ability_changelog_id,local_language_id,effect
1,9,Has no effect in battle.
-2,9,Does not prevent regular KOs from full [HP]{mechanic}.
+2,9,Does not prevent regular KOs from full [HP]{mechanic:hp}.
3,9,Has no overworld effect.
-4,9,"Does not absorb non-damaging [Electric]{type} moves, i.e. [Thunder Wave]{move}."
+4,9,"Does not absorb non-damaging [Electric]{type:electric} moves, i.e. [Thunder Wave]{move:thunder-wave}."
5,9,Triggers on every hit of multiple-hit moves.
-6,9,[Will-O-Wisp]{move} does not trigger this ability for Pokémon immune to [burns]{mechanic:burn}.
+6,9,[Will-O-Wisp]{move:will-o-wisp} does not trigger this ability for Pokémon immune to [burns]{mechanic:burn}.
7,9,Has no overworld effect.
8,9,Has no overworld effect.
9,9,Does not take effect if acquired after entering battle.
10,9,Has no overworld effect.
-11,9,Inflicts only 1/16 of the attacker's maximum [HP]{mechanic} in damage.
-12,9,[Fire Fang]{move} and moves that inflict [typeless damage]{mechanic} ignore this ability regardless of type.
+11,9,Inflicts only 1/16 of the attacker's maximum [HP]{mechanic:hp} in damage.
+12,9,[Fire Fang]{move:fire-fang} and moves that inflict [typeless damage]{mechanic:typeless damage} ignore this ability regardless of type.
13,9,Has no overworld effect.
14,9,Cannot influence the natures of Pokémon encountered by interacting with them on the overworld.
-15,9,Passes back bad [poison]{mechanic} as regular poison.
+15,9,Passes back bad [poison]{mechanic:poison} as regular poison.
16,9,Has no overworld effect.
-17,9,"Does not affect non-damaging [Electric]{type} moves, i.e. [Thunder Wave]{move}. Increases the frequency of Match Call calls on the overworld if any party Pokémon has this ability."
-18,9,Redirects [Electric]{type} moves without negating them or granting any [Special Attack]{mechanic} boost. Does not redirect [Hidden Power]{move}.
+17,9,"Does not affect non-damaging [Electric]{type:electric} moves, i.e. [Thunder Wave]{move:thunder-wave}. Increases the frequency of Match Call calls on the overworld if any party Pokémon has this ability."
+18,9,Redirects [Electric]{type:electric} moves without negating them or granting any [Special Attack]{mechanic:special attack} boost. Does not redirect [Hidden Power]{move:hidden-power}.
19,9,Has no overworld effect.
20,9,Has no overworld effect.
-21,9,"Prevents [Heal Bell]{move} from curing the Pokémon, whether or not it is in battle."
+21,9,"Prevents [Heal Bell]{move:heal-bell} from curing the Pokémon, whether or not it is in battle."
22,9,Has no overworld effect.
23,9,Does not affect friendly Pokémon's moves that target all other Pokémon. This ability's presence is not announced upon entering battle.
24,9,Has no overworld effect.
25,9,Has no overworld effect.
26,9,Has no overworld effect.
-27,9,Doubles [Cut]{move}'s grass-cutting radius on the overworld if any party Pokémon has this ability.
+27,9,Doubles [Cut]{move:cut}'s grass-cutting radius on the overworld if any party Pokémon has this ability.
28,9,Has no effect in battle.
29,9,Has no overworld effect.
30,9,Has no overworld effect.
31,9,Has no overworld effect.
-32,9,Does not take effect during [sleep]{mechanic}.
+32,9,Does not take effect during [sleep]{mechanic:sleep}.
33,9,Has no overworld effect.
34,9,Increases the frequency of cries heard on the overworld if any party Pokémon has this ability.
35,9,Has no overworld effect.
36,9,Has no overworld effect.
37,9,Has no overworld effect.
-38,9,[Poison]{mechanic} still damages the Pokémon outside of battle.
-39,9,"Paralysis cannot prevent the Pokémon from moving, though the [Speed]{mechanic} cut is unaffected."
-40,9,"Due to a glitch, moves affected by this ability have a (100 - accuracy)% chance to hit through [Detect]{move} or [Protect]{move}."
-41,9,[Rest]{move} works as usual during [strong sunlight]{mechanic}.
-42,9,[Fling]{move} can be used as usual.
-43,9,Redirects [Water]{type} moves without negating them or granting any [Special Attack]{mechanic} boost. Does not redirect [Hidden Power]{move}.
+38,9,[Poison]{mechanic:poison} still damages the Pokémon outside of battle.
+39,9,"Paralysis cannot prevent the Pokémon from moving, though the [Speed]{mechanic:speed} cut is unaffected."
+40,9,"Due to a glitch, moves affected by this ability have a (100 - accuracy)% chance to hit through [Detect]{move:detect} or [Protect]{move:protect}."
+41,9,[Rest]{move:rest} works as usual during [strong sunlight]{mechanic:strong sunlight}.
+42,9,[Fling]{move:fling} can be used as usual.
+43,9,Redirects [Water]{type:water} moves without negating them or granting any [Special Attack]{mechanic:special attack} boost. Does not redirect [Hidden Power]{move:hidden-power}.
ability_id,local_language_id,effect,short_effect
-1,9,"This Pokémon's moves have approximately a 10% chance to make the target [flinch]{mechanic}.
+1,9,"This Pokémon's moves have approximately a 10% chance to make the target [flinch]{mechanic:flinch}.
-This ability does not stack with a held [King's Rock]{item}.
+This ability does not stack with a held [King's Rock]{item:kings-rock}.
-Overworld: The wild encounter rate is halved while this Pokémon is in the party.",Has a chance of making the opponent [flinch]{mechanic} when attacking.
-2,9,"The [weather]{mechanic} changes to [rain]{mechanic} when this Pokémon enters battle and does not end unless replaced by another weather condition.
+Overworld: The wild encounter rate is halved while this Pokémon is in the party.",Has a chance of making the opponent [flinch]{mechanic:flinch} when attacking.
+2,9,"The [weather]{mechanic:weather} changes to [rain]{mechanic:rain} when this Pokémon enters battle and does not end unless replaced by another weather condition.
-If multiple Pokémon with this ability, [Drought]{ability}, [Sand Stream]{ability}, or [Snow Warning]{ability} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic}, respecting [Trick Room]{move}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.",Summons [rain]{mechanic} that lasts indefinitely upon entering battle.
-3,9,This Pokémon's [Speed]{mechanic} rises one [stage]{mechanic:stat modifier} after each turn.,Raises [Speed]{mechanic} one [stage]{mechanic:stat modifier} after each turn.
+If multiple Pokémon with this ability, [Drought]{ability:drought}, [Sand Stream]{ability:sand-stream}, or [Snow Warning]{ability:snow-warning} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic:speed}, respecting [Trick Room]{move:trick-room}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.",Summons [rain]{mechanic:rain} that lasts indefinitely upon entering battle.
+3,9,This Pokémon's [Speed]{mechanic:speed} rises one [stage]{mechanic:stat modifier} after each turn.,Raises [Speed]{mechanic:speed} one [stage]{mechanic:stat modifier} after each turn.
4,9,"Moves cannot score [critical hits]{mechanic:critical hit} against this Pokémon.
-This ability functions identically to [Shell Armor]{ability}.",Protects against [critical hits]{mechanic:critical hit}.
-5,9,"When this Pokémon is at full [HP]{mechanic}, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: [Fissure]{move}, [Guillotine]{move}, [Horn Drill]{move}, and [Sheer Cold]{move}.
+This ability functions identically to [Shell Armor]{ability:shell-armor}.",Protects against [critical hits]{mechanic:critical hit}.
+5,9,"When this Pokémon is at full [HP]{mechanic:hp}, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: [Fissure]{move:fissure}, [Guillotine]{move:guillotine}, [Horn Drill]{move:horn-drill}, and [Sheer Cold]{move:sheer-cold}.
-If this Pokémon is holding a [Focus Sash]{item}, this ability takes precedence and the Focus Sash will not be consumed.","Prevents being KOed from full [HP]{mechanic}, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP."
-6,9,"While this Pokémon is in battle, [Selfdestruct]{move} and [Explosion]{move} will fail and [Aftermath]{ability} will not take effect.","Prevents [Selfdestruct]{move}, [Explosion]{move}, and [Aftermath]{ability} from working while the Pokémon is in battle."
+If this Pokémon is holding a [Focus Sash]{item:focus-sash}, this ability takes precedence and the Focus Sash will not be consumed.","Prevents being KOed from full [HP]{mechanic:hp}, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP."
+6,9,"While this Pokémon is in battle, [Selfdestruct]{move:selfdestruct} and [Explosion]{move:explosion} will fail and [Aftermath]{ability:aftermath} will not take effect.","Prevents [Selfdestruct]{move:selfdestruct}, [Explosion]{move:explosion}, and [Aftermath]{ability:aftermath} from working while the Pokémon is in battle."
7,9,"This Pokémon cannot be [paralyzed]{mechanic:paralysis}.
-If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.",Prevents [paralysis]{mechanic}.
-8,9,"During a [sandstorm]{mechanic}, this Pokémon has 1.25× its [evasion]{mechanic}, and it does not take sandstorm damage regardless of type.
+If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.",Prevents [paralysis]{mechanic:paralysis}.
+8,9,"During a [sandstorm]{mechanic:sandstorm}, this Pokémon has 1.25× its [evasion]{mechanic:evasion}, and it does not take sandstorm damage regardless of type.
-The evasion bonus does not count as a [stat modifier]{mechanic}.
+The evasion bonus does not count as a [stat modifier]{mechanic:stat modifier}.
-Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.",Increases [evasion]{mechanic} to 1.25× during a [sandstorm]{mechanic}.
+Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.",Increases [evasion]{mechanic:evasion} to 1.25× during a [sandstorm]{mechanic:sandstorm}.
9,9,"Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being [paralyzed]{mechanic:paralysis}.
-Pokémon that are immune to [Electric]{type}-type moves can still be paralyzed by this ability.
+Pokémon that are immune to [Electric]{type:electric}-type moves can still be paralyzed by this ability.
-Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an [Electric]{type} Pokémon, if applicable.",Has a 30% chance of [paralyzing]{mechanic:paralysis} attacking Pokémon on contact.
-10,9,"Whenever an [Electric]{type}-type move hits this Pokémon, it heals for 1/4 of its maximum [HP]{mechanic}, negating any other effect on it.
+Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an [Electric]{type:electric} Pokémon, if applicable.",Has a 30% chance of [paralyzing]{mechanic:paralysis} attacking Pokémon on contact.
+10,9,"Whenever an [Electric]{type:electric}-type move hits this Pokémon, it heals for 1/4 of its maximum [HP]{mechanic:hp}, negating any other effect on it.
-This ability will not take effect if this Pokémon is [Ground]{type}-type and thus immune to Electric moves. Electric moves will ignore this Pokémon's [Substitute]{move}.
+This ability will not take effect if this Pokémon is [Ground]{type:ground}-type and thus immune to Electric moves. Electric moves will ignore this Pokémon's [Substitute]{move:substitute}.
-This effect includes non-damaging moves, i.e. [Thunder Wave]{move}.","Absorbs [Electric]{type} moves, healing for 1/4 max [HP]{mechanic}."
-11,9,"Whenever a [Water]{type}-type move hits this Pokémon, it heals for 1/4 of its maximum [HP]{mechanic}, negating any other effect on it.
+This effect includes non-damaging moves, i.e. [Thunder Wave]{move:thunder-wave}.","Absorbs [Electric]{type:electric} moves, healing for 1/4 max [HP]{mechanic:hp}."
+11,9,"Whenever a [Water]{type:water}-type move hits this Pokémon, it heals for 1/4 of its maximum [HP]{mechanic:hp}, negating any other effect on it.
-Water moves will ignore this Pokémon's [Substitute]{move}.","Absorbs [Water]{type} moves, healing for 1/4 max [HP]{mechanic}."
-12,9,"This Pokémon cannot be [infatuated]{mechanic:infatuation} and is immune to [Captivate]{move}.
+Water moves will ignore this Pokémon's [Substitute]{move:substitute}.","Absorbs [Water]{type:water} moves, healing for 1/4 max [HP]{mechanic:hp}."
+12,9,"This Pokémon cannot be [infatuated]{mechanic:infatuation} and is immune to [Captivate]{move:captivate}.
-If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.",Prevents [infatuation]{mechanic} and protects against [Captivate]{move}.
-13,9,"While this Pokémon is in battle, [weather]{mechanic} can still be in play, but will not have any of its effects.
+If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.",Prevents [infatuation]{mechanic:infatuation} and protects against [Captivate]{move:captivate}.
+13,9,"While this Pokémon is in battle, [weather]{mechanic:weather} can still be in play, but will not have any of its effects.
-This ability functions identically to [Air Lock]{ability}.","Negates all effects of [weather]{mechanic}, but does not prevent the weather itself."
-14,9,"This Pokémon's moves have 1.3× their [accuracy]{mechanic}.
+This ability functions identically to [Air Lock]{ability:air-lock}.","Negates all effects of [weather]{mechanic:weather}, but does not prevent the weather itself."
+14,9,"This Pokémon's moves have 1.3× their [accuracy]{mechanic:accuracy}.
-This ability has no effect on the one-hit KO moves ([Fissure]{move}, [Guillotine]{move}, [Horn Drill]{move}, and [Sheer Cold]{move}).
+This ability has no effect on the one-hit KO moves ([Fissure]{move:fissure}, [Guillotine]{move:guillotine}, [Horn Drill]{move:horn-drill}, and [Sheer Cold]{move:sheer-cold}).
-Overworld: In Pokémon Emerald and all subsequent games, if the lead Pokémon has this ability, wild Pokémon have 1.5× the chance of holding an item.",Increases moves' [accuracy]{mechanic} to 1.3×.
+Overworld: In Pokémon Emerald and all subsequent games, if the lead Pokémon has this ability, wild Pokémon have 1.5× the chance of holding an item.",Increases moves' [accuracy]{mechanic:accuracy} to 1.3×.
15,9,"This Pokémon cannot be [asleep]{mechanic:sleep}.
-This causes [Rest]{move} to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.
+This causes [Rest]{move:rest} to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.
-This ability functions identically to [Vital Spirit]{ability} in battle.",Prevents [sleep]{mechanic}.
+This ability functions identically to [Vital Spirit]{ability:vital-spirit} in battle.",Prevents [sleep]{mechanic:sleep}.
16,9,"Whenever this Pokémon takes damage from a move, the Pokémon's type changes to match the move.
-If the Pokémon has two types, both are overridden. The Pokémon must directly take damage; for example, moves blocked by a [Substitute]{move} will not trigger this ability, nor will moves that deal damage indirectly, such as [Spikes]{move}.
+If the Pokémon has two types, both are overridden. The Pokémon must directly take damage; for example, moves blocked by a [Substitute]{move:substitute} will not trigger this ability, nor will moves that deal damage indirectly, such as [Spikes]{move:spikes}.
This ability takes effect on only the last hit of a multiple-hit attack.
In Pokémon Colosseum and XD: Gale of Darkness, this ability does not take effect on Shadow-type moves.",Changes type to match when hit by a damaging move.
17,9,"This Pokémon cannot be [poisoned]{mechanic:poison}. This includes bad poison.
-If a Pokémon is poisoned and acquires this ability, its poison is healed; this includes when regaining a lost ability upon leaving battle.",Prevents [poison]{mechanic}.
-18,9,"This Pokémon is immune to [Fire]{type}-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.
+If a Pokémon is poisoned and acquires this ability, its poison is healed; this includes when regaining a lost ability upon leaving battle.",Prevents [poison]{mechanic:poison}.
+18,9,"This Pokémon is immune to [Fire]{type:fire}-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.
-This ability has no effect while the Pokémon is [frozen]{mechanic:freezing}. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's [Substitute]{move}. This ability takes effect even on non-damaging moves, i.e. [Will-O-Wisp]{move}.","Protects against [Fire]{type} moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle."
+This ability has no effect while the Pokémon is [frozen]{mechanic:freezing}. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's [Substitute]{move:substitute}. This ability takes effect even on non-damaging moves, i.e. [Will-O-Wisp]{move:will-o-wisp}.","Protects against [Fire]{type:fire} moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle."
19,9,"This Pokémon is immune to the extra effects of moves used against it.
-An extra effect is a move's chance, listed as an ""effect chance"", to inflict a [status ailment]{mechanic}, cause a [stat change]{mechanic:stat modifier}, or make the target [flinch]{mechanic:flinching} in addition to the move's main effect. For example, [ThunderShock]{move}'s [paralysis]{mechanic} is an extra effect, but [Thunder Wave]{move}'s is not, nor is [Knock Off]{move}'s item removal.",Protects against incoming moves' extra effects.
+An extra effect is a move's chance, listed as an ""effect chance"", to inflict a [status ailment]{mechanic:status ailment}, cause a [stat change]{mechanic:stat modifier}, or make the target [flinch]{mechanic:flinching} in addition to the move's main effect. For example, [ThunderShock]{move:thundershock}'s [paralysis]{mechanic:paralysis} is an extra effect, but [Thunder Wave]{move:thunder-wave}'s is not, nor is [Knock Off]{move:knock-off}'s item removal.",Protects against incoming moves' extra effects.
20,9,"This Pokémon cannot be [confused]{mechanic:confusion}.
-If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.",Prevents [confusion]{mechanic}.
-21,9,"This Pokémon cannot be forced out of battle by moves such as [Whirlwind]{move}.
+If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.",Prevents [confusion]{mechanic:confusion}.
+21,9,"This Pokémon cannot be forced out of battle by moves such as [Whirlwind]{move:whirlwind}.
-[Dragon Tail]{move} and [Circle Throw]{move} still inflict damage against this Pokémon.
+[Dragon Tail]{move:dragon-tail} and [Circle Throw]{move:circle-throw} still inflict damage against this Pokémon.
Overworld: If the lead Pokémon has this ability, the encounter rate while fishing is increased.",Prevents being forced out of battle by other Pokémon's moves.
-22,9,"When this Pokémon enters battle, the opponent's [Attack]{mechanic} is lowered by one [stage]{mechanic:stat modifier}. In a double battle, both opponents are affected.
+22,9,"When this Pokémon enters battle, the opponent's [Attack]{mechanic:attack} is lowered by one [stage]{mechanic:stat modifier}. In a double battle, both opponents are affected.
This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.
-This ability has no effect on an opponent that has a [Substitute]{move}.
+This ability has no effect on an opponent that has a [Substitute]{move:substitute}.
-Overworld: If the lead Pokémon has this ability, lower-levelled Pokémon have their encounter rate decreased.",Lowers opponents' [Attack]{mechanic} one [stage]{mechanic:stat modifier} upon entering battle.
+Overworld: If the lead Pokémon has this ability, lower-levelled Pokémon have their encounter rate decreased.",Lowers opponents' [Attack]{mechanic:attack} one [stage]{mechanic:stat modifier} upon entering battle.
23,9,"While this Pokémon is in battle, opposing Pokémon cannot flee or switch out.
-Other Pokémon with this ability are unaffected. Pokémon can still switch out with [Baton Pass]{move}, [U-turn]{move}, or a [Shed Shell]{item}. Pokémon with [Run Away]{ability} can still flee.
+Other Pokémon with this ability are unaffected. Pokémon can still switch out with [Baton Pass]{move:baton-pass}, [U-turn]{move:u-turn}, or a [Shed Shell]{item:shed-shell}. Pokémon with [Run Away]{ability:run-away} can still flee.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved.",Prevents opponents from fleeing or switching out.
-24,9,"Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum [HP]{mechanic} in damage.
+24,9,"Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum [HP]{mechanic:hp} in damage.
-This ability functions identically to [Iron Barbs]{ability}.",Damages attacking Pokémon for 1/8 their max [HP]{mechanic} on contact.
-25,9,"This Pokémon is immune to damaging moves that are not [super effective]{mechanic} against it.
+This ability functions identically to [Iron Barbs]{ability:iron-barbs}.",Damages attacking Pokémon for 1/8 their max [HP]{mechanic:hp} on contact.
+25,9,"This Pokémon is immune to damaging moves that are not [super effective]{mechanic:super effective} against it.
-Moves that inflict fixed damage, such as [Night Shade]{move} or [Seismic Toss]{move}, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from [weather]{mechanic}, a [status ailment]{mechanic}, or [Spikes]{move}, is not prevented.
+Moves that inflict fixed damage, such as [Night Shade]{move:night-shade} or [Seismic Toss]{move:seismic-toss}, are considered super effective if their types are. Damage not directly dealt by moves, such as damage from [weather]{mechanic:weather}, a [status ailment]{mechanic:status ailment}, or [Spikes]{move:spikes}, is not prevented.
-This ability cannot be copied with [Role Play]{move} or traded away with [Skill Swap]{move}, but it can be copied with [Trace]{ability}, disabled with [Gastro Acid]{move}, or changed with [Worry Seed]{move}. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap.
+This ability cannot be copied with [Role Play]{move:role-play} or traded away with [Skill Swap]{move:skill-swap}, but it can be copied with [Trace]{ability:trace}, disabled with [Gastro Acid]{move:gastro-acid}, or changed with [Worry Seed]{move:worry-seed}. This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap.
-If this Pokémon has a [Substitute]{move}, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.",Protects against damaging moves that are not [super effective]{mechanic}.
-26,9,"This Pokémon is immune to [Ground]{type}-type moves, [Spikes]{move}, [Toxic Spikes]{move}, and [Arena Trap]{ability}.
+If this Pokémon has a [Substitute]{move:substitute}, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.",Protects against damaging moves that are not [super effective]{mechanic:super effective}.
+26,9,"This Pokémon is immune to [Ground]{type:ground}-type moves, [Spikes]{move:spikes}, [Toxic Spikes]{move:toxic-spikes}, and [Arena Trap]{ability:arena-trap}.
-This ability is disabled during [Gravity]{move} or [Ingrain]{move}, or while holding an [Iron Ball]{item}. This ability is not disabled during [Roost]{move}.",Evades [Ground]{type} moves.
-27,9,"Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being [paralyzed]{mechanic:paralysis}, [poisoned]{mechanic:poison}, or put to [sleep]{mechanic}, chosen at random.
+This ability is disabled during [Gravity]{move:gravity} or [Ingrain]{move:ingrain}, or while holding an [Iron Ball]{item:iron-ball}. This ability is not disabled during [Roost]{move:roost}.",Evades [Ground]{type:ground} moves.
+27,9,"Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being [paralyzed]{mechanic:paralysis}, [poisoned]{mechanic:poison}, or put to [sleep]{mechanic:sleep}, chosen at random.
-Nothing is done to compensate if the move's user is immune to one of these ailments; there is simply a lower chance that the move's user will be affected.","Has a 30% chance of inflcting either [paralysis]{mechanic}, [poison]{mechanic}, or [sleep]{mechanic} on attacking Pokémon on contact."
+Nothing is done to compensate if the move's user is immune to one of these ailments; there is simply a lower chance that the move's user will be affected.","Has a 30% chance of inflcting either [paralysis]{mechanic:paralysis}, [poison]{mechanic:poison}, or [sleep]{mechanic:sleep} on attacking Pokémon on contact."
28,9,"Whenever this Pokémon is [burned]{mechanic:burn}, [paralyzed]{mechanic:paralysis}, or [poisoned]{mechanic:poison}, the Pokémon who gave this Pokémon that ailment is also given the ailment.
-This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from [Toxic Spikes]{move} or the burn from a [Flame Orb]{item}.
+This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from [Toxic Spikes]{move:toxic-spikes} or the burn from a [Flame Orb]{item:flame-orb}.
-Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.","Copies [burns]{mechanic:burn}, [paralysis]{mechanic}, and [poison]{mechanic} received onto the Pokémon that inflicted them."
+Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.","Copies [burns]{mechanic:burn}, [paralysis]{mechanic:paralysis}, and [poison]{mechanic:poison} received onto the Pokémon that inflicted them."
29,9,"This Pokémon cannot have its stats [lowered]{mechanic:stat modifier} by other Pokémon.
-This ability does not prevent any stat losses other than [stat modifiers]{mechanic}, such as the [Speed]{mechanic} cut from [paralysis]{mechanic}; nor self-inflicted stat drops, such as the [Attack]{mechanic} and [Defense]{mechanic} drops from [Superpower]{move}; nor opponent-triggered stat boosts, such as the Attack boost from [Swagger]{move}. This Pokémon can still be passed negative stat modifiers through [Guard Swap]{move}, [Heart Swap]{move}, or [Power Swap]{move}.
+This ability does not prevent any stat losses other than [stat modifiers]{mechanic:stat modifiers}, such as the [Speed]{mechanic:speed} cut from [paralysis]{mechanic:paralysis}; nor self-inflicted stat drops, such as the [Attack]{mechanic:attack} and [Defense]{mechanic:defense} drops from [Superpower]{move:superpower}; nor opponent-triggered stat boosts, such as the Attack boost from [Swagger]{move:swagger}. This Pokémon can still be passed negative stat modifiers through [Guard Swap]{move:guard-swap}, [Heart Swap]{move:heart-swap}, or [Power Swap]{move:power-swap}.
-This ability functions identically to [White Smoke]{ability} in battle.",Prevents stats from being [lowered]{mechanic:stat modifier} by other Pokémon.
-30,9,"This Pokémon is cured of any [major status ailment]{mechanic} when it is switched out for another Pokémon.
+This ability functions identically to [White Smoke]{ability:white-smoke} in battle.",Prevents stats from being [lowered]{mechanic:stat modifier} by other Pokémon.
+30,9,"This Pokémon is cured of any [major status ailment]{mechanic:major status ailment} when it is switched out for another Pokémon.
-If this ability is acquired during battle, the Pokémon is cured upon leaving battle before losing the temporary ability.",Cures any [major status ailment]{mechanic} upon switching out.
-31,9,"All other Pokémon's single-target [Electric]{type}-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's [Special Attack]{mechanic} one [stage]{mechanic:stat modifier}, negating any other effect on it, and cannot miss it.
+If this ability is acquired during battle, the Pokémon is cured upon leaving battle before losing the temporary ability.",Cures any [major status ailment]{mechanic:major status ailment} upon switching out.
+31,9,"All other Pokémon's single-target [Electric]{type:electric}-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's [Special Attack]{mechanic:special attack} one [stage]{mechanic:stat modifier}, negating any other effect on it, and cannot miss it.
-[Follow Me]{move} takes precedence over this ability. If the Pokémon is a [Ground]{type}-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.","Redirects single-target [Electric]{type} moves to this Pokémon where possible. Absorbs Electric moves, raising [Special Attack]{mechanic} one [stage]{mechanic:stat modifier}."
+[Follow Me]{move:follow-me} takes precedence over this ability. If the Pokémon is a [Ground]{type:ground}-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.","Redirects single-target [Electric]{type:electric} moves to this Pokémon where possible. Absorbs Electric moves, raising [Special Attack]{mechanic:special attack} one [stage]{mechanic:stat modifier}."
32,9,"This Pokémon's moves have twice their usual effect chance.
-An effect chance is a move's chance to inflict a [status ailment]{mechanic}, cause a [stat change]{mechanic:stat modifier}, or make the target [flinch]{mechanic:flinching} in addition to the move's main effect. For example, [Flamethrower]{move}'s chance of [burning]{mechanic:burn} the target is doubled, but [Protect]{move}'s chance of success and [Air Cutter]{move}'s increased [critical hit]{mechanic} rate are unaffected.",Doubles the chance of moves' extra effects occurring.
-33,9,"This Pokémon's [Speed]{mechanic} is doubled during [rain]{mechanic}.
+An effect chance is a move's chance to inflict a [status ailment]{mechanic:status ailment}, cause a [stat change]{mechanic:stat modifier}, or make the target [flinch]{mechanic:flinching} in addition to the move's main effect. For example, [Flamethrower]{move:flamethrower}'s chance of [burning]{mechanic:burn} the target is doubled, but [Protect]{move:protect}'s chance of success and [Air Cutter]{move:air-cutter}'s increased [critical hit]{mechanic:critical hit} rate are unaffected.",Doubles the chance of moves' extra effects occurring.
+33,9,"This Pokémon's [Speed]{mechanic:speed} is doubled during [rain]{mechanic:rain}.
-This bonus does not count as a [stat modifier]{mechanic}.",Doubles [Speed]{mechanic} during [rain]{mechanic}.
-34,9,"This Pokémon's [Speed]{mechanic} is doubled during [strong sunlight]{mechanic}.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}.",Doubles [Speed]{mechanic:speed} during [rain]{mechanic:rain}.
+34,9,"This Pokémon's [Speed]{mechanic:speed} is doubled during [strong sunlight]{mechanic:strong sunlight}.
-This bonus does not count as a [stat modifier]{mechanic}.",Doubles [Speed]{mechanic} during [strong sunlight]{mechanic}.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}.",Doubles [Speed]{mechanic:speed} during [strong sunlight]{mechanic:strong sunlight}.
35,9,"Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
This ability has no effect in battle.",Increases the wild encounter rate.
36,9,"When this Pokémon enters battle, it copies a random opponent's ability.
-This ability cannot copy [Multitype]{ability}.",Copies an opponent's ability upon entering battle.
-37,9,"This Pokémon's [Attack]{mechanic} is doubled while in battle.
+This ability cannot copy [Multitype]{ability:multitype}.",Copies an opponent's ability upon entering battle.
+37,9,"This Pokémon's [Attack]{mechanic:attack} is doubled while in battle.
-This bonus does not count as a [stat modifier]{mechanic}.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}.
-This ability functions identically to [Pure Power]{ability}.",Doubles [Attack]{mechanic} in battle.
+This ability functions identically to [Pure Power]{ability:pure-power}.",Doubles [Attack]{mechanic:attack} in battle.
38,9,"Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being [poisoned]{mechanic:poison}.",Has a 30% chance of [poisoning]{mechanic:poison} attacking Pokémon on contact.
-39,9,This Pokémon cannot [flinch]{mechanic:flinching}.,Prevents [flinching]{mechanic}.
+39,9,This Pokémon cannot [flinch]{mechanic:flinching}.,Prevents [flinching]{mechanic:flinching}.
40,9,"This Pokémon cannot be [frozen]{mechanic:freezing}.
If a Pokémon is frozen and acquires this ability, it will immediately thaw out; this includes when regaining a lost ability upon leaving battle.
-Overworld: If any Pokémon in the party has this ability, each egg in the party has its [hatch counter]{mechanic} decreased by 2 (rather than 1) each [step cycle]{mechanic}, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or [Flame Body]{ability}.",Prevents [freezing]{mechanic}.
+Overworld: If any Pokémon in the party has this ability, each egg in the party has its [hatch counter]{mechanic:hatch counter} decreased by 2 (rather than 1) each [step cycle]{mechanic:step cycle}, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or [Flame Body]{ability:flame-body}.",Prevents [freezing]{mechanic:freezing}.
41,9,"This Pokémon cannot be [burned]{mechanic:burn}.
If a Pokémon is burned and acquires this ability, its burn is healed; this includes when regaining a lost ability upon leaving battle.",Prevents [burns]{mechanic:burn}.
-42,9,"While this Pokémon is in battle, opposing [Steel]{type}-type Pokémon cannot flee or switch out.
+42,9,"While this Pokémon is in battle, opposing [Steel]{type:steel}-type Pokémon cannot flee or switch out.
-Pokémon can still switch out with [Baton Pass]{move}, [U-turn]{move}, or a [Shed Shell]{item}. Pokémon with [Run Away]{ability} can still flee, but not switch out.
+Pokémon can still switch out with [Baton Pass]{move:baton-pass}, [U-turn]{move:u-turn}, or a [Shed Shell]{item:shed-shell}. Pokémon with [Run Away]{ability:run-away} can still flee, but not switch out.
-Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.",Prevents [Steel]{type} opponents from fleeing or switching out.
+Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.",Prevents [Steel]{type:steel} opponents from fleeing or switching out.
43,9,"This Pokémon is immune to moves flagged as being sound-based.
-[Heal Bell]{move} is unaffected. This Pokémon can still receive a Perish Song counter through [Baton Pass]{move}, and will retain a Perish Song counter if it acquires this ability after Perish Song is used.
+[Heal Bell]{move:heal-bell} is unaffected. This Pokémon can still receive a Perish Song counter through [Baton Pass]{move:baton-pass}, and will retain a Perish Song counter if it acquires this ability after Perish Song is used.
-[Howl]{move}, [Roar of Time]{move}, and [SonicBoom]{move} are not flagged as sound-based.",Protects against sound-based moves.
-44,9,This Pokémon heals for 1/16 of its maximum [HP]{mechanic} after each turn during [rain]{mechanic}.,Heals for 1/16 max [HP]{mechanic} after each turn during [rain]{mechanic}.
-45,9,"The [weather]{mechanic} changes to a [sandstorm]{mechanic} when this Pokémon enters battle and does not end unless cancelled by another weather condition.
+[Howl]{move:howl}, [Roar of Time]{move:roar-of-time}, and [SonicBoom]{move:sonicboom} are not flagged as sound-based.",Protects against sound-based moves.
+44,9,This Pokémon heals for 1/16 of its maximum [HP]{mechanic:hp} after each turn during [rain]{mechanic:rain}.,Heals for 1/16 max [HP]{mechanic:hp} after each turn during [rain]{mechanic:rain}.
+45,9,"The [weather]{mechanic:weather} changes to a [sandstorm]{mechanic:sandstorm} when this Pokémon enters battle and does not end unless cancelled by another weather condition.
-If multiple Pokémon with this ability, [Drizzle]{ability}, [Drought]{ability}, or [Snow Warning]{ability} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic}, respecting [Trick Room]{move}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.
+If multiple Pokémon with this ability, [Drizzle]{ability:drizzle}, [Drought]{ability:drought}, or [Snow Warning]{ability:snow-warning} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic:speed}, respecting [Trick Room]{move:trick-room}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.
-Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.",Summons a [sandstorm]{mechanic} that lasts indefinitely upon entering battle.
-46,9,"Moves targetting this Pokémon use one extra [PP]{mechanic}.
+Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.",Summons a [sandstorm]{mechanic:sandstorm} that lasts indefinitely upon entering battle.
+46,9,"Moves targetting this Pokémon use one extra [PP]{mechanic:pp}.
This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP.
When this Pokémon enters battle, all participating trainers are notified that it has this ability.
-Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.",Increases the [PP]{mechanic} cost of moves targetting the Pokémon by one.
-47,9,This Pokémon takes half as much damage from [Fire]{type}- and [Ice]{type}-type moves.,Halves damage from [Fire]{type} and [Ice]{type} moves.
-48,9,"This Pokémon awakens from [sleep]{mechanic} in half as many turns, rounded down.
+Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.",Increases the [PP]{mechanic:pp} cost of moves targetting the Pokémon by one.
+47,9,This Pokémon takes half as much damage from [Fire]{type:fire}- and [Ice]{type:ice}-type moves.,Halves damage from [Fire]{type:fire} and [Ice]{type:ice} moves.
+48,9,"This Pokémon awakens from [sleep]{mechanic:sleep} in half as many turns, rounded down.
-When one-turn sleep is lowered to zero turns, the Pokémon still falls asleep, but wakes up at its first opportunity.",Halves the duration of [sleep]{mechanic}.
+When one-turn sleep is lowered to zero turns, the Pokémon still falls asleep, but wakes up at its first opportunity.",Halves the duration of [sleep]{mechanic:sleep}.
49,9,"Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being [burned]{mechanic:burn}.
-Overworld: If any Pokémon in the party has this ability, each egg in the party has its [hatch counter]{mechanic} decreased by 2 (rather than 1) each [step cycle]{mechanic}, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or [Magma Armor]{ability}.",Has a 30% chance of [burning]{mechanic:burn} attacking Pokémon on contact.
-50,9,"This Pokémon is always successful fleeing from wild battles, even if [trapped]{mechanic} by a move or ability.",Ensures success fleeing from wild battles.
-51,9,"This Pokémon cannot have its [accuracy]{mechanic} [lowered]{mechanic:stat modifier}.
+Overworld: If any Pokémon in the party has this ability, each egg in the party has its [hatch counter]{mechanic:hatch counter} decreased by 2 (rather than 1) each [step cycle]{mechanic:step cycle}, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or [Magma Armor]{ability:magma-armor}.",Has a 30% chance of [burning]{mechanic:burn} attacking Pokémon on contact.
+50,9,"This Pokémon is always successful fleeing from wild battles, even if [trapped]{mechanic:trapped} by a move or ability.",Ensures success fleeing from wild battles.
+51,9,"This Pokémon cannot have its [accuracy]{mechanic:accuracy} [lowered]{mechanic:stat modifier}.
-This ability does not prevent any accuracy losses other than [stat modifiers]{mechanic}, such as the accuracy cut from [fog]{mechanic}; nor does it prevent other Pokémon's [evasion]{mechanic} from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through [Heart Swap]{move}.
+This ability does not prevent any accuracy losses other than [stat modifiers]{mechanic:stat modifiers}, such as the accuracy cut from [fog]{mechanic:fog}; nor does it prevent other Pokémon's [evasion]{mechanic:evasion} from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through [Heart Swap]{move:heart-swap}.
-Overworld: If the lead Pokémon has this ability, lower-levelled Pokémon have their encounter rate increased.",Prevents [accuracy]{mechanic} from being [lowered]{mechanic:stat modifier}.
-52,9,"This Pokémon cannot have its [Attack]{mechanic} [lowered]{mechanic:stat modifier} by other Pokémon.
+Overworld: If the lead Pokémon has this ability, lower-levelled Pokémon have their encounter rate increased.",Prevents [accuracy]{mechanic:accuracy} from being [lowered]{mechanic:stat modifier}.
+52,9,"This Pokémon cannot have its [Attack]{mechanic:attack} [lowered]{mechanic:stat modifier} by other Pokémon.
-This ability does not prevent any Attack losses other than [stat modifiers]{mechanic}, such as the Attack cut from a [burn]{mechanic}; nor self-inflicted Attack drops, such as the Attack drop from [Superpower]{move}; nor opponent-triggered Attack boosts, such as the Attack boost from [Swagger]{move}. This Pokémon can still be passed negative Attack modifiers through [Heart Swap]{move} or [Power Swap]{move}.
+This ability does not prevent any Attack losses other than [stat modifiers]{mechanic:stat modifiers}, such as the Attack cut from a [burn]{mechanic:burn}; nor self-inflicted Attack drops, such as the Attack drop from [Superpower]{move:superpower}; nor opponent-triggered Attack boosts, such as the Attack boost from [Swagger]{move:swagger}. This Pokémon can still be passed negative Attack modifiers through [Heart Swap]{move:heart-swap} or [Power Swap]{move:power-swap}.
-Overworld: In Pokémon Emerald, if any Pokémon in the party has this ability, [Cut]{move}'s radius for cutting grass is doubled. (After Generation III, Cut can no longer cut down tall grass.)",Prevents [Attack]{mechanic} from being [lowered]{mechanic:stat modifiers} by other Pokémon.
-53,9,"At the end of each turn, if another Pokémon consumed or [Flung]{move:Fling} a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one.
+Overworld: In Pokémon Emerald, if any Pokémon in the party has this ability, [Cut]{move:cut}'s radius for cutting grass is doubled. (After Generation III, Cut can no longer cut down tall grass.)",Prevents [Attack]{mechanic:attack} from being [lowered]{mechanic:stat modifiers} by other Pokémon.
+53,9,"At the end of each turn, if another Pokémon consumed or [Flung]{move:fling} a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one.
-The [Air Balloon]{item} and [Eject Button]{item} cannot be picked up.
+The [Air Balloon]{item:air-balloon} and [Eject Button]{item:eject-button} cannot be picked up.
-The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.",Picks up other Pokémon's used and [Flung]{move:Fling} held items. May also pick up an item after battle.
+The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.",Picks up other Pokémon's used and [Flung]{move:fling} held items. May also pick up an item after battle.
54,9,"Every second turn on which this Pokémon should attempt to use a move, it will instead do nothing (""loaf around"").
-Loafing around interrupts moves that take multiple turns the same way [paralysis]{mechanic}, [flinching]{mechanic}, etc do. Most such moves, for example [Bide]{move} or [Rollout]{move}, are simply cut off upon loafing around. Attacks with a recharge turn, such as [Hyper Beam]{move}, do not have to recharge; attacks with a preparation turn, such as [Fly]{move}, do not end up being used. Moves that are forced over multiple turns and keep going through failure, such as [Outrage]{move}, [Uproar]{move}, or any move forced by [Encore]{move}, keep going as usual.
+Loafing around interrupts moves that take multiple turns the same way [paralysis]{mechanic:paralysis}, [flinching]{mechanic:flinching}, etc do. Most such moves, for example [Bide]{move:bide} or [Rollout]{move:rollout}, are simply cut off upon loafing around. Attacks with a recharge turn, such as [Hyper Beam]{move:hyper-beam}, do not have to recharge; attacks with a preparation turn, such as [Fly]{move:fly}, do not end up being used. Moves that are forced over multiple turns and keep going through failure, such as [Outrage]{move:outrage}, [Uproar]{move:uproar}, or any move forced by [Encore]{move:encore}, keep going as usual.
If this Pokémon is [confused]{mechanic:confusion}, its confusion is not checked when loafing around; the Pokémon cannot hurt itself, and its confusion does not end or come closer to ending.
-If this Pokémon attempts to move but fails, e.g. because of [paralysis]{mechanic} or [Gravity]{move}, it still counts as having moved and will loaf around the next turn. If it does not attempt to move, e.g. because it is [asleep]{mechanic:sleep} or [frozen]{mechanic:freezing}, whatever it would have done will be postponed until its next attempt; that is, it will either loaf around or move as usual, depending on what it last did.
+If this Pokémon attempts to move but fails, e.g. because of [paralysis]{mechanic:paralysis} or [Gravity]{move:gravity}, it still counts as having moved and will loaf around the next turn. If it does not attempt to move, e.g. because it is [asleep]{mechanic:sleep} or [frozen]{mechanic:freezing}, whatever it would have done will be postponed until its next attempt; that is, it will either loaf around or move as usual, depending on what it last did.
-This ability cannot be changed with [Worry Seed]{move}, but it can be disabled with [Gastro Acid]{move}, changed with [Role Play]{move}, or traded away with [Skill Swap]{move}.",Skips every second turn.
-55,9,"This Pokémon's physical moves do 1.5× as much [regular damage]{mechanic}, but have 0.8× their usual [accuracy]{mechanic}.
+This ability cannot be changed with [Worry Seed]{move:worry-seed}, but it can be disabled with [Gastro Acid]{move:gastro-acid}, changed with [Role Play]{move:role-play}, or traded away with [Skill Swap]{move:skill-swap}.",Skips every second turn.
+55,9,"This Pokémon's physical moves do 1.5× as much [regular damage]{mechanic:regular damage}, but have 0.8× their usual [accuracy]{mechanic:accuracy}.
-Special moves are unaffected. Moves that do set damage, such as [Seismic Toss]{move}, have their accuracy affected, but not their damage.
+Special moves are unaffected. Moves that do set damage, such as [Seismic Toss]{move:seismic-toss}, have their accuracy affected, but not their damage.
-Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.","Strengthens physical moves to inflict 1.5× damage, but decreases their [accuracy]{mechanic} to 0.8×."
+Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.","Strengthens physical moves to inflict 1.5× damage, but decreases their [accuracy]{mechanic:accuracy} to 0.8×."
56,9,"Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being [infatuated]{mechanic:infatuation}.
Overworld: If the lead Pokémon has this ability, any wild Pokémon whose species can be either gender has an increased chance of being the opposite gender.",Has a 30% chance of [infatuating]{mechanic:infatuation} attacking Pokémon on contact.
-57,9,"This Pokémon has 1.5× its [Special Attack]{mechanic} if any friendly Pokémon has [Minus]{ability}.
+57,9,"This Pokémon has 1.5× its [Special Attack]{mechanic:special attack} if any friendly Pokémon has [Minus]{ability:minus}.
-This bonus does not count as a [stat modifier]{mechanic}. If either ability is disabled by [Gastro Acid]{move}, both lose their effect.",Increases [Special Attack]{mechanic} to 1.5× when a friendly Pokémon has [Minus]{ability}.
-58,9,"This Pokémon has 1.5× its [Special Attack]{mechanic} if any friendly Pokémon has [Plus]{ability}.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}. If either ability is disabled by [Gastro Acid]{move:gastro-acid}, both lose their effect.",Increases [Special Attack]{mechanic:special attack} to 1.5× when a friendly Pokémon has [Minus]{ability:minus}.
+58,9,"This Pokémon has 1.5× its [Special Attack]{mechanic:special attack} if any friendly Pokémon has [Plus]{ability:plus}.
-This bonus does not count as a [stat modifier]{mechanic}. If either ability is disabled by [Gastro Acid]{move}, both lose their effect.",Increases [Special Attack]{mechanic} to 1.5× when a friendly Pokémon has [Plus]{ability}.
-59,9,"During [rain]{mechanic}, [strong sunlight]{mechanic}, or [hail]{mechanic}, this Pokémon's type changes to [Water]{type}, [Fire]{type}, or [Ice]{type}, respectively, and its form changes to match.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}. If either ability is disabled by [Gastro Acid]{move:gastro-acid}, both lose their effect.",Increases [Special Attack]{mechanic:special attack} to 1.5× when a friendly Pokémon has [Plus]{ability:plus}.
+59,9,"During [rain]{mechanic:rain}, [strong sunlight]{mechanic:strong sunlight}, or [hail]{mechanic:hail}, this Pokémon's type changes to [Water]{type:water}, [Fire]{type:fire}, or [Ice]{type:ice}, respectively, and its form changes to match.
-This ability has no effect for any Pokémon other than [Castform]{pokemon}.
+This ability has no effect for any Pokémon other than [Castform]{pokemon:castform}.
-If the [weather]{mechanic} ends or becomes anything that does not trigger this ability, or a Pokémon with [Air Lock]{ability} or [Cloud Nine]{ability} enters battle, this Pokémon's type and form revert to their default. If this ability is lost or disabled, this Pokémon cannot change its current type and form until it regains its ability.",Changes [Castform]{pokemon}'s type and form to match the [weather]{mechanic}.
+If the [weather]{mechanic:weather} ends or becomes anything that does not trigger this ability, or a Pokémon with [Air Lock]{ability:air-lock} or [Cloud Nine]{ability:cloud-nine} enters battle, this Pokémon's type and form revert to their default. If this ability is lost or disabled, this Pokémon cannot change its current type and form until it regains its ability.",Changes [Castform]{pokemon:castform}'s type and form to match the [weather]{mechanic:weather}.
60,9,"This Pokémon's hold item cannot be removed by other Pokémon.
-Damaging moves that would remove this Pokémon's item can still inflict damage against this Pokémon, e.g. [Knock Off]{move} or [Pluck]{move}. This Pokémon can still use moves that involve the loss of its own item, e.g. [Fling]{move} or [Trick]{move}.
+Damaging moves that would remove this Pokémon's item can still inflict damage against this Pokémon, e.g. [Knock Off]{move:knock-off} or [Pluck]{move:pluck}. This Pokémon can still use moves that involve the loss of its own item, e.g. [Fling]{move:fling} or [Trick]{move:trick}.
Overworld: If the lead Pokémon has this ability, the encounter rate while fishing is increased.",Prevents a held item from being removed by other Pokémon.
-61,9,"After each turn, this Pokémon has a 30% of being cured of any [major status ailment]{mechanic}.",Has a 30% chance of curing any [major status ailment]{mechanic} after each turn.
-62,9,"Whenever this Pokémon is [asleep]{mechanic:sleep}, [burned]{mechanic:burn}, [paralyzed]{mechanic:paralysis}, or [poisoned]{mechanic:poison}, it has 1.5× its [Attack]{mechanic}. This Pokémon is not affected by the usual Attack cut from a burn.
+61,9,"After each turn, this Pokémon has a 30% of being cured of any [major status ailment]{mechanic:major status ailment}.",Has a 30% chance of curing any [major status ailment]{mechanic:major status ailment} after each turn.
+62,9,"Whenever this Pokémon is [asleep]{mechanic:sleep}, [burned]{mechanic:burn}, [paralyzed]{mechanic:paralysis}, or [poisoned]{mechanic:poison}, it has 1.5× its [Attack]{mechanic:attack}. This Pokémon is not affected by the usual Attack cut from a burn.
-This bonus does not count as a [stat modifier]{mechanic}.",Increases [Attack]{mechanic} to 1.5× with a [major status ailment]{mechanic}.
-63,9,"Whenever this Pokémon has a [major status ailment]{mechanic}, it has 1.5× its [Defense]{mechanic}.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}.",Increases [Attack]{mechanic:attack} to 1.5× with a [major status ailment]{mechanic:major status ailment}.
+63,9,"Whenever this Pokémon has a [major status ailment]{mechanic:major status ailment}, it has 1.5× its [Defense]{mechanic:defense}.
-This bonus does not count as a [stat modifier]{mechanic}.",Increases [Defense]{mechanic} to 1.5× with a [major status ailment]{mechanic}.
-64,9,"Whenever a Pokémon would heal after hitting this Pokémon with a leeching move like [Absorb]{move}, it instead loses as many [HP]{mechanic} as it would usually gain.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}.",Increases [Defense]{mechanic:defense} to 1.5× with a [major status ailment]{mechanic:major status ailment}.
+64,9,"Whenever a Pokémon would heal after hitting this Pokémon with a leeching move like [Absorb]{move:absorb}, it instead loses as many [HP]{mechanic:hp} as it would usually gain.
-[Dream Eater]{move} is unaffected.",Damages opponents using leeching moves for as much as they would heal.
-65,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic} remaining, its [Grass]{type}-type moves inflict 1.5× as much [regular damage]{mechanic}.",Strengthens [Grass]{type} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic} or less.
-66,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic} remaining, its [Fire]{type}-type moves inflict 1.5× as much [regular damage]{mechanic}.",Strengthens [Fire]{type} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic} or less.
-67,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic} remaining, its [Water]{type}-type moves inflict 1.5× as much [regular damage]{mechanic}.",Strengthens [Water]{type} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic} or less.
-68,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic} remaining, its [Bug]{type}-type moves inflict 1.5× as much [regular damage]{mechanic}.
+[Dream Eater]{move:dream-eater} is unaffected.",Damages opponents using leeching moves for as much as they would heal.
+65,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic:hp} remaining, its [Grass]{type:grass}-type moves inflict 1.5× as much [regular damage]{mechanic:regular damage}.",Strengthens [Grass]{type:grass} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic:hp} or less.
+66,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic:hp} remaining, its [Fire]{type:fire}-type moves inflict 1.5× as much [regular damage]{mechanic:regular damage}.",Strengthens [Fire]{type:fire} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic:hp} or less.
