- move_effect_id,language_id,short_effect,effect
+ move_effect_id,local_language_id,short_effect,effect
1,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic}.
2,9,Puts the target to sleep.,Puts the target to [sleep]{mechanic}.
3,9,Has a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [poison]{mechanic} the target.
146,9,Raises the user's Defense by one stage. User charges for one turn before attacking.,"Inflicts [regular damage]{mechanic}. Raises the user's [Defense]{mechanic} by one [stage]{mechanic}. User then charges for one turn before attacking.
This move cannot be selected by [Sleep Talk]{move}."
-147,9,Has chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make each target [flinch]{mechanic}.
+147,9,Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make each target [flinch]{mechanic}.
If the target is under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}, this move will hit with double power."
148,9,Inflicts regular damage and can hit Dig users.,"Inflicts [regular damage]{mechanic}.