--- /dev/null
+move_id,generation_id,flavor_text
+1,3,Pounds the foe with forelegs or tail.
+1,4,"The foe is physically pounded with a long tail or a foreleg, etc."
+2,3,A chopping attack with a high critical-hit ratio.
+2,4,The foe is attacked with a sharp chop. It has a high critical-hit ratio.
+3,3,Repeatedly slaps the foe 2 to 5 times.
+3,4,"The foe is slapped repeatedly, back and forth, two to five times in a row."
+4,3,Repeatedly punches the foe 2 to 5 times.
+4,4,The foe is hit with a flurry of punches that strike two to five times in a row.
+5,3,A strong punch thrown with incredible power.
+5,4,The foe is slugged by a punch thrown with muscle-packed power.
+6,3,Throws coins at the foe. Money is recovered after.
+6,4,Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.
+7,3,A fiery punch that may burn the foe.
+7,4,The foe is punched with a fiery fist. It may leave the target with a burn.
+8,3,An icy punch that may freeze the foe.
+8,4,The foe is punched with an icy fist. It may leave the target frozen.
+9,3,An electrified punch that may paralyze the foe.
+9,4,The foe is punched with an electrified fist. It may leave the target with paralysis.
+10,3,Scratches the foe with sharp claws.
+10,4,"Hard, pointed, and sharp claws rake the foe to inflict damage."
+11,3,Grips the foe with large and powerful pincers.
+11,4,"Huge, impressive pincers grip and squeeze the foe."
+12,3,A powerful pincer attack that may cause fainting.
+12,4,"A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits."
+13,3,A 2-turn move that strikes the foe on the 2nd turn.
+13,4,A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
+14,3,A fighting dance that sharply raises ATTACK.
+14,4,A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
+15,3,"Cuts the foe with sharp scythes, claws, etc."
+15,4,The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
+16,3,Strikes the foe with a gust of wind whipped up by wings.
+16,4,A gust of wind is whipped up by wings and launched at the foe to inflict damage.
+17,3,Strikes the foe with wings spread wide.
+17,4,"The foe is struck with large, imposing wings spread wide to inflict damage."
+18,3,Blows away the foe with wind and ends the battle.
+18,4,"The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends."
+19,3,"Flies up on the first turn, then strikes the next turn."
+19,4,"The user soars, then strikes on the second turn. It can also be used for flying to any familiar town."
+20,3,Binds and squeezes the foe for 2 to 5 turns.
+20,4,A long body or tentacles are used to bind and squeeze the foe for two to five turns.
+21,3,"Slams the foe with a long tail, vine, etc."
+21,4,"The foe is slammed with a long tail, vines, etc., to inflict damage."
+22,3,"Strikes the foe with slender, whiplike vines."
+22,4,"The foe is struck with slender, whiplike vines to inflict damage."
+23,3,Stomps the enemy with a big foot. May cause flinching.
+23,4,The foe is stomped with a big foot. It may also make the target flinch.
+24,3,A double-kicking attack that strikes the foe twice.
+24,4,The foe is quickly kicked twice in succession using both feet.
+25,3,An extremely powerful kick with intense force.
+25,4,The foe is attacked by a kick launched with muscle-packed power.
+26,3,A strong jumping kick. May miss and hurt the kicker.
+26,4,"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
+27,3,A fast kick delivered from a rapid spin.
+27,4,The user cuts a quick spin and lashes out with a sharp kick.
+28,3,Reduces the foe's accuracy by hurling sand in its face.
+28,4,"Sand is hurled in the foe's face, reducing its accuracy."
+29,3,A ramming attack that may cause flinching.
+29,4,The user sticks its head out and rams straight forward. It may make the foe flinch.
+30,3,Jabs the foe with sharp horns.
+30,4,The foe is jabbed with a sharply pointed horn to inflict damage.
+31,3,"Jabs the foe 2 to 5 times with sharp horns, etc."
+31,4,The foe is jabbed repeatedly with a horn or beak two to five times in a row.
+32,3,A one-hit KO attack that uses a horn like a drill.
+32,4,The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
+33,3,Charges the foe with a fullbody tackle.
+33,4,A physical attack in which the user charges and slams into the foe with its whole body.
+34,3,A full-body slam that may cause paralysis.
+34,4,The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
+35,3,"Wraps and squeezes the foe 2 to 5 times with vines, etc."
+35,4,A long body or vines are used to wrap and squeeze the foe for two to five turns.
+36,3,A reckless charge attack that also hurts the user.
+36,4,"A reckless, full-body charge attack for slamming into the foe. It also damages the user a little."
+37,3,A rampage of 2 to 3 turns that confuses the user.
+37,4,"The user rampages and attacks for two to three turns. It then becomes confused, however."
+38,3,A life-risking tackle that also hurts the user.
+38,4,"A reckless, life-risking tackle. It also damages the user by a fairly large amount, however."
+39,3,Wags the tail to lower the foe's DEFENSE.
+39,4,"The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered."
+40,3,"A toxic attack with barbs, etc., that may poison."
+40,4,The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
+41,3,Stingers on the forelegs jab the foe twice.
+41,4,The foe is stabbed twice by a pair of stingers. It may also poison the target.
+42,3,Sharp pins are fired to strike 2 to 5 times.
+42,4,Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
+43,3,Frightens the foe with a leer to lower DEFENSE.
+43,4,The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
+44,3,Bites with vicious fangs. May cause flinching.
+44,4,The foe is bitten with viciously sharp fangs. It may make the target flinch.
+45,3,Growls cutely to reduce the foe's ATTACK.
+45,4,"The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered."
+46,3,Makes the foe flee to end the battle.
+46,4,"The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends."
+47,3,A soothing song lulls the foe into a deep slumber.
+47,4,A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
+48,3,Emits bizarre sound waves that may confuse the foe.
