X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/66ce6a5da6414fc512228b9de0aa513dcb910394..bafab5cfcafd14e74a62fcc47e6d494560f53ce2:/pokedex/data/csv/move_effects.csv?ds=sidebyside diff --git a/pokedex/data/csv/move_effects.csv b/pokedex/data/csv/move_effects.csv index ab0848f..9f97ecd 100644 --- a/pokedex/data/csv/move_effects.csv +++ b/pokedex/data/csv/move_effects.csv @@ -6,7 +6,7 @@ id,short_effect,effect 5,Has a $effect_chance% chance to burn the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target. 6,Has a $effect_chance% chance to freeze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target. 7,Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target. -8,Inflicts double damage. User faints.,"User [faint]{mechanic}s, even if the attack [fail]{mechanic}s or [miss]{mechanic}es. Inflicts [regular damage]{mechanic}, but halves the target's [Defense]{mechanic} for damage calculation, which is similar to doubling the attack's [power]{mechanic}." +8,User faints.,"User [faint]{mechanic}s, even if the attack [fail]{mechanic}s or [miss]{mechanic}es. Inflicts [regular damage]{mechanic}." 9,Only works on sleeping Pokémon. Heals the user by half the damage inflicted.,Only works on [sleep]{mechanic}ing Pokémon. Inflicts [regular damage]{mechanic}. Heals the user for half the damage inflicted. 10,Uses the target's last used move.,"Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic}, or if no Pokémon that targeted the user remains on the [field]{mechanic}, this move will [fail]{mechanic}. @@ -51,9 +51,9 @@ If the user is holding [Light Clay]{item}, the barrier lasts for eight turns. [Brick Break]{move} or [Defog]{move} used by an opponent will destroy the barrier." 37,"Has a $effect_chance% chance to burn, freeze, or paralyze the target.","Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic}, [freeze]{mechanic}, or [paralyze]{mechanic} the target. One of these effects is selected at random; they do not each have independent chances to occur." -38,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic} and immediately regains all its [HP]{mechanic}. If the user has another [major status effect]{mechanic}, [sleep]{mechanic} will replace it. The user will always wake up after two turns. +38,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic} and immediately regains all its [HP]{mechanic}. If the user has another [major status effect]{mechanic}, [sleep]{mechanic} will replace it. The user will always wake up after two turns, or one turn with [Early Bird]{ability}. -This move cannot be used during an [Uproar]{move}." +This move fails if the Pokémon cannot fall asleep due to [Uproar]{move}, [Insomnia]{ability}, or [Vital Spirit]{ability}. It also fails if the Pokémon is at full health or is already asleep." 39,Causes a one-hit KO.,"Inflicts damage equal to the target's max [HP]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. This move's [accuracy]{mechanic} is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will [fail]{mechanic}. Because this move inflicts a specific and finite amount of damage, [Endure]{move} still prevents the target from fainting. @@ -221,7 +221,7 @@ The target may still escape by using [Baton Pass]{move}, [U-turn]{move}, or a [S Both the user and the target pass on this effect with [Baton Pass]{move}." 108,Target loses 1/4 its max HP every turn as long as it's asleep.,"Only works on [sleep]{mechanic}ing Pokémon. Gives the target a nightmare, damaging it for 1/4 its max [HP]{mechanic} every turn. If the target wakes up or leaves the [field]{mechanic}, this effect ends." -109,Raises the user's evasion.,"Raises the user's [evasion]{mechanic} by one [stage]{mechanic}. +109,Raises the user's evasion by two stages.,"Raises the user's [evasion]{mechanic} by two [stage]{mechanic}. [Stomp]{move} has double power against Pokémon that have used this move since entering the [field]{mechanic}." 