X-Git-Url: http://git.veekun.com/zzz-pokedex.git/blobdiff_plain/f2d97c1e11e9a1d6a31006261705b04210937a04..dcfdc5103420672710b660b192f11d55eee5533e:/pokedex/data/csv/move_effects.csv?ds=inline diff --git a/pokedex/data/csv/move_effects.csv b/pokedex/data/csv/move_effects.csv index 7e4bce1..9785346 100644 --- a/pokedex/data/csv/move_effects.csv +++ b/pokedex/data/csv/move_effects.csv @@ -6,7 +6,7 @@ id,short_effect,effect 5,Has a $effect_chance% chance to burn the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target. 6,Has a $effect_chance% chance to freeze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target. 7,Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target. -8,Inflicts double damage. User faints.,"User [faint]{mechanic}s, even if the attack [fail]{mechanic}s or [miss]{mechanic}es. Inflicts [regular damage]{mechanic}, but halves the target's [Defense]{mechanic} for damage calculation, which is similar to doubling the attack's [power]{mechanic}." +8,User faints.,"User [faint]{mechanic}s, even if the attack [fail]{mechanic}s or [miss]{mechanic}es. Inflicts [regular damage]{mechanic}." 9,Only works on sleeping Pokémon. Heals the user by half the damage inflicted.,Only works on [sleep]{mechanic}ing Pokémon. Inflicts [regular damage]{mechanic}. Heals the user for half the damage inflicted. 10,Uses the target's last used move.,"Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic}, or if no Pokémon that targeted the user remains on the [field]{mechanic}, this move will [fail]{mechanic}. @@ -15,17 +15,17 @@ Moves that [fail]{mechanic}ed, [miss]{mechanic}ed, had [no effect]{mechanic}, or Assist moves, time-delayed moves, “meta” moves that operate on other moves/Pokémon/abilities, and some other special moves cannot be copied and are ignored; if the last move to hit the user was such a move, the previous move will be used instead. The full list of ignored moves is: [Acupressure]{move}, [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Curse]{move}, [Doom Desire]{move}, [Feint]{move}, [Focus Punch]{move}, [Future Sight]{move}, [Helping Hand]{move}, [Magic Coat]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [Nature Power]{move}, [Perish Song]{move}, [Psych Up]{move}, [Role Play]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Spit Up]{move}, [Struggle]{move}, and [Transform]{move}. This move cannot be selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}, nor forced by [Encore]{move}." -11,Raises the user's Attack by one level.,[Raises]{mechanic} the user's [Attack]{mechanic} by one level. -12,Raises the user's Defense by one level.,[Raises]{mechanic} the user's [Defense]{mechanic} by one level. -14,Raises the user's Special Attack by one level.,[Raises]{mechanic} the user's [Special Attack]{mechanic} by one level. -17,Raises the user's Evasion by one level.,[Raises]{mechanic} the user's [evasion]{mechanic} by one level. +11,Raises the user's Attack by one stage.,Raises the user's [Attack]{mechanic} by one [stage]{mechanic}. +12,Raises the user's Defense by one stage.,Raises the user's [Defense]{mechanic} by one [stage]{mechanic}. +14,Raises the user's Special Attack by one stage.,Raises the user's [Special Attack]{mechanic} by one [stage]{mechanic}. +17,Raises the user's evasion by one stage.,Raises the user's [evasion]{mechanic} by one [stage]{mechanic}. 18,Never misses.,Inflicts [regular damage]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. -19,Lowers the target's Attack by one level.,[Lowers]{mechanic} the target's [Attack]{mechanic} by one level. -20,Lowers the target's Defense by one level.,[Lowers]{mechanic} the target's [Defense]{mechanic} by one level. -21,Lowers the target's Speed by one level.,[Lowers]{mechanic} the target's [Speed]{mechanic} by one level. -24,Lowers the target's Accuracy by one level.,[Lowers]{mechanic} the target's [accuracy]{mechanic} by one level. -25,Lowers the target's Evasion by one level.,[Lowers]{mechanic} the target's [evasion]{mechanic} by one level. -26,"Resets all Pokémon's stats, Accuracy, and Evasion.","Removes [stat]{mechanic}, [accuracy]{mechanic}, and [evasion]{mechanic} modifiers from every Pokémon on the [field]{mechanic}. +19,Lowers the target's Attack by one stage.,Lowers the target's [Attack]{mechanic} by one [stage]{mechanic}. +20,Lowers the target's Defense by one stage.,Lowers the target's [Defense]{mechanic} by one [stage]{mechanic}. +21,Lowers the target's Speed by one stage.,Lowers the target's [Speed]{mechanic} by one [stage]{mechanic}. +24,Lowers the target's accuracy by one stage.,Lowers the target's [accuracy]{mechanic} by one [stage]{mechanic}. +25,Lowers the target's evasion by one stage.,Lowers the target's [evasion]{mechanic} by one [stage]{mechanic}. +26,"Resets all Pokémon's stats, accuracy, and evasion.","Removes [stat]{mechanic}, [accuracy]{mechanic}, and [evasion]{mechanic} modifiers from every Pokémon on the [field]{mechanic}. This does not count as a stat reduction for the purposes of [Clear Body]{ability} or [White Smoke]{ability}." 27,"User waits for 2-3 turns, then hits back for twice the damage it took.","User waits for two turns. On the third turn, the user inflicts twice the damage it accumulated on the last Pokémon to hit it. Damage inflicted is [typeless]{mechanic}. @@ -51,15 +51,15 @@ If the user is holding [Light Clay]{item}, the barrier lasts for eight turns. [Brick Break]{move} or [Defog]{move} used by an opponent will destroy the barrier." 37,"Has a $effect_chance% chance to burn, freeze, or paralyze the target.","Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic}, [freeze]{mechanic}, or [paralyze]{mechanic} the target. One of these effects is selected at random; they do not each have independent chances to occur." -38,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic} and immediately regains all its [HP]{mechanic}. If the user has another [major status effect]{mechanic}, [sleep]{mechanic} will replace it. The user will always wake up after two turns. +38,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic} and immediately regains all its [HP]{mechanic}. If the user has another [major status effect]{mechanic}, [sleep]{mechanic} will replace it. The user will always wake up after two turns, or one turn with [Early Bird]{ability}. -This move cannot be used during an [Uproar]{move}." +This move fails if the Pokémon cannot fall asleep due to [Uproar]{move}, [Insomnia]{ability}, or [Vital Spirit]{ability}. It also fails if the Pokémon is at full health or is already asleep." 39,Causes a one-hit KO.,"Inflicts damage equal to the target's max [HP]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. This move's [accuracy]{mechanic} is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will [fail]{mechanic}. Because this move inflicts a specific and finite amount of damage, [Endure]{move} still prevents the target from fainting. The effects of [Lock-On]{move}, [Mind Reader]{move}, and [No Guard]{ability} still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through [Detect]{move} or [Protect]{move}." -40,Requires a turn to charge before attacking.,"Inflicts [regular damage]{mechanic}. [Critical hit chance]{mechanic} is one level higher than normal. User charges for one turn before attacking. +40,Requires a turn to charge before attacking.,"Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. User charges for one turn before attacking. This move cannot be selected by [Sleep Talk]{move}." 41,Inflicts damage equal to half the target's HP.,Inflicts [typeless]{mechanic} damage equal to half the target's remaining [HP]{mechanic}. @@ -69,35 +69,35 @@ This move cannot be selected by [Sleep Talk]{move}." Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. [Rapid Spin]{move} cancels this effect." -44,Has an increased chance for a critical hit.,Inflicts [regular damage]{mechanic}. [Critical hit chance]{mechanic} is one level higher than normal. +44,Has an increased chance for a critical hit.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. 45,Hits twice in one turn.,Inflicts [regular damage]{mechanic}. Hits twice in one turn. 46,"If the user misses, it takes half the damage it would have inflicted in recoil.","Inflicts [regular damage]{mechanic}. If this move misses, is blocked by Protect or Detect, or has no effect, the user takes half the damage it would have inflicted in recoil. This recoil damage will not exceed half the user's max HP. This move cannot be used while [Gravity]{move} is in effect." -47,Protects the user's stats from being changed by enemy moves.,"Pokémon on the user's side of the [field]{mechanic} are immune to stat-[lower]{mechanic}ing effects for five turns. +47,Protects the user's stats from being changed by enemy moves.,"Pokémon on the user's side of the [field]{mechanic} are immune to stat-lowering effects for five turns. [Guard Swap]{move}, [Heart Swap]{move}, and [Power Swap]{move} may still be used. [Defog]{move} used by an opponent will end this effect." -48,Increases the user's chance to score a critical hit.,"Increases the user's critical hit rate by two levels until it leaves the field. +48,Increases the user's chance to score a critical hit.,"User's [critical hit]{mechanic} rate is two levels higher until it leaves the field. If the user has already used [Focus Energy]{move} since entering the field, this move will fail. This effect is passed on by [Baton Pass]{move}." 49,User receives 1/4 the damage it inflicts in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/4 the damage it inflicts in recoil. 50,Confuses the target.,[Confuse]{mechanic}s the target. -51,Raises the user's Attack by two levels.,[Raises]{mechanic} the user's [Attack]{mechanic} by two levels. -52,Raises the user's Defense by two levels.,[Raises]{mechanic} the user's [Defense]{mechanic} by two levels. -53,Raises the user's Speed by two levels.,[Raises]{mechanic} the user's [Speed]{mechanic} by two levels. -54,Raises the user's Special Attack by two levels.,[Raises]{mechanic} the user's [Special Attack]{mechanic} by two levels. -55,Raises the user's Special Defense by two levels.,[Raises]{mechanic} the user's [Special Defense]{mechanic} by two levels. +51,Raises the user's Attack by two stages.,Raises the user's [Attack]{mechanic} by two [stages]{mechanic:stage}. +52,Raises the user's Defense by two stages.,Raises the user's [Defense]{mechanic} by two [stages]{mechanic:stage}. +53,Raises the user's Speed by two stages.,Raises the user's [Speed]{mechanic} by two [stages]{mechanic:stage}. +54,Raises the user's Special Attack by two stages.,Raises the user's [Special Attack]{mechanic} by two [stages]{mechanic:stage}. +55,Raises the user's Special Defense by two stages.,Raises the user's [Special Defense]{mechanic} by two [stages]{mechanic:stage}. 