X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/e82637bcd2128625b2efbb0eaeee7f90b9e7674e..81970e6c67c9bd670835f76bb32a357916ab6c5b:/pokedex/db/tables.py diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index d4d42ff..928c7ee 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -1,471 +1,2154 @@ # encoding: utf8 -from sqlalchemy import Column, ForeignKey, MetaData, Table -from sqlalchemy.ext.declarative import declarative_base +u"""The Pokédex schema + +Columns have a info dictionary with these keys: +- description: The description of the column +- official: True if the values appear in games or official material; False if + they are fan-created or fan-written. This flag is currently only set for + official text columns. +- markup: The format of a text column. Can be one of: + - plaintext: Normal Unicode text (widely used in names) + - markdown: Veekun's Markdown flavor (generally used in effect descriptions) + - gametext: Transcription of in-game text that strives to be both + human-readable and represent the original text exactly. + - identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended + for translation. + - latex: A formula in LaTeX syntax. +- ripped: True for text that has been ripped from the games, and can be ripped + again for new versions or languages + +See `pokedex.db.multilang` for how localizable text columns work. The session +classes in that module can be used to change the default language. +""" +# XXX: Check if "gametext" is set correctly everywhere + +import collections +from functools import partial + +from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint +from sqlalchemy.ext.declarative import declarative_base, DeclarativeMeta from sqlalchemy.ext.associationproxy import association_proxy from sqlalchemy.orm import backref, relation +from sqlalchemy.orm.session import Session +from sqlalchemy.orm.interfaces import AttributeExtension +from sqlalchemy.sql import and_, or_ +from sqlalchemy.schema import ColumnDefault from sqlalchemy.types import * -from sqlalchemy.databases.mysql import * -from pokedex.db import rst +from pokedex.db import markdown, multilang + +class TableSuperclass(object): + """Superclass for declarative tables, to give them some generic niceties + like stringification. + """ + def __unicode__(self): + """Be as useful as possible. Show the primary key, and an identifier + if we've got one. + """ + typename = u'.'.join((__name__, type(self).__name__)) + + pk_constraint = self.__table__.primary_key + if not pk_constraint: + return u"<%s object at %x>" % (typename, id(self)) + + pk = u', '.join(unicode(getattr(self, column.name)) + for column in pk_constraint.columns) + try: + return u"<%s object (%s): %s>" % (typename, pk, self.identifier) + except AttributeError: + return u"<%s object (%s)>" % (typename, pk) + + def __str__(self): + return unicode(self).encode('utf8') + + def __repr__(self): + return unicode(self).encode('utf8') + +mapped_classes = [] +class TableMetaclass(DeclarativeMeta): + def __init__(cls, name, bases, attrs): + super(TableMetaclass, cls).__init__(name, bases, attrs) + if hasattr(cls, '__tablename__'): + mapped_classes.append(cls) + cls.translation_classes = [] metadata = MetaData() -TableBase = declarative_base(metadata=metadata) +TableBase = declarative_base(metadata=metadata, cls=TableSuperclass, metaclass=TableMetaclass) + + +### Need Language first, to create the partial() below + +class Language(TableBase): + u"""A language the Pokémon games have been translated into + """ + __tablename__ = 'languages' + __singlename__ = 'language' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + iso639 = Column(Unicode(2), nullable=False, + info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier')) + iso3166 = Column(Unicode(2), nullable=False, + info=dict(description="The two-letter code of the language. Note that it is not unique.", format='identifier')) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + official = Column(Boolean, nullable=False, index=True, + info=dict(description=u"True iff games are produced in the language.")) + order = Column(Integer, nullable=True, + info=dict(description=u"Order for sorting in foreign name lists.")) + +create_translation_table = partial(multilang.create_translation_table, language_class=Language) + +create_translation_table('language_names', Language, 'names', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) + +### The actual tables class Ability(TableBase): + u"""An ability a Pokémon can have, such as Static or Pressure. + """ __tablename__ = 'abilities' __singlename__ = 'ability' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(24), nullable=False) - flavor_text = Column(Unicode(64), nullable=False) - effect = Column(Unicode(255), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="This ability's unique ID; matches the games' internal ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, + info=dict(description="The ID of the generation this ability was introduced in", detail=True)) + +create_translation_table('ability_names', Ability, 'names', + relation_lazy='joined', + name = Column(Unicode(24), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True, ripped=True)), +) +create_translation_table('ability_prose', Ability, 'prose', + effect = Column(markdown.MarkdownColumn(5120), nullable=True, + info=dict(description="A detailed description of this ability's effect", format='markdown')), + short_effect = Column(markdown.MarkdownColumn(512), nullable=True, + info=dict(description="A short summary of this ability's effect", format='markdown')), +) + +class AbilityChangelog(TableBase): + """History of changes to abilities across main game versions.""" + __tablename__ = 'ability_changelog' + __singlename__ = 'ability_changelog' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="This change's unique ID")) + ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False, + info=dict(description="The ID of the ability that changed")) + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, + info=dict(description="The ID of the version group in which the ability changed")) + +create_translation_table('ability_changelog_prose', AbilityChangelog, 'prose', + effect = Column(markdown.MarkdownColumn(255), nullable=False, + info=dict(description="A description of the old behavior", format='markdown')) +) + +class AbilityFlavorText(TableBase): + u"""In-game flavor text of an ability + """ + __tablename__ = 'ability_flavor_text' + ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the ability")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the version group this flavor text is taken from")) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, + info=dict(description="The language")) + flavor_text = Column(Unicode(64), nullable=False, + info=dict(description="The actual flavor text", official=True, format='gametext')) + +class Berry(TableBase): + u"""A Berry, consumable item that grows on trees + + For data common to all items, such as the name, see the corresponding item entry. + """ + __tablename__ = 'berries' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="This Berry's in-game number")) + item_id = Column(Integer, ForeignKey('items.id'), nullable=False, + info=dict(description="The ID of the item that represents this Berry")) + firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False, + info=dict(description="The ID of this Berry's firmness category")) + natural_gift_power = Column(Integer, nullable=True, + info=dict(description="Natural Gift's power when used with this Berry")) + natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True, + info=dict(description="The ID of the Type that Natural Gift has when used with this Berry")) + size = Column(Integer, nullable=False, + info=dict(description=u"The size of this Berry, in millimeters")) + max_harvest = Column(Integer, nullable=False, + info=dict(description="The maximum number of these berries that can grow on one tree in Generation IV")) + growth_time = Column(Integer, nullable=False, + info=dict(description="Time it takes the tree to grow one stage, in hours. Berry trees go through four of these growth stages before they can be picked.")) + soil_dryness = Column(Integer, nullable=False, + info=dict(description="The speed at which this Berry dries out the soil as it grows. A higher rate means the soil dries more quickly.")) + smoothness = Column(Integer, nullable=False, + info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins")) + +class BerryFirmness(TableBase): + u"""A Berry firmness, such as "hard" or "very soft". + """ + __tablename__ = 'berry_firmness' + __singlename__ = 'berry_firmness' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for this firmness")) + identifier = Column(Unicode(10), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('berry_firmness_names', BerryFirmness, 'names', + relation_lazy='joined', + name = Column(Unicode(10), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) + +class BerryFlavor(TableBase): + u"""A Berry flavor level. + """ + __tablename__ = 'berry_flavors' + berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the berry")) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the flavor")) + flavor = Column(Integer, nullable=False, + info=dict(description="The level of the flavor in the berry")) + +class ContestCombo(TableBase): + u"""Combo of two moves in a Contest. + """ + __tablename__ = 'contest_combos' + first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the first move in the combo")) + second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the second and final move in the combo")) class ContestEffect(TableBase): + u"""Effect of a move when used in a Contest. + """ __tablename__ = 'contest_effects' - id = Column(Integer, primary_key=True, nullable=False) - appeal = Column(SmallInteger, nullable=False) - jam = Column(SmallInteger, nullable=False) - flavor = Column(Unicode(255), nullable=False) - effect = Column(Unicode(255), nullable=False) + __singlename__ = 'contest_effect' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for this effect")) + appeal = Column(SmallInteger, nullable=False, + info=dict(description="The base number of hearts the user of this move gets")) + jam = Column(SmallInteger, nullable=False, + info=dict(description="The base number of hearts the user's opponent loses")) + +create_translation_table('contest_effect_prose', ContestEffect, 'prose', + flavor_text = Column(Unicode(64), nullable=True, + info=dict(description="The in-game description of this effect", official=True, format='gametext')), + effect = Column(Unicode(255), nullable=True, + info=dict(description="A detailed description of the effect", format='plaintext')), +) + +class ContestType(TableBase): + u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors. + """ + __tablename__ = 'contest_types' + __singlename__ = 'contest_type' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for this Contest type")) + identifier = Column(Unicode(6), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('contest_type_names', ContestType, 'names', + relation_lazy='joined', + name = Column(Unicode(6), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=True)), + flavor = Column(Unicode(6), nullable=True, + info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')), + color = Column(Unicode(6), nullable=True, + info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')), +) class EggGroup(TableBase): + u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group. + + (exceptions are the Ditto and No Eggs groups) + """ __tablename__ = 'egg_groups' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) + __singlename__ = 'egg_group' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for this group")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier.", format='identifier')) + +create_translation_table('egg_group_prose', EggGroup, 'names', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class