X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/8cb267bd53921cdcde82e7a8c9ae302d21ef8e26..152e16ebb4e70b5f5cf8986e4ce76cf804d0c4d3:/pokedex/db/tables.py diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index 9348800..e01f43d 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -1,163 +1,453 @@ # encoding: utf8 -from sqlalchemy import Column, ForeignKey, MetaData, Table +u"""The Pokédex schema + +Columns have a info dictionary with these keys: +- description: The description of the column +- official: True if the values appear in games or official material; False if + they are fan-created or fan-written. This flag is currently only set for + official text columns. +- markup: The format of a text column. Can be one of: + - plaintext: Normal Unicode text (widely used in names) + - markdown: Veekun's Markdown flavor (generally used in effect descriptions) + - gametext: Transcription of in-game text that strives to be both + human-readable and represent the original text exactly. + - identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended + for translation. + - latex: A formula in LaTeX syntax. +- foreign: If set, the column contains foreign (non-English) text. + +""" +# XXX: Check if "gametext" is set correctly everywhere + +# XXX: Some columns paradoxically have official=True and markup='identifier'. +# This is when one column is used as both the English name (lowercased) and +# an identifier. This should be fixed. + +from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table from sqlalchemy.ext.declarative import declarative_base from sqlalchemy.ext.associationproxy import association_proxy -from sqlalchemy.orm import backref, relation +from sqlalchemy.orm import backref, eagerload_all, relation +from sqlalchemy.orm.session import Session +from sqlalchemy.sql import and_ from sqlalchemy.types import * -from sqlalchemy.databases.mysql import * -from pokedex.db import rst +from pokedex.db import markdown metadata = MetaData() TableBase = declarative_base(metadata=metadata) class Ability(TableBase): + """An ability a pokémon can have, such as Static or Pressure. + """ __tablename__ = 'abilities' __singlename__ = 'ability' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(24), nullable=False) - flavor_text = Column(Unicode(64), nullable=False) - effect = Column(Unicode(255), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(24), nullable=False, + info=dict(description="The official English name of this ability", official=True, format='plaintext')) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, + info=dict(description="ID of the generation this ability was introduced in", detail=True)) + effect = Column(markdown.MarkdownColumn(5120), nullable=False, + info=dict(description="Detailed description of this ability's effect", format='markdown')) + short_effect = Column(markdown.MarkdownColumn(255), nullable=False, + info=dict(description="Short summary of this ability's effect", format='markdown')) + +class AbilityFlavorText(TableBase): + """In-game flavor text of an ability + """ + __tablename__ = 'ability_flavor_text' + ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="A numeric ID")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The versions this flavor text is shown in")) + flavor_text = Column(Unicode(64), nullable=False, + info=dict(description="The actual flavor text", official=True, format='gametext')) + +class AbilityName(TableBase): + """Non-English official name of an ability + """ + __tablename__ = 'ability_names' + ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the ability")) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the language")) + name = Column(Unicode(16), nullable=False, + info=dict(description="ID of the language", official=True, foreign=True, format='plaintext')) + +class Berry(TableBase): + """A Berry, consumable item that grows on trees + + For data common to all Items, such as the name, see the corresponding Item entry. + """ + __tablename__ = 'berries' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + item_id = Column(Integer, ForeignKey('items.id'), nullable=False, + info=dict(description="ID of the Item this Berry corresponds to")) + firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False, + info=dict(description="ID of this berry's firmness")) + natural_gift_power = Column(Integer, nullable=True, + info=dict(description="Power of Natural Gift when that move is used with this Berry")) + natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True, + info=dict(description="ID of the Type that Natural Gift will have when used with this Berry")) + size = Column(Integer, nullable=False, + info=dict(description=u"Size of this Berry, in millimeters")) + max_harvest = Column(Integer, nullable=False, + info=dict(description="Maximum number of these berries that can grow on one tree")) + growth_time = Column(Integer, nullable=False, + info=dict(description="Time it takes the tree to grow one stage, in hours. Multiply by four to get overall time.")) + soil_dryness = Column(Integer, nullable=False, + info=dict(description="The speed of soil drying the tree causes")) # XXX: What's this exactly? I'm not a good farmer + smoothness = Column(Integer, nullable=False, + info=dict(description="Smoothness of this Berry, a culinary attribute. Higher is better.")) + +class BerryFirmness(TableBase): + """A Berry firmness, such as "hard" or "very soft". + """ + __tablename__ = 'berry_firmness' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(10), nullable=False, + info=dict(description="English name of the firmness level", official=True, format='plaintext')) + +class BerryFlavor(TableBase): + """A Berry flavor level. + """ + __tablename__ = 'berry_flavors' + berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the berry")) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the flavor")) + flavor = Column(Integer, nullable=False, + info=dict(description="Level of the flavor in the berry")) class