58,User becomes a copy of the target until it leaves battle.,"User copies the target's species, weight, type, [ability]{mechanic}, [calculated stats]{mechanic} (except [HP]{mechanic}), and moves. Copied moves will all have 5 [PP]{mechanic} remaining. [IV]{mechanic}s are copied for the purposes of [Hidden Power]{move}, but stats are not recalculated. [Choice Band]{item}, [Choice Scarf]{item}, and [Choice Specs]{item} stay in effect, and the user must select a new move. This move cannot be copied by [Mirror Move]{move}, nor forced by [Encore]{move}." -59,Lowers the target's Attack by two levels.,[Lowers]{mechanic} the target's [Attack]{mechanic} by two levels. -60,Lowers the target's Defense by two levels.,[Lowers]{mechanic} the target's [Defense]{mechanic} by two levels. -61,Lowers the target's Speed by two levels.,[Lowers]{mechanic} the target's [Speed]{mechanic} by two levels. -63,Lowers the target's Special Defense by two levels.,[Lowers]{mechanic} the target's [Special Defense]{mechanic} by two levels. +59,Lowers the target's Attack by two stages.,Lowers the target's [Attack]{mechanic} by two [stages]{mechanic:stage}. +60,Lowers the target's Defense by two stages.,Lowers the target's [Defense]{mechanic} by two [stages]{mechanic:stage}. +61,Lowers the target's Speed by two stages.,Lowers the target's [Speed]{mechanic} by two [stages]{mechanic:stage}. +63,Lowers the target's Special Defense by two stages.,Lowers the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}. 66,Reduces damage from physical attacks by half.,"Erects a barrier around the user's side of the field that reduces damage from [physical]{mechanic} attacks by half for five turns. In double battles, the reduction is 1/3. [Critical hit]{mechanic}s are not affected by the barrier. If the user is holding [Light Clay]{item}, the barrier lasts for eight turns. @@ -105,12 +105,12 @@ If the user is holding [Light Clay]{item}, the barrier lasts for eight turns. [Brick Break]{move} or [Defog]{move} used by an opponent will destroy the barrier." 67,Poisons the target.,[Poisons]{mechanic} the target. 68,Paralyzes the target.,[Paralyzes]{mechanic} the target. -69,Has a $effect_chance% chance to lower the target's Attack by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [lower]{mechanic} the target's [Attack]{mechanic} by one level. -70,Has a $effect_chance% chance to lower the target's Defense by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [lower]{mechanic} the target's [Defense]{mechanic} by one level. -71,Has a $effect_chance% chance to lower the target's Speed by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [lower]{mechanic} the target's [Speed]{mechanic} by one level. -72,Has a $effect_chance% chance to lower the target's Special Attack by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [lower]{mechanic} the target's [Special Attack]{mechanic} by one level. -73,Has a $effect_chance% chance to lower the target's Special Defense by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [lower]{mechanic} the target's [Special Defense]{mechanic} by one level. -74,Has a $effect_chance% chance to lower the target's Accuracy by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [lower]{mechanic} the target's [accuracy]{mechanic} by one level. +69,Has a $effect_chance% chance to lower the target's Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Attack]{mechanic} by one [stage]{mechanic}. +70,Has a $effect_chance% chance to lower the target's Defense by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Defense]{mechanic} by one [stage]{mechanic}. +71,Has a $effect_chance% chance to lower the target's Speed by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Speed]{mechanic} by one [stage]{mechanic}. +72,Has a $effect_chance% chance to lower the target's Special Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Special Attack]{mechanic} by one [stage]{mechanic}. +73,Has a $effect_chance% chance to lower the target's Special Defense by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Special Defense]{mechanic} by one [stage]{mechanic}. +74,Has a $effect_chance% chance to lower the target's accuracy by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [accuracy]{mechanic} by one [stage]{mechanic}. 76,User charges for one turn before attacking. Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. User charges for one turn before attacking. [Critical hit chance]{mechanic} is one level higher than normal. Has a $effect_chance% chance to make the target [flinch]{mechanic}. This move cannot be selected by [Sleep Talk]{move}." @@ -137,13 +137,13 @@ The doll is passed on by [Baton Pass]{move}. It keeps its existing [HP]{mechani All other effects work as normal." 81,User foregoes its next turn to recharge.,"Inflicts [regular damage]{mechanic}. User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic} out during that turn." -82,"If the user is hit after using this move, its Attack rises by one level.","Inflicts [regular damage]{mechanic}. Every time the user is hit after it uses this move but before its next action, its [Attack]{mechanic} [raises]{mechanic} by one level." +82,"If the user is hit after using this move, its Attack rises by one stage.","Inflicts [regular damage]{mechanic}. Every time the user is hit after it uses this move but before its next action, its [Attack]{mechanic} raises by one [stage]{mechanic}." 83,Copies the target's last used move.,"This move is replaced by the target's last successfully used move, and its PP changes to 5. If the target hasn't used a move since entering the field, if it tried to use a move this turn and [failed]{mechanic}, or if the user already knows the targeted move, this move will fail. This effect vanishes when the user leaves the field. If [Chatter]{move}, [Metronome]{move}, [Mimic]{move}, [Sketch]{move}, or [Struggle]{move} is selected, this move will fail. This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}, nor forced by [Encore]{move}." -84,Randomly selects and uses any move in the game.,"Selects any move at random and uses it. Moves the user already knows are not eligible. Assist, meta, protection, and reflection moves are also not eligible; specifically, [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Covet]{move}, [Destiny Bond]{move}, [Detect]{move}, [Endure]{move}, [Feint]{move}, [Focus Punch]{move}, [Follow Me]{move}, [Helping Hand]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [Protect]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Struggle]{move}, [Switcheroo]{move}, [Thief]{move}, and [Trick]{move} will not be used by this effect. +84,Randomly selects and uses any move in the game.,"Selects any move at random and uses it. Moves the user already knows are not eligible. Assist, meta, protection, and reflection moves are also not eligible; specifically, [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Covet]{move}, [Destiny Bond]{move}, [Detect]{move}, [Endure]{move}, [fast guard]{move}, [Feint]{move}, [Focus Punch]{move}, [Follow Me]{move}, [Helping Hand]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [Protect]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Struggle]{move}, [Switcheroo]{move}, [Thief]{move}, [Trick]{move}, and [wide guard]{move} will not be selected by this move. This move cannot be copied by [Mimic]{move} or [Mirror Move]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}." 85,"Seeds the target, stealing HP from it every turn.","Plants a seed on the target that steals 1/8 of its max [HP]{mechanic} at the end of every turn and heals the user for the amount taken. Has no effect on [Grass]{type} Pokémon. The seed remains until the target leaves the field. @@ -172,7 +172,7 @@ This effect fails against a [Substitute]{move}." 94,Changes the user's type to a random type either resistant or immune to the last move used against it.,"Changes the user's type to a type either resistant or immune to the last damaging move that hit it. The new type is selected at random and cannot be a type the user already is. If there is no eligible new type, this move will fail." 95,Ensures that the user's next move will hit the target.,"If the user targets the same target again before the end of the next turn, the move it uses is guaranteed to hit. This move itself also ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. -One-hit KO moves are also guaranteed to hit, as long as the user is equal or higher level than the target. This effect also allows the user to hit Pokémon in the immune turn of moves like [Dig]{move} or [Fly]{move}. +One-hit KO moves are also guaranteed to hit, as long as the user is equal or higher level than the target. This effect also allows the user to hit Pokémon that are off the field due to moves such as [Dig]{move} or [Fly]{move}. If the target uses [Detect]{move} or [Protect]{move} while under the effect of this move, the user is not guaranteed to hit, but has a (100 - accuracy)% chance to break through the protection. @@ -182,7 +182,7 @@ This effect is passed on by [Baton Pass]{move}." This move cannot be copied by [Mimic]{move} or [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}, nor forced by [Encore]{move}." 98,Randomly uses one of the user's other three moves. Only works if the user is sleeping.,"Only usable if the user is [sleep]{mechanic}ing. Randomly selects and uses one of the user's other three moves. Use of the selected move requires and costs 0 [PP]{mechanic}. -This move will not select [Assist]{move}, [Bide]{move}, [Bounce]{move}, [Chatter]{move}, [Copycat]{move}, [Dig]{move}, [Dive]{move}, [Fly]{move}, [Focus Punch]{move}, [Me First]{move}, [Metronome]{move}, [Mirror Move]{move}, [Shadow Force]{move}, [Skull Bash]{move}, [Sky Attack]{move}, [Sleep Talk]{move}, [SolarBeam]{move}, [Razor Wind]{move}, or [Uproar]{move}. +This move will not select [Assist]{move}, [Bide]{move}, [Bounce]{move}, [Chatter]{move}, [Copycat]{move}, [Dig]{move}, [Dive]{move}, [Fly]{move}, [Focus Punch]{move}, [Me First]{move}, [Metronome]{move}, [Mirror Move]{move}, [Shadow Force]{move}, [Skull Bash]{move}, [Sky Attack]{move}, [Sky Drop]{move}, [Sleep Talk]{move}, [SolarBeam]{move}, [Razor Wind]{move}, or [Uproar]{move}. If the selected move requires a recharge turn—i.e., one of [Blast Burn]{move}, [Frenzy Plant]{move}, [Giga Impact]{move}, [Hydro Cannon]{move}, [Hyper Beam]{move}, [Roar of Time]{move}, or [Rock Wrecker]{move}—and the user is still [sleep]{mechanic}ing next turn, then it's forced to use this move again and pay another [PP]{mechanic} for the recharge turn. @@ -203,7 +203,7 @@ This move cannot be selected by [Assist]{move} or [Metronome]{move}." " 101,Lowers the PP of the target's last used move by 4.,"Lowers the PP of the target's last used move by 4. If the target hasn't used a move since entering the [field]{mechanic}, if it tried to use a move this turn and [failed]{mechanic}, or if its last used move has 0 PP remaining, this move will fail." 102,Cannot lower the target's HP below 1.,Inflicts [regular damage]{mechanic}. Will not reduce the target's [HP]{mechanic} below 1. -103,Cures the user and the user's ally of major status effects.,Removes [major status effects]{mechanic} and [confusion]{mechanic} from every Pokémon in the user's party. +103,Cures the entire party of major status effects.,Removes [major status effects]{mechanic} and [confusion]{mechanic} from every Pokémon in the user's party. 