X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/a884a8b9766982880862defa2a1d2736de1a46a6..33b32257e822b56bcb3edaaeb996a1e9fdbe01b6:/pokedex/data/csv/item_prose.csv diff --git a/pokedex/data/csv/item_prose.csv b/pokedex/data/csv/item_prose.csv index 38ce9e7..1ffaa12 100644 --- a/pokedex/data/csv/item_prose.csv +++ b/pokedex/data/csv/item_prose.csv @@ -1,75 +1,174 @@ item_id,local_language_id,short_effect,effect -1,9,,In battle: Captures one Pokémon without fail. Has a capture rate of 255. -2,9,,In battle: Attempts to capture one Pokémon. Has a capture rate of 2. -3,9,,In battle: Attempts to capture one Pokémon. Has a capture rate of 1.5. -4,9,,In battle: Attempts to capture one Pokémon. Has a capture rate of 1. -5,9,,In a Great Marsh encounter: Attempts to capture one Pokémon. Has a capture rate of 1.5. -6,9,,"In battle: Attempts to capture one Pokémon. Has a capture rate of 3 against Water or Bug Pokémon, but 1 against any others." -7,9,,"In battle: Attempts to capture one Pokémon. Has a capture rate of 3.5 if the trainer is underwater, but 1 otherwise." -8,9,,"In battle: Attempts to capture one Pokémon. Has a capture rate of 3 if the Pokémon is level 19 or below, 2 if the Pokémon is levels 20 through 29, and 1 otherwise." -9,9,,"In battle: Attempts to capture one Pokémon. Has a capture rate of 3 against Pokémon marked as caught in the trainer's Pokédex, but 1 otherwise." -10,9,,"In battle: Attempts to capture one Pokémon. Has a capture rate of 1, but increases by 1 after every tenth turn, to a maximum of 4." -11,9,,In battle: Attempts to capture one Pokémon. Has a capture rate of 1. Increases the rate at which the contained Pokémon gains Happiness. -12,9,,In battle: Attempts to capture one Pokémon. Has a capture rate of 1. -13,9,,"In battle: Attempts to capture one Pokémon. Has a capture rate of 4 in caves or at night, but 1 otherwise." -14,9,,In battle: Attempts to capture one Pokémon. Has a capture rate of 1. Captured Pokémon have their HP fully restored and any major status ailments cured. -15,9,,"In battle: Attempts to capture one Pokémon. Has a capture rate of 4, but decreases by 1 after every fifth turn, to a minimum of 1." -16,9,,In battle: Attempts to capture one Pokémon. Has a capture rate of 1. -17,9,,Heals one Pokémon for 20 HP. -18,9,,Cures one Pokémon of Poison. -19,9,,Cures one Pokémon of a Burn. -20,9,,Thaws one Pokémon. -21,9,,Awakens one Pokémon. -22,9,,Cures one Pokémon of Paralysis. -23,9,,Fully heals one Pokémon and cures it of any major status ailment. -24,9,,Fully heals one Pokémon. -25,9,,Heals one Pokémon for 200 HP. -26,9,,Heals one Pokémon for 50 HP. -27,9,,Cures one Pokémon of any major status ailment. -28,9,,Revives a Fainted Pokémon and restores half its max HP. -29,9,,Revives a Fainted Pokémon and fully restores its HP. -30,9,,Heals one Pokémon for 50 HP. -31,9,,Heals one Pokémon for 60 HP. -32,9,,Heals one Pokémon for 80 HP. -33,9,,Heals one Pokémon for 100 HP. -34,9,,Heals one Pokémon for 50 HP. Lowers that Pokémon's Happiness by 5/5/10. -35,9,,Heals one Pokémon for 200 HP. Lowers that Pokémon's Happiness by 10/10/15. -36,9,,Cures one Pokémon of any major status ailment. Lowers that Pokémon's Happiness by 5/5/10. -37,9,,Revives a Fainted Pokémon and fully restores its HP. Lowers that Pokémon's Happiness by 10/10/15. -38,9,,Restores the PP for one Pokémon's selected move by 10. -39,9,,Fully restores the PP for one Pokémon's selected move. -40,9,,Restores the PP for each of one Pokémon's moves by 10. -41,9,,Fully restores the PP for each of one Pokémon's moves. -42,9,,Cures one Pokémon of any major status ailment. -43,9,,Heals one Pokémon for 20 HP. -44,9,,Revives all Fainted Pokémon in the trainer's party and fully restores their HP. -45,9,,"Increases one Pokémon's HP effort by 10, to a maximum of 100. Raises that Pokémon's Happiness by 5/3/2." -46,9,,"Increases one Pokémon's Attack effort by 10, to a maximum of 100. Raises that Pokémon's Happiness by 5/3/2." -47,9,,"Increases one Pokémon's Defense effort by 10, to a maximum of 100. Raises that Pokémon's Happiness by 5/3/2." -48,9,,"Increases one Pokémon's Speed effort by 