pokedex-media.git
14 years agoB&W: New cropped-pokemon based on black-white sprites.
Eevee [Sun, 19 Sep 2010 09:57:12 +0000 (02:57 -0700)] 
B&W: New cropped-pokemon based on black-white sprites.

14 years agoB&W: New Pokémon cries.
Eevee [Sun, 19 Sep 2010 09:15:27 +0000 (02:15 -0700)] 
B&W: New Pokémon cries.

14 years agoB&W: Sprites! And a bigger frame.
Eevee [Sun, 19 Sep 2010 09:09:26 +0000 (02:09 -0700)] 
B&W: Sprites!  And a bigger frame.

14 years agoAdding SVG of the version icons. Revamped gen4, too. #166
Eevee [Thu, 9 Sep 2010 03:37:44 +0000 (20:37 -0700)] 
Adding SVG of the version icons.  Revamped gen4, too.  #166

14 years agoBlack and White setup!
Eevee [Thu, 9 Sep 2010 03:36:26 +0000 (20:36 -0700)] 
Black and White setup!

14 years agoAdded a bunch of missing Sugimori art. #319
Eevee [Tue, 31 Aug 2010 02:33:16 +0000 (19:33 -0700)] 
Added a bunch of missing Sugimori art.  #319

14 years agoFix Arceus's mismatched and missing sprites. #189
Zhorken [Tue, 24 Aug 2010 03:38:12 +0000 (23:38 -0400)] 
Fix Arceus's mismatched and missing sprites. #189

Its Platinum backsprites followed the veekun database's IDs instead of
the game's internal IDs.  (Our IDs are the same, except for ??? being
moved to the end.)  For example, veekun lists Fire as type #10, but the
gen IV games have ??? as type #10; 493-fire.png was the sprite for ???-
type Arceus.  This is why about half of them were in a loop.

Its Normal-type Platinum backsprites were outright missing, and its ???
Platinum frontsprites were copies of Dark's instead.  I reripped those.

493-normal overworld sprites were missing, but its plain 493.png sprites
were its default, Normal-type form, so I copied those.

14 years agoMove big items from underground/ to big/, like I thought I did months ago. Oops.
Eevee [Tue, 10 Aug 2010 17:04:47 +0000 (10:04 -0700)] 
Move big items from underground/ to big/, like I thought I did months ago.  Oops.

14 years agoReplace mp3 cries with newly-ripped ogg cries. #91
Zhorken [Thu, 5 Aug 2010 19:54:32 +0000 (15:54 -0400)] 
Replace mp3 cries with newly-ripped ogg cries. #91

Created with oggenc, using the default quality of 3.

As with sprites, Shaymin has its default form's cry both as 492.ogg, so
that one can ignore anything that isn't ###.ogg and get a cry for every
Pokémon, and as 492-land.ogg, to avoid needing "don't append the form if
it's the default" junk.

14 years agoAdd shiny leaf and pokeathlon stat sprites.
Eevee [Thu, 8 Jul 2010 05:25:23 +0000 (22:25 -0700)] 
Add shiny leaf and pokeathlon stat sprites.

14 years agoAdded ribbon sprites.
Eevee [Sun, 4 Jul 2010 03:45:02 +0000 (20:45 -0700)] 
Added ribbon sprites.

14 years agoFix remakes' titles, e.g. "Fire Red" to "FireRed". #196
Zhorken [Tue, 1 Jun 2010 17:20:25 +0000 (13:20 -0400)] 
Fix remakes' titles, e.g. "Fire Red" to "FireRed". #196

Like I said, it is a bit funny-lookin', but it's correct.

14 years agoStrip gamma and ICC profiles from a few sprites.
Zhorken [Tue, 1 Jun 2010 06:17:58 +0000 (02:17 -0400)] 
Strip gamma and ICC profiles from a few sprites.

The gamma here likely represents the monitor someone was using when they
saved the sprite, and not anything useful.  ICC profiles are huge.

14 years agoOptimize item sprites with OptiPNG.
Zhorken [Fri, 28 May 2010 22:27:02 +0000 (18:27 -0400)] 
Optimize item sprites with OptiPNG.

I only meant for this to go over the new sprites, but apparently a
bunch of them weren't optimized.

14 years agoAdd missing item sprites.
Zhorken [Fri, 28 May 2010 22:25:55 +0000 (18:25 -0400)] 
Add missing item sprites.

Snagged them from Bulbapedia.  I don't care enough to figure out how to
rerip them right now.