+48,4,The user generates odd sound waves from its body. It may confuse the target.
+49,3,Launches shock waves that always inflict 20 HP damage.
+49,4,The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
+50,3,Psychically disables one of the foe's moves.
+50,4,"For several turns, this move prevents the foe from using the move it last used."
+51,3,Sprays a hide-melting acid. May lower DEFENSE.
+51,4,The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
+52,3,A weak fire attack that may inflict a burn.
+52,4,The foe is attacked with small flames. The target may also be left with a burn.
+53,3,A powerful fire attack that may inflict a burn.
+53,4,The foe is scorched with an intense blast of fire. The target may also be left with a burn.
+54,3,Creates a mist that stops reduction of abilities.
+54,4,The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
+55,3,Squirts water to attack the foe.
+55,4,The foe is blasted with a forceful shot of water.
+56,3,Blasts water at high power to strike the foe.
+56,4,The foe is blasted by a huge volume of water launched under great pressure.
+57,3,"Creates a huge wave, then crashes it down on the foe."
+57,4,It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
+58,3,Blasts the foe with an icy beam that may freeze it.
+58,4,The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
+59,3,Hits the foe with an icy storm that may freeze it.
+59,4,A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
+60,3,Fires a peculiar ray that may confuse the foe.
+60,4,The foe is attacked with a peculiar ray. It may also leave the target confused.
+61,3,Forcefully sprays bubbles that may lower SPEED.
+61,4,A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
+62,3,Fires a rainbow-colored beam that may lower ATTACK.
+62,4,The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
+63,3,"Powerful, but leaves the user immobile the next turn."
+63,4,The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
+64,3,"Attacks the foe with a jabbing beak, etc."
+64,4,The foe is jabbed with a sharply pointed beak or horn.
+65,3,A corkscrewing attack with the beak acting as a drill.
+65,4,A corkscrewing attack with the sharp beak acting as a drill.
+66,3,A reckless body slam that also hurts the user.
+66,4,The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
+67,3,A kick that inflicts more damage on heavier foes.
+67,4,A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
+68,3,Retaliates any physical hit with double the power.
+68,4,"A retaliation move that counters any physical attack, inflicting double the damage taken."
+69,3,Inflicts damage identical to the user's level.
+69,4,The foe is thrown using the power of gravity. It inflicts damage equal to the user's level.
+70,3,"Builds enormous power, then slams the foe."
+70,4,The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
+71,3,An attack that absorbs half the damage inflicted.
+71,4,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
+72,3,An attack that absorbs half the damage inflicted.
+72,4,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
+73,3,Plants a seed on the foe to steal HP on every turn.
+73,4,A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
+74,3,Forces the body to grow and heightens SP. ATK.
+74,4,The user's body is forced to grow all at once. It raises the Sp. Atk stat.
+75,3,Cuts the enemy with leaves. High critical-hit ratio.
+75,4,A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
+76,3,"Absorbs light in one turn, then attacks next turn."
+76,4,"A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn."
+77,3,Scatters a toxic powder that may poison the foe.
+77,4,A cloud of poisonous dust is scattered on the foe. It may poison the target.
+78,3,Scatters a powder that may paralyze the foe.
+78,4,The user scatters a cloud of paralyzing powder. It may paralyze the target.
+79,3,Scatters a powder that may cause the foe to sleep.
+79,4,The user scatters a big cloud of sleep-inducing dust around the foe.
+80,3,A rampage of 2 to 3 turns that confuses the user.
+80,4,The user attacks by scattering petals for two to three turns. The user then becomes confused.
+81,3,Binds the foe with string to reduce its SPEED.
+81,4,The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat.
+82,3,Launches shock waves that always inflict 40 HP damage.
+82,4,The foe is stricken by a shock wave. This attack always inflicts 40 HP damage.
+83,3,Traps the foe in a ring of fire for 2 to 5 turns.
+83,4,The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
+84,3,An electrical attack that may paralyze the foe.
+84,4,A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
+85,3,A strong electrical attack that may paralyze the foe.
+85,4,A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
+86,3,A weak jolt of electricity that paralyzes the foe.
+86,4,A weak electric charge is launched at the foe. It causes paralysis if it hits.
+87,3,A lightning attack that may cause paralysis.
+87,4,A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
+88,3,Throws small rocks to strike the foe.
+88,4,The user picks up and throws a small rock at the foe to attack.
+89,3,"A powerful quake, but has no effect on flying foes."
+89,4,The user sets off an earthquake that hits all the Pokémon in the battle.
+90,3,A one-hit KO move that drops the foe in a fissure.
+90,4,The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
+91,3,Digs underground the first turn and strikes next turn.
+91,4,"The user burrows, then attacks on the second turn. It can also be used to exit dungeons."
+92,3,Poisons the foe with an intensifying toxin.
+92,4,A move that leaves the target badly poisoned. Its poison damage worsens every turn.
+93,3,A psychic attack that may cause confusion.
+93,4,The foe is hit by a weak telekinetic force. It may also leave the foe confused.
+94,3,A powerful psychic attack that may lower SP. DEF.
+94,4,The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
+95,3,A hypnotizing move that may induce sleep.
+95,4,The user employs hypnotic suggestion to make the target fall into a deep sleep.
+96,3,Meditates in a peaceful fashion to raise ATTACK.
+96,4,The user meditates to awaken the power deep within its body and raise its Attack stat.
+97,3,Relaxes the body to sharply boost SPEED.
+97,4,The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
+98,3,An extremely fast attack that always strikes first.
+98,4,The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
+99,3,Raises the user's ATTACK every time it is hit.
+99,4,"While this move is in use, it gains attack power each time the user is hit in battle."
+100,3,A psychic move for fleeing from battle instantly.
+100,4,Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
+101,3,Inflicts damage identical to the user's level.
+101,4,The user makes the foe see a mirage. It inflicts damage matching the user's level.
