableBase): @@ -604,20 +699,19 @@ class MoveFlag(TableBase): move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description="ID of the flag")) -class MoveFlagType(TableBase): +class MoveFlagType(TableBase, UnofficiallyNamed): u"""A Move attribute such as "snatchable" or "contact". """ __tablename__ = 'move_flag_types' + __singlename__ = 'move_flag_type' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - identifier = Column(Unicode(16), nullable=False, + identifier = Column(Unicode(32), nullable=False, info=dict(description="A short identifier for the flag", format='identifier')) - name = Column(Unicode(32), nullable=False, - info=dict(description="An English name for the flag", format='plaintext')) - description = Column(markdown.MarkdownColumn(128), nullable=False, - info=dict(description="A short English description of the flag", format='markdown')) + description = ProseColumn(markdown.MarkdownColumn(128), plural='descriptions', nullable=False, + info=dict(description="A short description of the flag", format='markdown')) -class MoveFlavorText(TableBase): +class MoveFlavorText(TableBase, LanguageSpecific): u"""In-game description of a move """ __tablename__ = 'move_flavor_text' @@ -626,77 +720,89 @@ class MoveFlavorText(TableBase): version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description="ID of the version group this text appears in")) flavor_text = Column(Unicode(255), nullable=False, - info=dict(description="The English flavor text", official=True, format='gametext')) + info=dict(description="The flavor text", official=True, format='gametext')) class MoveMeta(TableBase): u"""Metadata for move effects, sorta-kinda ripped straight from the game""" __tablename__ = 'move_meta' - move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) - meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False) - meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False) - min_hits = Column(Integer, nullable=True, index=True) - max_hits = Column(Integer, nullable=True, index=True) - min_turns = Column(Integer, nullable=True, index=True) - max_turns = Column(Integer, nullable=True, index=True) - recoil = Column(Integer, nullable=False, index=True) - healing = Column(Integer, nullable=False, index=True) - crit_rate = Column(Integer, nullable=False, index=True) - ailment_chance = Column(Integer, nullable=False, index=True) - flinch_chance = Column(Integer, nullable=False, index=True) - stat_chance = Column(Integer, nullable=False, index=True) - -class MoveMetaAilment(TableBase): + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="A numeric ID")) + meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False, + info=dict(description="ID of the move category")) + meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False, + info=dict(description="ID of the caused ailment")) + min_hits = Column(Integer, nullable=True, index=True, + info=dict(description="Minimum number of hits per use")) + max_hits = Column(Integer, nullable=True, index=True, + info=dict(description="Maximum number of hits per use")) + min_turns = Column(Integer, nullable=True, index=True, + info=dict(description="Minimum number of turns the user is forced to use the move")) + max_turns = Column(Integer, nullable=True, index=True, + info=dict(description="Maximum number of turns the user is forced to use the move")) + recoil = Column(Integer, nullable=False, index=True, + info=dict(description="Recoil damage, in percent of damage done")) + healing = Column(Integer, nullable=False, index=True, + info=dict(description="Healing, in percent of user's max HP")) + crit_rate = Column(Integer, nullable=False, index=True, + info=dict(description="Critical hit rate bonus")) + ailment_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause an ailment, in percent")) + flinch_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause flinching, in percent")) + stat_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause a stat change, in percent")) + +class MoveMetaAilment(TableBase, OfficiallyNamed): u"""Common status ailments moves can inflict on a single Pokémon, including major ailments like paralysis and minor ailments like trapping. """ __tablename__ = 'move_meta_ailments' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(24), nullable=False) + __singlename__ = 'move_meta_ailment' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) class MoveMetaCategory(TableBase): u"""Very general categories that loosely group move effects.""" __tablename__ = 'move_meta_categories' - id = Column(Integer, primary_key=True, nullable=False) - description = Column(Unicode(64), nullable=False) + __singlename__ = 'move_meta_category' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + description = ProseColumn(Unicode(64), plural='descriptions', nullable=False, + info=dict(description="A description of the category")) class