104,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic}. 105,"Hits three times, increasing power by 100% with each successful hit.","Inflicts [regular damage]{mechanic}. Hits three times in the same turn. The second hit has double power, and the third hit has triple power. Each hit has a separate [accuracy]{mechanic} check, and this move stops if a hit misses. @@ -221,18 +221,18 @@ The target may still escape by using [Baton Pass]{move}, [U-turn]{move}, or a [S Both the user and the target pass on this effect with [Baton Pass]{move}." 108,Target loses 1/4 its max HP every turn as long as it's asleep.,"Only works on [sleep]{mechanic}ing Pokémon. Gives the target a nightmare, damaging it for 1/4 its max [HP]{mechanic} every turn. If the target wakes up or leaves the [field]{mechanic}, this effect ends." -109,Raises the user's evasion.,"[Raises]{mechanic} the user's [evasion]{mechanic} by one level. +109,Raises the user's evasion by two stages.,"Raises the user's [evasion]{mechanic} by two [stage]{mechanic}. [Stomp]{move} has double power against Pokémon that have used this move since entering the [field]{mechanic}." 110,Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.,"If the user is a [Ghost]{type}: user pays half its max [HP]{mechanic} to place a curse on the target, damaging it for 1/4 its max [HP]{mechanic} every turn. -Otherwise: [Lowers]{mechanic} the user's [Speed]{mechanic} by one level, and [raises]{mechanic} its [Attack]{mechanic} and [Defense]{mechanic} by one level each. +Otherwise: Lowers the user's [Speed]{mechanic} by one [stage]{mechanic}, and raises its [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic} each. The curse effect is passed on by [Baton Pass]{move}. This move cannot be copied by [Mirror Move]{move}." -112,Prevents any moves from hitting the user this turn.,"Protects the user from opponents' moves until the end of this turn. If the user is last to move this turn, this move will fail. +112,Prevents any moves from hitting the user this turn.,"No moves will hit the user for the remainder of this turn. If the user is last to act this turn, this move will fail. -If the user successfully used [Detect]{move}, [Endure]{move}, or [Protect]{move} on the last turn, this move has a 50% chance to [fail]{mechanic}. +If the user successfully used [Detect]{move}, [Endure]{move}, [fast guard]{move}, [Protect]{move}, or [wide guard]{move} on the last turn, this move has a 50% chance to fail. [Lock-On]{move}, [Mind Reader]{move}, and [No Guard]{ability} provide a (100 – accuracy)% chance for moves to break through this move. This does not apply to one-hit KO moves ([Fissure]{move}, [Guillotine]{move}, [Horn Drill]{move}, and [Sheer Cold]{move}); those are always blocked by this move. @@ -261,18 +261,20 @@ This move cannot be selected by [Assist]{move} or [Metronome]{move}." This effect is passed on by [Baton Pass]{move}. This move cannot be copied by [Mirror Move]{move}." -116,Changes the weather to a sandstorm for five turns.,"Changes the weather to a sandstorm for five turns. Pokémon that are not [Ground]{type}, [Rock]{type}, or [Steel]{type} take 1/8 their max [HP]{mechanic} at the end of every turn. [Rock]{type} Pokémon's original [Special Defense]{mechanic} is raised by 50% for the duration of this effect. +116,Changes the weather to a sandstorm for five turns.,"Changes the weather to a sandstorm for five turns. Pokémon that are not [Ground]{type}, [Rock]{type}, or [Steel]{type} take 1/16 their max [HP]{mechanic} at the end of every turn. Every [Rock]{type} Pokémon's original [Special Defense]{mechanic} is raised by 50% for the duration of this effect. [SolarBeam]{move}'s power is halved. [Moonlight]{move}, [Morning Sun]{move}, and [Synthesis]{move} only heal 1/4 the user's max [HP]{mechanic}." -117,Prevents the user's HP from lowering below 1 this turn.,"Prevents the user's [HP]{mechanic} from being lowered below 1 until the end of this turn. This effect protects against one-hit KO moves. If the user successfully used [Detect]{move}, [Endure]{move}, or [Protect]{move} on the last turn, this move has a 50% chance to [fail]{mechanic}. +117,Prevents the user's HP from lowering below 1 this turn.,"The user's [HP]{mechanic} cannot be lowered below 1 by any means for the remainder of this turn. + +If the user successfully used [Detect]{move}, [Endure]{move}, [fast guard]{move}, [Protect]{move}, or [wide guard]{move} on the last turn, this move has a 50% chance to fail. This move cannot be selected by [Assist]{move} or [Metronome]{move}." 118,"Power doubles every turn this move is used in succession after the first, resetting after five turns.","Inflicts [regular damage]{mechanic}. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends. If the user has used [Defense Curl]{move} since entering the field, this move has double power." -119,Raises the target's Attack by two levels and confuses the target.,"[Raises]{mechanic} the target's [Attack]{mechanic} by two levels, then [confuses]{mechanic} it. If the target's [Attack]{mechanic} cannot be [raised]{mechanic} by two levels, the [confusion]{mechanic} is not applied." +119,Raises the target's Attack by two stages and confuses the target.,"Raises the target's [Attack]{mechanic} by two [stages]{mechanic:stage}, then [confuses]{mechanic} it. If the target's [Attack]{mechanic} cannot be [raised]{mechanic} by two [stages]{mechanic:stage}, the [confusion]{mechanic} is not applied." 120,"Power doubles every turn this move is used in succession after the first, maxing out after five turns.","Inflicts [regular damage]{mechanic}. Power doubles after every time this move is used, whether consecutively or not, maxing out at 16x. If this move misses or the user leaves the [field]{mechanic}, power resets." 121,"Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.","Causes the target to fall in love with the user, giving it a 50% chance to do nothing each turn. If the user and target are the same gender, or either is genderless, this move will fail. If either Pokémon leaves the [field]{mechanic}, this effect ends." 122,"Power increases with happiness, up to a maximum of 102.","Inflicts [regular damage]{mechanic}. Power increases with [happiness]{mechanic}, given by `happiness * 2 / 5`, to a maximum of 102. Power bottoms out at 1." @@ -403,26 +405,26 @@ Pokémon with [Flower Gift]{ability} change form; every Pokémon on their side o Pokémon with [Dry Skin]{ability} lose 1/8 max [HP]{mechanic} at the end of each turn. Pokémon with [Solar Power]{ability} have their original [Special Attack]{mechanic} raised by 50% but lose 1/8 their max [HP]{mechanic} at the end of each turn." -139,Has a $effect_chance% chance to raise the user's Defense by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [raise]{mechanic} the user's [Defense]{mechanic} one level. -140,Has a $effect_chance% chance to raise the user's Attack by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [raise]{mechanic} the user's [Attack]{mechanic} one level. -141,Has a $effect_chance% chance to raise all of the user's stats by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [raise]{mechanic} all of the user's stats one level. -143,User pays half its max HP to max out its Attack.,"User pays half its max [HP]{mechanic} to [raise]{mechanic} its [Attack]{mechanic} to +6 levels. If the user cannot pay the [HP]{mechanic} cost, this move will fail." +139,Has a $effect_chance% chance to raise the user's Defense by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Defense]{mechanic} one [stage]{mechanic}. +140,Has a $effect_chance% chance to raise the user's Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Attack]{mechanic} one [stage]{mechanic}. +141,Has a $effect_chance% chance to raise all of the user's stats by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise all of the user's stats one [stage]{mechanic}. +143,User pays half its max HP to max out its Attack.,"User pays half its max [HP]{mechanic} to raise its [Attack]{mechanic} to +6 [stages]{mechanic:stage}. If the user cannot pay the [HP]{mechanic} cost, this move will fail." 144,Discards the user's stat changes and copies the target's.,"Discards the user's [stat changes]{mechanic} and copies the target's. This move cannot be copied by [Mirror Move]{move}." 145,Inflicts twice the damage the user received from the last special hit it took.,"Targets the last opposing Pokémon to hit the user with a [special]{mechanic} move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will [fail]{mechanic}. Type immunity applies, but other type effects are ignored. This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}." -146,Raises the user's Defense by one level. User charges for one turn before attacking.,"Inflicts [regular damage]{mechanic}. [Raises]{mechanic} the user's [Defense]{mechanic}. User then charges for one turn before attacking. +146,Raises the user's Defense by one stage. User charges for one turn before attacking.,"Inflicts [regular damage]{mechanic}. Raises the user's [Defense]{mechanic} by one [stage]{mechanic}. User then charges for one turn before attacking. This move cannot be selected by [Sleep Talk]{move}." 147,Has chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make each target [flinch]{mechanic}. -If the target is in the first turn of [Bounce]{move} or [Fly]{move}, this move will hit with double power." +If the target is under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}, this move will hit with double power." 148,Inflicts regular damage and can hit Dig users.,"Inflicts [regular damage]{mechanic}. If the target is in the first turn of [Dig]{move}, this move will hit with double power." -149,Hits the target two turns later.,"Inflicts [typeless]{mechanic} [regular damage]{mechanic} at the end of the third turn, starting with this one. This move cannot [critical hit]{mechanic}. If the target [switches out]{mechanic}, its replacement will be hit instead. Damage is calculated at the time this move is used; [stat changes]{mechanic} and [switching out]{mechanic} during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn. +149,Hits the target two turns later.,"Inflicts [typeless]{mechanic} [regular damage]{mechanic} at the end of the third turn, starting with this one. This move cannot score a [critical hit]{mechanic}. If the target [switches out]{mechanic}, its replacement will be hit instead. Damage is calculated at the time this move is used; [stat changes]{mechanic} and [switching out]{mechanic} during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn. This effect breaks through [Wonder Guard]{ability}. @@ -433,7 +435,7 @@ The damage is applied at the end of the turn, so it ignores [Endure]{move} and [ This move cannot be copied by [Mirror Move]{move}." 