14 years agoFix a few Gen III items' sprites' filenames.
Zhorken [Thu, 27 May 2010 06:12:27 +0000 (02:12 -0400)] 
Fix a few Gen III items' sprites' filenames.

Still missing:
- Rm. 1/2/4 Key (slightly different from Rm. 6 Key's icon!)
- Old Sea Chart (Emerald only)
- Magma Emblem (Emerald only)

14 years agoFlipped Crystal animations as a temporary fix.
Zhorken [Wed, 19 May 2010 17:58:10 +0000 (13:58 -0400)] 
Flipped Crystal animations as a temporary fix.

14 years ago(Re)ripped GSC sprites, sans animations. #197 #102
Zhorken [Wed, 19 May 2010 03:37:27 +0000 (23:37 -0400)] 
(Re)ripped GSC sprites, sans animations. #197 #102

We now have backsprites and still-frame sprites for Crystal.  I'm
considering the still-frame sprites to be the canon ones to match
Emerald; the current (backwards) animated ones have been moved to
animated/.  We also now have separate backsprites for Silver even
though they're the same as Gold.  Crystal's do sometimes differ.

Turns out the sprites are actually all different sizes, too; it's
just that nobody can tell in-game, since the game places them all
in the same frame.  (Actually, I think it might bottom-align them
in battle and center them in the Pokédex or something; not sure.)
The backsprites are all the same size, but it's not the same size
as the ones we had before.  Either way, I think it's more correct
not to pad the sprites to a uniform size, in-game display aside.

I converted my script's PPM output to PNG with OptiPNG.  It seems
to have rounded the five-bit-per-channel colors to fit eight bits
per channel, which I like.  (Rather than flooring or something?)

14 years agoAdded some missing item icons and fixed TMs/Data Cards. #248
Eevee [Wed, 12 May 2010 03:20:33 +0000 (20:20 -0700)] 
Added some missing item icons and fixed TMs/Data Cards.  #248

14 years agoPhoto Album icon. #248
Eevee [Tue, 11 May 2010 05:39:34 +0000 (22:39 -0700)] 
Photo Album icon.  #248

14 years agoMunge SGB colors. Add GBC colors. #245
a_magical_me [Fri, 7 May 2010 07:30:55 +0000 (00:30 -0700)] 
Munge SGB colors. Add GBC colors. #245

Firstly: it was discovered (or rather, noticed) that the sprites in
Green have a greenish background (technically, first palette entry)
rather than a reddish one.

1. To properly represent this difference between Red and Green, we would
   have to give Green its own directory.  This is silly, considering
   that the sprites are identical in every other respect.
2. The background is not something inherent to the sprites, but a tint
   which pervades the different versions of the game: Red is red, Green
   is green, and Yellow is yellow.  (Blue is red, not blue.  Don't ask
   me why.)

For these reasons, the Gen I sprites have had their background changed
to white.  (The red background was ugly anyway.)

Secondly: Yellow has an additional set of palettes, which it uses when
played on a Gameboy Color.  Sprites colored with these palettes have
been added to media/yellow/gbc and media/yellow/back/gbc.

It was suggested that the GBC-paletted sprites should be considered the
"main" ones; the argument being that the GBC is more canon (because it
is the platform most people would have played on).

I have kept the SGB-paletted sprites as the main ones, for the following
reasons:

1. By the above argument, the *grayscale* sprites should be considered
   the main ones for Red & Green & Blue, since that is how they would
   appear on a Gameboy.
2. The SGB colors go better with the colors we have for Red & Green &
   Blue.  (They should--they were designed to.)

14 years agoOptipnged some version icons.
Eevee [Thu, 6 May 2010 05:36:04 +0000 (22:36 -0700)] 
Optipnged some version icons.

14 years agoAdded R/G version icons. #212
Eevee [Thu, 6 May 2010 05:35:52 +0000 (22:35 -0700)] 
Added R/G version icons.  #212

14 years agoFixed small problems with D/P font.
Eevee [Thu, 6 May 2010 04:35:06 +0000 (21:35 -0700)] 
Fixed small problems with D/P font.

14 years agoRipped Gen I Pokémon sprites. #245
a_magical_me [Sun, 2 May 2010 07:54:08 +0000 (00:54 -0700)] 
Ripped Gen I Pokémon sprites. #245

The previous sprites were backwards, were too large, and had alignment
issues.  (Because they were made by cropping screenshots.)

This commit replaces the old, busted sprites with sprites ripped
directly from the ROM.  It also adds grayscale sprites.