+102,3,Copies a move used by the foe during one battle.
+102,4,The user copies the move last used by the foe. The move can be used for the rest of the battle.
+103,3,Emits a screech to sharply reduce the foe's DEFENSE.
+103,4,An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
+104,3,Creates illusory copies to raise evasiveness.
+104,4,"By moving rapidly, the user makes illusory copies of itself to raise its evasiveness."
+105,3,Recovers up to half the user's maximum HP.
+105,4,A self-healing move. The user restores its own HP by up to half of its max HP.
+106,3,Stiffens the body's muscles to raise DEFENSE.
+106,4,The user stiffens all the muscles in its body to raise its Defense stat.
+107,3,Minimizes the user's size to raise evasiveness.
+107,4,The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
+108,3,"Lowers the foe's accuracy using smoke, ink, etc."
+108,4,The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
+109,3,A sinister ray that confuses the foe.
+109,4,The foe is exposed to a sinister ray that triggers confusion.
+110,3,Withdraws the body into its hard shell to raise DEFENSE.
+110,4,"The user withdraws its body into its hard shell, raising its Defense stat."
+111,3,Curls up to conceal weak spots and raise DEFENSE.
+111,4,The user curls up to conceal weak spots and raise its Defense stat.
+112,3,Creates a barrier that sharply raises DEFENSE.
+112,4,The user throws up a sturdy wall that sharply raises its Defense stat.
+113,3,Creates a wall of light that lowers SP. ATK damage.
+113,4,A wondrous wall of light is put up to suppress damage from special attacks for five turns.
+114,3,Creates a black haze that eliminates all stat changes.
+114,4,The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
+115,3,Creates a wall of light that weakens physical attacks.
+115,4,A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
+116,3,Focuses power to raise the critical-hit ratio.
+116,4,The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
+117,3,Endures attack for 2 turns to retaliate double.
+117,4,"The user endures attacks for two turns, then strikes back to cause double the damage taken."
+118,3,Waggles a finger to use any Pokemon move at random.
+118,4,The user waggles a finger and stimulates the brain into randomly using nearly any move.
+119,3,Counters the foe's attack with the same move.
+119,4,The user counters the foe by mimicking the move last used by the foe.
+120,3,Inflicts severe damage but makes the user faint.
+120,4,The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
+121,3,An egg is forcibly hurled at the foe.
+121,4,A large egg is hurled with maximum force at the foe to inflict damage.
+122,3,Licks with a long tongue to injure. May also paralyze.
+122,4,"The foe is licked with a long tongue, causing damage. It may also paralyze the target."
+123,3,An exhaust-gas attack that may also poison.
+123,4,The foe is attacked with a discharge of filthy gases. It may also poison the target.
+124,3,Sludge is hurled to inflict damage. May also poison.
+124,4,Unsanitary sludge is hurled at the foe. It may also poison the target.
+125,3,Clubs the foe with a bone. May cause flinching.
+125,4,The user clubs the foe with a bone. It may also make the target flinch.
+126,3,A fiery blast that scorches all. May cause a burn.
+126,4,The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
+127,3,Charges the foe with speed to climb waterfalls.
+127,4,The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
+128,3,Traps and squeezes the foe for 2 to 5 turns.
+128,4,The foe is clamped and squeezed by the user's very thick and sturdy shell for two to five turns.
+129,3,Sprays star-shaped rays that never miss.
+129,4,Star-shaped rays are shot at the foe. This attack never misses.
+130,3,"Tucks in the head, then attacks on the next turn."
+130,4,"The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn."
+131,3,Launches sharp spikes that strike 2 to 5 times.
+131,4,Sharp spikes are fired at the foe to strike two to five times in rapid succession.
+132,3,Constricts to inflict pain. May lower SPEED.
+132,4,"The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed."
+133,3,Forgets about something and sharply raises SP. DEF.
+133,4,The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
+134,3,Distracts the foe. May lower accuracy.
+134,4,The user distracts the foe by bending a spoon. It may lower the target's accuracy.
+135,3,Recovers up to half the user's maximum HP.
+135,4,The user restores its own HP by up to half of its max HP. May be used in the field to heal HP.
+136,3,"A jumping knee kick. If it misses, the user is hurt."
+136,4,"The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead."
+137,3,Intimidates and frightens the foe into paralysis.
+137,4,The user intimidates the foe with the pattern on its belly to cause paralysis.
+138,3,Takes one half the damage inflicted on a sleeping foe.
+138,4,An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
+139,3,Envelops the foe in a toxic gas that may poison.
+139,4,A cloud of poison gas is sprayed in the foe's face. It may poison the target.
+140,3,Hurls round objects at the foe 2 to 5 times.
+140,4,Round objects are hurled at the foe to strike two to five times in a row.
+141,3,An attack that steals half the damage inflicted.
+141,4,A blood-draining attack. The user's HP is restored by half the damage taken by the target.
+142,3,Demands a kiss with a scary face that induces sleep.
+142,4,"With a scary face, the user forces a kiss on the foe. It may make the target fall asleep."
+143,3,"Searches out weak spots, then strikes the next turn."
+143,4,A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
+144,3,Alters the user's cells to become a copy of the foe.
+144,4,The user transforms into a copy of the foe right down to having the same move set.
+145,3,An attack using bubbles. May lower the foe's SPEED.
+145,4,A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
+146,3,A rhythmic punch that may confuse the foe.
+146,4,The foe is hit with a rhythmically launched punch that may also leave it confused.
+147,3,Scatters a cloud of spores that always induce sleep.
+147,4,The user scatters bursts of spores that induce sleep.
+148,3,Looses a powerful blast of light that cuts accuracy.
+148,4,The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
+149,3,Attacks with a psychic wave of varying intensity.
+149,4,"The foe is attacked with an odd, hot energy wave. The attack varies in intensity."