+67,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic:hp} remaining, its [Water]{type:water}-type moves inflict 1.5× as much [regular damage]{mechanic:regular damage}.",Strengthens [Water]{type:water} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic:hp} or less.
+68,9,"When this Pokémon has 1/3 or less of its [HP]{mechanic:hp} remaining, its [Bug]{type:bug}-type moves inflict 1.5× as much [regular damage]{mechanic:regular damage}.
-Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.",Strengthens [Bug]{type} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic} or less.
+Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.",Strengthens [Bug]{type:bug} moves to inflict 1.5× damage at 1/3 max [HP]{mechanic:hp} or less.
69,9,"This Pokémon does not receive recoil damage from its recoil moves.
-[Struggle]{move}'s recoil is unaffected. This ability does not prevent crash damage from missing with [Jump Kick]{move} or [Hi Jump Kick]{move}.",Protects against recoil damage.
-70,9,"The [weather]{mechanic} changes to [strong sunlight]{mechanic} when this Pokémon enters battle and does not end unless cancelled by another weather condition.
+[Struggle]{move:struggle}'s recoil is unaffected. This ability does not prevent crash damage from missing with [Jump Kick]{move:jump-kick} or [Hi Jump Kick]{move:hi-jump-kick}.",Protects against recoil damage.
+70,9,"The [weather]{mechanic:weather} changes to [strong sunlight]{mechanic:strong sunlight} when this Pokémon enters battle and does not end unless cancelled by another weather condition.
-If multiple Pokémon with this ability, [Drizzle]{ability}, [Sand Stream]{ability}, or [Snow Warning]{ability} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic}, respecting [Trick Room]{move}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.",Summons [strong sunlight]{mechanic} that lasts indefinitely upon entering battle.
-71,9,"While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. [Flying]{type}-type Pokémon and Pokémon in the air, e.g. due to [Levitate]{ability} or [Magnet Rise]{move}, are unaffected.
+If multiple Pokémon with this ability, [Drizzle]{ability:drizzle}, [Sand Stream]{ability:sand-stream}, or [Snow Warning]{ability:snow-warning} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic:speed}, respecting [Trick Room]{move:trick-room}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.",Summons [strong sunlight]{mechanic:strong sunlight} that lasts indefinitely upon entering battle.
+71,9,"While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. [Flying]{type:flying}-type Pokémon and Pokémon in the air, e.g. due to [Levitate]{ability:levitate} or [Magnet Rise]{move:magnet-rise}, are unaffected.
-Pokémon can still switch out with [Baton Pass]{move}, [U-turn]{move}, or a [Shed Shell]{item}. Pokémon with [Run Away]{ability} can still flee, but not switch out.
+Pokémon can still switch out with [Baton Pass]{move:baton-pass}, [U-turn]{move:u-turn}, or a [Shed Shell]{item:shed-shell}. Pokémon with [Run Away]{ability:run-away} can still flee, but not switch out.
-Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.",Prevents opponents from fleeing or switching out. Eluded by [Flying]{type}-types and Pokémon in the air.
+Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.",Prevents opponents from fleeing or switching out. Eluded by [Flying]{type:flying}-types and Pokémon in the air.
72,9,"This Pokémon cannot be [asleep]{mechanic:sleep}.
-This causes [Rest]{move} to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.
+This causes [Rest]{move:rest} to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.
-This ability functions identically to [Insomnia]{ability} in battle.
+This ability functions identically to [Insomnia]{ability:insomnia} in battle.
-Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.",Prevents [sleep]{mechanic}.
+Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.",Prevents [sleep]{mechanic:sleep}.
73,9,"This Pokémon cannot have its stats [lowered]{mechanic:stat modifier} by other Pokémon.
-This ability does not prevent any stat losses other than [stat modifiers]{mechanic}, such as the [Speed]{mechanic} cut from [paralysis]{mechanic}; nor self-inflicted stat drops, such as the [Special Attack]{mechanic} drop from [Overheat]{move}; nor opponent-triggered stat boosts, such as the [Attack]{mechanic} boost from [Swagger]{move}. This Pokémon can still be passed negative stat modifiers through [Guard Swap]{move}, [Heart Swap]{move}, or [Power Swap]{move}.
+This ability does not prevent any stat losses other than [stat modifiers]{mechanic:stat modifiers}, such as the [Speed]{mechanic:speed} cut from [paralysis]{mechanic:paralysis}; nor self-inflicted stat drops, such as the [Special Attack]{mechanic:special attack} drop from [Overheat]{move:overheat}; nor opponent-triggered stat boosts, such as the [Attack]{mechanic:attack} boost from [Swagger]{move:swagger}. This Pokémon can still be passed negative stat modifiers through [Guard Swap]{move:guard-swap}, [Heart Swap]{move:heart-swap}, or [Power Swap]{move:power-swap}.
-This ability functions identically to [Clear Body]{ability} in battle.
+This ability functions identically to [Clear Body]{ability:clear-body} in battle.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is decreased.",Prevents stats from being [lowered]{mechanic:stat modifier} by other Pokémon.
-74,9,"This Pokémon's [Attack]{mechanic} is doubled in battle.
+74,9,"This Pokémon's [Attack]{mechanic:attack} is doubled in battle.
-This bonus does not count as a [stat modifier]{mechanic}.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}.
-This ability functions identically to [Huge Power]{ability}.",Doubles [Attack]{mechanic} in battle.
+This ability functions identically to [Huge Power]{ability:huge-power}.",Doubles [Attack]{mechanic:attack} in battle.
75,9,"Moves cannot score [critical hits]{mechanic:critical hit} against this Pokémon.
-This ability functions identically to [Battle Armor]{ability}.",Protects against [critical hits]{mechanic:critical hit}.
-76,9,"While this Pokémon is in battle, [weather]{mechanic} can still be in play, but will not have any of its effects.
+This ability functions identically to [Battle Armor]{ability:battle-armor}.",Protects against [critical hits]{mechanic:critical hit}.
+76,9,"While this Pokémon is in battle, [weather]{mechanic:weather} can still be in play, but will not have any of its effects.
-This ability functions identically to [Cloud Nine]{ability}.","Negates all effects of [weather]{mechanic}, but does not prevent the weather itself."
-77,9,"When this Pokémon is [confused]{mechanic:confusion}, it has twice its [evasion]{mechanic}.",Doubles [evasion]{mechanic} when [confused]{mechanic:confusion}.
-78,9,"Whenever an [Electric]{type}-type move hits this Pokémon, its [Speed]{mechanic} rises one [stage]{mechanic:stat modifier}, negating any other effect on it.
+This ability functions identically to [Cloud Nine]{ability:cloud-nine}.","Negates all effects of [weather]{mechanic:weather}, but does not prevent the weather itself."
+77,9,"When this Pokémon is [confused]{mechanic:confusion}, it has twice its [evasion]{mechanic:evasion}.",Doubles [evasion]{mechanic:evasion} when [confused]{mechanic:confusion}.
+78,9,"Whenever an [Electric]{type:electric}-type move hits this Pokémon, its [Speed]{mechanic:speed} rises one [stage]{mechanic:stat modifier}, negating any other effect on it.
-This ability will not take effect if this Pokémon is immune to Electric moves. Electric moves will ignore this Pokémon's [Substitute]{move}.
+This ability will not take effect if this Pokémon is immune to Electric moves. Electric moves will ignore this Pokémon's [Substitute]{move:substitute}.
-This effect includes non-damaging moves, i.e. [Thunder Wave]{move}.","Absorbs [Electric]{type} moves, raising [Speed]{mechanic} one [stage]{mechanic:stat modifier}."
-79,9,"This Pokémon inflicts 1.25× as much [regular damage]{mechanic} against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.
+This effect includes non-damaging moves, i.e. [Thunder Wave]{move:thunder-wave}.","Absorbs [Electric]{type:electric} moves, raising [Speed]{mechanic:speed} one [stage]{mechanic:stat modifier}."
+79,9,"This Pokémon inflicts 1.25× as much [regular damage]{mechanic:regular damage} against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.
If either Pokémon is genderless, damage is unaffected.","Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender."
-80,9,"Whenever this Pokémon [flinches]{mechanic:flinching}, its [Speed]{mechanic} rises one [stage]{mechanic:stat modifier}.",Raises [Speed]{mechanic} one [stage]{mechanic:stat modifier} upon [flinching]{mechanic}.
-81,9,"During [hail]{mechanic}, this Pokémon has 1.25× its [evasion]{mechanic}, and it does not take hail damage regardless of type.
+80,9,"Whenever this Pokémon [flinches]{mechanic:flinching}, its [Speed]{mechanic:speed} rises one [stage]{mechanic:stat modifier}.",Raises [Speed]{mechanic:speed} one [stage]{mechanic:stat modifier} upon [flinching]{mechanic:flinching}.
+81,9,"During [hail]{mechanic:hail}, this Pokémon has 1.25× its [evasion]{mechanic:evasion}, and it does not take hail damage regardless of type.
-The evasion bonus does not count as a [stat modifier]{mechanic}.
+The evasion bonus does not count as a [stat modifier]{mechanic:stat modifier}.
-Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a blizzard.",Increases evasion to 1.25× during [hail]{mechanic}.
-82,9,"This Pokémon eats any held Berry triggered by low [HP]{mechanic} when it falls below 50% of its HP, regardless of the Berry's usual threshold.",Makes the Pokémon eat any held Berry triggered by low [HP]{mechanic} below 1/2 its max HP.
-83,9,"Whenever this Pokémon receives a [critical hit]{mechanic}, its [Attack]{mechanic} rises to the maximum of 6 [stages]{mechanic:stat modifier}.
+Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a blizzard.",Increases evasion to 1.25× during [hail]{mechanic:hail}.
+82,9,"This Pokémon eats any held Berry triggered by low [HP]{mechanic:hp} when it falls below 50% of its HP, regardless of the Berry's usual threshold.",Makes the Pokémon eat any held Berry triggered by low [HP]{mechanic:hp} below 1/2 its max HP.
+83,9,"Whenever this Pokémon receives a [critical hit]{mechanic:critical hit}, its [Attack]{mechanic:attack} rises to the maximum of 6 [stages]{mechanic:stat modifier}.
-This ability will still take effect if the critical hit is received by a [Substitute]{move}.",Raises [Attack]{mechanic} to the maximum of six [stages]{mechanic:stat modifier} upon receiving a [critical hit]{mechanic}.
-84,9,"When this Pokémon uses or loses its held item, its [Speed]{mechanic} is doubled. If it gains another item or leaves battle, this bonus is lost.
+This ability will still take effect if the critical hit is received by a [Substitute]{move:substitute}.",Raises [Attack]{mechanic:attack} to the maximum of six [stages]{mechanic:stat modifier} upon receiving a [critical hit]{mechanic:critical hit}.
+84,9,"When this Pokémon uses or loses its held item, its [Speed]{mechanic:speed} is doubled. If it gains another item or leaves battle, this bonus is lost.
-This bonus does not count as a [stat modifier]{mechanic}. There is no notification when this ability takes effect.",Doubles [Speed]{mechanic} upon using or losing a held item.
-85,9,This Pokémon takes half as much damage from [Fire]{type}-type moves and [burns]{mechanic:burn}.,Halves damage from [Fire]{type} moves and [burns]{mechanic:burn}.
-86,9,"Each stage of this Pokémon's [stat modifiers]{mechanic} acts as two stages. These doubled stages are still limited to a minimum of -6 and a maximum of 6.
+This bonus does not count as a [stat modifier]{mechanic:stat modifier}. There is no notification when this ability takes effect.",Doubles [Speed]{mechanic:speed} upon using or losing a held item.
+85,9,This Pokémon takes half as much damage from [Fire]{type:fire}-type moves and [burns]{mechanic:burn}.,Halves damage from [Fire]{type:fire} moves and [burns]{mechanic:burn}.
+86,9,"Each stage of this Pokémon's [stat modifiers]{mechanic:stat modifiers} acts as two stages. These doubled stages are still limited to a minimum of -6 and a maximum of 6.
-This Pokémon can still accumulate less than -3 or more than 3 stages of stat modifiers, even though the extra ones have no effect after doubling.",Doubles the Pokémon's [stat modifiers]{mechanic}. These doubled modifiers are still capped at -6 or 6 stages.
-87,9,"This Pokémon takes 1/8 of its maximum HP in damage after each turn during [strong sunlight]{mechanic}, but it heals for 1/8 of its HP each turn during [rain]{mechanic}. This Pokémon takes 1.25× as much damage from [Fire]{type}-type moves, but whenever a [Water]{type} move hits it, it heals for 1/4 its maximum HP instead.","Causes 1/8 max [HP]{mechanic} in damage each turn during [strong sunlight]{mechanic}, but heals for 1/8 max HP during [rain]{mechanic}. Increases damage from [Fire]{type} moves to 1.25×, but absorbs [Water]{type} moves, healing for 1/4 max HP."
-88,9,"When this Pokémon enters battle, its [Attack]{mechanic} or [Special Attack]{mechanic}, whichever corresponds to its opponents' weaker total defensive stat, rises one [stage]{mechanic:stat modifier}. In the event of a tie, Special Attack is raised.
+This Pokémon can still accumulate less than -3 or more than 3 stages of stat modifiers, even though the extra ones have no effect after doubling.",Doubles the Pokémon's [stat modifiers]{mechanic:stat modifiers}. These doubled modifiers are still capped at -6 or 6 stages.
+87,9,"This Pokémon takes 1/8 of its maximum HP in damage after each turn during [strong sunlight]{mechanic:strong sunlight}, but it heals for 1/8 of its HP each turn during [rain]{mechanic:rain}. This Pokémon takes 1.25× as much damage from [Fire]{type:fire}-type moves, but whenever a [Water]{type:water} move hits it, it heals for 1/4 its maximum HP instead.","Causes 1/8 max [HP]{mechanic:hp} in damage each turn during [strong sunlight]{mechanic:strong sunlight}, but heals for 1/8 max HP during [rain]{mechanic:rain}. Increases damage from [Fire]{type:fire} moves to 1.25×, but absorbs [Water]{type:water} moves, healing for 1/4 max HP."
+88,9,"When this Pokémon enters battle, its [Attack]{mechanic:attack} or [Special Attack]{mechanic:special attack}, whichever corresponds to its opponents' weaker total defensive stat, rises one [stage]{mechanic:stat modifier}. In the event of a tie, Special Attack is raised.
This ability also takes effect when acquired during a battle.",Raises the attack stat corresponding to the opponents' weaker defense one [stage]{mechanic:stat modifier} upon entering battle.
89,9,"Moves flagged as being punch-based have 1.2× their base power for this Pokémon.
-[Sucker Punch]{move} is not flagged as punch-based; its original, Japanese name only means ""surprise attack"".",Strengthens punch-based moves to 1.2× their power.
-90,9,"If this Pokémon is [poisoned]{mechanic:poison}, it will heal for 1/8 of its maximum [HP]{mechanic} after each turn rather than taking damage. This includes bad poison.",Heals for 1/8 max [HP]{mechanic} after each turn when [poisoned]{mechanic:poison} in place of damage.
-91,9,"This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual [same-type attack bonus]{mechanic} of 1.5×.",Increases the [same-type attack bonus]{mechanic} from 1.5× to 2×.
-92,9,"This Pokémon always hits five times with two-to-five-hit moves, such as [Icicle Spear]{move}.
+[Sucker Punch]{move:sucker-punch} is not flagged as punch-based; its original, Japanese name only means ""surprise attack"".",Strengthens punch-based moves to 1.2× their power.
+90,9,"If this Pokémon is [poisoned]{mechanic:poison}, it will heal for 1/8 of its maximum [HP]{mechanic:hp} after each turn rather than taking damage. This includes bad poison.",Heals for 1/8 max [HP]{mechanic:hp} after each turn when [poisoned]{mechanic:poison} in place of damage.
+91,9,"This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual [same-type attack bonus]{mechanic:same-type attack bonus} of 1.5×.",Increases the [same-type attack bonus]{mechanic:same-type attack bonus} from 1.5× to 2×.
+92,9,"This Pokémon always hits five times with two-to-five-hit moves, such as [Icicle Spear]{move:icicle-spear}.
-Other multiple-hit moves, such as [Triple Kick]{move}, are unaffected.",Extends two-to-five-hit moves to a full five hits every time.
-93,9,This Pokémon is cured of any [major status ailment]{mechanic} after each turn during [rain]{mechanic}.,Cures any [major status ailment]{mechanic} after each turn during [rain]{mechanic}.
-94,9,"During [strong sunlight]{mechanic}, this Pokémon has 1.5× its [Special Attack]{mechanic} but takes 1/8 of its maximum [HP]{mechanic} in damage after each turn.",Increases [Special Attack]{mechanic} to 1.5× but costs 1/8 max [HP]{mechanic} after each turn during [strong sunlight]{mechanic}.
-95,9,"Whenever this Pokémon has a [major status ailment]{mechanic}, it has 1.5× its [Speed]{mechanic}. This Pokémon is not affected by the usual Speed cut from [paralysis]{mechanic}.
+Other multiple-hit moves, such as [Triple Kick]{move:triple-kick}, are unaffected.",Extends two-to-five-hit moves to a full five hits every time.
+93,9,This Pokémon is cured of any [major status ailment]{mechanic:major status ailment} after each turn during [rain]{mechanic:rain}.,Cures any [major status ailment]{mechanic:major status ailment} after each turn during [rain]{mechanic:rain}.
+94,9,"During [strong sunlight]{mechanic:strong sunlight}, this Pokémon has 1.5× its [Special Attack]{mechanic:special attack} but takes 1/8 of its maximum [HP]{mechanic:hp} in damage after each turn.",Increases [Special Attack]{mechanic:special attack} to 1.5× but costs 1/8 max [HP]{mechanic:hp} after each turn during [strong sunlight]{mechanic:strong sunlight}.
+95,9,"Whenever this Pokémon has a [major status ailment]{mechanic:major status ailment}, it has 1.5× its [Speed]{mechanic:speed}. This Pokémon is not affected by the usual Speed cut from [paralysis]{mechanic:paralysis}.
-Overworld: If the lead Pokémon has this ability, the wild encounter rate is decreased.",Increases [Speed]{mechanic} to 1.5× with a [major status ailment]{mechanic}.
-96,9,"This Pokémon's moves all act as if they were [Normal]{type}-type.
+Overworld: If the lead Pokémon has this ability, the wild encounter rate is decreased.",Increases [Speed]{mechanic:speed} to 1.5× with a [major status ailment]{mechanic:major status ailment}.
+96,9,"This Pokémon's moves all act as if they were [Normal]{type:normal}-type.
-Moves that inflict [typeless damage]{mechanic} do so as usual. Moves of variable type, such as [Hidden Power]{move}, are affected. They otherwise work as usual, however; [Weather Ball]{move}, for example, is always forced to be Normal, but it still has doubled power and looks different during [weather]{mechanic}.
+Moves that inflict [typeless damage]{mechanic:typeless damage} do so as usual. Moves of variable type, such as [Hidden Power]{move:hidden-power}, are affected. They otherwise work as usual, however; [Weather Ball]{move:weather-ball}, for example, is always forced to be Normal, but it still has doubled power and looks different during [weather]{mechanic:weather}.
-As [Thunder Wave]{move} is prevented by immunities, unlike most non-damaging moves, it does not affect [Ghost]{type}-type Pokémon when turned Normal.",Makes the Pokémon's moves all act [Normal]{type}-type.
+As [Thunder Wave]{move:thunder-wave} is prevented by immunities, unlike most non-damaging moves, it does not affect [Ghost]{type:ghost}-type Pokémon when turned Normal.",Makes the Pokémon's moves all act [Normal]{type:normal}-type.
97,9,"This Pokémon inflicts triple damage with [critical hits]{mechanic:critical hit}, rather than the usual double damage.",Strengthens [critical hits]{mechanic:critical hit} to inflict 3× damage rather than 2×.
98,9,"This Pokémon is immune to damage not directly caused by a move.
-For example, this Pokémon takes no damage from from [weather]{mechanic}, recoil, [status ailments]{mechanic}, or [Spikes]{move}, but it still suffers from the [Attack]{mechanic} cut when [burned]{mechanic:burn}, and a [Life Orb]{item} will still power up this Pokémon's moves without damaging it. Anything that directly depends on such damage will also not happen; for example, [Leech Seed]{move} will neither hurt this Pokémon nor heal the opponent, and Pokémon with a [Jaboca Berry]{item} or [Rowap Berry]{item} will not consume the berry when hit by this Pokémon.
+For example, this Pokémon takes no damage from from [weather]{mechanic:weather}, recoil, [status ailments]{mechanic:status ailments}, or [Spikes]{move:spikes}, but it still suffers from the [Attack]{mechanic:attack} cut when [burned]{mechanic:burn}, and a [Life Orb]{item:life-orb} will still power up this Pokémon's moves without damaging it. Anything that directly depends on such damage will also not happen; for example, [Leech Seed]{move:leech-seed} will neither hurt this Pokémon nor heal the opponent, and Pokémon with a [Jaboca Berry]{item:jaboca-berry} or [Rowap Berry]{item:rowap-berry} will not consume the berry when hit by this Pokémon.
-[Struggle]{move}'s recoil; [Pain Split]{move}, whether used by or against this Pokémon; and the [HP]{mechanic} costs of [Belly Drum]{move} and [Substitute]{move} are unaffected.
+[Struggle]{move:struggle}'s recoil; [Pain Split]{move:pain-split}, whether used by or against this Pokémon; and the [HP]{mechanic:hp} costs of [Belly Drum]{move:belly-drum} and [Substitute]{move:substitute} are unaffected.
If this Pokémon is [badly poisoned]{mechanic:poison}, the poison counter is still increased each turn; if the Pokémon loses this ability, it will begin taking as much damage as it would be if it had been taking increasing damage each turn. This Pokémon still takes poison damage outside of battle.",Protects against damage not directly caused by a move.
99,9,"Moves used by or against this Pokémon never miss.
-One-hit KO moves are unaffected. Moves affected by this ability can hit Pokémon during the preparation turn of moves like [Dig]{move} or [Fly]{move}.
+One-hit KO moves are unaffected. Moves affected by this ability can hit Pokémon during the preparation turn of moves like [Dig]{move:dig} or [Fly]{move:fly}.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.",Ensures all moves used by and against the Pokémon hit.
100,9,"This Pokémon moves last within its priority bracket.
-Multiple Pokémon with this ability move in order of [Speed]{mechanic} amongst themselves.
+Multiple Pokémon with this ability move in order of [Speed]{mechanic:speed} amongst themselves.
-The [Full Incense]{item} and [Lagging Tail]{item} take precedence over this ability; that is, Pokémon with these items move after Pokémon with this ability. Pokémon with both this ability and one of these items are delayed as much as if they had only the item.
+The [Full Incense]{item:full-incense} and [Lagging Tail]{item:lagging-tail} take precedence over this ability; that is, Pokémon with these items move after Pokémon with this ability. Pokémon with both this ability and one of these items are delayed as much as if they had only the item.
-This ability works as usual during [Trick Room]{move}: Pokémon with this ability will move in reverse order of Speed after Pokémon without it.",Makes the Pokémon move last within its move's priority bracket.
+This ability works as usual during [Trick Room]{move:trick-room}: Pokémon with this ability will move in reverse order of Speed after Pokémon without it.",Makes the Pokémon move last within its move's priority bracket.
101,9,"This Pokémon inflicts 1.5× as much damage with moves whose base power is 60 or less.
-This includes moves of variable power, such as [Hidden Power]{move} and [Magnitude]{move}, when their power is 60 or less.",Strengthens moves of 60 base power or less to inflict 1.5× damage.
-102,9,"This Pokémon cannot be given a [major status ailment]{mechanic} during [strong sunlight]{mechanic}.
+This includes moves of variable power, such as [Hidden Power]{move:hidden-power} and [Magnitude]{move:magnitude}, when their power is 60 or less.",Strengthens moves of 60 base power or less to inflict 1.5× damage.
+102,9,"This Pokémon cannot be given a [major status ailment]{mechanic:major status ailment} during [strong sunlight]{mechanic:strong sunlight}.
-This ability does not heal prior status ailments. [Rest]{move} will fail altogether with this ability in effect. [Yawn]{move} will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.",Protects against [major status ailments]{mechanic} during [strong sunlight]{mechanic}.
-103,9,"In battle, this Pokémon cannot use its held item, and the item will not have any passive effect on the battle, positive or negative. This Pokémon also cannot use [Fling]{move}.
+This ability does not heal prior status ailments. [Rest]{move:rest} will fail altogether with this ability in effect. [Yawn]{move:yawn} will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.",Protects against [major status ailments]{mechanic:major status ailments} during [strong sunlight]{mechanic:strong sunlight}.
+103,9,"In battle, this Pokémon cannot use its held item, and the item will not have any passive effect on the battle, positive or negative. This Pokémon also cannot use [Fling]{move:fling}.
-The [Speed]{mechanic} cut from the [Iron Ball]{item} and the effort items (the [Macho Brace]{item}, [Power Weight]{item}, [Power Bracer]{item}, [Power Belt]{item}, [Power Lens]{item}, [Power Band]{item}, and [Power Anklet]{item}) is unaffected. Items that do not directly affect the battle, such as the [Exp. Share]{item}, the [Amulet Coin]{item}, or the [Soothe Bell]{item}, work as usual. All held items work as usual out of battle.
+The [Speed]{mechanic:speed} cut from the [Iron Ball]{item:iron-ball} and the effort items (the [Macho Brace]{item:macho-brace}, [Power Weight]{item:power-weight}, [Power Bracer]{item:power-bracer}, [Power Belt]{item:power-belt}, [Power Lens]{item:power-lens}, [Power Band]{item:power-band}, and [Power Anklet]{item:power-anklet}) is unaffected. Items that do not directly affect the battle, such as the [Exp. Share]{item:exp-share}, the [Amulet Coin]{item:amulet-coin}, or the [Soothe Bell]{item:soothe-bell}, work as usual. All held items work as usual out of battle.
-Other moves that use the held item, such as [Natural Gift]{move} and [Switcheroo]{move}, work as usual.",Prevents the Pokémon from using its held item in battle.
+Other moves that use the held item, such as [Natural Gift]{move:natural-gift} and [Switcheroo]{move:switcheroo}, work as usual.",Prevents the Pokémon from using its held item in battle.
104,9,"This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target.
-For example, this Pokémon's moves ignore abilities that would fully negate them, such as [Water Absorb]{ability}; abilities that would prevent any of their effects, such as [Clear Body]{ability}, [Shell Armor]{ability}, or [Sticky Hold]{ability}; and abilities that grant any general protective benefit, such as [Simple]{ability}, [Snow Cloak]{ability}, or [Thick Fat]{ability}. If an ability could either hinder or help this Pokémon's moves, e.g. [Dry Skin]{ability} or [Unaware]{ability}, the ability is ignored either way.
+For example, this Pokémon's moves ignore abilities that would fully negate them, such as [Water Absorb]{ability:water-absorb}; abilities that would prevent any of their effects, such as [Clear Body]{ability:clear-body}, [Shell Armor]{ability:shell-armor}, or [Sticky Hold]{ability:sticky-hold}; and abilities that grant any general protective benefit, such as [Simple]{ability:simple}, [Snow Cloak]{ability:snow-cloak}, or [Thick Fat]{ability:thick-fat}. If an ability could either hinder or help this Pokémon's moves, e.g. [Dry Skin]{ability:dry-skin} or [Unaware]{ability:unaware}, the ability is ignored either way.
-Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, [Cursed Body]{ability} only affects potential future uses of the move, and [Liquid Ooze]{ability} only hinders the move's effect on the user, not the target. This ablity cannot ignore type or form changes granted by abilities, for example [Color Change]{ability} or [Forecast]{ability}; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from [Drizzle]{ability}. This ability cannot ignore [Multitype]{ability} at all.
+Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, [Cursed Body]{ability:cursed-body} only affects potential future uses of the move, and [Liquid Ooze]{ability:liquid-ooze} only hinders the move's effect on the user, not the target. This ablity cannot ignore type or form changes granted by abilities, for example [Color Change]{ability:color-change} or [Forecast]{ability:forecast}; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from [Drizzle]{ability:drizzle}. This ability cannot ignore [Multitype]{ability:multitype} at all.
-An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can [paralyze]{mechanic:paralysis} a Pokémon with [Limber]{ability}, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's [Spikes]{move} are not affected by this ability after they have been placed.
+An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can [paralyze]{mechanic:paralysis} a Pokémon with [Limber]{ability:limber}, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's [Spikes]{move:spikes} are not affected by this ability after they have been placed.
When this Pokémon enters battle, all participating trainers are notified that it has this ability.",Bypasses targets' abilities if they could hinder or prevent a move.
-105,9,This Pokémon's moves have [critical hit]{mechanic} rates one stage higher than normal.,Raises moves' [critical hit]{mechanic} rates one stage.
-106,9,"When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum [HP]{mechanic} in damage.",Damages the attacker for 1/4 its max [HP]{mechanic} when knocked out by a contact move.
-107,9,"When this Pokémon enters battle, if one of its opponents has a move that is [super effective]{mechanic} against it, [Selfdestruct]{move}, [Explosion]{move}, or a one-hit knockout move, all participating trainers are notified.
+105,9,This Pokémon's moves have [critical hit]{mechanic:critical hit} rates one stage higher than normal.,Raises moves' [critical hit]{mechanic:critical hit} rates one stage.
+106,9,"When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum [HP]{mechanic:hp} in damage.",Damages the attacker for 1/4 its max [HP]{mechanic:hp} when knocked out by a contact move.
+107,9,"When this Pokémon enters battle, if one of its opponents has a move that is [super effective]{mechanic:super effective} against it, [Selfdestruct]{move:selfdestruct}, [Explosion]{move:explosion}, or a one-hit knockout move, all participating trainers are notified.
-The move itself is not revealed; only that there is such a move. Moves that inflict [typeless damage]{mechanic}, such as [Future Sight]{move}, and moves of variable type, such as [Hidden Power]{move}, count as their listed types.","Notifies all trainers upon entering battle if an opponent has a [super-effective]{mechanic} move, [Selfdestruct]{move}, [Explosion]{move}, or a one-hit KO move."
+The move itself is not revealed; only that there is such a move. Moves that inflict [typeless damage]{mechanic:typeless damage}, such as [Future Sight]{move:future-sight}, and moves of variable type, such as [Hidden Power]{move:hidden-power}, count as their listed types.","Notifies all trainers upon entering battle if an opponent has a [super-effective]{mechanic:super-effective} move, [Selfdestruct]{move:selfdestruct}, [Explosion]{move:explosion}, or a one-hit KO move."
108,9,"When this Pokémon enters battle, it reveals the move with the highest base power known by any opposing Pokémon to all participating trainers.
In the event of a tie, one is chosen at random.
Power | Moves
----: | -----
- 160 | One-hit KO moves: [Fissure]{move}, [Guillotine]{move}, [Horn Drill]{move}, and [Sheer Cold]{move}
- 120 | Counter moves: [Counter]{move}, [Metal Burst]{move}, and [Mirror Coat]{move}
- 80 | Variable power or set damage: [Crush Grip]{move}, [Dragon Rage]{move}, [Endeavor]{move}, [Flail]{move}, [Frustration]{move}, [Grass Knot]{move}, [Gyro Ball]{move}, [Hidden Power]{move}, [Low Kick]{move}, [Natural Gift]{move}, [Night Shade]{move}, [Psywave]{move}, [Return]{move}, [Reversal]{move}, [Seismic Toss]{move}, [SonicBoom]{move}, [Trump Card]{move}, and [Wring Out]{move}
+ 160 | One-hit KO moves: [Fissure]{move:fissure}, [Guillotine]{move:guillotine}, [Horn Drill]{move:horn-drill}, and [Sheer Cold]{move:sheer-cold}
+ 120 | Counter moves: [Counter]{move:counter}, [Metal Burst]{move:metal-burst}, and [Mirror Coat]{move:mirror-coat}
+ 80 | Variable power or set damage: [Crush Grip]{move:crush-grip}, [Dragon Rage]{move:dragon-rage}, [Endeavor]{move:endeavor}, [Flail]{move:flail}, [Frustration]{move:frustration}, [Grass Knot]{move:grass-knot}, [Gyro Ball]{move:gyro-ball}, [Hidden Power]{move:hidden-power}, [Low Kick]{move:low-kick}, [Natural Gift]{move:natural-gift}, [Night Shade]{move:night-shade}, [Psywave]{move:psywave}, [Return]{move:return}, [Reversal]{move:reversal}, [Seismic Toss]{move:seismic-toss}, [SonicBoom]{move:sonicboom}, [Trump Card]{move:trump-card}, and [Wring Out]{move:wring-out}
0 | Any such move not listed
",Reveals the opponents' strongest move upon entering battle.
-109,9,"This Pokémon ignores other Pokémon's [stat modifiers]{mechanic} when attacking and defending.
+109,9,"This Pokémon ignores other Pokémon's [stat modifiers]{mechanic:stat modifiers} when attacking and defending.
-This includes [accuracy]{mechanic} and [evasion]{mechanic} modifiers. [Speed]{mechanic} modifiers cannot be ignored, as the order Pokémon move in is determined separately.
+This includes [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers. [Speed]{mechanic:speed} modifiers cannot be ignored, as the order Pokémon move in is determined separately.
-[Punishment]{move}'s power is calculated as usual. When this Pokémon hurts itself in [confusion]{mechanic}, its stat modifiers affect damage as usual.",Ignores other Pokémon's stat modifiers when attacking or defending.
-110,9,This Pokémon deals twice as much damage with moves that are [not very effective]{mechanic} against the target.,Doubles damage inflicted with [not-very-effective]{mechanic} moves.
-111,9,"This Pokémon takes 0.75× as much damage from moves that are [super effective]{mechanic} against it.
+[Punishment]{move:punishment}'s power is calculated as usual. When this Pokémon hurts itself in [confusion]{mechanic:confusion}, its stat modifiers affect damage as usual.",Ignores other Pokémon's stat modifiers when attacking or defending.
+110,9,This Pokémon deals twice as much damage with moves that are [not very effective]{mechanic:not very effective} against the target.,Doubles damage inflicted with [not-very-effective]{mechanic:not-very-effective} moves.
+111,9,"This Pokémon takes 0.75× as much damage from moves that are [super effective]{mechanic:super effective} against it.
-This ability functions identically to [Solid Rock]{ability}.",Decreases damage taken from [super-effective]{mechanic} moves by 1/4.
-112,9,"This Pokémon's [Attack]{mechanic} and [Speed]{mechanic} are halved for five turns upon entering battle.
+This ability functions identically to [Solid Rock]{ability:solid-rock}.",Decreases damage taken from [super-effective]{mechanic:super-effective} moves by 1/4.
+112,9,"This Pokémon's [Attack]{mechanic:attack} and [Speed]{mechanic:speed} are halved for five turns upon entering battle.
-This ability also takes effect when acquired during battle. If this Pokémon loses its ability before the five turns are up, its Attack and Speed return to normal; if it then regains this ability without leaving battle, its Attack and Speed are halved again, but the counter keeps counting from where it was.",Halves [Attack]{mechanic} and [Speed]{mechanic} for five turns upon entering battle.
-113,9,"This Pokémon ignores [Ghost]{type}-type Pokémon's immunity to [Normal]{type}- and [Fighting]{type}-type moves.
+This ability also takes effect when acquired during battle. If this Pokémon loses its ability before the five turns are up, its Attack and Speed return to normal; if it then regains this ability without leaving battle, its Attack and Speed are halved again, but the counter keeps counting from where it was.",Halves [Attack]{mechanic:attack} and [Speed]{mechanic:speed} for five turns upon entering battle.
+113,9,"This Pokémon ignores [Ghost]{type:ghost}-type Pokémon's immunity to [Normal]{type:normal}- and [Fighting]{type:fighting}-type moves.
-Ghost Pokémon's other types affect damage as usual.",Lets the Pokémon's [Normal]{type} and [Fighting]{type} moves hit [Ghost]{type} Pokémon.
-114,9,"All other Pokémon's single-target [Water]{type}-type moves are redirected to this Pokémon, if it is an eligible target. Other Pokémon's Water moves raise this Pokémon's [Special Attack]{mechanic} one [stage]{mechanic:stat modifier}, negating any other effect on it, and cannot miss it.
+Ghost Pokémon's other types affect damage as usual.",Lets the Pokémon's [Normal]{type:normal} and [Fighting]{type:fighting} moves hit [Ghost]{type:ghost} Pokémon.
+114,9,"All other Pokémon's single-target [Water]{type:water}-type moves are redirected to this Pokémon, if it is an eligible target. Other Pokémon's Water moves raise this Pokémon's [Special Attack]{mechanic:special attack} one [stage]{mechanic:stat modifier}, negating any other effect on it, and cannot miss it.
-[Follow Me]{move} takes precedence over this ability.","Redirects single-target [Water]{type} moves to this Pokémon where possible. Absorbs Water moves, raising [Special Attack]{mechanic} one [stage]{mechanic:stat modifier}."
-115,9,"This Pokémon heals for 1/16 of its maximum [HP]{mechanic} after each turn during [hail]{mechanic}, and it does not take hail damage regardless of type.",Heals for 1/16 max [HP]{mechanic} after each turn during hail.
-116,9,"This Pokémon takes 0.75× as much damage from moves that are [super effective]{mechanic} against it.
+[Follow Me]{move:follow-me} takes precedence over this ability.","Redirects single-target [Water]{type:water} moves to this Pokémon where possible. Absorbs Water moves, raising [Special Attack]{mechanic:special attack} one [stage]{mechanic:stat modifier}."
+115,9,"This Pokémon heals for 1/16 of its maximum [HP]{mechanic:hp} after each turn during [hail]{mechanic:hail}, and it does not take hail damage regardless of type.",Heals for 1/16 max [HP]{mechanic:hp} after each turn during hail.
+116,9,"This Pokémon takes 0.75× as much damage from moves that are [super effective]{mechanic:super effective} against it.
-This ability functions identically to [Filter]{ability}.",Decreases damage taken from [super-effective]{mechanic} moves by 1/4.
-117,9,"The [weather]{mechanic} changes to [hail]{mechanic} when this Pokémon enters battle and does not end unless cancelled by another weather condition.
+This ability functions identically to [Filter]{ability:filter}.",Decreases damage taken from [super-effective]{mechanic:super-effective} moves by 1/4.
+117,9,"The [weather]{mechanic:weather} changes to [hail]{mechanic:hail} when this Pokémon enters battle and does not end unless cancelled by another weather condition.
-If multiple Pokémon with this ability, [Drizzle]{ability}, [Drought]{ability}, or [Sand Stream]{ability} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic}, respecting [Trick Room]{move}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.",Summons [hail]{mechanic} that lasts indefinitely upon entering battle.
-118,9,"This Pokémon has a chance of picking up [Honey]{item} after each battle. This chance starts at 5% and rises another 5% after every tenth level: 5% from level 1–10, 10% from 11–20, and so on, up to 50% from 91–100.
+If multiple Pokémon with this ability, [Drizzle]{ability:drizzle}, [Drought]{ability:drought}, or [Sand Stream]{ability:sand-stream} are sent out at the same time, the abilities will activate in order of [Speed]{mechanic:speed}, respecting [Trick Room]{move:trick-room}. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.",Summons [hail]{mechanic:hail} that lasts indefinitely upon entering battle.
+118,9,"This Pokémon has a chance of picking up [Honey]{item:honey} after each battle. This chance starts at 5% and rises another 5% after every tenth level: 5% from level 1–10, 10% from 11–20, and so on, up to 50% from 91–100.
-This ability is checked after the battle ends, at which point any temporary ability changes have worn off.",The Pokémon may pick up [Honey]{item} after battle.
+This ability is checked after the battle ends, at which point any temporary ability changes have worn off.",The Pokémon may pick up [Honey]{item:honey} after battle.
119,9,"When this Pokémon enters battle, it reveals an opposing Pokémon's held item to all participating trainers.
In a double battle, if one opponent has an item, this Pokémon will Frisk that Pokémon; if both have an item, it will Frisk one at random.",Reveals an opponent's held item upon entering battle.
120,9,"This Pokémon's recoil moves and crash moves have 1.2× their base power.
-[Struggle]{move} is unaffected.
+[Struggle]{move:struggle} is unaffected.
-The ""crash moves"" are the moves that damage the user upon missing: [Jump Kick]{move} and [Hi Jump Kick]{move}.",Strengthens recoil moves to 1.2× their power.
+The ""crash moves"" are the moves that damage the user upon missing: [Jump Kick]{move:jump-kick} and [Hi Jump Kick]{move:hi-jump-kick}.",Strengthens recoil moves to 1.2× their power.
121,9,"If this Pokémon is holding an elemental Plate, its type and form change to match the Plate.
-This Pokémon's held item, whether or not it is a Plate, cannot be taken by [Covet]{move} or [Thief]{move}, nor removed by [Knock Off]{move}, nor traded by [Switcheroo]{move} or [Trick]{move}. Covet, Thief, and Knock Off still inflict damage against this Pokémon. Unlike with [Sticky Hold]{ability}, this Pokémon cannot use [Fling]{move}, Switcheroo, or Trick to lose its item itself, nor gain an item through Switcheroo or Trick if it does not have one.
+This Pokémon's held item, whether or not it is a Plate, cannot be taken by [Covet]{move:covet} or [Thief]{move:thief}, nor removed by [Knock Off]{move:knock-off}, nor traded by [Switcheroo]{move:switcheroo} or [Trick]{move:trick}. Covet, Thief, and Knock Off still inflict damage against this Pokémon. Unlike with [Sticky Hold]{ability:sticky-hold}, this Pokémon cannot use [Fling]{move:fling}, Switcheroo, or Trick to lose its item itself, nor gain an item through Switcheroo or Trick if it does not have one.
-This ability has no effect for any Pokémon other than [Arceus]{pokemon}. This ability cannot be traded with [Skill Swap]{move}, nor copied with [Role Play]{move} or [Trace]{ability}, nor disabled with [Gastro Acid]{move}, nor changed with [Worry Seed]{move}. This Pokémon cannot use Skill Swap or Role Play to lose its ability itself. [Mold Breaker]{ability} cannot ignore this ability.
+This ability has no effect for any Pokémon other than [Arceus]{pokemon:arceus}. This ability cannot be traded with [Skill Swap]{move:skill-swap}, nor copied with [Role Play]{move:role-play} or [Trace]{ability:trace}, nor disabled with [Gastro Acid]{move:gastro-acid}, nor changed with [Worry Seed]{move:worry-seed}. This Pokémon cannot use Skill Swap or Role Play to lose its ability itself. [Mold Breaker]{ability:mold-breaker} cannot ignore this ability.
-If a Pokémon [Transforms]{move:Transform} into an Arceus with this ability, it will Transform into Arceus's default, [Normal]{type}-type form. If the Transforming Pokémon is holding a Plate, this ability will then activate and change the Pokémon into the corresponding form.",Changes [Arceus]{pokemon}'s type and form to match its held Plate.
-122,9,"Friendly Pokémon have 1.5× their [Attack]{mechanic} and [Special Defense]{mechanic} during [strong sunlight]{mechanic} if any friendly Pokémon has this ability.
+If a Pokémon [Transforms]{move:transform} into an Arceus with this ability, it will Transform into Arceus's default, [Normal]{type:normal}-type form. If the Transforming Pokémon is holding a Plate, this ability will then activate and change the Pokémon into the corresponding form.",Changes [Arceus]{pokemon:arceus}'s type and form to match its held Plate.
+122,9,"Friendly Pokémon have 1.5× their [Attack]{mechanic:attack} and [Special Defense]{mechanic:special defense} during [strong sunlight]{mechanic:strong sunlight} if any friendly Pokémon has this ability.
-Unlike [Forecast]{ability}, [Multitype]{ability}, and [Zen Mode]{ability}, this ability is not tied to its Pokémon's form change; [Cherrim]{pokemon} will switch between its forms even if it loses this ability. As such, this ability also works if obtained by a Pokémon other than Cherrim.",Increases friendly Pokémon's [Attack]{mechanic} and [Special Defense]{mechanic} to 1.5× during [strong sunlight]{mechanic}.
-123,9,Opposing Pokémon take 1/8 of their maximum [HP]{mechanic} in damage after each turn while they are [asleep]{mechanic}.,Damages [sleeping]{mechanic:sleep} opponents for 1/8 their max [HP]{mechanic} after each turn.
+Unlike [Forecast]{ability:forecast}, [Multitype]{ability:multitype}, and [Zen Mode]{ability:zen-mode}, this ability is not tied to its Pokémon's form change; [Cherrim]{pokemon:cherrim} will switch between its forms even if it loses this ability. As such, this ability also works if obtained by a Pokémon other than Cherrim.",Increases friendly Pokémon's [Attack]{mechanic:attack} and [Special Defense]{mechanic:special defense} to 1.5× during [strong sunlight]{mechanic:strong sunlight}.
+123,9,Opposing Pokémon take 1/8 of their maximum [HP]{mechanic:hp} in damage after each turn while they are [asleep]{mechanic:asleep}.,Damages [sleeping]{mechanic:sleep} opponents for 1/8 their max [HP]{mechanic:hp} after each turn.
124,9,"Whenever a move makes contact with this Pokémon, it steals the attacker's held item if it does not already have an item.
-This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a [Substitute]{move}, but cannot steal when its own Substitute is hit.",Steals attacking Pokémon's held item on contact.
+This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a [Substitute]{move:substitute}, but cannot steal when its own Substitute is hit.",Steals attacking Pokémon's held item on contact.
125,9,"This Pokémon's moves with extra effects have 1.3× their power, but their effect chances are reduced to 0.","Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects."
126,9,Stat modifiers are inverted for this Pokémon.,Inverts stat modifiers.
127,9,Opposing Pokémon cannot eat held Berries while this Pokémon is in battle.,Prevents opposing Pokémon from eating held Berries.
-128,9,"When any of this Pokémon's stats are [lowered]{mechanic:stat modifier}, its [Attack]{mechanic} rises by two stages.",Raises [Attack]{mechanic} two [stages]{mechanic:stat modifier} upon having any stat lowered.
-129,9,This Pokémon's [Attack]{mechanic} and [Special Attack]{mechanic} are halved when it has less than half its [HP]{mechanic}.,Halves [Attack]{mechanic} and [Special Attack]{mechanic} below 50% [HP]{mechanic}.
-130,9,Moves that hit this Pokémon have a 30% chance of being [Disabled]{move:Disable} afterward.,Has a 30% chance of [Disabling]{move:Disable} any move that hits the Pokémon.
-131,9,Friendly Pokémon next to this Pokémon in double and triple battles each have a 30% chance of being cured of any [major status ailment]{mechanic} after each turn.,Has a 30% chance of curing each adjacent ally of any [major status ailment]{mechanic} after each turn.
+128,9,"When any of this Pokémon's stats are [lowered]{mechanic:stat modifier}, its [Attack]{mechanic:attack} rises by two stages.",Raises [Attack]{mechanic:attack} two [stages]{mechanic:stat modifier} upon having any stat lowered.
+129,9,This Pokémon's [Attack]{mechanic:attack} and [Special Attack]{mechanic:special attack} are halved when it has less than half its [HP]{mechanic:hp}.,Halves [Attack]{mechanic:attack} and [Special Attack]{mechanic:special attack} below 50% [HP]{mechanic:hp}.
+130,9,Moves that hit this Pokémon have a 30% chance of being [Disabled]{move:disable} afterward.,Has a 30% chance of [Disabling]{move:disable} any move that hits the Pokémon.
+131,9,Friendly Pokémon next to this Pokémon in double and triple battles each have a 30% chance of being cured of any [major status ailment]{mechanic:major status ailment} after each turn.,Has a 30% chance of curing each adjacent ally of any [major status ailment]{mechanic:major status ailment} after each turn.
132,9,This Pokémon's moves inflict less damage against friendly Pokémon.,Decreases damage inflicted against friendly Pokémon.
-133,9,"Whenever any move hits this Pokémon, its [Speed]{mechanic} rises one stage and its [Defense]{mechanic} falls one stage.
+133,9,"Whenever any move hits this Pokémon, its [Speed]{mechanic:speed} rises one stage and its [Defense]{mechanic:defense} falls one stage.
-This ability triggers on every hit of a multiple-hit move.",Raises [Speed]{mechanic} and lowers [Defense]{mechanic} by one stage each upon being hit by any move.
+This ability triggers on every hit of a multiple-hit move.",Raises [Speed]{mechanic:speed} and lowers [Defense]{mechanic:defense} by one stage each upon being hit by any move.
134,9,This Pokémon has double the usual weight for its species.,Doubles the Pokémon's weight.
135,9,This Pokémon has half the usual weight for its species.,Halves the Pokémon's weight.
-136,9,This Pokémon takes half as much damage when it is hit having full [HP]{mechanic}.,Halves damage taken from full [HP]{mechanic}.
-137,9,This Pokémon has 1.5× its [Attack]{mechanic} when [poisoned]{mechanic:poison}.,Increases [Attack]{mechanic} to 1.5× when [poisoned]{mechanic:poison}.
-138,9,This Pokémon has 1.5× its [Special Attack]{mechanic} when [burned]{mechanic:burn}.,Increases [Special Attack]{mechanic} to 1.5× when [burned]{mechanic:burn}.
-139,9,"After each turn, if this Pokémon ate a held Berry or used it with [Natural Gift]{move} that turn, the Pokémon regains its Berry. If the Pokémon then meets the requirements to eat the Berry again, it will do so immediately, and will not be able restore the Berry again.",Restores any held Berry after the turn on which it is used.
+136,9,This Pokémon takes half as much damage when it is hit having full [HP]{mechanic:hp}.,Halves damage taken from full [HP]{mechanic:hp}.
+137,9,This Pokémon has 1.5× its [Attack]{mechanic:attack} when [poisoned]{mechanic:poison}.,Increases [Attack]{mechanic:attack} to 1.5× when [poisoned]{mechanic:poison}.
+138,9,This Pokémon has 1.5× its [Special Attack]{mechanic:special attack} when [burned]{mechanic:burn}.,Increases [Special Attack]{mechanic:special attack} to 1.5× when [burned]{mechanic:burn}.
+139,9,"After each turn, if this Pokémon ate a held Berry or used it with [Natural Gift]{move:natural-gift} that turn, the Pokémon regains its Berry. If the Pokémon then meets the requirements to eat the Berry again, it will do so immediately, and will not be able restore the Berry again.",Restores any held Berry after the turn on which it is used.
140,9,"This Pokémon does not take damage from friendly Pokémon's moves, including single-target moves aimed at it.",Protects against friendly Pokémon's damaging moves.
141,9,"After each turn, one of this Pokémon's stats at random rises two [stages]{mechanic:stat modifier}, and another falls one stage.",Raises a random stat two [stages]{mechanic:stat modifier} and lowers another one stage after each turn.