Encounter(TableBase): - """Rows in this table represent encounters with wild Pokémon. + u"""Encounters with wild Pokémon. + + Bear with me, here. Within a given area in a given game, encounters are differentiated by the - slot they are in and a world condition. + "slot" they are in and the state of the game world. - Groups of slots belong to encounter types; these are what the player is - doing to get an encounter, such as surfing or walking through tall grass. + What the player is doing to get an encounter, such as surfing or walking + through tall grass, is called a method. Each method has its own set of + encounter slots. - Within an encounter type, slots are defined primarily by rarity. Each slot - can also be affected by a world condition; for example, the 20% slot for - walking in tall grass is affected by whether a swarm is in effect in the - areas. "There is a swarm" and "there is not a swarm" are conditions, and - together they make a condition group. However, since "not a swarm" is a - base state rather than any sort of new state, it is omitted and instead - referred to by a NULL. + Within a method, slots are defined primarily by rarity. Each slot can + also be affected by world conditions; for example, the 20% slot for walking + in tall grass is affected by whether a swarm is in effect in that area. + "Is there a swarm?" is a condition; "there is a swarm" and "there is not a + swarm" are the possible values of this condition. - A slot (20% walking in grass) and single world condition (NULL, i.e. no + A slot (20% walking in grass) and any appropriate world conditions (no swarm) are thus enough to define a specific encounter. - + Well, okay, almost: each slot actually appears twice. """ __tablename__ = 'encounters' - id = Column(Integer, primary_key=True, nullable=False) - version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False) - location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False) - encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False) - encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False) - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False) - min_level = Column(Integer, nullable=False, autoincrement=False) - max_level = Column(Integer, nullable=False, autoincrement=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for this encounter")) + version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the version this applies to")) + location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the location of this encounter")) + encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter slot, which determines method and rarity")) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False, + info=dict(description=u"The ID of the encountered Pokémon")) + min_level = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u"The minimum level of the encountered Pokémon")) + max_level = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u"The maxmum level of the encountered Pokémon")) class EncounterCondition(TableBase): - """Rows in this table represent something different about the world that - can affect what Pokémon are encountered. + u"""A conditions in the game world that affects Pokémon encounters, such as time of day. """ __tablename__ = 'encounter_conditions' - id = Column(Integer, primary_key=True, nullable=False) - encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False) - name = Column(Unicode(64), nullable=False) - -class EncounterConditionGroup(TableBase): - """Rows in this table represent a group of mutually exclusive conditions, - such as morning/day/night. "Conditions" that are part of the default state - of the world, such as "not during a swarm" or "not using the PokéRadar", - are not included in this table and are referred to by NULLs in other - tables. + __singlename__ = 'encounter_condition' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for this condition")) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('encounter_condition_prose', EncounterCondition, 'prose', + name = Column(Unicode(64), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) + +class EncounterConditionValue(TableBase): + u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'. """ - __tablename__ = 'encounter_condition_groups' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(64), nullable=False) - -class EncounterType(TableBase): - """Rows in this table represent ways the player can enter a wild encounter; - i.e. surfing, fishing, or walking through tall grass. + __tablename__ = 'encounter_condition_values' + __singlename__ = 'encounter_condition_value' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter condition this is a value of")) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) + is_default = Column(Boolean, nullable=False, + info=dict(description='Set if this value is the default state for the condition')) + +create_translation_table('encounter_condition_value_prose', EncounterConditionValue, 'prose', + name = Column(Unicode(64), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) + +class EncounterConditionValueMap(TableBase): + u"""Maps encounters to the specific conditions under which they occur. """ + __tablename__ = 'encounter_condition_value_map' + encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter")) + encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The ID of the encounter condition value")) + +class EncounterMethod(TableBase): + u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass. + """ + + __tablename__ = 'encounter_methods' + __singlename__ = 'encounter_method' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for the method")) + identifier = Column(Unicode(16), nullable=False, unique=True, + info=dict(description="An identifier", format='identifier')) - __tablename__ = 'encounter_types' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(64), nullable=False) +create_translation_table('encounter_method_prose', EncounterMethod, 'prose', + name = Column(Unicode(64), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) -class EncounterTypeSlot(TableBase): - """Rows in this table represent an abstract "slot" within an encounter - type, associated with both a condition group and a rarity. +class EncounterSlot(TableBase): + u"""An abstract "slot" within a method, associated with both some set of conditions and a rarity. Note that there are two encounters per slot, so the rarities will only add up to 50. """ - __tablename__ = 'encounter_type_slots' - id = Column(Integer, primary_key=True, nullable=False) - encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False) - encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False) - rarity = Column(Integer, nullable=False, autoincrement=False) + __tablename__ = 'encounter_slots' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A unique ID for this slot")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False, + info=dict(description="The ID of the version group this slot is in")) + encounter_method_id = Column(Integer, ForeignKey('encounter_methods.id'), primary_key=False, nullable=False, autoincrement=False, + info=dict(description="The ID of the method")) + slot = Column(Integer, nullable=True, + info=dict(description="This slot's order for the location and method")) + rarity = Column(Integer, nullable=True, + info=dict(description="The chance of the encounter as a percentage")) class EvolutionChain(TableBase): + u"""A family of Pokémon that are linked by evolution + """ __tablename__ = 'evolution_chains' - id = Column(Integer, primary_key=True, nullable=False) - growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False) - steps_to_hatch = Column(Integer, nullable=False) - baby_trigger_item = Column(Unicode(12)) - -class EvolutionMethod(TableBase): - __tablename__ = 'evolution_methods' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(64), nullable=False) - description = Column(Unicode(255), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False, + info=dict(description="ID of the growth rate for this family")) + baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, + info=dict(description="Item that a parent must hold while breeding to produce a baby")) + +class EvolutionTrigger(TableBase): + u"""An evolution type, such as "level" or "trade". + """ + __tablename__ = 'evolution_triggers' + __singlename__ = 'evolution_trigger' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('evolution_trigger_prose', EvolutionTrigger, 'prose', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) + +class Experience(TableBase): + u"""EXP needed for a certain level with a certain growth rate + """ + __tablename__ = 'experience' + growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False, + info=dict(description="ID of the growth rate")) + level = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description="The level")) + experience = Column(Integer, nullable=False, + info=dict(description="The number of EXP points needed to get to that level")) class Generation(TableBase): + u"""A Generation of the Pokémon franchise + """ __tablename__ = 'generations' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) - main_region = Column(Unicode(16), nullable=False) + __singlename__ = 'generation' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + main_region_id = Column(Integer, ForeignKey('regions.id'), nullable=False, + info=dict(description="ID of the region this generation's main games take place in")) + canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False, + info=dict(description=u"ID of the Pokédex this generation's main games use by default")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u'An identifier', format='identifier')) + +create_translation_table('generation_names', Generation, 'names', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class GrowthRate(TableBase): - """`formula` is written in LaTeX math notation.""" + u"""Growth rate of a Pokémon, i.e. the EXP → level function. + """ __tablename__ = 'growth_rates' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(20), nullable=False) - formula = Column(Unicode(500), nullable=False) + __singlename__ = 'growth_rate' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(20), nullable=False, + info=dict(description="An identifier", format='identifier')) + formula = Column(Unicode(500), nullable=False, + info=dict(description="The formula", format='latex')) + +create_translation_table('growth_rate_prose', GrowthRate, 'prose', + name = Column(Unicode(20), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) class Item(TableBase): + u"""An Item from the games, like "Poké Ball" or "Bicycle". + """ __tablename__ = 'items' __singlename__ = 'item' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(20), nullable=False, + info=dict(description="An identifier", format='identifier')) + category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False, + info=dict(description="ID of a category this item belongs to")) + cost = Column(Integer, nullable=False, + info=dict(description=u"Cost of the item when bought. Items sell for half this price.")) + fling_power = Column(Integer, nullable=True, + info=dict(description=u"Power of the move Fling when used with this item.")) + fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True, + info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects.")) -class Language(TableBase): - __tablename__ = 'languages' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) + @property + def appears_underground(self): + u"""True if the item appears underground, as specified by the appropriate flag + """ + return any(flag.identifier == u'underground' for flag in self.flags) + +create_translation_table('item_names', Item, 'names', + relation_lazy='joined', + name = Column(Unicode(20), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True, ripped=True)), +) +create_translation_table('item_prose', Item, 'prose', + short_effect = Column(markdown.MarkdownColumn(256), nullable=True, + info=dict(description="A short summary of the effect", format='markdown')), + effect = Column(markdown.MarkdownColumn(5120), nullable=True, + info=dict(description=u"Detailed description of the item's effect.", format='markdown')), +) +create_translation_table('item_flavor_summaries', Item, 'flavor_summaries', + flavor_summary = Column(Unicode(512), nullable=True, + info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)), +) + +class ItemCategory(TableBase): + u"""An item category + """ + # XXX: This is fanon, right? + __tablename__ = 'item_categories' + __singlename__ = 'item_category' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False, + info=dict(description="ID of the pocket these items go to")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('item_category_prose', ItemCategory, 'prose', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) + +class ItemFlag(TableBase): + u"""An item attribute such as "consumable" or "holdable". + """ + __tablename__ = 'item_flags' + __singlename__ = 'item_flag' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="Identifier of the flag", format='identifier')) + +create_translation_table('item_flag_prose', ItemFlag, 'prose', + name = Column(Unicode(24), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=False)), + description = Column(Unicode(64), nullable=True, + info=dict(description="Short description of the flag", format='plaintext')), +) + +class ItemFlagMap(TableBase): + u"""Maps an item flag to its item. + """ + __tablename__ = 'item_flag_map' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The ID of the item")) + item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The ID of the item flag")) + +class ItemFlavorText(TableBase): + u"""An in-game description of an item + """ + __tablename__ = 'item_flavor_text' + __singlename__ = 'item_flavor_text' + summary_column = Item.flavor_summaries_table, 'flavor_summary' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The ID of the item")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="ID of the version group that sports this text")) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, + info=dict(description="The language")) + flavor_text = Column(Unicode(255), nullable=False, + info=dict(description="The flavor text itself", official=True, format='gametext')) + +class ItemFlingEffect(TableBase): + u"""An effect of the move Fling when used with a specific item + """ + __tablename__ = 'item_fling_effects' + __singlename__ = 'item_fling_effect' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + +create_translation_table('item_fling_effect_prose', ItemFlingEffect, 'prose', + effect = Column(Unicode(255), nullable=False, + info=dict(description="Description of the effect", format='plaintext')), +) + +class ItemGameIndex(TableBase): + u"""The internal ID number a game uses for an item + """ + __tablename__ = 'item_game_indices' + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="The database ID of the item")) + generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description="ID of the generation of games")) + game_index = Column(Integer, nullable=False, + info=dict(description="Internal ID of the item in the generation")) + +class ItemPocket(TableBase): + u"""A pocket that categorizes items + """ + __tablename__ = 'item_pockets' + __singlename__ = 'item_pocket' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier of this pocket", format='identifier')) + +create_translation_table('item_pocket_names', ItemPocket, 'names', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class Location(TableBase): + u"""A place in the Pokémon world + """ __tablename__ = 'locations' __singlename__ = 'location' - id = Column(Integer, primary_key=True, nullable=False) - generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) - name = Column(Unicode(64), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + region_id = Column(Integer, ForeignKey('regions.id'), + info=dict(description="ID of the region this location is in")) + identifier = Column(Unicode(64), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('location_names', Location, 'names', + relation_lazy='joined', + name = Column(Unicode(64), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class LocationArea(TableBase): + u"""A sub-area of a location + """ __tablename__ = 'location_areas' - id = Column(Integer, primary_key=True, nullable=False) - location_id = Column(Integer, ForeignKey('locations.id'), nullable=False) - internal_id = Column(Integer, nullable=False) - name = Column(Unicode(64), nullable=True) + __singlename__ = 'location_area' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, + info=dict(description="ID of the location this area is part of")) + game_index = Column(Integer, nullable=False, + info=dict(description="ID the games ude for this area")) + identifier = Column(Unicode(64), nullable=True, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('location_area_prose', LocationArea, 'prose', + relation_lazy='joined', + name = Column(Unicode(64), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) + +class LocationAreaEncounterRate(TableBase): + # XXX: What's this exactly? Someone add the docstring & revise the descriptions + __tablename__ = 'location_area_encounter_rates' + location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the area")) + encounter_method_id = Column(Integer, ForeignKey('encounter_methods.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the method")) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False, + info=dict(description="ID of the version")) + rate = Column(Integer, nullable=True, + info=dict(description="The encounter rate")) # units? + +class LocationGameIndex(TableBase): + u"""IDs the games use internally for locations + """ + __tablename__ = 'location_game_indices' + location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True, + info=dict(description="Database ID of the locaion")) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True, + info=dict(description="ID of the generation this entry to")) + game_index = Column(Integer, nullable=False, primary_key=True, autoincrement=False, + info=dict(description="Internal game ID of the location")) class Machine(TableBase): + u"""A TM or HM; numbered item that can teach a move to a Pokémon + """ __tablename__ = 'machines' - machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False) - generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) - move_id = Column(Integer, ForeignKey('moves.id'), nullable=False) + machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description="Number of the machine for TMs, or 100 + the munber for HMs")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="Versions this entry applies to")) + item_id = Column(Integer, ForeignKey('items.id'), nullable=False, + info=dict(description="ID of the corresponding Item")) + move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, + info=dict(description="ID of the taught move")) + + @property + def is_hm(self): + u"""True if this machine is a HM, False if it's a TM + """ + return self.machine_number >= 100 + +class Move(TableBase): + u"""A Move: technique or attack a Pokémon can learn to use + """ + __tablename__ = 'moves' + __singlename__ = 'move' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description="An identifier", format='identifier')) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, + info=dict(description="ID of the generation this move first appeared in")) + type_id = Column(Integer, ForeignKey('types.id'), nullable=False, + info=dict(description="ID of the move's elemental type")) + power = Column(SmallInteger, nullable=False, + info=dict(description="Base power of the move")) + pp = Column(SmallInteger, nullable=True, + info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves).")) + accuracy = Column(SmallInteger, nullable=True, + info=dict(description="Accuracy of the move; NULL means it never misses")) + priority = Column(SmallInteger, nullable=False, + info=dict(description="The move's priority bracket")) + target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False, + info=dict(description="ID of the target (range) of the move")) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False, + info=dict(description="ID of the damage class (physical/special) of the move")) + effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False, + info=dict(description="ID of the move's effect")) + effect_chance = Column(Integer, nullable=True, + info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect.")) + contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True, + info=dict(description="ID of the move's Contest type (e.g. cool or smart)")) + contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True, + info=dict(description="ID of the move's Contest effect")) + super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True, + info=dict(description="ID of the move's Super Contest effect")) + +create_translation_table('move_names', Move, 'names', + relation_lazy='joined', + name = Column(Unicode(24), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True, ripped=True)) +) +create_translation_table('move_flavor_summaries', Move, 'flavor_summaries', + flavor_summary = Column(Unicode(512), nullable=True, + info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)), +) + +class MoveBattleStyle(TableBase): + u"""A battle style of a move""" # XXX: Explain better + __tablename__ = 'move_battle_styles' + __singlename__ = 'move_battle_style' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('move_battle_style_prose', MoveBattleStyle, 'prose', + relation_lazy='joined', + name = Column(Unicode(8), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=False)), +) + +class MoveChangelog(TableBase): + """History of changes to moves across main game versions.""" + __tablename__ = 'move_changelog' + __singlename__ = 'move_changelog' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, + info=dict(description="ID of the move that changed")) + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, + info=dict(description="ID of the version group in which the move changed")) + type_id = Column(Integer, ForeignKey('types.id'), nullable=True, + info=dict(description="Prior type of the move, or NULL if unchanged")) + power = Column(SmallInteger, nullable=True, + info=dict(description="Prior base power of the move, or NULL if unchanged")) + pp = Column(SmallInteger, nullable=True, + info=dict(description="Prior base PP of the move, or NULL if unchanged")) + accuracy = Column(SmallInteger, nullable=True, + info=dict(description="Prior accuracy of the move, or NULL if unchanged")) + effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True, + info=dict(description="Prior ID of the effect, or NULL if unchanged")) + effect_chance = Column(Integer, nullable=True, + info=dict(description="Prior effect chance, or NULL if unchanged")) class MoveDamageClass(TableBase): + u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging. + """ __tablename__ = 'move_damage_classes' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(8), nullable=False) - description = Column(Unicode(64), nullable=False) + __singlename__ = 'move_damage_class' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('move_damage_class_prose', MoveDamageClass, 'prose', + relation_lazy='joined', + name = Column(Unicode(16), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=False)), + description = Column(Unicode(64), nullable=True, + info=dict(description="A description of the class", format='plaintext')), +) class MoveEffect(TableBase): + u"""An effect of a move + """ __tablename__ = 'move_effects' - id = Column(Integer, primary_key=True, nullable=False) - priority = Column(SmallInteger, nullable=False) - short_effect = Column(Unicode(128), nullable=False) - effect = Column(Unicode(5120), nullable=False) + __singlename__ = 'move_effect' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + +create_translation_table('move_effect_prose', MoveEffect, 'prose', + short_effect = Column(Unicode(256), nullable=True, + info=dict(description="A short summary of the effect", format='plaintext')), + effect = Column(Unicode(5120), nullable=True, + info=dict(description="A detailed description of the effect", format='markdown')), +) + +class MoveEffectChangelog(TableBase): + """History of changes to move effects across main game versions.""" + __tablename__ = 'move_effect_changelog' + __singlename__ = 'move_effect_changelog' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False, + info=dict(description="The ID of the effect that changed")) + changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, + info=dict(description="The ID of the version group in which the effect changed")) + + __table_args__ = ( + UniqueConstraint(effect_id, changed_in_version_group_id), + {}, + ) + +create_translation_table('move_effect_changelog_prose', MoveEffectChangelog, 'prose', + effect = Column(markdown.MarkdownColumn(512), nullable=False, + info=dict(description="A description of the old behavior", format='markdown')), +) + +class MoveFlag(TableBase): + u"""Maps a move flag to a move + """ + # XXX: Other flags have a ___Flag class for the actual flag and ___FlagMap for the map, + # these, somewhat confusingly, have MoveFlagType and MoveFlag + __tablename__ = 'move_flags' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the move")) + move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the flag")) + +class MoveFlagType(TableBase): + u"""A Move attribute such as "snatchable" or "contact". + """ + __tablename__ = 'move_flag_types' + __singlename__ = 'move_flag_type' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(32), nullable=False, + info=dict(description="A short identifier for the flag", format='identifier')) + +create_translation_table('move_flag_type_prose', MoveFlagType, 'prose', + relation_lazy='joined', + name = Column(Unicode(32), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=False)), + description = Column(markdown.MarkdownColumn(256), nullable=True, + info=dict(description="A short description of the flag", format='markdown')), +) + +class MoveFlavorText(TableBase): + u"""In-game description of a move + """ + __tablename__ = 'move_flavor_text' + summary_column = Move.flavor_summaries_table, 'flavor_summary' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the move")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the version group this text appears in")) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, + info=dict(description="The language")) + flavor_text = Column(Unicode(255), nullable=False, + info=dict(description="The flavor text", official=True, format='gametext')) + +class MoveMeta(TableBase): + u"""Metadata for move effects, sorta-kinda ripped straight from the game""" + __tablename__ = 'move_meta' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="A numeric ID")) + meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False, + info=dict(description="ID of the move category")) + meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False, + info=dict(description="ID of the caused ailment")) + min_hits = Column(Integer, nullable=True, index=True, + info=dict(description="Minimum number of hits per use")) + max_hits = Column(Integer, nullable=True, index=True, + info=dict(description="Maximum number of hits per use")) + min_turns = Column(Integer, nullable=True, index=True, + info=dict(description="Minimum number of turns the user is forced to use the move")) + max_turns = Column(Integer, nullable=True, index=True, + info=dict(description="Maximum number of turns the user is forced to use the move")) + recoil = Column(Integer, nullable=False, index=True, + info=dict(description="Recoil damage, in percent of damage done")) + healing = Column(Integer, nullable=False, index=True, + info=dict(description="Healing, in percent of user's max HP")) + crit_rate = Column(Integer, nullable=False, index=True, + info=dict(description="Critical hit rate bonus")) + ailment_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause an ailment, in percent")) + flinch_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause flinching, in percent")) + stat_chance = Column(Integer, nullable=False, index=True, + info=dict(description="Chance to cause a stat change, in percent")) + +class MoveMetaAilment(TableBase): + u"""Common status ailments moves can inflict on a single Pokémon, including + major ailments like paralysis and minor ailments like trapping. + """ + __tablename__ = 'move_meta_ailments' + __singlename__ = 'move_meta_ailment' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(24), nullable=False, index=True, unique=True, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('move_meta_ailment_names', MoveMetaAilment, 'names', + relation_lazy='joined', + name = Column(Unicode(24), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) + +class MoveMetaCategory(TableBase): + u"""Very general categories that loosely group move effects.""" + __tablename__ = 'move_meta_categories' + __singlename__ = 'move_meta_category' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(32), nullable=False, index=True, unique=True, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose', + relation_lazy='joined', + description = Column(Unicode(64), nullable=False, + info=dict(description="A description of the category", format="plaintext", official=False)), +) + +class MoveMetaStatChange(TableBase): + u"""Stat changes moves (may) make.""" + __tablename__ = 'move_meta_stat_changes' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the move")) + stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description="ID of the stat")) + change = Column(Integer, nullable=False, index=True, + info=dict(description="Amount of increase/decrease, in stages")) class MoveTarget(TableBase): + u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user". + """ __tablename__ = 'move_targets' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(32), nullable=False) - description = Column(Unicode(128), nullable=False) + __singlename__ = 'move_target' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(32), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('move_target_prose', MoveTarget, 'prose', + relation_lazy='joined', + name = Column(Unicode(32), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=False)), + description = Column(Unicode(128), nullable=True, + info=dict(description="A description", format='plaintext')), +) + +class Nature(TableBase): + u"""A nature a Pokémon can have, such as Calm or Brave + """ + __tablename__ = 'natures' + __singlename__ = 'nature' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) + decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, + info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)")) + increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, + info=dict(description="ID of the stat that this nature increases by 10% (if decreased_stat_id is the same, the effects cancel out)")) + hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False, + info=dict(description=u"ID of the Berry flavor the Pokémon hates (if likes_flavor_id is the same, the effects cancel out)")) + likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False, + info=dict(description=u"ID of the Berry flavor the Pokémon likes (if hates_flavor_id is the same, the effects cancel out)")) -class Move(TableBase): - __tablename__ = 'moves' - __singlename__ = 'move' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(12), nullable=False) - generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) - type_id = Column(Integer, ForeignKey('types.id'), nullable=False) - power = Column(SmallInteger) - pp = Column(SmallInteger, nullable=False) - accuracy = Column(SmallInteger) - target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False) - damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) - effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False) - effect_chance = Column(Integer) - contest_type = Column(Unicode(8), nullable=False) - contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True) - super_contest_effect_id = Column(Integer, nullable=False) + @property + def is_neutral(self): + u"""Returns True iff this nature doesn't alter a Pokémon's stats, + bestow taste preferences, etc. + """ + return self.increased_stat_id == self.decreased_stat_id -class Pokemon(TableBase): - """The core to this whole mess. +create_translation_table('nature_names', Nature, 'names', + relation_lazy='joined', + name = Column(Unicode(8), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True, ripped=True)), +) + +class NatureBattleStylePreference(TableBase): + u"""Battle Palace move preference + + Specifies how likely a Pokémon with a specific Nature is to use a move of + a particular battl style in Battle Palace or Battle Tent + """ + __tablename__ = 'nature_battle_style_preferences' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, + info=dict(description=u"ID of the Pokémon's nature")) + move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False, + info=dict(description="ID of the battle style")) + low_hp_preference = Column(Integer, nullable=False, + info=dict(description=u"Chance of using the move, in percent, if HP is under ½")) + high_hp_preference = Column(Integer, nullable=False, + info=dict(description=u"Chance of using the move, in percent, if HP is over ½")) + +class NaturePokeathlonStat(TableBase): + u"""Specifies how a Nature affects a Pokéathlon stat + """ + __tablename__ = 'nature_pokeathlon_stats' + nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, + info=dict(description="ID of the nature")) + pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False, + info=dict(description="ID of the stat")) + max_change = Column(Integer, nullable=False, + info=dict(description="Maximum change")) + +class PokeathlonStat(TableBase): + u"""A Pokéathlon stat, such as "Stamina" or "Jump". + """ + __tablename__ = 'pokeathlon_stats' + __singlename__ = 'pokeathlon_stat' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + identifier = Column(Unicode(8), nullable=False, + info=dict(description="An identifier", format='identifier')) + +create_translation_table('pokeathlon_stat_names', PokeathlonStat, 'names', + name = Column(Unicode(8), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) + +class Pokedex(TableBase): + u"""A collection of Pokémon species ordered in a particular way + """ + __tablename__ = 'pokedexes' + __singlename__ = 'pokedex' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description="A numeric ID")) + region_id = Column(Integer, ForeignKey('regions.id'), nullable=True, + info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +create_translation_table('pokedex_prose', Pokedex, 'prose', + relation_lazy='joined', + name = Column(Unicode(16), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=False)), + description = Column(Unicode(512), nullable=True, + info=dict(description=u"A longer description of the Pokédex", format='plaintext')), +) - Note that I use both 'forme' and 'form' in both code and the database. I - only use 'forme' when specifically referring to Pokémon that have multiple - distinct species as forms—i.e., different stats or movesets. 