ContestCombo(TableBase): + """Combo of two moves in a Contest. + """ __tablename__ = 'contest_combos' - first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) - second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the first move in the combo")) + second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the second and final move in the combo")) class ContestEffect(TableBase): + """Effect of a move when used in a Contest. + """ __tablename__ = 'contest_effects' - id = Column(Integer, primary_key=True, nullable=False) - appeal = Column(SmallInteger, nullable=False) - jam = Column(SmallInteger, nullable=False) - flavor_text = Column(Unicode(64), nullable=False) - effect = Column(Unicode(255), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + appeal = Column(SmallInteger, nullable=False, + info=dict(description="The base number of hearts the user of this move gets")) + jam = Column(SmallInteger, nullable=False, + info=dict(description="The base number of hearts the user's opponent loses")) + flavor_text = Column(Unicode(64), nullable=False, + info=dict(description="English in-game description of this effect", official=True, format='gametext')) + effect = Column(Unicode(255), nullable=False, + info=dict(description="Detailed description of the effect", format='markdown')) + +class ContestType(TableBase): + u"""A Contest type, such as "cool" or "smart". Also functions as Berry flavor and Pokéblock color.""" + __tablename__ = 'contest_types' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(6), nullable=False, + info=dict(description="The English name of the Contest type", official=True, format='identifier')) + flavor = Column(Unicode(6), nullable=False, + info=dict(description="The English name of the corresponding Berry flavor", official=True, format='identifier')) + color = Column(Unicode(6), nullable=False, + info=dict(description="The English name of the corresponding Pokéblock color", official=True, format='identifier')) class EggGroup(TableBase): + """An Egg group. Usually, two Pokémon can breed if they share an Egg Group. + + (exceptions are the Ditto and No Eggs groups) + """ __tablename__ = 'egg_groups' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(16), nullable=False, + info=dict(description="The English “official” name. One NPC in Stadium uses these names; they are pretty bad.", official=True, format='identifier')) class Encounter(TableBase): - """Rows in this table represent encounters with wild Pokémon. + """Encounters with wild Pokémon. + + Bear with me, here. Within a given area in a given game, encounters are differentiated by the - slot they are in and a world condition. + "slot" they are in and the state of the game world. - Groups of slots belong to encounter types; these are what the player is - doing to get an encounter, such as surfing or walking through tall grass. + What the player is doing to get an encounter, such as surfing or walking + through tall grass, is called terrain. Each terrain has its own set of + encounter slots. - Within an encounter type, slots are defined primarily by rarity. Each slot - can also be affected by a world condition; for example, the 20% slot for - walking in tall grass is affected by whether a swarm is in effect in the - areas. "There is a swarm" and "there is not a swarm" are conditions, and - together they make a condition group. However, since "not a swarm" is a - base state rather than any sort of new state, it is omitted and instead - referred to by a NULL. + Within a terrain, slots are defined primarily by rarity. Each slot can + also be affected by world conditions; for example, the 20% slot for walking + in tall grass is affected by whether a swarm is in effect in that area. + "Is there a swarm?" is a condition; "there is a swarm" and "there is not a + swarm" are the possible values of this condition. - A slot (20% walking in grass) and single world condition (NULL, i.e. no + A slot (20% walking in grass) and any appropriate world conditions (no swarm) are thus enough to define a specific encounter. - + Well, okay, almost: each slot actually appears twice. """ __tablename__ = 'encounters' - id = Column(Integer, primary_key=True, nullable=False) - version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False) - location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False) - encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False) - encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False) - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False) - min_level = Column(Integer, nullable=False, autoincrement=False) - max_level = Column(Integer, nullable=False, autoincrement=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the Version this applies to")) + location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the Location of this encounter")) + encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter slot, which determines terrain and rarity")) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False, + info=dict(description=u"The ID of the encountered Pokémon")) + min_level = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u"The minimum level of the encountered Pokémon")) + max_level = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u"The maxmum level of the encountered Pokémon")) class EncounterCondition(TableBase): - """Rows in this table represent something different about the world that - can affect what Pokémon are encountered. + """A conditions in the game world that affects pokémon encounters, such as time of day. """ __tablename__ = 'encounter_conditions' - id = Column(Integer, primary_key=True, nullable=False) - encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False) - name = Column(Unicode(64), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(64), nullable=False, + info=dict(description="An English name of the condition", format='plaintext')) -class EncounterConditionGroup(TableBase): - """Rows in this table represent a group of mutually exclusive