150,Inflicts regular damage and can hit Bounce and Fly users.,"Inflicts [regular damage]{mechanic}. -If the target is in the first turn of [Bounce]{move} or [Fly]{move}, this move will hit with double power." +If the target is under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}, this move will hit with double power." 151,Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make the target [flinch]{mechanic}. Power is doubled against Pokémon that have used [Minimize]{move} since entering the [field]{mechanic}." @@ -455,7 +457,7 @@ During [Sunny Day]{move}, this move has 50% accuracy." This effect breaks through [Wonder Guard]{ability}." 156,"User flies high into the air, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User flies high into the air for one turn, becoming immune to attack, and hits on the second turn. -During the immune turn, [Gust]{move}, [Sky Uppercut]{move}, [Thunder]{move}, and [Twister]{move} still hit the user normally. [Gust]{move} and [Twister]{move} also have double power against the user. +During the immune turn, [Gust]{move}, [hurricane]{move}, [knock down]{move}, [Sky Uppercut]{move}, [Thunder]{move}, [Twister]{move}, and [Whirlwind]{move} still hit the user normally. [Gust]{move} and [Twister]{move} also have double power against the user. The damage from [Hail]{move} and [Sandstorm]{move} still applies during the immune turn. @@ -464,7 +466,7 @@ The user may be hit during its immune turn if under the effect of [Lock-On]{move This move cannot be used while [Gravity]{move} is in effect. This move cannot be selected by [Sleep Talk]{move}." -157,Raises user's Defense by one level.,"[Raises]{mechanic} user's [Defense]{mechanic} by one level. +157,Raises user's Defense by one stage.,"Raises user's [Defense]{mechanic} by one [stage]{mechanic}. After this move is used, the power of [Ice Ball]{move} and [Rollout]{move} are doubled until the user leaves the [field]{mechanic}." 159,Can only be used as the first move after the user enters battle. Causes the target to flinch.,Inflicts [regular damage]{mechanic}. Causes the target to flinch. Can only be used on the user's first turn after entering the [field]{mechanic}. @@ -473,7 +475,7 @@ After this move is used, the power of [Ice Ball]{move} and [Rollout]{move} are d Pokémon cannot use [Rest]{move} during this effect. This move cannot be selected by [Sleep Talk]{move}." -161,Stores energy up to three times for use with Spit Up and Swallow.,"[Raises]{mechanic} the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one level. Stores energy for use with [Spit Up]{move} and [Swallow]{move}. Up to three levels of energy can be stored, and all are lost if the user leaves the [field]{mechanic}. Energy is still stored even if the stat boosts cannot be applied. +161,Stores energy up to three times for use with Spit Up and Swallow.,"Raises the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic} each. Stores energy for use with [Spit Up]{move} and [Swallow]{move}. Up to three levels of energy can be stored, and all are lost if the user leaves the [field]{mechanic}. Energy is still stored even if the stat boosts cannot be applied. If the user uses [Baton Pass]{move}, the stat boosts are passed as normal, but the stored energy is not." 162,Power is 100 times the amount of energy Stockpiled.,"Inflicts [regular damage]{mechanic}. Power is equal to 100 times the amount of energy stored by [Stockpile]{move}. Ignores the random factor in the damage formula. Stored energy is consumed, and the user's [Defense]{mechanic} and [Special Defense]{mechanic} are reset to what they would be if [Stockpile]{move} had not been used. If the user has no energy stored, this move will fail. @@ -492,9 +494,9 @@ Pokémon with [Snow Cloak]{ability} are exempt from this effect's damage." 166,Prevents the target from using the same move twice in a row.,"Prevents the target from attempting to use the same move twice in a row. When the target leaves the [field]{mechanic}, this effect ends. If the target is forced to attempt a repeated move due to [Choice Band]{item}, [Choice Scarf]{item}, [Choice Specs]{item}, [Disable]{move}, [Encore]{move}, [Taunt]{move}, only having [PP]{mechanic} remaining for one move, or any other effect, the target will use [Struggle]{move} instead. The target is then free to use the forced move next turn, as it didn't use that move this turn." -167,Raises the target's Special Attack by two levels and confuses the target.,"[Raises]{mechanic} the target's [Special Attack]{mechanic} by one level, then [confuses]{mechanic} it." +167,Raises the target's Special Attack by one stage and confuses the target.,"Raises the target's [Special Attack]{mechanic} by one [stage]{mechanic}, then [confuses]{mechanic} it." 168,Burns the target.,[Burns]{mechanic} the target. -169,Lowers the target's Attack and Special Attack by two levels. User faints.,[Lowers]{mechanic} the target's [Attack]{mechanic} and [Special Attack]{mechanic} by two levels. User faints. +169,Lowers the target's Attack and Special Attack by two stages. User faints.,Lowers the target's [Attack]{mechanic} and [Special Attack]{mechanic} by two [stages]{mechanic:stage}. User faints. 170,"Power doubles if user is burned, paralyzed, or poisoned.","Inflicts [regular damage]{mechanic}. If the user is [burned]{mechanic}, [paralyzed]{mechanic}, or [poisoned]{mechanic}, this move has double power." 171,"If the user takes damage before attacking, the attack is canceled.","Inflicts [regular damage]{mechanic}. If the user takes damage this turn before hitting, this move will fail. @@ -538,7 +540,7 @@ Sunset | [Earthquake]{move} Waterfall | [Seed Bomb]{move} This move cannot be copied by [Mirror Move]{move}." -175,Raises the user's Special Defense by one level. User's Electric moves have doubled power next turn.,"[Raises]{mechanic} the user's [Special Defense]{mechanic} by one level. If the user uses an [Electric]{type} move next turn, its power will be doubled." +175,Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.,"Raises the user's [Special Defense]{mechanic} by one [stage]{mechanic}. If the user uses an [Electric]{type} move next turn, its power will be doubled." 176,"For the next few turns, the target can only use damaging moves.","Target is forced to only use damaging moves for the next 3–5 turns, selected at random. Moves that select other moves not known in advance do not count as damaging. [Assist]{move}, [Copycat]{move}, [Me First]{move}, [Metronome]{move}, [Mirror Move]{move}, and [Sleep Talk]{move} do not directly inflict damage and thus may not be used. @@ -561,10 +563,10 @@ This move cannot be selected by [Assist]{move} or [Metronome]{move}." If the target has [Wonder Guard]{ability}, this move will fail. This move cannot be copied by [Mirror Move]{move}." -180,User will recover half its max HP at the end of the next turn.,"At the end of the next turn, user will be healed for half its max [HP]{mechanic}. If the user is [switched out]{mechanic}, its replacement will be healed instead. If the user [faint]{mechanic}s or is forcefully switched by [Roar]{move} or [Whirlwind]{move}, this effect will not activate." +180,User will recover half its max HP at the end of the next turn.,"At the end of the next turn, user will be healed for half its max [HP]{mechanic}. If the user is [switched out]{mechanic}, its replacement will be healed instead for half of the user's max HP. If the user [faint]{mechanic}s or is forcefully switched by [Roar]{move} or [Whirlwind]{move}, this effect will not activate." 181,Randomly selects and uses one of the trainer's other Pokémon's moves.,"Uses a move from another Pokémon in the user's party, both selected at random. Moves from fainted Pokémon can be used. If there are no eligible Pokémon or moves, this move will fail. -This move will not select [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Covet]{move}, [Destiny Bond]{move}, [Detect]{move}, [Endure]{move}, [Feint]{move}, [Focus Punch]{move}, [Follow Me]{move}, [Helping Hand]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [Protect]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Struggle]{move}, [Switcheroo]{move}, [Thief]{move}, or [Trick]{move}. +This move will not select [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Covet]{move}, [Destiny Bond]{move}, [Detect]{move}, [dragon tail]{move}, [Endure]{move}, [fast guard]{move}, [Feint]{move}, [Focus Punch]{move}, [Follow Me]{move}, [Helping Hand]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [overhead throw]{move}, [Protect]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Struggle]{move}, [Switcheroo]{move}, [Thief]{move}, [Trick]{move}, or [wide guard]{move}. This move cannot be copied by [Mirror Move]{move}, nor selected by [Metronome]{move} or [Sleep Talk]{move}." 182,Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.,"Prevents the user from [switching out]{mechanic}. User regains 1/16 of its max [HP]{mechanic} at the end of every turn. If the user was immune to [Ground]{type} attacks, it will now take normal damage from them. @@ -574,7 +576,7 @@ This move cannot be copied by [Mirror Move]{move}, nor selected by [Metronome]{m The user may still use [U-turn]{move} to leave the [field]{mechanic}. This effect can be passed with [Baton Pass]{move}." -183,Lowers the user's Attack and Defense by one level after inflicting damage.,"Inflicts [regular damage]{mechanic}, then [lowers]{mechanic} the user's [Attack]{mechanic} and [Defense]{mechanic} by one level." +183,Lowers the user's Attack and Defense by one stage after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic} each." 184,Reflects back the first effect move used on the user this turn.,"The first non-damaging move targeting the user this turn that inflicts [major status effect]{mechanic}s, [stat change]{mechanic}s, or [trap]{mechanic}ping effects will be reflected at its user. [Defog]{move}, [Memento]{move}, and [Teeter Dance]{move} are not reflected. @@ -631,12 +633,12 @@ Terrain | Effect -------------- | ------------------------------------------------------------- Building | [Paralyze]{mechanic}s target Cave | Makes target [flinch]{mechanic} -Deep water | [Lowers]{mechanic} target's [Attack]{mechanic} by one level -Desert | [Lowers]{mechanic} target's [accuracy]{mechanic} by one level +Deep water | Lowers target's [Attack]{mechanic} by one [stage]{mechanic} +Desert | Lowers target's [accuracy]{mechanic} by one [stage]{mechanic} Grass | Puts target to [sleep]{mechanic} Mountain | Makes target [flinch]{mechanic} -Road | [Lowers]{mechanic} target's [accuracy]{mechanic} by one level -Shallow water | [Lowers]{mechanic} target's [Attack]{mechanic} by one level +Road | Lowers target's [accuracy]{mechanic} by one [stage]{mechanic} +Shallow water | Lowers target's [Attack]{mechanic} by one [stage]{mechanic} Snow | [Freezes]{mechanic} target Tall grass | Puts target to [sleep]{mechanic} @@ -646,32 +648,32 @@ Terrain | Effect -------------- | ------------------------------------------------------------- Courtyard | [Paralyze]{mechanic}s target Crystal | Makes target [flinch]{mechanic} -Gateway | [Lowers]{mechanic} target's [Attack]{mechanic} by one level +Gateway | Lowers target's [Attack]{mechanic} by one [stage]{mechanic} Magma | Makes target [flinch]{mechanic} Main Street | [Paralyze]{mechanic}s target Neon | [Paralyze]{mechanic}s target Stargazer | Makes target [flinch]{mechanic} Sunny Park | Puts target to [sleep]{mechanic} -Sunset | [Lowers]{mechanic} target's [accuracy]{mechanic} by one level +Sunset | Lowers target's [accuracy]{mechanic} by one [stage]{mechanic} Waterfall | Puts target to [sleep]{mechanic} " 199,User receives 1/3 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil. 200,Confuses the target.,[Confuse]{mechanic}s all targets. -201,Has an increased chance for a critical hit and a $effect_chance% chance to burn the target.,Inflicts [regular damage]{mechanic}. [Critical hit chance]{mechanic} is one level higher than normal. Has a $effect_chance% chance to [burn]{mechanic} the target. +201,Has an increased chance for a critical hit and a $effect_chance% chance to burn the target.