'Form' is a - more general term referring to any variation within a species, including - purely cosmetic forms like Unown. +class Pokemon(TableBase): + u"""A species of Pokémon. The core to this whole mess. """ __tablename__ = 'pokemon' __singlename__ = 'pokemon' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(20), nullable=False) - forme_name = Column(Unicode(16)) - forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) - generation_id = Column(Integer, ForeignKey('generations.id')) - evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id')) - evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id')) - evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id')) - evolution_parameter = Column(Unicode(32)) - height = Column(Integer, nullable=False) - weight = Column(Integer, nullable=False) - species = Column(Unicode(16), nullable=False) - color = Column(Unicode(6), nullable=False) - pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False) - habitat = Column(Unicode(16), nullable=False) - gender_rate = Column(Integer, nullable=False) - capture_rate = Column(Integer, nullable=False) - base_experience = Column(Integer, nullable=False) - base_happiness = Column(Integer, nullable=False) - gen1_internal_id = Column(Integer) - is_baby = Column(Boolean, nullable=False) - has_gen4_fem_sprite = Column(Boolean, nullable=False) - has_gen4_fem_back_sprite = Column(Boolean, nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + identifier = Column(Unicode(20), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + generation_id = Column(Integer, ForeignKey('generations.id'), + info=dict(description=u"ID of the generation this species first appeared in")) + evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'), + info=dict(description=u"ID of the species' evolution chain (a.k.a. family)")) + evolves_from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True, + info=dict(description=u"The Pokémon species from which this one evolves")) + height = Column(Integer, nullable=False, + info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)")) + weight = Column(Integer, nullable=False, + info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)")) + color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False, + info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games.")) + pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False, + info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games.")) + habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True, + info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games.")) + gender_rate = Column(Integer, nullable=False, + info=dict(description=u"The chance of this Pokémon being female, in eighths; or -1 for genderless")) + capture_rate = Column(Integer, nullable=False, + info=dict(description=u"The base capture rate; up to 255")) + base_experience = Column(Integer, nullable=False, + info=dict(description=u"The base EXP gained when defeating this Pokémon")) # XXX: Is this correct? + base_happiness = Column(Integer, nullable=False, + info=dict(description=u"The tameness when caught by a normal ball")) + is_baby = Column(Boolean, nullable=False, + info=dict(description=u"True iff the Pokémon is a baby, i.e. a lowest-stage Pokémon that cannot breed but whose evolved form can.")) + hatch_counter = Column(Integer, nullable=False, + info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this Pokémon's egg hatches, unless utilizing bonuses like Flame Body's")) + has_gender_differences = Column(Boolean, nullable=False, + info=dict(description=u"Set iff the species exhibits enough sexual dimorphism to have separate sets of sprites in Gen IV and beyond.")) + order = Column(Integer, nullable=False, index=True, + info=dict(description=u"Order for sorting. Almost national order, except families and forms are grouped together.")) ### Stuff to handle alternate Pokémon forms @property - def national_id(self): - """Returns the National Pokédex number for this Pokémon. Use this - instead of the id directly; alternate formes may make the id incorrect. + def form(self): + u"""Returns the Pokémon's form, using its default form as fallback.""" + + return self.unique_form or self.default_form + + @property + def is_base_form(self): + u"""Returns True iff the Pokémon is the base form for its species, + e.g. Land Shaymin. + """ + + return self.unique_form is None or self.unique_form.is_default + + @property + def form_name(self): + u"""Returns the Pokémon's form name if it represents a particular form + and that form has a name, or None otherwise. """ - if self.forme_base_pokemon_id: - return self.forme_base_pokemon_id - return self.id + # If self.unique_form is None, the short-circuit "and" will go ahead + # and return that. Otherwise, it'll return the form's name, which may + # also be None. + return self.unique_form and self.unique_form.name @property def full_name(self): - """Returns the name of this Pokémon, including its Forme, if any.""" + u"""Returns the Pokémon's name, including its form if applicable.""" - if self.forme_name: - return "%s %s" % (self.forme_name.capitalize(), self.name) - return self.name + if self.form_name: + return u'%s %s' % (self.form_name, self.name) + else: + return self.name @property def normal_form(self): - """Returns the normal form for this Pokémon; i.e., this will return + u"""Returns the normal form for this Pokémon; i.e., this will return regular Deoxys when called on any Deoxys form. """ - if self.forme_base_pokemon: - return self.forme_base_pokemon - + if self.unique_form: + return self.unique_form.form_base_pokemon return self + ### Not forms! + + def stat(self, stat_name): + u"""Returns a PokemonStat record for the given stat name (or Stat row + object). Uses the normal has-many machinery, so all the stats are + effectively cached. + """ + if isinstance(stat_name, Stat): + stat_name = stat_name.name + + for pokemon_stat in self.stats: + if pokemon_stat.stat.name == stat_name: + return pokemon_stat + + raise KeyError(u'No stat named %s' % stat_name) + + @property + def better_damage_class(self): + u"""Returns the MoveDamageClass that this Pokémon is best suited for, + based on its attack stats. + + If the attack stats are about equal (within 5), returns None. The + value None, not the damage class called 'None'. + """ + phys = self.stat(u'Attack') + spec = self.stat(u'Special Attack') + + diff = phys.base_stat - spec.base_stat + + if diff > 5: + return phys.stat.damage_class + elif diff < -5: + return spec.stat.damage_class + else: + return None + +create_translation_table('pokemon_names', Pokemon, 'names', + relation_lazy='joined', + name = Column(Unicode(20), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=True, ripped=True)), + species = Column(Unicode(16), nullable=True, + info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"', + official=True, format='plaintext')), +) +create_translation_table('pokemon_flavor_summaries', Pokemon, 'flavor_summaries', + flavor_summary = Column(Unicode(512), nullable=True, + info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)), +) + class PokemonAbility(TableBase): + u"""Maps an ability to a Pokémon that can have it + """ __tablename__ = 'pokemon_abilities' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False) - slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False, + info=dict(description=u"ID of the ability")) + # XXX having both a method and a slot is kind of gross. "slot" is a + # misnomer, anyway: duplicate abilities don't appear in slot 2. + # Probably should replace that with "order". + is_dream = Column(Boolean, nullable=False, index=True, + info=dict(description=u"Whether this is a Dream World ability")) + slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV")) + +class PokemonColor(TableBase): + u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color. + """ + __tablename__ = 'pokemon_colors' + __singlename__ = 'pokemon_color' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + identifier = Column(Unicode(6), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +create_translation_table('pokemon_color_names', PokemonColor, 'names', + relation_lazy='joined', + name = Column(Unicode(6), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class PokemonDexNumber(TableBase): + u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex) + """ __tablename__ = 'pokemon_dex_numbers' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) - pokedex_number = Column(Integer, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokédex")) + pokedex_number = Column(Integer, nullable=False, + info=dict(description=u"Number of the Pokémon in that the Pokédex")) class PokemonEggGroup(TableBase): + u"""Maps an Egg group to a Pokémon; each Pokémon belongs to one or two egg groups + """ __tablename__ = 'pokemon_egg_groups' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the egg group")) + +class PokemonEvolution(TableBase): + u"""A required action ("trigger") and the conditions under which the trigger + must occur to cause a Pokémon to evolve. + + Any condition may be null if it does not apply for a particular Pokémon. + """ + __tablename__ = 'pokemon_evolution' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + evolved_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, + info=dict(description=u"The ID of the post-evolution Pokémon.")) + evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False, + info=dict(description=u"The ID of the evolution trigger.")) + trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, + info=dict(description=u"The ID of the item that must be used on the Pokémon.")) + minimum_level = Column(Integer, nullable=True, + info=dict(description=u"The minimum level for the Pokémon.")) + gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True, + info=dict(description=u"The Pokémon's required gender, or None if gender doesn't matter")) + location_id = Column(Integer, ForeignKey('locations.id'), nullable=True, + info=dict(description=u"The ID of the location the evolution must be triggered at.")) + held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True, + info=dict(description=u"The ID of the item the Pokémon must hold.")) + time_of_day = Column(Enum('day', 'night', name='pokemon_evolution_time_of_day'), nullable=True, + info=dict(description=u"The required time of day.")) + known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True, + info=dict(description=u"The ID of the move the Pokémon must know.")) + minimum_happiness = Column(Integer, nullable=True, + info=dict(description=u"The minimum happiness value the Pokémon must have.")) + minimum_beauty = Column(Integer, nullable=True, + info=dict(description=u"The minimum Beauty value the Pokémon must have.")) + relative_physical_stats = Column(Integer, nullable=True, + info=dict(description=u"The required relation between the Pokémon's Attack and Defense stats, as sgn(atk-def).")) + party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True, + info=dict(description=u"The ID of the Pokémon that must be present in the party.")) + trade_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True, + info=dict(description=u"The ID of the Pokémon for which this Pokémon must be traded.")) class PokemonFlavorText(TableBase): + u"""In-game Pokédex descrption of a Pokémon. + """ __tablename__ = 'pokemon_flavor_text' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False) - flavor_text = Column(Unicode(255), nullable=False) + summary_column = Pokemon.flavor_summaries_table, 'flavor_summary' + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the version that has this flavor text")) + language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, + info=dict(description="The language")) + flavor_text = Column(Unicode(255), nullable=False, + info=dict(description=u"The flavor text", official=True, format='gametext')) + +class PokemonForm(TableBase): + u"""An individual form of a Pokémon. + + Pokémon that do not have separate forms are still given a single row to + represent their single form. + """ + __tablename__ = 'pokemon_forms' + __singlename__ = 'pokemon_form' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u'A unique ID for this form.')) + identifier = Column(Unicode(16), nullable=True, + info=dict(description=u"An identifier", format='identifier')) + form_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False, + info=dict(description=u'The ID of the base Pokémon for this