From: a_magical_me Date: Sun, 2 May 2010 07:54:08 +0000 (-0700) Subject: Ripped Gen I Pokémon sprites. #245 X-Git-Tag: veekun-promotions/2010050901~17 X-Git-Url: http://git.veekun.com/zzz-pokedex.git/commitdiff_plain/16df24de6f5e6d6c67048b2cb01707aee69d765d?ds=sidebyside;hp=16df24de6f5e6d6c67048b2cb01707aee69d765d Ripped Gen I Pokémon sprites. #245 The previous sprites were backwards, were too large, and had alignment issues. (Because they were made by cropping screenshots.) This commit replaces the old, busted sprites with sprites ripped directly from the ROM. It also adds grayscale sprites. Thanks to Peter O. (of UPC) and RHWiki for documenting the sprite compression algorithm. http://www.upokecenter.com/projects/rbgfx.c http://www.magicstone.de/rhwiki/article/Grafikkomprimierung_PKMN_RGBY Some notes: - The media/jp-blue directory has been renamed to media/red-green. - The grayscale sprites are found in the "gray" subdirectories. For example, media/red-blue/back/gray/1.png. - Frontsprites are 40x40, 48x48, and 56x56. Backsprites are 32x32. The game blows backsprites up to 64x64 when it displays them. The previous sprites were all 60x60. - The sprite colors come from a Super Gameboy extension which allowed Gameboy games (which are normally grayscale) to display colors. - The Red, Blue, and Green sprites have a pinkish, off-white background rather than a white one. This is correct. The background of the Yellow sprites is off-white too, but not as noticable. ---