-142,9,This Pokémon does not take damage from [weather]{mechanic}.,Protects against damage from [weather]{mechanic}.
+142,9,This Pokémon does not take damage from [weather]{mechanic:weather}.,Protects against damage from [weather]{mechanic:weather}.
143,9,This Pokémon's contact moves have a 20% chance of [poisoning]{mechanic:poison} the target with each hit.,Has a 20% chance of [poisoning]{mechanic:poison} Pokémon upon contact when attacking.
-144,9,This Pokémon regains 1/3 of its maximum [HP]{mechanic} when it is switched out for another Pokémon.,Heals for 1/3 max [HP]{mechanic} upon switching out.
-145,9,This Pokémon's [Defense]{mechanic} cannot be [lowered]{mechanic:stat modifiers}.,Protects against [Defense]{mechanic} drops.
-146,9,This Pokémon's [Speed]{mechanic} is doubled during a [sandstorm]{mechanic}.,Doubles [Speed]{mechanic} during a [sandstorm]{mechanic}.
-147,9,"Non-damaging moves that inflict [major status ailments]{mechanic:major status ailment}, such as [Thunder Wave]{move}, have a 50% chance of failing against this Pokémon.",Has a 50% chance of protecting against non-damaging moves that inflict [major status ailments]{mechanic:major status ailment}.
+144,9,This Pokémon regains 1/3 of its maximum [HP]{mechanic:hp} when it is switched out for another Pokémon.,Heals for 1/3 max [HP]{mechanic:hp} upon switching out.
+145,9,This Pokémon's [Defense]{mechanic:defense} cannot be [lowered]{mechanic:stat modifiers}.,Protects against [Defense]{mechanic:defense} drops.
+146,9,This Pokémon's [Speed]{mechanic:speed} is doubled during a [sandstorm]{mechanic:sandstorm}.,Doubles [Speed]{mechanic:speed} during a [sandstorm]{mechanic:sandstorm}.
+147,9,"Non-damaging moves that inflict [major status ailments]{mechanic:major status ailment}, such as [Thunder Wave]{move:thunder-wave}, have a 50% chance of failing against this Pokémon.",Has a 50% chance of protecting against non-damaging moves that inflict [major status ailments]{mechanic:major status ailment}.
148,9,This Pokémon inflicts more damage when it moves last in a turn.,Strengthens moves when moving last.
149,9,"This Pokémon, upon being sent out, appears to have the species, nickname, and Poké Ball of the last Pokémon in the party that is able to battle. This illusion breaks upon being hit by a damaging move.
-Other damage, e.g. from [weather]{mechanic} or [Spikes]{move}, does not break the illusion, nor does damage done to a [Substitute]{move}.
+Other damage, e.g. from [weather]{mechanic:weather} or [Spikes]{move:spikes}, does not break the illusion, nor does damage done to a [Substitute]{move:substitute}.
If the party order becomes temporarily shuffled around as Pokémon are switched out in battle, this ability chooses the last Pokémon according to that shuffled order.",Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
-150,9,This Pokémon uses [Transform]{move} upon entering battle.,[Transforms]{move:Transform} upon entering battle.
-151,9,"This Pokémon's moves ignore [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}.","Bypasses [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}."
+150,9,This Pokémon uses [Transform]{move:transform} upon entering battle.,[Transforms]{move:transform} upon entering battle.
+151,9,"This Pokémon's moves ignore [Light Screen]{move:light-screen}, [Reflect]{move:reflect}, and [Safeguard]{move:safeguard}.","Bypasses [Light Screen]{move:light-screen}, [Reflect]{move:reflect}, and [Safeguard]{move:safeguard}."
152,9,"Whenever a contact move hits this Pokémon, the attacking Pokémon's ability changes to Mummy.",Changes attacking Pokémon's abilities to Mummy on contact.
-153,9,"This Pokémon's [Attack]{mechanic} rises one stage upon knocking out another Pokémon, even a friendly Pokémon.
+153,9,"This Pokémon's [Attack]{mechanic:attack} rises one stage upon knocking out another Pokémon, even a friendly Pokémon.
-This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through [poison]{mechanic} or [Spikes]{move}.",Raises [Attack]{mechanic} one stage upon KOing a Pokémon.
-154,9,"Whenever a [Dark]{type}-type move hits this Pokémon, its [Attack]{mechanic} rises one [stage]{mechanic:stat modifier}.
+This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through [poison]{mechanic:poison} or [Spikes]{move:spikes}.",Raises [Attack]{mechanic:attack} one stage upon KOing a Pokémon.
+154,9,"Whenever a [Dark]{type:dark}-type move hits this Pokémon, its [Attack]{mechanic:attack} rises one [stage]{mechanic:stat modifier}.
-The move is not negated in any way.",Raises [Attack]{mechanic} one stage upon being hit by a [Dark]{type} move.
-155,9,"This Pokémon's [Speed]{mechanic} rises one stage with each hit from a damaging [Dark]{type}-, [Ghost]{type}-, or [Bug]{type}-type move.","Raises [Speed]{mechanic} one [stage]{mechanic:stat modifier} upon being hit by a [Dark]{type}, [Ghost]{type}, or [Bug]{type} move."
+The move is not negated in any way.",Raises [Attack]{mechanic:attack} one stage upon being hit by a [Dark]{type:dark} move.
+155,9,"This Pokémon's [Speed]{mechanic:speed} rises one stage with each hit from a damaging [Dark]{type:dark}-, [Ghost]{type:ghost}-, or [Bug]{type:bug}-type move.","Raises [Speed]{mechanic:speed} one [stage]{mechanic:stat modifier} upon being hit by a [Dark]{type:dark}, [Ghost]{type:ghost}, or [Bug]{type:bug} move."
156,9,"When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user.
All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable.
-A move reflected by this ability or [Magic Coat]{move} cannot be reflected back.",Reflects most non-damaging moves back at their user.
-157,9,"Whenever a [Grass]{type}-type move hits this Pokémon, its [Attack]{mechanic} rises one [stage]{mechanic:stat modifier}, negating any other effect on it.","Absorbs [Grass]{type} moves, raising [Attack]{mechanic} one [stage]{mechanic:stat modifier}."
+A move reflected by this ability or [Magic Coat]{move:magic-coat} cannot be reflected back.",Reflects most non-damaging moves back at their user.
+157,9,"Whenever a [Grass]{type:grass}-type move hits this Pokémon, its [Attack]{mechanic:attack} rises one [stage]{mechanic:stat modifier}, negating any other effect on it.","Absorbs [Grass]{type:grass} moves, raising [Attack]{mechanic:attack} one [stage]{mechanic:stat modifier}."
158,9,This Pokémon's non-damaging moves have their priority increased by one stage.,Raises non-damaging moves' priority by one stage.
-159,9,"During a [sandstorm]{mechanic}, this Pokémon's [Rock]{type}-, [Ground]{type}-, and [Steel]{type}-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.","Strengthens [Rock]{type}, [Ground]{type}, and [Steel]{type} moves to 1.3× their power during a [sandstorm]{mechanic}."
-160,9,"Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum [HP]{mechanic} in damage.
+159,9,"During a [sandstorm]{mechanic:sandstorm}, this Pokémon's [Rock]{type:rock}-, [Ground]{type:ground}-, and [Steel]{type:steel}-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.","Strengthens [Rock]{type:rock}, [Ground]{type:ground}, and [Steel]{type:steel} moves to 1.3× their power during a [sandstorm]{mechanic:sandstorm}."
+160,9,"Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum [HP]{mechanic:hp} in damage.
-This ability functions identically to [Rough Skin]{ability}.",Damages attacking Pokémon for 1/8 their max [HP]{mechanic} on contact.
-161,9,"This Pokémon changes to Zen Mode when it falls below 50% of its maximum [HP]{mechanic}.
+This ability functions identically to [Rough Skin]{ability:rough-skin}.",Damages attacking Pokémon for 1/8 their max [HP]{mechanic:hp} on contact.
+161,9,"This Pokémon changes to Zen Mode when it falls below 50% of its maximum [HP]{mechanic:hp}.
-This ability has no effect if this Pokémon is not a [Darmanitan]{pokemon}.",Changes [Darmanitan]{pokemon} to Zen Mode below 50% max [HP]{mechanic}.
+This ability has no effect if this Pokémon is not a [Darmanitan]{pokemon:darmanitan}.",Changes [Darmanitan]{pokemon:darmanitan} to Zen Mode below 50% max [HP]{mechanic:hp}.
162,9,"All friendly Pokémon's moves, including this Pokémon's own moves, have 1.1× their usual accuracy while this Pokémon is in battle.",Increases moves' accuracy to 1.1× for friendly Pokémon.
163,9,"When this Pokémon acts, if the target has an ability that would hinder or prevent this Pokémon's selected move, that ability is ignored.",Bypasses targets' abilities if they could hinder or prevent moves.
164,9,"When this Pokémon acts, if the target has an ability that would hinder or prevent this Pokémon's selected move, that ability is ignored.",Bypasses targets' abilities if they could hinder or prevent moves.
If used in a trainer battle, nothing happens and the ball is lost."
2,9,Tries to catch a wild Pokémon. Success rate is 2×.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 2×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 2×.
If used in a trainer battle, nothing happens and the ball is lost."
3,9,Tries to catch a wild Pokémon. Success rate is 1.5×.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1.5×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1.5×.
If used in a trainer battle, nothing happens and the ball is lost."
4,9,Tries to catch a wild Pokémon.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
5,9,Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1.5×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1.5×.
-This item can only be used in the [Great Marsh]{location} or [Safari Zone]{location}."
+This item can only be used in the [Great Marsh]{location:great-marsh} or [Safari Zone]{location:Safari Zone}."
6,9,Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon. If the wild Pokémon is [water]{type}- or [bug]{type}-type, this ball has a catch rate of 3×. Otherwise, it has a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon. If the wild Pokémon is [water]{type:water}- or [bug]{type:bug}-type, this ball has a catch rate of 3×. Otherwise, it has a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
7,9,Tries to catch a wild Pokémon. Success rate is 3.5× when fishing or surfing.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon. If the wild Pokémon was encountered by surfing or fishing, this ball has a catch rate of 3.5×. Otherwise, it has a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon. If the wild Pokémon was encountered by surfing or fishing, this ball has a catch rate of 3.5×. Otherwise, it has a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
8,9,"Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30.","Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon. Has a catch rate of given by `(40 - level) / 10`, where `level` is the wild Pokémon's level, to a maximum of 3.9× for level 1 Pokémon. If the wild Pokémon's level is higher than 30, this ball has a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon. Has a catch rate of given by `(40 - level) / 10`, where `level` is the wild Pokémon's level, to a maximum of 3.9× for level 1 Pokémon. If the wild Pokémon's level is higher than 30, this ball has a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
9,9,Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon. If the wild Pokémon's species is marked as caught in the trainer's Pokédex, this ball has a catch rate of 3×. Otherwise, it has a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon. If the wild Pokémon's species is marked as caught in the trainer's Pokédex, this ball has a catch rate of 3×. Otherwise, it has a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
10,9,"Tries to catch a wild Pokémon. Success rate increases by 0.1× every turn, to a max of 4×.","Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon. Has a catch rate of 1.1× on the first turn of the battle and increases by 0.1× every turn, to a maximum of 4× on turn 30.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon. Has a catch rate of 1.1× on the first turn of the battle and increases by 0.1× every turn, to a maximum of 4× on turn 30.
If used in a trainer battle, nothing happens and the ball is lost."
11,9,Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×. Whenever the caught Pokémon's [happiness]{mechanic} increases, it increases by one extra point.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1×. Whenever the caught Pokémon's [happiness]{mechanic:happiness} increases, it increases by one extra point.
If used in a trainer battle, nothing happens and the ball is lost."
12,9,Tries to catch a wild Pokémon.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
13,9,Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon. If it's currently nighttime or the wild Pokémon was encountered while walking in a cave, this ball has a catch rate of 3.5×. Otherwise, it has a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon. If it's currently nighttime or the wild Pokémon was encountered while walking in a cave, this ball has a catch rate of 3.5×. Otherwise, it has a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
14,9,Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×. The caught Pokémon's [HP]{mechanic} is immediately restored, [PP]{mechanic} for all its moves is restored, and any [status ailment]{mechanic} is cured.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1×. The caught Pokémon's [HP]{mechanic:hp} is immediately restored, [PP]{mechanic:pp} for all its moves is restored, and any [status ailment]{mechanic:status ailment} is cured.
If used in a trainer battle, nothing happens and the ball is lost."
15,9,"Tries to catch a wild Pokémon. Success rate is 4×, but only on the first turn.","Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 4× on the first turn of a battle, but 1× any other time.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 4× on the first turn of a battle, but 1× any other time.
If used in a trainer battle, nothing happens and the ball is lost."
16,9,Tries to catch a wild Pokémon.,"Used in battle
-: Attempts to [catch]{mechanic} a wild Pokémon, using a catch rate of 1×.
+: Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1×.
If used in a trainer battle, nothing happens and the ball is lost."
17,9,Restores 20 HP.,"Used on a friendly Pokémon
-: Restores 20 [HP]{mechanic}."
+: Restores 20 [HP]{mechanic:hp}."
18,9,Cures poison.,"Used on a party Pokémon
-: Cures [poison]{mechanic}."
+: Cures [poison]{mechanic:poison}."
19,9,Cures a burn.,"Used on a party Pokémon
-: Cures a [burn]{mechanic}."
+: Cures a [burn]{mechanic:burn}."
20,9,Cures freezing.,"Used on a party Pokémon
-: Cures [freezing]{mechanic}."
+: Cures [freezing]{mechanic:freezing}."
21,9,Cures sleep.,"Used on a party Pokémon
-: Cures [sleep]{mechanic}."
+: Cures [sleep]{mechanic:sleep}."
22,9,Cures paralysis.,"Used on a party Pokémon
-: Cures [paralysis]{mechanic}."
+: Cures [paralysis]{mechanic:paralysis}."
23,9,Restores HP to full and cures any status ailment and confusion.,"Used on a party Pokémon
-: Restores [HP]{mechanic} to full and cures any [status ailment]{mechanic} and [confusion]{mechanic}."
+: Restores [HP]{mechanic:hp} to full and cures any [status ailment]{mechanic:status ailment} and [confusion]{mechanic:confusion}."
24,9,Restores HP to full.,"Used on a party Pokémon
-: Restores [HP]{mechanic} to full."
+: Restores [HP]{mechanic:hp} to full."
25,9,Restores 200 HP.,"Used on a party Pokémon
-: Restores 200 [HP]{mechanic}."
+: Restores 200 [HP]{mechanic:hp}."
26,9,Restores 50 HP.,"Used on a party Pokémon
-: Restores 50 [HP]{mechanic}."
+: Restores 50 [HP]{mechanic:hp}."
27,9,Cures any status ailment and confusion.,"Used on a party Pokémon
-: Cures any [status ailment]{mechanic} and [confusion]{mechanic}."
+: Cures any [status ailment]{mechanic:status ailment} and [confusion]{mechanic:confusion}."
28,9,Revives with half HP.,"Used on a party Pokémon
-: Revives the Pokémon and restores half its [HP]{mechanic}."
+: Revives the Pokémon and restores half its [HP]{mechanic:hp}."
29,9,Revives with full HP.,"Used on a party Pokémon
-: Revives the Pokémon and restores its [HP]{mechanic} to full."
+: Revives the Pokémon and restores its [HP]{mechanic:hp} to full."
30,9,Restores 50 HP.,"Used on a party Pokémon
-: Restores 50 [HP]{mechanic}."
+: Restores 50 [HP]{mechanic:hp}."
31,9,Restores 60 HP.,"Used on a party Pokémon
-: Restores 60 [HP]{mechanic}."
+: Restores 60 [HP]{mechanic:hp}."
32,9,Restores 80 HP.,"Used on a party Pokémon
-: Restores 80 [HP]{mechanic}."
+: Restores 80 [HP]{mechanic:hp}."
33,9,Restores 100 HP.,"Used on a party Pokémon
-: Restores 100 [HP]{mechanic}."
+: Restores 100 [HP]{mechanic:hp}."
34,9,"Restores 50 HP, but lowers happiness.","Used on a party Pokémon
-: Restores 50 [HP]{mechanic}. Decreases [happiness]{mechanic} by 5/5/10."
+: Restores 50 [HP]{mechanic:hp}. Decreases [happiness]{mechanic:happiness} by 5/5/10."
35,9,"Restores 200 HP, but lowers happiness.","Used on a party Pokémon
-: Restores 200 [HP]{mechanic}. Decreases [happiness]{mechanic} by 10/10/15."
+: Restores 200 [HP]{mechanic:hp}. Decreases [happiness]{mechanic:happiness} by 10/10/15."
36,9,"Cures any status ailment, but lowers happiness.","Used on a party Pokémon
-: Cures any [status ailment]{mechanic}. Decreases [happiness]{mechanic} by 5/5/10."
+: Cures any [status ailment]{mechanic:status ailment}. Decreases [happiness]{mechanic:happiness} by 5/5/10."
37,9,"Revives with full HP, but lowers happiness.","Used on a party Pokémon
-: Revives a [fainted]{mechanic:faint} Pokémon and restores its [HP]{mechanic} to full. Decreases [happiness]{mechanic} by 10/10/15."
+: Revives a [fainted]{mechanic:faint} Pokémon and restores its [HP]{mechanic:hp} to full. Decreases [happiness]{mechanic:happiness} by 10/10/15."
38,9,Restores 10 PP for one move.,"Used on a party Pokémon
-: Restores 10 [PP]{mechanic} for a selected move."
+: Restores 10 [PP]{mechanic:pp} for a selected move."
39,9,Restores PP to full for one move.,"Used on a party Pokémon
-: Restores [PP]{mechanic} to full for a selected move."
+: Restores [PP]{mechanic:pp} to full for a selected move."
40,9,Restores 10 PP for each move.,"Used on a party Pokémon
-: Restores 10 [PP]{mechanic} for each move."
+: Restores 10 [PP]{mechanic:pp} for each move."
41,9,Restores PP to full for each move.,"Used on a party Pokémon
-: Restores [PP]{mechanic} to full for each move."
+: Restores [PP]{mechanic:pp} to full for each move."
42,9,Cures any status ailment and confusion.,"Used on a party Pokémon
-: Cures any [status ailment]{mechanic} and [confusion]{mechanic}."
+: Cures any [status ailment]{mechanic:status ailment} and [confusion]{mechanic:confusion}."
43,9,Restores 20 HP.,"Used on a party Pokémon
-: Restores 20 [HP]{mechanic}."
+: Restores 20 [HP]{mechanic:hp}."
44,9,Revives all fainted Pokémon with full HP.,"Used
-: Revives all [fainted]{mechanic:faint} Pokémon in the party and restores their [HP]{mechanic} to full."
+: Revives all [fainted]{mechanic:faint} Pokémon in the party and restores their [HP]{mechanic:hp} to full."
45,9,Raises HP effort and happiness.,"Used on a party Pokémon
-: Increases [HP]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2."
+: Increases [HP]{mechanic:hp} [effort]{mechanic:effort} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic:happiness} by 5/3/2."
46,9,Raises Attack effort and happiness.,"Used on a party Pokémon
-: Increases [Attack]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2."
+: Increases [Attack]{mechanic:attack} [effort]{mechanic:effort} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic:happiness} by 5/3/2."
47,9,Raises Defense effort and happiness.,"Used on a party Pokémon
-: Increases [Defense]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2."
+: Increases [Defense]{mechanic:defense} [effort]{mechanic:effort} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic:happiness} by 5/3/2."
48,9,Raises Speed effort and happiness.,"Used on a party Pokémon
-: Increases [Speed]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2."
+: Increases [Speed]{mechanic:speed} [effort]{mechanic:effort} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic:happiness} by 5/3/2."
49,9,Raises Special Attack effort and happiness.,"Used on a party Pokémon
-: Increases [Special Attack]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2."
+: Increases [Special Attack]{mechanic:special attack} [effort]{mechanic:effort} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic:happiness} by 5/3/2."
50,9,Causes a level-up and raises happiness.,"Used on a party Pokémon
-: Increases level by 1. Increases [happiness]{mechanic} by 5/3/2."
+: Increases level by 1. Increases [happiness]{mechanic:happiness} by 5/3/2."
51,9,Raises a move's max PP by 20%.,"Used on a party Pokémon
-: Increases a selected move's max [PP]{mechanic} by 20% its original max PP, to a maximum of 1.6×. Increases [happiness]{mechanic} by 5/3/2."
+: Increases a selected move's max [PP]{mechanic:pp} by 20% its original max PP, to a maximum of 1.6×. Increases [happiness]{mechanic:happiness} by 5/3/2."
52,9,Raises Special Defense and happiness.,"Used on a party Pokémon
-: Increases [Special Defense]{mechanic} [effort]{mechanic} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic} by 5/3/2."
+: Increases [Special Defense]{mechanic:special defense} [effort]{mechanic:effort} by 10, but won't increase it beyond 100. Increases [happiness]{mechanic:happiness} by 5/3/2."
53,9,Raises a move's max PP by 60%.,"Used on a party Pokémon
-: Increases a selected move's max [PP]{mechanic} to 1.6× its original max PP. Increases [happiness]{mechanic} by 5/3/2."
+: Increases a selected move's max [PP]{mechanic:pp} to 1.6× its original max PP. Increases [happiness]{mechanic:happiness} by 5/3/2."
54,9,Cures any status ailment and confusion.,"Used on a party Pokémon
-: Cures any [status ailment]{mechanic} and [confusion]{mechanic}."
+: Cures any [status ailment]{mechanic:status ailment} and [confusion]{mechanic:confusion}."
55,9,Prevents stat changes in battle for five turns in battle. Raises happiness.,"Used on a party Pokémon in battle
: Protects the target's stats from being [lowered]{mechanic:lower} for the next five turns. Increases happiness by 1/1/0."
56,9,Increases the chance of a critical hit in battle. Raises happiness.,"Used on a party Pokémon in battle
-: Increases the target's [critical hit chance]{mechanic} by one stage until it leaves the field. Increases happiness by 1/1/0."
+: Increases the target's [critical hit chance]{mechanic:critical hit chance} by one stage until it leaves the field. Increases happiness by 1/1/0."
57,9,Raises Attack by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle
-: [Raises]{mechanic:raise} the target's [Attack]{mechanic} by one stage. Increases happiness by 1/1/0."
+: [Raises]{mechanic:raise} the target's [Attack]{mechanic:attack} by one stage. Increases happiness by 1/1/0."
58,9,Raises Defense by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle
-: [Raises]{mechanic:raise} the target's [Defense]{mechanic} by one stage. Increases happiness by 1/1/0."
+: [Raises]{mechanic:raise} the target's [Defense]{mechanic:defense} by one stage. Increases happiness by 1/1/0."
59,9,Raises Speed by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle
-: [Raises]{mechanic:raise} the target's [Speed]{mechanic} by one stage. Increases happiness by 1/1/0."
+: [Raises]{mechanic:raise} the target's [Speed]{mechanic:speed} by one stage. Increases happiness by 1/1/0."
60,9,Raises accuracy by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle
-: [Raises]{mechanic:raise} the target's [accuracy]{mechanic} by one stage. Increases happiness by 1/1/0."
+: [Raises]{mechanic:raise} the target's [accuracy]{mechanic:accuracy} by one stage. Increases happiness by 1/1/0."
61,9,Raises Special Attack by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle
-: [Raises]{mechanic:raise} the target's [Special Attack]{mechanic} by one stage. Increases happiness by 1/1/0."
+: [Raises]{mechanic:raise} the target's [Special Attack]{mechanic:special attack} by one stage. Increases happiness by 1/1/0."
62,9,Raises Special Defense by one stage in battle. Raises happiness.,"Used on a party Pokémon in battle
-: [Raises]{mechanic:raise} the target's [Special Defense]{mechanic} by one stage. Increases happiness by 1/1/0."
+: [Raises]{mechanic:raise} the target's [Special Defense]{mechanic:special defense} by one stage. Increases happiness by 1/1/0."
63,9,Ends a wild battle.,"Used in battle
: Ends a wild battle. Cannot be used in trainer battles."
64,9,Ends a wild battle.,"Used in battle
: Ends a wild battle. Cannot be used in trainer battles."
65,9,Cures sleep.,"Used on a party Pokémon
-: Cures [sleep]{mechanic}."
+: Cures [sleep]{mechanic:sleep}."
66,9,Cures confusion.,"Used on a party Pokémon in battle
-: Cures [confusion]{mechanic}."
+: Cures [confusion]{mechanic:confusion}."
67,9,Cures attraction.,"Used on a party Pokémon in battle
-: Cures [attraction]{mechanic}."
+: Cures [attraction]{mechanic:attraction}."
68,9,Halves the wild Pokémon encounter rate.,"Used outside of battle
: Decreases the wild Pokémon encounter rate by 50%."
69,9,Doubles the wild Pokémon encounter rate.,"Used outside of battle
71,9,No effect.,No effect.
72,9,No effect.,"No effect.
-In Diamond and Pearl, trade ten for a [Sunny Day]{move} [TM]{item:TM11} in the house midway along the southern section of [Route 212]{location}.
+In Diamond and Pearl, trade ten for a [Sunny Day]{move:sunny-day} [TM]{item:tm11} in the house midway along the southern section of [Route 212]{location:sinnoh-route-212}.
-In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location}, in [Snowpoint City]{location}, and in the [Survival Area]{location}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
+In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location:sinnoh-route-212}, in [Snowpoint City]{location:snowpoint-city}, and in the [Survival Area]{location:survival-area}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
-In HeartGold and SoulSilver, trade one for a [Cheri Berry]{item}, a [Leppa Berry]{item}, and a [Pecha Berry]{item} with the Juggler near the Pokémon Center in [Violet City]{location}.
+In HeartGold and SoulSilver, trade one for a [Cheri Berry]{item:cheri-berry}, a [Leppa Berry]{item:leppa-berry}, and a [Pecha Berry]{item:pecha-berry} with the Juggler near the Pokémon Center in [Violet City]{location:violet-city}.
-In HeartGold and SoulSilver, trade one for a [Persim Berry]{item}, a [Pomeg Berry]{item}, and a [Razz Berry]{item} with the Juggler near the [Pal Park]{location} entrance in [Fuchsia City]{location}."
+In HeartGold and SoulSilver, trade one for a [Persim Berry]{item:persim-berry}, a [Pomeg Berry]{item:pomeg-berry}, and a [Razz Berry]{item:razz-berry} with the Juggler near the [Pal Park]{location:pal-park} entrance in [Fuchsia City]{location:fuchsia-city}."
73,9,No effect.,"No effect.
-In Diamond and Pearl, trade ten for a [Rain Dance]{move} [TM]{item:TM18} in the house midway along the southern section of [Route 212]{location}.
+In Diamond and Pearl, trade ten for a [Rain Dance]{move:rain-dance} [TM]{item:tm18} in the house midway along the southern section of [Route 212]{location:sinnoh-route-212}.
-In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location}, in [Snowpoint City]{location}, and in the [Survival Area]{location}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
+In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location:sinnoh-route-212}, in [Snowpoint City]{location:snowpoint-city}, and in the [Survival Area]{location:survival-area}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
-In HeartGold and SoulSilver, trade one for a [Chesto Berry]{item}, an [Oran Berry]{item}, and a [Wiki Berry]{item} with the Juggler near the Pokémon Center in [Violet City]{location}.
+In HeartGold and SoulSilver, trade one for a [Chesto Berry]{item:chesto-berry}, an [Oran Berry]{item:oran-berry}, and a [Wiki Berry]{item:wiki-berry} with the Juggler near the Pokémon Center in [Violet City]{location:violet-city}.
-In HeartGold and SoulSilver, trade one for a [Bluk Berry]{item}, a [Cornn Berry]{item}, and a [Kelpsy Berry]{item} with the Juggler near the [Pal Park]{location} entrance in [Fuchsia City]{location}."
+In HeartGold and SoulSilver, trade one for a [Bluk Berry]{item:bluk-berry}, a [Cornn Berry]{item:cornn-berry}, and a [Kelpsy Berry]{item:kelpsy-berry} with the Juggler near the [Pal Park]{location:pal-park} entrance in [Fuchsia City]{location:fuchsia-city}."
74,9,No effect.,"No effect.
-In Diamond and Pearl, trade ten for a [Sandstorm]{move} [TM]{item:TM37} in the house midway along the southern section of [Route 212]{location}.
+In Diamond and Pearl, trade ten for a [Sandstorm]{move:sandstorm} [TM]{item:tm37} in the house midway along the southern section of [Route 212]{location:sinnoh-route-212}.
-In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location}, in [Snowpoint City]{location}, and in the [Survival Area]{location}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
+In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location:sinnoh-route-212}, in [Snowpoint City]{location:snowpoint-city}, and in the [Survival Area]{location:survival-area}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
-In HeartGold and SoulSilver, trade one for an [Aspear Berry]{item}, a [Iapapa Berry]{item}, and a [Sitrus Berry]{item} with the Juggler near the Pokémon Center in [Violet City]{location}.
+In HeartGold and SoulSilver, trade one for an [Aspear Berry]{item:aspear-berry}, a [Iapapa Berry]{item:iapapa-berry}, and a [Sitrus Berry]{item:sitrus-berry} with the Juggler near the Pokémon Center in [Violet City]{location:violet-city}.
-In HeartGold and SoulSilver, trade one for a [Grepa Berry]{item}, a [Nomel Berry]{item}, and a [Pinap Berry]{item} with the Juggler near the [Pal Park]{location} entrance in [Fuchsia City]{location}."
+In HeartGold and SoulSilver, trade one for a [Grepa Berry]{item:grepa-berry}, a [Nomel Berry]{item:nomel-berry}, and a [Pinap Berry]{item:pinap-berry} with the Juggler near the [Pal Park]{location:pal-park} entrance in [Fuchsia City]{location:fuchsia-city}."
75,9,No effect.,"No effect.
-In Diamond and Pearl, trade ten for a [Hail]{move} [TM]{item:TM07} in the house midway along the southern section of [Route 212]{location}.
+In Diamond and Pearl, trade ten for a [Hail]{move:hail} [TM]{item:tm07} in the house midway along the southern section of [Route 212]{location:sinnoh-route-212}.
-In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location}, in [Snowpoint City]{location}, and in the [Survival Area]{location}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
+In Platinum, trade to [move tutors]{mechanic:move tutor} on [Route 212]{location:sinnoh-route-212}, in [Snowpoint City]{location:snowpoint-city}, and in the [Survival Area]{location:survival-area}. Eight shards total are required per tutelage, but the particular combination of colors varies by move.
-In HeartGold and SoulSilver, trade one for an [Aguav Berry]{item}, a [Lum Berry]{item}, and a [Rawst Berry]{item} with the Juggler near the Pokémon Center in [Violet City]{location}.
+In HeartGold and SoulSilver, trade one for an [Aguav Berry]{item:aguav-berry}, a [Lum Berry]{item:lum-berry}, and a [Rawst Berry]{item:rawst-berry} with the Juggler near the Pokémon Center in [Violet City]{location:violet-city}.
-In HeartGold and SoulSilver, trade one for a [Durin Berry]{item}, a [Hondew Berry]{item}, and a [Wepear Berry]{item} with the Juggler near the [Pal Park]{location} entrance in [Fuchsia City]{location}."
+In HeartGold and SoulSilver, trade one for a [Durin Berry]{item:durin-berry}, a [Hondew Berry]{item:hondew-berry}, and a [Wepear Berry]{item:wepear-berry} with the Juggler near the [Pal Park]{location:pal-park} entrance in [Fuchsia City]{location:fuchsia-city}."
76,9,,"Used outside of battle
: Trainer will skip encounters with wild Pokémon of a lower level than the lead party Pokémon. This effect wears off after the trainer takes 200 steps."
77,9,,"Used outside of battle
: Trainer will skip encounters with wild Pokémon of a lower level than the lead party Pokémon. This effect wears off after the trainer takes 250 steps."
78,9,,"Used outside of battle
-: Transports the trainer to the last-entered dungeon entrance. Cannot be used outside, in buildings, or in [Distortion World]{location}, [Hall of Origin]{location}, [Spear Pillar]{location}, or [Turnback Cave]{location}."
+: Transports the trainer to the last-entered dungeon entrance. Cannot be used outside, in buildings, or in [Distortion World]{location:distortion-world}, [Hall of Origin]{location:Hall of Origin}, [Spear Pillar]{location:spear-pillar}, or [Turnback Cave]{location:turnback-cave}."
79,9,,"Used outside of battle
: Trainer will skip encounters with wild Pokémon of a lower level than the lead party Pokémon. This effect wears off after the trainer takes 100 steps."
80,9,,"Used on a party Pokémon
-: Evolves a [Cottonee]{pokemon} into [Whimsicott]{pokemon}, a [Gloom]{pokemon} into [Bellossom]{pokemon}, a [Petilil]{pokemon} into [Lilligant]{pokemon}, or a [Sunkern]{pokemon} into [Sunflora]{pokemon}."
+: Evolves a [Cottonee]{pokemon:cottonee} into [Whimsicott]{pokemon:whimsicott}, a [Gloom]{pokemon:gloom} into [Bellossom]{pokemon:bellossom}, a [Petilil]{pokemon:petilil} into [Lilligant]{pokemon:lilligant}, or a [Sunkern]{pokemon:sunkern} into [Sunflora]{pokemon:sunflora}."
81,9,,"Used on a party Pokémon
-: Evolves a [Clefairy]{pokemon} into [Clefable]{pokemon}, a [Jigglypuff]{pokemon} into [Wigglytuff]{pokemon}, a [Munna]{pokemon} into [Musharna]{pokemon}, a [Nidorina]{pokemon} into [Nidoqueen]{pokemon}, a [Nidorino]{pokemon} into [Nidoking]{pokemon}, or a [Skitty]{pokemon} into [Delcatty]{pokemon}."
+: Evolves a [Clefairy]{pokemon:clefairy} into [Clefable]{pokemon:clefable}, a [Jigglypuff]{pokemon:jigglypuff} into [Wigglytuff]{pokemon:wigglytuff}, a [Munna]{pokemon:munna} into [Musharna]{pokemon:musharna}, a [Nidorina]{pokemon:nidorina} into [Nidoqueen]{pokemon:nidoqueen}, a [Nidorino]{pokemon:nidorino} into [Nidoking]{pokemon:nidoking}, or a [Skitty]{pokemon:skitty} into [Delcatty]{pokemon:delcatty}."
82,9,,"Used on a party Pokémon
-: Evolves an [Eevee]{pokemon} into [Flareon]{pokemon}, a [Growlithe]{pokemon} into [Arcanine]{pokemon}, a [Pansear]{pokemon} into [Simisear]{pokemon}, or a [Vulpix]{pokemon} into [Ninetales]{pokemon}."
+: Evolves an [Eevee]{pokemon:eevee} into [Flareon]{pokemon:flareon}, a [Growlithe]{pokemon:growlithe} into [Arcanine]{pokemon:arcanine}, a [Pansear]{pokemon:pansear} into [Simisear]{pokemon:simisear}, or a [Vulpix]{pokemon:vulpix} into [Ninetales]{pokemon:ninetales}."
83,9,,"Used on a party Pokémon
-: Evolves an [Eelektrik]{pokemon} into [Eelektross]{pokemon}, an [Eevee]{pokemon} into [Jolteon]{pokemon}, or a [Pikachu]{pokemon} into [Raichu]{pokemon}."
+: Evolves an [Eelektrik]{pokemon:eelektrik} into [Eelektross]{pokemon:eelektross}, an [Eevee]{pokemon:eevee} into [Jolteon]{pokemon:jolteon}, or a [Pikachu]{pokemon:pikachu} into [Raichu]{pokemon:raichu}."
84,9,,"Used on a party Pokémon
-: Evolves an [Eevee]{pokemon} into [Vaporeon]{pokemon}, a [Lombre]{pokemon} into [Ludicolo]{pokemon}, a [Panpour]{pokemon} into [Simipour]{pokemon}, a [Poliwhirl]{pokemon} into [Poliwrath]{pokemon}, a [Shellder]{pokemon} into [Cloyster]{pokemon}, or a [Staryu]{pokemon} into [Starmie]{pokemon}."
+: Evolves an [Eevee]{pokemon:eevee} into [Vaporeon]{pokemon:vaporeon}, a [Lombre]{pokemon:lombre} into [Ludicolo]{pokemon:ludicolo}, a [Panpour]{pokemon:panpour} into [Simipour]{pokemon:simipour}, a [Poliwhirl]{pokemon:poliwhirl} into [Poliwrath]{pokemon:poliwrath}, a [Shellder]{pokemon:shellder} into [Cloyster]{pokemon:cloyster}, or a [Staryu]{pokemon:staryu} into [Starmie]{pokemon:starmie}."
85,9,,"Used on a party Pokémon
-: Evolves an [Exeggcute]{pokemon} into [Exeggutor]{pokemon}, a [Gloom]{pokemon} into [Vileplume]{pokemon}, a [Nuzleaf]{pokemon} into [Shiftry]{pokemon}, a [Pansage]{pokemon} into [Simisage]{pokemon}, or a [Weepinbell]{pokemon} into [Victreebel]{pokemon}."
+: Evolves an [Exeggcute]{pokemon:exeggcute} into [Exeggutor]{pokemon:exeggutor}, a [Gloom]{pokemon:gloom} into [Vileplume]{pokemon:vileplume}, a [Nuzleaf]{pokemon:nuzleaf} into [Shiftry]{pokemon:shiftry}, a [Pansage]{pokemon:pansage} into [Simisage]{pokemon:simisage}, or a [Weepinbell]{pokemon:weepinbell} into [Victreebel]{pokemon:victreebel}."
86,9,Vendor trash.,Vendor trash.
87,9,Vendor trash.,Vendor trash.
88,9,Vendor trash.,Vendor trash.
90,9,Vendor trash.,Vendor trash.
91,9,Vendor trash.,Vendor trash.
92,9,Vendor trash.,Vendor trash.
-93,9,,Trade one to the Move Relearner near the shore in [Pastoria City]{location} or with the Move Deleter in [Blackthorn City]{location} to teach one party Pokémon a prior level-up move.
+93,9,,Trade one to the Move Relearner near the shore in [Pastoria City]{location:pastoria-city} or with the Move Deleter in [Blackthorn City]{location:blackthorn-city} to teach one party Pokémon a prior level-up move.
94,9,,"Used outside of battle
: Immediately triggers a wild Pokémon battle, as long as the trainer is somewhere with wild Pokémon—i.e., in tall grass, in a cave, or surfing.
: Fully-grown plant will last 25% longer before dying and possibly regrowing."
98,9,,"Used on a path of soil
: Plant will regrow after dying 25% more times."
-99,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:Mining Museum} or [Pewter Museum of Science]{location:Pewter City} to receive a [Lileep]{pokemon}.
-100,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:Mining Museum} or [Pewter Museum of Science]{location:Pewter City} to receive a [Anorith]{pokemon}.
-101,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:Mining Museum} or [Pewter Museum of Science]{location:Pewter City} to receive a [Omanyte]{pokemon}.
-102,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:Mining Museum} or [Pewter Museum of Science]{location:Pewter City} to receive a [Kabuto]{pokemon}.
-103,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:Mining Museum} or [Pewter Museum of Science]{location:Pewter City} to receive a [Aerodactyl]{pokemon}.
-104,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:Mining Museum} or [Pewter Museum of Science]{location:Pewter City} to receive a [Shieldon]{pokemon}.
-105,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:Mining Museum} or [Pewter Museum of Science]{location:Pewter City} to receive a [Cranidos]{pokemon}.
+99,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:mining-museum} or [Pewter Museum of Science]{location:pewter-city} to receive a [Lileep]{pokemon:lileep}.
+100,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:mining-museum} or [Pewter Museum of Science]{location:pewter-city} to receive a [Anorith]{pokemon:anorith}.
+101,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:mining-museum} or [Pewter Museum of Science]{location:pewter-city} to receive a [Omanyte]{pokemon:omanyte}.
+102,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:mining-museum} or [Pewter Museum of Science]{location:pewter-city} to receive a [Kabuto]{pokemon:kabuto}.
+103,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:mining-museum} or [Pewter Museum of Science]{location:pewter-city} to receive a [Aerodactyl]{pokemon:aerodactyl}.
+104,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:mining-museum} or [Pewter Museum of Science]{location:pewter-city} to receive a [Shieldon]{pokemon:shieldon}.
+105,9,,Give to a scientist in the [Oreburgh Mining Museum]{location:mining-museum} or [Pewter Museum of Science]{location:pewter-city} to receive a [Cranidos]{pokemon:cranidos}.
106,9,Vendor trash.,Vendor trash.
107,9,,"Used on a party Pokémon
-: Evolves a [Minccino]{pokemon} into [Cinccino]{pokemon}, a [Roselia]{pokemon} into [Roserade]{pokemon}, or a [Togetic]{pokemon} into [Togekiss]{pokemon}."
+: Evolves a [Minccino]{pokemon:minccino} into [Cinccino]{pokemon:cinccino}, a [Roselia]{pokemon:roselia} into [Roserade]{pokemon:roserade}, or a [Togetic]{pokemon:togetic} into [Togekiss]{pokemon:togekiss}."
108,9,,"Used on a party Pokémon
-: Evolves a [Lampent]{pokemon} into [Chandelure]{pokemon}, a [Misdreavus]{pokemon} into [Mismagius]{pokemon}, or a [Murkrow]{pokemon} into [Honchkrow]{pokemon}."
+: Evolves a [Lampent]{pokemon:lampent} into [Chandelure]{pokemon:chandelure}, a [Misdreavus]{pokemon:misdreavus} into [Mismagius]{pokemon:mismagius}, or a [Murkrow]{pokemon:murkrow} into [Honchkrow]{pokemon:honchkrow}."
109,9,,"Used on a party Pokémon
-: Evolves a male [Kirlia]{pokemon} into [Gallade]{pokemon} or a female [Snorunt]{pokemon} into [Froslass]{pokemon}."
-110,9,,"Held by [Happiny]{pokemon}
-: Holder evolves into [Chansey]{pokemon} when it levels up during the daytime."
-111,9,,"Place in the tower on [Route 209]{location}. Check the stone to encounter a [Spiritomb]{pokemon}, as long as the trainer's Underground status card counts at least 32 greetings."
-112,9,,"Held by [Dialga]{pokemon}
-: Holder's [dragon]{type}- and [steel]{type}-type moves have 1.2× their usual power."
-113,9,,"Held by [Palkia]{pokemon}
-: Holder's [dragon]{type}- and [water]{type}-type moves have 1.2× their usual power."
+: Evolves a male [Kirlia]{pokemon:kirlia} into [Gallade]{pokemon:gallade} or a female [Snorunt]{pokemon:snorunt} into [Froslass]{pokemon:froslass}."
+110,9,,"Held by [Happiny]{pokemon:happiny}
+: Holder evolves into [Chansey]{pokemon:chansey} when it levels up during the daytime."
+111,9,,"Place in the tower on [Route 209]{location:sinnoh-route-209}. Check the stone to encounter a [Spiritomb]{pokemon:spiritomb}, as long as the trainer's Underground status card counts at least 32 greetings."
+112,9,,"Held by [Dialga]{pokemon:dialga}
+: Holder's [dragon]{type:dragon}- and [steel]{type:steel}-type moves have 1.2× their usual power."
+113,9,,"Held by [Palkia]{pokemon:palkia}
+: Holder's [dragon]{type:dragon}- and [water]{type:water}-type moves have 1.2× their usual power."
114,9,Lets a Trainer write a message and send it via Pokémon trade.,"Used to send short messages to other players via Pokémon trading. Trainer may compose a message from a finite list of words when giving this item to a Pokémon. Once taken and read, a message may be erased and this item can be reused, or the message may be stored in the trainer's PC.
Held
: When the holder is [paralyzed]{mechanic:paralysis}, it consumes this item to cure the paralysis.
Used on a party Pokémon
-: Cures [paralysis]{mechanic}."
+: Cures [paralysis]{mechanic:paralysis}."
127,9,,"Held in battle
: When the holder is [asleep]{mechanic:sleep}, it consumes this item to wake up.
Used on a party Pokémon
-: Cures [sleep]{mechanic}."
+: Cures [sleep]{mechanic:sleep}."
128,9,,"Held in battle
: When the holder is [poisoned]{mechanic:poison}, it consumes this item to cure the poison.
Used on a party Pokémon
-: Cures [poison]{mechanic}."
+: Cures [poison]{mechanic:poison}."
129,9,,"Held in battle
: When the holder is [burned]{mechanic:burn}, it consumes this item to cure the burn.
Used on a party Pokémon
-: Cures a [burn]{mechanic}."
+: Cures a [burn]{mechanic:burn}."
130,9,,"Held in battle
: When the holder is [frozen]{mechanic:freezing}, it consumes this item to thaw itself.
Used on a party Pokémon
-: Cures [freezing]{mechanic}."
+: Cures [freezing]{mechanic:freezing}."
131,9,,"Held in battle
-: When the holder is out of [PP]{mechanic} for one of its moves, it consumes this item to restore 10 of that move's PP.
+: When the holder is out of [PP]{mechanic:pp} for one of its moves, it consumes this item to restore 10 of that move's PP.
Used on a party Pokémon
-: Restores 10 [PP]{mechanic} for a selected move."
+: Restores 10 [PP]{mechanic:pp} for a selected move."
132,9,,"Held in battle
-: When the holder has 1/2 its max [HP]{mechanic} remaining or less, it consumes this item to restore 10 HP.
+: When the holder has 1/2 its max [HP]{mechanic:hp} remaining or less, it consumes this item to restore 10 HP.
Used on a party Pokémon
-: Restores 10 [HP]{mechanic}."
+: Restores 10 [HP]{mechanic:hp}."
133,9,,"Held in battle
: When the holder is [confused]{mechanic:confusion}, it consumes this item to cure the confusion.
Used on a party Pokémon
-: Cures [confusion]{mechanic}."
+: Cures [confusion]{mechanic:confusion}."
134,9,,"Held in battle
-: When the holder is afflicted with a [major status ailment]{mechanic}, it consumes this item to cure the ailment.
+: When the holder is afflicted with a [major status ailment]{mechanic:major status ailment}, it consumes this item to cure the ailment.
Used on a party Pokémon
-: Cures any [major status ailment]{mechanic}."
+: Cures any [major status ailment]{mechanic:major status ailment}."
135,9,,"Held in battle
-: When the holder has 1/2 its max [HP]{mechanic} remaining or less, it consumes this item to restore 1/4 its max HP.
+: When the holder has 1/2 its max [HP]{mechanic:hp} remaining or less, it consumes this item to restore 1/4 its max HP.
Used on a party Pokémon
-: Restores 1/4 the Pokémon's max [HP]{mechanic}."
+: Restores 1/4 the Pokémon's max [HP]{mechanic:hp}."
136,9,,"Held in battle
-: When the holder has 1/2 its max [HP]{mechanic} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes spicy flavors (i.e., has a nature that lowers [Attack]{mechanic}), it will also become [confused]{mechanic:confusion}."
+: When the holder has 1/2 its max [HP]{mechanic:hp} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes spicy flavors (i.e., has a nature that lowers [Attack]{mechanic:attack}), it will also become [confused]{mechanic:confusion}."
137,9,,"Held in battle
-: When the holder has 1/2 its max [HP]{mechanic} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes dry flavors (i.e., has a nature that lowers [Special Attack]{mechanic}), it will also become [confused]{mechanic:confusion}."
+: When the holder has 1/2 its max [HP]{mechanic:hp} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes dry flavors (i.e., has a nature that lowers [Special Attack]{mechanic:special attack}), it will also become [confused]{mechanic:confusion}."
138,9,,"Held in battle
-: When the holder has 1/2 its max [HP]{mechanic} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes sweet flavors (i.e., has a nature that lowers [Speed]{mechanic}), it will also become [confused]{mechanic:confusion}."
+: When the holder has 1/2 its max [HP]{mechanic:hp} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes sweet flavors (i.e., has a nature that lowers [Speed]{mechanic:speed}), it will also become [confused]{mechanic:confusion}."
139,9,,"Held in battle
-: When the holder has 1/2 its max [HP]{mechanic} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes bitter flavors (i.e., has a nature that lowers [Special Defense]{mechanic}), it will also become [confused]{mechanic:confusion}."
+: When the holder has 1/2 its max [HP]{mechanic:hp} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes bitter flavors (i.e., has a nature that lowers [Special Defense]{mechanic:special defense}), it will also become [confused]{mechanic:confusion}."
140,9,,"Held in battle
-: When the holder has 1/2 its max [HP]{mechanic} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes sour flavors (i.e., has a nature that lowers [Defense]{mechanic}), it will also become [confused]{mechanic:confusion}."
+: When the holder has 1/2 its max [HP]{mechanic:hp} remaining or less, it consumes this item to restore 1/8 its max HP. If the holder dislikes sour flavors (i.e., has a nature that lowers [Defense]{mechanic:defense}), it will also become [confused]{mechanic:confusion}."
141,9,,No effect; only useful for planting and cooking.
142,9,,No effect; only useful for planting and cooking.
143,9,,No effect; only useful for planting and cooking.
144,9,,No effect; only useful for planting and cooking.
145,9,,No effect; only useful for planting and cooking.
146,9,,"Used on a party Pokémon
-: Increases [happiness]{mechanic} by 10/5/2. Lowers [HP]{mechanic} [effort]{mechanic} by 10."
+: Increases [happiness]{mechanic:happiness} by 10/5/2. Lowers [HP]{mechanic:hp} [effort]{mechanic:effort} by 10."
147,9,,"Used on a party Pokémon
-: Increases [happiness]{mechanic} by 10/5/2. Lowers [Attack]{mechanic} [effort]{mechanic} by 10."
+: Increases [happiness]{mechanic:happiness} by 10/5/2. Lowers [Attack]{mechanic:attack} [effort]{mechanic:effort} by 10."
148,9,,"Used on a party Pokémon
-: Increases [happiness]{mechanic} by 10/5/2. Lowers [Defense]{mechanic} [effort]{mechanic} by 10."
+: Increases [happiness]{mechanic:happiness} by 10/5/2. Lowers [Defense]{mechanic:defense} [effort]{mechanic:effort} by 10."
149,9,,"Used on a party Pokémon
-: Increases [happiness]{mechanic} by 10/5/2. Lowers [Special Attack]{mechanic} [effort]{mechanic} by 10."
+: Increases [happiness]{mechanic:happiness} by 10/5/2. Lowers [Special Attack]{mechanic:special attack} [effort]{mechanic:effort} by 10."
150,9,,"Used on a party Pokémon
-: Increases [happiness]{mechanic} by 10/5/2. Lowers [Special Defense]{mechanic} [effort]{mechanic} by 10."