form.')) + unique_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), autoincrement=False, + info=dict(description=u'The ID of a Pokémon that represents specifically this form, for Pokémon with functionally-different forms like Wormadam.')) + introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), autoincrement=False, + info=dict(description=u'The ID of the version group in which this form first appeared.')) + is_default = Column(Boolean, nullable=False, + info=dict(description=u'Set for exactly one form used as the default for each species.')) + order = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u'The order in which forms should be sorted. Multiple forms may have equal order, in which case they should fall back on sorting by name.')) + + @property + def full_name(self): + u"""Returns the full name of this form, e.g. "Plant Cloak".""" + + if not self.name: + return None + elif self.form_group and self.form_group.term: + return u'%s %s' % (self.name, self.form_group.term) + else: + return self.name + + @property + def pokemon_name(self): + u"""Returns the name of this Pokémon with this form, e.g. "Plant + Burmy". + """ + + if self.name: + return u'%s %s' % (self.name, self.form_base_pokemon.name) + else: + return self.form_base_pokemon.name + +create_translation_table('pokemon_form_names', PokemonForm, 'names', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class PokemonFormGroup(TableBase): + u"""Information about a Pokémon's forms as a group.""" __tablename__ = 'pokemon_form_groups' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - description = Column(Unicode(512), nullable=False) - -class PokemonFormSprite(TableBase): - __tablename__ = 'pokemon_form_sprites' - id = Column(Integer, primary_key=True, nullable=False) - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - name = Column(Unicode(16), nullable=True) + __singlename__ = 'pokemon_form_group' + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the base form Pokémon")) + is_battle_only = Column(Boolean, nullable=False, + info=dict(description=u"Set iff the forms only change in battle")) +# FIXME remooove +PokemonFormGroup.id = PokemonFormGroup.pokemon_id + +create_translation_table('pokemon_form_group_prose', PokemonFormGroup, 'prose', + term = Column(Unicode(16), nullable=True, + info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')), + description = Column(markdown.MarkdownColumn(1024), nullable=True, + info=dict(description=u"Description of how the forms work", format='markdown')), +) + +class PokemonFormPokeathlonStat(TableBase): + u"""A Pokémon form's performance in one Pokéathlon stat.""" + __tablename__ = 'pokemon_form_pokeathlon_stats' + pokemon_form_id = Column(Integer, ForeignKey('pokemon_forms.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u'The ID of the Pokémon form.')) + pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u'The ID of the Pokéathlon stat.')) + minimum_stat = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u'The minimum value for this stat for this Pokémon form.')) + base_stat = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u'The default value for this stat for this Pokémon form.')) + maximum_stat = Column(Integer, nullable=False, autoincrement=False, + info=dict(description=u'The maximum value for this stat for this Pokémon form.')) + +class PokemonGameIndex(TableBase): + u"""The number of a Pokémon a game uses internally + """ + __tablename__ = 'pokemon_game_indices' + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description=u"Database ID of the Pokémon")) + generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False, + info=dict(description=u"Database ID of the generation")) + game_index = Column(Integer, nullable=False, + info=dict(description=u"Internal ID the generation's games use for the Pokémon")) + +class PokemonHabitat(TableBase): + u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex + """ + __tablename__ = 'pokemon_habitats' + __singlename__ = 'pokemon_habitat' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"A numeric ID")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +create_translation_table('pokemon_habitat_names', PokemonHabitat, 'names', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class PokemonItem(TableBase): + u"""Record of an item a Pokémon can hold in the wild + """ __tablename__ = 'pokemon_items' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False) - item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False) - rarity = Column(Integer, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the version this applies to")) + item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the item")) + rarity = Column(Integer, nullable=False, + info=dict(description=u"Chance of the Pokémon holding the item, in percent")) class PokemonMove(TableBase): + u"""Record of a move a Pokémon can learn + """ __tablename__ = 'pokemon_moves' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False) - move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True) - pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False) - level = Column(Integer, primary_key=True, nullable=True, autoincrement=False) - order = Column(Integer, nullable=True) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True, + info=dict(description=u"ID of the Pokémon")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True, + info=dict(description=u"ID of the version group this applies to")) + move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True, + info=dict(description=u"ID of the move")) + pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), nullable=False, index=True, + info=dict(description=u"ID of the method this move is learned by")) + level = Column(Integer, nullable=True, index=True, + info=dict(description=u"Level the move is learned at, if applicable")) + order = Column(Integer, nullable=True, + info=dict(description=u"A sort key to produce the correct ordering when all else is equal")) # XXX: This needs a better description + + __table_args__ = ( + PrimaryKeyConstraint('pokemon_id', 'version_group_id', 'move_id', 'pokemon_move_method_id', 'level'), + {}, + ) class PokemonMoveMethod(TableBase): + u"""A method a move can be learned by, such as "Level up" or "Tutor". + """ __tablename__ = 'pokemon_move_methods' - id = Column(Integer, primary_key=True, nullable=False, autoincrement=False) - name = Column(Unicode(64), nullable=False) - description = Column(Unicode(255), nullable=False) - -class PokemonName(TableBase): - __tablename__ = 'pokemon_names' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False) - name = Column(Unicode(16), nullable=False) + __singlename__ = 'pokemon_move_method' + id = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"A numeric ID")) + identifier = Column(Unicode(64), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +create_translation_table('pokemon_move_method_prose', PokemonMoveMethod, 'prose', + relation_lazy='joined', + name = Column(Unicode(64), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=False)), + description = Column(Unicode(255), nullable=True, + info=dict(description=u"A detailed description of how the method works", format='plaintext')), +) class PokemonShape(TableBase): + u"""The shape of a Pokémon's body, as used in generation IV Pokédexes. + """ __tablename__ = 'pokemon_shapes' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(24), nullable=False) - awesome_name = Column(Unicode(16), nullable=False) + __singlename__ = 'pokemon_shape' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + identifier = Column(Unicode(24), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +create_translation_table('pokemon_shape_prose', PokemonShape, 'prose', + relation_lazy='joined', + name = Column(Unicode(24), nullable=True, index=True, + info=dict(description="The name", format='plaintext', official=False)), + awesome_name = Column(Unicode(16), nullable=True, + info=dict(description=u"A splendiferous name of the body shape", format='plaintext')), +) class PokemonStat(TableBase): + u"""A stat value of a Pokémon + """ __tablename__ = 'pokemon_stats' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False) - base_stat = Column(Integer, nullable=False) - effort = Column(Integer, nullable=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the stat")) + base_stat = Column(Integer, nullable=False, + info=dict(description=u"The base stat")) + effort = Column(Integer, nullable=False, + info=dict(description=u"The effort increase in this stat gained when this Pokémon is defeated")) class PokemonType(TableBase): + u"""Maps a type to a Pokémon. Each Pokémon has 1 or 2 types. + """ __tablename__ = 'pokemon_types' - pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False) - type_id = Column(Integer, ForeignKey('types.id'), nullable=False) - slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False) + pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"ID of the Pokémon")) + type_id = Column(Integer, ForeignKey('types.id'), nullable=False, + info=dict(description=u"ID of the type")) + slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them")) + +class Region(TableBase): + u"""Major areas of the world: Kanto, Johto, etc. + """ + __tablename__ = 'regions' + __singlename__ = 'region' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + +create_translation_table('region_names', Region, 'names', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) class Stat(TableBase): + u"""A Stat, such as Attack or Speed + """ __tablename__ = 'stats' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(16), nullable=False) - -class TypeEfficacy(TableBase): - __tablename__ = 'type_efficacy' - damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) - target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False) - damage_factor = Column(Integer, nullable=False) + __singlename__ = 'stat' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True, + info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)")) + identifier = Column(Unicode(16), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + is_battle_only = Column(Boolean, nullable=False, + info=dict(description=u"Whether this stat only exists within a battle")) + +create_translation_table('stat_names', Stat, 'names', + relation_lazy='joined', + name = Column(Unicode(16), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) + +class StatHint(TableBase): + u"""Flavor text for genes that appears in a Pokémon's summary. Sometimes + called "characteristics". + """ + __tablename__ = 'stat_hints' + __singlename__ = 'stat_hint' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A numeric ID")) + stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False, + info=dict(description=u"ID of the highest stat")) + gene_mod_5 = Column(Integer, nullable=False, index=True, + info=dict(description=u"Value of the highest stat modulo 5")) + +create_translation_table('stat_hint_names', StatHint, 'names', + relation_lazy='joined', + message = Column(Unicode(24), nullable=False, index=True, + info=dict(description=u"The text displayed", official=True, format='plaintext')), +) + +class SuperContestCombo(TableBase): + u"""Combo of two moves in a Super Contest. + """ + __tablename__ = 'super_contest_combos' + first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"The ID of the first move in the combo.")) + second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"The ID of the second and last move.")) + +class SuperContestEffect(TableBase): + u"""An effect a move can have when used in the Super Contest + """ + __tablename__ = 'super_contest_effects' + __singlename__ = 'super_contest_effect' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"This effect's unique ID.")) + appeal = Column(SmallInteger, nullable=False, + info=dict(description=u"The number of hearts the user gains.")) + +create_translation_table('super_contest_effect_prose', SuperContestEffect, 'prose', + flavor_text = Column(Unicode(64), nullable=False, + info=dict(description=u"A description of the effect.", format='plaintext', official=True)), +) class Type(TableBase): + u"""Any of the elemental types Pokémon and moves can have.""" __tablename__ = 'types' __singlename__ = 'type' - id = Column(Integer, primary_key=True, nullable=False) - name = Column(Unicode(8), nullable=False) - abbreviation = Column(Unicode(3), nullable=False) + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A unique ID for this type.")) + identifier = Column(Unicode(12), nullable=False, + info=dict(description=u"An identifier", format='identifier')) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, + info=dict(description=u"The ID of the generation this type first appeared in.")) + damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True, + info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???).")) + +create_translation_table('type_names', Type, 'names', + relation_lazy='joined', + name = Column(Unicode(12), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) -class VersionGroup(TableBase): - __tablename__ = 'version_groups' - id = Column(Integer, primary_key=True, nullable=False) - generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False) +class TypeEfficacy(TableBase): + u"""The damage multiplier used when a move of a particular type damages a + Pokémon of a particular other type. + """ + __tablename__ = 'type_efficacy' + damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"The ID of the damaging type.")) + target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False, + info=dict(description=u"The ID of the defending Pokémon's type.")) + damage_factor = Column(Integer, nullable=False, + info=dict(description=u"The multiplier, as a percentage of damage inflicted.")) class Version(TableBase): + u"""An individual main-series Pokémon game.""" __tablename__ = 'versions' - id = Column(Integer, primary_key=True, nullable=False) - version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False) - name = Column(Unicode(32), nullable=False) - + __singlename__ = 'version' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"A unique ID for this version.")) + version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, + info=dict(description=u"The ID of the version group this game belongs to.")) + identifier = Column(Unicode(32), nullable=False, + info=dict(description=u'And identifier', format='identifier')) + +create_translation_table('version_names', Version, 'names', + relation_lazy='joined', + name = Column(Unicode(32), nullable=False, index=True, + info=dict(description="The name", format='plaintext', official=True)), +) -### Relations down here, to avoid ordering problems -Encounter.pokemon = relation(Pokemon, backref='encounters') -Encounter.version = relation(Version, backref='encounters') -Encounter.location_area = relation(LocationArea, backref='encounters') -Encounter.slot = relation(EncounterTypeSlot, backref='encounters') -Encounter.condition = relation(EncounterCondition, backref='encounters') - -EncounterCondition.group = relation(EncounterConditionGroup, - backref='conditions') - -EncounterTypeSlot.type = relation(EncounterType, backref='slots') - -EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains') - -Generation.versions = relation(Version, secondary=VersionGroup.__table__) - -LocationArea.location = relation(Location, backref='areas') - -Machine.generation = relation(Generation) - -Move.damage_class = relation(MoveDamageClass, backref='moves') -Move.move_effect = relation(MoveEffect, backref='moves') -Move.generation = relation(Generation, backref='moves') -Move.machines = relation(Machine, backref='move') -Move.target = relation(MoveTarget, backref='moves') -Move.type = relation(Type, backref='moves') - -Move.effect = rst.MoveEffectProperty() -Move.priority = association_proxy('move_effect', 'priority') -Move.short_effect = association_proxy('move_effect', 'short_effect') - -Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__, - order_by=PokemonAbility.slot, - backref='pokemon') -Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id, - backref=backref('forme_base_pokemon', - remote_side=[Pokemon.id])) -Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon') -Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__, - order_by=PokemonEggGroup.egg_group_id, - backref='pokemon') -Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon') -Pokemon.evolution_method = relation(EvolutionMethod) -Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id, - backref=backref('evolution_parent', - remote_side=[Pokemon.id])) -Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon') -Pokemon.foreign_names = relation(PokemonName, backref='pokemon') -Pokemon.items = relation(PokemonItem) -Pokemon.generation = relation(Generation, backref='pokemon') -Pokemon.shape = relation(PokemonShape, backref='pokemon') -Pokemon.stats = relation(PokemonStat, backref='pokemon') -Pokemon.types = relation(Type, secondary=PokemonType.__table__) - -PokemonDexNumber.generation = relation(Generation) - -PokemonFlavorText.version = relation(Version) - -PokemonItem.item = relation(Item, backref='pokemon') -PokemonItem.version = relation(Version) - -PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group', - uselist=False)) -PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites') - -PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves') -PokemonMove.version_group = relation(VersionGroup) -PokemonMove.move = relation(Move, backref='pokemon_moves') -PokemonMove.method = relation(PokemonMoveMethod) - -PokemonName.language = relation(Language) +class VersionGroup(TableBase): + u"""A group of versions, containing either two paired versions (such as Red + and Blue) or a single game (such as Yellow.) + """ + __tablename__ = 'version_groups' + id = Column(Integer, primary_key=True, nullable=False, + info=dict(description=u"This version group's unique ID.")) + generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, + info=dict(description=u"The ID of the generation the games in this group belong to.")) + pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False, + info=dict(description=u"The ID of the regional Pokédex used in this version group.")) + +class VersionGroupRegion(TableBase): + u"""Maps a version group to a region that appears in it.""" + __tablename__ = 'version_group_regions' + version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, + info=dict(description=u"The ID of the version group.")) + region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False, + info=dict(description=u"The ID of the region.")) + + +### Relations down here, to avoid dependency ordering problems + +Ability.changelog = relation(AbilityChangelog, + order_by=AbilityChangelog.changed_in_version_group_id.desc(), + backref=backref('ability', innerjoin=True, lazy='joined')) +Ability.flavor_text = relation(AbilityFlavorText, + order_by=AbilityFlavorText.version_group_id, + backref=backref('ability', innerjoin=True, lazy='joined')) +Ability.generation = relation(Generation, + innerjoin=True, + backref='abilities') + +AbilityChangelog.changed_in = relation(VersionGroup, + innerjoin=True, lazy='joined', + backref='ability_changelog') + +AbilityFlavorText.version_group = relation(VersionGroup, + innerjoin=True) +AbilityFlavorText.language = relation(Language, + innerjoin=True, lazy='joined') + + +Berry.berry_firmness = relation(BerryFirmness, + innerjoin=True, + backref='berries') +Berry.firmness = association_proxy('berry_firmness', 'name') +Berry.flavors = relation(BerryFlavor, + order_by=BerryFlavor.contest_type_id, + backref=backref('berry', innerjoin=True)) +Berry.natural_gift_type = relation(Type, innerjoin=True) + +BerryFlavor.contest_type = relation(ContestType, innerjoin=True) + + +ContestCombo.first = relation(Move, + primaryjoin=ContestCombo.first_move_id==Move.id, + innerjoin=True, lazy='joined', + backref='contest_combo_first') +ContestCombo.second = relation(Move, + primaryjoin=ContestCombo.second_move_id==Move.id, + innerjoin=True, lazy='joined', + backref='contest_combo_second') + + +Encounter.condition_value_map = relation(EncounterConditionValueMap, + backref='encounter') +Encounter.condition_values = association_proxy('condition_value_map', 'condition_value') +Encounter.location_area = relation(LocationArea, + innerjoin=True, lazy='joined', + backref='encounters') +Encounter.pokemon = relation(Pokemon, + innerjoin=True, lazy='joined', + backref='encounters') +Encounter.version = relation(Version, + innerjoin=True, lazy='joined', + backref='encounters') +Encounter.slot = relation(EncounterSlot, + innerjoin=True, lazy='joined', + backref='encounters') + +EncounterConditionValue.condition = relation(EncounterCondition, + innerjoin=True, lazy='joined', + backref='values') +EncounterConditionValueMap.condition_value = relation(EncounterConditionValue, + innerjoin=True, lazy='joined', + backref='encounter_map') + +EncounterSlot.method = relation(EncounterMethod, + innerjoin=True, lazy='joined', + backref='slots') +EncounterSlot.version_group = relation(VersionGroup, innerjoin=True) + + +EvolutionChain.growth_rate = relation(GrowthRate, + innerjoin=True, + backref='evolution_chains') +EvolutionChain.baby_trigger_item = relation(Item, + backref='evolution_chains') + + +Experience.growth_rate = relation(GrowthRate, + innerjoin=True, lazy='joined', + backref='experience_table') + + +Generation.canonical_pokedex = relation(Pokedex, + backref='canonical_for_generation') +Generation.versions = relation(Version, + secondary=VersionGroup.__table__, + innerjoin=True) +Generation.main_region = relation(Region, innerjoin=True) + + +GrowthRate.max_experience_obj = relation(Experience, + primaryjoin=and_( + Experience.growth_rate_id == GrowthRate.id, + Experience.level == 100), + uselist=False, innerjoin=True) +GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience') + + +Item.berry = relation(Berry, + uselist=False, + backref='item') +Item.flags = relation(ItemFlag, + secondary=ItemFlagMap.__table__) +Item.flavor_text = relation(ItemFlavorText, + order_by=ItemFlavorText.version_group_id.asc(), + backref=backref('item', innerjoin=True, lazy='joined')) +Item.fling_effect = relation(ItemFlingEffect, + backref='items') +Item.machines = relation(Machine, + order_by=Machine.version_group_id.asc()) +Item.category = relation(ItemCategory, + innerjoin=True, + backref=backref('items', order_by=Item.identifier.asc())) +Item.pocket = association_proxy('category', 'pocket') + +ItemCategory.pocket = relation(ItemPocket, innerjoin=True) + +ItemFlavorText.version_group = relation(VersionGroup, + innerjoin=True, lazy='joined') +ItemFlavorText.language = relation(Language, + innerjoin=True, lazy='joined') + +ItemGameIndex.item = relation(Item, + innerjoin=True, lazy='joined', + backref='game_indices') +ItemGameIndex.generation = relation(Generation, + innerjoin=True, lazy='joined') + +ItemPocket.categories = relation(ItemCategory, + innerjoin=True, + order_by=ItemCategory.identifier.asc()) + + +Location.region = relation(Region, + innerjoin=True, + backref='locations') + +LocationArea.location = relation(Location, + innerjoin=True, lazy='joined', + backref='areas') + +LocationAreaEncounterRate.location_area = relation(LocationArea, + innerjoin=True, + backref='encounter_rates') +LocationAreaEncounterRate.method = relation(EncounterMethod, + innerjoin=True) + +LocationGameIndex.location = relation(Location, + innerjoin=True, lazy='joined', + backref='game_indices') +LocationGameIndex.generation = relation(Generation, + innerjoin=True, lazy='joined') + + +Machine.item = relation(Item) +Machine.version_group = relation(VersionGroup, + innerjoin=True, lazy='joined') + + +Move.changelog = relation(MoveChangelog, + order_by=MoveChangelog.changed_in_version_group_id.desc(), + backref=backref('move', innerjoin=True, lazy='joined')) +Move.contest_effect = relation(ContestEffect, + backref='moves') +Move.contest_combo_next = association_proxy('contest_combo_first', 'second') +Move.contest_combo_prev = association_proxy('contest_combo_second', 'first') +Move.contest_type = relation(ContestType, + backref='moves') +Move.damage_class = relation(MoveDamageClass, + innerjoin=True, + backref='moves') +Move.flags = association_proxy('move_flags', 'flag') +Move.flavor_text = relation(MoveFlavorText, + order_by=MoveFlavorText.version_group_id, backref='move') +Move.generation = relation(Generation, + innerjoin=True, + backref='moves') +Move.machines = relation(Machine, + backref='move') +Move.meta = relation(MoveMeta, + uselist=False, innerjoin=True, + backref='move') +Move.meta_stat_changes = relation(MoveMetaStatChange) +Move.move_effect = relation(MoveEffect, + innerjoin=True, + backref='moves') +Move.move_flags = relation(MoveFlag, + backref='move') +Move.super_contest_effect = relation(SuperContestEffect, + backref='moves') +Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second') +Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first') +Move.target = relation(MoveTarget, + innerjoin=True, + backref='moves') +Move.type = relation(Type, + innerjoin=True, + backref='moves') + +Move.effect = markdown.MoveEffectProperty('effect') +Move.effect_map = markdown.MoveEffectPropertyMap('effect_map') +Move.short_effect = markdown.MoveEffectProperty('short_effect') +Move.