From: Eevee Date: Tue, 15 Sep 2009 05:18:01 +0000 (-0700) Subject: Added move flavor text. X-Git-Tag: veekun-promotions/2010050901~161 X-Git-Url: http://git.veekun.com/zzz-pokedex.git/commitdiff_plain/5c306b2f317f23c2b3a7dc5944a33bdd5fc38b80 Added move flavor text. --- diff --git a/pokedex/data/csv/move_flavor_text.csv b/pokedex/data/csv/move_flavor_text.csv new file mode 100644 index 0000000..0174352 --- /dev/null +++ b/pokedex/data/csv/move_flavor_text.csv @@ -0,0 +1,822 @@ +move_id,generation_id,flavor_text +1,3,Pounds the foe with forelegs or tail. +1,4,"The foe is physically pounded with a long tail or a foreleg, etc." +2,3,A chopping attack with a high critical-hit ratio. +2,4,The foe is attacked with a sharp chop. It has a high critical-hit ratio. +3,3,Repeatedly slaps the foe 2 to 5 times. +3,4,"The foe is slapped repeatedly, back and forth, two to five times in a row." +4,3,Repeatedly punches the foe 2 to 5 times. +4,4,The foe is hit with a flurry of punches that strike two to five times in a row. +5,3,A strong punch thrown with incredible power. +5,4,The foe is slugged by a punch thrown with muscle-packed power. +6,3,Throws coins at the foe. Money is recovered after. +6,4,Numerous coins are hurled at the foe to inflict damage. Money is earned after battle. +7,3,A fiery punch that may burn the foe. +7,4,The foe is punched with a fiery fist. It may leave the target with a burn. +8,3,An icy punch that may freeze the foe. +8,4,The foe is punched with an icy fist. It may leave the target frozen. +9,3,An electrified punch that may paralyze the foe. +9,4,The foe is punched with an electrified fist. It may leave the target with paralysis. +10,3,Scratches the foe with sharp claws. +10,4,"Hard, pointed, and sharp claws rake the foe to inflict damage." +11,3,Grips the foe with large and powerful pincers. +11,4,"Huge, impressive pincers grip and squeeze the foe." +12,3,A powerful pincer attack that may cause fainting. +12,4,"A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits." +13,3,A 2-turn move that strikes the foe on the 2nd turn. +13,4,A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. +14,3,A fighting dance that sharply raises ATTACK. +14,4,A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. +15,3,"Cuts the foe with sharp scythes, claws, etc." +15,4,The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. +16,3,Strikes the foe with a gust of wind whipped up by wings. +16,4,A gust of wind is whipped up by wings and launched at the foe to inflict damage. +17,3,Strikes the foe with wings spread wide. +17,4,"The foe is struck with large, imposing wings spread wide to inflict damage." +18,3,Blows away the foe with wind and ends the battle. +18,4,"The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends." +19,3,"Flies up on the first turn, then strikes the next turn." +19,4,"The user soars, then strikes on the second turn. It can also be used for flying to any familiar town." +20,3,Binds and squeezes the foe for 2 to 5 turns. +20,4,A long body or tentacles are used to bind and squeeze the foe for two to five turns. +21,3,"Slams the foe with a long tail, vine, etc." +21,4,"The foe is slammed with a long tail, vines, etc., to inflict damage." +22,3,"Strikes the foe with slender, whiplike vines." +22,4,"The foe is struck with slender, whiplike vines to inflict damage." +23,3,Stomps the enemy with a big foot. May cause flinching. +23,4,The foe is stomped with a big foot. It may also make the target flinch. +24,3,A double-kicking attack that strikes the foe twice. +24,4,The foe is quickly kicked twice in succession using both feet. +25,3,An extremely powerful kick with intense force. +25,4,The foe is attacked by a kick launched with muscle-packed power. +26,3,A strong jumping kick. May miss and hurt the kicker. +26,4,"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself." +27,3,A fast kick delivered from a rapid spin. +27,4,The user cuts a quick spin and lashes out with a sharp kick. +28,3,Reduces the foe's accuracy by hurling sand in its face. +28,4,"Sand is hurled in the foe's face, reducing its accuracy." +29,3,A ramming attack that may cause flinching. +29,4,The user sticks its head out and rams straight forward. It may make the foe flinch. +30,3,Jabs the foe with sharp horns. +30,4,The foe is jabbed with a sharply pointed horn to inflict damage. +31,3,"Jabs the foe 2 to 5 times with sharp horns, etc." +31,4,The foe is jabbed repeatedly with a horn or beak two to five times in a row. +32,3,A one-hit KO attack that uses a horn like a drill. +32,4,The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. +33,3,Charges the foe with a fullbody tackle. +33,4,A physical attack in which the user charges and slams into the foe with its whole body. +34,3,A full-body slam that may cause paralysis. +34,4,The user drops onto the foe with its full body weight. It may leave the foe paralyzed. +35,3,"Wraps and squeezes the foe 2 to 5 times with vines, etc." +35,4,A long body or vines are used to wrap and squeeze the foe for two to five turns. +36,3,A reckless charge attack that also hurts the user. +36,4,"A reckless, full-body charge attack for slamming into the foe. It also damages the user a little." +37,3,A rampage of 2 to 3 turns that confuses the user. +37,4,"The user rampages and attacks for two to three turns. It then becomes confused, however." +38,3,A life-risking tackle that also hurts the user. +38,4,"A reckless, life-risking tackle. It also damages the user by a fairly large amount, however." +39,3,Wags the tail to lower the foe's DEFENSE. +39,4,"The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered." +40,3,"A toxic attack with barbs, etc., that may poison." +40,4,The foe is stabbed with a poisonous barb of some sort. It may also poison the target. +41,3,Stingers on the forelegs jab the foe twice. +41,4,The foe is stabbed twice by a pair of stingers. It may also poison the target. +42,3,Sharp pins are fired to strike 2 to 5 times. +42,4,Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. +43,3,Frightens the foe with a leer to lower DEFENSE. +43,4,The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. +44,3,Bites with vicious fangs. May cause flinching. +44,4,The foe is bitten with viciously sharp fangs. It may make the target flinch. +45,3,Growls cutely to reduce the foe's ATTACK. +45,4,"The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered." +46,3,Makes the foe flee to end the battle. +46,4,"The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends." +47,3,A soothing song lulls the foe into a deep slumber. +47,4,A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. +48,3,Emits bizarre sound waves that may confuse the foe. +48,4,The user generates odd sound waves from its body. It may confuse the target. +49,3,Launches shock waves that always inflict 20 HP damage. +49,4,The foe is hit with a destructive shock wave that always inflicts 20 HP damage. +50,3,Psychically disables one of the foe's moves. +50,4,"For several turns, this move prevents the foe from using the move it last used." +51,3,Sprays a hide-melting acid. May lower DEFENSE. +51,4,The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat. +52,3,A weak fire attack that may inflict a burn. +52,4,The foe is attacked with small flames. The target may also be left with a burn. +53,3,A powerful fire attack that may inflict a burn. +53,4,The foe is scorched with an intense blast of fire. The target may also be left with a