Thanks to Peter O. (of UPC) and RHWiki for documenting the sprite
compression algorithm.

http://www.upokecenter.com/projects/rbgfx.c

http://www.magicstone.de/rhwiki/article/Grafikkomprimierung_PKMN_RGBY

Some notes:

- The media/jp-blue directory has been renamed to media/red-green.

- The grayscale sprites are found in the "gray" subdirectories.  For
  example, media/red-blue/back/gray/1.png.

- Frontsprites are 40x40, 48x48, and 56x56.  Backsprites are 32x32.
  The game blows backsprites up to 64x64 when it displays them.  The
  previous sprites were all 60x60.

- The sprite colors come from a Super Gameboy extension which allowed
  Gameboy games (which are normally grayscale) to display colors.

- The Red, Blue, and Green sprites have a pinkish, off-white background
  rather than a white one.  This is correct.  The background of the
  Yellow sprites is off-white too, but not as noticable.

14 years agoAdded bag pocket icons.
Eevee [Tue, 27 Apr 2010 04:13:38 +0000 (21:13 -0700)] 
Added bag pocket icons.

14 years agoAdd 487-altered.png. Fixed form name.
Eevee [Tue, 23 Mar 2010 05:37:23 +0000 (22:37 -0700)] 
Add 487-altered.png.  Fixed form name.

14 years agoAdded new HG/SS item sprites.
Eevee [Sun, 21 Mar 2010 08:06:24 +0000 (01:06 -0700)] 
Added new HG/SS item sprites.

14 years agoAdded Land Shaymin (492-land.png) sprites.
Eevee [Mon, 15 Mar 2010 06:56:01 +0000 (23:56 -0700)] 
Added Land Shaymin (492-land.png) sprites.

14 years agoAdded Rotom -normal sprites.
Eevee [Thu, 11 Mar 2010 05:07:14 +0000 (21:07 -0800)] 
Added Rotom -normal sprites.

14 years agoFixed the hell out of all remaining form problems.
Eevee [Wed, 10 Mar 2010 08:19:05 +0000 (00:19 -0800)] 
Fixed the hell out of all remaining form problems.

Every flavor page should work with no missing sprites.  Save perhaps for
Unown, because I honestly don't have them.

Every sprite exists as ###-form.png.  There is also still a ###.png,
containing a reasonable default form, so people who don't give a crap
about this mess can just use the numbered sprites.  Beta forms should
now all be ###-beta.png.

Form groups now have a notion of "in-battle", which is used to hide
overworld sprites when appropriate.

Form sprites have a first-class sense of being a default or not, too.

Deoxys is...  well, let's not talk about Deoxys.  Deoxys is fixed.

14 years agoFixed Cherrim/Castform/Pichu form names; renamed a mass of sprites to match.
Eevee [Tue, 9 Mar 2010 06:33:58 +0000 (22:33 -0800)] 
Fixed Cherrim/Castform/Pichu form names; renamed a mass of sprites to match.

14 years agoAdded terrain icons for Rock Smash and unknown.
Eevee [Sun, 31 Jan 2010 02:12:23 +0000 (18:12 -0800)] 
Added terrain icons for Rock Smash and unknown.

Moved terrain icons into encounters/.

14 years agoRemoved leading zeroes from cries' filenames.
Zhorken [Sun, 31 Jan 2010 19:14:23 +0000 (14:14 -0500)] 
Removed leading zeroes from cries' filenames.

This makes them match the sprites etc. and fixes the cry links for
Bulbasaur through Kingler.

14 years agoRemoved some svn cruft.
Eevee [Thu, 28 Jan 2010 09:21:28 +0000 (01:21 -0800)] 
Removed some svn cruft.

14 years agoAdded some encounter condition icons.
Eevee [Thu, 21 Jan 2010 07:57:39 +0000 (23:57 -0800)] 
Added some encounter condition icons.

14 years agoAdded Emerald animations. #73
Eevee [Wed, 2 Dec 2009 00:45:08 +0000 (16:45 -0800)] 
Added Emerald animations.  #73

14 years agoReplaced cropped Pokémon sprites with HG/SS ones.
Eevee [Sun, 29 Nov 2009 06:09:33 +0000 (22:09 -0800)] 
Replaced cropped Pokémon sprites with HG/SS ones.

14 years agoUpdated move and contest type icons to gen 4.
Eevee [Tue, 24 Nov 2009 03:49:53 +0000 (19:49 -0800)] 
Updated move and contest type icons to gen 4.

