info=dict(description="The base number of hearts the user's opponent loses"))
create_translation_table('contest_effect_prose', ContestEffect, 'prose',
- effect = Column(Unicode(255), nullable=False,
- info=dict(description="A detailed description of the effect", format='plaintext')),
flavor_text = Column(Unicode(64), nullable=False,
info=dict(description="The in-game description of this effect", official=True, format='gametext')),
+ effect = Column(Unicode(255), nullable=False,
+ info=dict(description="A detailed description of the effect", format='plaintext')),
)
class ContestType(TableBase):
info=dict(description="An identifier", format='identifier'))
create_translation_table('contest_type_texts', ContestType, 'names',
+ name = Column(Unicode(6), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
flavor = Column(Unicode(6), nullable=False,
info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')),
color = Column(Unicode(6), nullable=False,
info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')),
- name = Column(Unicode(6), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
)
class EggGroup(TableBase):
info=dict(description=u"An identifier", format='identifier'))
create_translation_table('pokemon_shape_prose', PokemonShape, 'prose',
- awesome_name = Column(Unicode(16), nullable=False,
- info=dict(description=u"A splendiferous name of the body shape", format='plaintext')),
name = Column(Unicode(24), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
+ awesome_name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"A splendiferous name of the body shape", format='plaintext')),
)
class PokemonStat(TableBase):