burn. +54,3,Creates a mist that stops reduction of abilities. +54,4,The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. +55,3,Squirts water to attack the foe. +55,4,The foe is blasted with a forceful shot of water. +56,3,Blasts water at high power to strike the foe. +56,4,The foe is blasted by a huge volume of water launched under great pressure. +57,3,"Creates a huge wave, then crashes it down on the foe." +57,4,It swamps the entire battlefield with a giant wave. It can also be used for crossing water. +58,3,Blasts the foe with an icy beam that may freeze it. +58,4,The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. +59,3,Hits the foe with an icy storm that may freeze it. +59,4,A howling blizzard is summoned to strike the foe. It may also freeze the target solid. +60,3,Fires a peculiar ray that may confuse the foe. +60,4,The foe is attacked with a peculiar ray. It may also leave the target confused. +61,3,Forcefully sprays bubbles that may lower SPEED. +61,4,A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. +62,3,Fires a rainbow-colored beam that may lower ATTACK. +62,4,The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. +63,3,"Powerful, but leaves the user immobile the next turn." +63,4,The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. +64,3,"Attacks the foe with a jabbing beak, etc." +64,4,The foe is jabbed with a sharply pointed beak or horn. +65,3,A corkscrewing attack with the beak acting as a drill. +65,4,A corkscrewing attack with the sharp beak acting as a drill. +66,3,A reckless body slam that also hurts the user. +66,4,The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. +67,3,A kick that inflicts more damage on heavier foes. +67,4,A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. +68,3,Retaliates any physical hit with double the power. +68,4,"A retaliation move that counters any physical attack, inflicting double the damage taken." +69,3,Inflicts damage identical to the user's level. +69,4,The foe is thrown using the power of gravity. It inflicts damage equal to the user's level. +70,3,"Builds enormous power, then slams the foe." +70,4,The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. +71,3,An attack that absorbs half the damage inflicted. +71,4,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. +72,3,An attack that absorbs half the damage inflicted. +72,4,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. +73,3,Plants a seed on the foe to steal HP on every turn. +73,4,A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. +74,3,Forces the body to grow and heightens SP. ATK. +74,4,The user's body is forced to grow all at once. It raises the Sp. Atk stat. +75,3,Cuts the enemy with leaves. High critical-hit ratio. +75,4,A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. +76,3,"Absorbs light in one turn, then attacks next turn." +76,4,"A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn." +77,3,Scatters a toxic powder that may poison the foe. +77,4,A cloud of poisonous dust is scattered on the foe. It may poison the target. +78,3,Scatters a powder that may paralyze the foe. +78,4,The user scatters a cloud of paralyzing powder. It may paralyze the target. +79,3,Scatters a powder that may cause the foe to sleep. +79,4,The user scatters a big cloud of sleep-inducing dust around the foe. +80,3,A rampage of 2 to 3 turns that confuses the user. +80,4,The user attacks by scattering petals for two to three turns. The user then becomes confused. +81,3,Binds the foe with string to reduce its SPEED. +81,4,The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. +82,3,Launches shock waves that always inflict 40 HP damage. +82,4,The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. +83,3,Traps the foe in a ring of fire for 2 to 5 turns. +83,4,The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. +84,3,An electrical attack that may paralyze the foe. +84,4,A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. +85,3,A strong electrical attack that may paralyze the foe. +85,4,A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. +86,3,A weak jolt of electricity that paralyzes the foe. +86,4,A weak electric charge is launched at the foe. It causes paralysis if it hits. +87,3,A lightning attack that may cause paralysis. +87,4,A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. +88,3,Throws small rocks to strike the foe. +88,4,The user picks up and throws a small rock at the foe to attack. +89,3,"A powerful quake, but has no effect on flying foes." +89,4,The user sets off an earthquake that hits all the Pokémon in the battle. +90,3,A one-hit KO move that drops the foe in a fissure. +90,4,The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. +91,3,Digs underground the first turn and strikes next turn. +91,4,"The user burrows, then attacks on the second turn. It can also be used to exit dungeons." +92,3,Poisons the foe with an intensifying toxin. +92,4,A move that leaves the target badly poisoned. Its poison damage worsens every turn. +93,3,A psychic attack that may cause confusion. +93,4,The foe is hit by a weak telekinetic force. It may also leave the foe confused. +94,3,A powerful psychic attack that may lower SP. DEF. +94,4,The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. +95,3,A hypnotizing move that may induce sleep. +95,4,The user employs hypnotic suggestion to make the target fall into a deep sleep. +96,3,Meditates in a peaceful fashion to raise ATTACK. +96,4,The user meditates to awaken the power deep within its body and raise its Attack stat. +97,3,Relaxes the body to sharply boost SPEED. +97,4,The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. +98,3,An extremely fast attack that always strikes first. +98,4,The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. +99,3,Raises the user's ATTACK every time it is hit. +99,4,"While this move is in use, it gains attack power each time the user is hit in battle." +100,3,A psychic move for fleeing from battle instantly. +100,4,Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited. +101,3,Inflicts damage identical to the user's level. +101,4,The user makes the foe see a mirage. It inflicts damage matching the user's level. +102,3,Copies a move used by the foe during one battle. +102,4,The user copies the move last used by the foe. The move can be used for the rest of the battle. +103,3,Emits a screech to sharply reduce the foe's DEFENSE. +103,4,An earsplitting screech is emitted to sharply reduce the foe's Defense stat. +104,3,Creates illusory copies to raise evasiveness. +104,4,"By moving rapidly, the user makes illusory copies of itself to raise its evasiveness." +105,3,Recovers up to half the user's maximum HP. +105,4,A self-healing move. The user restores its own HP by up to half of its max HP. +106,3,Stiffens the body's muscles to raise DEFENSE. +106,4,The user stiffens all the muscles in its body to raise its Defense stat. +107,3,Minimizes the user's size to raise evasiveness. +107,4,The user compresses its body to make itself look smaller. The user's evasion stat is boosted. +108,3,"Lowers the foe's accuracy using smoke, ink, etc." +108,4,The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy. +109,3,A sinister ray that confuses the foe. +109,4,The foe is exposed to a sinister ray that triggers confusion. +110,3,Withdraws the body into its hard shell to raise DEFENSE. +110,4,"The user withdraws its body into its hard shell, raising its Defense stat." +111,3,Curls up to