pokedex-media.git
10 years agoAdd all new Pokémon icons and move the old ones to old/.
Lynn "Zhorken" Vaughan [Sun, 26 Jan 2014 03:01:14 +0000 (22:01 -0500)] 
Add all new Pokémon icons and move the old ones to old/.

A few alternate forms are still missing.

10 years agoSync X/Y sprites with Serebii. veekun-promotions/2014010601
Andrew Ekstedt [Sat, 4 Jan 2014 10:18:33 +0000 (02:18 -0800)] 
Sync X/Y sprites with Serebii.

Mega evolutions got new sprites, as did 712.

All the missing pokemon have been added. I think the only missing forms
are Unown's.

10 years agoCopy Pumpkaboo and Gourgeist's icons. veekun-promotions/2013111501
Andrew Ekstedt [Thu, 14 Nov 2013 01:40:58 +0000 (17:40 -0800)] 
Copy Pumpkaboo and Gourgeist's icons.

Pumpkaboo's forms all use the same icon. Same for Gourgeist.

10 years agoUpdate cropped sprites.
Lynn "Zhorken" Vaughan [Wed, 13 Nov 2013 22:53:44 +0000 (17:53 -0500)] 
Update cropped sprites.

10 years agoAdd X/Y icons, from Layell of Smogon.
Andrew Ekstedt [Mon, 11 Nov 2013 02:43:14 +0000 (18:43 -0800)] 
Add X/Y icons, from Layell of Smogon.

I had to convert these to PAM and back to get rid of the unused palette
entries (optipng wouldn't do it for some reason). Also, most of these
sprites seem like they use too many colors (noise? dither? watermark?).

I'm not copying default forms until we actually get rest of the forms.

10 years agoAdd X/Y sprites, from Serebii.
Andrew Ekstedt [Thu, 7 Nov 2013 01:42:13 +0000 (17:42 -0800)] 
Add X/Y sprites, from Serebii.

Note that these are incomplete, as some Pokémon are unobtainable
and others simply haven't been added yet. There are no placeholders for
missing sprites.

11 years agoFix some Global Link artwork filenames. veekun-promotions/2013110101
Andrew Ekstedt [Tue, 29 Oct 2013 02:08:17 +0000 (19:08 -0700)] 
Fix some Global Link artwork filenames.

Note that the Global Link doesn't distinguish between the various sizes
of Pumpkaboo (and Gourgeist), so i'm still not copying the artwork to
710-average.png, etc.

11 years agoTweak the shadow type icon.
Andrew Ekstedt [Sun, 27 Oct 2013 05:24:22 +0000 (22:24 -0700)] 
Tweak the shadow type icon.

- Make it the same width as the other icons

- Change the A and W to match the other icons

11 years agoAdd Fairy type icon.
Andrew Ekstedt [Sun, 27 Oct 2013 04:14:49 +0000 (21:14 -0700)] 
Add Fairy type icon.

Assembled from bits of the other type icons. Colors from Bulbapedia.

11 years agoAdd XY Pokémon artwork from the Global Link.
Andrew Ekstedt [Sun, 20 Oct 2013 15:57:54 +0000 (08:57 -0700)] 
Add XY Pokémon artwork from the Global Link.

No vector art this time :(

11 years agoAdd Dream World item artwork.
Andrew Ekstedt [Thu, 12 Sep 2013 22:04:08 +0000 (15:04 -0700)] 
Add Dream World item artwork.

Unlike the pokemon artwork, the item artwork was unfortunately not
available in a vector format.

Some items do not have dream world artwork: all key items, mail, TMs and
HMs, Wonder Launcher items, Data Cards (from HG/SS), and the following
items:

 - Mulches
 - RageCandyBar
 - Cherish Ball and Dream Ball
 - Odd Keystone
 - Griseous, Adamant, and Lustrous Orbs
 - Burn, Chill, Douse, and Shock Drives

11 years agoDream World: Swap Black and White Kyurem.
Andrew Ekstedt [Thu, 12 Sep 2013 15:57:59 +0000 (08:57 -0700)] 
Dream World: Swap Black and White Kyurem.