conditions, - such as morning/day/night. "Conditions" that are part of the default state - of the world, such as "not during a swarm" or "not using the PokéRadar", - are not included in this table and are referred to by NULLs in other - tables. +class EncounterConditionValue(TableBase): + """A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'. """ - __tablename__ = 'encounter_condition_groups' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(64), nullable=False) - -class EncounterType(TableBase): - """Rows in this table represent ways the player can enter a wild encounter; - i.e. surfing, fishing, or walking through tall grass. + __tablename__ = 'encounter_condition_values' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter condition this is a value of")) + name = Column(Unicode(64), nullable=False, + info=dict(description="An english name of this value", format='plaintext')) + is_default = Column(Boolean, nullable=False, + info=dict(description='Set if this value is "default" or "normal" in some sense')) + +class EncounterConditionValueMap(TableBase): + """Maps encounters to the specific conditions under which they occur.""" + + __tablename__ = 'encounter_condition_value_map' + encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the encounter")) + encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the encounter condition value")) + +class EncounterTerrain(TableBase): + """A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass. """ - __tablename__ = 'encounter_types' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(64), nullable=False) + __tablename__ = 'encounter_terrain' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(64), nullable=False, + info=dict(description="An english name of this terrain", format='plaintext')) -class EncounterTypeSlot(TableBase): - """Rows in this table represent an abstract "slot" within an encounter - type, associated with both a condition group and a rarity. +class EncounterSlot(TableBase): + """Aan abstract "slot" within a terrain, associated with both some set of conditions and a rarity. Note that there are two encounters per slot, so the rarities will only add up to 50. """ - __tablename__ = 'encounter_type_slots' - id = Column(Integer, primary_key=True, nullable=False) - encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False) - encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False) - rarity = Column(Integer, nullable=False, autoincrement=False) + __tablename__ = 'encounter_slots' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the Version group this slot is in")) + encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False, + info=dict(description="The ID of the terrain")) + slot = Column(Integer, nullable=True) + # XXX: What is this? + rarity = Column(Integer, nullable=False, + info=dict(description="The chance of the encounter, in percent")) # XXX: It is in percent, right? I'm confused. + +class EncounterSlotCondition(TableBase): + """A condition that affects an encounter slot.""" + + __tablename__ = 'encounter_slot_conditions' + encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter slot")) + encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter condition")) class EvolutionChain(TableBase): + """A family of pokémon that are linked by evolution""" __tablename__ = 'evolution_chains' - id = Column(Integer, primary_key=True, nullable=False) - growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False) - steps_to_hatch = Column(Integer, nullable=False) - baby_trigger_item = Column(Unicode(12)) - -class EvolutionMethod(TableBase): - __tablename__ = 'evolution_methods' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(64), nullable=False) - description = Column(Unicode(255), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False, + info=dict(description="ID of the growth rate for this family")) + baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, + info=dict(description="Item that a parent must hold while breeding to produce a baby")) + +class EvolutionTrigger(TableBase): + """An evolution type, such as "level" or "trade".""" + __tablename__ = 'evolution_triggers' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An English identifier", format='identifier')) + +class Experience(TableBase): + """EXP needed for a certain level with a certain growth rate""" + __tablename__ = 'experience' + growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False, + info=dict(description="ID of the growth rate")) + level = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The level")) + experience = Column(Integer, nullable=False, + info=dict(description="The number of EXP points needed to get to that level")) class Generation(TableBase): + u"""A Generation of the pokémon franchise""" __tablename__ = 'generations' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) - main_region = Column(Unicode(16), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + main_region_id = Column(Integer, ForeignKey('regions.id'), + info=dict(description="ID of the region this generation's main games take place in")) + canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), + info=dict(description=u"ID of the pokédex this generation's main games use by default")) + name = Column(Unicode(16), nullable=False, + info=dict(description=u'An English name of this generation, such as "Generation IV"', format='plaintext')) class GrowthRate(TableBase): - """`formula` is written in LaTeX math notation.""" + u"""Growth rate of a pokémon, i.e. the EXP → level function.""" __tablename__ = 'growth_rates' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(20), nullable=False) - formula = Column(Unicode(500), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(20), nullable=False, + info=dict(description="A name for the", format='identifier')) + formula = Column(Unicode(500), nullable=False, + info=dict(description="The formula", format='latex')) class Item(TableBase): + """An Item from the games, like "Poké Ball" or "Bicycle".""" __tablename__ = 'items' __singlename__ = 'item' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + name = Column(Unicode(20), nullable=False, + info=dict(description="The English name of the item", official=True, format='plaintext')) + category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False, + info=dict(description="ID of a category this item belongs to")) + cost = Column(Integer, nullable=False, + info=dict(description=u"Cost of the item when bought. Items sell for half this price.")) + fling_power = Column(Integer, nullable=True, + info=dict(description=u"Power of the move Fling when used with this item.")) + fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True, + info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects.")) + effect = Column(markdown.MarkdownColumn(5120), nullable=False, + info=dict(description=u"Detailed English description of the item's effect.", format='markdown')) + + @property + def appears_underground(self): + """True if the item appears underground, as specified by the appropriate flag""" + return any(flag.identifier == u'underground' for flag in self.flags) + +class ItemCategory(TableBase): + """An item category""" + # XXX: This is fanon, right? + __tablename__ = 'item_categories' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False, + info=dict(description="ID of the pocket these items go to")) + name = Column(Unicode(16), nullable=False, + info=dict(description="English name of the category", format='plaintext')) + +class ItemFlag(TableBase): + """An item attribute such as "consumable" or "holdable".""" + __tablename__ = 'item_flags' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="Identifier of the flag", format='identifier')) + name = Column(Unicode(64), nullable=False, + info=dict(description="Short English description of the flag", format='plaintext')) + +class ItemFlagMap(TableBase): + """Maps an item flag to its item.""" + __tablename__ = 'item_flag_map' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The ID of the item")) + item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The ID of the item flag")) + +class ItemFlavorText(TableBase): + """An in-game description of an item""" + __tablename__ = 'item_flavor_text' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The ID of the item")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="ID of the version group that sports this text")) + flavor_text = Column(Unicode(255), nullable=False, + info=dict(description="The flavor text itself", official=True, format='gametext')) + +class ItemFlingEffect(TableBase): + """An effect of the move Fling when used with a specific item""" + __tablename__ = 'item_fling_effects' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + effect = Column(Unicode(255), nullable=False, + info=dict(description="English description of the effect", format='plaintext')) + +class ItemInternalID(TableBase): + """The internal ID number a game uses for an item""" + __tablename__ = 'item_internal_ids' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The database ID of the item")) + generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="ID of the generation of games")) + internal_id = Column(Integer, nullable=False, + info=dict(description="Internal ID of the item in the generation")) + +class ItemName(TableBase): + """A non-English name of an item""" + __tablename__ = 'item_names' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the item")) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the language")) + name = Column(Unicode(16), nullable=False, + info=dict(description="The name of the item in this language", foreign=True, format='plaintext')) + +class ItemPocket(TableBase): + """A pocket that categorizes items""" + __tablename__ = 'item_pockets' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier of this pocket", format='identifier')) + name = Column(Unicode(16), nullable=False, + info=dict(description="A numeric ID", format='plaintext')) class Language(TableBase): + u"""A language the Pokémon games have been transleted into; except English""" __tablename__ = 'languages' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + iso639 = Column(Unicode(2), nullable=False, + info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.")) + iso3166 = Column(Unicode(2), nullable=False, + info=dict(description="The two-letter code of the language. Note that it is not unique.")) + name = Column(Unicode(16), nullable=False, + info=dict(description="The English name of the language", format='plaintext')) class Location(TableBase): __tablename__ = 'locations' __singlename__ = 'location' id = Column(Integer, primary_key=True, nullable=False) - generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) + region_id = Column(Integer, ForeignKey('regions.id')) name = Column(Unicode(64), nullable=False) class LocationArea(TableBase): @@ -170,15 +460,44 @@ class LocationArea(TableBase): class LocationAreaEncounterRate(TableBase): __tablename__ = 'location_area_encounter_rates' location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False) - encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=True, nullable=False, autoincrement=False) + encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False) rate = Column(Integer, nullable=True) +class LocationInternalID(TableBase): + __tablename__ = 'location_internal_ids' + location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True) + internal_id = Column(Integer, nullable=False) + class Machine(TableBase): __tablename__ = 'machines' machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False) - generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) + item_id = Column(Integer, ForeignKey('items.id'), nullable=False) move_id = Column(Integer, ForeignKey('moves.id'), nullable=False) + @property + def is_hm(self): + return self.machine_number >= 100 + +class MoveBattleStyle(TableBase): + __tablename__ = 