conceal weak spots and raise DEFENSE. +111,4,The user curls up to conceal weak spots and raise its Defense stat. +112,3,Creates a barrier that sharply raises DEFENSE. +112,4,The user throws up a sturdy wall that sharply raises its Defense stat. +113,3,Creates a wall of light that lowers SP. ATK damage. +113,4,A wondrous wall of light is put up to suppress damage from special attacks for five turns. +114,3,Creates a black haze that eliminates all stat changes. +114,4,The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. +115,3,Creates a wall of light that weakens physical attacks. +115,4,A wondrous wall of light is put up to suppress damage from physical attacks for five turns. +116,3,Focuses power to raise the critical-hit ratio. +116,4,The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. +117,3,Endures attack for 2 turns to retaliate double. +117,4,"The user endures attacks for two turns, then strikes back to cause double the damage taken." +118,3,Waggles a finger to use any Pokemon move at random. +118,4,The user waggles a finger and stimulates the brain into randomly using nearly any move. +119,3,Counters the foe's attack with the same move. +119,4,The user counters the foe by mimicking the move last used by the foe. +120,3,Inflicts severe damage but makes the user faint. +120,4,The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. +121,3,An egg is forcibly hurled at the foe. +121,4,A large egg is hurled with maximum force at the foe to inflict damage. +122,3,Licks with a long tongue to injure. May also paralyze. +122,4,"The foe is licked with a long tongue, causing damage. It may also paralyze the target." +123,3,An exhaust-gas attack that may also poison. +123,4,The foe is attacked with a discharge of filthy gases. It may also poison the target. +124,3,Sludge is hurled to inflict damage. May also poison. +124,4,Unsanitary sludge is hurled at the foe. It may also poison the target. +125,3,Clubs the foe with a bone. May cause flinching. +125,4,The user clubs the foe with a bone. It may also make the target flinch. +126,3,A fiery blast that scorches all. May cause a burn. +126,4,The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. +127,3,Charges the foe with speed to climb waterfalls. +127,4,The user charges the foe at an awesome speed. It can also be used to climb a waterfall. +128,3,Traps and squeezes the foe for 2 to 5 turns. +128,4,The foe is clamped and squeezed by the user's very thick and sturdy shell for two to five turns. +129,3,Sprays star-shaped rays that never miss. +129,4,Star-shaped rays are shot at the foe. This attack never misses. +130,3,"Tucks in the head, then attacks on the next turn." +130,4,"The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn." +131,3,Launches sharp spikes that strike 2 to 5 times. +131,4,Sharp spikes are fired at the foe to strike two to five times in rapid succession. +132,3,Constricts to inflict pain. May lower SPEED. +132,4,"The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed." +133,3,Forgets about something and sharply raises SP. DEF. +133,4,The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. +134,3,Distracts the foe. May lower accuracy. +134,4,The user distracts the foe by bending a spoon. It may lower the target's accuracy. +135,3,Recovers up to half the user's maximum HP. +135,4,The user restores its own HP by up to half of its max HP. May be used in the field to heal HP. +136,3,"A jumping knee kick. If it misses, the user is hurt." +136,4,"The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead." +137,3,Intimidates and frightens the foe into paralysis. +137,4,The user intimidates the foe with the pattern on its belly to cause paralysis. +138,3,Takes one half the damage inflicted on a sleeping foe. +138,4,An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. +139,3,Envelops the foe in a toxic gas that may poison. +139,4,A cloud of poison gas is sprayed in the foe's face. It may poison the target. +140,3,Hurls round objects at the foe 2 to 5 times. +140,4,Round objects are hurled at the foe to strike two to five times in a row. +141,3,An attack that steals half the damage inflicted. +141,4,A blood-draining attack. The user's HP is restored by half the damage taken by the target. +142,3,Demands a kiss with a scary face that induces sleep. +142,4,"With a scary face, the user forces a kiss on the foe. It may make the target fall asleep." +143,3,"Searches out weak spots, then strikes the next turn." +143,4,A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. +144,3,Alters the user's cells to become a copy of the foe. +144,4,The user transforms into a copy of the foe right down to having the same move set. +145,3,An attack using bubbles. May lower the foe's SPEED. +145,4,A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. +146,3,A rhythmic punch that may confuse the foe. +146,4,The foe is hit with a rhythmically launched punch that may also leave it confused. +147,3,Scatters a cloud of spores that always induce sleep. +147,4,The user scatters bursts of spores that induce sleep. +148,3,Looses a powerful blast of light that cuts accuracy. +148,4,The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. +149,3,Attacks with a psychic wave of varying intensity. +149,4,"The foe is attacked with an odd, hot energy wave. The attack varies in intensity." +150,3,It's just a splash... Has no effect whatsoever. +150,4,The user just flops and splashes around to no effect at all... +151,3,Liquifies the user's body to sharply raise DEFENSE. +151,4,"The user alters its cellular structure to liquefy itself, sharply raising its Defense stat." +152,3,Hammers with a pincer. Has a high critical-hit ratio. +152,4,The foe is hammered with a large pincer. This move has a high critical-hit ratio. +153,3,Inflicts severe damage but makes the user faint. +153,4,The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. +154,3,"Rakes the foe with sharp claws, etc., 2 to 5 times." +154,4,The foe is raked with sharp claws or scythes for two to five times in quick succession. +155,3,Throws a bone boomerang that strikes twice. +155,4,"The user throws the bone it holds. The bone loops to hit the foe twice, coming and going." +156,3,"The user sleeps for 2 turns, restoring HP and status." +156,4,The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. +157,3,Large boulders are hurled. May cause flinching. +157,4,Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. +158,3,Attacks with sharp fangs. May cause flinching. +158,4,The user bites hard on the foe with its sharp front fangs. It may also make the target flinch. +159,3,Reduces the polygon count and raises ATTACK. +159,4,"The user reduces its polygon count to make itself more jagged, raising the Attack stat." +160,3,Changes the user's type into an own move's type. +160,4,The user changes its type to become the same type as one of its moves. +161,3,Fires three types of beams at the same time. +161,4,"The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target." +162,3,Attacks with sharp fangs and cuts half the foe's HP. +162,4,The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. +163,3,"Slashes with claws, etc. Has a high critical-hit ratio." +163,4,"The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio." +164,3,Creates a decoy using 14 of the user's maximum HP. +164,4,The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. +165,3,Used only if all PP are gone. Also hurts the user a little. +165,4,An