11 years agoAdd more Dream World artwork.
Andrew Ekstedt [Thu, 12 Sep 2013 15:20:14 +0000 (08:20 -0700)] 
Add more Dream World artwork.

- Therian-form genies
- Black and White Kyurem
- Keldeo, Meloetta, and Genesect
    - and their forms

Red-striped Basurao changed slightly for some reason.

11 years agoAdd Teddiursa's FR/LG backsprites.
Andrew Ekstedt [Fri, 7 Jun 2013 18:25:00 +0000 (11:25 -0700)] 
Add Teddiursa's FR/LG backsprites.

Thanks to Jerry for noticing that these were missing.

11 years agoRename non-damaging.png to status.png. veekun-promotions/2013020701
Lynn "Zhorken" Vaughan [Tue, 20 Nov 2012 20:04:29 +0000 (15:04 -0500)] 
Rename non-damaging.png to status.png.

12 years agoFix a typo: corless-mchn to colress-mchn. veekun-promotions/2012112001
Lynn "Zhorken" Vaughan [Sat, 20 Oct 2012 02:04:24 +0000 (22:04 -0400)] 
Fix a typo: corless-mchn to colress-mchn.

12 years agoAdd new item sprites from B/W 2.
Lynn "Zhorken" Vaughan [Sat, 20 Oct 2012 02:01:51 +0000 (22:01 -0400)] 
Add new item sprites from B/W 2.

Thanks, magical!  Sadly I had to use ImageMagick to crop them so they've
almost definitely lost some of your meticulous metadata.

12 years agoRename Keldeo's sprites for its new form names.
Lynn "Zhorken" Vaughan [Sun, 7 Oct 2012 01:36:04 +0000 (21:36 -0400)] 
Rename Keldeo's sprites for its new form names.

12 years agoRemove the odd Conquest chrome from warriors/portraits/. veekun-promotions/2012100601
Lynn "Zhorken" Vaughan [Wed, 26 Sep 2012 01:43:44 +0000 (21:43 -0400)] 
Remove the odd Conquest chrome from warriors/portraits/.

12 years agoAdd diagrams for Conquest move ranges.
Lynn "Zhorken" Vaughan [Sun, 5 Aug 2012 23:44:17 +0000 (19:44 -0400)] 
Add diagrams for Conquest move ranges.

12 years agoCrop the Conquest warrior icons.
Lynn "Zhorken" Vaughan [Sat, 4 Aug 2012 00:55:49 +0000 (20:55 -0400)] 
Crop the Conquest warrior icons.

12 years agoAdd portraits for Conquest warriors.
Lynn "Zhorken" Vaughan [Sat, 4 Aug 2012 00:55:25 +0000 (20:55 -0400)] 
Add portraits for Conquest warriors.

12 years agoMake a -normal copy of Arceus's Conquest portrait.
Lynn "Zhorken" Vaughan [Sun, 29 Jul 2012 23:01:18 +0000 (19:01 -0400)] 
Make a -normal copy of Arceus's Conquest portrait.

12 years agoAdd Conquest warrior sprites.
Lynn "Zhorken" Vaughan [Sun, 29 Jul 2012 23:00:23 +0000 (19:00 -0400)] 
Add Conquest warrior sprites.

12 years agoCopy the genies' Dream World svgs to ###-incarnate.svg.
Lynn "Zhorken" Vaughan [Tue, 26 Jun 2012 02:30:14 +0000 (22:30 -0400)] 
Copy the genies' Dream World svgs to ###-incarnate.svg.

12 years agoAdd icons for the new forms. black-and-white-2
Lynn "Zhorken" Vaughan [Fri, 22 Jun 2012 23:37:12 +0000 (19:37 -0400)] 
Add icons for the new forms.

12 years agoAdd cropped sprites for new forms.
Lynn "Zhorken" Vaughan [Fri, 22 Jun 2012 20:40:24 +0000 (16:40 -0400)] 
Add cropped sprites for new forms.

12 years agoAdd sprites for new B/W 2 forms.
Lynn "Zhorken" Vaughan [Fri, 22 Jun 2012 19:04:46 +0000 (15:04 -0400)] 
Add sprites for new B/W 2 forms.