'move_battle_styles' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + +class MoveEffectCategory(TableBase): + __tablename__ = 'move_effect_categories' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(64), nullable=False) + can_affect_user = Column(Boolean, nullable=False) + +class MoveEffectCategoryMap(TableBase): + __tablename__ = 'move_effect_category_map' + move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False) + move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False) + affects_user = Column(Boolean, primary_key=True, nullable=False) + class MoveDamageClass(TableBase): __tablename__ = 'move_damage_classes' id = Column(Integer, primary_key=True, nullable=False) @@ -188,7 +507,6 @@ class MoveDamageClass(TableBase): class MoveEffect(TableBase): __tablename__ = 'move_effects' id = Column(Integer, primary_key=True, nullable=False) - priority = Column(SmallInteger, nullable=False) short_effect = Column(Unicode(256), nullable=False) effect = Column(Unicode(5120), nullable=False) @@ -200,13 +518,14 @@ class MoveFlag(TableBase): class MoveFlagType(TableBase): __tablename__ = 'move_flag_types' id = Column(Integer, primary_key=True, nullable=False) + identifier = Column(Unicode(16), nullable=False) name = Column(Unicode(32), nullable=False) - description = Column(rst.RstTextColumn(128), nullable=False) + description = Column(markdown.MarkdownColumn(128), nullable=False) class MoveFlavorText(TableBase): __tablename__ = 'move_flavor_text' move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) - generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) flavor_text = Column(Unicode(255), nullable=False) class MoveName(TableBase): @@ -225,19 +544,73 @@ class Move(TableBase): __tablename__ = 'moves' __singlename__ = 'move' id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(12), nullable=False) + name = Column(Unicode(24), nullable=False) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) type_id = Column(Integer, ForeignKey('types.id'), nullable=False) - power = Column(SmallInteger) + power = Column(SmallInteger, nullable=False) pp = Column(SmallInteger, nullable=False) - accuracy = Column(SmallInteger) + accuracy = Column(SmallInteger, nullable=True) + priority = Column(SmallInteger, nullable=False) target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False) damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False) effect_chance = Column(Integer) - contest_type = Column(Unicode(8), nullable=False) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True) contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True) - super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False) + super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True) + +class Nature(TableBase): + __tablename__ = 'natures' + __singlename__ = 'nature' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False) + increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False) + hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False) + likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False) + + @property + def is_neutral(self): + u"""Returns True iff this nature doesn't alter a Pokémon's stats, + bestow taste preferences, etc. + """ + return self.increased_stat_id == self.decreased_stat_id + +class NatureBattleStylePreference(TableBase): + __tablename__ = 'nature_battle_style_preferences' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False) + move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False) + low_hp_preference = Column(Integer, nullable=False) + high_hp_preference = Column(Integer, nullable=False) + +class NatureName(TableBase): + __tablename__ = 'nature_names' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(8), nullable=False) + +class NaturePokeathlonStat(TableBase): + __tablename__ = 'nature_pokeathlon_stats' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False) + pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False) + max_change = Column(Integer, nullable=False) + +class PokeathlonStat(TableBase): + __tablename__ = 'pokeathlon_stats' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + +class Pokedex(TableBase): + __tablename__ = 'pokedexes' + id = Column(Integer, primary_key=True, nullable=False) + region_id = Column(Integer, ForeignKey('regions.id'), nullable=True) + name = Column(Unicode(16), nullable=False) + description = Column(Unicode(512)) + +class PokedexVersionGroup(TableBase): + __tablename__ = 'pokedex_version_groups' + pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) class Pokemon(TableBase): """The core to this whole mess. @@ -256,21 +629,18 @@ class Pokemon(TableBase): forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) generation_id = Column(Integer, ForeignKey('generations.id')) evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id')) - evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) - evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id')) - evolution_parameter = Column(Unicode(32)) height = Column(Integer, nullable=False) weight = Column(Integer, nullable=False) species = Column(Unicode(16), nullable=False) - color = Column(Unicode(6), nullable=False) - pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False) - habitat = Column(Unicode(16), nullable=False) + color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False) + pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True) + habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True) gender_rate = Column(Integer, nullable=False) capture_rate = Column(Integer, nullable=False) base_experience = Column(Integer, nullable=False) base_happiness = Column(Integer, nullable=False) - gen1_internal_id = Column(Integer) is_baby = Column(Boolean, nullable=False) + hatch_counter = Column(Integer, nullable=False) has_gen4_fem_sprite = Column(Boolean, nullable=False) has_gen4_fem_back_sprite = Column(Boolean, nullable=False) @@ -291,7 +661,7 @@ class Pokemon(TableBase): """Returns the name of this Pokémon, including its Forme, if any.""" if