+150,3,It's just a splash... Has no effect whatsoever.
+150,4,The user just flops and splashes around to no effect at all...
+151,3,Liquifies the user's body to sharply raise DEFENSE.
+151,4,"The user alters its cellular structure to liquefy itself, sharply raising its Defense stat."
+152,3,Hammers with a pincer. Has a high critical-hit ratio.
+152,4,The foe is hammered with a large pincer. This move has a high critical-hit ratio.
+153,3,Inflicts severe damage but makes the user faint.
+153,4,The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
+154,3,"Rakes the foe with sharp claws, etc., 2 to 5 times."
+154,4,The foe is raked with sharp claws or scythes for two to five times in quick succession.
+155,3,Throws a bone boomerang that strikes twice.
+155,4,"The user throws the bone it holds. The bone loops to hit the foe twice, coming and going."
+156,3,"The user sleeps for 2 turns, restoring HP and status."
+156,4,The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
+157,3,Large boulders are hurled. May cause flinching.
+157,4,Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
+158,3,Attacks with sharp fangs. May cause flinching.
+158,4,The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
+159,3,Reduces the polygon count and raises ATTACK.
+159,4,"The user reduces its polygon count to make itself more jagged, raising the Attack stat."
+160,3,Changes the user's type into an own move's type.
+160,4,The user changes its type to become the same type as one of its moves.
+161,3,Fires three types of beams at the same time.
+161,4,"The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target."
+162,3,Attacks with sharp fangs and cuts half the foe's HP.
+162,4,The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
+163,3,"Slashes with claws, etc. Has a high critical-hit ratio."
+163,4,"The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio."
+164,3,Creates a decoy using 14 of the user's maximum HP.
+164,4,The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
+165,3,Used only if all PP are gone. Also hurts the user a little.
+165,4,An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
+166,3,Copies the foe's last move permanently.
+166,4,"It enables the user to learn a move used by the foe. Once used, the move Sketch disappears."
+167,3,Kicks the foe 3 times in a row with rising intensity.
+167,4,A consecutive three-kick attack that becomes more powerful with each successive hit.
+168,3,"While attacking, it may steal the foe's held item."
+168,4,The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
+169,3,Ensnares the foe to stop it from fleeing or switching.
+169,4,"The user ensnares the foe with a thin, gooey silk so it can't flee from battle."
+170,3,Senses the foe's action to ensure the next move's hit.
+170,4,The user senses the foe's movements with its mind to ensure its next attack does not miss.
+171,3,Inflicts 14 damage on a sleeping foe every turn.
+171,4,A sleeping foe is shown a nightmare that inflicts some damage every turn.
+172,3,A fiery charge attack that may inflict a burn.
+172,4,The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
+173,3,A loud attack that can be used only while asleep.
+173,4,An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
+174,3,A move that functions differently for GHOSTS.
+174,4,A move that works differently for the Ghost type than for all the other types.
+175,3,Inflicts more damage when the user's HP is down.
+175,4,The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
+176,3,Makes the user resistant to the last attack's type.
+176,4,The user changes its type to make itself resistant to the type of the attack it last took.
+177,3,Launches a vacuumed blast. High critical-hit ratio.
+177,4,A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio.
+178,3,"Spores cling to the foe, sharply reducing SPEED."
+178,4,"The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat."
+179,3,Inflicts more damage when the user's HP is down.
+179,4,An all-out attack that becomes more powerful the less HP the user has.
+180,3,Spitefully cuts the PP of the foe's last move.
+180,4,The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
+181,3,Blasts the foe with a snowy gust. May cause freezing.
+181,4,The user attacks with a chilling gust of powdery snow. It may also freeze the target.
+182,3,"Evades attack, but may fail if used in succession."
+182,4,It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
+183,3,A punch is thrown at wicked speed to strike first.
+183,4,The user throws a punch at blinding speed. It is certain to strike first.
+184,3,Frightens with a scary face to sharply reduce SPEED.
+184,4,The user frightens the foe with a scary face to sharply reduce its Speed stat.
+185,3,"Draws the foe close, then strikes without fail."
+185,4,"The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail."
+186,3,Demands a kiss with a cute look. May cause confusion.
+186,4,"The user kisses the foe with a sweet, angelic cuteness that causes confusion."
+187,3,Maximizes ATTACK while sacrificing HP.
+187,4,The user maximizes its Attack stat in exchange for HP equal to half its max HP.
+188,3,Sludge is hurled to inflict damage. May also poison.
+188,4,The user attacks by hurling filthy sludge at the foe. It may also poison the target.
+189,3,Hurls mud in the foe's face to reduce its accuracy.
+189,4,The user hurls mud in the foe's face to inflict damage and lower its accuracy.
+190,3,Fires a lump of ink to damage and cut accuracy.
+190,4,The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy.
+191,3,Sets spikes that hurt a foe switching out.
+191,4,The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
+192,3,"Powerful and sure to cause paralysis, but inaccurate."
+192,4,The user fires an electric blast like a cannon to inflict damage and cause paralysis.
+193,3,Negates the foe's efforts to heighten evasiveness.
+193,4,Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
+194,3,"If the user faints, the foe is also made to faint."
+194,4,"When this move is used, if the user faints, the foe that landed the knockout hit also faints."
+195,3,Any Pokemon hearing this song faints in 3 turns.
+195,4,Any Pokémon that hears this song faints in three turns unless it switches out of battle.
+196,3,A chilling attack that lowers the foe's SPEED.
+196,4,The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
+197,3,"Evades attack, but may fail if used in succession."
+197,4,It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
+198,3,Strikes the foe with a bone in hand 2 to 5 times.
+198,4,The user strikes at the foe with a hard bone two to five times in a row.
+199,3,Locks on to the foe to ensure the next move hits.
+199,4,The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
+200,3,A rampage of 2 to 3 turns that confuses the user.