attack that is used in desperation only if the user has no PP. It also hurts the user slightly. +166,3,Copies the foe's last move permanently. +166,4,"It enables the user to learn a move used by the foe. Once used, the move Sketch disappears." +167,3,Kicks the foe 3 times in a row with rising intensity. +167,4,A consecutive three-kick attack that becomes more powerful with each successive hit. +168,3,"While attacking, it may steal the foe's held item." +168,4,The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. +169,3,Ensnares the foe to stop it from fleeing or switching. +169,4,"The user ensnares the foe with a thin, gooey silk so it can't flee from battle." +170,3,Senses the foe's action to ensure the next move's hit. +170,4,The user senses the foe's movements with its mind to ensure its next attack does not miss. +171,3,Inflicts 14 damage on a sleeping foe every turn. +171,4,A sleeping foe is shown a nightmare that inflicts some damage every turn. +172,3,A fiery charge attack that may inflict a burn. +172,4,The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. +173,3,A loud attack that can be used only while asleep. +173,4,An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. +174,3,A move that functions differently for GHOSTS. +174,4,A move that works differently for the Ghost type than for all the other types. +175,3,Inflicts more damage when the user's HP is down. +175,4,The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. +176,3,Makes the user resistant to the last attack's type. +176,4,The user changes its type to make itself resistant to the type of the attack it last took. +177,3,Launches a vacuumed blast. High critical-hit ratio. +177,4,A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio. +178,3,"Spores cling to the foe, sharply reducing SPEED." +178,4,"The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat." +179,3,Inflicts more damage when the user's HP is down. +179,4,An all-out attack that becomes more powerful the less HP the user has. +180,3,Spitefully cuts the PP of the foe's last move. +180,4,The user looses its grudge on the move last used by the foe by cutting 4 PP from it. +181,3,Blasts the foe with a snowy gust. May cause freezing. +181,4,The user attacks with a chilling gust of powdery snow. It may also freeze the target. +182,3,"Evades attack, but may fail if used in succession." +182,4,It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. +183,3,A punch is thrown at wicked speed to strike first. +183,4,The user throws a punch at blinding speed. It is certain to strike first. +184,3,Frightens with a scary face to sharply reduce SPEED. +184,4,The user frightens the foe with a scary face to sharply reduce its Speed stat. +185,3,"Draws the foe close, then strikes without fail." +185,4,"The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail." +186,3,Demands a kiss with a cute look. May cause confusion. +186,4,"The user kisses the foe with a sweet, angelic cuteness that causes confusion." +187,3,Maximizes ATTACK while sacrificing HP. +187,4,The user maximizes its Attack stat in exchange for HP equal to half its max HP. +188,3,Sludge is hurled to inflict damage. May also poison. +188,4,The user attacks by hurling filthy sludge at the foe. It may also poison the target. +189,3,Hurls mud in the foe's face to reduce its accuracy. +189,4,The user hurls mud in the foe's face to inflict damage and lower its accuracy. +190,3,Fires a lump of ink to damage and cut accuracy. +190,4,The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy. +191,3,Sets spikes that hurt a foe switching out. +191,4,The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. +192,3,"Powerful and sure to cause paralysis, but inaccurate." +192,4,The user fires an electric blast like a cannon to inflict damage and cause paralysis. +193,3,Negates the foe's efforts to heighten evasiveness. +193,4,Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. +194,3,"If the user faints, the foe is also made to faint." +194,4,"When this move is used, if the user faints, the foe that landed the knockout hit also faints." +195,3,Any Pokemon hearing this song faints in 3 turns. +195,4,Any Pokémon that hears this song faints in three turns unless it switches out of battle. +196,3,A chilling attack that lowers the foe's SPEED. +196,4,The user attacks with a gust of chilled air. It also lowers the target's Speed stat. +197,3,"Evades attack, but may fail if used in succession." +197,4,It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. +198,3,Strikes the foe with a bone in hand 2 to 5 times. +198,4,The user strikes at the foe with a hard bone two to five times in a row. +199,3,Locks on to the foe to ensure the next move hits. +199,4,The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. +200,3,A rampage of 2 to 3 turns that confuses the user. +200,4,"The user rampages and attacks for two to three turns. However, it then becomes confused." +201,3,Causes a sandstorm that rages for several turns. +201,4,"A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel." +202,3,An attack that steals half the damage inflicted. +202,4,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. +203,3,"Endures any attack for 1 turn, leaving at least 1HP." +203,4,"The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession." +204,3,Charms the foe and sharply reduces its ATTACK. +204,4,"The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered." +205,3,An attack lasting 5 turns with rising intensity. +205,4,The user continually rolls into the foe over five turns. It becomes stronger each time it hits. +206,3,An attack that leaves the foe with at least 1 HP. +206,4,A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. +207,3,"Confuses the foe, but also sharply raises ATTACK." +207,4,"The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat." +208,3,Recovers up to half the user's maximum HP. +208,4,The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally's HP. +209,3,An electrified tackle that may paralyze the foe. +209,4,The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. +210,3,An attack that intensifies on each successive hit. +210,4,The foe is slashed with scythes or claws. Its power increases if it hits in succession. +211,3,Strikes the foe with hard wings spread wide. +211,4,The foe is hit with wings of steel. It may also raise the user's Defense stat. +212,3,Fixes the foe with a mean look that prevents escape. +212,4,"The user affixes the foe with a dark, arresting look. The target becomes unable to flee." +213,3,Makes the opposite gender less likely to attack. +213,4,"If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack." +214,3,Uses an own move randomly while asleep. +214,4,"While it is asleep, the user randomly uses one of the moves it knows." +215,3,Chimes soothingly to heal all status abnormalities. +215,4,The user makes a soothing bell chime to heal the status problems of all the party Pokémon. +216,3,An attack that increases in power with friendship. +216,4,A full-power attack that grows more powerful the more the user likes its Trainer. +217,3,A gift in the form of a bomb. May restore HP. +217,4,"The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however." +218,3,An attack that is stronger if the TRAINER is disliked. +218,4,A full-power attack that grows more powerful the less the user likes its Trainer. +219,3,A mystical force prevents all status problems. +219,4,The user creates a protective