+: Increases [happiness]{mechanic:happiness} by 10/5/2. Lowers [Special Defense]{mechanic:special defense} [effort]{mechanic:effort} by 10."
151,9,,"Used on a party Pokémon
-: Increases [happiness]{mechanic} by 10/5/2. Lowers [Speed]{mechanic} [effort]{mechanic} by 10."
+: Increases [happiness]{mechanic:happiness} by 10/5/2. Lowers [Speed]{mechanic:speed} [effort]{mechanic:effort} by 10."
152,9,,No effect; only useful for planting and cooking.
153,9,,No effect; only useful for planting and cooking.
154,9,,No effect; only useful for planting and cooking.
159,9,,No effect; only useful for planting and cooking.
160,9,,No effect; only useful for planting and cooking.
161,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [fire]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [fire]{type:fire}-type damage, it consumes this item to halve the amount of damage taken."
162,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [water]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [water]{type:water}-type damage, it consumes this item to halve the amount of damage taken."
163,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [electric]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [electric]{type:electric}-type damage, it consumes this item to halve the amount of damage taken."
164,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [grass]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [grass]{type:grass}-type damage, it consumes this item to halve the amount of damage taken."
165,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [ice]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [ice]{type:ice}-type damage, it consumes this item to halve the amount of damage taken."
166,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [fighting]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [fighting]{type:fighting}-type damage, it consumes this item to halve the amount of damage taken."
167,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [poison]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [poison]{type:poison}-type damage, it consumes this item to halve the amount of damage taken."
168,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [ground]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [ground]{type:ground}-type damage, it consumes this item to halve the amount of damage taken."
169,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [flying]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [flying]{type:flying}-type damage, it consumes this item to halve the amount of damage taken."
170,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [psychic]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [psychic]{type:psychic}-type damage, it consumes this item to halve the amount of damage taken."
171,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [bug]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [bug]{type:bug}-type damage, it consumes this item to halve the amount of damage taken."
172,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [rock]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [rock]{type:rock}-type damage, it consumes this item to halve the amount of damage taken."
173,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [ghost]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [ghost]{type:ghost}-type damage, it consumes this item to halve the amount of damage taken."
174,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [dragon]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [dragon]{type:dragon}-type damage, it consumes this item to halve the amount of damage taken."
175,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [dark]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [dark]{type:dark}-type damage, it consumes this item to halve the amount of damage taken."
176,9,,"Held in battle
-: When the holder would take [super-effective]{mechanic} [steel]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [super-effective]{mechanic:super-effective} [steel]{type:steel}-type damage, it consumes this item to halve the amount of damage taken."
177,9,,"Held in battle
-: When the holder would take [normal]{type}-type damage, it consumes this item to halve the amount of damage taken."
+: When the holder would take [normal]{type:normal}-type damage, it consumes this item to halve the amount of damage taken."
178,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item to [raise]{mechanic} its [Attack]{mechanic} by one stage."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item to [raise]{mechanic:raise} its [Attack]{mechanic:attack} by one stage."
179,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item to [raise]{mechanic} its [Defense]{mechanic} by one stage."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item to [raise]{mechanic:raise} its [Defense]{mechanic:defense} by one stage."
180,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item to [raise]{mechanic} its [Speed]{mechanic} by one stage."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item to [raise]{mechanic:raise} its [Speed]{mechanic:speed} by one stage."
181,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item to [raise]{mechanic} its [Special Attack]{mechanic} by one stage."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item to [raise]{mechanic:raise} its [Special Attack]{mechanic:special attack} by one stage."
182,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item to [raise]{mechanic} its [Special Defense]{mechanic} by one stage."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item to [raise]{mechanic:raise} its [Special Defense]{mechanic:special defense} by one stage."
183,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item to [raise]{mechanic} its [critical hit chance]{mechanic} by one stage."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item to [raise]{mechanic:raise} its [critical hit chance]{mechanic:critical hit chance} by one stage."
184,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item to [raise]{mechanic} a random stat by two stages."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item to [raise]{mechanic:raise} a random stat by two stages."
185,9,,"Held in battle
-: When the holder takes [super-effective]{mechanic} damage, it consumes this item to restore 1/4 its max [HP]{mechanic}."
+: When the holder takes [super-effective]{mechanic:super-effective} damage, it consumes this item to restore 1/4 its max [HP]{mechanic:hp}."
186,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item, and its next used move has 1.2× its normal accuracy."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item, and its next used move has 1.2× its normal accuracy."
187,9,,"Held in battle
-: When the holder has 1/4 its max [HP]{mechanic} remaining or less, it consumes this item. On the following turn, the holder will act first among moves with the same [priority]{mechanic}, regardless of [Speed]{mechanic}."
+: When the holder has 1/4 its max [HP]{mechanic:hp} remaining or less, it consumes this item. On the following turn, the holder will act first among moves with the same [priority]{mechanic:priority}, regardless of [Speed]{mechanic:speed}."
188,9,,"Held in battle
-: When the holder takes [physical]{mechanic} damage, it consumes this item to damage the attacking Pokémon for 1/8 its max [HP]{mechanic}."
+: When the holder takes [physical]{mechanic:physical} damage, it consumes this item to damage the attacking Pokémon for 1/8 its max [HP]{mechanic:hp}."
189,9,,"Held in battle
-: When the holder takes [special]{mechanic} damage, it consumes this item to damage the attacking Pokémon for 1/8 its max [HP]{mechanic}."
+: When the holder takes [special]{mechanic:special} damage, it consumes this item to damage the attacking Pokémon for 1/8 its max [HP]{mechanic:hp}."
190,9,Increases the holder's evasion by 11 1/9%.,"Held in battle
-: Moves targeting the holder have 0.9× [chance to hit]{mechanic}."
+: Moves targeting the holder have 0.9× [chance to hit]{mechanic:chance to hit}."
191,9,"Held: Resets lowered stats to normal at end of turn, but only once.","Held in battle
-: At the end of each turn, if any of the holder's stats have a negative [stat modifier]{mechanic}, the holder consumes this item to remove the modifiers from those stats."
+: At the end of each turn, if any of the holder's stats have a negative [stat modifier]{mechanic:stat modifier}, the holder consumes this item to remove the modifiers from those stats."
192,9,"Held: Holder gains double effort from battles, but has halved Speed.","Held
-: When the holder would gain [effort]{mechanic} due to battle, it gains double that effort instead.
+: When the holder would gain [effort]{mechanic:effort} due to battle, it gains double that effort instead.
Held in battle
-: Holder has half its [Speed]{mechanic}."
+: Holder has half its [Speed]{mechanic:speed}."
193,9,Held: Half the experience from a battle is split between Pokémon holding this item.,"Held
-: [Experience]{mechanic} is split across two groups: Pokémon who participated in battle, and Pokémon holding this item. Each Pokémon earns experience as though it had battled alone, divided by the number of Pokémon in its group, then divided by the number of groups. Pokémon holding this item who also participated in battle effectively earn experience twice.
+: [Experience]{mechanic:experience} is split across two groups: Pokémon who participated in battle, and Pokémon holding this item. Each Pokémon earns experience as though it had battled alone, divided by the number of Pokémon in its group, then divided by the number of groups. Pokémon holding this item who also participated in battle effectively earn experience twice.
- [Fainted]{mechanic} Pokémon never earn experience, and empty groups are
-ignored; thus, if a single Pokémon is holding this item and the only Pokémon who battled faints from [Explosion]{move}, the holder will gain full experience."
+ [Fainted]{mechanic:fainted} Pokémon never earn experience, and empty groups are
+ignored; thus, if a single Pokémon is holding this item and the only Pokémon who battled faints from [Explosion]{move:explosion}, the holder will gain full experience."
194,9,Held: Holder has a 3/16 chance to move first.,"Held in battle
-: Whenever the holder attempts to use a move, it has a 3/16 chance to act first among moves with the same [priority]{mechanic}. If multiple Pokémon have this effect at the same time, [Speed]{mechanic} is the tie-breaker as normal, but the effect of [Trick Room]{move} is ignored."
+: Whenever the holder attempts to use a move, it has a 3/16 chance to act first among moves with the same [priority]{mechanic:priority}. If multiple Pokémon have this effect at the same time, [Speed]{mechanic:speed} is the tie-breaker as normal, but the effect of [Trick Room]{move:trick-room} is ignored."
195,9,Held: Doubles the happiness earned by the holder.,"Held
-: When the holder would earn [happiness]{mechanic} for any reason, it earns twice that amount instead."
+: When the holder would earn [happiness]{mechanic:happiness} for any reason, it earns twice that amount instead."
196,9,Held: Consumed to cure attraction.,"Held in battle
-: When the holder is [attracted]{move:Attract}, it consumes this item to cure the attraction."
+: When the holder is [attracted]{move:attract}, it consumes this item to cure the attraction."
197,9,"Held: Increases Attack by 50%, but restricts the holder to only one move.","Held in battle
-: Holder has 1.5× its [Attack]{mechanic}. When the holder attempts to use a move, all its other moves are disabled until it leaves battle or loses this item.
+: Holder has 1.5× its [Attack]{mechanic:attack}. When the holder attempts to use a move, all its other moves are disabled until it leaves battle or loses this item.
The restriction ends even if this item is swapped for another Choice item
-via [Trick]{move} or [Switcheroo]{move}."
+via [Trick]{move:trick} or [Switcheroo]{move:switcheroo}."
198,9,Held: Damaging moves gain a 10% chance to make their target flinch.,"Held in battle
-: Holder's damaging moves have a 10% chance to make their target [flinch]{mechanic}. This chance applies independently to each hit of a multi-hit move.
+: Holder's damaging moves have a 10% chance to make their target [flinch]{mechanic:flinch}. This chance applies independently to each hit of a multi-hit move.
This item's chance is rolled independently of any other move effects;
e.g., a move with a 30% chance to flinch normally will have a 37% total chance to flinch when used with this item, because 3% of the time, both effects activate.
-Held by [Poliwhirl]{pokemon} or [Slowbro]{pokemon}
-: Holder evolves into [Politoed]{pokemon} or [Slowking]{pokemon}, respectively, when traded."
+Held by [Poliwhirl]{pokemon:poliwhirl} or [Slowbro]{pokemon:slowbro}
+: Holder evolves into [Politoed]{pokemon:politoed} or [Slowking]{pokemon:slowking}, respectively, when traded."
199,9,Held: Bug-type moves have 20% more power.,"Held in battle
-: Holder's [Bug]{type}-type moves have 1.2× their power.
+: Holder's [Bug]{type:bug}-type moves have 1.2× their power.
"
200,9,Held: Doubles the money earned from a battle.,"Held
-: If the holder participated in a trainer battle, the trainer earns twice the usual prize money. This effect applies even if the holder [fainted]{mechanic}.
+: If the holder participated in a trainer battle, the trainer earns twice the usual prize money. This effect applies even if the holder [fainted]{mechanic:fainted}.
This effect does not stack with any other similar effect."
201,9,,Held by lead Pokémon: Prevents wild battles with Pokémon that are lower level than the holder.
560,9,,Deliver to Celio for use in the Network Machine.
561,9,,Provides access to the :location:`Team Magma Hideout` in the :location:`Jagged Pass`.
562,9,,Provides access to :location:`Faraway Island` and :pokemon:`Mew`.
-563,9,"Grants Genesect a blue, Water-type Techno Blast.","Held by [Genesect]{pokemon}
-: Holder's buster is blue, and its [Techno Blast]{move} is [Water]{type}-type."
-564,9,"Grants Genesect a yellow, Electric-type Techno Blast.","Held by [Genesect]{pokemon}
-: Holder's buster is yellow, and its [Techno Blast]{move} is [Electric]{type}-type."
-565,9,"Grants Genesect a red, Fire-type Techno Blast.","Held by [Genesect]{pokemon}
-: Holder's buster is red, and its [Techno Blast]{move} is [Fire]{type}-type."
-566,9,"Grants Genesect a white, Ice-type Techno Blast.","Held by [Genesect]{pokemon}
-: Holder's buster is white, and its [Techno Blast]{move} becomes [Ice]{type}-type."
+563,9,"Grants Genesect a blue, Water-type Techno Blast.","Held by [Genesect]{pokemon:genesect}
+: Holder's buster is blue, and its [Techno Blast]{move:techno-blast} is [Water]{type:water}-type."
+564,9,"Grants Genesect a yellow, Electric-type Techno Blast.","Held by [Genesect]{pokemon:genesect}
+: Holder's buster is yellow, and its [Techno Blast]{move:techno-blast} is [Electric]{type:electric}-type."
+565,9,"Grants Genesect a red, Fire-type Techno Blast.","Held by [Genesect]{pokemon:genesect}
+: Holder's buster is red, and its [Techno Blast]{move:techno-blast} is [Fire]{type:fire}-type."
+566,9,"Grants Genesect a white, Ice-type Techno Blast.","Held by [Genesect]{pokemon:genesect}
+: Holder's buster is white, and its [Techno Blast]{move:techno-blast} becomes [Ice]{type:ice}-type."
567,9,Restores 20 HP.,"Used on a friendly Pokémon
-: Restores 20 [HP]{mechanic}."
+: Restores 20 [HP]{mechanic:hp}."
568,9,Lets a Trainer write a message and send it via Pokémon trade.,"Used to send short messages to other players via Pokémon trading. Trainer may compose a message from a finite list of words when giving this item to a Pokémon. Once taken and read, a message may be erased and this item can be reused, or the message may be stored in the trainer's PC.
Held
Held
: Holder cannot be placed in the PC. Any move attempting to remove this item from the holder will fail."
-580,9,Traded on a Feebas: Holder evolves into Milotic.,"Held by [Feebas]{pokemon}
-: Holder evolves into [Milotic]{pokemon} when traded."
+580,9,Traded on a Feebas: Holder evolves into Milotic.,"Held by [Feebas]{pokemon:feebas}
+: Holder evolves into [Milotic]{pokemon:milotic} when traded."
581,9,"Held: Holder has 1.5× Defense and Special Defense, as long as it's not fully evolved.","Held by a Pokémon that is not fully evolved
-: Holder has 1.5× [Defense]{mechanic} and [Special Defense]{mechanic}."
+: Holder has 1.5× [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense}."
582,9,Held: Holder has 0.5× weight.,"Held
: Holder has 0.5× weight."
-583,9,"Held: When the holder is hit by a [contact]{mechanic} move, the attacking Pokémon takes 1/6 its max [HP]{mechanic} in damage.","Held
-: When the holder is hit by a [contact]{mechanic} move, the attacking Pokémon takes 1/6 its max [HP]{mechanic} in damage."
-584,9,Holder is immune to [Ground]{type}-type moves. Consumed when the holder takes damage from a move.,"Held
-: Holder is immune to [Ground]{type}-type moves, [Spikes]{move}, [Toxic Spikes]{move}, and [Arena Trap]{ability}.
+583,9,"Held: When the holder is hit by a [contact]{mechanic:contact} move, the attacking Pokémon takes 1/6 its max [HP]{mechanic:hp} in damage.","Held
+: When the holder is hit by a [contact]{mechanic:contact} move, the attacking Pokémon takes 1/6 its max [HP]{mechanic:hp} in damage."
+584,9,Holder is immune to [Ground]{type:ground}-type moves. Consumed when the holder takes damage from a move.,"Held
+: Holder is immune to [Ground]{type:ground}-type moves, [Spikes]{move:spikes}, [Toxic Spikes]{move:toxic-spikes}, and [Arena Trap]{ability:arena-trap}.
- This effect does not apply during [Gravity]{move} or [Ingrain]{move}.
+ This effect does not apply during [Gravity]{move:gravity} or [Ingrain]{move:ingrain}.
When the holder takes damage from a move, this item is consumed."
585,9,"Held: When the holder takes damage from a move, it switches out for another random party Pokémon.","Held
586,9,Held: Negates the holder's type immunities.,"Held
: When one of the user's types would render it immune to damage, that type is ignored for damage calculation."
587,9,Held: Doubles the per-turn damage of multi-turn trapping moves.,"Held
-: Moves used by the holder that trap and damage a target for multiple turns (e.g. [Bind]{move}, [Fire Spin]{move}) inflict twice their usual per-turn damage."
-588,9,Held: Raises the holder's [Special Attack]{mechanic} by one [stage]{mechanic} when it takes [Water]{type}-type damage.,"Held
-: When the holder takes [Water]{type}-type damage from a move, its [Special Attack]{mechanic} rises by one [stage]{mechanic} and this item is consumed."
-589,9,Held: Raises the holder's [Attack]{mechanic} by one [stage]{mechanic} when it takes [Electric]{type}-type damage.,"Held
-: When the holder takes [Electric]{type}-type damage from a move, its [Attack]{mechanic} rises by one [stage]{mechanic} and this item is consumed."
+: Moves used by the holder that trap and damage a target for multiple turns (e.g. [Bind]{move:bind}, [Fire Spin]{move:fire-spin}) inflict twice their usual per-turn damage."
+588,9,Held: Raises the holder's [Special Attack]{mechanic:special attack} by one [stage]{mechanic:stage} when it takes [Water]{type:water}-type damage.,"Held
+: When the holder takes [Water]{type:water}-type damage from a move, its [Special Attack]{mechanic:special attack} rises by one [stage]{mechanic:stage} and this item is consumed."
+589,9,Held: Raises the holder's [Attack]{mechanic:attack} by one [stage]{mechanic:stage} when it takes [Electric]{type:electric}-type damage.,"Held
+: When the holder takes [Electric]{type:electric}-type damage from a move, its [Attack]{mechanic:attack} rises by one [stage]{mechanic:stage} and this item is consumed."
590,9,"Held: When the holder takes damage from a move, it switches out for a party Pokémon of the Trainer's choice.","Held
: When the holder takes damage directly from a move and does not faint, it [switches out]{mechanic:switching out} for another non-fainted Pokémon in its party, as chosen by the Trainer.
This effect does not activate if another effect prevents the holder from switching out."
-591,9,"Held: When the holder uses a damaging [Fire]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Fire]{type}-type move, the move has 1.5× power and this item is consumed."
-592,9,"Held: When the holder uses a damaging [Water]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Water]{type}-type move, the move has 1.5× power and this item is consumed."
-593,9,"Held: When the holder uses a damaging [Electric]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Electric]{type}-type move, the move has 1.5× power and this item is consumed."
-594,9,"Held: When the holder uses a damaging [Grass]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Grass]{type}-type move, the move has 1.5× power and this item is consumed."
-595,9,"Held: When the holder uses a damaging [Ice]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Ice]{type}-type move, the move has 1.5× power and this item is consumed."
-596,9,"Held: When the holder uses a damaging [Fighting]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Fighting]{type}-type move, the move has 1.5× power and this item is consumed."
-597,9,"Held: When the holder uses a damaging [Poison]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Poison]{type}-type move, the move has 1.5× power and this item is consumed."
-598,9,"Held: When the holder uses a damaging [Ground]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Ground]{type}-type move, the move has 1.5× power and this item is consumed."
-599,9,"Held: When the holder uses a damaging [Flying]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Flying]{type}-type move, the move has 1.5× power and this item is consumed."
-600,9,"Held: When the holder uses a damaging [Psychic]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Psychic]{type}-type move, the move has 1.5× power and this item is consumed."
-601,9,"Held: When the holder uses a damaging [Bug]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Bug]{type}-type move, the move has 1.5× power and this item is consumed."
-602,9,"Held: When the holder uses a damaging [Rock]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Rock]{type}-type move, the move has 1.5× power and this item is consumed."
-603,9,"Held: When the holder uses a damaging [Ghost]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Ghost]{type}-type move, the move has 1.5× power and this item is consumed."
-604,9,"Held: When the holder uses a damaging [Dark]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Dark]{type}-type move, the move has 1.5× power and this item is consumed."
-605,9,"Held: When the holder uses a damaging [Steel]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Steel]{type}-type move, the move has 1.5× power and this item is consumed."
-606,9,Increases [HP]{mechanic} [effort]{mechanic} by 1.,"Used on a party Pokémon
-: Increases the target's [HP]{mechanic} [effort]{mechanic} by 1."
-607,9,Increases [Attack]{mechanic} [effort]{mechanic} by 1.,"Used on a party Pokémon
-: Increases the target's [Attack]{mechanic} [effort]{mechanic} by 1."
-608,9,Increases [Defense]{mechanic} [effort]{mechanic} by 1.,"Used on a party Pokémon
-: Increases the target's [Defense]{mechanic} [effort]{mechanic} by 1."
-609,9,Increases [Special Attack]{mechanic} [effort]{mechanic} by 1.,"Used on a party Pokémon
-: Increases the target's [Special Attack]{mechanic} [effort]{mechanic} by 1."
-610,9,Increases [Special Defense]{mechanic} [effort]{mechanic} by 1.,"Used on a party Pokémon
-: Increases the target's [Special Defense]{mechanic} [effort]{mechanic} by 1."
-611,9,Increases [Speed]{mechanic} [effort]{mechanic} by 1.,"Used on a party Pokémon
-: Increases the target's [Speed]{mechanic} [effort]{mechanic} by 1."
+591,9,"Held: When the holder uses a damaging [Fire]{type:fire}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Fire]{type:fire}-type move, the move has 1.5× power and this item is consumed."
+592,9,"Held: When the holder uses a damaging [Water]{type:water}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Water]{type:water}-type move, the move has 1.5× power and this item is consumed."
+593,9,"Held: When the holder uses a damaging [Electric]{type:electric}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Electric]{type:electric}-type move, the move has 1.5× power and this item is consumed."
+594,9,"Held: When the holder uses a damaging [Grass]{type:grass}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Grass]{type:grass}-type move, the move has 1.5× power and this item is consumed."
+595,9,"Held: When the holder uses a damaging [Ice]{type:ice}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Ice]{type:ice}-type move, the move has 1.5× power and this item is consumed."
+596,9,"Held: When the holder uses a damaging [Fighting]{type:fighting}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Fighting]{type:fighting}-type move, the move has 1.5× power and this item is consumed."
+597,9,"Held: When the holder uses a damaging [Poison]{type:poison}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Poison]{type:poison}-type move, the move has 1.5× power and this item is consumed."
+598,9,"Held: When the holder uses a damaging [Ground]{type:ground}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Ground]{type:ground}-type move, the move has 1.5× power and this item is consumed."
+599,9,"Held: When the holder uses a damaging [Flying]{type:flying}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Flying]{type:flying}-type move, the move has 1.5× power and this item is consumed."
+600,9,"Held: When the holder uses a damaging [Psychic]{type:psychic}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Psychic]{type:psychic}-type move, the move has 1.5× power and this item is consumed."
+601,9,"Held: When the holder uses a damaging [Bug]{type:bug}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Bug]{type:bug}-type move, the move has 1.5× power and this item is consumed."
+602,9,"Held: When the holder uses a damaging [Rock]{type:rock}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Rock]{type:rock}-type move, the move has 1.5× power and this item is consumed."
+603,9,"Held: When the holder uses a damaging [Ghost]{type:ghost}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Ghost]{type:ghost}-type move, the move has 1.5× power and this item is consumed."
+604,9,"Held: When the holder uses a damaging [Dark]{type:dark}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Dark]{type:dark}-type move, the move has 1.5× power and this item is consumed."
+605,9,"Held: When the holder uses a damaging [Steel]{type:steel}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Steel]{type:steel}-type move, the move has 1.5× power and this item is consumed."
+606,9,Increases [HP]{mechanic:hp} [effort]{mechanic:effort} by 1.,"Used on a party Pokémon
+: Increases the target's [HP]{mechanic:hp} [effort]{mechanic:effort} by 1."
+607,9,Increases [Attack]{mechanic:attack} [effort]{mechanic:effort} by 1.,"Used on a party Pokémon
+: Increases the target's [Attack]{mechanic:attack} [effort]{mechanic:effort} by 1."
+608,9,Increases [Defense]{mechanic:defense} [effort]{mechanic:effort} by 1.,"Used on a party Pokémon
+: Increases the target's [Defense]{mechanic:defense} [effort]{mechanic:effort} by 1."
+609,9,Increases [Special Attack]{mechanic:special attack} [effort]{mechanic:effort} by 1.,"Used on a party Pokémon
+: Increases the target's [Special Attack]{mechanic:special attack} [effort]{mechanic:effort} by 1."
+610,9,Increases [Special Defense]{mechanic:special defense} [effort]{mechanic:effort} by 1.,"Used on a party Pokémon
+: Increases the target's [Special Defense]{mechanic:special defense} [effort]{mechanic:effort} by 1."
+611,9,Increases [Speed]{mechanic:speed} [effort]{mechanic:effort} by 1.,"Used on a party Pokémon
+: Increases the target's [Speed]{mechanic:speed} [effort]{mechanic:effort} by 1."
612,9,Vendor trash.,Vendor trash.
-613,9,Can be revived into a [Tirtouga]{pokemon}.,Give to a scientist in a museum to receive a [Tirtouga]{pokemon}.
-614,9,Can be revived into a [Archen]{pokemon}.,Give to a scientist in a museum to receive a [Archen]{pokemon}.
-615,9,Unlocks the [Victini]{pokemon} event.,"Allows passage on the [Castelia City]{location} ship, which leads to [Liberty Garden]{location} and [Victini]{pokemon}."
+613,9,Can be revived into a [Tirtouga]{pokemon:tirtouga}.,Give to a scientist in a museum to receive a [Tirtouga]{pokemon:tirtouga}.
+614,9,Can be revived into a [Archen]{pokemon:archen}.,Give to a scientist in a museum to receive a [Archen]{pokemon:archen}.
+615,9,Unlocks the [Victini]{pokemon:victini} event.,"Allows passage on the [Castelia City]{location:castelia-city} ship, which leads to [Liberty Garden]{location:liberty-garden} and [Victini]{pokemon:victini}."
616,9,Activates Pass Powers.,Acts as currency to activate Pass Powers in the Entralink.
617,9,Catches Pokémon found in the Dream World.,"Can only be used in Entree Forest, to catch Pokémon encountered in the Dream World.
630,9,Cult vendor trash.,Cult vendor trash.
631,9,Cult vendor trash.,Cult vendor trash.
632,9,Cures any status ailment and confusion.,"Used on a party Pokémon
-: Cures any [status ailment]{mechanic} and [confusion]{mechanic}."
-633,9,Raises [critical hit]{mechanic} rate by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [critical hit]{mechanic} rate by two [stages]{mechanic:stage}.
+: Cures any [status ailment]{mechanic:status ailment} and [confusion]{mechanic:confusion}."
+633,9,Raises [critical hit]{mechanic:critical hit} rate by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [critical hit]{mechanic:critical hit} rate by two [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-634,9,Raises [Speed]{mechanic} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Speed]{mechanic} by two [stages]{mechanic:stage}.
+634,9,Raises [Speed]{mechanic:speed} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-635,9,Raises [Special Attack]{mechanic} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Special Attack]{mechanic} by two [stages]{mechanic:stage}.
+635,9,Raises [Special Attack]{mechanic:special attack} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Special Attack]{mechanic:special attack} by two [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-636,9,Raises [Special Defense]{mechanic} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}.
+636,9,Raises [Special Defense]{mechanic:special defense} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Special Defense]{mechanic:special defense} by two [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-637,9,Raises [Defense]{mechanic} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Defense]{mechanic} by two [stages]{mechanic:stage}.
+637,9,Raises [Defense]{mechanic:defense} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Defense]{mechanic:defense} by two [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-638,9,Raises [Attack]{mechanic} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Attack]{mechanic} by two [stages]{mechanic:stage}.
+638,9,Raises [Attack]{mechanic:attack} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Attack]{mechanic:attack} by two [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-639,9,Raises [accuracy]{mechanic} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [accuracy]{mechanic} by two [stages]{mechanic:stage}.
+639,9,Raises [accuracy]{mechanic:accuracy} by two [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [accuracy]{mechanic:accuracy} by two [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-640,9,Raises [Speed]{mechanic} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Speed]{mechanic} by three [stages]{mechanic:stage}.
+640,9,Raises [Speed]{mechanic:speed} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Speed]{mechanic:speed} by three [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-641,9,Raises [Special Attack]{mechanic} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Special Attack]{mechanic} by three [stages]{mechanic:stage}.
+641,9,Raises [Special Attack]{mechanic:special attack} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Special Attack]{mechanic:special attack} by three [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-642,9,Raises [Special Defense]{mechanic} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Special Defense]{mechanic} by three [stages]{mechanic:stage}.
+642,9,Raises [Special Defense]{mechanic:special defense} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Special Defense]{mechanic:special defense} by three [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-643,9,Raises [Defense]{mechanic} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Defense]{mechanic} by three [stages]{mechanic:stage}.
+643,9,Raises [Defense]{mechanic:defense} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Defense]{mechanic:defense} by three [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-644,9,Raises [Attack]{mechanic} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Attack]{mechanic} by three [stages]{mechanic:stage}.
+644,9,Raises [Attack]{mechanic:attack} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Attack]{mechanic:attack} by three [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-645,9,Raises [accuracy]{mechanic} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [accuracy]{mechanic} by three [stages]{mechanic:stage}.
+645,9,Raises [accuracy]{mechanic:accuracy} by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [accuracy]{mechanic:accuracy} by three [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-646,9,Raises [Speed]{mechanic} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Speed]{mechanic} by six [stages]{mechanic:stage}.
+646,9,Raises [Speed]{mechanic:speed} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Speed]{mechanic:speed} by six [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-647,9,Raises [Special Attack]{mechanic} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Special Attack]{mechanic} by six [stages]{mechanic:stage}.
+647,9,Raises [Special Attack]{mechanic:special attack} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Special Attack]{mechanic:special attack} by six [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-648,9,Raises [Special Defense]{mechanic} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Special Defense]{mechanic} by six [stages]{mechanic:stage}.
+648,9,Raises [Special Defense]{mechanic:special defense} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Special Defense]{mechanic:special defense} by six [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-649,9,Raises [Defense]{mechanic} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Defense]{mechanic} by six [stages]{mechanic:stage}.
+649,9,Raises [Defense]{mechanic:defense} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Defense]{mechanic:defense} by six [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-650,9,Raises [Attack]{mechanic} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [Attack]{mechanic} by six [stages]{mechanic:stage}.
+650,9,Raises [Attack]{mechanic:attack} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [Attack]{mechanic:attack} by six [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-651,9,Raises [accuracy]{mechanic} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [accuracy]{mechanic} by six [stages]{mechanic:stage}.
+651,9,Raises [accuracy]{mechanic:accuracy} by six [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [accuracy]{mechanic:accuracy} by six [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
652,9,Forcibly activates a friendly Pokémon's ability.,"Used on a party Pokémon in battle
: Selects another friendly Pokémon at random. Removes all of that Pokémon's stat changes.
This item can only be obtained or used via the Wonder Launcher."
-656,9,Raises [critical hit]{mechanic} rate by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
-: Raises the target's [critical hit]{mechanic} rate by three [stages]{mechanic:stage}.
+656,9,Raises [critical hit]{mechanic:critical hit} rate by three [stages]{mechanic:stage} in battle. Wonder Launcher only.,"Used on a party Pokémon in battle
+: Raises the target's [critical hit]{mechanic:critical hit} rate by three [stages]{mechanic:stage}.
This item can only be obtained or used via the Wonder Launcher."
-657,9,Summons [Reshiram]{pokemon} for the final battle against N.,Summons [Reshiram]{pokemon} for the final battle against N.
-658,9,Summons [Zekrom]{pokemon} for the final battle against N.,Summons [Zekrom]{pokemon} for the final battle against N.
-659,9,Teaches [Wild Charge]{move} to a compatible Pokémon.,Teaches [Wild Charge]{move} to a compatible Pokémon.
-660,9,Teaches [Rock Smash]{move} to a compatible Pokémon.,Teaches [Rock Smash]{move} to a compatible Pokémon.
-661,9,Teaches [Snarl]{move} to a compatible Pokémon.,Teaches [Snarl]{move} to a compatible Pokémon.
+657,9,Summons [Reshiram]{pokemon:reshiram} for the final battle against N.,Summons [Reshiram]{pokemon:reshiram} for the final battle against N.
+658,9,Summons [Zekrom]{pokemon:zekrom} for the final battle against N.,Summons [Zekrom]{pokemon:zekrom} for the final battle against N.
+659,9,Teaches [Wild Charge]{move:wild-charge} to a compatible Pokémon.,Teaches [Wild Charge]{move:wild-charge} to a compatible Pokémon.
+660,9,Teaches [Rock Smash]{move:rock-smash} to a compatible Pokémon.,Teaches [Rock Smash]{move:rock-smash} to a compatible Pokémon.
+661,9,Teaches [Snarl]{move:snarl} to a compatible Pokémon.,Teaches [Snarl]{move:snarl} to a compatible Pokémon.
662,9,Makes four-way video calls.,"Makes four-way video calls. Used for plot advancement in-game, but also works with other players via the C-Gear."
663,9,Unknown. Currently unused.,Unknown. Currently unused.
-664,9,Part of a sidequest to obtain [TM89]{item}.,"Give to the [Wingull]{pokemon} on [Route 13]{location}, along with [Gram 2]{item} and [Gram 3]{item}, to receive [TM89]{item}."
-665,9,Part of a sidequest to obtain [TM89]{item}.,"Give to the [Wingull]{pokemon} on [Route 13]{location}, along with [Gram 1]{item} and [Gram 3]{item}, to receive [TM89]{item}."
-666,9,Part of a sidequest to obtain [TM89]{item}.,"Give to the [Wingull]{pokemon} on [Route 13]{location}, along with [Gram 1]{item} and [Gram 2]{item}, to receive [TM89]{item}."
-668,9,"Held: When the holder uses a damaging [Dragon]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Dragon]{type}-type move, the move has 1.5× power and this item is consumed."
-669,9,"Held: When the holder uses a damaging [Normal]{type}-type move, the move has 1.5× power and this item is consumed.","Held
-: When the holder uses a damaging [Normal]{type}-type move, the move has 1.5× power and this item is consumed."
+664,9,Part of a sidequest to obtain [TM89]{item:tm89}.,"Give to the [Wingull]{pokemon:wingull} on [Route 13]{location:Route 13}, along with [Gram 2]{item:gram-2} and [Gram 3]{item:gram-3}, to receive [TM89]{item:tm89}."
+665,9,Part of a sidequest to obtain [TM89]{item:tm89}.,"Give to the [Wingull]{pokemon:wingull} on [Route 13]{location:Route 13}, along with [Gram 1]{item:gram-1} and [Gram 3]{item:gram-3}, to receive [TM89]{item:tm89}."
+666,9,Part of a sidequest to obtain [TM89]{item:tm89}.,"Give to the [Wingull]{pokemon:wingull} on [Route 13]{location:Route 13}, along with [Gram 1]{item:gram-1} and [Gram 2]{item:gram-2}, to receive [TM89]{item:tm89}."
+668,9,"Held: When the holder uses a damaging [Dragon]{type:dragon}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Dragon]{type:dragon}-type move, the move has 1.5× power and this item is consumed."
+669,9,"Held: When the holder uses a damaging [Normal]{type:normal}-type move, the move has 1.5× power and this item is consumed.","Held
+: When the holder uses a damaging [Normal]{type:normal}-type move, the move has 1.5× power and this item is consumed."
2,4,eterna-city
3,4,pastoria-city
4,4,sunyshore-city
-5,4,pokemon-league
+5,4,sinnoh-pokemon-league
6,4,oreburgh-mine
7,4,valley-windworks
8,4,eterna-forest
10,4,mt-coronet
11,4,great-marsh
12,4,solaceon-ruins
-13,4,victory-road
+13,4,sinnoh-victory-road
14,4,ravaged-path
15,4,oreburgh-gate
16,4,stark-mountain
28,4,lake-acuity
29,4,valor-lakefront
30,4,acuity-lakefront
-31,4,route-201
-32,4,route-202
-33,4,route-203
-34,4,route-204
-35,4,route-205
-36,4,route-206
-37,4,route-207
-38,4,route-208
-39,4,route-209
+31,4,sinnoh-route-201
+32,4,sinnoh-route-202
+33,4,sinnoh-route-203
+34,4,sinnoh-route-204
+35,4,sinnoh-route-205
+36,4,sinnoh-route-206
+37,4,sinnoh-route-207
+38,4,sinnoh-route-208
+39,4,sinnoh-route-209
40,4,lost-tower
-41,4,route-210
-42,4,route-211
-43,4,route-212
-44,4,route-213
-45,4,route-214
-46,4,route-215
-47,4,route-216
-48,4,route-217
-49,4,route-218
-50,4,route-219
-51,4,route-221
-52,4,route-222
-53,4,route-224
-54,4,route-225
-55,4,route-227
-56,4,route-228
-57,4,route-229
+41,4,sinnoh-route-210
+42,4,sinnoh-route-211
+43,4,sinnoh-route-212
+44,4,sinnoh-route-213
+45,4,sinnoh-route-214
+46,4,sinnoh-route-215
+47,4,sinnoh-route-216
+48,4,sinnoh-route-217
+49,4,sinnoh-route-218
+50,4,sinnoh-route-219
+51,4,sinnoh-route-221
+52,4,sinnoh-route-222
+53,4,sinnoh-route-224
+54,4,sinnoh-route-225
+55,4,sinnoh-route-227
+56,4,sinnoh-route-228
+57,4,sinnoh-route-229
58,4,twinleaf-town
59,4,celestic-town
60,4,resort-area
-61,4,sea-route-220
-62,4,sea-route-223
-63,4,sea-route-226
-64,4,sea-route-230
+61,4,sinnoh-sea-route-220
+62,4,sinnoh-sea-route-223
+63,4,sinnoh-sea-route-226
+64,4,sinnoh-sea-route-230
65,2,blackthorn-city
66,2,burned-tower
67,1,celadon-city
85,2,olivine-city
86,1,pallet-town
87,1,rock-tunnel
-88,1,route-1
-89,1,route-10
-90,1,route-11
-91,1,route-12
-92,1,route-13
-93,1,route-14
-94,1,route-15
-95,1,route-16
-96,1,route-17
-97,1,route-18
-98,1,sea-route-19
-99,1,route-2
-100,1,sea-route-20
-101,1,sea-route-21
-102,1,route-22
-103,1,route-24
-104,1,route-25
-105,1,route-26
-106,1,route-27
-107,1,route-28
-108,2,route-29
-109,1,route-3
-110,2,route-30
-111,2,route-31
-112,2,route-32
-113,2,route-33
-114,2,route-34
-115,2,route-35
-116,2,route-36
-117,2,route-37
-118,2,route-38
-119,2,route-39
-120,1,route-4
-121,2,sea-route-40
-122,2,sea-route-41
-123,2,route-42
-124,2,route-43
-125,2,route-44
-126,2,route-45
-127,2,route-46
-128,2,route-47
-129,2,route-48
-130,1,route-5
-131,1,route-6
-132,1,route-7
-133,1,route-8
-134,1,route-9
+88,1,kanto-route-1
+89,1,kanto-route-10
+90,1,kanto-route-11
+91,1,kanto-route-12
+92,1,kanto-route-13
+93,1,kanto-route-14
+94,1,kanto-route-15
+95,1,kanto-route-16
+96,1,kanto-route-17
+97,1,kanto-route-18
+98,1,kanto-sea-route-19
+99,1,kanto-route-2
+100,1,kanto-sea-route-20
+101,1,kanto-sea-route-21
+102,1,kanto-route-22
+103,1,kanto-route-24
+104,1,kanto-route-25
+105,1,kanto-route-26
+106,1,kanto-route-27
+107,1,kanto-route-28
+108,2,johto-route-29
+109,1,kanto-route-3
+110,2,johto-route-30
+111,2,johto-route-31
+112,2,johto-route-32
+113,2,johto-route-33
+114,2,johto-route-34
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+116,2,johto-route-36
+117,2,johto-route-37
+118,2,johto-route-38
+119,2,johto-route-39
+120,1,kanto-route-4
+121,2,johto-sea-route-40
+122,2,johto-sea-route-41
+123,2,johto-route-42
+124,2,johto-route-43
+125,2,johto-route-44
+126,2,johto-route-45
+127,2,johto-route-46
+128,2,johto-route-47
+129,2,johto-route-48
+130,1,kanto-route-5
+131,1,kanto-route-6
+132,1,kanto-route-7
+133,1,kanto-route-8
+134,1,kanto-route-9
135,2,ruins-of-alph
136,1,seafoam-islands
137,2,slowpoke-well
149,2,unknown-all-rattata
150,2,unknown-all-bugs
151,1,vermilion-city
-152,1,victory-road
+152,1,kanto-victory-road-1
153,2,violet-city
154,1,viridian-city
155,1,viridian-forest
156,2,whirl-islands
-157,1,route-23
+157,1,kanto-route-23
158,1,power-plant
-159,1,victory-road
+159,1,kanto-victory-road-2
160,1,pokemon-tower
161,1,pokemon-mansion
-162,1,safari-zone
+162,1,kanto-safari-zone
163,4,sandgem-town
164,4,floaroma-town
165,4,solaceon-town
185,4,fight-area
186,4,survival-area
187,4,seabreak-path
-188,4,hall-of-origin
-189,4,hall-of-origin
+188,4,sinnoh-hall-of-origin-1
+189,4,sinnoh-hall-of-origin-2
190,4,verity-cavern
191,4,valor-cavern
192,4,acuity-cavern
195,4,gts
196,4,trainers-school
197,4,mining-museum
-198,4,flower-shop
-199,4,cycle-shop
+198,4,sinnoh-flower-shop
+199,4,sinnoh-cycle-shop
200,4,contest-hall
201,4,poffin-house
-202,4,foreign-building
+202,4,sinnoh-foreign-building
203,4,pokemon-day-care
204,4,veilstone-store
-205,4,game-corner
+205,4,sinnoh-game-corner
206,4,canalave-library
207,4,vista-lighthouse
208,4,sunyshore-market
209,4,footstep-house
-210,4,cafe
+210,4,sinnoh-cafe
211,4,grand-lake
-212,4,restaurant
+212,4,sinnoh-restaurant
213,4,battle-park
214,4,battle-frontier
215,4,battle-factory
217,4,battle-arcade
218,4,battle-hall
219,4,distortion-world
-220,4,global-terminal
-221,4,villa
+220,4,sinnoh-global-terminal
+221,4,sinnoh-villa
222,4,battleground
223,4,rotoms-room
224,4,tg-eterna-bldg
232,2,lavender-town
233,2,indigo-plateau
234,2,saffron-city
-236,2,lighthouse
+236,2,johto-lighthouse
237,2,team-rocket-hq
238,2,goldenrod-tunnel
239,2,mt-silver-cave
341,,concert-event
342,,mr-pokemon
343,,primo
-344,5,mystery-zone
-345,5,faraway-place
+344,5,unova-mystery-zone
+345,5,unova-faraway-place
346,5,nuvema-town
347,5,accumula-town
348,5,striaton-city
353,5,mistralton-city
354,5,icirrus-city
355,5,opelucid-city
-356,5,route-1
-357,5,route-2
-358,5,route-3
-359,5,route-4
-360,5,route-5
-361,5,route-6
-362,5,route-7
-363,5,route-8
-364,5,route-9
-365,5,route-10
-366,5,route-11
-367,5,route-12
-368,5,route-13
-369,5,route-14
-370,5,route-15
-371,5,route-16
-372,5,route-17
-373,5,route-18
+356,5,unova-route-1
+357,5,unova-route-2
+358,5,unova-route-3
+359,5,unova-route-4
+360,5,unova-route-5
+361,5,unova-route-6
+362,5,unova-route-7
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+367,5,unova-route-12
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+369,5,unova-route-14
+370,5,unova-route-15
+371,5,unova-route-16
+372,5,unova-route-17
+373,5,unova-route-18
374,5,dreamyard
375,5,pinwheel-forest
376,5,desert-resort
379,5,chargestone-cave
380,5,twist-mountain
381,5,dragonspiral-tower
-382,5,victory-road
+382,5,unova-victory-road
383,5,lacunosa-town
384,5,undella-town
385,5,anville-town
-386,5,pokemon-league
+386,5,unova-pokemon-league
387,5,ns-castle
388,5,royal-unova
389,5,gear-station
397,5,rumination-field
398,5,celestial-tower
399,5,moor-of-icirrus
-400,5,shopping-mall
+400,5,unova-shopping-mall
401,5,challengers-cave
402,5,poke-transfer-lab
403,5,giant-chasm
441,3,mt-pyre
442,3,seafloor-cavern
443,3,cave-of-origin
-444,3,victory-road
+444,3,hoenn-victory-road
445,3,shoal-cave
446,3,new-mauville
447,3,abandoned-ship
448,3,sky-pillar
-449,3,route-101
-450,3,route-102
-451,3,route-103
-452,3,route-104
-453,3,route-105
-454,3,route-106
-455,3,route-107
-456,3,route-108
-457,3,route-109
-458,3,route-110
-459,3,route-111
-460,3,route-112
-461,3,route-113
-462,3,route-114
-463,3,route-115
-464,3,route-116
-465,3,route-117
-466,3,route-118
-467,3,route-119
-468,3,route-120
-469,3,route-121
-470,3,route-122
-471,3,route-123
-472,3,route-124
-473,3,route-125
-474,3,route-126
-475,3,route-127
-476,3,route-128
-477,3,route-129
-478,3,route-130
-479,3,route-131
-480,3,route-132
-481,3,route-133
-482,3,route-134
-483,3,safari-zone
+449,3,hoenn-route-101
+450,3,hoenn-route-102
+451,3,hoenn-route-103
+452,3,hoenn-route-104
+453,3,hoenn-route-105
+454,3,hoenn-route-106
+455,3,hoenn-route-107
+456,3,hoenn-route-108
+457,3,hoenn-route-109
+458,3,hoenn-route-110
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+460,3,hoenn-route-112
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+462,3,hoenn-route-114
+463,3,hoenn-route-115
+464,3,hoenn-route-116
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+466,3,hoenn-route-118
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+468,3,hoenn-route-120
+469,3,hoenn-route-121
+470,3,hoenn-route-122
+471,3,hoenn-route-123
+472,3,hoenn-route-124
+473,3,hoenn-route-125
+474,3,hoenn-route-126
+475,3,hoenn-route-127
+476,3,hoenn-route-128
+477,3,hoenn-route-129
+478,3,hoenn-route-130
+479,3,hoenn-route-131
+480,3,hoenn-route-132
+481,3,hoenn-route-133
+482,3,hoenn-route-134
+483,3,hoenn-safari-zone
484,3,dewford-town
485,3,pacifidlog-town
486,3,magma-hideout
487,3,mirage-tower
488,3,desert-underpass
489,3,artisan-cave
-490,3,altering-cave
+490,3,hoenn-altering-cave
491,1,monean-chamber
492,1,liptoo-chamber
493,1,weepth-chamber
496,1,rixy-chamber
497,1,viapos-chamber
498,1,ss-anne
-499,1,victory-road
+499,1,kanto-victory-road-3
500,1,mt-ember
501,1,berry-forest
502,1,icefall-cave
519,1,canyon-entrance
520,1,sevault-canyon
521,1,tanoby-ruins
-522,1,route-19
-523,1,route-20
-524,1,route-21
+522,1,kanto-route-19
+523,1,kanto-route-20
+524,1,kanto-route-21
525,1,vermillion-city
526,1,one-island
527,1,four-island
528,1,five-island
-529,1,altering-cave
-530,1,victory-road
+529,1,kanto-altering-cave
+530,1,kanto-victory-road-4
move_effect_changelog_id,local_language_id,effect
-1,9,"Halves the target's [Defense]{mechanic} for damage calculation, which is similar to doubling the attack's [power]{mechanic}."
-2,9,Hits Pokémon under the effects of [Dig]{move} and [Fly]{move}.
+1,9,"Halves the target's [Defense]{mechanic:defense} for damage calculation, which is similar to doubling the attack's [power]{mechanic:power}."
+2,9,Hits Pokémon under the effects of [Dig]{move:dig} and [Fly]{move:fly}.
3,9,Does nothing in trainer battles.
-4,9,Works while asleep through [Sleep Talk]{move} if not at full health.
+4,9,Works while asleep through [Sleep Talk]{move:sleep-talk} if not at full health.
5,9,"If this move misses, the user takes 1 point of damage in recoil."
6,9,"If this move misses, the user takes half of the damage it would have inflicted in recoil."
-7,9,"Locks the user into this move. Due to a bug, if this move misses, its [accuracy]{mechanic} drops to 1/256 as long as the user is still locked in."
-8,9,Can call any move except for [Struggle]{move} and itself.
-9,9,Does not interact with [Stomp]{move}.
-10,9,Raises [evasion]{mechanic} by one stage.
-11,9,Does not raise [Defense]{mechanic}.
-12,9,Does not hit Pokémon under the effects of [Dig]{move}.
-13,9,Does not hit Pokémon under the effects of [Fly]{move}.
-14,9,Does not interact with [Minimize]{move}.
-15,9,Does not hit Pokémon under the effects of [Fly]{move}.
-16,9,Determines damage using each participant's base [Attack]{mechanic} and the opponent's base [Defense]{mechanic} in place of calculated stats.
-17,9,"[Swift]{move} can hit the user while in the air, and no other moves can. Due to a bug, if the user fails to carry out the move's second turn, e.g. due to [paralysis]{mechanic}, it remains in the air until it switches out or uses Fly again successfully. It can act as if it were on the ground in the meantime, but moves still miss it."
-18,9,Does not raise [Defense]{mechanic} or [Special Defense]{mechanic}.
-19,9,Does not raise the user's [Special Defense]{mechanic}.
+7,9,"Locks the user into this move. Due to a bug, if this move misses, its [accuracy]{mechanic:accuracy} drops to 1/256 as long as the user is still locked in."
+8,9,Can call any move except for [Struggle]{move:struggle} and itself.
+9,9,Does not interact with [Stomp]{move:stomp}.
+10,9,Raises [evasion]{mechanic:evasion} by one stage.
+11,9,Does not raise [Defense]{mechanic:defense}.
+12,9,Does not hit Pokémon under the effects of [Dig]{move:dig}.
+13,9,Does not hit Pokémon under the effects of [Fly]{move:fly}.
+14,9,Does not interact with [Minimize]{move:minimize}.
+15,9,Does not hit Pokémon under the effects of [Fly]{move:fly}.
+16,9,Determines damage using each participant's base [Attack]{mechanic:attack} and the opponent's base [Defense]{mechanic:defense} in place of calculated stats.
+17,9,"[Swift]{move:swift} can hit the user while in the air, and no other moves can. Due to a bug, if the user fails to carry out the move's second turn, e.g. due to [paralysis]{mechanic:paralysis}, it remains in the air until it switches out or uses Fly again successfully. It can act as if it were on the ground in the meantime, but moves still miss it."
+18,9,Does not raise [Defense]{mechanic:defense} or [Special Defense]{mechanic:special defense}.
+19,9,Does not raise the user's [Special Defense]{mechanic:special defense}.