+200,4,"The user rampages and attacks for two to three turns. However, it then becomes confused."
+201,3,Causes a sandstorm that rages for several turns.
+201,4,"A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel."
+202,3,An attack that steals half the damage inflicted.
+202,4,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
+203,3,"Endures any attack for 1 turn, leaving at least 1HP."
+203,4,"The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession."
+204,3,Charms the foe and sharply reduces its ATTACK.
+204,4,"The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered."
+205,3,An attack lasting 5 turns with rising intensity.
+205,4,The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
+206,3,An attack that leaves the foe with at least 1 HP.
+206,4,A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
+207,3,"Confuses the foe, but also sharply raises ATTACK."
+207,4,"The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat."
+208,3,Recovers up to half the user's maximum HP.
+208,4,The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally's HP.
+209,3,An electrified tackle that may paralyze the foe.
+209,4,The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
+210,3,An attack that intensifies on each successive hit.
+210,4,The foe is slashed with scythes or claws. Its power increases if it hits in succession.
+211,3,Strikes the foe with hard wings spread wide.
+211,4,The foe is hit with wings of steel. It may also raise the user's Defense stat.
+212,3,Fixes the foe with a mean look that prevents escape.
+212,4,"The user affixes the foe with a dark, arresting look. The target becomes unable to flee."
+213,3,Makes the opposite gender less likely to attack.
+213,4,"If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack."
+214,3,Uses an own move randomly while asleep.
+214,4,"While it is asleep, the user randomly uses one of the moves it knows."
+215,3,Chimes soothingly to heal all status abnormalities.
+215,4,The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
+216,3,An attack that increases in power with friendship.
+216,4,A full-power attack that grows more powerful the more the user likes its Trainer.
+217,3,A gift in the form of a bomb. May restore HP.
+217,4,"The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however."
+218,3,An attack that is stronger if the TRAINER is disliked.
+218,4,A full-power attack that grows more powerful the less the user likes its Trainer.
+219,3,A mystical force prevents all status problems.
+219,4,The user creates a protective field that prevents status problems for five turns.
+220,3,"Adds the user and foe's HP, then shares them equally."
+220,4,"The user adds its HP to the foe's HP, then equally shares the combined HP with the foe."
+221,3,A mystical fire attack that may inflict a burn.
+221,4,The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn.
+222,3,A ground-shaking attack of random intensity.
+222,4,The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
+223,3,"Powerful and sure to cause confusion, but inaccurate."
+223,4,"The foe is punched with the user's full, concentrated power. It confuses the foe if it hits."
+224,3,A brutal ramming attack using out-thrust horns.
+224,4,"Utilizing its tough and impressive horn, the user rams into the foe with no letup."
+225,3,Strikes the foe with an incredible blast of breath.
+225,4,The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
+226,3,Switches out the user while keeping effects in play.
+226,4,"The user switches places with a party Pokémon in waiting, passing along any stat changes."
+227,3,Makes the foe repeat its last move over 2 to 6 turns.
+227,4,The user compels the foe to keep using only the move it last used for two to six turns.
+228,3,Inflicts bad damage if used on a foe switching out.
+228,4,An attack move that inflicts double damage if used on a foe that is switching out of battle.
+229,3,Spins the body at high speed to strike the foe.
+229,4,"A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes."
+230,3,Allures the foe to reduce evasiveness.
+230,4,"A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc."
+231,3,Attacks with a rock-hard tail. May lower DEFENSE.
+231,4,The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
+232,3,A claw attack that may raise the user's ATTACK.
+232,4,The foe is raked with steel claws. It may also raise the user's Attack stat.
+233,3,"Makes the user's move last, but it never misses."
+233,4,"The user allows the foe to attack first. In return, this throw move is guaranteed not to miss."
+234,3,Restores HP. The amount varies with the weather.
+234,4,The user restores its own HP. The amount of HP regained varies with the weather.
+235,3,Restores HP. The amount varies with the weather.
+235,4,The user restores its own HP. The amount of HP regained varies with the weather.
+236,3,Restores HP. The amount varies with the weather.
+236,4,The user restores its own HP. The amount of HP regained varies with the weather.
+237,3,The effectiveness varies with the user.
+237,4,A unique attack that varies in type and intensity depending on the Pokémon using it.
+238,3,A double-chopping attack. High critical-hit ratio.
+238,4,The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
+239,3,Whips up a vicious twister to tear at the foe.
+239,4,The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
+240,3,Boosts the power of WATERtype moves for 5 turns.
+240,4,"The user summons a heavy rain that falls for five turns, powering up Water-type moves."
+241,3,Boosts the power of FIREtype moves for 5 turns.
+241,4,"The user intensifies the sun for five turns, powering up Fire-type moves."
+242,3,Crunches with sharp fangs. May lower SP. DEF.
+242,4,The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
+243,3,Counters the foe's special attack at double the power.
+243,4,"A retaliation move that counters any special attack, inflicting double the damage taken."
+244,3,"Copies the foe's effect""s"" and gives to the user."
+244,4,The user hypnotizes itself into copying any stat change made by the foe.
+245,3,An extremely fast and powerful attack.
+245,4,The user charges the foe at blinding speed. This attack always goes before any other move.
+246,3,An attack that may raise all stats.
+246,4,The user attacks with a prehistoric power. It may also raise all the user's stats at once.
+247,3,Hurls a black blob that may lower the foe's SP. DEF.
+247,4,The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
+248,3,Heightens inner power to strike 2 turns later.
+248,4,"Two turns after this move is used, the foe is attacked with a hunk of psychic energy."
+249,3,A rock-crushing attack that may lower DEFENSE.
+249,4,The user slugs the foe with a shattering punch. It can also smash cracked boulders.
+250,3,Traps and hurts the foe in a whirlpool for 2 to 5 turns.