field that prevents status problems for five turns. +220,3,"Adds the user and foe's HP, then shares them equally." +220,4,"The user adds its HP to the foe's HP, then equally shares the combined HP with the foe." +221,3,A mystical fire attack that may inflict a burn. +221,4,The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn. +222,3,A ground-shaking attack of random intensity. +222,4,The user looses a ground-shaking quake affecting everyone in battle. Its power varies. +223,3,"Powerful and sure to cause confusion, but inaccurate." +223,4,"The foe is punched with the user's full, concentrated power. It confuses the foe if it hits." +224,3,A brutal ramming attack using out-thrust horns. +224,4,"Utilizing its tough and impressive horn, the user rams into the foe with no letup." +225,3,Strikes the foe with an incredible blast of breath. +225,4,The user exhales a mighty gust that inflicts damage. It may also paralyze the target. +226,3,Switches out the user while keeping effects in play. +226,4,"The user switches places with a party Pokémon in waiting, passing along any stat changes." +227,3,Makes the foe repeat its last move over 2 to 6 turns. +227,4,The user compels the foe to keep using only the move it last used for two to six turns. +228,3,Inflicts bad damage if used on a foe switching out. +228,4,An attack move that inflicts double damage if used on a foe that is switching out of battle. +229,3,Spins the body at high speed to strike the foe. +229,4,"A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes." +230,3,Allures the foe to reduce evasiveness. +230,4,"A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc." +231,3,Attacks with a rock-hard tail. May lower DEFENSE. +231,4,The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. +232,3,A claw attack that may raise the user's ATTACK. +232,4,The foe is raked with steel claws. It may also raise the user's Attack stat. +233,3,"Makes the user's move last, but it never misses." +233,4,"The user allows the foe to attack first. In return, this throw move is guaranteed not to miss." +234,3,Restores HP. The amount varies with the weather. +234,4,The user restores its own HP. The amount of HP regained varies with the weather. +235,3,Restores HP. The amount varies with the weather. +235,4,The user restores its own HP. The amount of HP regained varies with the weather. +236,3,Restores HP. The amount varies with the weather. +236,4,The user restores its own HP. The amount of HP regained varies with the weather. +237,3,The effectiveness varies with the user. +237,4,A unique attack that varies in type and intensity depending on the Pokémon using it. +238,3,A double-chopping attack. High critical-hit ratio. +238,4,The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. +239,3,Whips up a vicious twister to tear at the foe. +239,4,The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. +240,3,Boosts the power of WATERtype moves for 5 turns. +240,4,"The user summons a heavy rain that falls for five turns, powering up Water-type moves." +241,3,Boosts the power of FIREtype moves for 5 turns. +241,4,"The user intensifies the sun for five turns, powering up Fire-type moves." +242,3,Crunches with sharp fangs. May lower SP. DEF. +242,4,The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. +243,3,Counters the foe's special attack at double the power. +243,4,"A retaliation move that counters any special attack, inflicting double the damage taken." +244,3,"Copies the foe's effect""s"" and gives to the user." +244,4,The user hypnotizes itself into copying any stat change made by the foe. +245,3,An extremely fast and powerful attack. +245,4,The user charges the foe at blinding speed. This attack always goes before any other move. +246,3,An attack that may raise all stats. +246,4,The user attacks with a prehistoric power. It may also raise all the user's stats at once. +247,3,Hurls a black blob that may lower the foe's SP. DEF. +247,4,The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. +248,3,Heightens inner power to strike 2 turns later. +248,4,"Two turns after this move is used, the foe is attacked with a hunk of psychic energy." +249,3,A rock-crushing attack that may lower DEFENSE. +249,4,The user slugs the foe with a shattering punch. It can also smash cracked boulders. +250,3,Traps and hurts the foe in a whirlpool for 2 to 5 turns. +250,4,"The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns." +251,3,Summons party Pokemon to join in the attack. +251,4,"The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage." +252,3,"A 1st-turn, 1st-strike move that causes flinching." +252,4,An attack that hits first and makes the target flinch. This move works only on the first turn. +253,3,Causes an uproar for 2 to 5 turns and prevents sleep. +253,4,"The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep." +254,3,Charges up power for up to 3 turns. +254,4,"The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times." +255,3,"Releases stockpiled power ""the more the better""." +255,4,The power stored using the move Stockpile is released at once in an attack. +256,3,Absorbs stockpiled power and restores HP. +256,4,The power stored using the move Stockpile is absorbed by the user to heal its HP. +257,3,Exhales a hot breath on the foe. May inflict a burn. +257,4,The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. +258,3,Summons a hailstorm that strikes every turn. +258,4,The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. +259,3,Torments the foe and stops successive use of a move. +259,4,"The user torments and enrages the foe, making it incapable of using the same move twice in a row." +260,3,"Confuses the foe, but raises its SP. ATK." +260,4,"Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat." +261,3,Inflicts a burn on the foe with intense fire. +261,4,"The user shoots a sinister, bluish white flame at the foe to inflict a burn." +262,3,The user faints and lowers the foe's abilities. +262,4,"The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk." +263,3,"Boosts ATTACK when burned, paralyzed, or poisoned." +263,4,"An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn." +264,3,A powerful loyalty attack. The user flinches if hit. +264,4,The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. +265,3,"Powerful against paralyzed foes, but also heals them." +265,4,"This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however." +266,3,Draws attention to make foes attack only the user. +266,4,"The user draws attention to itself, making all foes take aim only at the user." +267,3,The type of attack varies depending on the location. +267,4,An attack that makes use of nature's power. Its effects vary depending on the user's environment. +268,3,Charges power to boost the electric move used next. +268,4,The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. +269,3,Taunts the foe into only using attack moves. +269,4,The foe is taunted into a rage that allows it to use only attack moves for two to four turns. +270,3,Boosts the power of the recipient's moves. +270,4,A move that boosts the power of the ally's attack in a Double Battle. +271,3,Tricks the foe into trading held items. +271,4,The user catches the foe off guard and swaps the foe's held item with its own. +272,3,Mimics the target and copies its special ability. +272,4,"The user mimics the foe completely, copying the foe's natural ability." +273,3,A wish that restores HP. It takes time to