MoveMetaStatChange(TableBase): u"""Stat changes moves (may) make.""" __tablename__ = 'move_meta_stat_changes' - move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) - stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False) - change = Column(Integer, nullable=False, index=True) - -class MoveName(TableBase): - u"""Non-English name of a move - """ - __tablename__ = 'move_names' move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description="ID of the move")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description="ID of the language", foreign=True, format='plaintext')) + stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the stat")) + change = Column(Integer, nullable=False, index=True, + info=dict(description="Amount of increase/decrease, in stages")) -class MoveTarget(TableBase): +class MoveTarget(TableBase, UnofficiallyNamed): u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user". """ __tablename__ = 'move_targets' + __singlename__ = 'move_target' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(32), nullable=False, - info=dict(description="An English name", format='plaintext')) - description = Column(Unicode(128), nullable=False, - info=dict(description="An English description", format='plaintext')) + identifier = Column(Unicode(32), nullable=False, + info=dict(description="An identifier", format='identifier')) + description = ProseColumn(Unicode(128), plural='descriptions', nullable=False, + info=dict(description="A description", format='plaintext')) -class Move(TableBase): +class Move(TableBase, OfficiallyNamed): u"""A Move: technique or attack a Pokémon can learn to use """ __tablename__ = 'moves' __singlename__ = 'move' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(24), nullable=False, - info=dict(description="The English name of the move", official=True, format='plaintext')) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, info=dict(description="ID of the generation this move first appeared in")) type_id = Column(Integer, ForeignKey('types.id'), nullable=False, @@ -727,6 +833,7 @@ class Move(TableBase): class MoveChangelog(TableBase): """History of changes to moves across main game versions.""" __tablename__ = 'move_changelog' + __singlename__ = 'move_changelog' move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, info=dict(description="ID of the move that changed")) changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, @@ -744,15 +851,15 @@ class MoveChangelog(TableBase): effect_chance = Column(Integer, nullable=True, info=dict(description="Prior effect chance, or NULL if unchanged")) -class Nature(TableBase): +class Nature(TableBase, OfficiallyNamed): u"""A nature a Pokémon can have, such as Calm or Brave """ __tablename__ = 'natures' __singlename__ = 'nature' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description="An English name of the nature", official=True, format='plaintext')) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)")) increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, @@ -785,17 +892,6 @@ class NatureBattleStylePreference(TableBase): high_hp_preference = Column(Integer, nullable=False, info=dict(description=u"Chance of using the move, in percent, if HP is over ½")) -class NatureName(TableBase): - u"""Non-english name of a Nature - """ - __tablename__ = 'nature_names' - nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the nature")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description="ID of the language")) - name = Column(Unicode(8), nullable=False, - info=dict(description="The nature's foreign name", foreign=True, format='plaintext')) - class NaturePokeathlonStat(TableBase): u"""Specifies how a Nature affects a Pokéathlon stat """ @@ -807,37 +903,39 @@ class NaturePokeathlonStat(TableBase): max_change = Column(Integer, nullable=False, info=dict(description="Maximum change")) -class PokeathlonStat(TableBase): +class PokeathlonStat(TableBase, OfficiallyNamed): u"""A Pokéathlon stat, such as "Stamina" or "Jump". """ __tablename__ = 'pokeathlon_stats' + __singlename__ = 'pokeathlon_stat' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) - name = Column(Unicode(8), nullable=False, - info=dict(description="The English name of the stat", official=True, format='plaintext')) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) -class Pokedex(TableBase): +class Pokedex(TableBase, UnofficiallyNamed): u"""A collection of Pokémon species ordered in a particular way """ __tablename__ = 'pokedexes' + __singlename__ = 'pokedex' id = Column(Integer, primary_key=True, nullable=False, info=dict(description="A numeric ID")) region_id = Column(Integer, ForeignKey('regions.id'), nullable=True, info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"An English name of the Pokédex", format='plaintext')) - description = Column(Unicode(512), + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + description = ProseColumn(Unicode(512), plural='descriptions', nullable=False, info=dict(description=u"A longer description of the Pokédex", format='plaintext')) -class Pokemon(TableBase): +class Pokemon(TableBase, OfficiallyNamed): u"""A species of Pokémon. The core to this whole mess. """ __tablename__ = 'pokemon' __singlename__ = 'pokemon' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(20), nullable=False, - info=dict(description=u"The English name of the Pokémon", official=True, format='plaintext')) + identifier = Column(Unicode(20), nullable=False, + info=dict(description=u"An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), info=dict(description=u"ID of the generation this species first appeared in")) evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'), @@ -846,8 +944,8 @@ class Pokemon(TableBase): info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)")) weight = Column(Integer, nullable=False, info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)")) - species = Column(Unicode(16), nullable=False, - info=dict(description=u'The short English flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"', + species = TextColumn(Unicode(16), nullable=False, plural='species_names', + info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"', official=True, format='plaintext')) color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False, info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games.")) @@ -904,7 +1002,7 @@ class Pokemon(TableBase): u"""Returns the Pokémon's name, including its form if applicable.""" if self.form_name: - return '{0} {1}'.format(self.form_name, self.name) + return u'{0} {1}'.format(self.form_name, self.name) else: return self.name @@ -970,14 +1068,15 @@ class PokemonAbility(TableBase): slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV")) -class PokemonColor(TableBase): +class PokemonColor(TableBase, OfficiallyNamed): u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color. """ __tablename__ = 'pokemon_colors' + __singlename__ = 'pokemon_color' id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the Pokémon")) - name = Column(Unicode(6), nullable=False, - info=dict(description=u"The English name of the color", official=True, format='identifier')) + identifier = Column(Unicode(6), nullable=False, + info=dict(description=u"An identifier", format='identifier')) class PokemonDexNumber(TableBase): u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex) @@ -1037,7 +1136,7 @@ class PokemonEvolution(TableBase): trade_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True, info=dict(description=u"The ID of the Pokémon for which this Pokémon must be traded.")) -class PokemonFlavorText(TableBase): +class PokemonFlavorText(TableBase, LanguageSpecific): u"""In-game Pokédex descrption of a Pokémon. """ __tablename__ = 'pokemon_flavor_text' @@ -1048,7 +1147,7 @@ class PokemonFlavorText(TableBase): flavor_text = Column(Unicode(255), nullable=False, info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext')) -class PokemonForm(TableBase): +class PokemonForm(TableBase, OfficiallyNamed): u"""An individual form of a Pokémon. Pokémon that do not have separate forms are still given a single row to @@ -1058,8 +1157,8 @@ class PokemonForm(TableBase): __singlename__ = 'pokemon_form' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u'A unique ID for this form.')) - name = Column(Unicode(16), nullable=True, - info=dict(description=u"This form's name, e.g. \"Plant\" for Plant Cloak Burmy.", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=True, + info=dict(description=u"An identifier", format='identifier')) form_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False, info=dict(description=u'The ID of the base Pokémon for this form.')) unique_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), autoincrement=False, @@ -1085,7 +1184,7 @@ class PokemonForm(TableBase): if not self.name: return None elif self.form_group and self.form_group.term: - return '{0} {1}'.format(self.name, self.form_group.term) + return u'{0} {1}'.format(self.name, self.form_group.term) else: return self.name @@ -1096,21 +1195,23 @@ class PokemonForm(TableBase): """ if self.name: - return '{0} {1}'.format(self.name, self.form_base_pokemon.name) + return u'{0} {1}'.format(self.name, self.form_base_pokemon.name) else: return self.form_base_pokemon.name class PokemonFormGroup(TableBase): u"""Information about a Pokémon's forms as a group.""" __tablename__ = 'pokemon_form_groups' + __singlename__ = 'pokemon_form_group' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"ID of the base form Pokémon")) - term = Column(Unicode(16), nullable=True, + term = ProseColumn(Unicode(16), plural='terms', nullable=True, info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')) is_battle_only = Column(Boolean, nullable=False, info=dict(description=u"Set iff the forms only change in battle")) - description = Column(markdown.MarkdownColumn(1024), nullable=False, - info=dict(description=u"English description of how the forms work", format='markdown')) + description = ProseColumn(markdown.MarkdownColumn(1024), plural='descriptions', nullable=False, + info=dict(description=u"Description of how the forms work", format='markdown')) +PokemonFormGroup.id = PokemonFormGroup.pokemon_id class PokemonFormPokeathlonStat(TableBase): u"""A Pokémon form's performance in one Pokéathlon stat.""" @@ -1126,14 +1227,15 @@ class PokemonFormPokeathlonStat(TableBase): maximum_stat = Column(Integer, nullable=False, autoincrement=False, info=dict(description=u'The maximum value for this stat for this Pokémon form.')) -class PokemonHabitat(TableBase): +class PokemonHabitat(TableBase, OfficiallyNamed): u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex """ __tablename__ = 'pokemon_habitats' + __singlename__ = 'pokemon_habitat' id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The English name of the habitat", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) class PokemonInternalID(TableBase): u"""The number of a Pokémon a game uses internally @@ -1181,38 +1283,29 @@ class PokemonMove(TableBase): {}, ) -class PokemonMoveMethod(TableBase): +class PokemonMoveMethod(TableBase, UnofficiallyNamed): u"""A method a move can be learned by, such as "Level up" or "Tutor". """ __tablename__ = 'pokemon_move_methods' + __singlename__ = 'pokemon_move_method' id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(64), nullable=False, - info=dict(description=u"An English name of the method", format='plaintext')) - description = Column(Unicode(255), nullable=False, + identifier = Column(Unicode(64), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + description = ProseColumn(Unicode(255), plural='descriptions', nullable=False, info=dict(description=u"A detailed description of how the method works", format='plaintext')) -class PokemonName(TableBase): - u"""A non-English name of a Pokémon. - """ - __tablename__ = 'pokemon_names' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the Pokémon")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"ID of the language")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"Name of the Pokémon in the language", foreign=True, format='plaintext')) - -class PokemonShape(TableBase): +class PokemonShape(TableBase, UnofficiallyNamed): u"""The shape of a Pokémon's body, as used in generation IV Pokédexes. """ __tablename__ = 'pokemon_shapes' + __singlename__ = 'pokemon_shape' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(24), nullable=False, - info=dict(description=u"A boring English name of the body shape", format='plaintext')) - awesome_name = Column(Unicode(16), nullable=False, - info=dict(description=u"A splendiferous, technically English, name of the body shape", format='plaintext')) + identifier = Column(Unicode(24), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + awesome_name = ProseColumn(Unicode(16), plural='awesome_names', nullable=False, + info=dict(description=u"A splendiferous name of the body shape", format='plaintext')) class PokemonStat(TableBase): u"""A stat value of a Pokémon @@ -1238,25 +1331,42 @@ class PokemonType(TableBase): slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False, info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them")) -class Region(TableBase): +class Region(TableBase, OfficiallyNamed): u"""Major areas of the world: Kanto, Johto, etc. """ __tablename__ = 'regions' + __singlename__ = 'region' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The English name of the region", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) -class Stat(TableBase): +class Stat(TableBase, OfficiallyNamed): u"""A Stat, such as Attack or Speed """ __tablename__ = 'stats' + __singlename__ = 'stat' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A numeric ID")) damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True, info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The English name of the stat", official=True, format='plaintext')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +class StatHint(TableBase): + u"""Flavor text for genes that appears in a Pokémon's summary. Sometimes + called "characteristics". + """ + __tablename__ = 'stat_hints' + __singlename__ = 'stat_hint' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, + info=dict(description=u"ID of the highest stat")) + gene_mod_5 = Column(Integer, nullable=False, index=True, + info=dict(description=u"Value of the highest stat modulo 5")) + text = TextColumn(Unicode(24), plural='texts', nullable=False, index=True, unique=True, + info=dict(description=u"The text displayed", official=True, format='plaintext')) class SuperContestCombo(TableBase): u"""Combo of two moves in a Super Contest. @@ -1271,12 +1381,13 @@ class SuperContestEffect(TableBase): u"""An effect a