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. Has a $effect_chance% chance to [burn]{mechanic} the target. 202,All damage from Electric moves is halved until the end of the battle.,"[Electric]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends." 203,Has a $effect_chance% chance to badly poison the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [badly poison]{mechanic} the target. -204,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic}. If a weather move is active, this move has double power, and its type becomes the type of the weather move." -205,Lowers the user's Special Attack by two levels after inflicting damage.,"Inflicts [regular damage]{mechanic}, then [lowers]{mechanic} the user's [Special Attack]{mechanic} by two levels." -206,Lowers the target's Attack and Defense by one level.,[Lowers]{mechanic} the target's [Attack]{mechanic} and [Defense]{mechanic} by one level. -207,Raises the user's Defense and Special Defense by one level.,[Raises]{mechanic} the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one level. +204,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic}. If a weather move is active, this move has double power, and its type becomes the type of the weather move. [Shadow Sky]{move} is typeless for the purposes of this move." +205,Lowers the user's Special Attack by two stages after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Special Attack]{mechanic} by two [stages]{mechanic:stage}." +206,Lowers the target's Attack and Defense by one stage.,Lowers the target's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic}. +207,Raises the user's Defense and Special Defense by one stage.,Raises the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic}. 208,Inflicts regular damage and can hit Bounce and Fly users.,"Inflicts [regular damage]{mechanic}. -If the target is in the first turn of [Bounce]{move} or [Fly]{move}, this move will hit." -209,Raises the user's Attack and Defense by one level.,[Raises]{mechanic} the user's [Attack]{mechanic} and [Defense]{mechanic} by one level. -210,Has an increased chance for a critical hit and a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic}. [Critical hit chance]{mechanic} is one level higher than normal. Has a $effect_chance% chance to [poison]{mechanic} the target. +This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}." +209,Raises the user's Attack and Defense by one stage.,Raises the user's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic} each. +210,Has an increased chance for a critical hit and a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. Has a $effect_chance% chance to [poison]{mechanic} the target. 211,All damage from Fire moves is halved until the end of the battle.,"[Fire]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends." -212,Raises the user's Special Attack and Special Defense by one level.,[Raises]{mechanic} the user's [Special Attack]{mechanic} and [Special Defense]{mechanic} by one level. -213,Raises the user's Attack and Speed by one level.,[Raises]{mechanic} the user's [Attack]{mechanic} and [Speed]{mechanic} by one level. +212,Raises the user's Special Attack and Special Defense by one stage.,Raises the user's [Special Attack]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic} each. +213,Raises the user's Attack and Speed by one stage.,Raises the user's [Attack]{mechanic} and [Speed]{mechanic} by one [stage]{mechanic} each. 214,User's type changes to match the terrain.,"User's type changes according to the terrain. Terrain | New type @@ -703,14 +705,16 @@ Sunset | [Ground]{type} Waterfall | [Grass]{type} " 215,Heals the user by half its max HP.,"Heals the user for half its max [HP]{mechanic}. If the user is [Flying]{type}, its [Flying]{type} type is ignored until the end of this turn." -216,Disables moves and immunities that involve flying or levitating for five turns.,"For the next five turns, all immunities to [Ground]{type} moves are disabled. For the duration of this effect, the [evasion]{mechanic} of every Pokémon on the field is [lower]{mechanic}ed by two levels. +216,Disables moves and immunities that involve flying or levitating for five turns.,"For five turns (including this one), all immunities to [Ground]{type} moves are disabled. For the duration of this effect, the [evasion]{mechanic} of every Pokémon on the field is lowered by two [stages]{mechanic:stage}. Cancels the effects of [Bounce]{move}, [Fly]{move}, and [Sky Drop]{move}. Specifically, [Flying]{type} Pokémon and those with [Levitate]{ability} or that have used [Magnet Rise]{move} are no longer immune to [Ground]{type} attacks, [Arena Trap]{ability}, [Spikes]{move}, or [Toxic Spikes]{move}. -[Bounce]{move}, [Fly]{move}, [Hi Jump Kick]{move}, [Jump Kick]{move}, and [Splash]{move} cannot be used while this move is in effect." +[Bounce]{move}, [Fly]{move}, [Sky Drop]{move}, [Hi Jump Kick]{move}, [Jump Kick]{move}, and [Splash]{move} cannot be used while this move is in effect. + +*Bug*: If this move is used during a double or triple battle while Pokémon are under the effect of [Sky Drop]{move}, Sky Drop's effect is not correctly canceled on its target, and it remains high in the air indefinitely. As Sky Drop prevents the target from acting, the only way to subsequently remove it from the field is to faint it." 217,"Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.",Resets the target's [evasion]{mechanic} to normal and prevents any further boosting until the target leaves the [field]{mechanic}. A [Dark]{type} Pokémon under this effect takes normal damage from [Psychic]{type} moves. This move itself ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. 218,"If the target is asleep, has double power and wakes it up.","Inflicts [regular damage]{mechanic}. If the target is [sleep]{mechanic}ing, this move has double power, and the target wakes up." -219,Lowers user's Speed by one level.,"Inflicts [regular damage]{mechanic}, then [lowers]{mechanic} the user's [Speed]{mechanic} by one level." +219,Lowers user's Speed by one stage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Speed]{mechanic} by one [stage]{mechanic}." 220,"Power raises when the user has lower Speed, up to a maximum of 150.","Inflicts [regular damage]{mechanic}. Power increases with the target's current [Speed]{mechanic} compared to the user, given by `1 + 25 * target Speed / user Speed`, capped at 150." 221,User faints. Its replacement has its HP fully restored and any major status effect removed.,"User faints. Its replacement's [HP]{mechanic} is fully restored, and any [major status effect]{mechanic} is removed. If the replacement Pokémon is immediately fainted by a switch-in effect, the next replacement is healed by this move instead." 222,Has double power against Pokémon that have less than half their max HP remaining.,"Inflicts [regular damage]{mechanic}. If the target has less than half its max [HP]{mechanic} remaining, this move has double power." @@ -724,7 +728,7 @@ If the target is holding a [Jaboca Berry]{item} or [Rowap Berry]{item}, the berr If this move is [super effective]{mechanic} and the target is holding a berry that can reduce this move's damage, it will do so, and will not be stolen." 226,"For three turns, friendly Pokémon have doubled Speed.","For the next three turns, all Pokémon on the user's side of the [field]{mechanic} have their original [Speed]{mechanic} doubled. This effect remains if the user leaves the [field]{mechanic}." -227,Raises one of a friendly Pokémon's stats at random by two levels.,"[Raises]{mechanic} one of the target's stats by two levels. The raised stat is chosen at random from any stats that can be [raise]{mechanic}d by two levels. If no stat is eligible, this move will fail. +227,Raises one of a friendly Pokémon's stats at random by two stages.,"Raises one of the target's stats by two [stages]{mechanic:stage}. The raised stat is chosen at random from any stats that can be raised by two stages. If no stat is eligible, this move will fail. If the target has a [Substitute]{move}, this move will have no effect, even if the user is the target. @@ -735,7 +739,7 @@ This move cannot be copied by [Mirror Move]{move}." The user may be hit by [Pursuit]{move} when it [switches out]{mechanic}, if it has been targeted and [Pursuit]{move} has not yet been used. This move may be used even if the user is under the effect of [Ingrain]{move}. [Ingrain]{move}'s effect will end." -230,Lowers the user's Defense and Special Defense by one level after inflicting damage.,"Inflicts [regular damage]{mechanic}, then [lowers]{mechanic} the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one level." +230,Lowers the user's Defense and Special Defense by one stage after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic} each." 231,Power is doubled if the target has already moved this turn.,"Inflicts [regular damage]{mechanic}. If the target uses a move or [switches out]{mechanic} this turn before this move is used, this move has double power." 232,Power is doubled if the target has already received damage this turn.,"Inflicts [regular damage]{mechanic}. If the target takes damage this turn for any reason before this move is used, this move has double power." 233,Target cannot use held items.,"Target cannot use its held item for five turns. If the target leaves the [field]{mechanic}, this effect ends. @@ -768,7 +772,7 @@ This effect is passed on by [Baton Pass]{move}." 240,Nullifies target's ability until it leaves battle.,"The target's ability is disabled as long as it remains on the [field]{mechanic}. This effect is passed on by [Baton Pass]{move}." -241,Prevents the target from scoring critical hits for five turns.,"For five turns, opposing Pokémon cannot get [critical hit]{mechanic}s." +241,Prevents the target from scoring critical hits for five turns.,"For five turns, opposing Pokémon cannot score [critical hits]{mechanic:critical hit}." 