work. +273,4,A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. +274,3,Attacks randomly with one of the partner's moves. +274,4,The user hurriedly and randomly uses a move among those known by other Pokémon in the party. +275,3,Lays roots that restore HP. The user can't switch out. +275,4,"The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out." +276,3,"Boosts strength sharply, but lowers abilities." +276,4,"The user attacks the foe with great power. However, it also lowers the user's Attack and Defense." +277,3,Reflects special effects back to the attacker. +277,4,A barrier reflects back to the foe moves like Leech Seed and moves that damage status. +278,3,Recycles a used item for one more use. +278,4,The user recycles a single-use item that has been used in battle so it can be used again. +279,3,An attack that gains power if injured by the foe. +279,4,An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. +280,3,Destroys barriers such as REFLECT and causes damage. +280,4,"The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect." +281,3,"Lulls the foe into yawning, then sleeping next turn." +281,4,The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. +282,3,Knocks down the foe's held item to prevent its use. +282,4,"The user slaps down the foe's held item, preventing the item from being used during the battle." +283,3,Gains power if the user's HP is lower than the foe's HP. +283,4,An attack move that cuts down the foe's HP to equal the user's HP. +284,3,"The higher the user's HP, the more damage caused." +284,4,"The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes." +285,3,The user swaps special abilities with the target. +285,4,The user employs its psychic power to exchange abilities with the foe. +286,3,Prevents foes from using moves known by the user. +286,4,"If the foe knows any move also known by the user, the foe is prevented from using it." +287,3,"Heals poisoning, paralysis, or a burn." +287,4,"The user rests to cure itself of a poisoning, burn, or paralysis." +288,3,"If the user faints, deletes the PP of the final move." +288,4,"If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out." +289,3,Steals the effects of the move the foe uses next. +289,4,The user steals the effects of any healing or status-changing move the foe attempts to use. +290,3,An attack with effects that vary by location. +290,4,The user attacks with a secret power. Its added effects vary depending on the user's environment. +291,3,Dives underwater the first turn and strikes next turn. +291,4,"A two-turn attack. The user dives underwater on the first turn, then hits on the next turn." +292,3,Straight-arm punches that strike the foe 2 to 5 times. +292,4,The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. +293,3,Alters the Pokemon's type depending on the location. +293,4,"The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave." +294,3,Flashes a light that sharply raises SP. ATK. +294,4,"The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat." +295,3,Attacks with a burst of light. May lower SP. DEF. +295,4,The user looses a damaging burst of light. It may also reduce the target's Sp. Def stat. +296,3,Attacks with a flurry of down. May lower SP. ATK. +296,4,A mistlike flurry of down envelops and damages the foe. It may also lower the target's Sp. Atk. +297,3,Envelops the foe with down to sharply reduce ATTACK. +297,4,The user covers the foe with a mass of down that sharply lowers the Attack stat. +298,3,Confuses all Pokemon on the scene. +298,4,The user performs a wobbly dance that confuses all the Pokémon in battle. +299,3,A kick with a high criticalhit ratio. May cause a burn. +299,4,The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. +300,3,Covers the user in mud to raise electrical resistance. +300,4,The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. +301,3,A 5-turn attack that gains power on successive hits. +301,4,The user continually rolls into the foe over five turns. It becomes stronger each time it hits. +302,3,Attacks with thorny arms. May cause flinching. +302,4,The user attacks by wildly swinging its thorny arms. It may also make the target flinch. +303,3,Slacks off and restores half the maximum HP. +303,4,"The user slacks off, restoring its own HP by up to half of its maximum HP." +304,3,A loud attack that uses sound waves to injure. +304,4,The user lets loose a horribly echoing shout with the power to inflict damage. +305,3,A sharp-fanged attack. May badly poison the foe. +305,4,The user bites the foe with toxic fangs. It may also leave the foe badly poisoned. +306,3,Tears at the foe with sharp claws. May lower DEFENSE. +306,4,The user slashes the foe with hard and sharp claws. It may also lower the target's Defense. +307,3,"Powerful, but leaves the user immobile the next turn." +307,4,"The foe is razed by a fiery explosion. The user must rest on the next turn, however." +308,3,"Powerful, but leaves the user immobile the next turn." +308,4,"The foe is hit with a watery blast. The user must rest on the next turn, however." +309,3,Fires a meteor-like punch. May raise ATTACK. +309,4,The foe is hit with a hard punch fired like a meteor. It may also raise the user's Attack. +310,3,An attack that may shock the foe into flinching. +310,4,The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. +311,3,The move's type and power change with the weather. +311,4,An attack move that varies in power and type depending on the weather. +312,3,Heals all status problems with a soothing scent. +312,4,The user releases a soothing scent that heals all status problems affecting the user's party. +313,3,Feigns crying to sharply lower the foe's SP. DEF. +313,4,"The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat." +314,3,Hacks with razorlike wind. High critical-hit ratio. +314,4,The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. +315,3,"Allows a full-power attack, but sharply lowers SP. ATK." +315,4,The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. +316,3,Negates the foe's efforts to heighten evasiveness. +316,4,Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. +317,3,Stops the foe from moving with rocks and cuts SPEED. +317,4,Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. +318,3,A powdery attack that may raise abilities. +318,4,The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. +319,3,Emits a horrible screech that sharply lowers SP. DEF. +319,4,A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat. +320,3,Lulls the foe into sleep with a pleasant melody. +320,4,The user plays a pleasant melody that lulls the foe into a deep sleep. +321,3,Makes the foe laugh to lower ATTACK and DEFENSE. +321,4,"The user tickles the foe into laughing, reducing its Attack and Defense stats." +322,3,Raises DEFENSE and SP. DEF with a mystic power. +322,4,The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. +323,3,Inflicts more damage if the user's HP is high. +323,4,"The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes." +324,3,A strange beam attack that may confuse the foe. +324,4,The user attacks with a sinister beam of light. It may also confuse the target. +325,3,An unavoidable punch that is thrown from shadows. +325,4,The user throws a punch at the foe from the shadows. The punch lands without fail. +326,3,Attacks with a peculiar power. May cause flinching. +326,4,"The user attacks with an odd, unseeable power. It may also make the foe flinch." +327,3,An uppercut thrown as