+250,4,"The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns."
+251,3,Summons party Pokemon to join in the attack.
+251,4,"The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage."
+252,3,"A 1st-turn, 1st-strike move that causes flinching."
+252,4,An attack that hits first and makes the target flinch. This move works only on the first turn.
+253,3,Causes an uproar for 2 to 5 turns and prevents sleep.
+253,4,"The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep."
+254,3,Charges up power for up to 3 turns.
+254,4,"The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times."
+255,3,"Releases stockpiled power ""the more the better""."
+255,4,The power stored using the move Stockpile is released at once in an attack.
+256,3,Absorbs stockpiled power and restores HP.
+256,4,The power stored using the move Stockpile is absorbed by the user to heal its HP.
+257,3,Exhales a hot breath on the foe. May inflict a burn.
+257,4,The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
+258,3,Summons a hailstorm that strikes every turn.
+258,4,The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
+259,3,Torments the foe and stops successive use of a move.
+259,4,"The user torments and enrages the foe, making it incapable of using the same move twice in a row."
+260,3,"Confuses the foe, but raises its SP. ATK."
+260,4,"Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat."
+261,3,Inflicts a burn on the foe with intense fire.
+261,4,"The user shoots a sinister, bluish white flame at the foe to inflict a burn."
+262,3,The user faints and lowers the foe's abilities.
+262,4,"The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk."
+263,3,"Boosts ATTACK when burned, paralyzed, or poisoned."
+263,4,"An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn."
+264,3,A powerful loyalty attack. The user flinches if hit.
+264,4,The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
+265,3,"Powerful against paralyzed foes, but also heals them."
+265,4,"This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however."
+266,3,Draws attention to make foes attack only the user.
+266,4,"The user draws attention to itself, making all foes take aim only at the user."
+267,3,The type of attack varies depending on the location.
+267,4,An attack that makes use of nature's power. Its effects vary depending on the user's environment.
+268,3,Charges power to boost the electric move used next.
+268,4,The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
+269,3,Taunts the foe into only using attack moves.
+269,4,The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
+270,3,Boosts the power of the recipient's moves.
+270,4,A move that boosts the power of the ally's attack in a Double Battle.
+271,3,Tricks the foe into trading held items.
+271,4,The user catches the foe off guard and swaps the foe's held item with its own.
+272,3,Mimics the target and copies its special ability.
+272,4,"The user mimics the foe completely, copying the foe's natural ability."
+273,3,A wish that restores HP. It takes time to work.
+273,4,A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
+274,3,Attacks randomly with one of the partner's moves.
+274,4,The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
+275,3,Lays roots that restore HP. The user can't switch out.
+275,4,"The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out."
+276,3,"Boosts strength sharply, but lowers abilities."
+276,4,"The user attacks the foe with great power. However, it also lowers the user's Attack and Defense."
+277,3,Reflects special effects back to the attacker.
+277,4,A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
+278,3,Recycles a used item for one more use.
+278,4,The user recycles a single-use item that has been used in battle so it can be used again.
+279,3,An attack that gains power if injured by the foe.
+279,4,An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
+280,3,Destroys barriers such as REFLECT and causes damage.
+280,4,"The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect."
+281,3,"Lulls the foe into yawning, then sleeping next turn."
+281,4,The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
+282,3,Knocks down the foe's held item to prevent its use.
+282,4,"The user slaps down the foe's held item, preventing the item from being used during the battle."
+283,3,Gains power if the user's HP is lower than the foe's HP.
+283,4,An attack move that cuts down the foe's HP to equal the user's HP.
+284,3,"The higher the user's HP, the more damage caused."
+284,4,"The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes."
+285,3,The user swaps special abilities with the target.
+285,4,The user employs its psychic power to exchange abilities with the foe.
+286,3,Prevents foes from using moves known by the user.
+286,4,"If the foe knows any move also known by the user, the foe is prevented from using it."
+287,3,"Heals poisoning, paralysis, or a burn."
+287,4,"The user rests to cure itself of a poisoning, burn, or paralysis."
+288,3,"If the user faints, deletes the PP of the final move."
+288,4,"If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out."
+289,3,Steals the effects of the move the foe uses next.
+289,4,The user steals the effects of any healing or status-changing move the foe attempts to use.
+290,3,An attack with effects that vary by location.
+290,4,The user attacks with a secret power. Its added effects vary depending on the user's environment.
+291,3,Dives underwater the first turn and strikes next turn.
+291,4,"A two-turn attack. The user dives underwater on the first turn, then hits on the next turn."
+292,3,Straight-arm punches that strike the foe 2 to 5 times.
+292,4,The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
+293,3,Alters the Pokemon's type depending on the location.
+293,4,"The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave."
+294,3,Flashes a light that sharply raises SP. ATK.
+294,4,"The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat."
+295,3,Attacks with a burst of light. May lower SP. DEF.
+295,4,The user looses a damaging burst of light. It may also reduce the target's Sp. Def stat.
+296,3,Attacks with a flurry of down. May lower SP. ATK.
+296,4,A mistlike flurry of down envelops and damages the foe. It may also lower the target's Sp. Atk.
+297,3,Envelops the foe with down to sharply reduce ATTACK.
+297,4,The user covers the foe with a mass of down that sharply lowers the Attack stat.
+298,3,Confuses all Pokemon on the scene.
+298,4,The user performs a wobbly dance that confuses all the Pokémon in battle.
+299,3,A kick with a high criticalhit ratio. May cause a burn.
+299,4,The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
+300,3,Covers the user in mud to raise electrical resistance.
+300,4,The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
+301,3,A 5-turn attack that gains power on successive hits.
+301,4,The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
+302,3,Attacks with thorny arms. May cause flinching.
+302,4,The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
+303,3,Slacks off and restores half the maximum HP.
+303,4,"The user slacks off, restoring its own HP by up to half of its maximum HP."