10, to a maximum of 100. Raises that Pokémon's Happiness by 5/3/2." -49,9,,"Increases one Pokémon's Special Attack effort by 10, to a maximum of 100. Raises that Pokémon's Happiness by 5/3/2." -50,9,,Levels up one Pokémon. Raises that Pokémon's Happiness by 5/3/2. -51,9,,"Increases the max PP for one of one Pokémon's moves by 20% its original PP, up to three times. Raises that Pokémon's Happiness by 5/3/2." -52,9,,"Increases one Pokémon's Special Defense effort by 10, to a maximum of 100. Raises that Pokémon's Happiness by 5/3/2." -53,9,,Increases the max PP for one of one Pokémon's moves to its original PP plus 60%. Raises that Pokémon's Happiness by 5/3/2. -54,9,,Cures one Pokémon of any major status ailment. -55,9,,In battle: Prevents one Pokémon's stats from being lowered for the next five turns. Raises that Pokémon's Happiness by 1/1/0. -56,9,,In battle: Raises one Pokémon's critical hit counter by 1. Raises that Pokémon's Happiness by 1/1/0. -57,9,,In battle: Raises one Pokémon's Attack. Raises that Pokémon's Happiness by 1/1/0. -58,9,,In battle: Raises one Pokémon's Defense. Raises that Pokémon's Happiness by 1/1/0. -59,9,,In battle: Raises one Pokémon's Speed. Raises that Pokémon's Happiness by 1/1/0. -60,9,,In battle: Raises one Pokémon's Accuracy. Raises that Pokémon's Happiness by 1/1/0. -61,9,,In battle: Raises one Pokémon's Special Attack. Raises that Pokémon's Happiness by 1/1/0. -62,9,,In battle: Raises one Pokémon's Special Defense. Raises that Pokémon's Happiness by 1/1/0. -63,9,,In wild battles: Ends the battle. -64,9,,In wild battles: Ends the battle. -65,9,,Awakens one Pokémon. Reusable. -66,9,,Cures one Pokémon of Confusion. Reusable. -67,9,,Cures one Pokémon of Attraction. Reusable. +1,9,Catches a wild Pokémon every time.,"Used in battle +: [Catches]{mechanic:catch} a wild Pokémon without fail. + + If used in a trainer battle, nothing happens and the ball is lost." +2,9,Tries to catch a wild Pokémon. Success rate is 2×.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 2×. + + If used in a trainer battle, nothing happens and the ball is lost." +3,9,Tries to catch a wild Pokémon. Success rate is 1.5×.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1.5×. + + If used in a trainer battle, nothing happens and the ball is lost." +4,9,Tries to catch a wild Pokémon.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +5,9,Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1.5×. + +This item can only be used in the [Great Marsh]{location} or [Safari Zone]{location}." +6,9,Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon. If the wild Pokémon is [water]{type}- or [bug]{type}-type, this ball has a catch rate of 3×. Otherwise, it has a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +7,9,Tries to catch a wild Pokémon. Success rate is 3.5× when fishing or surfing.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon. If the wild Pokémon was encountered by surfing or fishing, this ball has a catch rate of 3.5×. Otherwise, it has a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +8,9,"Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30.","Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon. Has a catch rate of given by `(40 - level) / 10`, where `level` is the wild Pokémon's level, to a maximum of 3.9× for level 1 Pokémon. If the wild Pokémon's level is higher than 30, this ball has a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +9,9,Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon. If the wild Pokémon's species is marked as caught in the trainer's Pokédex, this ball has a catch rate of 3×. Otherwise, it has a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +10,9,"Tries to catch a wild Pokémon. Success rate increases by 0.1× every turn, to a max of 4×.","Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon. Has a catch rate of 1.1× on the first turn of the battle and increases by 0.1× every turn, to a maximum of 4× on turn 30. + + If used in a trainer battle, nothing happens and the ball is lost." +11,9,Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×. Whenever the caught Pokémon's [happiness]{mechanic} increases, it increases by one extra point. + + If used in a trainer battle, nothing happens and the ball is lost." +12,9,Tries to catch a wild Pokémon.