if leaping into the sky. +327,4,The user attacks the foe with an uppercut thrown skyward with force. +328,3,Traps and hurts the foe in quicksand for 2 to 5 turns. +328,4,The user traps the foe inside a harshly raging sandstorm for two to five turns. +329,3,A chilling attack that causes fainting if it hits. +329,4,The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. +330,3,Attacks with muddy water. May lower accuracy. +330,4,The user attacks by shooting out muddy water. It may also lower the foe's accuracy. +331,3,Shoots 2 to 5 seeds in a row to strike the foe. +331,4,The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. +332,3,An extremely speedy and unavoidable attack. +332,4,"The user confounds the foe with speed, then slashes. The attack lands without fail." +333,3,Attacks the foe by firing 2 to 5 icicles in a row. +333,4,The user launches sharp icicles at the foe. It strikes two to five times in a row. +334,3,Hardens the body's surface to sharply raise DEFENSE. +334,4,"The user hardens its body's surface like iron, sharply raising its Defense stat." +335,3,Blocks the foe's way to prevent escape. +335,4,The user blocks the foe's way with arms spread wide to prevent escape. +336,3,Howls to raise the spirit and boosts ATTACK. +336,4,"The user howls loudly to raise its spirit, boosting its Attack stat." +337,3,Slashes the foe with sharp claws. +337,4,"The user slashes the foe with huge, sharp claws." +338,3,"Powerful, but leaves the user immobile the next turn." +338,4,The foe is slammed with an enormous tree. The user can't move on the next turn. +339,3,Bulks up the body to boost both ATTACK and DEFENSE. +339,4,"The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats." +340,3,"Bounces up, then down the next turn. May paralyze." +340,4,"The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe." +341,3,Hurls mud at the foe and reduces SPEED. +341,4,The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. +342,3,Has a high critical-hit ratio. May also poison. +342,4,An attack with a high critical-hit ratio. This tail attack may also poison the foe. +343,3,Cutely begs to obtain an item held by the foe. +343,4,"The user endearingly approaches the foe, then steals the item the foe is holding." +344,3,A life-risking tackle that slightly hurts the user. +344,4,"The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well." +345,3,Attacks with a strange leaf that cannot be evaded. +345,4,The user scatters curious leaves that chase the foe. This attack will not miss. +346,3,The user becomes soaked to raise resistance to fire. +346,4,The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. +347,3,Raises SP. ATK and SP. DEF by focusing the mind. +347,4,The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. +348,3,Slashes with a sharp leaf. High critical-hit ratio. +348,4,The foe is slashed with a sharp leaf. It has a high critical-hit ratio. +349,3,A mystical dance that ups ATTACK and SPEED. +349,4,"The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats." +350,3,Hurls boulders at the foe 2 to 5 times in a row. +350,4,The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. +351,3,A fast and unavoidable electric attack. +351,4,The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. +352,3,Attacks with ultrasonic waves. May confuse the foe. +352,4,The user attacks the foe with a pulsing blast of water. It may also confuse the foe. +353,3,Summons strong sunlight to attack 2 turns later. +353,4,"Two turns after this move is used, the user blasts the foe with a concentrated bundle of light." +354,3,"Allows a full-power attack, but sharply lowers SP. ATK." +354,4,The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. +355,4,The user lands and rests its body. It restores the user's HP by up to half of its max HP. +356,4,"Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation." +357,4,Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. +358,4,"This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however." +359,4,"The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however." +360,4,"The user tackles the foe with a high-speed spin. The slower the user, the greater the damage." +361,4,"The user faints. In return, the Pokémon taking its place will have its HP restored and status cured." +362,4,"If the foe's HP is down to about half, this attack will hit with double the power." +363,4,The user draws power to attack by using its held Berry. The Berry determines its type and power. +364,4,An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. +365,4,"The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect." +366,4,The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. +367,4,"The user applies pressure to stress points, sharply boosting one of its stats." +368,4,The user retaliates against the foe that last inflicted damage on it with much greater power. +369,4,"After making its attack, the user rushes back to switch places with a party Pokémon in waiting." +370,4,The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. +371,4,"If the user can use this attack after the foe attacks, its power is doubled." +372,4,"If the foe has already taken some damage in the same turn, this attack's power is doubled." +373,4,It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. +374,4,The user flings its held item at the foe to attack. Its power and effects depend on the item. +375,4,"Using its psychic power of suggestion, the user transfers its status problems to the target." +376,4,"The fewer PP this move has, the more power it has for attack." +377,4,The user prevents the foe from using any HP-recovery moves for five turns. +378,4,"The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power." +379,4,The user employs its psychic power to switch its Attack with its Defense stat. +380,4,The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. +381,4,"The user chants an incantation toward the sky, preventing the foe from landing critical hits." +382,4,The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. +383,4,The user mimics the move used immediately before it. The move fails if no other move has been used yet. +384,4,The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. +385,4,The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. +386,4,This attack's power increases the more the foe has powered up with stat changes. +387,4,This move can be used only after the user has used all the other moves it knows in the battle. +388,4,A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. +389,4,"This move enables the user to attack first. It fails if the foe is not readying an attack, however." +390,4,The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. +391,4,The user employs its psychic power to switch stat changes with the foe. +392,4,The user envelops itself in a veil made of water. It regains some HP on every turn. +393,4,The user levitates using electrically generated magnetism for five turns. +394,4,"The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too." +395,4,The foe is attacked with a shock wave. It may also leave the target paralyzed. +396,4,The user looses a blast of aura power from deep within its body. This move is certain to hit. +397,4,The user polishes its body to reduce drag. It can sharply raise the Speed stat. +398,4,The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. +399,4,The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. +400,4,The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. +401,4,The