+304,3,A loud attack that uses sound waves to injure.
+304,4,The user lets loose a horribly echoing shout with the power to inflict damage.
+305,3,A sharp-fanged attack. May badly poison the foe.
+305,4,The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
+306,3,Tears at the foe with sharp claws. May lower DEFENSE.
+306,4,The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
+307,3,"Powerful, but leaves the user immobile the next turn."
+307,4,"The foe is razed by a fiery explosion. The user must rest on the next turn, however."
+308,3,"Powerful, but leaves the user immobile the next turn."
+308,4,"The foe is hit with a watery blast. The user must rest on the next turn, however."
+309,3,Fires a meteor-like punch. May raise ATTACK.
+309,4,The foe is hit with a hard punch fired like a meteor. It may also raise the user's Attack.
+310,3,An attack that may shock the foe into flinching.
+310,4,The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
+311,3,The move's type and power change with the weather.
+311,4,An attack move that varies in power and type depending on the weather.
+312,3,Heals all status problems with a soothing scent.
+312,4,The user releases a soothing scent that heals all status problems affecting the user's party.
+313,3,Feigns crying to sharply lower the foe's SP. DEF.
+313,4,"The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat."
+314,3,Hacks with razorlike wind. High critical-hit ratio.
+314,4,The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
+315,3,"Allows a full-power attack, but sharply lowers SP. ATK."
+315,4,The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
+316,3,Negates the foe's efforts to heighten evasiveness.
+316,4,Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
+317,3,Stops the foe from moving with rocks and cuts SPEED.
+317,4,Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
+318,3,A powdery attack that may raise abilities.
+318,4,The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
+319,3,Emits a horrible screech that sharply lowers SP. DEF.
+319,4,A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat.
+320,3,Lulls the foe into sleep with a pleasant melody.
+320,4,The user plays a pleasant melody that lulls the foe into a deep sleep.
+321,3,Makes the foe laugh to lower ATTACK and DEFENSE.
+321,4,"The user tickles the foe into laughing, reducing its Attack and Defense stats."
+322,3,Raises DEFENSE and SP. DEF with a mystic power.
+322,4,The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
+323,3,Inflicts more damage if the user's HP is high.
+323,4,"The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes."
+324,3,A strange beam attack that may confuse the foe.
+324,4,The user attacks with a sinister beam of light. It may also confuse the target.
+325,3,An unavoidable punch that is thrown from shadows.
+325,4,The user throws a punch at the foe from the shadows. The punch lands without fail.
+326,3,Attacks with a peculiar power. May cause flinching.
+326,4,"The user attacks with an odd, unseeable power. It may also make the foe flinch."
+327,3,An uppercut thrown as if leaping into the sky.
+327,4,The user attacks the foe with an uppercut thrown skyward with force.
+328,3,Traps and hurts the foe in quicksand for 2 to 5 turns.
+328,4,The user traps the foe inside a harshly raging sandstorm for two to five turns.
+329,3,A chilling attack that causes fainting if it hits.
+329,4,The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
+330,3,Attacks with muddy water. May lower accuracy.
+330,4,The user attacks by shooting out muddy water. It may also lower the foe's accuracy.
+331,3,Shoots 2 to 5 seeds in a row to strike the foe.
+331,4,The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
+332,3,An extremely speedy and unavoidable attack.
+332,4,"The user confounds the foe with speed, then slashes. The attack lands without fail."
+333,3,Attacks the foe by firing 2 to 5 icicles in a row.
+333,4,The user launches sharp icicles at the foe. It strikes two to five times in a row.
+334,3,Hardens the body's surface to sharply raise DEFENSE.
+334,4,"The user hardens its body's surface like iron, sharply raising its Defense stat."
+335,3,Blocks the foe's way to prevent escape.
+335,4,The user blocks the foe's way with arms spread wide to prevent escape.
+336,3,Howls to raise the spirit and boosts ATTACK.
+336,4,"The user howls loudly to raise its spirit, boosting its Attack stat."
+337,3,Slashes the foe with sharp claws.
+337,4,"The user slashes the foe with huge, sharp claws."
+338,3,"Powerful, but leaves the user immobile the next turn."
+338,4,The foe is slammed with an enormous tree. The user can't move on the next turn.
+339,3,Bulks up the body to boost both ATTACK and DEFENSE.
+339,4,"The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats."
+340,3,"Bounces up, then down the next turn. May paralyze."
+340,4,"The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe."
+341,3,Hurls mud at the foe and reduces SPEED.
+341,4,The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
+342,3,Has a high critical-hit ratio. May also poison.
+342,4,An attack with a high critical-hit ratio. This tail attack may also poison the foe.
+343,3,Cutely begs to obtain an item held by the foe.
+343,4,"The user endearingly approaches the foe, then steals the item the foe is holding."
+344,3,A life-risking tackle that slightly hurts the user.
+344,4,"The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well."
+345,3,Attacks with a strange leaf that cannot be evaded.
+345,4,The user scatters curious leaves that chase the foe. This attack will not miss.
+346,3,The user becomes soaked to raise resistance to fire.
+346,4,The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
+347,3,Raises SP. ATK and SP. DEF by focusing the mind.
+347,4,The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
+348,3,Slashes with a sharp leaf. High critical-hit ratio.
+348,4,The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
+349,3,A mystical dance that ups ATTACK and SPEED.
+349,4,"The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats."
+350,3,Hurls boulders at the foe 2 to 5 times in a row.
+350,4,The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
+351,3,A fast and unavoidable electric attack.
+351,4,The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
+352,3,Attacks with ultrasonic waves. May confuse the foe.
+352,4,The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
+353,3,Summons strong sunlight to attack 2 turns later.
+353,4,"Two turns after this move is used, the user blasts the foe with a concentrated bundle of light."