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +13,9,Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon. If it's currently nighttime or the wild Pokémon was encountered while walking in a cave, this ball has a catch rate of 3.5×. Otherwise, it has a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +14,9,Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×. The caught Pokémon's [HP]{mechanic} is immediately restored, [PP]{mechanic} for all its moves is restored, and any [status ailment]{mechanic} is cured. + + If used in a trainer battle, nothing happens and the ball is lost." +15,9,"Tries to catch a wild Pokémon. Success rate is 4×, but only on the first turn.","Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 4× on the first turn of a battle, but 1× any other time. + + If used in a trainer battle, nothing happens and the ball is lost." +16,9,Tries to catch a wild Pokémon.,"Used in battle +: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×. + + If used in a trainer battle, nothing happens and the ball is lost." +17,9,Restores 20 HP.,"Used on a friendly Pokémon +: Restores 20 [HP]{mechanic}." +18,9,Cures poison.,"Used on a party Pokémon +: Cures [poison]{mechanic}." +19,9,Cures a burn.,"Used on a party Pokémon +: Cures a [burn]{mechanic}." +20,9,Cures freezing.,"Used on a party Pokémon +: Cures [freezing]{mechanic}." +21,9,Cures sleep.,"Used on a party Pokémon +: Cures [sleep]{mechanic}." +22,9,Cures paralysis.,"Used on a party Pokémon +: Cures [paralysis]{mechanic}." +23,9,Restores HP to full and cures any status ailment.,"Used on a party Pokémon +: Restores [HP]{mechanic} to full and cures any [status ailment]{mechanic}." +24,9,Restores HP to full.,"Used on a party Pokémon +: Restores [HP]{mechanic} to full." +25,9,Restores 200 HP.,"Used on a party Pokémon +: Restores 200 [HP]{mechanic}." +26,9,Restores 50 HP.,"Used on a party Pokémon +: Restores 50 [HP]{mechanic}." +27,9,Cures any status ailment.,"Used on a party Pokémon +: Cures any [status ailment]{mechanic}." +28,9,Revives with half HP.,"Used on a party Pokémon +: Revives the Pokémon and restores half its [HP]{mechanic}." +29,9,Revives with full HP.,"Used on a party Pokémon +: Revives the Pokémon and restores its [HP]{mechanic} to full." +30,9,Restores 50 HP.,"Used on a party Pokémon +: Restores 50 [HP]{mechanic}." +31,9,Restores 60 HP.,"Used on a party Pokémon +: Restores 60 [HP]{mechanic}." +32,9,Restores 80 HP.,"Used on a party Pokémon +: Restores 80 [HP]{mechanic}." +33,9,Restores 100 HP.,"Used on a party Pokémon +: Restores 100 [HP]{mechanic}." +34,9,"Restores 50 HP, but lowers happiness.","Used on a party Pokémon +: Restores 50 [HP]{mechanic}. Decreases [happiness]{mechanic} by 5/5/10." +35,9,"Restores 200 HP, but lowers happiness.","Used on a party Pokémon +: Restores 200 [HP]{mechanic}. Decreases [happiness]{mechanic} by 10/10/15." +36,9,"Cures any status ailment, but lowers happiness.","Used on a party Pokémon +: Cures any [status ailment]{mechanic}. Decreases [happiness]{mechanic} by 5/5/10." +37,9,"Revives with full HP, but lowers happiness.","Used on a party Pokémon +: Revives a [fainted]{mechanic:faint} Pokémon and restores its [HP]{mechanic} to full. Decreases [happiness]{mechanic} by 10/10/15." +38,9,Restores 10 PP for one move.,"Used on a party Pokémon +: Restores 10 [PP]{mechanic} for a selected move." +39,9,Restores PP to full for one move.,"Used on a party Pokémon +: Restores [PP]{mechanic} to full for a selected move." +40,9,Restores 10 PP for each move.,"Used on a party Pokémon +: Restores 10 [PP]{mechanic} for each move." +41,9,Restores PP to full for each move.,"Used on a party Pokémon +: Restores [PP]{mechanic} to full for each move." +42,9,Cures any status ailment.,"Used on a party Pokémon +: Cures any [status ailment]{mechanic}." +43,9,Restores 20 HP.,"Used on a party Pokémon +: Restores 20 [HP]{mechanic}." +44,9,Revives all fainted Pokémon with full HP.,"Used +: Revives all [fainted]{mechanic:faint} Pokémon