20,9,Heals replacement Pokémon by half of their max HP.
-21,9,Inflicts [normal]{type}-type damage and the user receives 1/2 of damage dealt in recoil.
-22,9,"[Swift]{move} can hit the user while underground, and no other moves can. Due to a bug, if the user fails to carry out the move's second turn, e.g. due to [paralysis]{mechanic}, it remains underground until it switches out or uses Dig again successfully. It can act as if it were aboveground in the meantime, but moves still miss it."
-23,9,Does not interact with [Hail]{move}.
-24,9,Ignores [Wonder Guard]{ability}.
+21,9,Inflicts [normal]{type:normal}-type damage and the user receives 1/2 of damage dealt in recoil.
+22,9,"[Swift]{move:swift} can hit the user while underground, and no other moves can. Due to a bug, if the user fails to carry out the move's second turn, e.g. due to [paralysis]{mechanic:paralysis}, it remains underground until it switches out or uses Dig again successfully. It can act as if it were aboveground in the meantime, but moves still miss it."
+23,9,Does not interact with [Hail]{move:hail}.
+24,9,Ignores [Wonder Guard]{ability:wonder-guard}.
25,9,Lasts either two or three turns.
-26,9,"If the target is not under the effect of [Detect]{move} or [Protect]{move}, this move will fail."
+26,9,"If the target is not under the effect of [Detect]{move:detect} or [Protect]{move:protect}, this move will fail."
move_effect_id,local_language_id,short_effect,effect
-1,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic}.
-2,9,Puts the target to sleep.,Puts the target to [sleep]{mechanic}.
-3,9,Has a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [poison]{mechanic} the target.
-4,9,Heals the user by half the damage inflicted.,Inflicts [regular damage]{mechanic}. Heals the user for half the damage inflicted.
-5,9,Has a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target.
-6,9,Has a $effect_chance% chance to freeze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target.
-7,9,Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target.
-8,9,User faints.,"User [faint]{mechanic}s, even if the attack [fail]{mechanic}s or [miss]{mechanic}es. Inflicts [regular damage]{mechanic}."
-9,9,Only works on sleeping Pokémon. Heals the user by half the damage inflicted.,Only works on [sleep]{mechanic}ing Pokémon. Inflicts [regular damage]{mechanic}. Heals the user for half the damage inflicted.
-10,9,Uses the target's last used move.,"Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic}, or if no Pokémon that targeted the user remains on the [field]{mechanic}, this move will [fail]{mechanic}.
-
-Moves that [fail]{mechanic}ed, [miss]{mechanic}ed, had [no effect]{mechanic}, or were [block]{mechanic}ed are still copied.
-
-Assist moves, time-delayed moves, “meta” moves that operate on other moves/Pokémon/abilities, and some other special moves cannot be copied and are ignored; if the last move to hit the user was such a move, the previous move will be used instead. The full list of ignored moves is: [Acupressure]{move}, [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Curse]{move}, [Doom Desire]{move}, [Feint]{move}, [Focus Punch]{move}, [Future Sight]{move}, [Helping Hand]{move}, [Magic Coat]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [Nature Power]{move}, [Perish Song]{move}, [Psych Up]{move}, [Role Play]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Spit Up]{move}, [Struggle]{move}, and [Transform]{move}.
-
-This move cannot be selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}, nor forced by [Encore]{move}."
-11,9,Raises the user's Attack by one stage.,Raises the user's [Attack]{mechanic} by one [stage]{mechanic}.
-12,9,Raises the user's Defense by one stage.,Raises the user's [Defense]{mechanic} by one [stage]{mechanic}.
-14,9,Raises the user's Special Attack by one stage.,Raises the user's [Special Attack]{mechanic} by one [stage]{mechanic}.
-17,9,Raises the user's evasion by one stage.,Raises the user's [evasion]{mechanic} by one [stage]{mechanic}.
-18,9,Never misses.,Inflicts [regular damage]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
-19,9,Lowers the target's Attack by one stage.,Lowers the target's [Attack]{mechanic} by one [stage]{mechanic}.
-20,9,Lowers the target's Defense by one stage.,Lowers the target's [Defense]{mechanic} by one [stage]{mechanic}.
-21,9,Lowers the target's Speed by one stage.,Lowers the target's [Speed]{mechanic} by one [stage]{mechanic}.
-24,9,Lowers the target's accuracy by one stage.,Lowers the target's [accuracy]{mechanic} by one [stage]{mechanic}.
-25,9,Lowers the target's evasion by one stage.,Lowers the target's [evasion]{mechanic} by one [stage]{mechanic}.
-26,9,"Resets all Pokémon's stats, accuracy, and evasion.","Removes [stat]{mechanic}, [accuracy]{mechanic}, and [evasion]{mechanic} modifiers from every Pokémon on the [field]{mechanic}.
-
-This does not count as a stat reduction for the purposes of [Clear Body]{ability} or [White Smoke]{ability}."
-27,9,"User waits for two turns, then hits back for twice the damage it took.","User waits for two turns. On the second turn, the user inflicts twice the damage it accumulated on the last Pokémon to hit it. Damage inflicted is [typeless]{mechanic}.
-
-This move cannot be selected by [Sleep Talk]{move}."
-28,9,"Hits every turn for 2-3 turns, then confuses the user.","Inflicts [regular damage]{mechanic}. User is forced to attack with this move for 2–3 turns,selected at random. After the last hit, the user becomes [confused]{mechanic}.
-
-[Safeguard]{move} does not protect against the [confusion]{mechanic} from this move."
-29,9,Immediately ends wild battles. Forces trainers to switch Pokémon.,"[Switch]{mechanic}es the target out for another of its trainer's Pokémon selected at random. Wild battles end immediately.
-
-Doesn't affect Pokémon with [Suction Cups]{ability} or under the effect of [Ingrain]{move}."
-30,9,Hits 2-5 times in one turn.,"Inflicts [regular damage]{mechanic}. Hits 2–5 times in one turn.
+1,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic:regular damage}.
+2,9,Puts the target to sleep.,Puts the target to [sleep]{mechanic:sleep}.
+3,9,Has a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [poison]{mechanic:poison} the target.
+4,9,Heals the user by half the damage inflicted.,Inflicts [regular damage]{mechanic:regular damage}. Heals the user for half the damage inflicted.
+5,9,Has a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.
+6,9,Has a $effect_chance% chance to freeze the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.
+7,9,Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
+8,9,User faints.,"User [faint]{mechanic:faint}s, even if the attack [fail]{mechanic:fail}s or [miss]{mechanic:miss}es. Inflicts [regular damage]{mechanic:regular damage}."
+9,9,Only works on sleeping Pokémon. Heals the user by half the damage inflicted.,Only works on [sleep]{mechanic:sleep}ing Pokémon. Inflicts [regular damage]{mechanic:regular damage}. Heals the user for half the damage inflicted.
+10,9,Uses the target's last used move.,"Uses the last move targeted at the user by a Pokémon still on the [field]{mechanic:field}. A move counts as targeting the user even if it hit multiple Pokémon, as long as the user was one of them; however, moves targeting the [field]{mechanic:field} itself do not count. If the user has not been targeted by an appropriate move since entering the [field]{mechanic:field}, or if no Pokémon that targeted the user remains on the [field]{mechanic:field}, this move will [fail]{mechanic:fail}.
+
+Moves that [fail]{mechanic:fail}ed, [miss]{mechanic:miss}ed, had [no effect]{mechanic:no effect}, or were [block]{mechanic:block}ed are still copied.
+
+Assist moves, time-delayed moves, “meta” moves that operate on other moves/Pokémon/abilities, and some other special moves cannot be copied and are ignored; if the last move to hit the user was such a move, the previous move will be used instead. The full list of ignored moves is: [Acupressure]{move:acupressure}, [Assist]{move:assist}, [Chatter]{move:chatter}, [Copycat]{move:copycat}, [Counter]{move:counter}, [Curse]{move:curse}, [Doom Desire]{move:doom-desire}, [Feint]{move:feint}, [Focus Punch]{move:focus-punch}, [Future Sight]{move:future-sight}, [Helping Hand]{move:helping-hand}, [Magic Coat]{move:magic-coat}, [Me First]{move:me-first}, [Metronome]{move:metronome}, [Mimic]{move:mimic}, [Mirror Coat]{move:mirror-coat}, [Mirror Move]{move:mirror-move}, [Nature Power]{move:nature-power}, [Perish Song]{move:perish-song}, [Psych Up]{move:psych-up}, [Role Play]{move:role-play}, [Sketch]{move:sketch}, [Sleep Talk]{move:sleep-talk}, [Snatch]{move:snatch}, [Spit Up]{move:spit-up}, [Struggle]{move:struggle}, and [Transform]{move:transform}.
+
+This move cannot be selected by [Assist]{move:assist}, [Metronome]{move:metronome}, or [Sleep Talk]{move:sleep-talk}, nor forced by [Encore]{move:encore}."
+11,9,Raises the user's Attack by one stage.,Raises the user's [Attack]{mechanic:attack} by one [stage]{mechanic:stage}.
+12,9,Raises the user's Defense by one stage.,Raises the user's [Defense]{mechanic:defense} by one [stage]{mechanic:stage}.
+14,9,Raises the user's Special Attack by one stage.,Raises the user's [Special Attack]{mechanic:special attack} by one [stage]{mechanic:stage}.
+17,9,Raises the user's evasion by one stage.,Raises the user's [evasion]{mechanic:evasion} by one [stage]{mechanic:stage}.
+18,9,Never misses.,Inflicts [regular damage]{mechanic:regular damage}. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
+19,9,Lowers the target's Attack by one stage.,Lowers the target's [Attack]{mechanic:attack} by one [stage]{mechanic:stage}.
+20,9,Lowers the target's Defense by one stage.,Lowers the target's [Defense]{mechanic:defense} by one [stage]{mechanic:stage}.
+21,9,Lowers the target's Speed by one stage.,Lowers the target's [Speed]{mechanic:speed} by one [stage]{mechanic:stage}.
+24,9,Lowers the target's accuracy by one stage.,Lowers the target's [accuracy]{mechanic:accuracy} by one [stage]{mechanic:stage}.
+25,9,Lowers the target's evasion by one stage.,Lowers the target's [evasion]{mechanic:evasion} by one [stage]{mechanic:stage}.
+26,9,"Resets all Pokémon's stats, accuracy, and evasion.","Removes [stat]{mechanic:stat}, [accuracy]{mechanic:accuracy}, and [evasion]{mechanic:evasion} modifiers from every Pokémon on the [field]{mechanic:field}.
+
+This does not count as a stat reduction for the purposes of [Clear Body]{ability:clear-body} or [White Smoke]{ability:white-smoke}."
+27,9,"User waits for two turns, then hits back for twice the damage it took.","User waits for two turns. On the second turn, the user inflicts twice the damage it accumulated on the last Pokémon to hit it. Damage inflicted is [typeless]{mechanic:typeless}.
+
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+28,9,"Hits every turn for 2-3 turns, then confuses the user.","Inflicts [regular damage]{mechanic:regular damage}. User is forced to attack with this move for 2–3 turns,selected at random. After the last hit, the user becomes [confused]{mechanic:confused}.
+
+[Safeguard]{move:safeguard} does not protect against the [confusion]{mechanic:confusion} from this move."
+29,9,Immediately ends wild battles. Forces trainers to switch Pokémon.,"[Switch]{mechanic:switch}es the target out for another of its trainer's Pokémon selected at random. Wild battles end immediately.
+
+Doesn't affect Pokémon with [Suction Cups]{ability:suction-cups} or under the effect of [Ingrain]{move:ingrain}."
+30,9,Hits 2-5 times in one turn.,"Inflicts [regular damage]{mechanic:regular damage}. Hits 2–5 times in one turn.
Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use."
-31,9,User's type changes to the type of one of its moves at random.,"User's [type]{mechanic} changes to the [type]{mechanic} of one of its moves, selected at random. [Hidden Power]{move} and [Weather Ball]{move} are treated as [Normal]{type}. Only moves with a different [type]{mechanic} are eligible, and [Curse]{move} is never eligible. If the user has no suitable moves, this move will fail."
-32,9,Has a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make the target flinch.
-33,9,Heals the user by half its max HP.,Heals the user for half its max [HP]{mechanic}.
-34,9,"Badly poisons the target, inflicting more damage every turn.",[Badly poisons]{mechanic} the target.
-35,9,Scatters money on the ground worth five times the user's level.,"Inflicts [regular damage]{mechanic}. After the battle ends, the winner receives five times the user's level in extra money for each time this move was used."
-36,9,Reduces damage from special attacks by 50% for five turns..,"Erects a barrier around the user's side of the field that reduces damage from [special]{mechanic} attacks by half for five turns. In double battles, the reduction is 1/3. [Critical hit]{mechanic}s are not affected by the barrier.
+31,9,User's type changes to the type of one of its moves at random.,"User's [type]{mechanic:type} changes to the [type]{mechanic:type} of one of its moves, selected at random. [Hidden Power]{move:hidden-power} and [Weather Ball]{move:weather-ball} are treated as [Normal]{type:normal}. Only moves with a different [type]{mechanic:type} are eligible, and [Curse]{move:curse} is never eligible. If the user has no suitable moves, this move will fail."
+32,9,Has a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to make the target flinch.
+33,9,Heals the user by half its max HP.,Heals the user for half its max [HP]{mechanic:hp}.
+34,9,"Badly poisons the target, inflicting more damage every turn.",[Badly poisons]{mechanic:badly poisons} the target.
+35,9,Scatters money on the ground worth five times the user's level.,"Inflicts [regular damage]{mechanic:regular damage}. After the battle ends, the winner receives five times the user's level in extra money for each time this move was used."
+36,9,Reduces damage from special attacks by 50% for five turns..,"Erects a barrier around the user's side of the field that reduces damage from [special]{mechanic:special} attacks by half for five turns. In double battles, the reduction is 1/3. [Critical hit]{mechanic:critical hit}s are not affected by the barrier.
-If the user is holding [Light Clay]{item}, the barrier lasts for eight turns.
+If the user is holding [Light Clay]{item:light-clay}, the barrier lasts for eight turns.
-[Brick Break]{move} or [Defog]{move} used by an opponent will destroy the barrier."
-37,9,"Has a $effect_chance% chance to [burn]{mechanic}, [freeze]{mechanic}, or [paralyze]{mechanic} the target.","Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic}, [freeze]{mechanic}, or [paralyze]{mechanic} the target. One of these effects is selected at random; they do not each have independent chances to occur."
-38,9,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic} and immediately regains all its [HP]{mechanic}. If the user has another [major status effect]{mechanic}, [sleep]{mechanic} will replace it. The user will always wake up after two turns, or one turn with [Early Bird]{ability}.
+[Brick Break]{move:brick-break} or [Defog]{move:defog} used by an opponent will destroy the barrier."
+37,9,"Has a $effect_chance% chance to [burn]{mechanic}, [freeze]{mechanic}, or [paralyze]{mechanic} the target.","Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [burn]{mechanic:burn}, [freeze]{mechanic:freeze}, or [paralyze]{mechanic:paralyze} the target. One of these effects is selected at random; they do not each have independent chances to occur."
+38,9,"User sleeps for two turns, completely healing itself.","User falls to [sleep]{mechanic:sleep} and immediately regains all its [HP]{mechanic:hp}. If the user has another [major status effect]{mechanic:major status effect}, [sleep]{mechanic:sleep} will replace it. The user will always wake up after two turns, or one turn with [Early Bird]{ability:early-bird}.
-This move fails if the Pokémon cannot fall asleep due to [Uproar]{move}, [Insomnia]{ability}, or [Vital Spirit]{ability}. It also fails if the Pokémon is at full health or is already asleep."
-39,9,Causes a one-hit KO.,"Inflicts damage equal to the target's max [HP]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. This move's [accuracy]{mechanic} is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will [fail]{mechanic}.
+This move fails if the Pokémon cannot fall asleep due to [Uproar]{move:uproar}, [Insomnia]{ability:insomnia}, or [Vital Spirit]{ability:vital-spirit}. It also fails if the Pokémon is at full health or is already asleep."
+39,9,Causes a one-hit KO.,"Inflicts damage equal to the target's max [HP]{mechanic:hp}. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers. This move's [accuracy]{mechanic:accuracy} is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will [fail]{mechanic:fail}.
-Because this move inflicts a specific and finite amount of damage, [Endure]{move} still prevents the target from fainting.
+Because this move inflicts a specific and finite amount of damage, [Endure]{move:endure} still prevents the target from fainting.
-The effects of [Lock-On]{move}, [Mind Reader]{move}, and [No Guard]{ability} still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through [Detect]{move} or [Protect]{move}."
-40,9,Requires a turn to charge before attacking.,"Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. User charges for one turn before attacking.
+The effects of [Lock-On]{move:lock-on}, [Mind Reader]{move:mind-reader}, and [No Guard]{ability:no-guard} still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through [Detect]{move:detect} or [Protect]{move:protect}."
+40,9,Requires a turn to charge before attacking.,"Inflicts [regular damage]{mechanic:regular damage}. User's [critical hit]{mechanic:critical hit} rate is one level higher when using this move. User charges for one turn before attacking.
-This move cannot be selected by [Sleep Talk]{move}."
-41,9,Inflicts damage equal to half the target's HP.,Inflicts [typeless]{mechanic} damage equal to half the target's remaining [HP]{mechanic}.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+41,9,Inflicts damage equal to half the target's HP.,Inflicts [typeless]{mechanic:typeless} damage equal to half the target's remaining [HP]{mechanic:hp}.
42,9,Inflicts 40 points of damage.,Inflicts exactly 40 damage.
-43,9,Prevents the target from fleeing and inflicts damage for 2-5 turns.,"Inflicts [regular damage]{mechanic}. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the [field]{mechanic}, this effect ends.
+43,9,Prevents the target from fleeing and inflicts damage for 2-5 turns.,"Inflicts [regular damage]{mechanic:regular damage}. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the [field]{mechanic:field}, this effect ends.
Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.
-[Rapid Spin]{move} cancels this effect."
-44,9,Has an increased chance for a critical hit.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move.
-45,9,Hits twice in one turn.,Inflicts [regular damage]{mechanic}. Hits twice in one turn.
-46,9,"If the user misses, it takes half the damage it would have inflicted in recoil.","Inflicts [regular damage]{mechanic}. If this move misses, is blocked by Protect or Detect, or has no effect, the user takes half the damage it would have inflicted in recoil. This recoil damage will not exceed half the user's max HP.
+[Rapid Spin]{move:rapid-spin} cancels this effect."
+44,9,Has an increased chance for a critical hit.,Inflicts [regular damage]{mechanic:regular damage}. User's [critical hit]{mechanic:critical hit} rate is one level higher when using this move.
+45,9,Hits twice in one turn.,Inflicts [regular damage]{mechanic:regular damage}. Hits twice in one turn.
+46,9,"If the user misses, it takes half the damage it would have inflicted in recoil.","Inflicts [regular damage]{mechanic:regular damage}. If this move misses, is blocked by Protect or Detect, or has no effect, the user takes half the damage it would have inflicted in recoil. This recoil damage will not exceed half the user's max HP.
-This move cannot be used while [Gravity]{move} is in effect."
-47,9,Protects the user's stats from being changed by enemy moves.,"Pokémon on the user's side of the [field]{mechanic} are immune to stat-lowering effects for five turns.
+This move cannot be used while [Gravity]{move:gravity} is in effect."
+47,9,Protects the user's stats from being changed by enemy moves.,"Pokémon on the user's side of the [field]{mechanic:field} are immune to stat-lowering effects for five turns.
-[Guard Swap]{move}, [Heart Swap]{move}, and [Power Swap]{move} may still be used.
+[Guard Swap]{move:guard-swap}, [Heart Swap]{move:heart-swap}, and [Power Swap]{move:power-swap} may still be used.
-[Defog]{move} used by an opponent will end this effect."
-48,9,Increases the user's chance to score a critical hit.,"User's [critical hit]{mechanic} rate is two levels higher until it leaves the field. If the user has already used [Focus Energy]{move} since entering the field, this move will fail.
+[Defog]{move:defog} used by an opponent will end this effect."
+48,9,Increases the user's chance to score a critical hit.,"User's [critical hit]{mechanic:critical hit} rate is two levels higher until it leaves the field. If the user has already used [Focus Energy]{move:focus-energy} since entering the field, this move will fail.
-This effect is passed on by [Baton Pass]{move}."
-49,9,User receives 1/4 the damage it inflicts in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/4 the damage it inflicts in recoil.
-50,9,Confuses the target.,[Confuse]{mechanic}s the target.
-51,9,Raises the user's Attack by two stages.,Raises the user's [Attack]{mechanic} by two [stages]{mechanic:stage}.
-52,9,Raises the user's Defense by two stages.,Raises the user's [Defense]{mechanic} by two [stages]{mechanic:stage}.
-53,9,Raises the user's Speed by two stages.,Raises the user's [Speed]{mechanic} by two [stages]{mechanic:stage}.
-54,9,Raises the user's Special Attack by two stages.,Raises the user's [Special Attack]{mechanic} by two [stages]{mechanic:stage}.
-55,9,Raises the user's Special Defense by two stages.,Raises the user's [Special Defense]{mechanic} by two [stages]{mechanic:stage}.
-58,9,User becomes a copy of the target until it leaves battle.,"User copies the target's species, weight, type, [ability]{mechanic}, [calculated stats]{mechanic} (except [HP]{mechanic}), and moves. Copied moves will all have 5 [PP]{mechanic} remaining. [IV]{mechanic}s are copied for the purposes of [Hidden Power]{move}, but stats are not recalculated.
+This effect is passed on by [Baton Pass]{move:baton-pass}."
+49,9,User receives 1/4 the damage it inflicts in recoil.,Inflicts [regular damage]{mechanic:regular damage}. User takes 1/4 the damage it inflicts in recoil.
+50,9,Confuses the target.,[Confuse]{mechanic:confuse}s the target.
+51,9,Raises the user's Attack by two stages.,Raises the user's [Attack]{mechanic:attack} by two [stages]{mechanic:stage}.
+52,9,Raises the user's Defense by two stages.,Raises the user's [Defense]{mechanic:defense} by two [stages]{mechanic:stage}.
+53,9,Raises the user's Speed by two stages.,Raises the user's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}.
+54,9,Raises the user's Special Attack by two stages.,Raises the user's [Special Attack]{mechanic:special attack} by two [stages]{mechanic:stage}.
+55,9,Raises the user's Special Defense by two stages.,Raises the user's [Special Defense]{mechanic:special defense} by two [stages]{mechanic:stage}.
+58,9,User becomes a copy of the target until it leaves battle.,"User copies the target's species, weight, type, [ability]{mechanic:ability}, [calculated stats]{mechanic:calculated stats} (except [HP]{mechanic:hp}), and moves. Copied moves will all have 5 [PP]{mechanic:pp} remaining. [IV]{mechanic:iv}s are copied for the purposes of [Hidden Power]{move:hidden-power}, but stats are not recalculated.
-[Choice Band]{item}, [Choice Scarf]{item}, and [Choice Specs]{item} stay in effect, and the user must select a new move.
+[Choice Band]{item:choice-band}, [Choice Scarf]{item:choice-scarf}, and [Choice Specs]{item:choice-specs} stay in effect, and the user must select a new move.
-This move cannot be copied by [Mirror Move]{move}, nor forced by [Encore]{move}."
-59,9,Lowers the target's Attack by two stages.,Lowers the target's [Attack]{mechanic} by two [stages]{mechanic:stage}.
-60,9,Lowers the target's Defense by two stages.,Lowers the target's [Defense]{mechanic} by two [stages]{mechanic:stage}.
-61,9,Lowers the target's Speed by two stages.,Lowers the target's [Speed]{mechanic} by two [stages]{mechanic:stage}.
-63,9,Lowers the target's Special Defense by two stages.,Lowers the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}.
-66,9,Reduces damage from physical attacks by half.,"Erects a barrier around the user's side of the field that reduces damage from [physical]{mechanic} attacks by half for five turns. In double battles, the reduction is 1/3. [Critical hit]{mechanic}s are not affected by the barrier.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor forced by [Encore]{move:encore}."
+59,9,Lowers the target's Attack by two stages.,Lowers the target's [Attack]{mechanic:attack} by two [stages]{mechanic:stage}.
+60,9,Lowers the target's Defense by two stages.,Lowers the target's [Defense]{mechanic:defense} by two [stages]{mechanic:stage}.
+61,9,Lowers the target's Speed by two stages.,Lowers the target's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}.
+63,9,Lowers the target's Special Defense by two stages.,Lowers the target's [Special Defense]{mechanic:special defense} by two [stages]{mechanic:stage}.
+66,9,Reduces damage from physical attacks by half.,"Erects a barrier around the user's side of the field that reduces damage from [physical]{mechanic:physical} attacks by half for five turns. In double battles, the reduction is 1/3. [Critical hit]{mechanic:critical hit}s are not affected by the barrier.
-If the user is holding [Light Clay]{item}, the barrier lasts for eight turns.
+If the user is holding [Light Clay]{item:light-clay}, the barrier lasts for eight turns.
-[Brick Break]{move} or [Defog]{move} used by an opponent will destroy the barrier."
-67,9,Poisons the target.,[Poisons]{mechanic} the target.
-68,9,Paralyzes the target.,[Paralyzes]{mechanic} the target.
-69,9,Has a $effect_chance% chance to lower the target's Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Attack]{mechanic} by one [stage]{mechanic}.
-70,9,Has a $effect_chance% chance to lower the target's Defense by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Defense]{mechanic} by one [stage]{mechanic}.
-71,9,Has a $effect_chance% chance to lower the target's Speed by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Speed]{mechanic} by one [stage]{mechanic}.
-72,9,Has a $effect_chance% chance to lower the target's Special Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Special Attack]{mechanic} by one [stage]{mechanic}.
-73,9,Has a $effect_chance% chance to lower the target's Special Defense by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Special Defense]{mechanic} by one [stage]{mechanic}.
-74,9,Has a $effect_chance% chance to lower the target's accuracy by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [accuracy]{mechanic} by one [stage]{mechanic}.
-76,9,User charges for one turn before attacking. Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. User charges for one turn before attacking. [Critical hit chance]{mechanic} is one level higher than normal. Has a $effect_chance% chance to make the target [flinch]{mechanic}.
+[Brick Break]{move:brick-break} or [Defog]{move:defog} used by an opponent will destroy the barrier."
+67,9,Poisons the target.,[Poisons]{mechanic:poisons} the target.
+68,9,Paralyzes the target.,[Paralyzes]{mechanic:paralyzes} the target.
+69,9,Has a $effect_chance% chance to lower the target's Attack by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to lower the target's [Attack]{mechanic:attack} by one [stage]{mechanic:stage}.
+70,9,Has a $effect_chance% chance to lower the target's Defense by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to lower the target's [Defense]{mechanic:defense} by one [stage]{mechanic:stage}.
+71,9,Has a $effect_chance% chance to lower the target's Speed by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to lower the target's [Speed]{mechanic:speed} by one [stage]{mechanic:stage}.
+72,9,Has a $effect_chance% chance to lower the target's Special Attack by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to lower the target's [Special Attack]{mechanic:special attack} by one [stage]{mechanic:stage}.
+73,9,Has a $effect_chance% chance to lower the target's Special Defense by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to lower the target's [Special Defense]{mechanic:special defense} by one [stage]{mechanic:stage}.
+74,9,Has a $effect_chance% chance to lower the target's accuracy by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to lower the target's [accuracy]{mechanic:accuracy} by one [stage]{mechanic:stage}.
+76,9,User charges for one turn before attacking. Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic:regular damage}. User charges for one turn before attacking. [Critical hit chance]{mechanic:critical hit chance} is one level higher than normal. Has a $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
-This move cannot be selected by [Sleep Talk]{move}."
-77,9,Has a $effect_chance% chance to confuse the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [confuse]{mechanic} the target.
-78,9,Hits twice in the same turn. Has a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic}. Hits twice in the same turn. Has a $effect_chance% chance to [poison]{mechanic} the target.
-79,9,Never misses.,Inflicts [regular damage]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
-80,9,"Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.","Transfers 1/4 the user's max [HP]{mechanic} into a doll that absorbs damage and causes most negative move effects to fail. If the user leaves the [field]{mechanic}, the doll will vanish. If the user cannot pay the [HP]{mechanic} cost, this move will fail.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+77,9,Has a $effect_chance% chance to confuse the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [confuse]{mechanic:confuse} the target.
+78,9,Hits twice in the same turn. Has a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic:regular damage}. Hits twice in the same turn. Has a $effect_chance% chance to [poison]{mechanic:poison} the target.
+79,9,Never misses.,Inflicts [regular damage]{mechanic:regular damage}. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
+80,9,"Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.","Transfers 1/4 the user's max [HP]{mechanic:hp} into a doll that absorbs damage and causes most negative move effects to fail. If the user leaves the [field]{mechanic:field}, the doll will vanish. If the user cannot pay the [HP]{mechanic:hp} cost, this move will fail.
-The doll takes damage as normal, using the user's stats and types, and will break when its [HP]{mechanic} reaches zero. Self-inflicted damage from [confusion]{mechanic} or recoil is not absorbed. Healing effects from opponents ignore the doll and heal the user as normal. Moves that work based on the user's [HP]{mechanic} still do so; the doll's [HP]{mechanic} does not influence any move.
+The doll takes damage as normal, using the user's stats and types, and will break when its [HP]{mechanic:hp} reaches zero. Self-inflicted damage from [confusion]{mechanic:confusion} or recoil is not absorbed. Healing effects from opponents ignore the doll and heal the user as normal. Moves that work based on the user's [HP]{mechanic:hp} still do so; the doll's [HP]{mechanic:hp} does not influence any move.
-The doll will block [major status effect]{mechanic}s, [confusion]{mechanic}, and [flinch]{mechanic}ing. The effects of [Smellingsalt]{move} and [Wake-up Slap]{move} do not trigger against a doll, even if the Pokémon behind the doll has the appropriate [major status effect]{mechanic}. Multi-turn trapping moves like [Wrap]{move} will hit the doll for their [regular damage]{mechanic}, but the multi-turn trapping and damage effects will not activate.
+The doll will block [major status effect]{mechanic:major status effect}s, [confusion]{mechanic:confusion}, and [flinch]{mechanic:flinch}ing. The effects of [Smellingsalt]{move:smellingsalt} and [Wake-up Slap]{move:wake-up-slap} do not trigger against a doll, even if the Pokémon behind the doll has the appropriate [major status effect]{mechanic:major status effect}. Multi-turn trapping moves like [Wrap]{move:wrap} will hit the doll for their [regular damage]{mechanic:regular damage}, but the multi-turn trapping and damage effects will not activate.
-Moves blocked or damage absorbed by the doll do not count as hitting the user or inflicting damage for any effects that respond to such, e.g., [Avalanche]{move}, [Counter]{move}, or a [Rowap Berry]{item}. [Magic Coat]{move} still works as normal, even against moves the doll would block. Opposing Pokémon that damage the doll with a leech move like [Absorb]{move} are healed as normal.
+Moves blocked or damage absorbed by the doll do not count as hitting the user or inflicting damage for any effects that respond to such, e.g., [Avalanche]{move:avalanche}, [Counter]{move:counter}, or a [Rowap Berry]{item:rowap-berry}. [Magic Coat]{move:magic-coat} still works as normal, even against moves the doll would block. Opposing Pokémon that damage the doll with a leech move like [Absorb]{move:absorb} are healed as normal.
-It will also block [Acupressure]{move}, [Block]{move}, the curse effect of [Curse]{move}, [Dream Eater]{move}, [Embargo]{move}, [Flatter]{move}, [Gastro Acid]{move}, [Grudge]{move}, [Heal Block]{move}, [Leech Seed]{move}, [Lock-On]{move}, [Mean Look]{move}, [Mimic]{move}, [Mind Reader]{move}, [Nightmare]{move}, [Pain Split]{move}, [Psycho Shift]{move}, [Spider Web]{move}, [Sketch]{move}, [Swagger]{move}, [Switcheroo]{move}, [Trick]{move}, [Worry Seed]{move}, and [Yawn]{move}. A Pokémon affected by [Yawn]{move} before summoning the doll will still fall to [sleep]{mechanic}.
+It will also block [Acupressure]{move:acupressure}, [Block]{move:block}, the curse effect of [Curse]{move:curse}, [Dream Eater]{move:dream-eater}, [Embargo]{move:embargo}, [Flatter]{move:flatter}, [Gastro Acid]{move:gastro-acid}, [Grudge]{move:grudge}, [Heal Block]{move:heal-block}, [Leech Seed]{move:leech-seed}, [Lock-On]{move:lock-on}, [Mean Look]{move:mean-look}, [Mimic]{move:mimic}, [Mind Reader]{move:mind-reader}, [Nightmare]{move:nightmare}, [Pain Split]{move:pain-split}, [Psycho Shift]{move:psycho-shift}, [Spider Web]{move:spider-web}, [Sketch]{move:sketch}, [Swagger]{move:swagger}, [Switcheroo]{move:switcheroo}, [Trick]{move:trick}, [Worry Seed]{move:worry-seed}, and [Yawn]{move:yawn}. A Pokémon affected by [Yawn]{move:yawn} before summoning the doll will still fall to [sleep]{mechanic:sleep}.
-The doll blocks [Intimidate]{ability}, but all other abilities act as though the doll did not exist. If the user has an ability that absorbs moves of a certain type for [HP]{mechanic} (such as [Volt Absorb]{ability} absorbing [Thunder Wave]{move}), such moves will not be blocked.
+The doll blocks [Intimidate]{ability:intimidate}, but all other abilities act as though the doll did not exist. If the user has an ability that absorbs moves of a certain type for [HP]{mechanic:hp} (such as [Volt Absorb]{ability:volt-absorb} absorbing [Thunder Wave]{move:thunder-wave}), such moves will not be blocked.
-[Life Orb]{item} and berries that cause [confusion]{mechanic} still work as normal, but their respective [HP]{mechanic} loss and [confusion]{mechanic} are absorbed/blocked by the doll.
+[Life Orb]{item:life-orb} and berries that cause [confusion]{mechanic:confusion} still work as normal, but their respective [HP]{mechanic:hp} loss and [confusion]{mechanic:confusion} are absorbed/blocked by the doll.
-The user is still vulnerable to damage inflicted when entering or leaving the [field]{mechanic}, such as by [Pursuit]{move} or [Spikes]{move}; however, the doll will block the [poison]{mechanic} effect of [Toxic Spikes]{move}.
+The user is still vulnerable to damage inflicted when entering or leaving the [field]{mechanic:field}, such as by [Pursuit]{move:pursuit} or [Spikes]{move:spikes}; however, the doll will block the [poison]{mechanic:poison} effect of [Toxic Spikes]{move:toxic-spikes}.
-The doll is passed on by [Baton Pass]{move}. It keeps its existing [HP]{mechanic}, but uses the replacement Pokémon's stats and types for damage calculation.
+The doll is passed on by [Baton Pass]{move:baton-pass}. It keeps its existing [HP]{mechanic:hp}, but uses the replacement Pokémon's stats and types for damage calculation.
All other effects work as normal."
-81,9,User foregoes its next turn to recharge.,"Inflicts [regular damage]{mechanic}. User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic} out during that turn."
-82,9,"If the user is hit after using this move, its Attack rises by one stage.","Inflicts [regular damage]{mechanic}. Every time the user is hit after it uses this move but before its next action, its [Attack]{mechanic} raises by one [stage]{mechanic}."
-83,9,Copies the target's last used move.,"This move is replaced by the target's last successfully used move, and its PP changes to 5. If the target hasn't used a move since entering the field, if it tried to use a move this turn and [failed]{mechanic}, or if the user already knows the targeted move, this move will fail. This effect vanishes when the user leaves the field.
+81,9,User foregoes its next turn to recharge.,"Inflicts [regular damage]{mechanic:regular damage}. User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic:switch} out during that turn."
+82,9,"If the user is hit after using this move, its Attack rises by one stage.","Inflicts [regular damage]{mechanic:regular damage}. Every time the user is hit after it uses this move but before its next action, its [Attack]{mechanic:attack} raises by one [stage]{mechanic:stage}."
+83,9,Copies the target's last used move.,"This move is replaced by the target's last successfully used move, and its PP changes to 5. If the target hasn't used a move since entering the field, if it tried to use a move this turn and [failed]{mechanic:failed}, or if the user already knows the targeted move, this move will fail. This effect vanishes when the user leaves the field.
-If [Chatter]{move}, [Metronome]{move}, [Mimic]{move}, [Sketch]{move}, or [Struggle]{move} is selected, this move will fail.
+If [Chatter]{move:chatter}, [Metronome]{move:metronome}, [Mimic]{move:mimic}, [Sketch]{move:sketch}, or [Struggle]{move:struggle} is selected, this move will fail.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}, nor forced by [Encore]{move}."
-84,9,Randomly selects and uses any move in the game.,"Selects any move at random and uses it. Moves the user already knows are not eligible. Assist, meta, protection, and reflection moves are also not eligible; specifically, [Assist]{move}, [Chatter]{move}, [Copycat]{move}, [Counter]{move}, [Covet]{move}, [Destiny Bond]{move}, [Detect]{move}, [Endure]{move}, [Feint]{move}, [Focus Punch]{move}, [Follow Me]{move}, [Helping Hand]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [Protect]{move}, [Quick Guard]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Struggle]{move}, [Switcheroo]{move}, [Thief]{move}, [Trick]{move}, and [Wide Guard]{move} will not be selected by this move.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}, nor forced by [Encore]{move:encore}."
+84,9,Randomly selects and uses any move in the game.,"Selects any move at random and uses it. Moves the user already knows are not eligible. Assist, meta, protection, and reflection moves are also not eligible; specifically, [Assist]{move:assist}, [Chatter]{move:chatter}, [Copycat]{move:copycat}, [Counter]{move:counter}, [Covet]{move:covet}, [Destiny Bond]{move:destiny-bond}, [Detect]{move:detect}, [Endure]{move:endure}, [Feint]{move:feint}, [Focus Punch]{move:focus-punch}, [Follow Me]{move:follow-me}, [Helping Hand]{move:helping-hand}, [Me First]{move:me-first}, [Metronome]{move:metronome}, [Mimic]{move:mimic}, [Mirror Coat]{move:mirror-coat}, [Mirror Move]{move:mirror-move}, [Protect]{move:protect}, [Quick Guard]{move:quick-guard}, [Sketch]{move:sketch}, [Sleep Talk]{move:sleep-talk}, [Snatch]{move:snatch}, [Struggle]{move:struggle}, [Switcheroo]{move:switcheroo}, [Thief]{move:thief}, [Trick]{move:trick}, and [Wide Guard]{move:wide-guard} will not be selected by this move.
-This move cannot be copied by [Mimic]{move} or [Mirror Move]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}."
-85,9,"Seeds the target, stealing HP from it every turn.","Plants a seed on the target that steals 1/8 of its max [HP]{mechanic} at the end of every turn and heals the user for the amount taken. Has no effect on [Grass]{type} Pokémon. The seed remains until the target leaves the field.
+This move cannot be copied by [Mimic]{move:mimic} or [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist}, [Metronome]{move:metronome}, or [Sleep Talk]{move:sleep-talk}."
+85,9,"Seeds the target, stealing HP from it every turn.","Plants a seed on the target that steals 1/8 of its max [HP]{mechanic:hp} at the end of every turn and heals the user for the amount taken. Has no effect on [Grass]{type:grass} Pokémon. The seed remains until the target leaves the field.
-The user takes damage instead of being healed if the target has [Liquid Ooze]{ability}.
+The user takes damage instead of being healed if the target has [Liquid Ooze]{ability:liquid-ooze}.
-[Rapid Spin]{move} will remove this effect.
+[Rapid Spin]{move:rapid-spin} will remove this effect.
-This effect is passed on by [Baton Pass]{move}."
+This effect is passed on by [Baton Pass]{move:baton-pass}."
86,9,Does nothing.,"Does nothing.
-This move cannot be used while [Gravity]{move} is in effect."
-87,9,Disables the target's last used move for 1-8 turns.,"Disables the target's last used move, preventing its use for 4–7 turns, selected at random, or until the target leaves the [field]{mechanic}. If the target hasn't used a move since entering the [field]{mechanic}, if it tried to use a move this turn and [failed]{mechanic}, if its last used move has 0 PP remaining, or if it already has a move disabled, this move will fail."
+This move cannot be used while [Gravity]{move:gravity} is in effect."
+87,9,Disables the target's last used move for 1-8 turns.,"Disables the target's last used move, preventing its use for 4–7 turns, selected at random, or until the target leaves the [field]{mechanic:field}. If the target hasn't used a move since entering the [field]{mechanic:field}, if it tried to use a move this turn and [failed]{mechanic:failed}, if its last used move has 0 PP remaining, or if it already has a move disabled, this move will fail."
88,9,Inflicts damage equal to the user's level.,"Inflicts damage equal to the user's level. Type immunity applies, but other type effects are ignored."
-89,9,Inflicts damage between 50% and 150% of the user's level.,"Inflicts [typeless]{mechanic} damage between 50% and 150% of the user's level, selected at random in increments of 10%."
-90,9,Inflicts twice the damage the user received from the last physical hit it took.,"Targets the last opposing Pokémon to hit the user with a [physical]{mechanic} move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will [fail]{mechanic}. Type immunity applies, but other type effects are ignored.
+89,9,Inflicts damage between 50% and 150% of the user's level.,"Inflicts [typeless]{mechanic:typeless} damage between 50% and 150% of the user's level, selected at random in increments of 10%."
+90,9,Inflicts twice the damage the user received from the last physical hit it took.,"Targets the last opposing Pokémon to hit the user with a [physical]{mechanic:physical} move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will [fail]{mechanic:fail}. Type immunity applies, but other type effects are ignored.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}."
-91,9,Forces the target to repeat its last used move every turn for 2 to 6 turns.,"The next 4–8 times (selected at random) the target attempts to move, it is forced to repeat its last used move. If the selected move allows the trainer to select a target, an opponent will be selected at random each turn. If the target is prevented from using the selected move by some other effect, [Struggle]{move} will be used instead. This effect ends if the selected move runs out of [PP]{mechanic}.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+91,9,Forces the target to repeat its last used move every turn for 2 to 6 turns.,"The next 4–8 times (selected at random) the target attempts to move, it is forced to repeat its last used move. If the selected move allows the trainer to select a target, an opponent will be selected at random each turn. If the target is prevented from using the selected move by some other effect, [Struggle]{move:struggle} will be used instead. This effect ends if the selected move runs out of [PP]{mechanic:pp}.
-If the target hasn't used a move since entering the [field]{mechanic}, if it tried to use a move this turn and [failed]{mechanic}, if it does not know the selected move, or if the selected move has 0 [PP]{mechanic} remaining, this move will fail. If the target's last used move was [Encore]{move}, [Mimic]{move}, [Mirror Move]{move}, [Sketch]{move}, [Struggle]{move}, or [Transform]{move}, this move will fail."
-92,9,Sets the user's and targets's HP to the average of their current HP.,"Changes the user's and target's remaining [HP]{mechanic} to the average of their current remaining [HP]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. This effect does not count as inflicting damage for other moves and effects that respond to damage taken.
+If the target hasn't used a move since entering the [field]{mechanic:field}, if it tried to use a move this turn and [failed]{mechanic:failed}, if it does not know the selected move, or if the selected move has 0 [PP]{mechanic:pp} remaining, this move will fail. If the target's last used move was [Encore]{move:encore}, [Mimic]{move:mimic}, [Mirror Move]{move:mirror-move}, [Sketch]{move:sketch}, [Struggle]{move:struggle}, or [Transform]{move:transform}, this move will fail."
+92,9,Sets the user's and targets's HP to the average of their current HP.,"Changes the user's and target's remaining [HP]{mechanic:hp} to the average of their current remaining [HP]{mechanic:hp}. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers. This effect does not count as inflicting damage for other moves and effects that respond to damage taken.
-This effect fails against a [Substitute]{move}."
-93,9,Has a $effect_chance% chance to make the target flinch. Only works if the user is sleeping.,Only usable if the user is [sleep]{mechanic}ing. Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make the target flinch.
+This effect fails against a [Substitute]{move:substitute}."
+93,9,Has a $effect_chance% chance to make the target flinch. Only works if the user is sleeping.,Only usable if the user is [sleep]{mechanic:sleep}ing. Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to make the target flinch.
94,9,Changes the user's type to a random type either resistant or immune to the last move used against it.,"Changes the user's type to a type either resistant or immune to the last damaging move that hit it. The new type is selected at random and cannot be a type the user already is. If there is no eligible new type, this move will fail."
-95,9,Ensures that the user's next move will hit the target.,"If the user targets the same target again before the end of the next turn, the move it uses is guaranteed to hit. This move itself also ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
+95,9,Ensures that the user's next move will hit the target.,"If the user targets the same target again before the end of the next turn, the move it uses is guaranteed to hit. This move itself also ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
-One-hit KO moves are also guaranteed to hit, as long as the user is equal or higher level than the target. This effect also allows the user to hit Pokémon that are off the field due to moves such as [Dig]{move} or [Fly]{move}.
+One-hit KO moves are also guaranteed to hit, as long as the user is equal or higher level than the target. This effect also allows the user to hit Pokémon that are off the field due to moves such as [Dig]{move:dig} or [Fly]{move:fly}.
-If the target uses [Detect]{move} or [Protect]{move} while under the effect of this move, the user is not guaranteed to hit, but has a (100 - accuracy)% chance to break through the protection.
+If the target uses [Detect]{move:detect} or [Protect]{move:protect} while under the effect of this move, the user is not guaranteed to hit, but has a (100 - accuracy)% chance to break through the protection.
-This effect is passed on by [Baton Pass]{move}."
-96,9,Permanently becomes the target's last used move.,"Permanently replaces itself with the target's last used move. If that move is [Chatter]{move} or [Struggle]{move}, this move will fail.
+This effect is passed on by [Baton Pass]{move:baton-pass}."
+96,9,Permanently becomes the target's last used move.,"Permanently replaces itself with the target's last used move. If that move is [Chatter]{move:chatter} or [Struggle]{move:struggle}, this move will fail.
-This move cannot be copied by [Mimic]{move} or [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}, nor forced by [Encore]{move}."
-98,9,Randomly uses one of the user's other three moves. Only works if the user is sleeping.,"Only usable if the user is [sleep]{mechanic}ing. Randomly selects and uses one of the user's other three moves. Use of the selected move requires and costs 0 [PP]{mechanic}.
+This move cannot be copied by [Mimic]{move:mimic} or [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}, nor forced by [Encore]{move:encore}."
+98,9,Randomly uses one of the user's other three moves. Only works if the user is sleeping.,"Only usable if the user is [sleep]{mechanic:sleep}ing. Randomly selects and uses one of the user's other three moves. Use of the selected move requires and costs 0 [PP]{mechanic:pp}.
-This move will not select [Assist]{move}, [Bide]{move}, [Bounce]{move}, [Chatter]{move}, [Copycat]{move}, [Dig]{move}, [Dive]{move}, [Fly]{move}, [Focus Punch]{move}, [Me First]{move}, [Metronome]{move}, [Mirror Move]{move}, [Shadow Force]{move}, [Skull Bash]{move}, [Sky Attack]{move}, [Sky Drop]{move}, [Sleep Talk]{move}, [SolarBeam]{move}, [Razor Wind]{move}, or [Uproar]{move}.
+This move will not select [Assist]{move:assist}, [Bide]{move:bide}, [Bounce]{move:bounce}, [Chatter]{move:chatter}, [Copycat]{move:copycat}, [Dig]{move:dig}, [Dive]{move:dive}, [Fly]{move:fly}, [Focus Punch]{move:focus-punch}, [Me First]{move:me-first}, [Metronome]{move:metronome}, [Mirror Move]{move:mirror-move}, [Shadow Force]{move:shadow-force}, [Skull Bash]{move:skull-bash}, [Sky Attack]{move:sky-attack}, [Sky Drop]{move:sky-drop}, [Sleep Talk]{move:sleep-talk}, [SolarBeam]{move:solarbeam}, [Razor Wind]{move:razor-wind}, or [Uproar]{move:uproar}.
-If the selected move requires a recharge turn—i.e., one of [Blast Burn]{move}, [Frenzy Plant]{move}, [Giga Impact]{move}, [Hydro Cannon]{move}, [Hyper Beam]{move}, [Roar of Time]{move}, or [Rock Wrecker]{move}—and the user is still [sleep]{mechanic}ing next turn, then it's forced to use this move again and pay another [PP]{mechanic} for the recharge turn.
+If the selected move requires a recharge turn—i.e., one of [Blast Burn]{move:blast-burn}, [Frenzy Plant]{move:frenzy-plant}, [Giga Impact]{move:giga-impact}, [Hydro Cannon]{move:hydro-cannon}, [Hyper Beam]{move:hyper-beam}, [Roar of Time]{move:roar-of-time}, or [Rock Wrecker]{move:rock-wrecker}—and the user is still [sleep]{mechanic:sleep}ing next turn, then it's forced to use this move again and pay another [PP]{mechanic:pp} for the recharge turn.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}."
-99,9,"If the user faints this turn, the target automatically will, too.","If the user [faints]{mechanic} before its next move, the Pokémon that [faint]{mechanic}ed it will automatically [faint]{mechanic}. End-of-turn damage is ignored.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist}, [Metronome]{move:metronome}, or [Sleep Talk]{move:sleep-talk}."
+99,9,"If the user faints this turn, the target automatically will, too.","If the user [faints]{mechanic:faints} before its next move, the Pokémon that [faint]{mechanic:faint}ed it will automatically [faint]{mechanic:faint}. End-of-turn damage is ignored.
-This move cannot be selected by [Assist]{move} or [Metronome]{move}."
-100,9,"Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.","Inflicts [regular damage]{mechanic}. Power varies inversely with the user's proportional remaining [HP]{mechanic}.
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+100,9,"Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.","Inflicts [regular damage]{mechanic:regular damage}. Power varies inversely with the user's proportional remaining [HP]{mechanic:hp}.
64 * current HP / max HP | Power
-----------------------: | ----:
22–42 | 40
43–64 | 20
"
-101,9,Lowers the PP of the target's last used move by 4.,"Lowers the PP of the target's last used move by 4. If the target hasn't used a move since entering the [field]{mechanic}, if it tried to use a move this turn and [failed]{mechanic}, or if its last used move has 0 PP remaining, this move will fail."
-102,9,Cannot lower the target's HP below 1.,Inflicts [regular damage]{mechanic}. Will not reduce the target's [HP]{mechanic} below 1.
-103,9,Cures the entire party of major status effects.,Removes [major status effects]{mechanic} and [confusion]{mechanic} from every Pokémon in the user's party.
-104,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic}.