self.forme_name: - return "%s %s" % (self.forme_name.capitalize(), self.name) + return "%s %s" % (self.forme_name.title(), self.name) return self.name @property @@ -305,16 +675,57 @@ class Pokemon(TableBase): return self + ### Not forms! + + def stat(self, stat_name): + """Returns a PokemonStat record for the given stat name (or Stat row + object). Uses the normal has-many machinery, so all the stats are + effectively cached. + """ + if isinstance(stat_name, Stat): + stat_name = stat_name.name + + for pokemon_stat in self.stats: + if pokemon_stat.stat.name == stat_name: + return pokemon_stat + + raise KeyError(u'No stat named %s' % stat_name) + + @property + def better_damage_class(self): + u"""Returns the MoveDamageClass that this Pokémon is best suited for, + based on its attack stats. + + If the attack stats are about equal (within 5), returns None. The + value None, not the damage class called 'None'. + """ + phys = self.stat(u'Attack') + spec = self.stat(u'Special Attack') + + diff = phys.base_stat - spec.base_stat + + if diff > 5: + return phys.stat.damage_class + elif diff < -5: + return spec.stat.damage_class + else: + return None + class PokemonAbility(TableBase): __tablename__ = 'pokemon_abilities' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False) slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) +class PokemonColor(TableBase): + __tablename__ = 'pokemon_colors' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(6), nullable=False) + class PokemonDexNumber(TableBase): __tablename__ = 'pokemon_dex_numbers' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) + pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False) pokedex_number = Column(Integer, nullable=False) class PokemonEggGroup(TableBase): @@ -322,6 +733,23 @@ class PokemonEggGroup(TableBase): pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False) +class PokemonEvolution(TableBase): + __tablename__ = 'pokemon_evolution' + from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False) + to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False) + trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True) + minimum_level = Column(Integer, nullable=True) + gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True) + location_id = Column(Integer, ForeignKey('locations.id'), nullable=True) + held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True) + time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True) + known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True) + minimum_happiness = Column(Integer, nullable=True) + minimum_beauty = Column(Integer, nullable=True) + relative_physical_stats = Column(Integer, nullable=True) + party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True) + class PokemonFlavorText(TableBase): __tablename__ = 'pokemon_flavor_text' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) @@ -331,7 +759,8 @@ class PokemonFlavorText(TableBase): class PokemonFormGroup(TableBase): __tablename__ = 'pokemon_form_groups' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - description = Column(Unicode(512), nullable=False) + is_battle_only = Column(Boolean, nullable=False) + description = Column(markdown.MarkdownColumn(1024), nullable=False) class PokemonFormSprite(TableBase): __tablename__ = 'pokemon_form_sprites' @@ -339,6 +768,18 @@ class PokemonFormSprite(TableBase): pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) name = Column(Unicode(16), nullable=True) + is_default = Column(Boolean, nullable=True) + +class PokemonHabitat(TableBase): + __tablename__ = 'pokemon_habitats' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(16), nullable=False) + +class PokemonInternalID(TableBase): + __tablename__ = 'pokemon_internal_ids' + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False) + internal_id = Column(Integer, nullable=False) class PokemonItem(TableBase): __tablename__ = 'pokemon_items' @@ -349,13 +790,18 @@ class PokemonItem(TableBase): class PokemonMove(TableBase): __tablename__ = 'pokemon_moves' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) - move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True) - pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False) - level = Column(Integer, primary_key=True, nullable=True, autoincrement=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True) + move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True) + pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), nullable=False, index=True) + level = Column(Integer, nullable=True, index=True) order = Column(Integer, nullable=True) + __table_args__ = ( + PrimaryKeyConstraint('pokemon_id', 'version_group_id', 'move_id', 'pokemon_move_method_id', 'level'), + {}, + ) + class PokemonMoveMethod(TableBase): __tablename__ = 'pokemon_move_methods' id = Column(Integer, primary_key=True, nullable=False, autoincrement=False) @@ -387,9 +833,16 @@ class PokemonType(TableBase): type_id = Column(Integer, ForeignKey('types.id'), nullable=False) slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) +class Region(TableBase): + """Major areas of the world: Kanto, Johto, etc.""" + __tablename__ = 'regions' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(16), nullable=False) + class Stat(TableBase): __tablename__ = 'stats' id = Column(Integer, primary_key=True, nullable=False) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True) name = Column(Unicode(16), nullable=False) class SuperContestCombo(TableBase): @@ -415,12 +868,25 @@ class Type(TableBase): id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(8), nullable=False) abbreviation = Column(Unicode(3), nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special + +class TypeName(TableBase): + __tablename__ = 'type_names' + type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False) + name = Column(Unicode(16), nullable=False) class VersionGroup(TableBase): __tablename__ = 'version_groups' id = Column(Integer, primary_key=True, nullable=False) generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) +class