in the party and restores their [HP]{mechanic} to full." +45,9,Raises HP effort and happiness.,"Used on a party Pokémon +: Increases [HP]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2." +46,9,Raises Attack effort and happiness.,"Used on a party Pokémon +: Increases [Attack]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2." +47,9,Raises Defense effort and happiness.,"Used on a party Pokémon +: Increases [Defense]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2." +48,9,Raises Speed effort and happiness.,"Used on a party Pokémon +: Increases [Speed]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2." +49,9,Raises Special Attack effort and happiness.,"Used on a party Pokémon +: Increases [Special Attack]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2." +50,9,Causes a level-up and raises happiness.,"Used on a party Pokémon +: Increases level by 1. Increases [happiness]{mechanic} by 5/3/2." +51,9,Raises a move's max PP by 20%.,"Used on a party Pokémon +: Increases a selected move's max [PP]{mechanic} by 20% its original max PP, to a maximum of 1.6×. Increases [happiness]{mechanic} by 5/3/2." +52,9,Raises Special Defense and happiness.,"Used on a party Pokémon +: Increases [Special Defense]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2." +53,9,Raises a move's max PP by 60%.,"Used on a party Pokémon +: Increases a selected move's max [PP]{mechanic} to 1.6× its original max PP. Increases [happiness]{mechanic} by 5/3/2." +54,9,Cures any status ailment.,"Used on a party Pokémon +: Cures any [status ailment]{mechanic}." +55,9,Prevents stat changes in battle for five turns in battle. Raises happiness.,"Used on a party Pokémon in battle +: Protects the target's stats from being [lowered]{mechanic:lower} for the next five turns. Increases happiness by 1/1/0." +56,9,Increases the chance of a critical hit in battle. Raises happiness.,"Used on a party Pokémon in battle +: Increases the target's [critical hit chance]{mechanic} by one stage until it leaves the field. Increases happiness by 1/1/0." +57,9,Raises Attack by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle +: [Raises]{mechanic:raise} the target's [Attack]{mechanic} by one stage. Increases happiness by 1/1/0." +58,9,Raises Defense by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle +: [Raises]{mechanic:raise} the target's [Defense]{mechanic} by one stage. Increases happiness by 1/1/0." +59,9,Raises Speed by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle +: [Raises]{mechanic:raise} the target's [Speed]{mechanic} by one stage. Increases happiness by 1/1/0." +60,9,Raises accuracy by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle +: [Raises]{mechanic:raise} the target's [accuracy]{mechanic} by one stage. Increases happiness by 1/1/0." +61,9,Raises Special Attack by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle +: [Raises]{mechanic:raise} the target's [Special Attack]{mechanic} by one stage. Increases happiness by 1/1/0." +62,9,Raises Special Defense by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle +: [Raises]{mechanic:raise} the target's [Special Defense]{mechanic} by one stage. Increases happiness by 1/1/0." +63,9,Ends a wild battle.,"Used in battle +: Ends a wild battle. Cannot be used in trainer battles." +64,9,Ends a wild battle.,"Used in battle +: Ends a wild battle. Cannot be used in trainer battles." +65,9,Cures sleep.,"Used on a party Pokémon +: Cures [sleep]{mechanic}." +66,9,Cures confusion.,"Used on a party Pokémon in battle +: Cures [confusion]{mechanic}." +67,9,Cures attraction.,"Used on a party Pokémon in battle +: Cures [attraction]{mechanic}." 68,9,,Makes wild encounters less frequent. Reusable. 69,9,,Makes wild encounters more frequent. Reusable. -70,9,,No effect. -71,9,,No effect. +70,9,No effect.,No effect. +71,9,No effect.,No effect. 72,9,,Trade 10 for a Sunny Day TM in the house midway along the southern section of Route 212. 73,9,,Trade 10 for a Rain Dance TM in the house midway along the southern section of Route 212. 74,9,,Trade 10 for a Sandstorm TM in the house midway along the southern section of Route 212.