B/W 2 didn't update any sprites; it just added them where needed, so
we're keeping them all in black-white/.

12 years agoOfficial forme names for the genies.
Lynn "Zhorken" Vaughan [Fri, 22 Jun 2012 19:02:05 +0000 (15:02 -0400)] 
Official forme names for the genies.

12 years agoCopy images for default forms that now have names.
Lynn "Zhorken" Vaughan [Thu, 21 Jun 2012 19:23:43 +0000 (15:23 -0400)] 
Copy images for default forms that now have names.

12 years agoMerge branch 'master' of git.veekun.com:pokedex-media
Lynn "Zhorken" Vaughan [Thu, 14 Jun 2012 00:13:39 +0000 (20:13 -0400)] 
Merge branch 'master' of git.veekun.com:pokedex-media

12 years agoAdd Dream World Pokémon art. veekun-promotions/2012062401
Andrew Ekstedt [Fri, 20 Apr 2012 04:38:48 +0000 (21:38 -0700)] 
Add Dream World Pokémon art.

All Pokémon are present except for Keldeo, Meloetta, and Genesect.
All forms are present except for Zen Darmanitan.
No female art except for Frillish and Jellicent.

The art was taken from pokemon-gl.com in SWF form, converted to SVG with
pyswf, and minified with a custom script.

Although the minification does provide a modest space savings of about
1MB (5%), its real purpose was to make the art less of a pain to work
with in Inkscape (by removing unneeded <use> tags).

http://pypi.python.org/pypi/pyswf
http://github.com/magical/pdw

12 years agoFix two misnamed portraits. mystery-dungeon
Lynn "Zhorken" Vaughan [Sun, 20 May 2012 22:16:31 +0000 (18:16 -0400)] 
Fix two misnamed portraits.

12 years agoAdd panicked Sableye portrait.
Lynn "Zhorken" Vaughan [Sun, 20 May 2012 21:23:59 +0000 (17:23 -0400)] 
Add panicked Sableye portrait.

I accidentally had two portraits going to 302-stunned.png, oops.

12 years agoAdd the rest of the PMD: Sky portraits.
Lynn "Zhorken" Vaughan [Sun, 20 May 2012 20:57:09 +0000 (16:57 -0400)] 
Add the rest of the PMD: Sky portraits.

PMD: Red/Blue have a lot more unique portraits than I thought —
including some that fill the same niche as one from Sky, though a lot of
the time the differences are minor — so I guess I'll be including those
separately after all.  Hm.

12 years agoAdd all default-expression PMD portraits.
Lynn "Zhorken" Vaughan [Thu, 26 Apr 2012 00:09:43 +0000 (20:09 -0400)] 
Add all default-expression PMD portraits.

12 years agoPokémon + Nobunaga → Pokémon Conquest
Lynn "Zhorken" Vaughan [Sun, 8 Apr 2012 23:56:50 +0000 (19:56 -0400)] 
Pokémon + Nobunaga → Pokémon Conquest

12 years agoToss the huge Adobe comments from Keldeo's Sugimori art. veekun-promotions/2012032301 veekun-promotions/2012040101
Lynn "Zhorken" Vaughan [Thu, 22 Mar 2012 04:56:24 +0000 (00:56 -0400)] 
Toss the huge Adobe comments from Keldeo's Sugimori art.

12 years agoAdd Sugimori artwork for Keldeo.
Lynn "Zhorken" Vaughan [Thu, 22 Mar 2012 04:53:55 +0000 (00:53 -0400)] 
Add Sugimori artwork for Keldeo.

Swiped from PokéBeach this time!

12 years agoInclude a separate ###-form.png even where no other forms of that Pokémon have an...
Lynn "Zhorken" Vaughan [Thu, 22 Mar 2012 04:11:30 +0000 (00:11 -0400)] 
Include a separate ###-form.png even where no other forms of that Pokémon have an image.

12 years agoAdd portraits from Pokémon + Nobunaga.
Lynn "Zhorken" Vaughan [Tue, 20 Mar 2012 07:16:59 +0000 (03:16 -0400)] 
Add portraits from Pokémon + Nobunaga.