user attacks by swinging its tail as if it were a vicious wave in a raging storm. +402,4,The user slams a barrage of hard-shelled seeds down on the foe from above. +403,4,The user attacks with a blade of air that slices even the sky. It may also make the target flinch. +404,4,The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. +405,4,The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. +406,4,The foe is attacked with a shock wave generated by the user's gaping mouth. +407,4,The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. +408,4,The user attacks with a ray of light that sparkles as if it were made of gemstones. +409,4,An energy-draining punch. The user's HP is restored by half the damage taken by the target. +410,4,The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. +411,4,The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. +412,4,The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. +413,4,The user tucks in its wings and charges from a low altitude. The user also takes serious damage. +414,4,The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. +415,4,The user trades held items with the foe faster than the eye can follow. +416,4,The user charges at the foe using every bit of its power. The user must rest on the next turn. +417,4,The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. +418,4,The user strikes with a tough punch as fast as a bullet. This move always goes first. +419,4,An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. +420,4,The user flash freezes chunks of ice and hurls them. This move always goes first. +421,4,The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. +422,4,The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. +423,4,The user bites with cold-infused fangs. It may also make the foe flinch or freeze. +424,4,The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. +425,4,The user extends its shadow and attacks the foe from behind. This move always goes first. +426,4,The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. +427,4,The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. +428,4,The user focuses its willpower to its head and rams the foe. It may also make the target flinch. +429,4,The user looses a flash of energy from its polished body. It may also lower the target's accuracy. +430,4,The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. +431,4,A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. +432,4,"Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc." +433,4,The user creates a bizarre area in which slower Pokémon get to move first for five turns. +434,4,Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. +435,4,A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. +436,4,An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. +437,4,A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. +438,4,The user violently whirls its vines or tentacles to harshly lash the foe. +439,4,"The user launches a huge boulder at the foe to attack. It must rest on the next turn, however." +440,4,A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. +441,4,The user shoots filthy garbage at the foe to attack. It may also poison the target. +442,4,The foe slams the target with its steel-hard head. It may also make the target flinch. +443,4,The user launches a steel bomb that sticks to the target. This attack will not miss. +444,4,The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. +445,4,"If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat." +446,4,The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. +447,4,"The user snares the foe with grass and trips it. The heavier the foe, the greater the damage." +448,4,The user attacks using a sound wave based on words it has learned. It may also confuse the foe. +449,4,The user releases countless shots of light. Its type varies with the kind of Plate the user is holding. +450,4,"The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect." +451,4,The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. +452,4,The user slams its rugged body into the foe to attack. The user also sustains serious damage. +453,4,The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. +454,4,The user calls out its underlings to pummel the foe. It has a high critical-hit ratio. +455,4,"The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats." +456,4,The user calls out its underlings to heal it. The user regains up to half of its max HP. +457,4,The user delivers a life-endangering head butt at full power. The user also takes terrible damage. +458,4,"The user slams the foe with a tail, etc. The target is hit twice in a row." +459,4,The user blasts the foe with power that distorts even time. The user must rest on the next turn. +460,4,The user tears the foe along with the space around it. This move has a high critical-hit ratio. +461,4,"The user faints. In return, the Pokémon taking its place will have its status and HP fully restored." +462,4,The foe is crushed with great force. The attack is more powerful the more HP the foe has left. +463,4,The foe becomes trapped within a maelstrom of fire that rages for two to five turns. +464,4,The foe is dragged into a world of total darkness that puts it to sleep. +465,4,The user generates a shock wave from within its body. It may also lower the target's Sp. Def. +466,4,The user creates a gust of repulsive wind. It may also raise all the user's stats at once. +467,4,"The user disappears, then strikes the foe on the second turn. It hits even if the foe used Protect." diff --git a/pokedex/db/tables.py b/pokedex/db/tables.py index bb8826d..3cde670 100644 --- a/pokedex/db/tables.py +++ b/pokedex/db/tables.py @@ -198,6 +198,12 @@ class MoveFlagType(TableBase): name = Column(Unicode(32), nullable=False) description = Column(rst.RstTextColumn(128), nullable=False) +class MoveFlavorText(TableBase): + __tablename__ = 'move_flavor_text' + move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) + generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False) + flavor_text = Column(Unicode(255), nullable=False) + class MoveName(TableBase): __tablename__ = 'move_names' move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False) @@ -434,6 +440,7 @@ Machine.generation = relation(Generation) Move.contest_effect = relation(ContestEffect, backref='moves') Move.damage_class = relation(MoveDamageClass, backref='moves') Move.flags = association_proxy('move_flags', 'flag') +Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move') Move.foreign_names = relation(MoveName, backref='pokemon') Move.generation = relation(Generation, backref='moves') Move.machines = relation(Machine, backref='move') @@ -449,6 +456,8 @@ Move.short_effect = rst.MoveEffectProperty('short_effect') MoveFlag.flag = relation(MoveFlagType) +MoveFlavorText.generation = relation(Generation) + MoveName.language = relation(Language) Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__, @@ -466,7 +475,7 @@ Pokemon.evolution_method = relation(EvolutionMethod) Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id, backref=backref('evolution_parent', remote_side=[Pokemon.id])) -Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon') +Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon') Pokemon.foreign_names = relation(PokemonName, backref='pokemon') Pokemon.items = relation(PokemonItem) Pokemon.generation = relation(Generation, backref='pokemon')