-105,9,"Hits three times, increasing power by 100% with each successful hit.","Inflicts [regular damage]{mechanic}. Hits three times in the same turn. The second hit has double power, and the third hit has triple power. Each hit has a separate [accuracy]{mechanic} check, and this move stops if a hit misses.
+101,9,Lowers the PP of the target's last used move by 4.,"Lowers the PP of the target's last used move by 4. If the target hasn't used a move since entering the [field]{mechanic:field}, if it tried to use a move this turn and [failed]{mechanic:failed}, or if its last used move has 0 PP remaining, this move will fail."
+102,9,Cannot lower the target's HP below 1.,Inflicts [regular damage]{mechanic:regular damage}. Will not reduce the target's [HP]{mechanic:hp} below 1.
+103,9,Cures the entire party of major status effects.,Removes [major status effects]{mechanic:major status effects} and [confusion]{mechanic:confusion} from every Pokémon in the user's party.
+104,9,Inflicts regular damage with no additional effect.,Inflicts [regular damage]{mechanic:regular damage}.
+105,9,"Hits three times, increasing power by 100% with each successful hit.","Inflicts [regular damage]{mechanic:regular damage}. Hits three times in the same turn. The second hit has double power, and the third hit has triple power. Each hit has a separate [accuracy]{mechanic:accuracy} check, and this move stops if a hit misses.
-[Skill Link]{ability} does not apply."
-106,9,Takes the target's item.,"Inflicts [regular damage]{mechanic}. If the target is holding an item and the user is not, the user will permanently take the item. Damage is still inflicted if an item cannot be taken.
+[Skill Link]{ability:skill-link} does not apply."
+106,9,Takes the target's item.,"Inflicts [regular damage]{mechanic:regular damage}. If the target is holding an item and the user is not, the user will permanently take the item. Damage is still inflicted if an item cannot be taken.
-Pokémon with [Sticky Hold]{ability} or [Multitype]{ability} are immune to the item theft effect.
+Pokémon with [Sticky Hold]{ability:sticky-hold} or [Multitype]{ability:multitype} are immune to the item theft effect.
-The target cannot recover its item with [Recycle]{move}.
+The target cannot recover its item with [Recycle]{move:recycle}.
-This move cannot be selected by [Assist]{move} or [Metronome]{move}."
-107,9,Prevents the target from leaving battle.,"The target cannot [switch out]{mechanic} normally. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. This effect ends when the user leaves the [field]{mechanic}.
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+107,9,Prevents the target from leaving battle.,"The target cannot [switch out]{mechanic:switch out} normally. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers. This effect ends when the user leaves the [field]{mechanic:field}.
-The target may still escape by using [Baton Pass]{move}, [U-turn]{move}, or a [Shed Shell]{item}.
+The target may still escape by using [Baton Pass]{move:baton-pass}, [U-turn]{move:u-turn}, or a [Shed Shell]{item:shed-shell}.
-Both the user and the target pass on this effect with [Baton Pass]{move}."
-108,9,Target loses 1/4 its max HP every turn as long as it's asleep.,"Only works on [sleep]{mechanic}ing Pokémon. Gives the target a nightmare, damaging it for 1/4 its max [HP]{mechanic} every turn. If the target wakes up or leaves the [field]{mechanic}, this effect ends."
-109,9,Raises the user's evasion by two stages.,"Raises the user's [evasion]{mechanic} by two [stages]{mechanic:stage}.
+Both the user and the target pass on this effect with [Baton Pass]{move:baton-pass}."
+108,9,Target loses 1/4 its max HP every turn as long as it's asleep.,"Only works on [sleep]{mechanic:sleep}ing Pokémon. Gives the target a nightmare, damaging it for 1/4 its max [HP]{mechanic:hp} every turn. If the target wakes up or leaves the [field]{mechanic:field}, this effect ends."
+109,9,Raises the user's evasion by two stages.,"Raises the user's [evasion]{mechanic:evasion} by two [stages]{mechanic:stage}.
-[Stomp]{move} and [Steamroller]{move} have double power against Pokémon that have used this move since entering the [field]{mechanic}."
-110,9,Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.,"If the user is a [Ghost]{type}: user pays half its max [HP]{mechanic} to place a curse on the target, damaging it for 1/4 its max [HP]{mechanic} every turn.
-Otherwise: Lowers the user's [Speed]{mechanic} by one [stage]{mechanic}, and raises its [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic} each.
+[Stomp]{move:stomp} and [Steamroller]{move:steamroller} have double power against Pokémon that have used this move since entering the [field]{mechanic:field}."
+110,9,Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.,"If the user is a [Ghost]{type:ghost}: user pays half its max [HP]{mechanic:hp} to place a curse on the target, damaging it for 1/4 its max [HP]{mechanic:hp} every turn.
+Otherwise: Lowers the user's [Speed]{mechanic:speed} by one [stage]{mechanic:stage}, and raises its [Attack]{mechanic:attack} and [Defense]{mechanic:defense} by one [stage]{mechanic:stage} each.
-The curse effect is passed on by [Baton Pass]{move}.
+The curse effect is passed on by [Baton Pass]{move:baton-pass}.
-This move cannot be copied by [Mirror Move]{move}."
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
112,9,Prevents any moves from hitting the user this turn.,"No moves will hit the user for the remainder of this turn. If the user is last to act this turn, this move will fail.
-If the user successfully used [Detect]{move}, [Endure]{move}, [Protect]{move}, [Quick Guard]{move}, or [Wide Guard]{move} on the last turn, this move has a 50% chance to fail.
+If the user successfully used [Detect]{move:detect}, [Endure]{move:endure}, [Protect]{move:protect}, [Quick Guard]{move:quick-guard}, or [Wide Guard]{move:wide-guard} on the last turn, this move has a 50% chance to fail.
-[Lock-On]{move}, [Mind Reader]{move}, and [No Guard]{ability} provide a (100 – accuracy)% chance for moves to break through this move. This does not apply to one-hit KO moves ([Fissure]{move}, [Guillotine]{move}, [Horn Drill]{move}, and [Sheer Cold]{move}); those are always blocked by this move.
+[Lock-On]{move:lock-on}, [Mind Reader]{move:mind-reader}, and [No Guard]{ability:no-guard} provide a (100 – accuracy)% chance for moves to break through this move. This does not apply to one-hit KO moves ([Fissure]{move:fissure}, [Guillotine]{move:guillotine}, [Horn Drill]{move:horn-drill}, and [Sheer Cold]{move:sheer-cold}); those are always blocked by this move.
-[Thunder]{move} during [Rain Dance]{move} and [Blizzard]{move} during [Hail]{move} have a 30% chance to break through this move.
+[Thunder]{move:thunder} during [Rain Dance]{move:rain-dance} and [Blizzard]{move:blizzard} during [Hail]{move:hail} have a 30% chance to break through this move.
The following effects are not prevented by this move:
-* [Acupressure]{move} from an ally
-* [Curse]{move}'s curse effect
-* Delayed damage from [Doom Desire]{move} and [Future Sight]{move}; however, these moves will be prevented if they are used this turn
-* [Feint]{move}, which will also end this move's protection after it hits
-* [Imprison]{move}
-* [Perish Song]{move}
-* [Shadow Force]{move}
-* Moves that merely copy the user, such as [Transform]{move} or [Psych Up]{move}
+* [Acupressure]{move:acupressure} from an ally
+* [Curse]{move:curse}'s curse effect
+* Delayed damage from [Doom Desire]{move:doom-desire} and [Future Sight]{move:future-sight}; however, these moves will be prevented if they are used this turn
+* [Feint]{move:feint}, which will also end this move's protection after it hits
+* [Imprison]{move:imprison}
+* [Perish Song]{move:perish-song}
+* [Shadow Force]{move:shadow-force}
+* Moves that merely copy the user, such as [Transform]{move:transform} or [Psych Up]{move:psych-up}
-This move cannot be selected by [Assist]{move} or [Metronome]{move}."
-113,9,"Scatters Spikes, hurting opposing Pokémon that switch in.","Scatters spikes around the opposing [field]{mechanic}, which damage opposing Pokémon that enter the [field]{mechanic} for 1/8 of their max [HP]{mechanic}. Pokémon immune to [Ground]{type} moves are immune to this damage, except during [Gravity]{move}. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max [HP]{mechanic}, and three layers damage for 1/4 max [HP]{mechanic}.
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+113,9,"Scatters Spikes, hurting opposing Pokémon that switch in.","Scatters spikes around the opposing [field]{mechanic:field}, which damage opposing Pokémon that enter the [field]{mechanic:field} for 1/8 of their max [HP]{mechanic:hp}. Pokémon immune to [Ground]{type:ground} moves are immune to this damage, except during [Gravity]{move:gravity}. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max [HP]{mechanic:hp}, and three layers damage for 1/4 max [HP]{mechanic:hp}.
-[Wonder Guard]{ability} does not block damage from this effect.
+[Wonder Guard]{ability:wonder-guard} does not block damage from this effect.
-[Rapid Spin]{move} removes this effect from its user's side of the [field]{mechanic}. [Defog]{move} removes this effect from its target's side of the [field]{mechanic}."
-114,9,"Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.",Resets the target's [evasion]{mechanic} to normal and prevents any further boosting until the target leaves the [field]{mechanic}. A [Ghost]{type} under this effect takes normal damage from [Normal]{type} and [Fighting]{type} moves. This move itself ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
-115,9,User and target both faint after three turns.,"Every Pokémon is given a counter that starts at 3 and decreases by 1 at the end of every turn, including this one. When a Pokémon's counter reaches zero, that Pokémon [faint]{mechanic}s. A Pokémon that leaves the [field]{mechanic} will lose its counter; its replacement does not inherit the effect, and other Pokémon's counters remain.
+[Rapid Spin]{move:rapid-spin} removes this effect from its user's side of the [field]{mechanic:field}. [Defog]{move:defog} removes this effect from its target's side of the [field]{mechanic:field}."
+114,9,"Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.",Resets the target's [evasion]{mechanic:evasion} to normal and prevents any further boosting until the target leaves the [field]{mechanic:field}. A [Ghost]{type:ghost} under this effect takes normal damage from [Normal]{type:normal} and [Fighting]{type:fighting} moves. This move itself ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
+115,9,User and target both faint after three turns.,"Every Pokémon is given a counter that starts at 3 and decreases by 1 at the end of every turn, including this one. When a Pokémon's counter reaches zero, that Pokémon [faint]{mechanic:faint}s. A Pokémon that leaves the [field]{mechanic:field} will lose its counter; its replacement does not inherit the effect, and other Pokémon's counters remain.
-This effect is passed on by [Baton Pass]{move}.
+This effect is passed on by [Baton Pass]{move:baton-pass}.
-This move cannot be copied by [Mirror Move]{move}."
-116,9,Changes the weather to a sandstorm for five turns.,"Changes the weather to a sandstorm for five turns. Pokémon that are not [Ground]{type}, [Rock]{type}, or [Steel]{type} take 1/16 their max [HP]{mechanic} at the end of every turn. Every [Rock]{type} Pokémon's original [Special Defense]{mechanic} is raised by 50% for the duration of this effect.
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+116,9,Changes the weather to a sandstorm for five turns.,"Changes the weather to a sandstorm for five turns. Pokémon that are not [Ground]{type:ground}, [Rock]{type:rock}, or [Steel]{type:steel} take 1/16 their max [HP]{mechanic:hp} at the end of every turn. Every [Rock]{type:rock} Pokémon's original [Special Defense]{mechanic:special defense} is raised by 50% for the duration of this effect.
-[SolarBeam]{move}'s power is halved.
+[SolarBeam]{move:solarbeam}'s power is halved.
-[Moonlight]{move}, [Morning Sun]{move}, and [Synthesis]{move} only heal 1/4 the user's max [HP]{mechanic}."
-117,9,Prevents the user's HP from lowering below 1 this turn.,"The user's [HP]{mechanic} cannot be lowered below 1 by any means for the remainder of this turn.
+[Moonlight]{move:moonlight}, [Morning Sun]{move:morning-sun}, and [Synthesis]{move:synthesis} only heal 1/4 the user's max [HP]{mechanic:hp}."
+117,9,Prevents the user's HP from lowering below 1 this turn.,"The user's [HP]{mechanic:hp} cannot be lowered below 1 by any means for the remainder of this turn.
-If the user successfully used [Detect]{move}, [Endure]{move}, [Protect]{move}, [Quick Guard]{move}, or [Wide Guard]{move} on the last turn, this move has a 50% chance to fail.
+If the user successfully used [Detect]{move:detect}, [Endure]{move:endure}, [Protect]{move:protect}, [Quick Guard]{move:quick-guard}, or [Wide Guard]{move:wide-guard} on the last turn, this move has a 50% chance to fail.
-This move cannot be selected by [Assist]{move} or [Metronome]{move}."
-118,9,"Power doubles every turn this move is used in succession after the first, resetting after five turns.","Inflicts [regular damage]{mechanic}. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends.
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+118,9,"Power doubles every turn this move is used in succession after the first, resetting after five turns.","Inflicts [regular damage]{mechanic:regular damage}. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends.
-If the user has used [Defense Curl]{move} since entering the field, this move has double power."
-119,9,Raises the target's Attack by two stages and confuses the target.,"Raises the target's [Attack]{mechanic} by two [stages]{mechanic:stage}, then [confuses]{mechanic} it. If the target's [Attack]{mechanic} cannot be [raised]{mechanic} by two [stages]{mechanic:stage}, the [confusion]{mechanic} is not applied."
-120,9,"Power doubles every turn this move is used in succession after the first, maxing out after five turns.","Inflicts [regular damage]{mechanic}. Power doubles after every time this move is used, whether consecutively or not, maxing out at 16x. If this move misses or the user leaves the [field]{mechanic}, power resets."
-121,9,"Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.","Causes the target to fall in love with the user, giving it a 50% chance to do nothing each turn. If the user and target are the same gender, or either is genderless, this move will fail. If either Pokémon leaves the [field]{mechanic}, this effect ends."
-122,9,"Power increases with happiness, up to a maximum of 102.","Inflicts [regular damage]{mechanic}. Power increases with [happiness]{mechanic}, given by `happiness * 2 / 5`, to a maximum of 102. Power bottoms out at 1."
+If the user has used [Defense Curl]{move:defense-curl} since entering the field, this move has double power."
+119,9,Raises the target's Attack by two stages and confuses the target.,"Raises the target's [Attack]{mechanic:attack} by two [stages]{mechanic:stage}, then [confuses]{mechanic:confuses} it. If the target's [Attack]{mechanic:attack} cannot be [raised]{mechanic:raised} by two [stages]{mechanic:stage}, the [confusion]{mechanic:confusion} is not applied."
+120,9,"Power doubles every turn this move is used in succession after the first, maxing out after five turns.","Inflicts [regular damage]{mechanic:regular damage}. Power doubles after every time this move is used, whether consecutively or not, maxing out at 16x. If this move misses or the user leaves the [field]{mechanic:field}, power resets."
+121,9,"Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.","Causes the target to fall in love with the user, giving it a 50% chance to do nothing each turn. If the user and target are the same gender, or either is genderless, this move will fail. If either Pokémon leaves the [field]{mechanic:field}, this effect ends."
+122,9,"Power increases with happiness, up to a maximum of 102.","Inflicts [regular damage]{mechanic:regular damage}. Power increases with [happiness]{mechanic:happiness}, given by `happiness * 2 / 5`, to a maximum of 102. Power bottoms out at 1."
123,9,Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.,"Randomly uses one of the following effects.
Effect | Chance
-------------------------------------------------- | -----:
-Inflicts [regular damage]{mechanic} with 40 power | 40%
-Inflicts [regular damage]{mechanic} with 80 power | 30%
-Inflicts [regular damage]{mechanic} with 120 power | 10%
-Heals the target for 1/4 its max [HP]{mechanic} | 20%
+Inflicts [regular damage]{mechanic:regular damage} with 40 power | 40%
+Inflicts [regular damage]{mechanic:regular damage} with 80 power | 30%
+Inflicts [regular damage]{mechanic:regular damage} with 120 power | 10%
+Heals the target for 1/4 its max [HP]{mechanic:hp} | 20%
-On average, this move inflicts [regular damage]{mechanic} with 52 power and heals the target for 1/20 its max [HP]{mechanic}."
-124,9,"Power increases as happiness decreases, up to a maximum of 102.","Inflicts [regular damage]{mechanic}. Power increases inversely with [happiness]{mechanic}, given by `(255 - happiness) * 2 / 5`, to a maximum of 102. Power bottoms out at 1."
-125,9,Protects the user's field from major status ailments and confusion for five turns.,"Protects Pokémon on the user's side of the [field]{mechanic} from [major status]{mechanic} effects and [confusion]{mechanic} for five turns. Does not cancel existing ailments. This effect remains even if the user leaves the [field]{mechanic}.
+On average, this move inflicts [regular damage]{mechanic:regular damage} with 52 power and heals the target for 1/20 its max [HP]{mechanic:hp}."
+124,9,"Power increases as happiness decreases, up to a maximum of 102.","Inflicts [regular damage]{mechanic:regular damage}. Power increases inversely with [happiness]{mechanic:happiness}, given by `(255 - happiness) * 2 / 5`, to a maximum of 102. Power bottoms out at 1."
+125,9,Protects the user's field from major status ailments and confusion for five turns.,"Protects Pokémon on the user's side of the [field]{mechanic:field} from [major status]{mechanic:major status} effects and [confusion]{mechanic:confusion} for five turns. Does not cancel existing ailments. This effect remains even if the user leaves the [field]{mechanic:field}.
-If [Yawn]{move} is used while this move is in effect, it will immediately fail.
+If [Yawn]{move:yawn} is used while this move is in effect, it will immediately fail.
-[Defog]{move} used by an opponent will end this effect.
+[Defog]{move:defog} used by an opponent will end this effect.
-This effect does not prevent the [confusion]{mechanic} caused by [Outrage]{move}, [Petal Dance]{move}, or [Thrash]{move}."
-126,9,Has a $effect_chance% chance to [burn]{mechanic} the target. Lets frozen Pokémon thaw themselves.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target. [Frozen]{mechanic} Pokémon may use this move, in which case they will thaw."
-127,9,Power varies randomly from 10 to 150.,"Inflicts [regular damage]{mechanic}. Power is selected at random between 10 and 150, with an average of 64:
+This effect does not prevent the [confusion]{mechanic:confusion} caused by [Outrage]{move:outrage}, [Petal Dance]{move:petal-dance}, or [Thrash]{move:thrash}."
+126,9,Has a $effect_chance% chance to [burn]{mechanic} the target. Lets frozen Pokémon thaw themselves.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. [Frozen]{mechanic:frozen} Pokémon may use this move, in which case they will thaw."
+127,9,Power varies randomly from 10 to 150.,"Inflicts [regular damage]{mechanic:regular damage}. Power is selected at random between 10 and 150, with an average of 64:
Magnitude | Power | Chance
--------: | ----: | -----:
9 | 110 | 10%
10 | 150 | 5%
-This move has double power against Pokémon currently underground due to [Dig]{move}."
-128,9,Allows the trainer to switch out the user and pass effects along to its replacement.,"User [switches out]{mechanic}, and the trainer selects a replacement Pokémon from the party. [Stat]{mechanic} changes, [confusion]{mechanic}, and persistent move effects are passed along to the replacement Pokémon.
+This move has double power against Pokémon currently underground due to [Dig]{move:dig}."
+128,9,Allows the trainer to switch out the user and pass effects along to its replacement.,"User [switches out]{mechanic:switches out}, and the trainer selects a replacement Pokémon from the party. [Stat]{mechanic:stat} changes, [confusion]{mechanic:confusion}, and persistent move effects are passed along to the replacement Pokémon.
The following move effects are passed:
-* [Aqua Ring]{move}
-* both the user's and target's effect of [Block]{move}, [Mean Look]{move}, and [Spider Web]{move}
-* the curse effect of [Curse]{move}
-* [Embargo]{move}
-* [Focus Energy]{move} or an activated [Lansat Berry]{item}
-* [Gastro Acid]{move}
-* [Ingrain]{move}
-* being sapped by [Leech Seed]{move}
-* being targeted by [Lock-On]{move} or [Mind Reader]{move}
-* [Magnet Rise]{move}
-* [Perish Song]{move}'s counter
-* [Power Trick]{move}
-* [Substitute]{move}; the doll's HP is unchanged
+* [Aqua Ring]{move:aqua-ring}
+* both the user's and target's effect of [Block]{move:block}, [Mean Look]{move:mean-look}, and [Spider Web]{move:spider-web}
+* the curse effect of [Curse]{move:curse}
+* [Embargo]{move:embargo}
+* [Focus Energy]{move:focus-energy} or an activated [Lansat Berry]{item:lansat-berry}
+* [Gastro Acid]{move:gastro-acid}
+* [Ingrain]{move:ingrain}
+* being sapped by [Leech Seed]{move:leech-seed}
+* being targeted by [Lock-On]{move:lock-on} or [Mind Reader]{move:mind-reader}
+* [Magnet Rise]{move:magnet-rise}
+* [Perish Song]{move:perish-song}'s counter
+* [Power Trick]{move:power-trick}
+* [Substitute]{move:substitute}; the doll's HP is unchanged
The replacement Pokémon does not trigger effects that respond to Pokémon switching in."
-129,9,"Has double power against, and can hit, Pokémon attempting to switch out.","Inflicts [regular damage]{mechanic}. If the target attempts to [switch out]{mechanic} this turn before the user acts, this move hits the target before it leaves and has double power.
+129,9,"Has double power against, and can hit, Pokémon attempting to switch out.","Inflicts [regular damage]{mechanic:regular damage}. If the target attempts to [switch out]{mechanic:switch out} this turn before the user acts, this move hits the target before it leaves and has double power.
-This effect can still hit a Pokémon that [switches out]{mechanic} when it has a [Substitute]{move} up or when an ally has used [Follow Me]{move}."
-130,9,"Frees the user from binding moves, removes Leech Seed, and blows away Spikes.","Inflicts [regular damage]{mechanic}. Removes [Leech Seed]{move} from the user, frees the user from [Bind]{move}, [Clamp]{move}, [Fire Spin]{move}, [Magma Storm]{move}, [Sand Tomb]{move}, [Whirlpool]{move}, and [Wrap]{move}, and clears [Spikes]{move}, [Stealth Rock]{move}, and [Toxic Spikes]{move} from the user's side of the [field]{mechanic}. If this move misses or has [no effect]{mechanic}, its effect doesn't activate."
+This effect can still hit a Pokémon that [switches out]{mechanic:switches out} when it has a [Substitute]{move:substitute} up or when an ally has used [Follow Me]{move:follow-me}."
+130,9,"Frees the user from binding moves, removes Leech Seed, and blows away Spikes.","Inflicts [regular damage]{mechanic:regular damage}. Removes [Leech Seed]{move:leech-seed} from the user, frees the user from [Bind]{move:bind}, [Clamp]{move:clamp}, [Fire Spin]{move:fire-spin}, [Magma Storm]{move:magma-storm}, [Sand Tomb]{move:sand-tomb}, [Whirlpool]{move:whirlpool}, and [Wrap]{move:wrap}, and clears [Spikes]{move:spikes}, [Stealth Rock]{move:stealth-rock}, and [Toxic Spikes]{move:toxic-spikes} from the user's side of the [field]{mechanic:field}. If this move misses or has [no effect]{mechanic:no effect}, its effect doesn't activate."
131,9,Inflicts 20 points of damage.,Inflicts exactly 20 damage.
-133,9,Heals the user by half its max HP. Affected by weather.,"Heals the user for half its max [HP]{mechanic}.
+133,9,Heals the user by half its max HP. Affected by weather.,"Heals the user for half its max [HP]{mechanic:hp}.
-During [Sunny Day]{move}, the healing is increased to 2/3 max [HP]{mechanic}.
+During [Sunny Day]{move:sunny-day}, the healing is increased to 2/3 max [HP]{mechanic:hp}.
-During [Hail]{move}, [Rain Dance]{move}, or [Sandstorm]{move}, the healing is decreased to 1/4 max [HP]{mechanic}."
-136,9,Power and type depend upon user's IVs. Power can range from 30 to 70.,"Inflicts [regular damage]{mechanic}. Power and type are determined by the user's [IV]{mechanic}s.
+During [Hail]{move:hail}, [Rain Dance]{move:rain-dance}, or [Sandstorm]{move:sandstorm}, the healing is decreased to 1/4 max [HP]{mechanic:hp}."
+136,9,Power and type depend upon user's IVs. Power can range from 30 to 70.,"Inflicts [regular damage]{mechanic:regular damage}. Power and type are determined by the user's [IV]{mechanic:iv}s.
-Power is given by `x * 40 / 63 + 30`. `x` is obtained by arranging bit 1 from the [IV]{mechanic} for each of [Special Defense]{mechanic}, [Special Attack]{mechanic}, [Speed]{mechanic}, [Defense]{mechanic}, [Attack]{mechanic}, and [HP]{mechanic} in that order. (Bit 1 is 1 if the [IV]{mechanic} is of the form `4n + 2` or `4n + 3`. `x` is then 64 * [Special Defense]{mechanic} [IV]{mechanic} bit 1, plus 32 * [Special Attack]{mechanic} [IV]{mechanic} bit 1, etc.)
+Power is given by `x * 40 / 63 + 30`. `x` is obtained by arranging bit 1 from the [IV]{mechanic:iv} for each of [Special Defense]{mechanic:special defense}, [Special Attack]{mechanic:special attack}, [Speed]{mechanic:speed}, [Defense]{mechanic:defense}, [Attack]{mechanic:attack}, and [HP]{mechanic:hp} in that order. (Bit 1 is 1 if the [IV]{mechanic:iv} is of the form `4n + 2` or `4n + 3`. `x` is then 64 * [Special Defense]{mechanic:special defense} [IV]{mechanic:iv} bit 1, plus 32 * [Special Attack]{mechanic:special attack} [IV]{mechanic:iv} bit 1, etc.)
Power is always between 30 and 70, inclusive. Average power is 49.5.
-Type is given by `y * 15 / 63`, where `y` is similar to `x` above, except constructed from bit 0. (Bit 0 is 1 if the [IV]{mechanic} is odd.) The result is looked up in the following table.
+Type is given by `y * 15 / 63`, where `y` is similar to `x` above, except constructed from bit 0. (Bit 0 is 1 if the [IV]{mechanic:iv} is odd.) The result is looked up in the following table.
Value | Type
----: | --------
- 0 | [Fighting]{type}
- 1 | [Flying]{type}
- 2 | [Poison]{type}
- 3 | [Ground]{type}
- 4 | [Rock]{type}
- 5 | [Bug]{type}
- 6 | [Ghost]{type}
- 7 | [Steel]{type}
- 8 | [Fire]{type}
- 9 | [Water]{type}
- 10 | [Grass]{type}
- 11 | [Electric]{type}
- 12 | [Psychic]{type}
- 13 | [Ice]{type}
- 14 | [Dragon]{type}
- 15 | [Dark]{type}
+ 0 | [Fighting]{type:fighting}
+ 1 | [Flying]{type:flying}
+ 2 | [Poison]{type:poison}
+ 3 | [Ground]{type:ground}
+ 4 | [Rock]{type:rock}
+ 5 | [Bug]{type:bug}
+ 6 | [Ghost]{type:ghost}
+ 7 | [Steel]{type:steel}
+ 8 | [Fire]{type:fire}
+ 9 | [Water]{type:water}
+ 10 | [Grass]{type:grass}
+ 11 | [Electric]{type:electric}
+ 12 | [Psychic]{type:psychic}
+ 13 | [Ice]{type:ice}
+ 14 | [Dragon]{type:dragon}
+ 15 | [Dark]{type:dark}
-This move thus cannot be [Normal]{type}. Most other types have an equal 1/16 chance to be selected, given random [IV]{mechanic}s. However, due to the flooring used here, [Bug]{type}, [Fighting]{type}, and [Grass]{type} appear 5/64 of the time, and [Dark]{type} only 1/64 of the time."
-137,9,Changes the weather to rain for five turns.,"Changes the weather to rain for five turns, during which [Water]{type} moves inflict 50% extra damage, and [Fire]{type} moves inflict half damage.
+This move thus cannot be [Normal]{type:normal}. Most other types have an equal 1/16 chance to be selected, given random [IV]{mechanic:iv}s. However, due to the flooring used here, [Bug]{type:bug}, [Fighting]{type:fighting}, and [Grass]{type:grass} appear 5/64 of the time, and [Dark]{type:dark} only 1/64 of the time."
+137,9,Changes the weather to rain for five turns.,"Changes the weather to rain for five turns, during which [Water]{type:water} moves inflict 50% extra damage, and [Fire]{type:fire} moves inflict half damage.
-If the user is holding [Damp Rock]{item}, this effect lasts for eight turns.
+If the user is holding [Damp Rock]{item:damp-rock}, this effect lasts for eight turns.
-[Thunder]{move} has 100% accuracy. If the target has used [Detect]{move} or [Protect]{move}, [Thunder]{move} has a (100 - accuracy)% chance to break through the protection.
+[Thunder]{move:thunder} has 100% accuracy. If the target has used [Detect]{move:detect} or [Protect]{move:protect}, [Thunder]{move:thunder} has a (100 - accuracy)% chance to break through the protection.
-[SolarBeam]{move} has half power.
+[SolarBeam]{move:solarbeam} has half power.
-[Moonlight]{move}, [Morning Sun]{move}, and [Synthesis]{move} heal only 1/4 of the user's max [HP]{mechanic}.
+[Moonlight]{move:moonlight}, [Morning Sun]{move:morning-sun}, and [Synthesis]{move:synthesis} heal only 1/4 of the user's max [HP]{mechanic:hp}.
-Pokémon with [Swift Swim]{ability} have doubled original [Speed]{mechanic}.
+Pokémon with [Swift Swim]{ability:swift-swim} have doubled original [Speed]{mechanic:speed}.
-Pokémon with [Forecast]{ability} become [Water]{type}.
+Pokémon with [Forecast]{ability:forecast} become [Water]{type:water}.
-Pokémon with [Dry Skin]{ability} heal 1/8 max [HP]{mechanic}, Pokémon with [Hydration]{ability} are cured of [major status effects]{mechanic}, and Pokémon with [Rain Dish]{ability} heal 1/16 max [HP]{mechanic} at the end of each turn."
-138,9,Changes the weather to sunny for five turns.,"Changes the weather to sunshine for five turns, during which [Fire]{type} moves inflict 50% extra damage, and [Water]{type} moves inflict half damage.
+Pokémon with [Dry Skin]{ability:dry-skin} heal 1/8 max [HP]{mechanic:hp}, Pokémon with [Hydration]{ability:hydration} are cured of [major status effects]{mechanic:major status effects}, and Pokémon with [Rain Dish]{ability:rain-dish} heal 1/16 max [HP]{mechanic:hp} at the end of each turn."
+138,9,Changes the weather to sunny for five turns.,"Changes the weather to sunshine for five turns, during which [Fire]{type:fire} moves inflict 50% extra damage, and [Water]{type:water} moves inflict half damage.
-If the user is holding [Heat Rock]{item}, this effect lasts for eight turns.
+If the user is holding [Heat Rock]{item:heat-rock}, this effect lasts for eight turns.
-Pokémon cannot become [frozen]{mechanic}.
+Pokémon cannot become [frozen]{mechanic:frozen}.
-[Thunder]{move} has 50% accuracy.
+[Thunder]{move:thunder} has 50% accuracy.
-[SolarBeam]{move} skips its charge turn.
+[SolarBeam]{move:solarbeam} skips its charge turn.
-[Moonlight]{move}, [Morning Sun]{move}, and [Synthesis]{move} heal 2/3 of the user's max [HP]{mechanic}.
+[Moonlight]{move:moonlight}, [Morning Sun]{move:morning-sun}, and [Synthesis]{move:synthesis} heal 2/3 of the user's max [HP]{mechanic:hp}.
-Pokémon with [Chlorophyll]{ability} have doubled original [Speed]{mechanic}.
+Pokémon with [Chlorophyll]{ability:chlorophyll} have doubled original [Speed]{mechanic:speed}.
-Pokémon with [Forecast]{ability} become [Fire]{type}.
+Pokémon with [Forecast]{ability:forecast} become [Fire]{type:fire}.
-Pokémon with [Leaf Guard]{ability} are not affected by [major status effects]{mechanic}.
+Pokémon with [Leaf Guard]{ability:leaf-guard} are not affected by [major status effects]{mechanic:major status effects}.
-Pokémon with [Flower Gift]{ability} change form; every Pokémon on their side of the [field]{mechanic} have their original [Attack]{mechanic} and [Special Attack]{mechanic} increased by 50%.
+Pokémon with [Flower Gift]{ability:flower-gift} change form; every Pokémon on their side of the [field]{mechanic:field} have their original [Attack]{mechanic:attack} and [Special Attack]{mechanic:special attack} increased by 50%.
-Pokémon with [Dry Skin]{ability} lose 1/8 max [HP]{mechanic} at the end of each turn.
+Pokémon with [Dry Skin]{ability:dry-skin} lose 1/8 max [HP]{mechanic:hp} at the end of each turn.
-Pokémon with [Solar Power]{ability} have their original [Special Attack]{mechanic} raised by 50% but lose 1/8 their max [HP]{mechanic} at the end of each turn."
-139,9,Has a $effect_chance% chance to raise the user's Defense by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Defense]{mechanic} one [stage]{mechanic}.
-140,9,Has a $effect_chance% chance to raise the user's Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Attack]{mechanic} one [stage]{mechanic}.
-141,9,Has a $effect_chance% chance to raise all of the user's stats by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise all of the user's stats one [stage]{mechanic}.
-143,9,User pays half its max HP to max out its Attack.,"User pays half its max [HP]{mechanic} to raise its [Attack]{mechanic} to +6 [stages]{mechanic:stage}. If the user cannot pay the [HP]{mechanic} cost, this move will fail."
-144,9,Discards the user's stat changes and copies the target's.,"Discards the user's [stat changes]{mechanic} and copies the target's.
+Pokémon with [Solar Power]{ability:solar-power} have their original [Special Attack]{mechanic:special attack} raised by 50% but lose 1/8 their max [HP]{mechanic:hp} at the end of each turn."
+139,9,Has a $effect_chance% chance to raise the user's Defense by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to raise the user's [Defense]{mechanic:defense} one [stage]{mechanic:stage}.
+140,9,Has a $effect_chance% chance to raise the user's Attack by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to raise the user's [Attack]{mechanic:attack} one [stage]{mechanic:stage}.
+141,9,Has a $effect_chance% chance to raise all of the user's stats by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to raise all of the user's stats one [stage]{mechanic:stage}.
+143,9,User pays half its max HP to max out its Attack.,"User pays half its max [HP]{mechanic:hp} to raise its [Attack]{mechanic:attack} to +6 [stages]{mechanic:stage}. If the user cannot pay the [HP]{mechanic:hp} cost, this move will fail."
+144,9,Discards the user's stat changes and copies the target's.,"Discards the user's [stat changes]{mechanic:stat changes} and copies the target's.
-This move cannot be copied by [Mirror Move]{move}."
-145,9,Inflicts twice the damage the user received from the last special hit it took.,"Targets the last opposing Pokémon to hit the user with a [special]{mechanic} move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will [fail]{mechanic}. Type immunity applies, but other type effects are ignored.
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+145,9,Inflicts twice the damage the user received from the last special hit it took.,"Targets the last opposing Pokémon to hit the user with a [special]{mechanic:special} move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will [fail]{mechanic:fail}. Type immunity applies, but other type effects are ignored.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}."
-146,9,Raises the user's Defense by one stage. User charges for one turn before attacking.,"Inflicts [regular damage]{mechanic}. Raises the user's [Defense]{mechanic} by one [stage]{mechanic}. User then charges for one turn before attacking.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+146,9,Raises the user's Defense by one stage. User charges for one turn before attacking.,"Inflicts [regular damage]{mechanic:regular damage}. Raises the user's [Defense]{mechanic:defense} by one [stage]{mechanic:stage}. User then charges for one turn before attacking.
-This move cannot be selected by [Sleep Talk]{move}."
-147,9,Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make each target [flinch]{mechanic}.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+147,9,Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to make each target [flinch]{mechanic:flinch}.
-If the target is under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}, this move will hit with double power."
-148,9,Inflicts regular damage and can hit Dig users.,"Inflicts [regular damage]{mechanic}.
+If the target is under the effect of [Bounce]{move:bounce}, [Fly]{move:fly}, or [Sky Drop]{move:sky-drop}, this move will hit with double power."
+148,9,Inflicts regular damage and can hit Dig users.,"Inflicts [regular damage]{mechanic:regular damage}.
-If the target is in the first turn of [Dig]{move}, this move will hit with double power."
-149,9,Hits the target two turns later.,"Inflicts [typeless]{mechanic} [regular damage]{mechanic} at the end of the third turn, starting with this one. This move cannot score a [critical hit]{mechanic}. If the target [switches out]{mechanic}, its replacement will be hit instead. Damage is calculated at the time this move is used; [stat changes]{mechanic} and [switching out]{mechanic} during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn.
+If the target is in the first turn of [Dig]{move:dig}, this move will hit with double power."
+149,9,Hits the target two turns later.,"Inflicts [typeless]{mechanic:typeless} [regular damage]{mechanic:regular damage} at the end of the third turn, starting with this one. This move cannot score a [critical hit]{mechanic:critical hit}. If the target [switches out]{mechanic:switches out}, its replacement will be hit instead. Damage is calculated at the time this move is used; [stat changes]{mechanic:stat changes} and [switching out]{mechanic:switching out} during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn.
-This effect breaks through [Wonder Guard]{ability}.
+This effect breaks through [Wonder Guard]{ability:wonder-guard}.
-If the target is protected by [Protect]{move} or [Detect]{move} on the turn this move is used, this move will fail. However, the damage on the third turn will break through protection.
+If the target is protected by [Protect]{move:protect} or [Detect]{move:detect} on the turn this move is used, this move will fail. However, the damage on the third turn will break through protection.
-The damage is applied at the end of the turn, so it ignores [Endure]{move} and [Focus Sash]{item}.
+The damage is applied at the end of the turn, so it ignores [Endure]{move:endure} and [Focus Sash]{item:focus-sash}.
-This move cannot be copied by [Mirror Move]{move}."
-150,9,Inflicts regular damage and can hit Pokémon in the air.,"Inflicts [regular damage]{mechanic}.
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+150,9,Inflicts regular damage and can hit Pokémon in the air.,"Inflicts [regular damage]{mechanic:regular damage}.
-If the target is under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}, this move will hit with double power."
-151,9,Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to make the target [flinch]{mechanic}.
+If the target is under the effect of [Bounce]{move:bounce}, [Fly]{move:fly}, or [Sky Drop]{move:sky-drop}, this move will hit with double power."
+151,9,Has a $effect_chance% chance to make the target flinch.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
-Power is doubled against Pokémon that have used [Minimize]{move} since entering the [field]{mechanic}."
-152,9,Requires a turn to charge before attacking.,"Inflicts [regular damage]{mechanic}. User charges for one turn before attacking.
+Power is doubled against Pokémon that have used [Minimize]{move:minimize} since entering the [field]{mechanic:field}."
+152,9,Requires a turn to charge before attacking.,"Inflicts [regular damage]{mechanic:regular damage}. User charges for one turn before attacking.
-During [Sunny Day]{move}, the charge turn is skipped.
+During [Sunny Day]{move:sunny-day}, the charge turn is skipped.
-During [Hail]{move}, [Rain Dance]{move}, or [Sandstorm]{move}, power is halved.
+During [Hail]{move:hail}, [Rain Dance]{move:rain-dance}, or [Sandstorm]{move:sandstorm}, power is halved.
-This move cannot be selected by [Sleep Talk]{move}."
-153,9,Has a $effect_chance% chance to paralyze the target.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+153,9,Has a $effect_chance% chance to paralyze the target.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
-During [Rain Dance]{move}, this move has 100% accuracy. It also has a (100 - accuracy)% chance to break through the protection of [Protect]{move} and [Detect]{move}.
+During [Rain Dance]{move:rain-dance}, this move has 100% accuracy. It also has a (100 - accuracy)% chance to break through the protection of [Protect]{move:protect} and [Detect]{move:detect}.
-During [Sunny Day]{move}, this move has 50% accuracy."
+During [Sunny Day]{move:sunny-day}, this move has 50% accuracy."
154,9,Immediately ends wild battles. No effect otherwise.,Does nothing. Wild battles end immediately.
-155,9,Hits once for every conscious Pokémon the trainer has.,"Inflicts [typeless]{mechanic} [regular damage]{mechanic}. Every Pokémon in the user's party, excepting those that have fainted or have a [major status effect]{mechanic}, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. [Dark]{type} Pokémon still get [STAB]{mechanic}.
+155,9,Hits once for every conscious Pokémon the trainer has.,"Inflicts [typeless]{mechanic:typeless} [regular damage]{mechanic:regular damage}. Every Pokémon in the user's party, excepting those that have fainted or have a [major status effect]{mechanic:major status effect}, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. [Dark]{type:dark} Pokémon still get [STAB]{mechanic:stab}.
-This effect breaks through [Wonder Guard]{ability}."
-156,9,"User flies high into the air, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User flies high into the air for one turn, becoming immune to attack, and hits on the second turn.
+This effect breaks through [Wonder Guard]{ability:wonder-guard}."
+156,9,"User flies high into the air, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic:regular damage}. User flies high into the air for one turn, becoming immune to attack, and hits on the second turn.
-During the immune turn, [Gust]{move}, [Hurricane]{move}, [Sky Uppercut]{move}, [Smack Down]{move}, [Thunder]{move}, [Twister]{move}, and [Whirlwind]{move} still hit the user normally. [Gust]{move} and [Twister]{move} also have double power against the user.
+During the immune turn, [Gust]{move:gust}, [Hurricane]{move:hurricane}, [Sky Uppercut]{move:sky-uppercut}, [Smack Down]{move:smack-down}, [Thunder]{move:thunder}, [Twister]{move:twister}, and [Whirlwind]{move:whirlwind} still hit the user normally. [Gust]{move:gust} and [Twister]{move:twister} also have double power against the user.
-The damage from [Hail]{move} and [Sandstorm]{move} still applies during the immune turn.
+The damage from [Hail]{move:hail} and [Sandstorm]{move:sandstorm} still applies during the immune turn.
-The user may be hit during its immune turn if under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}.
+The user may be hit during its immune turn if under the effect of [Lock-On]{move:lock-on}, [Mind Reader]{move:mind-reader}, or [No Guard]{ability:no-guard}.
-This move cannot be used while [Gravity]{move} is in effect.
+This move cannot be used while [Gravity]{move:gravity} is in effect.
-This move cannot be selected by [Sleep Talk]{move}."
-157,9,Raises user's Defense by one stage.,"Raises user's [Defense]{mechanic} by one [stage]{mechanic}.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+157,9,Raises user's Defense by one stage.,"Raises user's [Defense]{mechanic:defense} by one [stage]{mechanic:stage}.
-After this move is used, the power of [Ice Ball]{move} and [Rollout]{move} are doubled until the user leaves the [field]{mechanic}."
-159,9,Can only be used as the first move after the user enters battle. Causes the target to flinch.,Inflicts [regular damage]{mechanic}. Causes the target to flinch. Can only be used on the user's first turn after entering the [field]{mechanic}.
-160,9,Forced to use this move for several turns. Pokémon cannot fall asleep in that time.,"Inflicts [regular damage]{mechanic}. User is forced to use this move for 2–5 turns, selected at random. All Pokémon on the [field]{mechanic} wake up, and none can fall to [sleep]{mechanic} until the lock-in ends.
+After this move is used, the power of [Ice Ball]{move:ice-ball} and [Rollout]{move:rollout} are doubled until the user leaves the [field]{mechanic:field}."
+159,9,Can only be used as the first move after the user enters battle. Causes the target to flinch.,Inflicts [regular damage]{mechanic:regular damage}. Causes the target to flinch. Can only be used on the user's first turn after entering the [field]{mechanic:field}.
+160,9,Forced to use this move for several turns. Pokémon cannot fall asleep in that time.,"Inflicts [regular damage]{mechanic:regular damage}. User is forced to use this move for 2–5 turns, selected at random. All Pokémon on the [field]{mechanic:field} wake up, and none can fall to [sleep]{mechanic:sleep} until the lock-in ends.
-Pokémon cannot use [Rest]{move} during this effect.
+Pokémon cannot use [Rest]{move:rest} during this effect.
-This move cannot be selected by [Sleep Talk]{move}."
-161,9,Stores energy up to three times for use with Spit Up and Swallow.,"Raises the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic} each. Stores energy for use with [Spit Up]{move} and [Swallow]{move}. Up to three levels of energy can be stored, and all are lost if the user leaves the [field]{mechanic}. Energy is still stored even if the stat boosts cannot be applied.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+161,9,Stores energy up to three times for use with Spit Up and Swallow.,"Raises the user's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} by one [stage]{mechanic:stage} each. Stores energy for use with [Spit Up]{move:spit-up} and [Swallow]{move:swallow}. Up to three levels of energy can be stored, and all are lost if the user leaves the [field]{mechanic:field}. Energy is still stored even if the stat boosts cannot be applied.
-If the user uses [Baton Pass]{move}, the stat boosts are passed as normal, but the stored energy is not."
-162,9,Power is 100 times the amount of energy Stockpiled.,"Inflicts [regular damage]{mechanic}. Power is equal to 100 times the amount of energy stored by [Stockpile]{move}. Ignores the random factor in the damage formula. Stored energy is consumed, and the user's [Defense]{mechanic} and [Special Defense]{mechanic} are reset to what they would be if [Stockpile]{move} had not been used. If the user has no energy stored, this move will fail.
+If the user uses [Baton Pass]{move:baton-pass}, the stat boosts are passed as normal, but the stored energy is not."
+162,9,Power is 100 times the amount of energy Stockpiled.,"Inflicts [regular damage]{mechanic:regular damage}. Power is equal to 100 times the amount of energy stored by [Stockpile]{move:stockpile}. Ignores the random factor in the damage formula. Stored energy is consumed, and the user's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} are reset to what they would be if [Stockpile]{move:stockpile} had not been used. If the user has no energy stored, this move will fail.
-This move cannot be copied by [Mirror Move]{move}."
-163,9,"Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.","Heals the user depending on the amount of energy stored by [Stockpile]{move}: 1/4 its max [HP]{mechanic} after one use, 1/2 its max [HP]{mechanic} after two uses, or fully after three uses. Stored energy is consumed, and the user's [Defense]{mechanic} and [Special Defense]{mechanic} are reset to what they would be if [Stockpile]{move} had not been used. If the user has no energy stored, this move will fail."
-165,9,Changes the weather to a hailstorm for five turns.,"Changes the weather to hail for five turns, during which non-[Ice]{type} Pokémon are damaged for 1/16 their max [HP]{mechanic} at the end of every turn.
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+163,9,"Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.","Heals the user depending on the amount of energy stored by [Stockpile]{move:stockpile}: 1/4 its max [HP]{mechanic:hp} after one use, 1/2 its max [HP]{mechanic:hp} after two uses, or fully after three uses. Stored energy is consumed, and the user's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} are reset to what they would be if [Stockpile]{move:stockpile} had not been used. If the user has no energy stored, this move will fail."
+165,9,Changes the weather to a hailstorm for five turns.,"Changes the weather to hail for five turns, during which non-[Ice]{type:ice} Pokémon are damaged for 1/16 their max [HP]{mechanic:hp} at the end of every turn.
-If the user is holding [Icy Rock]{item}, this effect lasts for eight turns.
+If the user is holding [Icy Rock]{item:icy-rock}, this effect lasts for eight turns.
-[Blizzard]{move} has 100% accuracy. If the target has used [Detect]{move} or [Protect]{move}, [Blizzard]{move} has a (100 - accuracy)% chance to break through the protection.
+[Blizzard]{move:blizzard} has 100% accuracy. If the target has used [Detect]{move:detect} or [Protect]{move:protect}, [Blizzard]{move:blizzard} has a (100 - accuracy)% chance to break through the protection.
-[Moonlight]{move}, [Morning Sun]{move}, and [Synthesis]{move} heal only 1/4 of the user's max [HP]{mechanic}.
+[Moonlight]{move:moonlight}, [Morning Sun]{move:morning-sun}, and [Synthesis]{move:synthesis} heal only 1/4 of the user's max [HP]{mechanic:hp}.
-Pokémon with [Snow Cloak]{ability} are exempt from this effect's damage."
-166,9,Prevents the target from using the same move twice in a row.,"Prevents the target from attempting to use the same move twice in a row. When the target leaves the [field]{mechanic}, this effect ends.
+Pokémon with [Snow Cloak]{ability:snow-cloak} are exempt from this effect's damage."
+166,9,Prevents the target from using the same move twice in a row.,"Prevents the target from attempting to use the same move twice in a row. When the target leaves the [field]{mechanic:field}, this effect ends.
-If the target is forced to attempt a repeated move due to [Choice Band]{item}, [Choice Scarf]{item}, [Choice Specs]{item}, [Disable]{move}, [Encore]{move}, [Taunt]{move}, only having [PP]{mechanic} remaining for one move, or any other effect, the target will use [Struggle]{move} instead. The target is then free to use the forced move next turn, as it didn't use that move this turn."
-167,9,Raises the target's Special Attack by one stage and confuses the target.,"Raises the target's [Special Attack]{mechanic} by one [stage]{mechanic}, then [confuses]{mechanic} it."
-168,9,Burns the target.,[Burns]{mechanic} the target.
-169,9,Lowers the target's Attack and Special Attack by two stages. User faints.,Lowers the target's [Attack]{mechanic} and [Special Attack]{mechanic} by two [stages]{mechanic:stage}. User faints.
-170,9,"Power doubles if user is burned, paralyzed, or poisoned.","Inflicts [regular damage]{mechanic}. If the user is [burned]{mechanic}, [paralyzed]{mechanic}, or [poisoned]{mechanic}, this move has double power."
-171,9,"If the user takes damage before attacking, the attack is canceled.","Inflicts [regular damage]{mechanic}. If the user takes damage this turn before hitting, this move will fail.
+If the target is forced to attempt a repeated move due to [Choice Band]{item:choice-band}, [Choice Scarf]{item:choice-scarf}, [Choice Specs]{item:choice-specs}, [Disable]{move:disable}, [Encore]{move:encore}, [Taunt]{move:taunt}, only having [PP]{mechanic:pp} remaining for one move, or any other effect, the target will use [Struggle]{move:struggle} instead. The target is then free to use the forced move next turn, as it didn't use that move this turn."
+167,9,Raises the target's Special Attack by one stage and confuses the target.,"Raises the target's [Special Attack]{mechanic:special attack} by one [stage]{mechanic:stage}, then [confuses]{mechanic:confuses} it."