12 years agoFix cropped Burmy/Wormadam Trash form sprites.
Andrew Ekstedt [Fri, 16 Mar 2012 19:44:55 +0000 (12:44 -0700)] 
Fix cropped Burmy/Wormadam Trash form sprites.

These seem to have been added with the wrong name when the cropped B/W
sprites were created, and weren't caught in any of the subsequent
renamings.

13 years agoAdd Lillipup and Gothitelle Sugimori art veekun-promotions/2011091101 veekun-promotions/2011091102 veekun-promotions/2011091201 veekun-promotions/2012021001
Petr Viktorin [Sat, 9 Apr 2011 14:10:43 +0000 (17:10 +0300)] 
Add Lillipup and Gothitelle Sugimori art

From the official Japanese Flash dex (with shadows) for now. Hopefully
all of this will get replaced by something better soon.

13 years agoRemove some cruft from the sprite directories
Petr Viktorin [Sat, 9 Apr 2011 09:34:02 +0000 (12:34 +0300)] 
Remove some cruft from the sprite directories

Removed:
- Blank Special_02 image
- Blank Shadow image
- Several blank sprites of Burmy's Beta form
- Cropped egg icon (should be in spline-pokedex)

Renamed:
- Substitute backsprite: Special_02 → substitute
- HGSS sprite shadow moved to chrome
- items/underground/rocks.png → chrome/underground-rocks.png

13 years agoRemove bogus 'berry bag' and 'gen3/itemfinder2' item sprites
Petr Viktorin [Fri, 8 Apr 2011 23:59:52 +0000 (02:59 +0300)] 
Remove bogus 'berry bag' and 'gen3/itemfinder2' item sprites

13 years agoRename pokemon/cropped-pokemon to just pokemon/cropped
Petr Viktorin [Sat, 9 Apr 2011 09:34:46 +0000 (12:34 +0300)] 
Rename pokemon/cropped-pokemon to just pokemon/cropped

13 years agoRename pokémon form sprites to use identifiers. Helps #365
Petr Viktorin [Sat, 9 Apr 2011 02:13:17 +0000 (05:13 +0300)] 
Rename pokémon form sprites to use identifiers. Helps #365

Unown !: 201-! → 201-exclamation
Unown ?: 201-? → 201-question
??? Arceus: 493-??? → 493-unknown

13 years agoAdd duplicate overworld sprites for named default forms
Petr Viktorin [Sat, 9 Apr 2011 01:19:06 +0000 (04:19 +0300)] 
Add duplicate overworld sprites for named default forms

- Unown A: 201-a.png → 201.png
- Normal Deoxys: 386-normal.png → 386.png
- Plant Burmy: 412-plant.png → 412.png
- Plant Wormadam: 413-plant.png → 413.png
- West Shellos: 422-west.png → 422.png
- West Gastrodon: 423-west.png → 423.png

13 years agoPut emerald animated shiny sprites in animated/shiny, not shiny/animated
Petr Viktorin [Fri, 8 Apr 2011 20:08:26 +0000 (23:08 +0300)] 
Put emerald animated shiny sprites in animated/shiny, not shiny/animated

This how they are for Crystal.

mv emerald/shiny/animated emerald/animated/shiny

13 years agoRename a bunch of sprites to use identifiers. Helps #365
Petr Viktorin [Fri, 8 Apr 2011 23:58:24 +0000 (02:58 +0300)] 
Rename a bunch of sprites to use identifiers. Helps #365

- pokémon body shapes
- the unknown (???) type
- poké- items (poké ball, poké toy, pokéblock case, etc.)