move can have when used in the Super Contest """ __tablename__ = 'super_contest_effects' + __singlename__ = 'super_contest_effect' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"This effect's unique ID.")) appeal = Column(SmallInteger, nullable=False, info=dict(description=u"The number of hearts the user gains.")) - flavor_text = Column(Unicode(64), nullable=False, - info=dict(description=u"An English description of the effect.", format='plaintext')) + flavor_text = ProseColumn(Unicode(64), plural='flavor_texts', nullable=False, + info=dict(description=u"A description of the effect.", format='plaintext')) class TypeEfficacy(TableBase): u"""The damage multiplier used when a move of a particular type damages a @@ -1290,31 +1401,19 @@ class TypeEfficacy(TableBase): damage_factor = Column(Integer, nullable=False, info=dict(description=u"The multiplier, as a percentage of damage inflicted.")) -class Type(TableBase): +class Type(TableBase, OfficiallyNamed): u"""Any of the elemental types Pokémon and moves can have.""" __tablename__ = 'types' __singlename__ = 'type' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A unique ID for this type.")) - name = Column(Unicode(8), nullable=False, - info=dict(description=u"This type's English name.", format='plaintext')) - abbreviation = Column(Unicode(3), nullable=False, - info=dict(description=u"An arbitrary 3-letter abbreviation of this type.", format='plaintext')) # XXX: Or is it not arbitrary? + identifier = Column(Unicode(12), nullable=False, + info=dict(description=u"An identifier", format='identifier')) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, info=dict(description=u"The ID of the generation this type first appeared in.")) damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True, info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???).")) -class TypeName(TableBase): - u"""An official non-English name of an elemental type.""" - __tablename__ = 'type_names' - type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"The ID of the type.")) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, - info=dict(description=u"The ID of the language.")) - name = Column(Unicode(16), nullable=False, - info=dict(description=u"The name of the type in this language.", foreign=True, format='plaintext')) - class VersionGroup(TableBase): u"""A group of versions, containing either two paired versions (such as Red and Blue) or a single game (such as Yellow.) @@ -1335,15 +1434,16 @@ class VersionGroupRegion(TableBase): region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False, info=dict(description=u"The ID of the region.")) -class Version(TableBase): +class Version(TableBase, OfficiallyNamed): u"""An individual main-series Pokémon game.""" __tablename__ = 'versions' + __singlename__ = 'version' id = Column(Integer, primary_key=True, nullable=False, info=dict(description=u"A unique ID for this version.")) version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, info=dict(description=u"The ID of the version group this game belongs to.")) - name = Column(Unicode(32), nullable=False, - info=dict(description=u'The English "version" name for this game, e.g. "Red", without the rest of the title.', official=True, format='plaintext')) + identifier = Column(Unicode(32), nullable=False, + info=dict(description=u'And identifier', format='identifier')) ### Relations down here, to avoid ordering problems @@ -1352,7 +1452,6 @@ Ability.changelog = relation(AbilityChangelog, backref='ability', ) Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability') -Ability.foreign_names = relation(AbilityName, backref='ability') Ability.generation = relation(Generation, backref='abilities') Ability.all_pokemon = relation(Pokemon, secondary=PokemonAbility.__table__, @@ -1382,8 +1481,6 @@ AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog' AbilityFlavorText.version_group = relation(VersionGroup) -AbilityName.language = relation(Language) - Berry.berry_firmness = relation(BerryFirmness, backref='berries') Berry.firmness = association_proxy('berry_firmness', 'name') Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry') @@ -1428,12 +1525,11 @@ Item.berry = relation(Berry, uselist=False, backref='item') Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__) Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item') Item.fling_effect = relation(ItemFlingEffect, backref='items') -Item.foreign_names = relation(ItemName, backref='item') Item.machines = relation(Machine, order_by=Machine.version_group_id.asc()) Item.category = relation(ItemCategory) Item.pocket = association_proxy('category', 'pocket') -ItemCategory.items = relation(Item, order_by=Item.name) +ItemCategory.items = relation(Item, order_by=Item.identifier) ItemCategory.pocket = relation(ItemPocket) ItemFlavorText.version_group = relation(VersionGroup) @@ -1441,9 +1537,7 @@ ItemFlavorText.version_group = relation(VersionGroup) ItemInternalID.item = relation(Item, backref='internal_ids') ItemInternalID.generation = relation(Generation) -ItemName.language = relation(Language) - -ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name) +ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier) Location.region = relation(Region, backref='locations') @@ -1466,7 +1560,6 @@ Move.contest_type = relation(ContestType, backref='moves') Move.damage_class = relation(MoveDamageClass, backref='moves') Move.flags = association_proxy('move_flags', 'flag') Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move') -Move.foreign_names = relation(MoveName, backref='move') Move.generation = relation(Generation, backref='moves') Move.machines = relation(Machine, backref='move') Move.meta = relation(MoveMeta, uselist=False, backref='move') @@ -1480,14 +1573,18 @@ Move.target = relation(MoveTarget, backref='moves') Move.type = relation(Type, back_populates='moves') Move.effect = markdown.MoveEffectProperty('effect') +Move.effects = markdown.MoveEffectsProperty('effect') Move.short_effect = markdown.MoveEffectProperty('short_effect') +Move.short_effects = markdown.MoveEffectsProperty('short_effect') MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog') MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog') MoveChangelog.type = relation(Type, backref='move_changelog') MoveChangelog.effect = markdown.MoveEffectProperty('effect') +MoveChangelog.effects = markdown.MoveEffectsProperty('effect') MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect') +MoveChangelog.short_effects = markdown.MoveEffectsProperty('short_effect') MoveEffect.category_map = relation(MoveEffectCategoryMap) MoveEffect.categories = association_proxy('category_map', 'category') @@ -1508,9 +1605,6 @@ MoveMeta.ailment = relation(MoveMetaAilment, backref='move_meta') MoveMetaStatChange.stat = relation(Stat, backref='move_meta_stat_changes') -MoveName.language = relation(Language) - -Nature.foreign_names = relation(NatureName, backref='nature') Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id, backref='decreasing_natures') Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id, @@ -1526,8 +1620,6 @@ Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeat NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences') -NatureName.language = relation(Language) - NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects') Pokedex.region = relation(Region, backref='pokedexes') @@ -1567,9 +1659,8 @@ Pokemon.child_pokemon = relation(Pokemon, backref=backref('parent_pokemon', uselist=False), ) Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon') -Pokemon.foreign_names = relation(PokemonName, backref='pokemon') Pokemon.forms = relation(PokemonForm, primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id, - order_by=(PokemonForm.order.asc(), PokemonForm.name.asc())) + order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc())) Pokemon.default_form = relation(PokemonForm, primaryjoin=and_(Pokemon.id==PokemonForm.form_base_pokemon_id, PokemonForm.is_default==True), uselist=False, @@ -1650,8 +1741,6 @@ PokemonMove.machine = relation(Machine, backref='pokemon_moves', PokemonMove.move = relation(Move, backref='pokemon_moves') PokemonMove.method = relation(PokemonMoveMethod) -PokemonName.language = relation(Language, lazy='joined') - PokemonStat.stat = relation(Stat) # This is technically a has-many; Generation.main_region_id -> Region.id @@ -1662,6 +1751,8 @@ Region.version_groups = association_proxy('version_group_regions', 'version_grou Stat.damage_class = relation(MoveDamageClass, backref='stats') +StatHint.stat = relation(Stat, backref='hints') + SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id, backref='super_contest_combo_first') SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id, @@ -1678,13 +1769,10 @@ Type.target_efficacies = relation(TypeEfficacy, Type.generation = relation(Generation, backref='types') Type.damage_class = relation(MoveDamageClass, backref='types') -Type.foreign_names = relation(TypeName, backref='type') Type.pokemon = relation(Pokemon, secondary=PokemonType.__table__, order_by=Pokemon.order, back_populates='types') -Type.moves = relation(Move, back_populates='type', order_by=Move.name) - -TypeName.language = relation(Language) +Type.moves = relation(Move, back_populates='type', order_by=Move.id) Version.version_group = relation(VersionGroup, back_populates='versions') Version.generation = association_proxy('version_group', 'generation') @@ -1694,3 +1782,165 @@ VersionGroup.generation = relation(Generation, backref='version_groups') VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group') VersionGroup.regions = association_proxy('version_group_regions', 'region') VersionGroup.pokedex = relation(Pokedex, back_populates='version_groups') + + +### Add name tables +for table in list(table_classes): + if issubclass(table, OfficiallyNamed): + cls = TextColumn + info=dict(description="The name", format='plaintext', official=True) + elif issubclass(table, UnofficiallyNamed): + cls = ProseColumn + info=dict(description="The name", format='plaintext', official=False) + else: + continue + table.name = cls(Unicode(class_mapper(table).c.identifier.type.length), + plural='names', index=True, nullable=False, info=info) + +### Add text/prose tables + +default_lang = u'en' + +def makeTextTable(object_table, name_plural, name_singular, columns, lazy): + # With "Language", we'd have two language_id. So, rename one to 'lang' + safe_name = object_table.