This move cannot be selected by :move:`Assist` or :move:`Metronome`."
107,0,Prevents the target from leaving battle.,"The target cannot :mechanic:`switch out` normally. Ignores :mechanic:`accuracy` and :mechanic:`evasion` modifiers. This effect ends when the user leaves the :mechanic:`field`.
-The target may still escape by using :move:`Baton Pass`, :move:`U-Turn`, or a :item:`Shed Shell`.
+The target may still escape by using :move:`Baton Pass`, :move:`U-turn`, or a :item:`Shed Shell`.
Both the user and the target pass on this effect with :move:`Baton Pass`."
108,0,Target loses 1/4 its max HP every turn as long as it's asleep.,"Only works on :mechanic:`sleep`\ ing Pokémon. Gives the target a nightmare, damaging it for 1/4 its max :mechanic:`HP` every turn. If the target wakes up or leaves the :mechanic:`field`, this effect ends."
:move:`Roar` and :move:`Whirlwind` will not affect the user. The user cannot use :move:`Magnet Rise`.
-The user may still use :move:`U-Turn` to leave the :mechanic:`field`.
+The user may still use :move:`U-turn` to leave the :mechanic:`field`.
This effect can be passed with :move:`Baton Pass`."
183,0,Lowers the user's Attack and Defense by one level after inflicting damage.,"Inflicts :mechanic:`regular damage`, then :mechanic:`lowers` the user's :mechanic:`Attack` and :mechanic:`Defense` by one level."