13 years agoRemove images that don't belong in pokedex
Petr Viktorin [Fri, 8 Apr 2011 19:29:48 +0000 (22:29 +0300)] 
Remove images that don't belong in pokedex

These are:
gender-rates/* encounters/* versions/*
chrome/sprite-frame* chrome/trainer-*

13 years agoRename font images to Unicode values or ASCII-only identifiers. Helps #365
Petr Viktorin [Fri, 8 Apr 2011 19:11:37 +0000 (22:11 +0300)] 
Rename font images to Unicode values or ASCII-only identifiers. Helps #365

13 years agoReorganize chrome images
Petr Viktorin [Fri, 8 Apr 2011 18:21:52 +0000 (21:21 +0300)] 
Reorganize chrome images

chrome/damage-classes → damage-classes
chrome/habitats → habitats
chrome/bag → item-pockets. item-pockets/selected
chrome/contest → contest-types/en (except appeal.png & jam.png)
chrome/types → types/en

New directories:
chrome/time-of-day
chrome/pokeathlon

13 years agoSplit items/big into items/berries and items/underground
Petr Viktorin [Fri, 8 Apr 2011 17:50:59 +0000 (20:50 +0300)] 
Split items/big into items/berries and items/underground

13 years agoMove pokémon media to a pokemon/ directory
Petr Viktorin [Fri, 8 Apr 2011 17:34:44 +0000 (20:34 +0300)] 
Move pokémon media to a pokemon/ directory

Main sprites go to pokemon/main-sprites/

13 years agoRename item icons.
Lynn "Zhorken" Vaughan [Wed, 2 Mar 2011 23:20:35 +0000 (18:20 -0500)] 
Rename item icons.

13 years agoEnglish names for everything! #451
Lynn "Zhorken" Vaughan [Wed, 2 Mar 2011 21:38:50 +0000 (16:38 -0500)] 
English names for everything! #451

13 years agoRename Basculin's sprites. #451
a_magical_me [Sun, 6 Feb 2011 08:26:46 +0000 (00:26 -0800)] 
Rename Basculin's sprites.  #451

13 years agoAdd Sugimori art for Basculin.
Lynn "Zhorken" Vaughan [Fri, 28 Jan 2011 20:09:11 +0000 (15:09 -0500)] 
Add Sugimori art for Basculin.

Lifted from Bulbapedia, of course.

13 years agoDelete some B/W female sprites identical to the male ones.
Lynn "Zhorken" Vaughan [Fri, 28 Jan 2011 04:04:27 +0000 (23:04 -0500)] 
Delete some B/W female sprites identical to the male ones.

I don't like this, but at least I'm making it consistent for now!

Files deleted based on having md5sums matching the equivalent male
sprites'.

13 years agoRename the Liberty Pass's icon.
Lynn "Zhorken" Vaughan [Tue, 25 Jan 2011 05:36:38 +0000 (00:36 -0500)] 
Rename the Liberty Pass's icon.

13 years agoReorganize the Sugimori art a bit.
Lynn "Zhorken" Vaughan [Wed, 5 Jan 2011 16:59:56 +0000 (11:59 -0500)] 
Reorganize the Sugimori art a bit.

- Move female art into a female/ directory, like we have for other
  categories
- Copy a few images so that every named form (that we have art for) has a
  ###-form.png, and every Pokémon has a plain ###.png

13 years agoRename the "none" damage class to "non-damaging".
Lynn "Zhorken" Vaughan [Tue, 7 Dec 2010 17:43:58 +0000 (12:43 -0500)] 
Rename the "none" damage class to "non-damaging".

Also decapitalize the classes' names, because they make sense that way
and they're not among the things the games always capitalize.

13 years agoSugimori art for Gen V.
Eevee [Fri, 3 Dec 2010 02:57:28 +0000 (18:57 -0800)] 
Sugimori art for Gen V.

13 years agoOverhaul the Pokémon form schema. #286 #179 #379
Zhorken [Mon, 29 Nov 2010 23:51:50 +0000 (18:51 -0500)] 
Overhaul the Pokémon form schema. #286 #179 #379

14 years agoB/W: Footprints! Replace the old ones with a B/W rip.
Zhorken [Wed, 27 Oct 2010 17:38:55 +0000 (13:38 -0400)] 
B/W: Footprints!  Replace the old ones with a B/W rip.

The old ones were 3× for some reason and the blank ones all had Gen II's
"NONE" image.  Also, the first 386 had their Gen III footprints; a
handful matched the actual feet badly enough that they changed in D/P.
See #250.

And, of course, this means we aren't missing footprints for the new
Pokémon.

There was also an extra footprint for Cherrim before, even though it was
the same...?