__singlename__ + if safe_name == 'language': + safe_name = 'lang' + + tablename = object_table.__singlename__ + '_' + name_plural + singlename = object_table.__singlename__ + '_' + name_singular + + class Strings(object): + __tablename__ = tablename + __singlename__ = singlename + _attrname = name_plural + _language_identifier = association_proxy('language', 'identifier') + + for name, plural, column in columns: + column.name = name + + table = Table(tablename, metadata, + Column(safe_name + '_id', Integer, ForeignKey(object_table.id), + primary_key=True, nullable=False), + Column('language_id', Integer, ForeignKey(Language.id), + primary_key=True, index=True, nullable=False), + *(column for name, plural, column in columns) + ) + + mapper(Strings, table, + properties={ + "object_id": synonym(safe_name + '_id'), + "language": relation( + Language, + primaryjoin=table.c.language_id == Language.id, + ), + }, + ) + + # The relation to the object + setattr(object_table, name_plural, relation( + Strings, + primaryjoin=(object_table.id == Strings.object_id), + backref=safe_name, + collection_class=attribute_mapped_collection('language'), + lazy=lazy, + )) + Strings.object = getattr(Strings, safe_name) + + # Link the tables themselves, so we can get them if needed + Strings.object_table = object_table + setattr(object_table, name_singular + '_table', Strings) + + for colname, pluralname, column in columns: + # Provide a property with all the names, and an English accessor + # for backwards compatibility + setattr(object_table, pluralname, StringProperty( + object_table, Strings, colname, + )) + setattr(object_table, colname, DefaultLangProperty(pluralname)) + + if colname == 'name': + object_table.name_table = Strings + + return Strings + +class StringProperty(object): + def __init__(self, cls, stringclass, colname): + self.cls = cls + self.colname = colname + self.stringclass = stringclass + + def __get__(self, instance, cls): + if instance: + return dict( + (l, getattr(t, self.colname)) + for l, t + in getattr(instance, self.stringclass._attrname).items() + ) + else: + return self + + def __getitem__(self, lang): + return StringExpression(self, lang) + + def __str__(self): + return '' % (self.cls, self.colname) + +class StringExpression(ColumnOperators): + def __init__(self, prop, lang): + self.prop = prop + self.column = getattr(prop.stringclass, prop.colname) + self.lang_column = prop.stringclass._language_identifier + if isinstance(lang, basestring): + self.lang = lang + else: + self.lang = lang.identifier + + def operate(self, op, *values, **kwargs): + return getattr(self.prop.cls, self.prop.stringclass._attrname).any(and_( + self.lang_column == self.lang, + op(self.column, *values, **kwargs), + )) + +class DefaultLangProperty(object): + def __init__(self, colname): + self.colname = colname + + def __get__(self, instance, cls): + if instance: + return getattr(instance, self.colname)[default_lang] + else: + return getattr(cls, self.colname)[default_lang] + +for table in list(table_classes): + # Find all the language-specific columns, keeping them in the order they + # were defined + all_columns = [] + for colname in dir(table): + column = getattr(table, colname) + if isinstance(column, LanguageSpecificColumn): + all_columns.append((colname, column)) + all_columns.sort(key=lambda pair: pair[1].order) + + # Break them into text and prose columns + text_columns = [] + prose_columns = [] + for colname, column in all_columns: + spec = colname, column.plural, column.makeSAColumn() + if isinstance(column, TextColumn): + text_columns.append(spec) + elif isinstance(column, ProseColumn): + prose_columns.append(spec) + + if (text_columns or prose_columns) and issubclass(table, LanguageSpecific): + raise AssertionError("Language-specific table %s shouldn't have explicit language-specific columns" % table) + + if text_columns: + string_table = makeTextTable(table, 'texts', 'text', text_columns, lazy=False) + if prose_columns: + string_table = makeTextTable(table, 'prose', 'prose', prose_columns, lazy=True) + +### Add language relations +for table in list(table_classes): + if issubclass(table, LanguageSpecific): + table.language = relation(Language, primaryjoin=table.language_id == Language.id)