+168,9,Burns the target.,[Burns]{mechanic:burns} the target.
+169,9,Lowers the target's Attack and Special Attack by two stages. User faints.,Lowers the target's [Attack]{mechanic:attack} and [Special Attack]{mechanic:special attack} by two [stages]{mechanic:stage}. User faints.
+170,9,"Power doubles if user is burned, paralyzed, or poisoned.","Inflicts [regular damage]{mechanic:regular damage}. If the user is [burned]{mechanic:burned}, [paralyzed]{mechanic:paralyzed}, or [poisoned]{mechanic:poisoned}, this move has double power."
+171,9,"If the user takes damage before attacking, the attack is canceled.","Inflicts [regular damage]{mechanic:regular damage}. If the user takes damage this turn before hitting, this move will fail.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}."
-172,9,"If the target is paralyzed, inflicts double damage and cures the paralysis.","Inflicts [regular damage]{mechanic}. If the user is [paralyzed]{mechanic}, this move has double power, and the user is cured of its [paralysis]{mechanic}."
-173,9,Redirects the target's single-target effects to the user for this turn.,"Until the end of this turn, any moves that opposing Pokémon target solely at the user's ally will instead target the user. If both Pokémon on the same side of the [field]{mechanic} use this move on the same turn, the Pokémon that uses it last will become the target.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist}, [Metronome]{move:metronome}, or [Sleep Talk]{move:sleep-talk}."
+172,9,"If the target is paralyzed, inflicts double damage and cures the paralysis.","Inflicts [regular damage]{mechanic:regular damage}. If the user is [paralyzed]{mechanic:paralyzed}, this move has double power, and the user is cured of its [paralysis]{mechanic:paralysis}."
+173,9,Redirects the target's single-target effects to the user for this turn.,"Until the end of this turn, any moves that opposing Pokémon target solely at the user's ally will instead target the user. If both Pokémon on the same side of the [field]{mechanic:field} use this move on the same turn, the Pokémon that uses it last will become the target.
-This effect takes priority over [Lightningrod]{ability} and [Storm Drain]{ability}.
+This effect takes priority over [Lightningrod]{ability:lightningrod} and [Storm Drain]{ability:storm-drain}.
-If the user's ally [switches out]{mechanic}, opposing Pokémon may still hit it with [Pursuit]{move}.
+If the user's ally [switches out]{mechanic:switches out}, opposing Pokémon may still hit it with [Pursuit]{move:pursuit}.
-This move cannot be selected by [Assist]{move} or [Metronome]{move}."
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
174,9,Uses a move which depends upon the terrain.,"Uses another move chosen according to the terrain.
Terrain | Selected move
-------------- | ------------------
-Building | [Tri Attack]{move}
-Cave | [Rock Slide]{move}
-Deep water | [Hydro Pump]{move}
-Desert | [Earthquake]{move}
-Grass | [Seed Bomb]{move}
-Mountain | [Rock Slide]{move}
-Road | [Earthquake]{move}
-Shallow water | [Hydro Pump]{move}
-Snow | [Blizzard]{move}
-Tall grass | [Seed Bomb]{move}
+Building | [Tri Attack]{move:tri-attack}
+Cave | [Rock Slide]{move:rock-slide}
+Deep water | [Hydro Pump]{move:hydro-pump}
+Desert | [Earthquake]{move:earthquake}
+Grass | [Seed Bomb]{move:seed-bomb}
+Mountain | [Rock Slide]{move:rock-slide}
+Road | [Earthquake]{move:earthquake}
+Shallow water | [Hydro Pump]{move:hydro-pump}
+Snow | [Blizzard]{move:blizzard}
+Tall grass | [Seed Bomb]{move:seed-bomb}
In Pokémon Battle Revolution:
Terrain | Selected move
-------------- | ------------------
-Courtyard | [Tri Attack]{move}
-Crystal | [Rock Slide]{move}
-Gateway | [Hydro Pump]{move}
-Magma | [Rock Slide]{move}
-Main Street | [Tri Attack]{move}
-Neon | [Tri Attack]{move}
-Stargazer | [Rock Slide]{move}
-Sunny Park | [Seed Bomb]{move}
-Sunset | [Earthquake]{move}
-Waterfall | [Seed Bomb]{move}
-
-This move cannot be copied by [Mirror Move]{move}."
-175,9,Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.,"Raises the user's [Special Defense]{mechanic} by one [stage]{mechanic}. If the user uses an [Electric]{type} move next turn, its power will be doubled."
+Courtyard | [Tri Attack]{move:tri-attack}
+Crystal | [Rock Slide]{move:rock-slide}
+Gateway | [Hydro Pump]{move:hydro-pump}
+Magma | [Rock Slide]{move:rock-slide}
+Main Street | [Tri Attack]{move:tri-attack}
+Neon | [Tri Attack]{move:tri-attack}
+Stargazer | [Rock Slide]{move:rock-slide}
+Sunny Park | [Seed Bomb]{move:seed-bomb}
+Sunset | [Earthquake]{move:earthquake}
+Waterfall | [Seed Bomb]{move:seed-bomb}
+
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+175,9,Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.,"Raises the user's [Special Defense]{mechanic:special defense} by one [stage]{mechanic:stage}. If the user uses an [Electric]{type:electric} move next turn, its power will be doubled."
176,9,"For the next few turns, the target can only use damaging moves.","Target is forced to only use damaging moves for the next 3–5 turns, selected at random. Moves that select other moves not known in advance do not count as damaging.
-[Assist]{move}, [Copycat]{move}, [Me First]{move}, [Metronome]{move}, [Mirror Move]{move}, and [Sleep Talk]{move} do not directly inflict damage and thus may not be used.
+[Assist]{move:assist}, [Copycat]{move:copycat}, [Me First]{move:me-first}, [Metronome]{move:metronome}, [Mirror Move]{move:mirror-move}, and [Sleep Talk]{move:sleep-talk} do not directly inflict damage and thus may not be used.
-[Bide]{move}, [Counter]{move}, [Endeavor]{move}, [Metal Burst]{move}, and [Mirror Coat]{move} are allowed."
+[Bide]{move:bide}, [Counter]{move:counter}, [Endeavor]{move:endeavor}, [Metal Burst]{move:metal-burst}, and [Mirror Coat]{move:mirror-coat} are allowed."
177,9,Ally's next move inflicts half more damage.,"Boosts the power of the target's moves by 50% until the end of this turn.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}."
-178,9,User and target swap items.,"User and target permanently swap [held item]{mechanic}s. Works even if one of the Pokémon isn't holding anything. If either Pokémon is holding mail, this move will fail.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+178,9,User and target swap items.,"User and target permanently swap [held item]{mechanic:held item}s. Works even if one of the Pokémon isn't holding anything. If either Pokémon is holding mail, this move will fail.
-If either Pokémon has [Multitype]{ability} or [Sticky Hold]{ability}, this move will fail.
+If either Pokémon has [Multitype]{ability:multitype} or [Sticky Hold]{ability:sticky-hold}, this move will fail.
-If this move results in a Pokémon obtaining [Choice Band]{item}, [Choice Scarf]{item}, or [Choice Specs]{item}, and that Pokémon was the latter of the pair to move this turn, then the move it used this turn becomes its chosen forced move. This applies even if both Pokémon had a choice item before this move was used. If the first of the two Pokémon gains a choice item, it may select whatever choice move it wishes next turn.
+If this move results in a Pokémon obtaining [Choice Band]{item:choice-band}, [Choice Scarf]{item:choice-scarf}, or [Choice Specs]{item:choice-specs}, and that Pokémon was the latter of the pair to move this turn, then the move it used this turn becomes its chosen forced move. This applies even if both Pokémon had a choice item before this move was used. If the first of the two Pokémon gains a choice item, it may select whatever choice move it wishes next turn.
-Neither the user nor the target can recover its item with [Recycle]{move}.
+Neither the user nor the target can recover its item with [Recycle]{move:recycle}.
-This move cannot be selected by [Assist]{move} or [Metronome]{move}."
-179,9,Copies the target's ability.,"User's ability is replaced with the target's until the user leaves the [field]{mechanic}. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+179,9,Copies the target's ability.,"User's ability is replaced with the target's until the user leaves the [field]{mechanic:field}. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
-If the target has [Wonder Guard]{ability}, this move will fail.
+If the target has [Wonder Guard]{ability:wonder-guard}, this move will fail.
-This move cannot be copied by [Mirror Move]{move}."
-180,9,User will recover half its max HP at the end of the next turn.,"At the end of the next turn, user will be healed for half its max [HP]{mechanic}. If the user is [switched out]{mechanic}, its replacement will be healed instead for half of the user's max HP. If the user [faint]{mechanic}s or is forcefully switched by [Roar]{move} or [Whirlwind]{move}, this effect will not activate."
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+180,9,User will recover half its max HP at the end of the next turn.,"At the end of the next turn, user will be healed for half its max [HP]{mechanic:hp}. If the user is [switched out]{mechanic:switched out}, its replacement will be healed instead for half of the user's max HP. If the user [faint]{mechanic:faint}s or is forcefully switched by [Roar]{move:roar} or [Whirlwind]{move:whirlwind}, this effect will not activate."
181,9,Randomly selects and uses one of the trainer's other Pokémon's moves.,"Uses a move from another Pokémon in the user's party, both selected at random. Moves from fainted Pokémon can be used. If there are no eligible Pokémon or moves, this move will fail.
-This move will not select [Assist]{move}, [Chatter]{move}, [Circle Throw]{move}, [Copycat]{move}, [Counter]{move}, [Covet]{move}, [Destiny Bond]{move}, [Detect]{move}, [Dragon Tail]{move}, [Endure]{move}, [Feint]{move}, [Focus Punch]{move}, [Follow Me]{move}, [Helping Hand]{move}, [Me First]{move}, [Metronome]{move}, [Mimic]{move}, [Mirror Coat]{move}, [Mirror Move]{move}, [Protect]{move}, [Quick Guard]{move}, [Sketch]{move}, [Sleep Talk]{move}, [Snatch]{move}, [Struggle]{move}, [Switcheroo]{move}, [Thief]{move}, [Trick]{move}, or [Wide Guard]{move}.
+This move will not select [Assist]{move:assist}, [Chatter]{move:chatter}, [Circle Throw]{move:circle-throw}, [Copycat]{move:copycat}, [Counter]{move:counter}, [Covet]{move:covet}, [Destiny Bond]{move:destiny-bond}, [Detect]{move:detect}, [Dragon Tail]{move:dragon-tail}, [Endure]{move:endure}, [Feint]{move:feint}, [Focus Punch]{move:focus-punch}, [Follow Me]{move:follow-me}, [Helping Hand]{move:helping-hand}, [Me First]{move:me-first}, [Metronome]{move:metronome}, [Mimic]{move:mimic}, [Mirror Coat]{move:mirror-coat}, [Mirror Move]{move:mirror-move}, [Protect]{move:protect}, [Quick Guard]{move:quick-guard}, [Sketch]{move:sketch}, [Sleep Talk]{move:sleep-talk}, [Snatch]{move:snatch}, [Struggle]{move:struggle}, [Switcheroo]{move:switcheroo}, [Thief]{move:thief}, [Trick]{move:trick}, or [Wide Guard]{move:wide-guard}.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Metronome]{move} or [Sleep Talk]{move}."
-182,9,Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.,"Prevents the user from [switching out]{mechanic}. User regains 1/16 of its max [HP]{mechanic} at the end of every turn. If the user was immune to [Ground]{type} attacks, it will now take normal damage from them.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Metronome]{move:metronome} or [Sleep Talk]{move:sleep-talk}."
+182,9,Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.,"Prevents the user from [switching out]{mechanic:switching out}. User regains 1/16 of its max [HP]{mechanic:hp} at the end of every turn. If the user was immune to [Ground]{type:ground} attacks, it will now take normal damage from them.
-[Roar]{move} and [Whirlwind]{move} will not affect the user. The user cannot use [Magnet Rise]{move}.
+[Roar]{move:roar} and [Whirlwind]{move:whirlwind} will not affect the user. The user cannot use [Magnet Rise]{move:magnet-rise}.
-The user may still use [U-turn]{move} to leave the [field]{mechanic}.
+The user may still use [U-turn]{move:u-turn} to leave the [field]{mechanic:field}.
-This effect can be passed with [Baton Pass]{move}."
-183,9,Lowers the user's Attack and Defense by one stage after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic} each."
-184,9,Reflects back the first effect move used on the user this turn.,"The first non-damaging move targeting the user this turn that inflicts [major status effect]{mechanic}s, [stat change]{mechanic}s, or [trap]{mechanic}ping effects will be reflected at its user.
+This effect can be passed with [Baton Pass]{move:baton-pass}."
+183,9,Lowers the user's Attack and Defense by one stage after inflicting damage.,"Inflicts [regular damage]{mechanic:regular damage}, then lowers the user's [Attack]{mechanic:attack} and [Defense]{mechanic:defense} by one [stage]{mechanic:stage} each."
+184,9,Reflects back the first effect move used on the user this turn.,"The first non-damaging move targeting the user this turn that inflicts [major status effect]{mechanic:major status effect}s, [stat change]{mechanic:stat change}s, or [trap]{mechanic:trap}ping effects will be reflected at its user.
-[Defog]{move}, [Memento]{move}, and [Teeter Dance]{move} are not reflected.
+[Defog]{move:defog}, [Memento]{move:memento}, and [Teeter Dance]{move:teeter-dance} are not reflected.
-[Attract]{move}, [Flatter]{move}, [Gastro Acid]{move}, [Leech Seed]{move}, [Swagger]{move}, [Worry Seed]{move}, and [Yawn]{move} are reflected.
+[Attract]{move:attract}, [Flatter]{move:flatter}, [Gastro Acid]{move:gastro-acid}, [Leech Seed]{move:leech-seed}, [Swagger]{move:swagger}, [Worry Seed]{move:worry-seed}, and [Yawn]{move:yawn} are reflected.
-This move cannot be copied by [Mirror Move]{move}."
-185,9,User recovers the item it last used up.,"User recovers the last item consumed by the user or a Pokémon in its position on the [field]{mechanic}. The item must be used again before it can be recovered by this move again. If the user is holding an item, this move fails.
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+185,9,User recovers the item it last used up.,"User recovers the last item consumed by the user or a Pokémon in its position on the [field]{mechanic:field}. The item must be used again before it can be recovered by this move again. If the user is holding an item, this move fails.
-Items taken or given away by [Covet]{move}, [Knock Off]{move}, [Switcheroo]{move}, [Thief]{move}, or [Trick]{move} may not be recovered."
-186,9,Inflicts double damage if the user takes damage before attacking this turn.,"Inflicts [regular damage]{mechanic}. If the target damaged the user this turn and was the last to do so, this move has double power.
+Items taken or given away by [Covet]{move:covet}, [Knock Off]{move:knock-off}, [Switcheroo]{move:switcheroo}, [Thief]{move:thief}, or [Trick]{move:trick} may not be recovered."
+186,9,Inflicts double damage if the user takes damage before attacking this turn.,"Inflicts [regular damage]{mechanic:regular damage}. If the target damaged the user this turn and was the last to do so, this move has double power.
-[Pain Split]{move} does not count as damaging the user."
-187,9,Destroys Reflect and Light Screen.,"Destroys any [Light Screen]{move} or [Reflect]{move} on the target's side of the [field]{mechanic}, then inflicts [regular damage]{mechanic}. The barriers are destroyed even if this move has [no effect]{mechanic}."
-188,9,Target sleeps at the end of the next turn.,"Puts the target to [sleep]{mechanic} at the end of the next turn. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers. If the target leaves the [field]{mechanic}, this effect is canceled. If the target has a status effect when this move is used, this move will fail.
+[Pain Split]{move:pain-split} does not count as damaging the user."
+187,9,Destroys Reflect and Light Screen.,"Destroys any [Light Screen]{move:light-screen} or [Reflect]{move:reflect} on the target's side of the [field]{mechanic:field}, then inflicts [regular damage]{mechanic:regular damage}. The barriers are destroyed even if this move has [no effect]{mechanic:no effect}."
+188,9,Target sleeps at the end of the next turn.,"Puts the target to [sleep]{mechanic:sleep} at the end of the next turn. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers. If the target leaves the [field]{mechanic:field}, this effect is canceled. If the target has a status effect when this move is used, this move will fail.
-If the target is protected by [Safeguard]{move} when this move is used, this move will fail.
+If the target is protected by [Safeguard]{move:safeguard} when this move is used, this move will fail.
-[Insomnia]{ability} and [Vital Spirit]{ability} prevent the [sleep]{mechanic} if the target has either at the end of the next turn, but will not cause this move to fail on use."
-189,9,Target drops its held item.,"Inflicts [regular damage]{mechanic}. Target loses its [held item]{mechanic}.
+[Insomnia]{ability:insomnia} and [Vital Spirit]{ability:vital-spirit} prevent the [sleep]{mechanic:sleep} if the target has either at the end of the next turn, but will not cause this move to fail on use."
+189,9,Target drops its held item.,"Inflicts [regular damage]{mechanic:regular damage}. Target loses its [held item]{mechanic:held item}.
-Neither the user nor the target can recover its item with [Recycle]{move}.
+Neither the user nor the target can recover its item with [Recycle]{move:recycle}.
-If the target has [Multitype]{ability} or [Sticky Hold]{ability}, it will take damage but not lose its item."
-190,9,Lowers the target's HP to equal the user's.,"Inflicts exactly enough damage to lower the target's [HP]{mechanic} to equal the user's. If the target's [HP]{mechanic} is not higher than the user's, this move has no effect. Type immunity applies, but other type effects are ignored. This effect counts as damage for moves that respond to damage."
-191,9,"Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.","Inflicts [regular damage]{mechanic}. Power increases with the user's remaining [HP]{mechanic} and is given by `150 * HP / max HP`, to a maximum of 150 when the user has full [HP]{mechanic}."
-192,9,User and target swap abilities.,"User and target switch abilities. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
+If the target has [Multitype]{ability:multitype} or [Sticky Hold]{ability:sticky-hold}, it will take damage but not lose its item."
+190,9,Lowers the target's HP to equal the user's.,"Inflicts exactly enough damage to lower the target's [HP]{mechanic:hp} to equal the user's. If the target's [HP]{mechanic:hp} is not higher than the user's, this move has no effect. Type immunity applies, but other type effects are ignored. This effect counts as damage for moves that respond to damage."
+191,9,"Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.","Inflicts [regular damage]{mechanic:regular damage}. Power increases with the user's remaining [HP]{mechanic:hp} and is given by `150 * HP / max HP`, to a maximum of 150 when the user has full [HP]{mechanic:hp}."
+192,9,User and target swap abilities.,"User and target switch abilities. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
-If either Pokémon has [Multitype]{ability} or [Wonder Guard]{ability}, this move will fail."
-193,9,Prevents the target from using any moves that the user also knows.,"Prevents any Pokémon on the opposing side of the [field]{mechanic} from using any move the user knows until the user leaves the [field]{mechanic}. This effect is live; if the user obtains new moves while on the [field]{mechanic}, these moves become restricted. If no opposing Pokémon knows any of the user's moves when this move is used, this move will fail."
-194,9,"Cleanses the user of a burn, paralysis, or poison.","Removes a [burn]{mechanic}, [paralysis]{mechanic}, or [poison]{mechanic} from the user."
-195,9,"If the user faints this turn, the PP of the move that fainted it drops to 0.","If the user [faint]{mechanic}s before it next acts, the move that fainted it will have its [PP]{mechanic} dropped to 0. End-of-turn damage does not trigger this effect."
+If either Pokémon has [Multitype]{ability:multitype} or [Wonder Guard]{ability:wonder-guard}, this move will fail."
+193,9,Prevents the target from using any moves that the user also knows.,"Prevents any Pokémon on the opposing side of the [field]{mechanic:field} from using any move the user knows until the user leaves the [field]{mechanic:field}. This effect is live; if the user obtains new moves while on the [field]{mechanic:field}, these moves become restricted. If no opposing Pokémon knows any of the user's moves when this move is used, this move will fail."
+194,9,"Cleanses the user of a burn, paralysis, or poison.","Removes a [burn]{mechanic:burn}, [paralysis]{mechanic:paralysis}, or [poison]{mechanic:poison} from the user."
+195,9,"If the user faints this turn, the PP of the move that fainted it drops to 0.","If the user [faint]{mechanic:faint}s before it next acts, the move that fainted it will have its [PP]{mechanic:pp} dropped to 0. End-of-turn damage does not trigger this effect."
196,9,"Steals the target's move, if it's self-targeted.","The next time a Pokémon uses a beneficial move on itself or itself and its ally this turn, the user of this move will steal the move and use it itself. Moves which may be stolen by this move are identified by the ""snatchable"" flag.
If two Pokémon use this move on the same turn, the faster Pokémon will steal the first beneficial move, and the slower Pokémon will then steal it again—thus, only the slowest Pokémon using this move ultimately gains a stolen move's effect.
-If the user steals [Psych Up]{move}, it will target the Pokémon that used [Psych Up]{move}. If the user was the original target of [Psych Up]{move}, and the Pokémon that originally used it's affected by [Pressure]{ability}, it will only lose 1 [PP]{mechanic}.
+If the user steals [Psych Up]{move:psych-up}, it will target the Pokémon that used [Psych Up]{move:psych-up}. If the user was the original target of [Psych Up]{move:psych-up}, and the Pokémon that originally used it's affected by [Pressure]{ability:pressure}, it will only lose 1 [PP]{mechanic:pp}.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}."
-197,9,"Inflicts more damage to heavier targets, with a maximum of 120 power.","Inflicts [regular damage]{mechanic}. Power increases with the target's weight in kilograms, to a maximum of 120.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+197,9,"Inflicts more damage to heavier targets, with a maximum of 120 power.","Inflicts [regular damage]{mechanic:regular damage}. Power increases with the target's weight in kilograms, to a maximum of 120.
Target's weight | Power
--------------- | ----:
Up to 200kg | 100
Above 200kg | 120
"
-198,9,Has a $effect_chance% chance to inflict a status effect which depends upon the terrain.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to inflict an effect chosen according to the terrain.
+198,9,Has a $effect_chance% chance to inflict a status effect which depends upon the terrain.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to inflict an effect chosen according to the terrain.
Terrain | Effect
-------------- | -------------------------------------------------------------
-Building | [Paralyze]{mechanic}s target
-Cave | Makes target [flinch]{mechanic}
-Deep water | Lowers target's [Attack]{mechanic} by one [stage]{mechanic}
-Desert | Lowers target's [accuracy]{mechanic} by one [stage]{mechanic}
-Grass | Puts target to [sleep]{mechanic}
-Mountain | Makes target [flinch]{mechanic}
-Road | Lowers target's [accuracy]{mechanic} by one [stage]{mechanic}
-Shallow water | Lowers target's [Attack]{mechanic} by one [stage]{mechanic}
-Snow | [Freezes]{mechanic} target
-Tall grass | Puts target to [sleep]{mechanic}
+Building | [Paralyze]{mechanic:paralyze}s target
+Cave | Makes target [flinch]{mechanic:flinch}
+Deep water | Lowers target's [Attack]{mechanic:attack} by one [stage]{mechanic:stage}
+Desert | Lowers target's [accuracy]{mechanic:accuracy} by one [stage]{mechanic:stage}
+Grass | Puts target to [sleep]{mechanic:sleep}
+Mountain | Makes target [flinch]{mechanic:flinch}
+Road | Lowers target's [accuracy]{mechanic:accuracy} by one [stage]{mechanic:stage}
+Shallow water | Lowers target's [Attack]{mechanic:attack} by one [stage]{mechanic:stage}
+Snow | [Freezes]{mechanic:freezes} target
+Tall grass | Puts target to [sleep]{mechanic:sleep}
In Pokémon Battle Revolution:
Terrain | Effect
-------------- | -------------------------------------------------------------
-Courtyard | [Paralyze]{mechanic}s target
-Crystal | Makes target [flinch]{mechanic}
-Gateway | Lowers target's [Attack]{mechanic} by one [stage]{mechanic}
-Magma | Makes target [flinch]{mechanic}
-Main Street | [Paralyze]{mechanic}s target
-Neon | [Paralyze]{mechanic}s target
-Stargazer | Makes target [flinch]{mechanic}
-Sunny Park | Puts target to [sleep]{mechanic}
-Sunset | Lowers target's [accuracy]{mechanic} by one [stage]{mechanic}
-Waterfall | Puts target to [sleep]{mechanic}
+Courtyard | [Paralyze]{mechanic:paralyze}s target
+Crystal | Makes target [flinch]{mechanic:flinch}
+Gateway | Lowers target's [Attack]{mechanic:attack} by one [stage]{mechanic:stage}
+Magma | Makes target [flinch]{mechanic:flinch}
+Main Street | [Paralyze]{mechanic:paralyze}s target
+Neon | [Paralyze]{mechanic:paralyze}s target
+Stargazer | Makes target [flinch]{mechanic:flinch}
+Sunny Park | Puts target to [sleep]{mechanic:sleep}
+Sunset | Lowers target's [accuracy]{mechanic:accuracy} by one [stage]{mechanic:stage}
+Waterfall | Puts target to [sleep]{mechanic:sleep}
"
-199,9,User receives 1/3 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil.
-200,9,Confuses the target.,[Confuse]{mechanic}s all targets.
-201,9,Has an increased chance for a critical hit and a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. Has a $effect_chance% chance to [burn]{mechanic} the target.
-202,9,Halves all Electric-type damage.,"[Electric]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends."
-203,9,Has a $effect_chance% chance to badly poison the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [badly poison]{mechanic} the target.
-204,9,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic}. If a weather move is active, this move has double power, and its type becomes the type of the weather move. [Shadow Sky]{move} is typeless for the purposes of this move."
-205,9,Lowers the user's Special Attack by two stages after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Special Attack]{mechanic} by two [stages]{mechanic:stage}."
-206,9,Lowers the target's Attack and Defense by one stage.,Lowers the target's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic}.
-207,9,Raises the user's Defense and Special Defense by one stage.,Raises the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic}.
-208,9,Inflicts regular damage and can hit Bounce and Fly users.,"Inflicts [regular damage]{mechanic}.
-
-This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}."
-209,9,Raises the user's Attack and Defense by one stage.,Raises the user's [Attack]{mechanic} and [Defense]{mechanic} by one [stage]{mechanic} each.
-210,9,Has an increased chance for a critical hit and a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move. Has a $effect_chance% chance to [poison]{mechanic} the target.
-211,9,Halves all Fire-type damage.,"[Fire]{type} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic}, this effect ends."
-212,9,Raises the user's Special Attack and Special Defense by one stage.,Raises the user's [Special Attack]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic} each.
-213,9,Raises the user's Attack and Speed by one stage.,Raises the user's [Attack]{mechanic} and [Speed]{mechanic} by one [stage]{mechanic} each.
+199,9,User receives 1/3 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic:regular damage}. User takes 1/3 the damage it inflicts in recoil.
+200,9,Confuses the target.,[Confuse]{mechanic:confuse}s all targets.
+201,9,Has an increased chance for a critical hit and a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic:regular damage}. User's [critical hit]{mechanic:critical hit} rate is one level higher when using this move. Has a $effect_chance% chance to [burn]{mechanic:burn} the target.
+202,9,Halves all Electric-type damage.,"[Electric]{type:electric} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic:field}, this effect ends."
+203,9,Has a $effect_chance% chance to badly poison the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [badly poison]{mechanic:badly poison} the target.
+204,9,"If there be weather, this move has doubled power and the weather's type.","Inflicts [regular damage]{mechanic:regular damage}. If a weather move is active, this move has double power, and its type becomes the type of the weather move. [Shadow Sky]{move:shadow-sky} is typeless for the purposes of this move."
+205,9,Lowers the user's Special Attack by two stages after inflicting damage.,"Inflicts [regular damage]{mechanic:regular damage}, then lowers the user's [Special Attack]{mechanic:special attack} by two [stages]{mechanic:stage}."
+206,9,Lowers the target's Attack and Defense by one stage.,Lowers the target's [Attack]{mechanic:attack} and [Defense]{mechanic:defense} by one [stage]{mechanic:stage}.
+207,9,Raises the user's Defense and Special Defense by one stage.,Raises the user's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} by one [stage]{mechanic:stage}.
+208,9,Inflicts regular damage and can hit Bounce and Fly users.,"Inflicts [regular damage]{mechanic:regular damage}.
+
+This move can hit Pokémon under the effect of [Bounce]{move:bounce}, [Fly]{move:fly}, or [Sky Drop]{move:sky-drop}."
+209,9,Raises the user's Attack and Defense by one stage.,Raises the user's [Attack]{mechanic:attack} and [Defense]{mechanic:defense} by one [stage]{mechanic:stage} each.
+210,9,Has an increased chance for a critical hit and a $effect_chance% chance to poison the target.,Inflicts [regular damage]{mechanic:regular damage}. User's [critical hit]{mechanic:critical hit} rate is one level higher when using this move. Has a $effect_chance% chance to [poison]{mechanic:poison} the target.
+211,9,Halves all Fire-type damage.,"[Fire]{type:fire} moves inflict half damage, regardless of target. If the user leaves the [field]{mechanic:field}, this effect ends."
+212,9,Raises the user's Special Attack and Special Defense by one stage.,Raises the user's [Special Attack]{mechanic:special attack} and [Special Defense]{mechanic:special defense} by one [stage]{mechanic:stage} each.
+213,9,Raises the user's Attack and Speed by one stage.,Raises the user's [Attack]{mechanic:attack} and [Speed]{mechanic:speed} by one [stage]{mechanic:stage} each.
214,9,User's type changes to match the terrain.,"User's type changes according to the terrain.
Terrain | New type
-------------- | --------------
-Building | [Normal]{type}
-Cave | [Rock]{type}
-Desert | [Ground]{type}
-Grass | [Grass]{type}
-Mountain | [Rock]{type}
-Ocean | [Water]{type}
-Pond | [Water]{type}
-Road | [Ground]{type}
-Snow | [Ice]{type}
-Tall grass | [Grass]{type}
+Building | [Normal]{type:normal}
+Cave | [Rock]{type:rock}
+Desert | [Ground]{type:ground}
+Grass | [Grass]{type:grass}
+Mountain | [Rock]{type:rock}
+Ocean | [Water]{type:water}
+Pond | [Water]{type:water}
+Road | [Ground]{type:ground}
+Snow | [Ice]{type:ice}
+Tall grass | [Grass]{type:grass}
In Pokémon Battle Revolution:
Terrain | New type
-------------- | --------------
-Courtyard | [Normal]{type}
-Crystal | [Rock]{type}
-Gateway | [Water]{type}
-Magma | [Rock]{type}
-Main Street | [Normal]{type}
-Neon | [Normal]{type}
-Stargazer | [Rock]{type}
-Sunny Park | [Grass]{type}
-Sunset | [Ground]{type}
-Waterfall | [Grass]{type}
+Courtyard | [Normal]{type:normal}
+Crystal | [Rock]{type:rock}
+Gateway | [Water]{type:water}
+Magma | [Rock]{type:rock}
+Main Street | [Normal]{type:normal}
+Neon | [Normal]{type:normal}
+Stargazer | [Rock]{type:rock}
+Sunny Park | [Grass]{type:grass}
+Sunset | [Ground]{type:ground}
+Waterfall | [Grass]{type:grass}
"
-215,9,Heals the user by half its max HP.,"Heals the user for half its max [HP]{mechanic}. If the user is [Flying]{type}, its [Flying]{type} type is ignored until the end of this turn."
-216,9,Disables moves and immunities that involve flying or levitating for five turns.,"For five turns (including this one), all immunities to [Ground]{type} moves are disabled. For the duration of this effect, the [evasion]{mechanic} of every Pokémon on the field is lowered by two [stages]{mechanic:stage}. Cancels the effects of [Bounce]{move}, [Fly]{move}, and [Sky Drop]{move}.
+215,9,Heals the user by half its max HP.,"Heals the user for half its max [HP]{mechanic:hp}. If the user is [Flying]{type:flying}, its [Flying]{type:flying} type is ignored until the end of this turn."
+216,9,Disables moves and immunities that involve flying or levitating for five turns.,"For five turns (including this one), all immunities to [Ground]{type:ground} moves are disabled. For the duration of this effect, the [evasion]{mechanic:evasion} of every Pokémon on the field is lowered by two [stages]{mechanic:stage}. Cancels the effects of [Bounce]{move:bounce}, [Fly]{move:fly}, and [Sky Drop]{move:sky-drop}.
-Specifically, [Flying]{type} Pokémon and those with [Levitate]{ability} or that have used [Magnet Rise]{move} are no longer immune to [Ground]{type} attacks, [Arena Trap]{ability}, [Spikes]{move}, or [Toxic Spikes]{move}.
+Specifically, [Flying]{type:flying} Pokémon and those with [Levitate]{ability:levitate} or that have used [Magnet Rise]{move:magnet-rise} are no longer immune to [Ground]{type:ground} attacks, [Arena Trap]{ability:arena-trap}, [Spikes]{move:spikes}, or [Toxic Spikes]{move:toxic-spikes}.
-[Bounce]{move}, [Fly]{move}, [Sky Drop]{move}, [Hi Jump Kick]{move}, [Jump Kick]{move}, and [Splash]{move} cannot be used while this move is in effect.
+[Bounce]{move:bounce}, [Fly]{move:fly}, [Sky Drop]{move:sky-drop}, [Hi Jump Kick]{move:hi-jump-kick}, [Jump Kick]{move:jump-kick}, and [Splash]{move:splash} cannot be used while this move is in effect.
-*Bug*: If this move is used during a double or triple battle while Pokémon are under the effect of [Sky Drop]{move}, Sky Drop's effect is not correctly canceled on its target, and it remains high in the air indefinitely. As Sky Drop prevents the target from acting, the only way to subsequently remove it from the field is to faint it."
-217,9,"Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.",Resets the target's [evasion]{mechanic} to normal and prevents any further boosting until the target leaves the [field]{mechanic}. A [Dark]{type} Pokémon under this effect takes normal damage from [Psychic]{type} moves. This move itself ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
-218,9,"If the target is asleep, has double power and wakes it up.","Inflicts [regular damage]{mechanic}. If the target is [sleep]{mechanic}ing, this move has double power, and the target wakes up."
-219,9,Lowers user's Speed by one stage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Speed]{mechanic} by one [stage]{mechanic}."
-220,9,"Power raises when the user has lower Speed, up to a maximum of 150.","Inflicts [regular damage]{mechanic}. Power increases with the target's current [Speed]{mechanic} compared to the user, given by `1 + 25 * target Speed / user Speed`, capped at 150."
-221,9,User faints. Its replacement has its HP fully restored and any major status effect removed.,"User faints. Its replacement's [HP]{mechanic} is fully restored, and any [major status effect]{mechanic} is removed. If the replacement Pokémon is immediately fainted by a switch-in effect, the next replacement is healed by this move instead."
-222,9,Has double power against Pokémon that have less than half their max HP remaining.,"Inflicts [regular damage]{mechanic}. If the target has less than half its max [HP]{mechanic} remaining, this move has double power."
-223,9,Power and type depend on the held berry.,"Inflicts [regular damage]{mechanic}. Power and type are determined by the user's held berry. The berry is consumed. If the user is not holding a berry, this move will fail."
-224,9,Hits through Protect and Detect.,"Inflicts [regular damage]{mechanic}. Removes the effects of [Detect]{move} or [Protect]{move} from the target before hitting.
+*Bug*: If this move is used during a double or triple battle while Pokémon are under the effect of [Sky Drop]{move:sky-drop}, Sky Drop's effect is not correctly canceled on its target, and it remains high in the air indefinitely. As Sky Drop prevents the target from acting, the only way to subsequently remove it from the field is to faint it."
+217,9,"Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.",Resets the target's [evasion]{mechanic:evasion} to normal and prevents any further boosting until the target leaves the [field]{mechanic:field}. A [Dark]{type:dark} Pokémon under this effect takes normal damage from [Psychic]{type:psychic} moves. This move itself ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
+218,9,"If the target is asleep, has double power and wakes it up.","Inflicts [regular damage]{mechanic:regular damage}. If the target is [sleep]{mechanic:sleep}ing, this move has double power, and the target wakes up."
+219,9,Lowers user's Speed by one stage.,"Inflicts [regular damage]{mechanic:regular damage}, then lowers the user's [Speed]{mechanic:speed} by one [stage]{mechanic:stage}."
+220,9,"Power raises when the user has lower Speed, up to a maximum of 150.","Inflicts [regular damage]{mechanic:regular damage}. Power increases with the target's current [Speed]{mechanic:speed} compared to the user, given by `1 + 25 * target Speed / user Speed`, capped at 150."
+221,9,User faints. Its replacement has its HP fully restored and any major status effect removed.,"User faints. Its replacement's [HP]{mechanic:hp} is fully restored, and any [major status effect]{mechanic:major status effect} is removed. If the replacement Pokémon is immediately fainted by a switch-in effect, the next replacement is healed by this move instead."
+222,9,Has double power against Pokémon that have less than half their max HP remaining.,"Inflicts [regular damage]{mechanic:regular damage}. If the target has less than half its max [HP]{mechanic:hp} remaining, this move has double power."
+223,9,Power and type depend on the held berry.,"Inflicts [regular damage]{mechanic:regular damage}. Power and type are determined by the user's held berry. The berry is consumed. If the user is not holding a berry, this move will fail."
+224,9,Hits through Protect and Detect.,"Inflicts [regular damage]{mechanic:regular damage}. Removes the effects of [Detect]{move:detect} or [Protect]{move:protect} from the target before hitting.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move} or [Metronome]{move}."
-225,9,"If target has a berry, inflicts double damage and uses the berry.","Inflicts [regular damage]{mechanic}. If the target is holding a berry, this move has double power, and the user takes the berry and uses it immediately.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+225,9,"If target has a berry, inflicts double damage and uses the berry.","Inflicts [regular damage]{mechanic:regular damage}. If the target is holding a berry, this move has double power, and the user takes the berry and uses it immediately.
-If the target is holding a [Jaboca Berry]{item} or [Rowap Berry]{item}, the berry is still removed, but has no effect.
+If the target is holding a [Jaboca Berry]{item:jaboca-berry} or [Rowap Berry]{item:rowap-berry}, the berry is still removed, but has no effect.
-If this move is [super effective]{mechanic} and the target is holding a berry that can reduce this move's damage, it will do so, and will not be stolen."
-226,9,"For three turns, friendly Pokémon have doubled Speed.","For the next three turns, all Pokémon on the user's side of the [field]{mechanic} have their original [Speed]{mechanic} doubled. This effect remains if the user leaves the [field]{mechanic}."
+If this move is [super effective]{mechanic:super effective} and the target is holding a berry that can reduce this move's damage, it will do so, and will not be stolen."
+226,9,"For three turns, friendly Pokémon have doubled Speed.","For the next three turns, all Pokémon on the user's side of the [field]{mechanic:field} have their original [Speed]{mechanic:speed} doubled. This effect remains if the user leaves the [field]{mechanic:field}."
227,9,Raises one of a friendly Pokémon's stats at random by two stages.,"Raises one of the target's stats by two [stages]{mechanic:stage}. The raised stat is chosen at random from any stats that can be raised by two stages. If no stat is eligible, this move will fail.
-If the target has a [Substitute]{move}, this move will have no effect, even if the user is the target.
+If the target has a [Substitute]{move:substitute}, this move will have no effect, even if the user is the target.
-This move cannot be copied by [Mirror Move]{move}."
-228,9,Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.,"Targets the last opposing Pokémon to hit the user with a damaging move this turn. Inflicts 1.5× the damage that move did to the user. If there is no eligible target, this move will [fail]{mechanic}. Type immunity applies, but other type effects are ignored."
-229,9,User must switch out after attacking.,"Inflicts [regular damage]{mechanic}, then the user immediately [switches out]{mechanic}, and the trainer selects a replacement Pokémon from the party. If the target [faint]{mechanic}s from this attack, the user's trainer selects the new Pokémon to send out first. If the user is the last Pokémon in its party that can battle, it will not [switch out]{mechanic}.
+This move cannot be copied by [Mirror Move]{move:mirror-move}."
+228,9,Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.,"Targets the last opposing Pokémon to hit the user with a damaging move this turn. Inflicts 1.5× the damage that move did to the user. If there is no eligible target, this move will [fail]{mechanic:fail}. Type immunity applies, but other type effects are ignored."
+229,9,User must switch out after attacking.,"Inflicts [regular damage]{mechanic:regular damage}, then the user immediately [switches out]{mechanic:switches out}, and the trainer selects a replacement Pokémon from the party. If the target [faint]{mechanic:faint}s from this attack, the user's trainer selects the new Pokémon to send out first. If the user is the last Pokémon in its party that can battle, it will not [switch out]{mechanic:switch out}.
-The user may be hit by [Pursuit]{move} when it [switches out]{mechanic}, if it has been targeted and [Pursuit]{move} has not yet been used.
+The user may be hit by [Pursuit]{move:pursuit} when it [switches out]{mechanic:switches out}, if it has been targeted and [Pursuit]{move:pursuit} has not yet been used.
-This move may be used even if the user is under the effect of [Ingrain]{move}. [Ingrain]{move}'s effect will end."
-230,9,Lowers the user's Defense and Special Defense by one stage after inflicting damage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one [stage]{mechanic} each."
-231,9,Power is doubled if the target has already moved this turn.,"Inflicts [regular damage]{mechanic}. If the target uses a move or [switches out]{mechanic} this turn before this move is used, this move has double power."
-232,9,Power is doubled if the target has already received damage this turn.,"Inflicts [regular damage]{mechanic}. If the target takes damage this turn for any reason before this move is used, this move has double power."
-233,9,Target cannot use held items.,"Target cannot use its held item for five turns. If the target leaves the [field]{mechanic}, this effect ends.
+This move may be used even if the user is under the effect of [Ingrain]{move:ingrain}. [Ingrain]{move:ingrain}'s effect will end."
+230,9,Lowers the user's Defense and Special Defense by one stage after inflicting damage.,"Inflicts [regular damage]{mechanic:regular damage}, then lowers the user's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} by one [stage]{mechanic:stage} each."
+231,9,Power is doubled if the target has already moved this turn.,"Inflicts [regular damage]{mechanic:regular damage}. If the target uses a move or [switches out]{mechanic:switches out} this turn before this move is used, this move has double power."
+232,9,Power is doubled if the target has already received damage this turn.,"Inflicts [regular damage]{mechanic:regular damage}. If the target takes damage this turn for any reason before this move is used, this move has double power."
+233,9,Target cannot use held items.,"Target cannot use its held item for five turns. If the target leaves the [field]{mechanic:field}, this effect ends.
-If a Pokémon under this effect uses [Bug Bite]{move} or [Pluck]{move} on a Pokémon holding a berry, the berry is destroyed but not used. If a Pokémon under this effect uses [Fling]{move}, it will fail.
+If a Pokémon under this effect uses [Bug Bite]{move:bug-bite} or [Pluck]{move:pluck} on a Pokémon holding a berry, the berry is destroyed but not used. If a Pokémon under this effect uses [Fling]{move:fling}, it will fail.
-This effect is passed by [Baton Pass]{move}."
-234,9,Throws held item at the target; power depends on the item.,"Inflicts [regular damage]{mechanic}. Power and type are determined by the user's [held item]{mechanic}. The item is consumed. If the user is not holding an item, or its item has no set type and power, this move will fail.
+This effect is passed by [Baton Pass]{move:baton-pass}."
+234,9,Throws held item at the target; power depends on the item.,"Inflicts [regular damage]{mechanic:regular damage}. Power and type are determined by the user's [held item]{mechanic:held item}. The item is consumed. If the user is not holding an item, or its item has no set type and power, this move will fail.
-This move ignores [Sticky Hold]{ability}.
+This move ignores [Sticky Hold]{ability:sticky-hold}.
-If the user is under the effect of [Embargo]{move}, this move will fail."
-235,9,Transfers the user's major status effect to the target.,"If the user has a [major status effect]{mechanic} and the target does not, the user's status is transferred to the target."
-236,9,"Power increases when this move has less PP, up to a maximum of 200.","Inflicts [regular damage]{mechanic}. Power is determined by the [PP]{mechanic} remaining for this move, after its [PP]{mechanic} cost is deducted. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
+If the user is under the effect of [Embargo]{move:embargo}, this move will fail."
+235,9,Transfers the user's major status effect to the target.,"If the user has a [major status effect]{mechanic:major status effect} and the target does not, the user's status is transferred to the target."
+236,9,"Power increases when this move has less PP, up to a maximum of 200.","Inflicts [regular damage]{mechanic:regular damage}. Power is determined by the [PP]{mechanic:pp} remaining for this move, after its [PP]{mechanic:pp} cost is deducted. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
PP remaining | Power
------------ | ----:
1 | 80
0 | 200
-If this move is activated by another move, the activating move's [PP]{mechanic} is used to calculate power."
-237,9,Prevents target from restoring its HP for five turns.,"For the next five turns, the target may not use any moves that only restore [HP]{mechanic}, and move effects that heal the target are disabled. Moves that steal [HP]{mechanic} may still be used, but will only inflict damage and not heal the target."
-238,9,"Power increases against targets with more HP remaining, up to a maximum of 110 power.","Inflicts [regular damage]{mechanic}. Power directly relates to the target's relative remaining [HP]{mechanic}, given by `1 + 120 * current HP / max HP`, to a maximum of 121."
-239,9,User swaps Attack and Defense.,"The user's original [Attack]{mechanic} and [Defense]{mechanic} are swapped.
+If this move is activated by another move, the activating move's [PP]{mechanic:pp} is used to calculate power."
+237,9,Prevents target from restoring its HP for five turns.,"For the next five turns, the target may not use any moves that only restore [HP]{mechanic:hp}, and move effects that heal the target are disabled. Moves that steal [HP]{mechanic:hp} may still be used, but will only inflict damage and not heal the target."
+238,9,"Power increases against targets with more HP remaining, up to a maximum of 110 power.","Inflicts [regular damage]{mechanic:regular damage}. Power directly relates to the target's relative remaining [HP]{mechanic:hp}, given by `1 + 120 * current HP / max HP`, to a maximum of 121."
+239,9,User swaps Attack and Defense.,"The user's original [Attack]{mechanic:attack} and [Defense]{mechanic:defense} are swapped.
-This effect is passed on by [Baton Pass]{move}."
-240,9,Nullifies target's ability until it leaves battle.,"The target's ability is disabled as long as it remains on the [field]{mechanic}.
+This effect is passed on by [Baton Pass]{move:baton-pass}."
+240,9,Nullifies target's ability until it leaves battle.,"The target's ability is disabled as long as it remains on the [field]{mechanic:field}.
-This effect is passed on by [Baton Pass]{move}."
+This effect is passed on by [Baton Pass]{move:baton-pass}."
241,9,Prevents the target from scoring critical hits for five turns.,"For five turns, opposing Pokémon cannot score [critical hits]{mechanic:critical hit}."
242,9,"Uses the target's move against it before it attacks, with power increased by half.","If the target has selected a damaging move this turn, the user will copy that move and use it against the target, with a 50% increase in power.
If the target moves before the user, this move will fail.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}."
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist}, [Metronome]{move:metronome}, or [Sleep Talk]{move:sleep-talk}."
243,9,Uses the target's last used move.,"Uses the last move that was used successfully by any Pokémon, including the user.
This move cannot copy itself.
-This move cannot be copied by [Mirror Move]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}."
-244,9,User swaps Attack and Special Attack changes with the target.,User swaps its [Attack]{mechanic} and [Special Attack]{mechanic} [stat modifiers]{mechanic} modifiers with the target.
-245,9,User swaps Defense and Special Defense changes with the target.,User swaps its [Defense]{mechanic} and [Special Defense]{mechanic} modifiers with the target.
-246,9,"Power increases against targets with more raised stats, up to a maximum of 200.","Inflicts [regular damage]{mechanic}. Power starts at 60 and is increased by 20 for every [stage]{mechanic} any of the target's stats has been raised, capping at 200. [Accuracy]{mechanic} and [evasion]{mechanic} modifiers do not increase this move's power."
-247,9,Can only be used after all of the user's other moves have been used.,"Inflicts [regular damage]{mechanic}. This move can only be used if each of the user's other moves has been used at least once since the user entered the [field]{mechanic}. If this is the user's only move, this move will fail."
-248,9,Changes the target's ability to Insomnia.,"Changes the target's ability to [Insomnia]{ability}.
+This move cannot be copied by [Mirror Move]{move:mirror-move}, nor selected by [Assist]{move:assist}, [Metronome]{move:metronome}, or [Sleep Talk]{move:sleep-talk}."
+244,9,User swaps Attack and Special Attack changes with the target.,User swaps its [Attack]{mechanic:attack} and [Special Attack]{mechanic:special attack} [stat modifiers]{mechanic:stat modifiers} modifiers with the target.
+245,9,User swaps Defense and Special Defense changes with the target.,User swaps its [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} modifiers with the target.
+246,9,"Power increases against targets with more raised stats, up to a maximum of 200.","Inflicts [regular damage]{mechanic:regular damage}. Power starts at 60 and is increased by 20 for every [stage]{mechanic:stage} any of the target's stats has been raised, capping at 200. [Accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers do not increase this move's power."
+247,9,Can only be used after all of the user's other moves have been used.,"Inflicts [regular damage]{mechanic:regular damage}. This move can only be used if each of the user's other moves has been used at least once since the user entered the [field]{mechanic:field}. If this is the user's only move, this move will fail."
+248,9,Changes the target's ability to Insomnia.,"Changes the target's ability to [Insomnia]{ability:insomnia}.
-If the target's ability is [Truant]{ability} or [Multitype]{ability}, this move will fail."
-249,9,Only works if the target is about to use a damaging move.,"Inflicts [regular damage]{mechanic}. If the target has not selected a damaging move this turn, or if the target has already acted this turn, this move will fail.
+If the target's ability is [Truant]{ability:truant} or [Multitype]{ability:multitype}, this move will fail."
+249,9,Only works if the target is about to use a damaging move.,"Inflicts [regular damage]{mechanic:regular damage}. If the target has not selected a damaging move this turn, or if the target has already acted this turn, this move will fail.
-This move is not affected by [Iron Fist]{ability}."
-250,9,"Scatters poisoned spikes, poisoning opposing Pokémon that switch in.","Scatters poisoned spikes around the opposing [field]{mechanic}, which [poison]{mechanic} opposing Pokémon that enter the [field]{mechanic}. A second layer of these spikes may be laid down, in which case Pokémon will be [badly poison]{mechanic}ed instead. Pokémon immune to either [Ground]{type} moves or being [poison]{mechanic}ed are immune to this effect. Pokémon otherwise immune to [Ground]{type} moves are affected during [Gravity]{move}.
+This move is not affected by [Iron Fist]{ability:iron-fist}."