110,Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.,"If the user is a [Ghost]{type}: user pays half its max [HP]{mechanic} to place a curse on the target, damaging it for 1/4 its max [HP]{mechanic} every turn. @@ -261,7 +261,7 @@ This move cannot be selected by [Assist]{move} or [Metronome]{move}." This effect is passed on by [Baton Pass]{move}. This move cannot be copied by [Mirror Move]{move}." -116,Changes the weather to a sandstorm for five turns.,"Changes the weather to a sandstorm for five turns. Pokémon that are not [Ground]{type}, [Rock]{type}, or [Steel]{type} take 1/8 their max [HP]{mechanic} at the end of every turn. Every [Rock]{type} Pokémon's original [Special Defense]{mechanic} is raised by 50% for the duration of this effect. +116,Changes the weather to a sandstorm for five turns.,"Changes the weather to a sandstorm for five turns. Pokémon that are not [Ground]{type}, [Rock]{type}, or [Steel]{type} take 1/16 their max [HP]{mechanic} at the end of every turn. Every [Rock]{type} Pokémon's original [Special Defense]{mechanic} is raised by 50% for the duration of this effect. [SolarBeam]{move}'s power is halved. @@ -563,7 +563,7 @@ This move cannot be selected by [Assist]{move} or [Metronome]{move}." If the target has [Wonder Guard]{ability}, this move will fail. This move cannot be copied by [Mirror Move]{move}." -180,User will recover half its max HP at the end of the next turn.,"At the end of the next turn, user will be healed for half its max [HP]{mechanic}. If the user is [switched out]{mechanic}, its replacement will be healed instead. If the user [faint]{mechanic}s or is forcefully switched by [Roar]{move} or [Whirlwind]{move}, this effect will not activate." +180,User will recover half its max HP at the end of the next turn.,"At the end of the next turn, user will be healed for half its max [HP]{mechanic}. If the user is [switched out]{mechanic}, its replacement will be healed instead for half of the user's max HP. If the user [faint]{mechanic}s or is forcefully switched by [Roar]{move} or [Whirlwind]{move}, this effect will not activate." 181,Randomly selects and uses one of the trainer's other Pokémon's moves.,"Uses a move from another Pokémon in the user's party, both selected at random. Moves from fainted Pokémon can be used. If there are no eligible Pokémon or moves, this move will fail. This move will not select [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Covet]{move}, [Destiny Bond]{move}, [Detect]{move}, [dragon tail]{move}, [Endure]{move}, [fast guard]{move}, [Feint]{move}, [Focus Punch]{move}, [Follow Me]{move}, [Helping Hand]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [overhead toss]{move}, [Protect]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Struggle]{move}, [Switcheroo]{move}, [Thief]{move}, [Trick]{move}, or [wide guard]{move}. @@ -662,7 +662,7 @@ Waterfall | Puts target to [sleep]{mechanic} 201,Has an increased chance for a critical hit and a $effect_chance% chance to burn the target.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. Has a $effect_chance% chance to [burn]{mechanic} the target. 202,All damage from Electric moves is halved until the end of the battle.,"[Electric]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends." 203,Has a $effect_chance% chance to badly poison the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [badly poison]{mechanic} the target. -204,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic}. If a weather move is active, this move has double power, and its type becomes the type of the weather move." +204,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic}. If a weather move is active, this move has double power, and its type becomes the type of the weather move. [Shadow Sky]{move} counts as [???]{type} for the purposes of this move." 205,Lowers the user's Special Attack by two stages after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Special Attack]{mechanic} by two [stages]{mechanic:stage}." 206,Lowers the target's Attack and Defense by one stage.,Lowers the target's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic}. 207,Raises the user's Defense and Special Defense by one stage.,Raises the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic}. @@ -705,11 +705,13 @@ Sunset | [Ground]{type} Waterfall | [Grass]{type} " 215,Heals the user by half its max HP.,"Heals the user for half its max [HP]{mechanic}. If the user is [Flying]{type}, its [Flying]{type} type is ignored until the end of this turn." -216,Disables moves and immunities that involve flying or levitating for five turns.,"For five turns (including this one), all immunities to [Ground]{type} moves are disabled. For the duration of this effect, the [evasion]{mechanic} of every Pokémon on the field is lowered by two [stages]{mechanic:stage}. +216,Disables moves and immunities that