14 years agoRenamed ????? to ???, as the D/P text dump indicates is correct.
Eevee [Thu, 12 Nov 2009 06:11:44 +0000 (22:11 -0800)] 
Renamed ????? to ???, as the D/P text dump indicates is correct.

15 years agoFixed back sprites for Deoxys in Platinum.
Eevee [Wed, 16 Sep 2009 07:25:15 +0000 (00:25 -0700)] 
Fixed back sprites for Deoxys in Platinum.

15 years agoReorganized Deoxys gen 3 sprites to only be with the games they exist
Eevee [Wed, 16 Sep 2009 07:16:27 +0000 (00:16 -0700)] 
Reorganized Deoxys gen 3 sprites to only be with the games they exist
in.

15 years agoAdded Gold/Silver Unown forms and dummy frame2s for D/P. #74
Eevee [Tue, 15 Sep 2009 07:10:41 +0000 (00:10 -0700)] 
Added Gold/Silver Unown forms and dummy frame2s for D/P.  #74

15 years agoAdded HG/SS overworld sprites.
Eevee [Mon, 14 Sep 2009 02:26:12 +0000 (19:26 -0700)] 
Added HG/SS overworld sprites.

15 years agoFixed some problems with HGSS alt sprites; frame2 were missing and some palettes...
Eevee [Fri, 11 Sep 2009 05:04:19 +0000 (22:04 -0700)] 
Fixed some problems with HGSS alt sprites; frame2 were missing and some palettes were off.

15 years agoHG/SS sprites cleanup.
Eevee [Fri, 11 Sep 2009 02:13:26 +0000 (19:13 -0700)] 
HG/SS sprites cleanup.

Added forms.

Removed blank or duplicated female sprites.

15 years agoHeart Gold and Soul Silver sprites.
Eevee [Thu, 10 Sep 2009 17:32:58 +0000 (10:32 -0700)] 
Heart Gold and Soul Silver sprites.

15 years agoAdded D/P font as a bunch of PNGs.
Eevee [Wed, 2 Sep 2009 03:18:02 +0000 (20:18 -0700)] 
Added D/P font as a bunch of PNGs.

15 years agoRemoved +x from Crystal sprites.
Eevee [Mon, 24 Aug 2009 07:00:40 +0000 (00:00 -0700)] 
Removed +x from Crystal sprites.

15 years agoRestored accents on Poke * items.
Eevee [Mon, 24 Aug 2009 02:18:17 +0000 (19:18 -0700)] 
Restored accents on Poke * items.

15 years agoSprite form fixes for Unown and Castform. #73
Eevee [Sat, 15 Aug 2009 08:06:06 +0000 (01:06 -0700)] 
Sprite form fixes for Unown and Castform.  #73

D/P still had Unown ? and ! forms under their old lame names.
R/S was outright missing Unown ?/! and all the Castform forms.

15 years agoAdded static Emerald sprites. #73
Eevee [Sat, 15 Aug 2009 07:58:17 +0000 (00:58 -0700)] 
Added static Emerald sprites.  #73

15 years agoAdded FR/LG back sprites. #73
Eevee [Fri, 14 Aug 2009 15:30:34 +0000 (08:30 -0700)] 
Added FR/LG back sprites.  #73

15 years agoAdded RBY and Blue sprites. #73
Eevee [Fri, 14 Aug 2009 06:14:56 +0000 (23:14 -0700)] 
Added RBY and Blue sprites.  #73

15 years agoAdded GSC sprites. #73
Eevee [Fri, 14 Aug 2009 06:04:12 +0000 (23:04 -0700)] 
Added GSC sprites.  #73

15 years agoAdded R/S and FR/LG sprites. #73
Eevee [Fri, 14 Aug 2009 05:52:27 +0000 (22:52 -0700)] 
Added R/S and FR/LG sprites.  #73

15 years agoUpdated generation icons to be hopefully more clear.
Eevee [Mon, 10 Aug 2009 04:33:54 +0000 (21:33 -0700)] 
Updated generation icons to be hopefully more clear.

They now use roman numerals for the generation number rather than version letters.

15 years agoAdded a cropped egg icon for the move table.
Eevee [Thu, 6 Aug 2009 16:41:09 +0000 (09:41 -0700)] 
Added a cropped egg icon for the move table.

