X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/bad044d1d8753cf96a3cf0dc2236ffcb416dcc47..32c6b55d5ec067932d212f4ec6d4691625ad768c:/pokedex/db/tables.py diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index 46d1da2..95961d3 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -1,5 +1,8 @@ -from sqlalchemy import Column, MetaData, Table +# encoding: utf8 + +from sqlalchemy import Column, ForeignKey, MetaData, Table from sqlalchemy.ext.declarative import declarative_base +from sqlalchemy.orm import backref, relation from sqlalchemy.types import * from sqlalchemy.databases.mysql import * @@ -26,10 +29,88 @@ class EggGroup(TableBase): id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) +class Encounter(TableBase): + """Rows in this table represent encounters with wild Pokémon. + + Within a given area in a given game, encounters are differentiated by the + slot they are in and a world condition. + + Groups of slots belong to encounter types; these are what the player is + doing to get an encounter, such as surfing or walking through tall grass. + + Within an encounter type, slots are defined primarily by rarity. Each slot + can also be affected by a world condition; for example, the 20% slot for + walking in tall grass is affected by whether a swarm is in effect in the + areas. "There is a swarm" and "there is not a swarm" are conditions, and + together they make a condition group. However, since "not a swarm" is a + base state rather than any sort of new state, it is omitted and instead + referred to by a NULL. + + A slot (20% walking in grass) and single world condition (NULL, i.e. no + swarm) are thus enough to define a specific encounter. + + Well, okay, almost: each slot actually appears twice. + """ + + __tablename__ = 'encounters' + id = Column(Integer, primary_key=True, nullable=False) + version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False) + location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False) + encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False) + encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False) + min_level = Column(Integer, nullable=False, autoincrement=False) + max_level = Column(Integer, nullable=False, autoincrement=False) + +class EncounterCondition(TableBase): + """Rows in this table represent something different about the world that + can affect what Pokémon are encountered. + """ + + __tablename__ = 'encounter_conditions' + id = Column(Integer, primary_key=True, nullable=False) + encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False) + name = Column(Unicode(64), nullable=False) + +class EncounterConditionGroup(TableBase): + """Rows in this table represent a group of mutually exclusive conditions, + such as morning/day/night. "Conditions" that are part of the default state + of the world, such as "not during a swarm" or "not using the PokéRadar", + are not included in this table and are referred to by NULLs in other + tables. + """ + + __tablename__ = 'encounter_condition_groups' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(64), nullable=False) + +class EncounterType(TableBase): + """Rows in this table represent ways the player can enter a wild encounter; + i.e. surfing, fishing, or walking through tall grass. + """ + + __tablename__ = 'encounter_types' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(64), nullable=False) + +class EncounterTypeSlot(TableBase): + """Rows in this table represent an abstract "slot" within an encounter + type, associated with both a condition group and a rarity. + + Note that there are two encounters per slot, so the rarities will only add + up to 50. + """ + + __tablename__ = 'encounter_type_slots' + id = Column(Integer, primary_key=True, nullable=False) + encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False) + encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False) + rarity = Column(Integer, nullable=False, autoincrement=False) + class EvolutionChain(TableBase): __tablename__ = 'evolution_chains' id = Column(Integer, primary_key=True, nullable=False) - growth_rate_id = Column(Integer, nullable=False) + growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False) steps_to_hatch = Column(Integer, nullable=False) baby_trigger_item = Column(Unicode(12)) @@ -43,6 +124,7 @@ class Generation(TableBase): __tablename__ = 'generations' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) + main_region = Column(Unicode(16), nullable=False) class GrowthRate(TableBase): __tablename__ = 'growth_rates' @@ -55,6 +137,19 @@ class Language(TableBase): id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(16), nullable=False) +class Location(TableBase): + __tablename__ = 'locations' + id = Column(Integer, primary_key=True, nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) + name = Column(Unicode(64), nullable=False) + +class LocationArea(TableBase): + __tablename__ = 'location_areas' + id = Column(Integer, primary_key=True, nullable=False) + location_id = Column(Integer, ForeignKey('locations.id'), nullable=False) + internal_id = Column(Integer, nullable=False) + name = Column(Unicode(64), nullable=True) + class MoveEffect(TableBase): __tablename__ = 'move_effects' id = Column(Integer, primary_key=True, nullable=False) @@ -72,16 +167,16 @@ class Move(TableBase): __tablename__ = 'moves' id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(12), nullable=False) - type_id = Column(Integer, nullable=False) + type_id = Column(Integer, ForeignKey('types.id'), nullable=False) power = Column(SmallInteger) pp = Column(SmallInteger, nullable=False) accuracy = Column(SmallInteger) - target_id = Column(Integer, nullable=False) + target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False) category = Column(Unicode(8), nullable=False) - effect_id = Column(Integer, nullable=False) + effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False) effect_chance = Column(Integer) contest_type = Column(Unicode(8), nullable=False) - contest_effect_id = Column(Integer, nullable=False) + contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False) super_contest_effect_id = Column(Integer, nullable=False) class Pokemon(TableBase): @@ -89,15 +184,17 @@ class Pokemon(TableBase): id = Column(Integer, primary_key=True, nullable=False) name = Column(Unicode(20), nullable=False) forme_name = Column(Unicode(16)) - forme_base_pokemon_id = Column(Integer) - evolution_chain_id = Column(Integer, nullable=False) - evolution_parent_pokemon_id = Column(Integer) - evolution_method_id = Column(Integer) + forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) + generation_id = Column(Integer, ForeignKey('generations.id')) + evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id')) + evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) + evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id')) evolution_parameter = Column(Unicode(32)) height = Column(Integer, nullable=False) weight = Column(Integer, nullable=False) species = Column(Unicode(16), nullable=False) color = Column(Unicode(6), nullable=False) + pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False) habitat = Column(Unicode(16), nullable=False) gender_rate = Column(Integer, nullable=False) capture_rate = Column(Integer, nullable=False) @@ -105,50 +202,56 @@ class Pokemon(TableBase): base_happiness = Column(Integer, nullable=False) gen1_internal_id = Column(Integer) is_baby = Column(Boolean, nullable=False) - has_dp_fem_sprite = Column(Boolean, nullable=False) - has_dp_fem_back_sprite = Column(Boolean, nullable=False) + has_gen4_fem_sprite = Column(Boolean, nullable=False) + has_gen4_fem_back_sprite = Column(Boolean, nullable=False) class PokemonAbility(TableBase): __tablename__ = 'pokemon_abilities' - pokemon_id = Column(Integer, primary_key=True, nullable=False) - ability_id = Column(Integer, nullable=False) - slot = Column(Integer, primary_key=True, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False) + slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) class PokemonDexNumber(TableBase): __tablename__ = 'pokemon_dex_numbers' - pokemon_id = Column(Integer, primary_key=True, nullable=False) - generation_id = Column(Integer, primary_key=True, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) pokedex_number = Column(Integer, nullable=False) class PokemonEggGroup(TableBase): __tablename__ = 'pokemon_egg_groups' - pokemon_id = Column(Integer, primary_key=True, nullable=False) - egg_group_id = Column(Integer, primary_key=True, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False) class PokemonFlavorText(TableBase): __tablename__ = 'pokemon_flavor_text' - pokemon_id = Column(Integer, primary_key=True, nullable=False) - version_id = Column(Integer, primary_key=True, nullable=False) - flavor = Column(Unicode(255), nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False) + flavor_text = Column(Unicode(255), nullable=False) class PokemonName(TableBase): __tablename__ = 'pokemon_names' - pokemon_id = Column(Integer, primary_key=True, nullable=False) - language_id = Column(Integer, primary_key=True, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False) name = Column(Unicode(16), nullable=False) +class PokemonShape(TableBase): + __tablename__ = 'pokemon_shapes' + id = Column(Integer, primary_key=True, nullable=False) + name = Column(Unicode(24), nullable=False) + awesome_name = Column(Unicode(16), nullable=False) + class PokemonStat(TableBase): __tablename__ = 'pokemon_stats' - pokemon_id = Column(Integer, primary_key=True, nullable=False) - stat_id = Column(Integer, primary_key=True, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False) base_stat = Column(Integer, nullable=False) effort = Column(Integer, nullable=False) class PokemonType(TableBase): __tablename__ = 'pokemon_types' - pokemon_id = Column(Integer, primary_key=True, nullable=False) - type_id = Column(Integer, nullable=False) - slot = Column(Integer, primary_key=True, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) + type_id = Column(Integer, ForeignKey('types.id'), nullable=False) + slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) class Stat(TableBase): __tablename__ = 'stats' @@ -157,8 +260,8 @@ class Stat(TableBase): class TypeEfficacy(TableBase): __tablename__ = 'type_efficacy' - damage_type_id = Column(Integer, primary_key=True, nullable=False) - target_type_id = Column(Integer, primary_key=True, nullable=False) + damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) + target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) damage_factor = Column(Integer, nullable=False) class Type(TableBase): @@ -170,10 +273,66 @@ class Type(TableBase): class VersionGroup(TableBase): __tablename__ = 'version_groups' id = Column(Integer, primary_key=True, nullable=False) - generation_id = Column(Integer, nullable=False) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) class Version(TableBase): __tablename__ = 'versions' id = Column(Integer, primary_key=True, nullable=False) - version_group_id = Column(Integer, nullable=False) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False) name = Column(Unicode(32), nullable=False) + + +### Relations down here, to avoid ordering problems +Encounter.pokemon = relation(Pokemon, backref='encounters') +Encounter.version = relation(Version, backref='encounters') +Encounter.location_area = relation(LocationArea, backref='encounters') +Encounter.slot = relation(EncounterTypeSlot, backref='encounters') +Encounter.condition = relation(EncounterCondition, backref='encounters') + +EncounterCondition.group = relation(EncounterConditionGroup, + backref='conditions') + +EncounterTypeSlot.type = relation(EncounterType, backref='slots') + +EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains') + +LocationArea.location = relation(Location, backref='areas') + +Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__, + order_by=PokemonAbility.slot, + backref='pokemon') +Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon') +Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__, + order_by=PokemonEggGroup.egg_group_id, + backref='pokemon') +Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon') +Pokemon.evolution_method = relation(EvolutionMethod) +Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id, + backref=backref('evolution_parent', + remote_side=[Pokemon.id])) +Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon') +Pokemon.foreign_names = relation(PokemonName, backref='pokemon') +Pokemon.generation = relation(Generation, backref='pokemon') +Pokemon.shape = relation(PokemonShape, backref='pokemon') +Pokemon.stats = relation(PokemonStat, backref='pokemon') +Pokemon.types = relation(Type, secondary=PokemonType.__table__) + +PokemonDexNumber.generation = relation(Generation) + +PokemonFlavorText.version = relation(Version) + +PokemonName.language = relation(Language) + +PokemonStat.stat = relation(Stat) + +Type.damage_efficacies = relation(TypeEfficacy, + primaryjoin=Type.id + ==TypeEfficacy.damage_type_id, + backref='damage_type') +Type.target_efficacies = relation(TypeEfficacy, + primaryjoin=Type.id + ==TypeEfficacy.target_type_id, + backref='target_type') + +Version.generation = relation(Generation, secondary=VersionGroup.__table__, + backref='versions')