242,"Uses the target's move against it before it attacks, with power increased by half.","If the target has selected a damaging move this turn, the user will copy that move and use it against the target, with a 50% increase in power. If the target moves before the user, this move will fail. @@ -779,9 +783,9 @@ This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move This move cannot copy itself. This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}." -244,User swaps Attack and Special Attack changes with the target.,User swaps its [Attack]{mechanic} and [Special Attack]{mechanic} [stat modifiers]{mechanic} with the target. -245,User swaps Defense and Special Defense changes with the target.,User swaps its [Defense]{mechanic} and [Special Defense]{mechanic} User swaps its [Attack]{mechanic} and [Special Attack]{mechanic} [stat modifiers]{mechanic} with the target. with the target. -246,"Power increases against targets with more raised stats, up to a maximum of 200.","Inflicts [regular damage]{mechanic}. Power starts at 60 and is increased by 20 for every level any of the target's stats has been [raise]{mechanic}d, capping at 200. [Accuracy]{mechanic} and [evasion]{mechanic} modifiers do not increase this move's power." +244,User swaps Attack and Special Attack changes with the target.,User swaps its [Attack]{mechanic} and [Special Attack]{mechanic} [stat modifiers]{mechanic} modifiers with the target. +245,User swaps Defense and Special Defense changes with the target.,User swaps its [Defense]{mechanic} and [Special Defense]{mechanic} modifiers with the target. +246,"Power increases against targets with more raised stats, up to a maximum of 200.","Inflicts [regular damage]{mechanic}. Power starts at 60 and is increased by 20 for every [stage]{mechanic} any of the target's stats has been raised, capping at 200. [Accuracy]{mechanic} and [evasion]{mechanic} modifiers do not increase this move's power." 247,Can only be used after all of the user's other moves have been used.,"Inflicts [regular damage]{mechanic}. This move can only be used if each of the user's other moves has been used at least once since the user entered the [field]{mechanic}. If this is the user's only move, this move will fail." 248,Changes the target's ability to Insomnia.,"Changes the target's ability to [Insomnia]{ability}. @@ -812,12 +816,12 @@ This effect is passed on by [Baton Pass]{move}." 254,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to burn the target.,"Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [burn]{mechanic} the target. [Frozen]{mechanic} Pokémon may use this move, in which case they will thaw." 255,User takes 1/4 its max HP in recoil.,"Inflicts [typeless]{mechanic} [regular damage]{mechanic}. User takes 1/4 its max [HP]{mechanic} in recoil. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. -This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic} remaining or being under the effect of both [Encore]{move} and [Torment]{move} at the same time +This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic} remaining or being under the effect of both [Encore]{move} and [Torment]{move} at the same time. This move cannot be copied by [Mimic]{move}, [Mirror Move]{move}, or [Sketch]{move}, nor selected by [Assist]{move} or [Metronome]{move}, nor forced by [Encore]{move}." 256,"User dives underwater, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User dives underwater for one turn, becoming immune to attack, and hits on the second turn. -During the immune turn, [Low Kick]{move}, [Surf]{move}, and [Whirlpool]{move} still hit the user normally. [Surf]{move} and [Whirlpool]{move} also have double power against the user. +During the immune turn, [Surf]{move}, and [Whirlpool]{move} still hit the user normally, and their power is doubled if appropriate. The user may be hit during its immune turn if under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}. @@ -832,7 +836,7 @@ This move cannot be selected by [Sleep Talk]{move}." 258,Inflicts regular damage and can hit Dive users.,"Inflicts [regular damage]{mechanic}. If the target is in the first turn of [Dive]{move}, this move will hit with double power." -259,Lowers the target's evasion by one level. Removes field effects from the enemy field.,"[Lower]{mechanic}s the target's [evasion]{mechanic} by one level. Clears away fog. Removes the effects of [Mist]{move}, [Light Screen]{move}, [Reflect]{move}, [Safeguard]{move}, [Spikes]{move}, [Stealth Rock]{move}, and [Toxic Spikes]{move} from the target's side of the [field]{mechanic}. +259,Lowers the target's evasion by one stage. Removes field effects from the enemy field.,"Lowers the target's [evasion]{mechanic} by one [stage]{mechanic}. Clears away fog. Removes the effects of [Mist]{move}, [Light Screen]{move}, [Reflect]{move}, [Safeguard]{move}, [Spikes]{move}, [Stealth Rock]{move}, and [Toxic Spikes]{move} from the target's side of the [field]{mechanic}. If the target is protected by [Mist]{move}, it will prevent the [evasion]{mechanic} change, then be removed by this move." 260,"For five turns, slower Pokémon will act before faster Pokémon.","For five turns (including this one), slower Pokémon will act before faster Pokémon. Move priority is not affected. Using this move when its effect is already active will end the effect. @@ -849,7 +853,7 @@ If the target is in the first turn of [Dive]{move}, this move will hit with doub 263,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [paralyze]{mechanic} the target. 264,"User bounces high into the air, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User bounces high into the air for one turn, becoming immune to attack, and hits on the second turn. Has a $effect_chance% chance to [paralyze]{mechanic} the target. -During the immune turn, [Gust]{move}, [Sky Uppercut]{move}, [Thunder]{move}, and [Twister]{move} still hit the user normally. [Gust]{move} and [Twister]{move} also have double power against the user. +During the immune turn, [Gust]{move}, [hurricane]{move}, [knock down]{move}, [Sky Uppercut]{move}, [Thunder]{move}, and [Twister]{move} still hit the user normally. [Gust]{move} and [Twister]{move} also have double power against the user. The damage from [Hail]{move} and [Sandstorm]{move} still applies during the immune turn. @@ -858,7 +862,7 @@ The user may be hit during its immune turn if under the effect of [Lock-On]{move This move cannot be used while [Gravity]{move} is in effect. This move cannot be selected by [Sleep Talk]{move}." -266,Lowers the target's Special Attack by two levels if it's the opposite gender.,"[Lower]{mechanic}s the target's [Special Attack]{mechanic} by two levels. If the user and target are the same gender, or either is genderless, this move will fail." +266,Lowers the target's Special Attack by two stages if it's the opposite gender.,"Lowers the target's [Special Attack]{mechanic} by two [stages]{mechanic:stage}. If the user and target are the same gender, or either is genderless, this move will fail." 267,Causes damage when opposing Pokémon switch in.,"Spreads sharp rocks around the opposing [field]{mechanic}, damaging any Pokémon that enters the [field]{mechanic} for 1/8 its max [HP]{mechanic}. This damage is affected by the entering Pokémon's susceptibility to [Rock]{type} moves. [Rapid Spin]{move} removes this effect from its user's side of the [field]{mechanic}." @@ -868,75 +872,135 @@ This move cannot be copied by [Mimic]{move}, [Mirror Move]{move}, or [Sketch]{mo 269,"If the user is holding a plate, the damage inflicted will match it.","Inflicts [regular damage]{mechanic}. If the user is holding a plate, this move's type is the type corresponding to the plate." 270,User receives 1/2 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/2 the damage it inflicts in recoil. 271,"User faints, and its replacement is fully healed.","User [faint]{mechanic}s. Its replacement's [HP]{mechanic} and [PP]{mechanic} are fully restored, and any [major status effect]{mechanic} is removed." -272,Has a $effect_chance% chance to lower the target's Special Defense by two levels.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [lower]{mechanic} the target's [Special Defense]{mechanic} by two levels. +272,Has a $effect_chance% chance to lower the target's Special Defense by two stages.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}. 273,"User vanishes, dodging all attacks, and hits next turn. Works against Protect and Detect.","Inflicts [regular damage]{mechanic}. User vanishes for one turn, becoming immune to attack, and hits on the second turn. This move breaks through [Detect]{move} and [Protect]{move}. This move cannot be selected by [Sleep Talk]{move}." -274,Has a $effect_chance% chance to burn the target and a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}. - -This move breaks through [Wonder Guard]{ability}." +274,Has a $effect_chance% chance to burn the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}. 275,Has a $effect_chance% chance to freeze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}. 276,Has a $effect_chance% chance to paralyze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}. -277,Has a $effect_chance% chance to raise the user's Special Attack by one level.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [raise]{mechanic} the user's [Special Attack]{mechanic} by one level. +277,Has a $effect_chance% chance to raise the user's Special Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Special Attack]{mechanic} by one [stage]{mechanic}. 278,Raises the user's Attack and accuracy by one stage.,Raises the user's [Attack]{mechanic} and [accuracy]{mechanic} by one [stage]{mechanic}. -279,Prevents all friendly Pokémon from fainting this turn.,No Pokémon on the user's team can have its [HP]{mechanic} reduced below 1 until the end of this turn. -280,Averages Defense and Special Defense with the target.,Averages the user's Defense and Special Defense with the target's. -281,Averages Attack and Special Attack with the target.,Averages the user's Attack and Special Attack with the target's. -282,Swaps every Pokémon's Defense and Special Defense for 5 turns.,Every Pokémon on the field has its Defense and Special Defense swapped for the next 5 turns. -283,"Inflicts damage based on the target's Defense, not Special Defense.","Inflicts regular damage, but always uses the target's Defense for damage calculation, never its Special Defense." -284,Inflicts double damage if the target is Poisoned.,Inflicts regular damage. This move's power is doubled against Pokémon that are Poisoned. -285,Raises the user's Speed by two stages.,Raises the user's Speed by two stages. -286,Inflicts a random status effect on the target for 3 turns.,Inflicts a random status effect on the target for 3 turns. This move will fail if Gravity is in effect. -287,Held items cannot be used for five turns. (?),Held items cannot be used for five turns. (?) -288,Inflicts a random major status ailment on the target.,Inflicts a random major status ailment on the target. -289,Always results in a critical hit.,Always results in a critical hit. -290,Not yet known. [[effect 290]],Not yet known. [[effect 290]] -291,"Raises the user's Special Attack, Special Defense, and Speed by one stage.","Raises the user's Special Attack, Special Defense, and Speed by one stage." -292,Power scales with weight. (?),Power scales with weight.