involve flying or levitating for five turns.,"For five turns (including this one), all immunities to [Ground]{type} moves are disabled. For the duration of this effect, the [evasion]{mechanic} of every Pokémon on the field is lowered by two [stages]{mechanic:stage}. Cancels the effects of [Bounce]{move}, [Fly]{move}, and [freefall]{move}. Specifically, [Flying]{type} Pokémon and those with [Levitate]{ability} or that have used [Magnet Rise]{move} are no longer immune to [Ground]{type} attacks, [Arena Trap]{ability}, [Spikes]{move}, or [Toxic Spikes]{move}. -[Bounce]{move}, [Fly]{move}, [freefall]{move}, [Hi Jump Kick]{move}, [Jump Kick]{move}, and [Splash]{move} cannot be used while this move is in effect." +[Bounce]{move}, [Fly]{move}, [freefall]{move}, [Hi Jump Kick]{move}, [Jump Kick]{move}, and [Splash]{move} cannot be used while this move is in effect. + +*Bug*: If this move is used during a double or triple battle while Pokémon are under the effect of [freefall]{move}, freefall's effect is not correctly canceled on freefall's target, and it remains high in the air indefinitely. As freefall prevents the target from acting, the only way to subsequently remove it from the field is to faint it." 217,"Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.",Resets the target's [evasion]{mechanic} to normal and prevents any further boosting until the target leaves the [field]{mechanic}. A [Dark]{type} Pokémon under this effect takes normal damage from [Psychic]{type} moves. This move itself ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. 218,"If the target is asleep, has double power and wakes it up.","Inflicts [regular damage]{mechanic}. If the target is [sleep]{mechanic}ing, this move has double power, and the target wakes up." 219,Lowers user's Speed by one stage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Speed]{mechanic} by one [stage]{mechanic}." @@ -814,12 +816,12 @@ This effect is passed on by [Baton Pass]{move}." 254,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to burn the target.,"Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [burn]{mechanic} the target. [Frozen]{mechanic} Pokémon may use this move, in which case they will thaw." 255,User takes 1/4 its max HP in recoil.,"Inflicts [typeless]{mechanic} [regular damage]{mechanic}. User takes 1/4 its max [HP]{mechanic} in recoil. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. -This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic} remaining or being under the effect of both [Encore]{move} and [Torment]{move} at the same time +This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic} remaining or being under the effect of both [Encore]{move} and [Torment]{move} at the same time. This move cannot be copied by [Mimic]{move}, [Mirror Move]{move}, or [Sketch]{move}, nor selected by [Assist]{move} or [Metronome]{move}, nor forced by [Encore]{move}." 256,"User dives underwater, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User dives underwater for one turn, becoming immune to attack, and hits on the second turn. -During the immune turn, [Low Kick]{move}, [Surf]{move}, and [Whirlpool]{move} still hit the user normally. [Surf]{move} and [Whirlpool]{move} also have double power against the user. +During the immune turn, [Surf]{move}, and [Whirlpool]{move} still hit the user normally, and their power is doubled if appropriate. The user may be hit during its immune turn if under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}. @@ -876,9 +878,7 @@ This move cannot be copied by [Mimic]{move}, [Mirror Move]{move}, or [Sketch]{mo This move breaks through [Detect]{move} and [Protect]{move}. This move cannot be selected by [Sleep Talk]{move}." -274,Has a $effect_chance% chance to burn the target and a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}. - -This move breaks through [Wonder Guard]{ability} in Generation IV." +274,Has a $effect_chance% chance to burn the target and a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}." 275,Has a $effect_chance% chance to freeze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}. 276,Has a $effect_chance% chance to paralyze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}. 