15 years agoAdded icons and database rows for HG/SS. #32
Eevee [Sun, 26 Jul 2009 00:27:27 +0000 (17:27 -0700)] 
Added icons and database rows for HG/SS.  #32

15 years agoRecolored the cropped Kecleon purple. :3
Eevee [Wed, 15 Jul 2009 05:13:11 +0000 (22:13 -0700)] 
Recolored the cropped Kecleon purple.  :3

15 years agoReplaced cropped sizes with cropped Pokémon for #13.
Eevee [Wed, 15 Jul 2009 05:05:36 +0000 (22:05 -0700)] 
Replaced cropped sizes with cropped Pokémon for #13.

15 years agoAdded cropped shape images. #13
Eevee [Mon, 6 Jul 2009 00:15:24 +0000 (17:15 -0700)] 
Added cropped shape images.  #13

These were already supposed to be included, but somehow never got
committed.  Whoops.

15 years agoAdded icons for Platinum formes. #5
Eevee [Tue, 16 Jun 2009 02:04:32 +0000 (19:04 -0700)] 
Added icons for Platinum formes.  #5

Also renamed some older formes to bring them into line with the new
(and actually correct) naming convention.

15 years agoAdded alternate Forme sprites for Platinum. #5
Eevee [Tue, 9 Jun 2009 05:51:36 +0000 (22:51 -0700)] 
Added alternate Forme sprites for Platinum.  #5

This includes the back sprites I was missing, as well as a
reorganization of the sprites away from type names and towards form
names.

15 years agoChanged generation icons to RB/GS/etc.
Eevee [Fri, 29 May 2009 04:18:45 +0000 (21:18 -0700)] 
Changed generation icons to RB/GS/etc.

15 years agoAdded some encounter method icons to match #7.
Eevee [Fri, 8 May 2009 00:36:20 +0000 (17:36 -0700)] 
Added some encounter method icons to match #7.

15 years agoImported item icons from old veekun. #10
Eevee [Fri, 8 May 2009 00:35:10 +0000 (17:35 -0700)] 
Imported item icons from old veekun.  #10

Includes little bag icons, big berry icons, and all the underground
sprites.

Unlike veekun, there is no longer a grab-bag 'other' directory of junk I
hadn't sorted yet.

15 years agoAdded Platinum sprites, excluding Formes.
Eevee [Thu, 26 Mar 2009 00:42:08 +0000 (20:42 -0400)] 
Added Platinum sprites, excluding Formes.

15 years agoMerge branch 'master' of eevee@tekkanin.veekun.com:dev/pokedex
Eevee [Mon, 23 Mar 2009 01:14:44 +0000 (21:14 -0400)] 
Merge branch 'master' of eevee@tekkanin.veekun.com:dev/pokedex

15 years agoAdded generic trainer guy/girl sprites, used for size comparison.
Eevee [Mon, 23 Mar 2009 01:09:16 +0000 (18:09 -0700)] 
Added generic trainer guy/girl sprites, used for size comparison.

15 years agoOops. Removed leading zeroes on icons.
Eevee [Fri, 20 Mar 2009 04:05:07 +0000 (00:05 -0400)] 
Oops.  Removed leading zeroes on icons.

15 years agoAdded Pokémon icons.
Eevee [Fri, 20 Mar 2009 04:01:43 +0000 (00:01 -0400)] 
Added Pokémon icons.

15 years agoAdded Pokémon cries.
Eevee [Sat, 7 Mar 2009 04:54:32 +0000 (20:54 -0800)] 
Added Pokémon cries.

15 years agoAdded Diamond/Pearl Pokemon sprites.
Eevee [Sat, 7 Mar 2009 04:21:43 +0000 (20:21 -0800)] 
Added Diamond/Pearl Pokemon sprites.

15 years agoFixed some Platinum sprite naming.
Eevee [Sat, 7 Mar 2009 04:15:19 +0000 (20:15 -0800)] 
Fixed some Platinum sprite naming.

201-f.png had become female/201.png.

Deoxys forms were named after games, rather than stats.

15 years agoAdded habitat sprites. Renamed flavor to flavor_text.
Eevee [Sat, 7 Mar 2009 03:14:42 +0000 (19:14 -0800)] 
Added habitat sprites.  Renamed flavor to flavor_text.

pokemon_flavor_text.flavor -> pokemon_flavor_text.flavor_text

15 years agoMoved images/ to media/.
Eevee [Sat, 7 Mar 2009 01:15:24 +0000 (17:15 -0800)] 
Moved images/ to media/.

Since this directory will shortly contain cries, which are mp3s,
'images' didn't really seem fitting.