(?) -293,Hits any Pokémon that shares a type with the user.,Inflicts regular damage. Pokémon that do not share a type with the user will not take damage from this move. -294,Power scales with Speed. (?),Power scales with Speed. (?) -295,Changes the target's type to water.,Changes the target's type to water until it leaves battle. If the target has a secondary type -296,Inflicts regular damage. Raises the user's Speed by one stage.,Inflicts regular damage. Raises the user's Speed by one stage. -297,Lowers the target's Special Defense by one stage.,Inflicts regular damage. Lowers the target's Special Defense by one stage. -298,More powerful against fighting-type Pokémon. (?),More powerful against fighting-type Pokémon. (?) -299,Changes target's ability to Simple. (?),Changes target's ability to [Simple]{ability}. (?) +279,Prevents any multi-target moves from hitting friendly Pokémon this turn.,"Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail. + +If the user successfully used [Detect]{move}, [Endure]{move}, [fast guard]{move}, [Protect]{move}, or [wide guard]{move} on the last turn, this move has a 50% chance to fail. + +This move cannot be selected by [Assist]{move} or [Metronome]{move}." +280,Averages Defense and Special Defense with the target.,Averages the user's unmodified [Defense]{mechanic} with the target's unmodified Defense; the value becomes the unmodified Defense for both Pokémon. Unmodified [Special Defense]{mechanic} is averaged the same way. +281,Averages Attack and Special Attack with the target.,"Averages the user's unmodified [Attack]{mechanic} with the target's unmodified Attack; the value becomes the unmodified Attack for both Pokémon. Unmodified [Special Attack]{mechanic} is averaged the same way. + +This effect applies before any other persistent changes to unmodified Attack or Special Attack, such as [Flower Gift]{ability} during [Sunny Day]{move}." +282,All Pokémon's Defense and Special Defense are swapped for 5 turns.,"For five turns (including this one), every Pokémon's [Defense]{mechanic} and [Special Defense]{mechanic} are swapped." +283,"Inflicts damage based on the target's Defense, not Special Defense.","Inflicts regular damage. Damage calculation always uses the target's [Defense]{mechanic}, regardless of this move's damage class." +284,Inflicts double damage if the target is Poisoned.,"Inflicts regular damage. If the target is [poisoned]{mechanic}, this move has double power." +285,Raises the user's Speed by two stages and halves the user's weight.,Raises the user's [Speed]{mechanic} by two [stages]{mechanic:stage}. Halves the user's weight; this effect does not stack. +286,Moves have 100% accuracy against the target for three turns.,"For three turns (including this one), moves used against the target have 100% [accuracy]{mechanic}, but the target is immune to [Ground]{type} damage. Accuracy of one-hit KO moves is exempt from this effect. + +This effect is removed by [Gravity]{move}. If Gravity is already in effect, this move will fail." +287,Negates held items for five turns.,"For five turns (including this one), passive effects of held items are ignored, and Pokémon will not use their held items." +288,Removes any immunity to Ground damage.,"Inflicts [regular damage]{mechanic}. Removes the target's [immunity]{mechanic:immune} to [Ground]{type}-type damage. This effect removes any existing Ground immunity due to [Levitate]{ability}, [Magnet Rise]{move}, or [telekinesis]{move}, and causes the target's [Flying]{type} type to be ignored when it takes Ground damage. + +If the target isn't immune to Ground damage, this move will fail. + +This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}, and ends the effect of Bounce or Fly." +289,Always scores a critical hit.,Inflicts regular damage. Always scores a [critical hit]{mechanic}. +290,Deals splash damage to Pokémon next to the target.,"Inflicts regular damage. If this move successfully hits the target, any Pokémon adjacent to the target are damaged for 1/16 their max [HP]{mechanic}." +291,"Raises the user's Special Attack, Special Defense, and Speed by one stage each.","Raises the user's [Special Attack]{mechanic}, [Special Defense]{mechanic}, and [Speed]{mechanic} by one [stage]{mechanic} each." +292,"Power is higher when the user weighs more than the target, up to a maximum of 120.","Inflicts [regular damage]{mechanic}. The greater the user's weight compared to the target's, the higher power this move has, to a maximum of 120. + +User's weight | Power +-------------------------------- | ----: +Up to 2× the target's weight | 40 +Up to 3× the target's weight | 60 +Up to 4× the target's weight | 80 +Up to 5× the target's weight | 100 +More than 5× the target's weight | 120 +" +293,Hits any Pokémon that shares a type with the user.,Inflicts [regular damage]{mechanic}. Only Pokémon that share a type with the user will take damage from this move. +294,"Power is higher when the user has greater Speed than the target, up to a maximum of 150.","Inflicts [regular damage]{mechanic}. The greater the user's [Speed]{mechanic} compared to the target's, the higher power this move has, to a maximum of 150. + +User's Speed | Power +-------------------------------- | ----: +Up to 2× the target's Speed | 60 +Up to 3× the target's Speed | 80 +Up to 4× the target's Speed | 120 +More than 4× the target's Speed | 150 +" +295,Changes the target's type to Water.,"Changes the target to pure [Water]{type}-type until it leaves the field. If the target has [Multitype]{ability}, this move will fail." +296,Inflicts regular damage. Raises the user's Speed by one stage.,Inflicts [regular damage]{mechanic}. Raises the user's [Speed]{mechanic} by one [stage]{mechanic}. +297,Lowers the target's Special Defense by one stage.,Inflicts [regular damage]{mechanic}. Lowers the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}. +298,Calculates damage with the target's attacking stat.,Inflicts [regular damage]{mechanic}. Damage is calculated using the target's attacking stat rather than the user's. +299,Changes the target's ability to Simple.,Changes the target's ability to [Simple]{ability}. 300,Copies the user's ability onto the target.,Changes the target's ability to match the user's. This effect ends when the target leaves battle. -301,Copies non-damaging moves but makes the user go last.,"If the target would use a non-damaging move this turn, the user will copy the move and act last." -302,Power increases the more Pokémon in the trainer's team know this move.,Power increases the more Pokémon in the trainer's team know this move. -303,Not yet known. [[effect 303]],Not yet known. [[effect 303]] -304,Ignores the target's stat changes.,Inflicts regular damage. Changes to the target's defensive stats are ignored. -305,Removes all of the target's stat changes.,Inflicts regular damage. Removes all of the target's stat changes. -306,Power rises the more the user's stats have been raised.,Inflicts regular damage. Power rises the more the user's stats have been raised. -307,Fast moves won't damage the user or friendly Pokémon this turn.,"Prevents any fast moves (i.e., moves with a priority greater than 0) from hitting any Pokémon on the user's side of the field until the end of the turn. Consecutive uses increase the chance of failure, possibly in the same manner as Protect and friends." -308,User switches places with a random ally.,User switches places with a random ally. -309,Raises user's Speed by one stage. Lower user's Defense by one stage.,Raises user's Speed by one stage. Lower user's Defense by one stage. -310,Restores half the target's max HP.,Restores half the target's max HP. -311,Inflicts more damage if the target has a major status ailment. (?),Inflicts more damage if the target has a major status ailment. (?) -312,"Tosses the target into the air for a turn, during which it can't act. Target falls and takes damage on the second turn.","Tosses the target into the air. On the following turn, target falls to the ground and takes regular damage. Target cannot move while it's in the air." -313,Raises the user's Attack by one stage. Raises the user's Speed by two stages.,Raises the user's Attack by one stage. Raises the user's Speed by two stages. -314,Ends wild battles. (?),Ends wild battles. (?) -315,Destroys the target's held berry.,"Inflicts regular damage. If the target is holding a berry, it's destroyed. Held berries cannot be used in response to this move." -316,Makes the target act last this turn.,"If the target has not yet acted this turn, it will act last." -317,Raises the user's Attack and Special Attack by one stage.,Raises the user's Attack and Special Attack by one stage. -318,Inflicts regular damage. Power is doubled (?) if the user has no held item.,Inflicts double (?) damage if the user has no held item. -319,User becomes the target's type.,User becomes the target's type. -320,Inflicts double damage if a friendly Pokémon fainted on the last turn.,Inflicts regular damage. Power is doubled if a friendly Pokémon fainted on the previous turn. -321,Inflicts damage equal to the user's remaining HP. User faints.,Inflicts damage equal to the user's remaining HP. User faints. -322,Raises the user's Special Attack by two stages. (?),Raises the user's Special Attack by two stages. (?) -323,"Raises the user's Attack, Defense, and accuracy by one stage.","Raises the user's Attack, Defense, and accuracy by one stage." -324,Gives the user's held item to the target.,"If the user has a held item, and the target does not, the user's item is transferred to the target." -325,Does some kind of combo when followed by fire realm.,Does some kind of combo when followed by fire realm. -326,Does some kind of combo when followed by grass realm.,Does some kind of combo when followed by grass realm. -327,Does some kind of combo when followed by water realm.,Does some kind of combo when followed by water realm. -328,Raises the user's Attack and Special Attack by one stage.,Raises the user's Attack and Special Attack by one stage. -329,Raises the user's Defense by two stages.,Raises the user's Defense by two stages. -330,Has a $effect_chance% chance to put the target to sleep.,Inflicts regular damage. Has a $effect_chance% chance to put the target to sleep. -331,Lowers the target's Speed.,Inflicts regular damage. Lowers the target's Speed. -332,Charges for a turn before attacking. Has a $effect_chance% chance to paralyze the target.,Inflicts regular damage. Requires a turn to charge before attacking. Has a $effect_chance% chance to paralyze the target. -333,Charges for a turn before attacking. Has a $effect_chance% chance to burn the target.,Inflicts