14 years agoRename the pawprints folder to footprints. #282
Zhorken [Wed, 29 Sep 2010 19:33:45 +0000 (15:33 -0400)] 
Rename the pawprints folder to footprints. #282

Bunch of things are showing up as "copied" because a lot of footprints
are the same.

14 years agoWhoops. Also rename these forms' sprites to match.
Zhorken [Mon, 27 Sep 2010 07:29:48 +0000 (03:29 -0400)] 
Whoops.  Also rename these forms' sprites to match.

Also fix shikijika, mebukijika, and genosekuto's alt-form icons, even
though they aren't used anywhere, and fix their cropped sprites.

... Also fix basurao's entries in the pokemon_form_sprites table.
Apparently pokemon_form_sprites isn't for form sprites, but for what
Eevee calls """sprite forms""".  So the form names are form names, and
not just for image filenames.  So the space versus hyphen matters for
flavour page links.

14 years agoB/W: Add new items' sprites.
Zhorken [Sat, 25 Sep 2010 08:56:43 +0000 (04:56 -0400)] 
B/W: Add new items' sprites.

14 years agoAdd B&W Substitute sprites.
a_magical_me [Thu, 23 Sep 2010 06:39:17 +0000 (23:39 -0700)] 
Add B&W Substitute sprites.

14 years agoFix B&W sprites for 585, 586, 649.
a_magical_me [Thu, 23 Sep 2010 06:34:49 +0000 (23:34 -0700)] 
Fix B&W sprites for 585, 586, 649.

They were all missing a named image for the default form.

585 and 586 were inconsistent about fall/autumn.

649 had a couple sprites mislabled.

14 years agoFixed the name of trash burmy/wormadam sprites in B&W.
Eevee [Tue, 21 Sep 2010 05:57:42 +0000 (22:57 -0700)] 
Fixed the name of trash burmy/wormadam sprites in B&W.

14 years agoB&W: Sprites for Arceus forms and white 649.
Eevee [Mon, 20 Sep 2010 02:31:14 +0000 (19:31 -0700)] 
B&W: Sprites for Arceus forms and white 649.

14 years agoNormal Castform icon.
Eevee [Sun, 19 Sep 2010 10:15:13 +0000 (03:15 -0700)] 
Normal Castform icon.

14 years agoB&W: New Pokémon icons.
Eevee [Sun, 19 Sep 2010 10:02:08 +0000 (03:02 -0700)] 
B&W: New Pokémon icons.

14 years agoB&W: New cropped-pokemon based on black-white sprites.
Eevee [Sun, 19 Sep 2010 09:57:12 +0000 (02:57 -0700)] 
B&W: New cropped-pokemon based on black-white sprites.

14 years agoB&W: New Pokémon cries.
Eevee [Sun, 19 Sep 2010 09:15:27 +0000 (02:15 -0700)] 
B&W: New Pokémon cries.

14 years agoB&W: Sprites! And a bigger frame.
Eevee [Sun, 19 Sep 2010 09:09:26 +0000 (02:09 -0700)] 
B&W: Sprites!  And a bigger frame.

14 years agoAdding SVG of the version icons. Revamped gen4, too. #166
Eevee [Thu, 9 Sep 2010 03:37:44 +0000 (20:37 -0700)] 
Adding SVG of the version icons.  Revamped gen4, too.  #166

14 years agoBlack and White setup!
Eevee [Thu, 9 Sep 2010 03:36:26 +0000 (20:36 -0700)] 
Black and White setup!

14 years agoAdded a bunch of missing Sugimori art. #319
Eevee [Tue, 31 Aug 2010 02:33:16 +0000 (19:33 -0700)] 
Added a bunch of missing Sugimori art.  #319

14 years agoFix Arceus's mismatched and missing sprites. #189
Zhorken [Tue, 24 Aug 2010 03:38:12 +0000 (23:38 -0400)] 
Fix Arceus's mismatched and missing sprites. #189

Its Platinum backsprites followed the veekun database's IDs instead of
the game's internal IDs.  (Our IDs are the same, except for ??? being
moved to the end.)  For example, veekun lists Fire as type #10, but the
gen IV games have ??? as type #10; 493-fire.png was the sprite for ???-
type Arceus.  This is why about half of them were in a loop.

