X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/9a4e2372f149dc5d5c4e50655de70a72e296e417..2de5a951d1daf84640e1230eb623509d0c24d554:/pokedex/db/tables.py?ds=inline diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index 3eb8151..9e0dc88 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -6,7 +6,6 @@ from sqlalchemy.ext.associationproxy import association_proxy from sqlalchemy.orm import backref, relation from sqlalchemy.sql import and_ from sqlalchemy.types import * -from sqlalchemy.databases.mysql import * from pokedex.db import rst @@ -21,6 +20,30 @@ class Ability(TableBase): flavor_text = Column(Unicode(64), nullable=False) effect = Column(Unicode(255), nullable=False) +class Berry(TableBase): + __tablename__ = 'berries' + id = Column(Integer, primary_key=True, nullable=False) + item_id = Column(Integer, ForeignKey('items.id'), nullable=False) + firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False) + natural_gift_power = Column(Integer, nullable=True) + natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True) + size = Column(Integer, nullable=False) + max_harvest = Column(Integer, nullable=False) + growth_time = Column(Integer, nullable=False) + soil_dryness = Column(Integer, nullable=False) + smoothness = Column(Integer, nullable=False) + +class BerryFirmness(TableBase): + __tablename__ = 'berry_firmness' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(10), nullable=False) + +class BerryFlavor(TableBase): + __tablename__ = 'berry_flavors' + berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False) + flavor = Column(Integer, nullable=False) + class ContestCombo(TableBase): __tablename__ = 'contest_combos' first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) @@ -34,6 +57,13 @@ class ContestEffect(TableBase): flavor_text = Column(Unicode(64), nullable=False) effect = Column(Unicode(255), nullable=False) +class ContestType(TableBase): + __tablename__ = 'contest_types' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(6), nullable=False) + flavor = Column(Unicode(6), nullable=False) + color = Column(Unicode(6), nullable=False) + class EggGroup(TableBase): __tablename__ = 'egg_groups' id = Column(Integer, primary_key=True, nullable=False) @@ -58,7 +88,7 @@ class Encounter(TableBase): A slot (20% walking in grass) and any appropriate world conditions (no swarm) are thus enough to define a specific encounter. - + Well, okay, almost: each slot actually appears twice. """ @@ -119,7 +149,8 @@ class EncounterSlot(TableBase): id = Column(Integer, primary_key=True, nullable=False) version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False) encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False) - rarity = Column(Integer, nullable=False, autoincrement=False) + slot = Column(Integer, nullable=True) + rarity = Column(Integer, nullable=False) class EncounterSlotCondition(TableBase): """Lists all conditions that affect each slot.""" @@ -145,6 +176,7 @@ class Generation(TableBase): __tablename__ = 'generations' id = Column(Integer, primary_key=True, nullable=False) main_region_id = Column(Integer, ForeignKey('regions.id')) + canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id')) name = Column(Unicode(16), nullable=False) class GrowthRate(TableBase): @@ -159,10 +191,39 @@ class Item(TableBase): __singlename__ = 'item' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) + category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False) + cost = Column(Integer, nullable=False) + fling_power = Column(Integer, nullable=True) + fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True) + flavor_text = Column(Unicode(255), nullable=False) + effect = Column(Unicode(5120), nullable=False) + is_underground = Column(Boolean, nullable=False) + can_hold = Column(Boolean, nullable=False) + is_battle_item = Column(Boolean, nullable=False) + can_use_automatically = Column(Boolean, nullable=False) + can_reuse = Column(Boolean, nullable=False) + +class ItemCategory(TableBase): + __tablename__ = 'item_categories' + id = Column(Integer, primary_key=True, nullable=False) + pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False) + name = Column(Unicode(16), nullable=False) + +class ItemFlingEffect(TableBase): + __tablename__ = 'item_fling_effects' + id = Column(Integer, primary_key=True, nullable=False) + effect = Column(Unicode(255), nullable=False) + +class ItemPocket(TableBase): + __tablename__ = 'item_pockets' + id = Column(Integer, primary_key=True, nullable=False) + identifier = Column(Unicode(16), nullable=False) + name = Column(Unicode(16), nullable=False) class Language(TableBase): __tablename__ = 'languages' id = Column(Integer, primary_key=True, nullable=False) + iso639 = Column(Unicode(2), nullable=False) iso3166 = Column(Unicode(2), nullable=False) name = Column(Unicode(16), nullable=False) @@ -183,7 +244,8 @@ class LocationArea(TableBase): class LocationAreaEncounterRate(TableBase): __tablename__ = 'location_area_encounter_rates' location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False) - encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False) + encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False) rate = Column(Integer, nullable=True) class Machine(TableBase): @@ -192,6 +254,11 @@ class Machine(TableBase): version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) move_id = Column(Integer, ForeignKey('moves.id'), nullable=False) +class MoveBattleStyle(TableBase): + __tablename__ = 'move_battle_styles' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + class MoveEffectCategory(TableBase): __tablename__ = 'move_effect_categories' id = Column(Integer, primary_key=True, nullable=False) @@ -260,13 +327,42 @@ class Move(TableBase): damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False) effect_chance = Column(Integer) - contest_type = Column(Unicode(8), nullable=False) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True) contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True) super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False) +class Nature(TableBase): + __tablename__ = 'natures' + __singlename__ = 'nature' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False) + increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False) + hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False) + likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False) + +class