X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/ee6df6ce9cf56afa4fe5fe24a7cb6fa2c474ce99..edf1bde339e37bcac39aac9bdd28c0e02ec29ab8:/pokedex/data/csv/move_effects.csv?ds=sidebyside diff --git a/pokedex/data/csv/move_effects.csv b/pokedex/data/csv/move_effects.csv index 8f82dfd..6a7f006 100644 --- a/pokedex/data/csv/move_effects.csv +++ b/pokedex/data/csv/move_effects.csv @@ -219,7 +219,7 @@ The target cannot recover its item with :move:`Recycle`. This move cannot be selected by :move:`Assist` or :move:`Metronome`." 107,0,Prevents the target from leaving battle.,"The target cannot :mechanic:`switch out` normally. Ignores :mechanic:`accuracy` and :mechanic:`evasion` modifiers. This effect ends when the user leaves the :mechanic:`field`. -The target may still escape by using :move:`Baton Pass`, :move:`U-Turn`, or a :item:`Shed Shell`. +The target may still escape by using :move:`Baton Pass`, :move:`U-turn`, or a :item:`Shed Shell`. Both the user and the target pass on this effect with :move:`Baton Pass`." 108,0,Target loses 1/4 its max HP every turn as long as it's asleep.,"Only works on :mechanic:`sleep`\ ing Pokémon. Gives the target a nightmare, damaging it for 1/4 its max :mechanic:`HP` every turn. If the target wakes up or leaves the :mechanic:`field`, this effect ends." @@ -531,6 +531,12 @@ Shallow water :move:`Hydro Pump` Snow :move:`Blizzard` Tall grass :move:`Seed Bomb` ============== ================== + +In Pokémon Battle Revolution: + +============== ================== +Terrain Selected move +============== ================== Courtyard :move:`Tri Attack` Crystal :move:`Rock Slide` Gateway :move:`Hydro Pump` @@ -577,7 +583,7 @@ This move cannot be copied by :move:`Mirror Move`, nor selected by :move:`Metron :move:`Roar` and :move:`Whirlwind` will not affect the user. The user cannot use :move:`Magnet Rise`. -The user may still use :move:`U-Turn` to leave the :mechanic:`field`. +The user may still use :move:`U-turn` to leave the :mechanic:`field`. This effect can be passed with :move:`Baton Pass`." 183,0,Lowers the user's Attack and Defense by one level after inflicting damage.,"Inflicts :mechanic:`regular damage`, then :mechanic:`lowers` the user's :mechanic:`Attack` and :mechanic:`Defense` by one level." @@ -693,7 +699,13 @@ Pond :type:`Water` Road :type:`Ground` Snow :type:`Ice` Tall grass :type:`Grass` --------------- -------------- +============== ============== + +In Pokémon Battle Revolution: + +============== ============== +Terrain New type +============== ============== Courtyard :type:`Normal` Crystal :type:`Rock` Gateway :type:`Water` @@ -841,7 +853,7 @@ If the target is in the first turn of :move:`Dive`, this move will hit with doub 259,0,Lowers the target's evasion by one level. Removes field effects from the enemy field.,":mechanic:`Lower`\ s the target's :mechanic:`evasion` by one level. Clears away fog. Removes the effects of :move:`Mist`, :move:`Light Screen`, :move:`Reflect`, :move:`Safeguard`, :move:`Spikes`, :move:`Stealth Rock`, and :move:`Toxic Spikes` from the target's side of the :mechanic:`field`. If the target is protected by :move:`Mist`, it will prevent the :mechanic:`evasion` change, then be removed by this move." -260,-7,"For five turns, slower Pokémon will act before faster Pokemon.","For five turns (including this one), slower Pokemon will act before faster Pokemon. Move priority is not affected. Using this move when its effect is already active will end the effect. +260,-7,"For five turns, slower Pokémon will act before faster Pokémon.","For five turns (including this one), slower Pokémon will act before faster Pokémon. Move priority is not affected. Using this move when its effect is already active will end the effect. Pokémon holding :item:`Full Incense`, :item:`Lagging Tail`, or :item:`Quick Claw` and Pokémon with :ability:`Stall` ignore this effect." 261,0,Has a :data:`move.effect_chance`\ % chance to freeze the target.,"Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to :mechanic:`freeze` the target.