regular damage. Requires a turn to charge before attacking. Has a $effect_chance% chance to burn the target. -335,"Lowers the user's Defense, Special Defense, and Speed by one stage.","Inflicts regular damage. Lowers the user's Defense, Special Defense, and Speed by one stage." -336,"If the target knows cross thunder, it must use it this turn, and both moves inflict more damage.",Forces the target to use cross thunder if possible. -337,"If the target knows cross flame, it must use it this turn, and both moves inflict more damage.",Forces the target to use cross flame if possible. -338,Has a $effect_chance% chance to confuse the target.,Inflicts regular damage. Has a $effect_chance% chance to confuse the target. +301,Makes the target act next this turn.,"The target will act next this turn, regardless of [Speed]{mechanic} or move priority. +If the target has already acted this turn, this move will fail." +302,Has double power if it's used more than once per turn.,"Inflicts [regular damage]{mechanic}. If [a capella]{move} has already been used this turn, this move's power is doubled. After this move is used, any other Pokémon using it this turn will immediately do so (in the order they would otherwise act), regardless of [Speed]{mechanic} or priority. Pokémon using other moves will then continue to act as usual." +303,"Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.","Inflicts [regular damage]{mechanic}. If any friendly Pokémon used this move earlier this turn or on the previous turn, that use's power is added to this move's power, to a maximum of 200." +304,Ignores the target's stat modifiers.,"Inflicts [regular damage]{mechanic}. Damage calculation ignores the target's [stat modifiers]{mechanic}, including [evasion]{mechanic}." +305,Removes all of the target's stat modifiers.,Inflicts [regular damage]{mechanic}. All of the target's [stat modifiers]{mechanic} are reset to zero. +306,"Power is higher the more the user's stats have been raised, to a maximum of 31×.","Inflicts regular damage. Power is increased by 100% its original value for every [stage]{mechanic} any of the user's stats have been raised. [Accuracy]{mechanic}, [evasion]{mechanic}, and lowered stats do not affect this move's power. For a Pokémon with all five stats modified to +6, this move's power is 31×." +307,Prevents any priority moves from hitting friendly Pokémon this turn.,"Moves with priority greater than 0 will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail. + +If the user successfully used [Detect]{move}, [Endure]{move}, [fast guard]{move}, [Protect]{move}, or [wide guard]{move} on the last turn, this move has a 50% chance to fail. + +This move cannot be selected by [Assist]{move} or [Metronome]{move}. +" +308,User switches places with the friendly Pokémon opposite it.,"User switches position on the field with the friendly Pokémon opposite it. If the user is in the middle position in a triple battle, or there are no other friendly Pokémon, this move will fail." +309,"Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.","Raises the user's [Attack]{mechanic}, [Special Attack]{mechanic}, and [Speed]{mechanic} by two [stages]{mechanic:stage} each. Lowers the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one stage each." +310,Heals the target for half its max HP.,Heals the target for half its max [HP]{mechanic}. +311,Has double power if the target has a major status ailment.,"Inflicts [regular damage]{mechanic}. If the target has a [major status ailment]{mechanic}, this move has double power." +312,"Carries the target high into the air, dodging all attacks against either, and drops it next turn.","Inflicts [regular damage]{mechanic}. User carries the target high into the air for one turn, during which no moves will hit either Pokémon and neither can act. On the following turn, the user drops the target, inflicting damage and ending the effect. + +If the target is [Flying]{type}-type, this move will function as normal but inflict no damage. + +[Gust]{move}, [hurricane]{move}, [knock down]{move}, [Sky Uppercut]{move}, [Thunder]{move}, [Twister]{move}, and [Whirlwind]{move} can hit both the user and the target during this effect. [Gust]{move} and [Twister]{move} will additionally have double power. + +The damage from [Hail]{move} and [Sandstorm]{move} still applies during this effect. + +Either Pokémon may be hit during this effect if also under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}. + +This move cannot be used while [Gravity]{move} is in effect. + +This move cannot be selected by [Sleep Talk]{move}. + +*Bug*: If [Gravity]{move} is used during a double or triple battle while this move is in effect, this move is not correctly canceled on the target, and it remains high in the air indefinitely. As this move prevents the target from acting, the only way to subsequently remove it from the field is to faint it." +313,Raises the user's Attack by one stage and its Speed by two stages.,Raises the user's [Attack]{mechanic} by one [stage]{mechanic} and its [Speed]{mechanic} by two stages. +314,Ends wild battles. Forces trainers to switch Pokémon.,"Inflicts [regular damage]{mechanic}, then [switches]{mechanic:switch out} the target out for another of its trainer's Pokémon, selected at random. + +If the target is under the effect of [Ingrain]{move} or [Suction Cups]{ability}, or it has a [Substitute]{move}, or its Trainer has no more usable Pokémon, it will not be switched out. If the target is a wild Pokémon, the battle ends instead." +315,Destroys the target's held berry.,"Inflicts [regular damage]{mechanic}. If the target is [holding]{mechanic:held item} a [berry]{mechanic}, it's destroyed and cannot be used in response to this move." +316,Makes the target act last this turn.,"Forces the target to act last this turn, regardless of [Speed]{mechanic} or move [priority]{mechanic}. If the target has already acted this turn, this move will fail." +317,Raises the user's Attack and Special Attack by one stage.,"Raises the user's [Attack]{mechanic} and [Special Attack]{mechanic} by one [stage]{mechanic} each. During [Sunny Day]{move}, raises both stats by two stages." +318,Has double power if the user has no held item.,"Inflicts [regular damage]{mechanic}. If the user has no [held item]{mechanic}, this move has double power." +319,User becomes the target's type.,User's type changes to match the target's. +320,Has double power if a friendly Pokémon fainted last turn.,"Inflicts [regular damage]{mechanic}. If a friendly Pokémon fainted on the previous turn, this move has double power." +321,Inflicts damage equal to the user's remaining HP. User faints.,Inflicts damage equal to the user's remaining [HP]{mechanic}. User faints. +322,Raises the user's Special Attack by three stages.,Raises the user's [Special Attack]{mechanic} by three [stages]{mechanic:stage}. +323,"Raises the user's Attack, Defense, and accuracy by one stage each.","Raises the user's [Attack]{mechanic}, [Defense]{mechanic}, and [accuracy]{mechanic} by one [stage]{mechanic} each." +324,Gives the user's held item to the target.,"Transfers the user's [held item]{mechanic} to the target. If the user has no held item, or the target already has a held item, this move will fail." +325,"With grass realm, halves opposing Pokémon's Speed for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [grass realm]{move} earlier this turn, all opposing Pokémon have halved [Speed]{mechanic} for four turns (including this one)." +326,"With water realm, doubles the effect chance of friendly Pokémon's moves for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [water realm]{move} earlier this turn, moves used by any friendly Pokémon have doubled effect chance for four turns (including this one)." +327,"With fire realm, damages opposing Pokémon for 1/8 their max HP every turn for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [fire realm]{move} earlier this turn, all opposing Pokémon will take 1/8 their max [HP]{mechanic} in damage at the end of every turn for four turns (including this one)." +328,Raises the user's Attack and Special Attack by one stage each.,Raises the user's [Attack]{mechanic} and [Special Attack]{mechanic} by one [stage]{mechanic} each. +329,Raises the user's Defense by three stages.,Raises the user's [Defense]{mechanic} by three [stages]{mechanic:stage}. +330,Has a $effect_chance% chance to put the target to sleep.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to put the target to [sleep]{mechanic}. +If the user is a [meroetta]{pokemon}, it will toggle between Voice and Step form." +331,Lowers the target's Speed by one stage.,Inflicts [regular damage]{mechanic}. Lowers the target's [Speed]{mechanic} by one [stage]{mechanic}. +332,Requires a turn to charge before attacking. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target. User charges for one turn before attacking. +333,Requires a turn to charge before attacking. Has a $effect_chance% chance to burn the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target. User charges for one turn before attacking. +335,"Lowers the user's Defense, Special Defense, and Speed by one stage each.","Inflicts [regular damage]{mechanic}. Lowers the user's [Defense]{mechanic}, [Special Defense]{mechanic}, and [Speed]{mechanic} by one [stage]{mechanic} each." +336,"With cross thunder, inflicts double damage.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [cross thunder]{move} earlier this turn, this move has double power." +337,"With cross flame, inflicts double damage.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [cross flame]{move} earlier this turn, this move has double power." +338,Has a $effect_chance% chance to confuse the target.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [confuse]{mechanic} the target. + +This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}. + +During [Rain Dance]{move}, this move has 100% accuracy. During [Sunny Day]{move}, this move has 50% accuracy." +10001,Has an increased chance for a critical hit in Hyper Mode.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move while in [hyper mode]{mechanic}. +10002,User receives 1/2 its HP in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/2 of its current [HP]{mechanic} in recoil. +10003,Halves HP of all Pokémon on the field. Must recharge,"Halves [HP]{mechanic} of all Pokémon on the field. User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic} out during that turn." +10004,Lowers the target's evasion by two stages.,Lowers the target's [evasion]{mechanic} by two [stages]{mechanic:stage}. +10005,"Removes [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}.","Removes the effects of [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}." +10006,Changes the weather to Shadow Sky for five turns.,Changes the weather to Shadow Sky for five turns. Pokémon other than [Shadow]{type} Pokémon take 1/16 their max [HP]{mechanic} at the end of every turn. This move is typeless for the purposes of [Weather Ball]{move}.