+354,3,"Allows a full-power attack, but sharply lowers SP. ATK."
+354,4,The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
+355,4,The user lands and rests its body. It restores the user's HP by up to half of its max HP.
+356,4,"Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation."
+357,4,Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
+358,4,"This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however."
+359,4,"The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however."
+360,4,"The user tackles the foe with a high-speed spin. The slower the user, the greater the damage."
+361,4,"The user faints. In return, the Pokémon taking its place will have its HP restored and status cured."
+362,4,"If the foe's HP is down to about half, this attack will hit with double the power."
+363,4,The user draws power to attack by using its held Berry. The Berry determines its type and power.
+364,4,An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
+365,4,"The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect."
+366,4,The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
+367,4,"The user applies pressure to stress points, sharply boosting one of its stats."
+368,4,The user retaliates against the foe that last inflicted damage on it with much greater power.
+369,4,"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."
+370,4,The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
+371,4,"If the user can use this attack after the foe attacks, its power is doubled."
+372,4,"If the foe has already taken some damage in the same turn, this attack's power is doubled."
+373,4,It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
+374,4,The user flings its held item at the foe to attack. Its power and effects depend on the item.
+375,4,"Using its psychic power of suggestion, the user transfers its status problems to the target."
+376,4,"The fewer PP this move has, the more power it has for attack."
+377,4,The user prevents the foe from using any HP-recovery moves for five turns.
+378,4,"The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power."
+379,4,The user employs its psychic power to switch its Attack with its Defense stat.
+380,4,The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
+381,4,"The user chants an incantation toward the sky, preventing the foe from landing critical hits."
+382,4,The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
+383,4,The user mimics the move used immediately before it. The move fails if no other move has been used yet.
+384,4,The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.
+385,4,The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
+386,4,This attack's power increases the more the foe has powered up with stat changes.
+387,4,This move can be used only after the user has used all the other moves it knows in the battle.
+388,4,A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
+389,4,"This move enables the user to attack first. It fails if the foe is not readying an attack, however."
+390,4,The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
+391,4,The user employs its psychic power to switch stat changes with the foe.
+392,4,The user envelops itself in a veil made of water. It regains some HP on every turn.
+393,4,The user levitates using electrically generated magnetism for five turns.
+394,4,"The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too."
+395,4,The foe is attacked with a shock wave. It may also leave the target paralyzed.
+396,4,The user looses a blast of aura power from deep within its body. This move is certain to hit.
+397,4,The user polishes its body to reduce drag. It can sharply raise the Speed stat.
+398,4,The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
+399,4,The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
+400,4,The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
+401,4,The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
+402,4,The user slams a barrage of hard-shelled seeds down on the foe from above.
+403,4,The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
+404,4,The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
+405,4,The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat.
+406,4,The foe is attacked with a shock wave generated by the user's gaping mouth.
+407,4,The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
+408,4,The user attacks with a ray of light that sparkles as if it were made of gemstones.
+409,4,An energy-draining punch. The user's HP is restored by half the damage taken by the target.
+410,4,The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
+411,4,The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
+412,4,The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
+413,4,The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
+414,4,The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
+415,4,The user trades held items with the foe faster than the eye can follow.
+416,4,The user charges at the foe using every bit of its power. The user must rest on the next turn.
+417,4,The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
+418,4,The user strikes with a tough punch as fast as a bullet. This move always goes first.
+419,4,An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
+420,4,The user flash freezes chunks of ice and hurls them. This move always goes first.
+421,4,The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
+422,4,The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
+423,4,The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
+424,4,The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
+425,4,The user extends its shadow and attacks the foe from behind. This move always goes first.
+426,4,The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
+427,4,The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
+428,4,The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
+429,4,The user looses a flash of energy from its polished body. It may also lower the target's accuracy.
+430,4,The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
+431,4,A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
+432,4,"Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc."
+433,4,The user creates a bizarre area in which slower Pokémon get to move first for five turns.
+434,4,Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
+435,4,A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
+436,4,An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
+437,4,A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
+438,4,The user violently whirls its vines or tentacles to harshly lash the foe.
+439,4,"The user launches a huge boulder at the foe to attack. It must rest on the next turn, however."
+440,4,A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
+441,4,The user shoots filthy garbage at the foe to attack. It may also poison the target.
+442,4,The foe slams the target with its steel-hard head. It may also make the target flinch.
+443,4,The user launches a steel bomb that sticks to the target. This attack will not miss.
+444,4,The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
+445,4,"If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat."
+446,4,The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
+447,4,"The user snares the foe with grass and trips it. The heavier the foe, the greater the damage."
+448,4,The user attacks using a sound wave based on words it has learned. It may also confuse the foe.
+449,4,The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
+450,4,"The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect."
+451,4,The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
+452,4,The user slams its rugged body into the foe to attack. The user also sustains serious damage.
+453,4,The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
+454,4,The user calls out its underlings to pummel the foe. It has a high critical-hit ratio.
+455,4,"The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats."
+456,4,The user calls out its underlings to heal it. The user regains up to half of its max HP.
+457,4,The user delivers a life-endangering head butt at full power. The user also takes terrible damage.
+458,4,"The user slams the foe with a tail, etc. The target is hit twice in a row."
+459,4,The user blasts the foe with power that distorts even time. The user must rest on the next turn.
+460,4,The user tears the foe along with the space around it. This move has a high critical-hit ratio.
+461,4,"The user faints. In return, the Pokémon taking its place will have its status and HP fully restored."
+462,4,The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
+463,4,The foe becomes trapped within a maelstrom of fire that rages for two to five turns.
+464,4,The foe is dragged into a world of total darkness that puts it to sleep.
+465,4,The user generates a shock wave from within its body. It may also lower the target's Sp. Def.
+466,4,The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
+467,4,"The user disappears, then strikes the foe on the second turn. It hits even if the foe used Protect."