Its Normal-type Platinum backsprites were outright missing, and its ???
Platinum frontsprites were copies of Dark's instead.  I reripped those.

493-normal overworld sprites were missing, but its plain 493.png sprites
were its default, Normal-type form, so I copied those.

14 years agoMove big items from underground/ to big/, like I thought I did months ago. Oops.
Eevee [Tue, 10 Aug 2010 17:04:47 +0000 (10:04 -0700)] 
Move big items from underground/ to big/, like I thought I did months ago.  Oops.

14 years agoReplace mp3 cries with newly-ripped ogg cries. #91
Zhorken [Thu, 5 Aug 2010 19:54:32 +0000 (15:54 -0400)] 
Replace mp3 cries with newly-ripped ogg cries. #91

Created with oggenc, using the default quality of 3.

As with sprites, Shaymin has its default form's cry both as 492.ogg, so
that one can ignore anything that isn't ###.ogg and get a cry for every
Pokémon, and as 492-land.ogg, to avoid needing "don't append the form if
it's the default" junk.

14 years agoAdd shiny leaf and pokeathlon stat sprites.
Eevee [Thu, 8 Jul 2010 05:25:23 +0000 (22:25 -0700)] 
Add shiny leaf and pokeathlon stat sprites.

14 years agoAdded ribbon sprites.
Eevee [Sun, 4 Jul 2010 03:45:02 +0000 (20:45 -0700)] 
Added ribbon sprites.

14 years agoFix remakes' titles, e.g. "Fire Red" to "FireRed". #196
Zhorken [Tue, 1 Jun 2010 17:20:25 +0000 (13:20 -0400)] 
Fix remakes' titles, e.g. "Fire Red" to "FireRed". #196

Like I said, it is a bit funny-lookin', but it's correct.

14 years agoStrip gamma and ICC profiles from a few sprites.
Zhorken [Tue, 1 Jun 2010 06:17:58 +0000 (02:17 -0400)] 
Strip gamma and ICC profiles from a few sprites.

The gamma here likely represents the monitor someone was using when they
saved the sprite, and not anything useful.  ICC profiles are huge.

14 years agoOptimize item sprites with OptiPNG.
Zhorken [Fri, 28 May 2010 22:27:02 +0000 (18:27 -0400)] 
Optimize item sprites with OptiPNG.

I only meant for this to go over the new sprites, but apparently a
bunch of them weren't optimized.

14 years agoAdd missing item sprites.
Zhorken [Fri, 28 May 2010 22:25:55 +0000 (18:25 -0400)] 
Add missing item sprites.

Snagged them from Bulbapedia.  I don't care enough to figure out how to
rerip them right now.

14 years agoFix a few Gen III items' sprites' filenames.
Zhorken [Thu, 27 May 2010 06:12:27 +0000 (02:12 -0400)] 
Fix a few Gen III items' sprites' filenames.

Still missing:
- Rm. 1/2/4 Key (slightly different from Rm. 6 Key's icon!)
- Old Sea Chart (Emerald only)
- Magma Emblem (Emerald only)

14 years agoFlipped Crystal animations as a temporary fix.
Zhorken [Wed, 19 May 2010 17:58:10 +0000 (13:58 -0400)] 
Flipped Crystal animations as a temporary fix.

14 years ago(Re)ripped GSC sprites, sans animations. #197 #102
Zhorken [Wed, 19 May 2010 03:37:27 +0000 (23:37 -0400)] 
(Re)ripped GSC sprites, sans animations. #197 #102

We now have backsprites and still-frame sprites for Crystal.  I'm
considering the still-frame sprites to be the canon ones to match
Emerald; the current (backwards) animated ones have been moved to
animated/.  We also now have separate backsprites for Silver even
though they're the same as Gold.  Crystal's do sometimes differ.

Turns out the sprites are actually all different sizes, too; it's
just that nobody can tell in-game, since the game places them all
in the same frame.  (Actually, I think it might bottom-align them
in battle and center them in the Pokédex or something; not sure.)
The backsprites are all the same size, but it's not the same size
as the ones we had before.  Either way, I think it's more correct
not to pad the sprites to a uniform size, in-game display aside.