277,Has a $effect_chance% chance to raise the user's Special Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Special Attack]{mechanic} by one [stage]{mechanic}. @@ -948,11 +948,13 @@ If the user successfully used [Detect]{move}, [Endure]{move}, [fast guard]{move} This move cannot be selected by [Assist]{move} or [Metronome]{move}. " 308,User switches places with the friendly Pokémon opposite it.,"User switches position on the field with the friendly Pokémon opposite it. If the user is in the middle position in a triple battle, or there are no other friendly Pokémon, this move will fail." -309,"Raises user's Attack, Special Attack, and Speed by one stage. Lower user's Defense and Special Defense by one stage.","Raises the user's [Attack]{mechanic}, [Special Attack]{mechanic}, and [Speed]{mechanic} by two [stages]{mechanic:stage} each. Lowers the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one stage each." +309,"Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.","Raises the user's [Attack]{mechanic}, [Special Attack]{mechanic}, and [Speed]{mechanic} by two [stages]{mechanic:stage} each. Lowers the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one stage each." 310,Heals the target for half its max HP.,Heals the target for half its max [HP]{mechanic}. 311,Has double power if the target has a major status ailment.,"Inflicts [regular damage]. If the target has a [major status ailment]{mechanic}, this move has double power." 312,"Carries the target high into the air, dodging all attacks against either, and drops it next turn.","Inflicts [regular damage]{mechanic}. User carries the target high into the air for one turn, during which no moves will hit either Pokémon and neither can act. On the following turn, the user drops the target, inflicting damage and ending the effect. + If the target is [Flying]{type}-type, this move will function as normal but inflict no damage. + [Gust]{move}, [hurricane]{move}, [knock down]{move}, [Sky Uppercut]{move}, [Thunder]{move}, [Twister]{move}, and [Whirlwind]{move} can hit both the user and the target during this effect. [Gust]{move} and [Twister]{move} will additionally have double power. The damage from [Hail]{move} and [Sandstorm]{move} still applies during this effect. @@ -961,7 +963,9 @@ Either Pokémon may be hit during this effect if also under the effect of [Lock- This move cannot be used while [Gravity]{move} is in effect. -This move cannot be selected by [Sleep Talk]{move}." +This move cannot be selected by [Sleep Talk]{move}. + +*Bug*: If [Gravity]{move} is used during a double or triple battle while this move is in effect, this move is not correctly canceled on the target, and it remains high in the air indefinitely. As this move prevents the target from acting, the only way to subsequently remove it from the field is to faint it." 313,Raises the user's Attack by one stage and its Speed by two stages.,Raises the user's [Attack]{mechanic} by one [stage]{mechanic} and its [Speed]{mechanic} by two stages. 314,Ends wild battles. Forces trainers to switch Pokémon.,"Inflicts [regular damage]{mechanic}, then [switches]{mechanic:switch out} the target out for another of its trainer's Pokémon, selected at random. @@ -994,3 +998,9 @@ If the user is a [meroetta]{pokemon}, it will toggle between Voice and Step form This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [freefall]{move}. During [Rain Dance]{move}, this move has 100% accuracy. During [Sunny Day]{move}, this move has 50% accuracy." +10001,Has an increased chance for a critical hit in Hyper Mode.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move while in [hyper mode]{mechanic}. +10002,User receives 1/2 its HP in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/2 of its current [HP]{mechanic} in recoil. +10003,Halves HP of all Pokémon on the field. Must recharge,"Halves [HP]{mechanic} of all Pokémon on the field. User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic} out during that turn." +10004,Lowers the target's evasion by two stages.,Lowers the target's [evasion]{mechanic} by two [stages]{mechanic:stage}. +10005,"Removes [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}.","Removes the effects of [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}." +10006,Changes the weather to Shadow Sky for five turns.,"Changes the weather to Shadow Sky for five turns. Pokémon other than [Shadow]{type} Pokémon take 1/16 their max [HP]{mechanic} at the end of every turn. This move counts as [???]{type}-type for the purposes of [Weather Ball]{move}."