NatureBattleStylePreference(TableBase): + __tablename__ = 'nature_battle_style_preferences' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False) + move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False) + low_hp_preference = Column(Integer, nullable=False) + high_hp_preference = Column(Integer, nullable=False) + +class NaturePokeathlonStat(TableBase): + __tablename__ = 'nature_pokeathlon_stats' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False) + pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False) + max_change = Column(Integer, nullable=False) + +class PokeathlonStat(TableBase): + __tablename__ = 'pokeathlon_stats' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(8), nullable=False) + class Pokedex(TableBase): __tablename__ = 'pokedexes' id = Column(Integer, primary_key=True, nullable=False) + region_id = Column(Integer, ForeignKey('regions.id'), nullable=True) name = Column(Unicode(16), nullable=False) description = Column(Unicode(512)) @@ -326,7 +422,7 @@ class Pokemon(TableBase): """Returns the name of this Pokémon, including its Forme, if any.""" if self.forme_name: - return "%s %s" % (self.forme_name.capitalize(), self.name) + return "%s %s" % (self.forme_name.title(), self.name) return self.name @property @@ -340,6 +436,22 @@ class Pokemon(TableBase): return self + ### Not forms! + + def stat(self, stat_name): + """Returns a PokemonStat record for the given stat name (or Stat row + object). Uses the normal has-many machinery, so all the stats are + effectively cached. + """ + if isinstance(stat_name, Stat): + stat_name = stat_name.name + + for pokemon_stat in self.stats: + if pokemon_stat.stat.name == stat_name: + return pokemon_stat + + return None + class PokemonAbility(TableBase): __tablename__ = 'pokemon_abilities' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) @@ -371,6 +483,7 @@ class PokemonFlavorText(TableBase): class PokemonFormGroup(TableBase): __tablename__ = 'pokemon_form_groups' pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + is_battle_only = Column(Boolean, nullable=False) description = Column(Unicode(512), nullable=False) class PokemonFormSprite(TableBase): @@ -379,6 +492,7 @@ class PokemonFormSprite(TableBase): pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) name = Column(Unicode(16), nullable=True) + is_default = Column(Boolean, nullable=True) class PokemonHabitat(TableBase): __tablename__ = 'pokemon_habitats' @@ -487,6 +601,13 @@ class Version(TableBase): ### Relations down here, to avoid ordering problems +Berry.berry_firmness = relation(BerryFirmness, backref='berries') +Berry.firmness = association_proxy('berry_firmness', 'name') +Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry') +Berry.natural_gift_type = relation(Type) + +BerryFlavor.contest_type = relation(ContestType) + ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id, backref='contest_combo_first') ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id, @@ -513,9 +634,20 @@ EncounterSlotCondition.condition = relation(EncounterCondition, EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains') +Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation') Generation.versions = relation(Version, secondary=VersionGroup.__table__) Generation.main_region = relation(Region) +Item.berry = relation(Berry, uselist=False, backref='item') +Item.fling_effect = relation(ItemFlingEffect, backref='items') +Item.category = relation(ItemCategory) +Item.pocket = association_proxy('category', 'pocket') + +ItemCategory.items = relation(Item, order_by=Item.name) +ItemCategory.pocket = relation(ItemPocket) + +ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name) + Location.region = relation(Region, backref='locations') LocationArea.location = relation(Location, backref='areas') @@ -525,6 +657,7 @@ Machine.version_group = relation(VersionGroup) Move.contest_effect = relation(ContestEffect, backref='moves') Move.contest_combo_next = association_proxy('contest_combo_first', 'second') Move.contest_combo_prev = association_proxy('contest_combo_second', 'first') +Move.contest_type = relation(ContestType, backref='moves') Move.damage_class = relation(MoveDamageClass, backref='moves') Move.flags = association_proxy('move_flags', 'flag') Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move') @@ -553,7 +686,25 @@ MoveFlavorText.generation = relation(Generation) MoveName.language = relation(Language) -Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__) +Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id, + backref='decreasing_natures') +Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id, + backref='increasing_natures') +Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id, + backref='hating_natures') +Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id, + backref='liking_natures') +Nature.battle_style_preferences = relation(NatureBattleStylePreference, + order_by=NatureBattleStylePreference.move_battle_style_id, + backref='nature') +Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id) + +NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences') + +NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects') + +Pokedex.region = relation(Region, backref='pokedexes') +Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes') Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__, order_by=PokemonAbility.slot, @@ -564,6 +715,12 @@ Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_po Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon') Pokemon.color = association_proxy('pokemon_color', 'name') Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon') +Pokemon.default_form_sprite = relation(PokemonFormSprite, + primaryjoin=and_( + Pokemon.id==PokemonFormSprite.pokemon_id, + PokemonFormSprite.is_default==True, + ), + uselist=False) Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__, order_by=PokemonEggGroup.egg_group_id, backref='pokemon') @@ -576,7 +733,7 @@ Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pok Pokemon.foreign_names = relation(PokemonName, backref='pokemon') Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon') Pokemon.habitat = association_proxy('pokemon_habitat', 'name') -Pokemon.items = relation(PokemonItem) +Pokemon.items = relation(PokemonItem, backref='pokemon') Pokemon.generation = relation(Generation, backref='pokemon') Pokemon.shape = relation(PokemonShape, backref='pokemon') Pokemon.stats = relation(PokemonStat, backref='pokemon')