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map') + +MoveChangelog.changed_in = relation(VersionGroup, + innerjoin=True, lazy='joined', + backref='move_changelog') +MoveChangelog.move_effect = relation(MoveEffect, + backref='move_changelog') +MoveChangelog.type = relation(Type, + backref='move_changelog') + +MoveChangelog.effect = markdown.MoveEffectProperty('effect') +MoveChangelog.effect_map = markdown.MoveEffectPropertyMap('effect_map') +MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect') +MoveChangelog.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map') + +MoveEffect.changelog = relation(MoveEffectChangelog, + order_by=MoveEffectChangelog.changed_in_version_group_id.desc(), + backref='move_effect') + +MoveEffectChangelog.changed_in = relation(VersionGroup, + innerjoin=True, lazy='joined', + backref='move_effect_changelog') + +MoveFlag.flag = relation(MoveFlagType, innerjoin=True, lazy='joined') + +MoveFlavorText.version_group = relation(VersionGroup, + innerjoin=True, lazy='joined') +MoveFlavorText.language = relation(Language, + innerjoin=True, lazy='joined') + +MoveMeta.category = relation(MoveMetaCategory, + innerjoin=True, lazy='joined', + backref='move_meta') +MoveMeta.ailment = relation(MoveMetaAilment, + innerjoin=True, lazy='joined', + backref='move_meta') + +MoveMetaStatChange.stat = relation(Stat, + innerjoin=True, lazy='joined', + backref='move_meta_stat_changes') + + +Nature.decreased_stat = relation(Stat, + primaryjoin=Nature.decreased_stat_id==Stat.id, + innerjoin=True, + backref='decreasing_natures') +Nature.increased_stat = relation(Stat, + primaryjoin=Nature.increased_stat_id==Stat.id, + innerjoin=True, + backref='increasing_natures') +Nature.hates_flavor = relation(ContestType, + primaryjoin=Nature.hates_flavor_id==ContestType.id, + innerjoin=True, + backref='hating_natures') +Nature.likes_flavor = relation(ContestType, + primaryjoin=Nature.likes_flavor_id==ContestType.id, + innerjoin=True, + backref='liking_natures') +Nature.battle_style_preferences = relation(NatureBattleStylePreference, + order_by=NatureBattleStylePreference.move_battle_style_id.asc(), + backref='nature') +Nature.pokeathlon_effects = relation(NaturePokeathlonStat, + order_by=NaturePokeathlonStat.pokeathlon_stat_id.asc()) + +NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, + innerjoin=True, lazy='joined', + backref='nature_preferences') + +NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, + innerjoin=True, lazy='joined', + backref='nature_effects') + + +Pokedex.region = relation(Region, + innerjoin=True, + backref='pokedexes') +Pokedex.version_groups = relation(VersionGroup, + innerjoin=True, + order_by=VersionGroup.id.asc(), + backref='pokedex') + + +Pokemon.all_abilities = relation(Ability, + secondary=PokemonAbility.__table__, + order_by=PokemonAbility.slot.asc(), + innerjoin=True, + backref=backref('all_pokemon', + order_by=Pokemon.order.asc(), + ), +) +Pokemon.abilities = relation(Ability, + secondary=PokemonAbility.__table__, + primaryjoin=and_( + Pokemon.id == PokemonAbility.pokemon_id, + PokemonAbility.is_dream == False, + ), + innerjoin=True, + order_by=PokemonAbility.slot.asc(), + backref=backref('pokemon', + order_by=Pokemon.order.asc(), + ), +) +Pokemon.dream_ability = relation(Ability, + secondary=PokemonAbility.__table__, + primaryjoin=and_( + Pokemon.id == PokemonAbility.pokemon_id, + PokemonAbility.is_dream == True, + ), + uselist=False, + backref=backref('dream_pokemon', + order_by=Pokemon.order, + ), +) +Pokemon.pokemon_color = relation(PokemonColor, + innerjoin=True, + backref='pokemon') +Pokemon.color = association_proxy('pokemon_color', 'name') +Pokemon.dex_numbers = relation(PokemonDexNumber, + innerjoin=True, + order_by=PokemonDexNumber.pokedex_id.asc(), + backref='pokemon') +Pokemon.egg_groups = relation(EggGroup, + secondary=PokemonEggGroup.__table__, + innerjoin=True, + order_by=PokemonEggGroup.egg_group_id.asc(), + backref=backref('pokemon', order_by=Pokemon.order.asc())) +Pokemon.evolution_chain = relation(EvolutionChain, + innerjoin=True, + backref=backref('pokemon', order_by=Pokemon.order.asc())) +Pokemon.parent_pokemon = relation(Pokemon, + primaryjoin=Pokemon.evolves_from_pokemon_id==Pokemon.id, + remote_side=[Pokemon.id], + backref='child_pokemon') +Pokemon.evolutions = relation(PokemonEvolution, + primaryjoin=Pokemon.id==PokemonEvolution.evolved_pokemon_id, + backref=backref('evolved_pokemon', innerjoin=True, lazy='joined')) +Pokemon.flavor_text = relation(PokemonFlavorText, + order_by=PokemonFlavorText.version_id.asc(), + backref='pokemon') +Pokemon.forms = relation(PokemonForm, + primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id, + order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc())) +Pokemon.default_form = relation(PokemonForm, + primaryjoin=and_( + Pokemon.id==PokemonForm.form_base_pokemon_id, + PokemonForm.is_default==True), + uselist=False) +Pokemon.pokemon_habitat = relation(PokemonHabitat, + backref='pokemon') +Pokemon.habitat = association_proxy('pokemon_habitat', 'name') +Pokemon.items = relation(PokemonItem, + backref='pokemon') +Pokemon.generation = relation(Generation, + innerjoin=True, + backref='pokemon') +Pokemon.shape = relation(PokemonShape, + innerjoin=True, + backref='pokemon') +Pokemon.stats = relation(PokemonStat, + innerjoin=True, + order_by=PokemonStat.stat_id.asc(), + backref='pokemon') +Pokemon.types = relation(Type, + secondary=PokemonType.__table__, + innerjoin=True, + order_by=PokemonType.slot.asc(), + backref=backref('pokemon', order_by=Pokemon.order)) + +PokemonDexNumber.pokedex = relation(Pokedex, + innerjoin=True, lazy='joined') + +PokemonEvolution.trigger = relation(EvolutionTrigger, + innerjoin=True, lazy='joined', + backref='evolutions') +PokemonEvolution.trigger_item = relation(Item, + primaryjoin=PokemonEvolution.trigger_item_id==Item.id, + backref='triggered_evolutions') +PokemonEvolution.held_item = relation(Item, + primaryjoin=PokemonEvolution.held_item_id==Item.id, + backref='required_for_evolutions') +PokemonEvolution.location = relation(Location, + backref='triggered_evolutions') +PokemonEvolution.known_move = relation(Move, + backref='triggered_evolutions') +PokemonEvolution.party_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id, + backref='triggered_evolutions') +PokemonEvolution.trade_pokemon = relation(Pokemon, + primaryjoin=PokemonEvolution.trade_pokemon_id==Pokemon.id) + +PokemonFlavorText.version = relation(Version, innerjoin=True, lazy='joined') +PokemonFlavorText.language = relation(Language, innerjoin=True, lazy='joined') + +PokemonForm.form_base_pokemon = relation(Pokemon, + primaryjoin=PokemonForm.form_base_pokemon_id==Pokemon.id, + innerjoin=True) +PokemonForm.unique_pokemon = relation(Pokemon, + primaryjoin=PokemonForm.unique_pokemon_id==Pokemon.id, + backref=backref('unique_form', uselist=False)) +PokemonForm.pokemon = relation(Pokemon, + primaryjoin=or_( + PokemonForm.unique_pokemon_id==Pokemon.id, + and_(PokemonForm.unique_pokemon_id==None, + PokemonForm.form_base_pokemon_id==Pokemon.id) + ), uselist=False) +PokemonForm.version_group = relation(VersionGroup, + innerjoin=True) +PokemonForm.form_group = association_proxy('form_base_pokemon', 'form_group') +PokemonForm.pokeathlon_stats = relation(PokemonFormPokeathlonStat, + order_by=PokemonFormPokeathlonStat.pokeathlon_stat_id, + backref='pokemon_form') + +PokemonFormGroup.pokemon = relation(Pokemon, + innerjoin=True, + backref=backref('form_group', uselist=False)) + +PokemonFormPokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, + innerjoin=True, lazy='joined') + +PokemonItem.item = relation(Item, + innerjoin=True, lazy='joined', + backref='pokemon') +PokemonItem.version = relation(Version, + innerjoin=True, lazy='joined') + +PokemonMove.pokemon = relation(Pokemon, + innerjoin=True, lazy='joined', + backref='pokemon_moves') +PokemonMove.version_group = relation(VersionGroup, + innerjoin=True, lazy='joined') +PokemonMove.machine = relation(Machine, + primaryjoin=and_( + Machine.version_group_id==PokemonMove.version_group_id, + Machine.move_id==PokemonMove.move_id), + foreign_keys=[Machine.version_group_id, Machine.move_id], + uselist=False, + backref='pokemon_moves') +PokemonMove.move = relation(Move, + innerjoin=True, lazy='joined', + backref='pokemon_moves') +PokemonMove.method = relation(PokemonMoveMethod, + innerjoin=True, lazy='joined') + +PokemonStat.stat = relation(Stat, + innerjoin=True, lazy='joined') + + +Region.generation = relation(Generation, uselist=False) +Region.version_group_regions = relation(VersionGroupRegion, + order_by=VersionGroupRegion.version_group_id.asc(), + backref='region') +Region.version_groups = association_proxy('version_group_regions', 'version_group') + + +Stat.damage_class = relation(MoveDamageClass, + backref='stats') + +StatHint.stat = relation(Stat, + innerjoin=True, + backref='hints') + + +SuperContestCombo.first = relation(Move, + primaryjoin=SuperContestCombo.first_move_id==Move.id, + innerjoin=True, lazy='joined', + backref='super_contest_combo_first') +SuperContestCombo.second = relation(Move, + primaryjoin=SuperContestCombo.second_move_id==Move.id, + innerjoin=True, lazy='joined', + backref='super_contest_combo_second') -PokemonStat.stat = relation(Stat) Type.damage_efficacies = relation(TypeEfficacy, - primaryjoin=Type.id - ==TypeEfficacy.damage_type_id, - backref='damage_type') + primaryjoin=Type.id==TypeEfficacy.damage_type_id, + backref=backref('damage_type', innerjoin=True, lazy='joined')) Type.target_efficacies = relation(TypeEfficacy, - primaryjoin=Type.id - ==TypeEfficacy.target_type_id, - backref='target_type') + primaryjoin=Type.id==TypeEfficacy.target_type_id, + backref=backref('target_type', innerjoin=True, lazy='joined')) + +Type.generation = relation(Generation, + innerjoin=True, + backref='types') +Type.damage_class = relation(MoveDamageClass, + backref='types') + -Version.version_group = relation(VersionGroup, backref='versions') Version.generation = association_proxy('version_group', 'generation') -VersionGroup.generation = relation(Generation, backref='version_groups') +VersionGroup.versions = relation(Version, + innerjoin=True, + order_by=Version.id, + backref=backref('version_group', lazy='joined')) +VersionGroup.generation = relation(Generation, + innerjoin=True, lazy='joined', + backref='version_groups') +VersionGroup.version_group_regions = relation(VersionGroupRegion, + backref='version_group') +VersionGroup.regions = association_proxy('version_group_regions', 'region')