I converted my script's PPM output to PNG with OptiPNG.  It seems
to have rounded the five-bit-per-channel colors to fit eight bits
per channel, which I like.  (Rather than flooring or something?)

14 years agoAdded some missing item icons and fixed TMs/Data Cards. #248
Eevee [Wed, 12 May 2010 03:20:33 +0000 (20:20 -0700)] 
Added some missing item icons and fixed TMs/Data Cards.  #248

14 years agoPhoto Album icon. #248
Eevee [Tue, 11 May 2010 05:39:34 +0000 (22:39 -0700)] 
Photo Album icon.  #248

14 years agoMunge SGB colors. Add GBC colors. #245
a_magical_me [Fri, 7 May 2010 07:30:55 +0000 (00:30 -0700)] 
Munge SGB colors. Add GBC colors. #245

Firstly: it was discovered (or rather, noticed) that the sprites in
Green have a greenish background (technically, first palette entry)
rather than a reddish one.

1. To properly represent this difference between Red and Green, we would
   have to give Green its own directory.  This is silly, considering
   that the sprites are identical in every other respect.
2. The background is not something inherent to the sprites, but a tint
   which pervades the different versions of the game: Red is red, Green
   is green, and Yellow is yellow.  (Blue is red, not blue.  Don't ask
   me why.)

For these reasons, the Gen I sprites have had their background changed
to white.  (The red background was ugly anyway.)

Secondly: Yellow has an additional set of palettes, which it uses when
played on a Gameboy Color.  Sprites colored with these palettes have
been added to media/yellow/gbc and media/yellow/back/gbc.

It was suggested that the GBC-paletted sprites should be considered the
"main" ones; the argument being that the GBC is more canon (because it
is the platform most people would have played on).

I have kept the SGB-paletted sprites as the main ones, for the following
reasons:

1. By the above argument, the *grayscale* sprites should be considered
   the main ones for Red & Green & Blue, since that is how they would
   appear on a Gameboy.
2. The SGB colors go better with the colors we have for Red & Green &
   Blue.  (They should--they were designed to.)

14 years agoOptipnged some version icons.
Eevee [Thu, 6 May 2010 05:36:04 +0000 (22:36 -0700)] 
Optipnged some version icons.

14 years agoAdded R/G version icons. #212
Eevee [Thu, 6 May 2010 05:35:52 +0000 (22:35 -0700)] 
Added R/G version icons.  #212

14 years agoFixed small problems with D/P font.
Eevee [Thu, 6 May 2010 04:35:06 +0000 (21:35 -0700)] 
Fixed small problems with D/P font.

14 years agoRipped Gen I Pokémon sprites. #245
a_magical_me [Sun, 2 May 2010 07:54:08 +0000 (00:54 -0700)] 
Ripped Gen I Pokémon sprites. #245

The previous sprites were backwards, were too large, and had alignment
issues.  (Because they were made by cropping screenshots.)

This commit replaces the old, busted sprites with sprites ripped
directly from the ROM.  It also adds grayscale sprites.

Thanks to Peter O. (of UPC) and RHWiki for documenting the sprite
compression algorithm.

http://www.upokecenter.com/projects/rbgfx.c

http://www.magicstone.de/rhwiki/article/Grafikkomprimierung_PKMN_RGBY

Some notes:

- The media/jp-blue directory has been renamed to media/red-green.

- The grayscale sprites are found in the "gray" subdirectories.  For
  example, media/red-blue/back/gray/1.png.

- Frontsprites are 40x40, 48x48, and 56x56.  Backsprites are 32x32.
  The game blows backsprites up to 64x64 when it displays them.  The
  previous sprites were all 60x60.

- The sprite colors come from a Super Gameboy extension which allowed
  Gameboy games (which are normally grayscale) to display colors.

- The Red, Blue, and Green sprites have a pinkish, off-white background
  rather than a white one.  This is correct.  The background of the
  Yellow sprites is off-white too, but not as noticable.