VersionGroupRegion(TableBase): + __tablename__ = 'version_group_regions' + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False) + region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False) + class Version(TableBase): __tablename__ = 'versions' id = Column(Integer, primary_key=True, nullable=False) @@ -429,37 +895,96 @@ class Version(TableBase): ### Relations down here, to avoid ordering problems +Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability') +Ability.foreign_names = relation(AbilityName, backref='ability') +Ability.generation = relation(Generation, backref='abilities') + +AbilityFlavorText.version_group = relation(VersionGroup) + +AbilityName.language = relation(Language) + +Berry.berry_firmness = relation(BerryFirmness, backref='berries') +Berry.firmness = association_proxy('berry_firmness', 'name') +Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry') +Berry.natural_gift_type = relation(Type) + +BerryFlavor.contest_type = relation(ContestType) + ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id, backref='contest_combo_first') ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id, backref='contest_combo_second') +Encounter.location_area = relation(LocationArea, backref='encounters') Encounter.pokemon = relation(Pokemon, backref='encounters') Encounter.version = relation(Version, backref='encounters') -Encounter.location_area = relation(LocationArea, backref='encounters') -Encounter.slot = relation(EncounterTypeSlot, backref='encounters') -Encounter.condition = relation(EncounterCondition, backref='encounters') +Encounter.slot = relation(EncounterSlot, backref='encounters') + +EncounterConditionValue.condition = relation(EncounterCondition, backref='values') -EncounterCondition.group = relation(EncounterConditionGroup, - backref='conditions') +Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter') +Encounter.condition_values = association_proxy('condition_value_map', 'condition_value') +EncounterConditionValueMap.condition_value = relation(EncounterConditionValue, + backref='encounter_map') -EncounterTypeSlot.type = relation(EncounterType, backref='slots') +EncounterSlot.terrain = relation(EncounterTerrain, backref='slots') + +EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot') +EncounterSlot.conditions = association_proxy('condition_map', 'condition') +EncounterSlotCondition.condition = relation(EncounterCondition, + backref='slot_map') EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains') +EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains') + +Experience.growth_rate = relation(GrowthRate, backref='experience_table') +Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation') Generation.versions = relation(Version, secondary=VersionGroup.__table__) +Generation.main_region = relation(Region) + +GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False) +GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience') + +Item.berry = relation(Berry, uselist=False, backref='item') +Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__) +Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item') +Item.fling_effect = relation(ItemFlingEffect, backref='items') +Item.foreign_names = relation(ItemName, backref='item') +Item.machines = relation(Machine, order_by=Machine.version_group_id.asc()) +Item.category = relation(ItemCategory) +Item.pocket = association_proxy('category', 'pocket') + +ItemCategory.items = relation(Item, order_by=Item.name) +ItemCategory.pocket = relation(ItemPocket) + +ItemFlavorText.version_group = relation(VersionGroup) + +ItemInternalID.item = relation(Item, backref='internal_ids') +ItemInternalID.generation = relation(Generation) + +ItemName.language = relation(Language) + +ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name) + +Location.region = relation(Region, backref='locations') LocationArea.location = relation(Location, backref='areas') -Machine.generation = relation(Generation) +LocationInternalID.location = relation(Location, backref='internal_ids') +LocationInternalID.generation = relation(Generation) + +Machine.item = relation(Item) +Machine.version_group = relation(VersionGroup) Move.contest_effect = relation(ContestEffect, backref='moves') Move.contest_combo_next = association_proxy('contest_combo_first', 'second') Move.contest_combo_prev = association_proxy('contest_combo_second', 'first') +Move.contest_type = relation(ContestType, backref='moves') Move.damage_class = relation(MoveDamageClass, backref='moves') Move.flags = association_proxy('move_flags', 'flag') -Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move') -Move.foreign_names = relation(MoveName, backref='pokemon') +Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move') +Move.foreign_names = relation(MoveName, backref='move') Move.generation = relation(Generation, backref='moves') Move.machines = relation(Machine, backref='move') Move.move_effect = relation(MoveEffect, backref='moves') @@ -470,40 +995,110 @@ Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', Move.target = relation(MoveTarget, backref='moves') Move.type = relation(Type, backref='moves') -Move.effect = rst.MoveEffectProperty('effect') -Move.priority = association_proxy('move_effect', 'priority') -Move.short_effect = rst.MoveEffectProperty('short_effect') +Move.effect = markdown.MoveEffectProperty('effect') +Move.short_effect = markdown.MoveEffectProperty('short_effect') + +MoveEffect.category_map = relation(MoveEffectCategoryMap) +MoveEffect.categories = association_proxy('category_map', 'category') +MoveEffectCategoryMap.category = relation(MoveEffectCategory) MoveFlag.flag = relation(MoveFlagType) -MoveFlavorText.generation = relation(Generation) +MoveFlavorText.version_group = relation(VersionGroup) MoveName.language = relation(Language) +Nature.foreign_names = relation(NatureName, backref='nature') +Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id, + backref='decreasing_natures') +Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id, + backref='increasing_natures') +Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id, + backref='hating_natures') +Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id, + backref='liking_natures') +Nature.battle_style_preferences = relation(NatureBattleStylePreference, + order_by=NatureBattleStylePreference.move_battle_style_id, + backref='nature') +Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id) + +NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences') + +NatureName.language = relation(Language) + +NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects') + +Pokedex.region = relation(Region, backref='pokedexes') +Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes') + Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__, order_by=PokemonAbility.slot, backref='pokemon') Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id, backref=backref('forme_base_pokemon', remote_side=[Pokemon.id])) -Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon') +Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon') +Pokemon.color = association_proxy('pokemon_color', 'name') +Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon') +Pokemon.default_form_sprite = relation(PokemonFormSprite, + primaryjoin=and_( + Pokemon.id==PokemonFormSprite.pokemon_id, + PokemonFormSprite.is_default==True, + ), + uselist=False) Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__, order_by=PokemonEggGroup.egg_group_id, backref='pokemon') Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon') -Pokemon.evolution_method = relation(EvolutionMethod) -Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id, - backref=backref('evolution_parent', - remote_side=[Pokemon.id])) -Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon') +Pokemon.child_pokemon = relation(Pokemon, + primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id, + secondary=PokemonEvolution.__table__, + secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id, + backref=backref('parent_pokemon', uselist=False), +) +Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon') Pokemon.foreign_names = relation(PokemonName, backref='pokemon') -Pokemon.items = relation(PokemonItem) +Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon') +Pokemon.habitat = association_proxy('pokemon_habitat', 'name') +Pokemon.items = relation(PokemonItem, backref='pokemon') Pokemon.generation = relation(Generation, backref='pokemon') Pokemon.shape = relation(PokemonShape, backref='pokemon') -Pokemon.stats = relation(PokemonStat, backref='pokemon') -Pokemon.types = relation(Type, secondary=PokemonType.__table__) - -PokemonDexNumber.generation = relation(Generation) +Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc()) +Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc()) + +PokemonDexNumber.pokedex = relation(Pokedex) + +PokemonEvolution.from_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id, + backref='child_evolutions', +) +PokemonEvolution.to_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id, + backref=backref('parent_evolution', uselist=False), +) +PokemonEvolution.child_evolutions = relation(PokemonEvolution, + primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id, + foreign_keys=[PokemonEvolution.to_pokemon_id], + backref=backref('parent_evolution', + remote_side=[PokemonEvolution.from_pokemon_id], + uselist=False, + ), +) +PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions') +PokemonEvolution.trigger_item = relation(Item, + primaryjoin=PokemonEvolution.trigger_item_id==Item.id, + backref='triggered_evolutions', +) +PokemonEvolution.held_item = relation(Item, + primaryjoin=PokemonEvolution.held_item_id==Item.id, + backref='required_for_evolutions', +) +PokemonEvolution.location = relation(Location, backref='triggered_evolutions') +PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions') +PokemonEvolution.party_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id, + backref='triggered_evolutions', +) PokemonFlavorText.version = relation(Version) @@ -517,6 +1112,11 @@ PokemonFormSprite.introduced_in = relation(VersionGroup) PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves') PokemonMove.version_group = relation(VersionGroup) +PokemonMove.machine = relation(Machine, backref='pokemon_moves', + primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id, + Machine.move_id==PokemonMove.move_id), + foreign_keys=[Machine.version_group_id, Machine.move_id], + uselist=False) PokemonMove.move = relation(Move, backref='pokemon_moves') PokemonMove.method = relation(PokemonMoveMethod) @@ -524,6 +1124,14 @@ PokemonName.language = relation(Language) PokemonStat.stat = relation(Stat) +# This is technically a has-many; Generation.main_region_id -> Region.id +Region.generation = relation(Generation, uselist=False) +Region.version_group_regions = relation(VersionGroupRegion, backref='region', + order_by='VersionGroupRegion.version_group_id') +Region.version_groups = association_proxy('version_group_regions', 'version_group') + +Stat.damage_class = relation(MoveDamageClass, backref='stats') + SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id, backref='super_contest_combo_first') SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id, @@ -538,7 +1146,15 @@ Type.target_efficacies = relation(TypeEfficacy, ==TypeEfficacy.target_type_id, backref='target_type') +Type.generation = relation(Generation, backref='types') +Type.damage_class = relation(MoveDamageClass, backref='types') +Type.foreign_names = relation(TypeName, backref='type') + +TypeName.language = relation(Language) + Version.version_group = relation(VersionGroup, backref='versions') Version.generation = association_proxy('version_group', 'generation') VersionGroup.generation = relation(Generation, backref='version_groups') +VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group') +VersionGroup.regions = association_proxy('version_group_regions', 'region')