+250,9,"Scatters poisoned spikes, poisoning opposing Pokémon that switch in.","Scatters poisoned spikes around the opposing [field]{mechanic:field}, which [poison]{mechanic:poison} opposing Pokémon that enter the [field]{mechanic:field}. A second layer of these spikes may be laid down, in which case Pokémon will be [badly poison]{mechanic:badly poison}ed instead. Pokémon immune to either [Ground]{type:ground} moves or being [poison]{mechanic:poison}ed are immune to this effect. Pokémon otherwise immune to [Ground]{type:ground} moves are affected during [Gravity]{move:gravity}.
-If a [Poison]{type} Pokémon not immune to [Ground]{type} moves enters a [field]{mechanic} covered with poisoned spikes, the spikes are removed.
+If a [Poison]{type:poison} Pokémon not immune to [Ground]{type:ground} moves enters a [field]{mechanic:field} covered with poisoned spikes, the spikes are removed.
-[Rapid Spin]{move} will remove this effect from its user's side of the [field]{mechanic}. [Defog]{move} will remove this effect from its target's side of the [field]{mechanic}.
+[Rapid Spin]{move:rapid-spin} will remove this effect from its user's side of the [field]{mechanic:field}. [Defog]{move:defog} will remove this effect from its target's side of the [field]{mechanic:field}.
-This move does not trigger [Synchronize]{ability}, unless the Pokémon with [Synchronize]{ability} was forced to enter the [field]{mechanic} by another effect such as [Roar]{move}.
+This move does not trigger [Synchronize]{ability:synchronize}, unless the Pokémon with [Synchronize]{ability:synchronize} was forced to enter the [field]{mechanic:field} by another effect such as [Roar]{move:roar}.
-Pokémon entering the [field]{mechanic} due to [Baton Pass]{move} are not affected by this effect."
-251,9,User and target swap stat changes.,User swaps its [stat modifiers]{mechanic} with the target.
-252,9,Restores 1/16 of the user's max HP each turn.,"Restores 1/16 of the user's max [HP]{mechanic} at the end of each turn. If the user leaves the [field]{mechanic}, this effect ends.
+Pokémon entering the [field]{mechanic:field} due to [Baton Pass]{move:baton-pass} are not affected by this effect."
+251,9,User and target swap stat changes.,User swaps its [stat modifiers]{mechanic:stat modifiers} with the target.
+252,9,Restores 1/16 of the user's max HP each turn.,"Restores 1/16 of the user's max [HP]{mechanic:hp} at the end of each turn. If the user leaves the [field]{mechanic:field}, this effect ends.
-This effect is passed on by [Baton Pass]{move}."
-253,9,User is immune to Ground moves and effects for five turns.,"For five turns, the user is immune to [Ground]{type} moves.
+This effect is passed on by [Baton Pass]{move:baton-pass}."
+253,9,User is immune to Ground moves and effects for five turns.,"For five turns, the user is immune to [Ground]{type:ground} moves.
-If the user is under the effect of [Ingrain]{move} or has [Levitate]{ability}, this move will fail.
+If the user is under the effect of [Ingrain]{move:ingrain} or has [Levitate]{ability:levitate}, this move will fail.
-This effect is temporarily disabled by and cannot be used during [Gravity]{move}.
+This effect is temporarily disabled by and cannot be used during [Gravity]{move:gravity}.
-This effect is passed on by [Baton Pass]{move}."
-254,9,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to [burn]{mechanic} the target.,"Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [burn]{mechanic} the target. [Frozen]{mechanic} Pokémon may use this move, in which case they will thaw."
-255,9,User takes 1/4 its max HP in recoil.,"Inflicts [typeless]{mechanic} [regular damage]{mechanic}. User takes 1/4 its max [HP]{mechanic} in recoil. Ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
+This effect is passed on by [Baton Pass]{move:baton-pass}."
+254,9,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to [burn]{mechanic} the target.,"Inflicts [regular damage]{mechanic:regular damage}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. [Frozen]{mechanic:frozen} Pokémon may use this move, in which case they will thaw."
+255,9,User takes 1/4 its max HP in recoil.,"Inflicts [typeless]{mechanic:typeless} [regular damage]{mechanic:regular damage}. User takes 1/4 its max [HP]{mechanic:hp} in recoil. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
-This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic} remaining or being under the effect of both [Encore]{move} and [Torment]{move} at the same time.
+This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no [PP]{mechanic:pp} remaining or being under the effect of both [Encore]{move:encore} and [Torment]{move:torment} at the same time.
-This move cannot be copied by [Mimic]{move}, [Mirror Move]{move}, or [Sketch]{move}, nor selected by [Assist]{move} or [Metronome]{move}, nor forced by [Encore]{move}."
-256,9,"User dives underwater, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User dives underwater for one turn, becoming immune to attack, and hits on the second turn.
+This move cannot be copied by [Mimic]{move:mimic}, [Mirror Move]{move:mirror-move}, or [Sketch]{move:sketch}, nor selected by [Assist]{move:assist} or [Metronome]{move:metronome}, nor forced by [Encore]{move:encore}."
+256,9,"User dives underwater, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic:regular damage}. User dives underwater for one turn, becoming immune to attack, and hits on the second turn.
-During the immune turn, [Surf]{move}, and [Whirlpool]{move} still hit the user normally, and their power is doubled if appropriate.
+During the immune turn, [Surf]{move:surf}, and [Whirlpool]{move:whirlpool} still hit the user normally, and their power is doubled if appropriate.
-The user may be hit during its immune turn if under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}.
+The user may be hit during its immune turn if under the effect of [Lock-On]{move:lock-on}, [Mind Reader]{move:mind-reader}, or [No Guard]{ability:no-guard}.
-This move cannot be selected by [Sleep Talk]{move}."
-257,9,"User digs underground, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User digs underground for one turn, becoming immune to attack, and hits on the second turn.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+257,9,"User digs underground, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic:regular damage}. User digs underground for one turn, becoming immune to attack, and hits on the second turn.
-During the immune turn, [Earthquake]{move}, [Fissure]{move}, and [Magnitude]{move} still hit the user normally, and their power is doubled if appropriate.
+During the immune turn, [Earthquake]{move:earthquake}, [Fissure]{move:fissure}, and [Magnitude]{move:magnitude} still hit the user normally, and their power is doubled if appropriate.
-The user may be hit during its immune turn if under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}.
+The user may be hit during its immune turn if under the effect of [Lock-On]{move:lock-on}, [Mind Reader]{move:mind-reader}, or [No Guard]{ability:no-guard}.
-This move cannot be selected by [Sleep Talk]{move}."
-258,9,Inflicts regular damage and can hit Dive users.,"Inflicts [regular damage]{mechanic}.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+258,9,Inflicts regular damage and can hit Dive users.,"Inflicts [regular damage]{mechanic:regular damage}.
-If the target is in the first turn of [Dive]{move}, this move will hit with double power."
-259,9,Lowers the target's evasion by one stage. Removes field effects from the enemy field.,"Lowers the target's [evasion]{mechanic} by one [stage]{mechanic}. Clears away fog. Removes the effects of [Mist]{move}, [Light Screen]{move}, [Reflect]{move}, [Safeguard]{move}, [Spikes]{move}, [Stealth Rock]{move}, and [Toxic Spikes]{move} from the target's side of the [field]{mechanic}.
+If the target is in the first turn of [Dive]{move:dive}, this move will hit with double power."
+259,9,Lowers the target's evasion by one stage. Removes field effects from the enemy field.,"Lowers the target's [evasion]{mechanic:evasion} by one [stage]{mechanic:stage}. Clears away fog. Removes the effects of [Mist]{move:mist}, [Light Screen]{move:light-screen}, [Reflect]{move:reflect}, [Safeguard]{move:safeguard}, [Spikes]{move:spikes}, [Stealth Rock]{move:stealth-rock}, and [Toxic Spikes]{move:toxic-spikes} from the target's side of the [field]{mechanic:field}.
-If the target is protected by [Mist]{move}, it will prevent the [evasion]{mechanic} change, then be removed by this move."
+If the target is protected by [Mist]{move:mist}, it will prevent the [evasion]{mechanic:evasion} change, then be removed by this move."
260,9,"For five turns, slower Pokémon will act before faster Pokémon.","For five turns (including this one), slower Pokémon will act before faster Pokémon. Move priority is not affected. Using this move when its effect is already active will end the effect.
-Pokémon holding [Full Incense]{item}, [Lagging Tail]{item}, or [Quick Claw]{item} and Pokémon with [Stall]{ability} ignore this effect."
-261,9,Has a $effect_chance% chance to freeze the target.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target.
+Pokémon holding [Full Incense]{item:full-incense}, [Lagging Tail]{item:lagging-tail}, or [Quick Claw]{item:quick-claw} and Pokémon with [Stall]{ability:stall} ignore this effect."
+261,9,Has a $effect_chance% chance to freeze the target.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target.
-During [Hail]{move}, this move has 100% accuracy. It also has a (100 - accuracy)% chance to break through the protection of [Protect]{move} and [Detect]{move}."
-262,9,Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.,"Inflicts [regular damage]{mechanic}. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the [field]{mechanic}, this effect ends.
+During [Hail]{move:hail}, this move has 100% accuracy. It also has a (100 - accuracy)% chance to break through the protection of [Protect]{move:protect} and [Detect]{move:detect}."
+262,9,Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.,"Inflicts [regular damage]{mechanic:regular damage}. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the [field]{mechanic:field}, this effect ends.
Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.
-If the target is in the first turn of [Dive]{move}, this move will hit with double power."
-263,9,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [paralyze]{mechanic} the target.
-264,9,"User bounces high into the air, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic}. User bounces high into the air for one turn, becoming immune to attack, and hits on the second turn. Has a $effect_chance% chance to [paralyze]{mechanic} the target.
+If the target is in the first turn of [Dive]{move:dive}, this move will hit with double power."
+263,9,User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic:regular damage}. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
+264,9,"User bounces high into the air, dodging all attacks, and hits next turn.","Inflicts [regular damage]{mechanic:regular damage}. User bounces high into the air for one turn, becoming immune to attack, and hits on the second turn. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target.
-During the immune turn, [Gust]{move}, [Hurricane]{move}, [Sky Uppercut]{move}, [Smack Down]{move}, [Thunder]{move}, and [Twister]{move} still hit the user normally. [Gust]{move} and [Twister]{move} also have double power against the user.
+During the immune turn, [Gust]{move:gust}, [Hurricane]{move:hurricane}, [Sky Uppercut]{move:sky-uppercut}, [Smack Down]{move:smack-down}, [Thunder]{move:thunder}, and [Twister]{move:twister} still hit the user normally. [Gust]{move:gust} and [Twister]{move:twister} also have double power against the user.
-The damage from [Hail]{move} and [Sandstorm]{move} still applies during the immune turn.
+The damage from [Hail]{move:hail} and [Sandstorm]{move:sandstorm} still applies during the immune turn.
-The user may be hit during its immune turn if under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}.
+The user may be hit during its immune turn if under the effect of [Lock-On]{move:lock-on}, [Mind Reader]{move:mind-reader}, or [No Guard]{ability:no-guard}.
-This move cannot be used while [Gravity]{move} is in effect.
+This move cannot be used while [Gravity]{move:gravity} is in effect.
-This move cannot be selected by [Sleep Talk]{move}."
-266,9,Lowers the target's Special Attack by two stages if it's the opposite gender.,"Lowers the target's [Special Attack]{mechanic} by two [stages]{mechanic:stage}. If the user and target are the same gender, or either is genderless, this move will fail."
-267,9,Causes damage when opposing Pokémon switch in.,"Spreads sharp rocks around the opposing [field]{mechanic}, damaging any Pokémon that enters the [field]{mechanic} for 1/8 its max [HP]{mechanic}. This damage is affected by the entering Pokémon's susceptibility to [Rock]{type} moves.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+266,9,Lowers the target's Special Attack by two stages if it's the opposite gender.,"Lowers the target's [Special Attack]{mechanic:special attack} by two [stages]{mechanic:stage}. If the user and target are the same gender, or either is genderless, this move will fail."
+267,9,Causes damage when opposing Pokémon switch in.,"Spreads sharp rocks around the opposing [field]{mechanic:field}, damaging any Pokémon that enters the [field]{mechanic:field} for 1/8 its max [HP]{mechanic:hp}. This damage is affected by the entering Pokémon's susceptibility to [Rock]{type:rock} moves.
-[Rapid Spin]{move} removes this effect from its user's side of the [field]{mechanic}."
-268,9,Has a higher chance to confuse the target when the recorded sound is louder.,"Inflicts [regular damage]{mechanic}. Has either a 1%, 11%, or 31% chance to [confuse]{mechanic} the target, based on the volume of the recording made for this move; louder recordings increase the chance of [confusion]{mechanic}. If the user is not a [Chatot]{pokemon}, this move will not cause [confusion]{mechanic}.
+[Rapid Spin]{move:rapid-spin} removes this effect from its user's side of the [field]{mechanic:field}."
+268,9,Has a higher chance to confuse the target when the recorded sound is louder.,"Inflicts [regular damage]{mechanic:regular damage}. Has either a 1%, 11%, or 31% chance to [confuse]{mechanic:confuse} the target, based on the volume of the recording made for this move; louder recordings increase the chance of [confusion]{mechanic:confusion}. If the user is not a [Chatot]{pokemon:chatot}, this move will not cause [confusion]{mechanic:confusion}.
-This move cannot be copied by [Mimic]{move}, [Mirror Move]{move}, or [Sketch]{move}, nor selected by [Assist]{move}, [Metronome]{move}, or [Sleep Talk]{move}."
-269,9,"If the user is holding a plate, the damage inflicted will match it.","Inflicts [regular damage]{mechanic}. If the user is holding a plate, this move's type is the type corresponding to the plate."
-270,9,User receives 1/2 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/2 the damage it inflicts in recoil.
-271,9,"User faints, and its replacement is fully healed.","User [faint]{mechanic}s. Its replacement's [HP]{mechanic} and [PP]{mechanic} are fully restored, and any [major status effect]{mechanic} is removed."
-272,9,Has a $effect_chance% chance to lower the target's Special Defense by two stages.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to lower the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}.
-273,9,"User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.","Inflicts [regular damage]{mechanic}. User vanishes for one turn, becoming immune to attack, and hits on the second turn.
+This move cannot be copied by [Mimic]{move:mimic}, [Mirror Move]{move:mirror-move}, or [Sketch]{move:sketch}, nor selected by [Assist]{move:assist}, [Metronome]{move:metronome}, or [Sleep Talk]{move:sleep-talk}."
+269,9,"If the user is holding a plate, the damage inflicted will match it.","Inflicts [regular damage]{mechanic:regular damage}. If the user is holding a plate, this move's type is the type corresponding to the plate."
+270,9,User receives 1/2 the damage inflicted in recoil.,Inflicts [regular damage]{mechanic:regular damage}. User takes 1/2 the damage it inflicts in recoil.
+271,9,"User faints, and its replacement is fully healed.","User [faint]{mechanic:faint}s. Its replacement's [HP]{mechanic:hp} and [PP]{mechanic:pp} are fully restored, and any [major status effect]{mechanic:major status effect} is removed."
+272,9,Has a $effect_chance% chance to lower the target's Special Defense by two stages.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to lower the target's [Special Defense]{mechanic:special defense} by two [stages]{mechanic:stage}.
+273,9,"User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.","Inflicts [regular damage]{mechanic:regular damage}. User vanishes for one turn, becoming immune to attack, and hits on the second turn.
-This move ignores the effects of [Detect]{move} and [Protect]{move}.
+This move ignores the effects of [Detect]{move:detect} and [Protect]{move:protect}.
-This move cannot be selected by [Sleep Talk]{move}."
-274,9,Has a $effect_chance% chance to [burn]{mechanic} the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}.
-275,9,Has a $effect_chance% chance to freeze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}.
-276,9,Has a $effect_chance% chance to paralyze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}.
-277,9,Has a $effect_chance% chance to raise the user's Special Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Special Attack]{mechanic} by one [stage]{mechanic}.
-278,9,Raises the user's Attack and accuracy by one stage.,Raises the user's [Attack]{mechanic} and [accuracy]{mechanic} by one [stage]{mechanic}.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}."
+274,9,Has a $effect_chance% chance to [burn]{mechanic} the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
+275,9,Has a $effect_chance% chance to freeze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [freeze]{mechanic:freeze} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
+276,9,Has a $effect_chance% chance to paralyze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralyze} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic:flinch}.
+277,9,Has a $effect_chance% chance to raise the user's Special Attack by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to raise the user's [Special Attack]{mechanic:special attack} by one [stage]{mechanic:stage}.
+278,9,Raises the user's Attack and accuracy by one stage.,Raises the user's [Attack]{mechanic:attack} and [accuracy]{mechanic:accuracy} by one [stage]{mechanic:stage}.
279,9,Prevents any multi-target moves from hitting friendly Pokémon this turn.,"Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail.
-If the user successfully used [Detect]{move}, [Endure]{move}, [Protect]{move}, [Quick Guard]{move}, or [Wide Guard]{move} on the last turn, this move has a 50% chance to fail.
+If the user successfully used [Detect]{move:detect}, [Endure]{move:endure}, [Protect]{move:protect}, [Quick Guard]{move:quick-guard}, or [Wide Guard]{move:wide-guard} on the last turn, this move has a 50% chance to fail.
-This move cannot be selected by [Assist]{move} or [Metronome]{move}."
-280,9,Averages Defense and Special Defense with the target.,Averages the user's unmodified [Defense]{mechanic} with the target's unmodified Defense; the value becomes the unmodified Defense for both Pokémon. Unmodified [Special Defense]{mechanic} is averaged the same way.
-281,9,Averages Attack and Special Attack with the target.,"Averages the user's unmodified [Attack]{mechanic} with the target's unmodified Attack; the value becomes the unmodified Attack for both Pokémon. Unmodified [Special Attack]{mechanic} is averaged the same way.
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}."
+280,9,Averages Defense and Special Defense with the target.,Averages the user's unmodified [Defense]{mechanic:defense} with the target's unmodified Defense; the value becomes the unmodified Defense for both Pokémon. Unmodified [Special Defense]{mechanic:special defense} is averaged the same way.
+281,9,Averages Attack and Special Attack with the target.,"Averages the user's unmodified [Attack]{mechanic:attack} with the target's unmodified Attack; the value becomes the unmodified Attack for both Pokémon. Unmodified [Special Attack]{mechanic:special attack} is averaged the same way.
-This effect applies before any other persistent changes to unmodified Attack or Special Attack, such as [Flower Gift]{ability} during [Sunny Day]{move}."
-282,9,All Pokémon's Defense and Special Defense are swapped for 5 turns.,"For five turns (including this one), every Pokémon's [Defense]{mechanic} and [Special Defense]{mechanic} are swapped."
-283,9,"Inflicts damage based on the target's Defense, not Special Defense.","Inflicts [regular damage]{mechanic}. Damage calculation always uses the target's [Defense]{mechanic}, regardless of this move's damage class."
-284,9,Inflicts double damage if the target is Poisoned.,"Inflicts regular damage. If the target is [poisoned]{mechanic}, this move has double power."
-285,9,Raises the user's Speed by two stages and halves the user's weight.,Raises the user's [Speed]{mechanic} by two [stages]{mechanic:stage}. Halves the user's weight; this effect does not stack.
-286,9,Moves have 100% accuracy against the target for three turns.,"For three turns (including this one), moves used against the target have 100% [accuracy]{mechanic}, but the target is immune to [Ground]{type} damage. Accuracy of one-hit KO moves is exempt from this effect.
+This effect applies before any other persistent changes to unmodified Attack or Special Attack, such as [Flower Gift]{ability:flower-gift} during [Sunny Day]{move:sunny-day}."
+282,9,All Pokémon's Defense and Special Defense are swapped for 5 turns.,"For five turns (including this one), every Pokémon's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} are swapped."
+283,9,"Inflicts damage based on the target's Defense, not Special Defense.","Inflicts [regular damage]{mechanic:regular damage}. Damage calculation always uses the target's [Defense]{mechanic:defense}, regardless of this move's damage class."
+284,9,Inflicts double damage if the target is Poisoned.,"Inflicts regular damage. If the target is [poisoned]{mechanic:poisoned}, this move has double power."
+285,9,Raises the user's Speed by two stages and halves the user's weight.,Raises the user's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}. Halves the user's weight; this effect does not stack.
+286,9,Moves have 100% accuracy against the target for three turns.,"For three turns (including this one), moves used against the target have 100% [accuracy]{mechanic:accuracy}, but the target is immune to [Ground]{type:ground} damage. Accuracy of one-hit KO moves is exempt from this effect.
-This effect is removed by [Gravity]{move}. If Gravity is already in effect, this move will fail."
+This effect is removed by [Gravity]{move:gravity}. If Gravity is already in effect, this move will fail."
287,9,Negates held items for five turns.,"For five turns (including this one), passive effects of held items are ignored, and Pokémon will not use their held items."
-288,9,Removes any immunity to Ground damage.,"Inflicts [regular damage]{mechanic}. Removes the target's [immunity]{mechanic:immune} to [Ground]{type}-type damage. This effect removes any existing Ground immunity due to [Levitate]{ability}, [Magnet Rise]{move}, or [Telekinesis]{move}, and causes the target's [Flying]{type} type to be ignored when it takes Ground damage.
+288,9,Removes any immunity to Ground damage.,"Inflicts [regular damage]{mechanic:regular damage}. Removes the target's [immunity]{mechanic:immune} to [Ground]{type:ground}-type damage. This effect removes any existing Ground immunity due to [Levitate]{ability:levitate}, [Magnet Rise]{move:magnet-rise}, or [Telekinesis]{move:telekinesis}, and causes the target's [Flying]{type:flying} type to be ignored when it takes Ground damage.
If the target isn't immune to Ground damage, this move will fail.
-This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}, and ends the effect of Bounce or Fly."
-289,9,Always scores a critical hit.,Inflicts regular damage. Always scores a [critical hit]{mechanic}.
-290,9,Deals splash damage to Pokémon next to the target.,"Inflicts regular damage. If this move successfully hits the target, any Pokémon adjacent to the target are damaged for 1/16 their max [HP]{mechanic}."
-291,9,"Raises the user's Special Attack, Special Defense, and Speed by one stage each.","Raises the user's [Special Attack]{mechanic}, [Special Defense]{mechanic}, and [Speed]{mechanic} by one [stage]{mechanic} each."
-292,9,"Power is higher when the user weighs more than the target, up to a maximum of 120.","Inflicts [regular damage]{mechanic}. The greater the user's weight compared to the target's, the higher power this move has, to a maximum of 120.
+This move can hit Pokémon under the effect of [Bounce]{move:bounce}, [Fly]{move:fly}, or [Sky Drop]{move:sky-drop}, and ends the effect of Bounce or Fly."
+289,9,Always scores a critical hit.,Inflicts regular damage. Always scores a [critical hit]{mechanic:critical hit}.
+290,9,Deals splash damage to Pokémon next to the target.,"Inflicts regular damage. If this move successfully hits the target, any Pokémon adjacent to the target are damaged for 1/16 their max [HP]{mechanic:hp}."
+291,9,"Raises the user's Special Attack, Special Defense, and Speed by one stage each.","Raises the user's [Special Attack]{mechanic:special attack}, [Special Defense]{mechanic:special defense}, and [Speed]{mechanic:speed} by one [stage]{mechanic:stage} each."
+292,9,"Power is higher when the user weighs more than the target, up to a maximum of 120.","Inflicts [regular damage]{mechanic:regular damage}. The greater the user's weight compared to the target's, the higher power this move has, to a maximum of 120.
User's weight | Power
-------------------------------- | ----:
Up to 5× the target's weight | 100
More than 5× the target's weight | 120
"
-293,9,Hits any Pokémon that shares a type with the user.,Inflicts [regular damage]{mechanic}. Only Pokémon that share a type with the user will take damage from this move.
-294,9,"Power is higher when the user has greater Speed than the target, up to a maximum of 150.","Inflicts [regular damage]{mechanic}. The greater the user's [Speed]{mechanic} compared to the target's, the higher power this move has, to a maximum of 150.
+293,9,Hits any Pokémon that shares a type with the user.,Inflicts [regular damage]{mechanic:regular damage}. Only Pokémon that share a type with the user will take damage from this move.
+294,9,"Power is higher when the user has greater Speed than the target, up to a maximum of 150.","Inflicts [regular damage]{mechanic:regular damage}. The greater the user's [Speed]{mechanic:speed} compared to the target's, the higher power this move has, to a maximum of 150.
User's Speed | Power
-------------------------------- | ----:
Up to 4× the target's Speed | 120
More than 4× the target's Speed | 150
"
-295,9,Changes the target's type to Water.,"Changes the target to pure [Water]{type}-type until it leaves the field. If the target has [Multitype]{ability}, this move will fail."
-296,9,Inflicts regular damage. Raises the user's Speed by one stage.,Inflicts [regular damage]{mechanic}. Raises the user's [Speed]{mechanic} by one [stage]{mechanic}.
-297,9,Lowers the target's Special Defense by two stages.,Inflicts [regular damage]{mechanic}. Lowers the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}.
-298,9,Calculates damage with the target's attacking stat.,Inflicts [regular damage]{mechanic}. Damage is calculated using the target's attacking stat rather than the user's.
-299,9,Changes the target's ability to Simple.,Changes the target's ability to [Simple]{ability}.
+295,9,Changes the target's type to Water.,"Changes the target to pure [Water]{type:water}-type until it leaves the field. If the target has [Multitype]{ability:multitype}, this move will fail."
+296,9,Inflicts regular damage. Raises the user's Speed by one stage.,Inflicts [regular damage]{mechanic:regular damage}. Raises the user's [Speed]{mechanic:speed} by one [stage]{mechanic:stage}.
+297,9,Lowers the target's Special Defense by two stages.,Inflicts [regular damage]{mechanic:regular damage}. Lowers the target's [Special Defense]{mechanic:special defense} by two [stages]{mechanic:stage}.
+298,9,Calculates damage with the target's attacking stat.,Inflicts [regular damage]{mechanic:regular damage}. Damage is calculated using the target's attacking stat rather than the user's.
+299,9,Changes the target's ability to Simple.,Changes the target's ability to [Simple]{ability:simple}.
300,9,Copies the user's ability onto the target.,Changes the target's ability to match the user's. This effect ends when the target leaves battle.
-301,9,Makes the target act next this turn.,"The target will act next this turn, regardless of [Speed]{mechanic} or move priority.
+301,9,Makes the target act next this turn.,"The target will act next this turn, regardless of [Speed]{mechanic:speed} or move priority.
If the target has already acted this turn, this move will fail."
-302,9,Has double power if it's used more than once per turn.,"Inflicts [regular damage]{mechanic}. If [Round]{move} has already been used this turn, this move's power is doubled. After this move is used, any other Pokémon using it this turn will immediately do so (in the order they would otherwise act), regardless of [Speed]{mechanic} or priority. Pokémon using other moves will then continue to act as usual."
-303,9,"Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.","Inflicts [regular damage]{mechanic}. If any friendly Pokémon used this move earlier this turn or on the previous turn, that use's power is added to this move's power, to a maximum of 200."
-304,9,Ignores the target's stat modifiers.,"Inflicts [regular damage]{mechanic}. Damage calculation ignores the target's [stat modifiers]{mechanic}, including [evasion]{mechanic}."
-305,9,Removes all of the target's stat modifiers.,Inflicts [regular damage]{mechanic}. All of the target's [stat modifiers]{mechanic} are reset to zero.
-306,9,"Power is higher the more the user's stats have been raised, to a maximum of 31×.","Inflicts regular damage. Power is increased by 100% its original value for every [stage]{mechanic} any of the user's stats have been raised. [Accuracy]{mechanic}, [evasion]{mechanic}, and lowered stats do not affect this move's power. For a Pokémon with all five stats modified to +6, this move's power is 31×."
+302,9,Has double power if it's used more than once per turn.,"Inflicts [regular damage]{mechanic:regular damage}. If [Round]{move:round} has already been used this turn, this move's power is doubled. After this move is used, any other Pokémon using it this turn will immediately do so (in the order they would otherwise act), regardless of [Speed]{mechanic:speed} or priority. Pokémon using other moves will then continue to act as usual."
+303,9,"Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.","Inflicts [regular damage]{mechanic:regular damage}. If any friendly Pokémon used this move earlier this turn or on the previous turn, that use's power is added to this move's power, to a maximum of 200."
+304,9,Ignores the target's stat modifiers.,"Inflicts [regular damage]{mechanic:regular damage}. Damage calculation ignores the target's [stat modifiers]{mechanic:stat modifiers}, including [evasion]{mechanic:evasion}."
+305,9,Removes all of the target's stat modifiers.,Inflicts [regular damage]{mechanic:regular damage}. All of the target's [stat modifiers]{mechanic:stat modifiers} are reset to zero.
+306,9,"Power is higher the more the user's stats have been raised, to a maximum of 31×.","Inflicts regular damage. Power is increased by 100% its original value for every [stage]{mechanic:stage} any of the user's stats have been raised. [Accuracy]{mechanic:accuracy}, [evasion]{mechanic:evasion}, and lowered stats do not affect this move's power. For a Pokémon with all five stats modified to +6, this move's power is 31×."
307,9,Prevents any priority moves from hitting friendly Pokémon this turn.,"Moves with priority greater than 0 will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail.
-If the user successfully used [Detect]{move}, [Endure]{move}, [Protect]{move}, [Quick Guard]{move}, or [Wide Guard]{move} on the last turn, this move has a 50% chance to fail.
+If the user successfully used [Detect]{move:detect}, [Endure]{move:endure}, [Protect]{move:protect}, [Quick Guard]{move:quick-guard}, or [Wide Guard]{move:wide-guard} on the last turn, this move has a 50% chance to fail.
-This move cannot be selected by [Assist]{move} or [Metronome]{move}.
+This move cannot be selected by [Assist]{move:assist} or [Metronome]{move:metronome}.
"
308,9,User switches places with the friendly Pokémon opposite it.,"User switches position on the field with the friendly Pokémon opposite it. If the user is in the middle position in a triple battle, or there are no other friendly Pokémon, this move will fail."
-309,9,"Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.","Raises the user's [Attack]{mechanic}, [Special Attack]{mechanic}, and [Speed]{mechanic} by two [stages]{mechanic:stage} each. Lowers the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one stage each."
-310,9,Heals the target for half its max HP.,Heals the target for half its max [HP]{mechanic}.
-311,9,Has double power if the target has a major status ailment.,"Inflicts [regular damage]{mechanic}. If the target has a [major status ailment]{mechanic}, this move has double power."
-312,9,"Carries the target high into the air, dodging all attacks against either, and drops it next turn.","Inflicts [regular damage]{mechanic}. User carries the target high into the air for one turn, during which no moves will hit either Pokémon and neither can act. On the following turn, the user drops the target, inflicting damage and ending the effect.
+309,9,"Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.","Raises the user's [Attack]{mechanic:attack}, [Special Attack]{mechanic:special attack}, and [Speed]{mechanic:speed} by two [stages]{mechanic:stage} each. Lowers the user's [Defense]{mechanic:defense} and [Special Defense]{mechanic:special defense} by one stage each."
+310,9,Heals the target for half its max HP.,Heals the target for half its max [HP]{mechanic:hp}.
+311,9,Has double power if the target has a major status ailment.,"Inflicts [regular damage]{mechanic:regular damage}. If the target has a [major status ailment]{mechanic:major status ailment}, this move has double power."
+312,9,"Carries the target high into the air, dodging all attacks against either, and drops it next turn.","Inflicts [regular damage]{mechanic:regular damage}. User carries the target high into the air for one turn, during which no moves will hit either Pokémon and neither can act. On the following turn, the user drops the target, inflicting damage and ending the effect.
-If the target is [Flying]{type}-type, this move will function as normal but inflict no damage.
+If the target is [Flying]{type:flying}-type, this move will function as normal but inflict no damage.
-[Gust]{move}, [Hurricane]{move}, [Sky Uppercut]{move}, [Smack Down]{move}, [Thunder]{move}, [Twister]{move}, and [Whirlwind]{move} can hit both the user and the target during this effect. [Gust]{move} and [Twister]{move} will additionally have double power.
+[Gust]{move:gust}, [Hurricane]{move:hurricane}, [Sky Uppercut]{move:sky-uppercut}, [Smack Down]{move:smack-down}, [Thunder]{move:thunder}, [Twister]{move:twister}, and [Whirlwind]{move:whirlwind} can hit both the user and the target during this effect. [Gust]{move:gust} and [Twister]{move:twister} will additionally have double power.
-The damage from [Hail]{move} and [Sandstorm]{move} still applies during this effect.
+The damage from [Hail]{move:hail} and [Sandstorm]{move:sandstorm} still applies during this effect.
-Either Pokémon may be hit during this effect if also under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}.
+Either Pokémon may be hit during this effect if also under the effect of [Lock-On]{move:lock-on}, [Mind Reader]{move:mind-reader}, or [No Guard]{ability:no-guard}.
-This move cannot be used while [Gravity]{move} is in effect.
+This move cannot be used while [Gravity]{move:gravity} is in effect.
-This move cannot be selected by [Sleep Talk]{move}.
+This move cannot be selected by [Sleep Talk]{move:sleep-talk}.
-*Bug*: If [Gravity]{move} is used during a double or triple battle while this move is in effect, this move is not correctly canceled on the target, and it remains high in the air indefinitely. As this move prevents the target from acting, the only way to subsequently remove it from the field is to faint it."
-313,9,Raises the user's Attack by one stage and its Speed by two stages.,Raises the user's [Attack]{mechanic} by one [stage]{mechanic} and its [Speed]{mechanic} by two stages.
-314,9,Ends wild battles. Forces trainers to switch Pokémon.,"Inflicts [regular damage]{mechanic}, then [switches]{mechanic:switch out} the target out for another of its trainer's Pokémon, selected at random.
+*Bug*: If [Gravity]{move:gravity} is used during a double or triple battle while this move is in effect, this move is not correctly canceled on the target, and it remains high in the air indefinitely. As this move prevents the target from acting, the only way to subsequently remove it from the field is to faint it."
+313,9,Raises the user's Attack by one stage and its Speed by two stages.,Raises the user's [Attack]{mechanic:attack} by one [stage]{mechanic:stage} and its [Speed]{mechanic:speed} by two stages.
+314,9,Ends wild battles. Forces trainers to switch Pokémon.,"Inflicts [regular damage]{mechanic:regular damage}, then [switches]{mechanic:switch out} the target out for another of its trainer's Pokémon, selected at random.
-If the target is under the effect of [Ingrain]{move} or [Suction Cups]{ability}, or it has a [Substitute]{move}, or its Trainer has no more usable Pokémon, it will not be switched out. If the target is a wild Pokémon, the battle ends instead."
-315,9,Destroys the target's held berry.,"Inflicts [regular damage]{mechanic}. If the target is [holding]{mechanic:held item} a [berry]{mechanic}, it's destroyed and cannot be used in response to this move."
-316,9,Makes the target act last this turn.,"Forces the target to act last this turn, regardless of [Speed]{mechanic} or move [priority]{mechanic}. If the target has already acted this turn, this move will fail."
-317,9,Raises the user's Attack and Special Attack by one stage.,"Raises the user's [Attack]{mechanic} and [Special Attack]{mechanic} by one [stage]{mechanic} each. During [Sunny Day]{move}, raises both stats by two stages."
-318,9,Has double power if the user has no held item.,"Inflicts [regular damage]{mechanic}. If the user has no [held item]{mechanic}, this move has double power."
+If the target is under the effect of [Ingrain]{move:ingrain} or [Suction Cups]{ability:suction-cups}, or it has a [Substitute]{move:substitute}, or its Trainer has no more usable Pokémon, it will not be switched out. If the target is a wild Pokémon, the battle ends instead."
+315,9,Destroys the target's held berry.,"Inflicts [regular damage]{mechanic:regular damage}. If the target is [holding]{mechanic:held item} a [berry]{mechanic:berry}, it's destroyed and cannot be used in response to this move."
+316,9,Makes the target act last this turn.,"Forces the target to act last this turn, regardless of [Speed]{mechanic:speed} or move [priority]{mechanic:priority}. If the target has already acted this turn, this move will fail."
+317,9,Raises the user's Attack and Special Attack by one stage.,"Raises the user's [Attack]{mechanic:attack} and [Special Attack]{mechanic:special attack} by one [stage]{mechanic:stage} each. During [Sunny Day]{move:sunny-day}, raises both stats by two stages."
+318,9,Has double power if the user has no held item.,"Inflicts [regular damage]{mechanic:regular damage}. If the user has no [held item]{mechanic:held item}, this move has double power."
319,9,User becomes the target's type.,User's type changes to match the target's.
-320,9,Has double power if a friendly Pokémon fainted last turn.,"Inflicts [regular damage]{mechanic}. If a friendly Pokémon fainted on the previous turn, this move has double power."
-321,9,Inflicts damage equal to the user's remaining HP. User faints.,Inflicts damage equal to the user's remaining [HP]{mechanic}. User faints.
-322,9,Raises the user's Special Attack by three stages.,Raises the user's [Special Attack]{mechanic} by three [stages]{mechanic:stage}.
-323,9,"Raises the user's Attack, Defense, and accuracy by one stage each.","Raises the user's [Attack]{mechanic}, [Defense]{mechanic}, and [accuracy]{mechanic} by one [stage]{mechanic} each."
-324,9,Gives the user's held item to the target.,"Transfers the user's [held item]{mechanic} to the target. If the user has no held item, or the target already has a held item, this move will fail."
-325,9,"With [Grass Pledge]{move}, halves opposing Pokémon's Speed for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [Grass Pledge]{move} earlier this turn, all opposing Pokémon have halved [Speed]{mechanic} for four turns (including this one)."
-326,9,"With [Water Pledge]{move}, doubles the effect chance of friendly Pokémon's moves for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [Water Pledge]{move} earlier this turn, moves used by any friendly Pokémon have doubled effect chance for four turns (including this one)."
-327,9,"With [Fire Pledge]{move}, damages opposing Pokémon for 1/8 their max HP every turn for four turns.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [Fire Pledge]{move} earlier this turn, all opposing Pokémon will take 1/8 their max [HP]{mechanic} in damage at the end of every turn for four turns (including this one)."
-328,9,Raises the user's Attack and Special Attack by one stage each.,Raises the user's [Attack]{mechanic} and [Special Attack]{mechanic} by one [stage]{mechanic} each.
-329,9,Raises the user's Defense by three stages.,Raises the user's [Defense]{mechanic} by three [stages]{mechanic:stage}.
-330,9,Has a $effect_chance% chance to put the target to sleep.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to put the target to [sleep]{mechanic}.
-If the user is a [Meloetta]{pokemon}, it will toggle between Aria and Pirouette Forme."
-331,9,Lowers the target's Speed by two stages.,Inflicts [regular damage]{mechanic}. Lowers the target's [Speed]{mechanic} by two [stages]{mechanic:stage}.
-332,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target. User charges for one turn before attacking.
-333,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target. User charges for one turn before attacking.
-335,9,"Lowers the user's Defense, Special Defense, and Speed by one stage each.","Inflicts [regular damage]{mechanic}. Lowers the user's [Defense]{mechanic}, [Special Defense]{mechanic}, and [Speed]{mechanic} by one [stage]{mechanic} each."
-336,9,"With [Fusion Bolt]{move}, inflicts double damage.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [Fusion Bolt]{move} earlier this turn, this move has double power."
-337,9,"With [Fusion Flare]{move}, inflicts double damage.","Inflicts [regular damage]{mechanic}. If a friendly Pokémon used [Fusion Flare]{move} earlier this turn, this move has double power."
-338,9,Has a $effect_chance% chance to confuse the target.,"Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [confuse]{mechanic} the target.
-
-This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [Sky Drop]{move}.
-
-During [Rain Dance]{move}, this move has 100% accuracy. During [Sunny Day]{move}, this move has 50% accuracy."
-10001,9,Has an increased chance for a critical hit in Hyper Mode.,Inflicts [regular damage]{mechanic}. User's [critical hit]{mechanic} rate is one level higher when using this move while in [hyper mode]{mechanic}.
-10002,9,User receives 1/2 its HP in recoil.,Inflicts [regular damage]{mechanic}. User takes 1/2 of its current [HP]{mechanic} in recoil.
-10003,9,Halves HP of all Pokémon on the field. Must recharge,"Halves [HP]{mechanic} of all Pokémon on the field. User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic} out during that turn."
-10004,9,Lowers the target's evasion by two stages.,Lowers the target's [evasion]{mechanic} by two [stages]{mechanic:stage}.
-10005,9,"Removes [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}.","Removes the effects of [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}."
-10006,9,Changes the weather to Shadow Sky for five turns.,Changes the weather to Shadow Sky for five turns. Pokémon other than [Shadow]{type} Pokémon take 1/16 their max [HP]{mechanic} at the end of every turn. This move is typeless for the purposes of [Weather Ball]{move}.
+320,9,Has double power if a friendly Pokémon fainted last turn.,"Inflicts [regular damage]{mechanic:regular damage}. If a friendly Pokémon fainted on the previous turn, this move has double power."
+321,9,Inflicts damage equal to the user's remaining HP. User faints.,Inflicts damage equal to the user's remaining [HP]{mechanic:hp}. User faints.
+322,9,Raises the user's Special Attack by three stages.,Raises the user's [Special Attack]{mechanic:special attack} by three [stages]{mechanic:stage}.
+323,9,"Raises the user's Attack, Defense, and accuracy by one stage each.","Raises the user's [Attack]{mechanic:attack}, [Defense]{mechanic:defense}, and [accuracy]{mechanic:accuracy} by one [stage]{mechanic:stage} each."
+324,9,Gives the user's held item to the target.,"Transfers the user's [held item]{mechanic:held item} to the target. If the user has no held item, or the target already has a held item, this move will fail."
+325,9,"With [Grass Pledge]{move}, halves opposing Pokémon's Speed for four turns.","Inflicts [regular damage]{mechanic:regular damage}. If a friendly Pokémon used [Grass Pledge]{move:grass-pledge} earlier this turn, all opposing Pokémon have halved [Speed]{mechanic:speed} for four turns (including this one)."
+326,9,"With [Water Pledge]{move}, doubles the effect chance of friendly Pokémon's moves for four turns.","Inflicts [regular damage]{mechanic:regular damage}. If a friendly Pokémon used [Water Pledge]{move:water-pledge} earlier this turn, moves used by any friendly Pokémon have doubled effect chance for four turns (including this one)."
+327,9,"With [Fire Pledge]{move}, damages opposing Pokémon for 1/8 their max HP every turn for four turns.","Inflicts [regular damage]{mechanic:regular damage}. If a friendly Pokémon used [Fire Pledge]{move:fire-pledge} earlier this turn, all opposing Pokémon will take 1/8 their max [HP]{mechanic:hp} in damage at the end of every turn for four turns (including this one)."
+328,9,Raises the user's Attack and Special Attack by one stage each.,Raises the user's [Attack]{mechanic:attack} and [Special Attack]{mechanic:special attack} by one [stage]{mechanic:stage} each.
+329,9,Raises the user's Defense by three stages.,Raises the user's [Defense]{mechanic:defense} by three [stages]{mechanic:stage}.
+330,9,Has a $effect_chance% chance to put the target to sleep.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to put the target to [sleep]{mechanic:sleep}.
+If the user is a [Meloetta]{pokemon:meloetta}, it will toggle between Aria and Pirouette Forme."
+331,9,Lowers the target's Speed by two stages.,Inflicts [regular damage]{mechanic:regular damage}. Lowers the target's [Speed]{mechanic:speed} by two [stages]{mechanic:stage}.
+332,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to paralyze the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [paralyze]{mechanic:paralysis} the target. User charges for one turn before attacking.
+333,9,Requires a turn to charge before attacking. Has a $effect_chance% chance to [burn]{mechanic} the target.,Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [burn]{mechanic:burn} the target. User charges for one turn before attacking.
+335,9,"Lowers the user's Defense, Special Defense, and Speed by one stage each.","Inflicts [regular damage]{mechanic:regular damage}. Lowers the user's [Defense]{mechanic:defense}, [Special Defense]{mechanic:special defense}, and [Speed]{mechanic:speed} by one [stage]{mechanic:stage} each."
+336,9,"With [Fusion Bolt]{move}, inflicts double damage.","Inflicts [regular damage]{mechanic:regular damage}. If a friendly Pokémon used [Fusion Bolt]{move:fusion-bolt} earlier this turn, this move has double power."
+337,9,"With [Fusion Flare]{move}, inflicts double damage.","Inflicts [regular damage]{mechanic:regular damage}. If a friendly Pokémon used [Fusion Flare]{move:fusion-flare} earlier this turn, this move has double power."
+338,9,Has a $effect_chance% chance to confuse the target.,"Inflicts [regular damage]{mechanic:regular damage}. Has a $effect_chance% chance to [confuse]{mechanic:confuse} the target.
+
+This move can hit Pokémon under the effect of [Bounce]{move:bounce}, [Fly]{move:fly}, or [Sky Drop]{move:sky-drop}.
+
+During [Rain Dance]{move:rain-dance}, this move has 100% accuracy. During [Sunny Day]{move:sunny-day}, this move has 50% accuracy."
+10001,9,Has an increased chance for a critical hit in Hyper Mode.,Inflicts [regular damage]{mechanic:regular damage}. User's [critical hit]{mechanic:critical hit} rate is one level higher when using this move while in [hyper mode]{mechanic:hyper mode}.
+10002,9,User receives 1/2 its HP in recoil.,Inflicts [regular damage]{mechanic:regular damage}. User takes 1/2 of its current [HP]{mechanic:hp} in recoil.
+10003,9,Halves HP of all Pokémon on the field. Must recharge,"Halves [HP]{mechanic:hp} of all Pokémon on the field. User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic:switch} out during that turn."
+10004,9,Lowers the target's evasion by two stages.,Lowers the target's [evasion]{mechanic:evasion} by two [stages]{mechanic:stage}.
+10005,9,"Removes [Light Screen]{move}, [Reflect]{move}, and [Safeguard]{move}.","Removes the effects of [Light Screen]{move:light-screen}, [Reflect]{move:reflect}, and [Safeguard]{move:safeguard}."
+10006,9,Changes the weather to Shadow Sky for five turns.,Changes the weather to Shadow Sky for five turns. Pokémon other than [Shadow]{type:shadow} Pokémon take 1/16 their max [HP]{mechanic:hp} at the end of every turn. This move is typeless for the purposes of [Weather Ball]{move:weather-ball}.
move_flag_type_id,local_language_id,name,description
-1,9,Makes contact,"User touches the target. This triggers some abilities (e.g., [Static]{ability}) and items (e.g., [Sticky Barb]{item})."
-2,9,Has a charging turn,This move has a charging turn that can be skipped with a [Power Herb]{item}.
+1,9,Makes contact,"User touches the target. This triggers some abilities (e.g., [Static]{ability:static}) and items (e.g., [Sticky Barb]{item:sticky-barb})."
+2,9,Has a charging turn,This move has a charging turn that can be skipped with a [Power Herb]{item:power-herb}.
3,9,Must recharge,"The turn after this move is used, the Pokémon's action is skipped so it can recharge."
-4,9,Blocked by Detect and Protect,This move will not work if the target has used [Detect]{move} or [Protect]{move} this turn.
-5,9,Reflectable,This move may be reflected back at the user with [Magic Coat]{move} or [Magic Bounce]{ability}.
-6,9,Snatchable,This move will be stolen if another Pokémon has used [Snatch]{move} this turn.
-7,9,Copied by Mirror Move,A Pokémon targeted by this move can use [Mirror Move]{move} to copy it.
-8,9,Punch-based,This move has 1.2× its usual power when used by a Pokémon with [Iron Fist]{ability}.
-9,9,Sound-based,Pokémon with [Soundproof]{ability} are immune to this move.
-10,9,Unusable during Gravity,This move cannot be used in high [Gravity]{move}.
+4,9,Blocked by Detect and Protect,This move will not work if the target has used [Detect]{move:detect} or [Protect]{move:protect} this turn.
+5,9,Reflectable,This move may be reflected back at the user with [Magic Coat]{move:magic-coat} or [Magic Bounce]{ability:magic-bounce}.
+6,9,Snatchable,This move will be stolen if another Pokémon has used [Snatch]{move:snatch} this turn.
+7,9,Copied by Mirror Move,A Pokémon targeted by this move can use [Mirror Move]{move:mirror-move} to copy it.
+8,9,Punch-based,This move has 1.2× its usual power when used by a Pokémon with [Iron Fist]{ability:iron-fist}.
+9,9,Sound-based,Pokémon with [Soundproof]{ability:soundproof} are immune to this move.
+10,9,Unusable during Gravity,This move cannot be used in high [Gravity]{move:gravity}.
11,9,Defrosts when used,This move can be used while frozen to force the Pokémon to defrost.
12,9,Targets opposite side in triples,"In triple battles, this move can be used on either side to target the farthest away opposing Pokémon."
-13,9,Heals,This move is blocked by [Heal Block]{move}.
-14,9,Ignores Substitute,This move ignores the target's [Substitute]{move}.
+13,9,Heals,This move is blocked by [Heal Block]{move:heal-block}.
+14,9,Ignores Substitute,This move ignores the target's [Substitute]{move:substitute}.
pokemon_form_group_id,local_language_id,term,description
-172,9,,"Spiky-eared Pichu can only be received by taking the shiny Pichu from an official promotion to [Celebi]{pokemon}'s shrine in [Ilex Forest]{location}. Spiky-eared Pichu is always female, cannot evolve, and cannot be taken into the Wi-Fi Club or the Union Room, but is otherwise a normal Pichu."
+172,9,,"Spiky-eared Pichu can only be received by taking the shiny Pichu from an official promotion to [Celebi]{pokemon:celebi}'s shrine in [Ilex Forest]{location:ilex-forest}. Spiky-eared Pichu is always female, cannot evolve, and cannot be taken into the Wi-Fi Club or the Union Room, but is otherwise a normal Pichu."
201,9,,Forms only affect appearance. A form is determined at random before a wild encounter and cannot be changed.
-351,9,Form,"Form changes along with type to match the [weather]{mechanic} in battle, due to [Forecast]{ability}. Castform is always in its normal form outside of battle, regardless of weather."
-386,9,Forme,"Forms have different stats and movepools. In Generation III, Deoxys's form depends on the game: Normal Forme in Ruby and Sapphire, Attack Forme in FireRed, Defense Forme in LeafGreen, and Speed Forme in Emerald. In Generation IV, every form exists: form is preserved when transferring via [Pal Park]{location}, and meteorites in the southeast corner of [Veilstone City]{location} or at the west end of [Route 3]{location} can be used to switch between forms."
+351,9,Form,"Form changes along with type to match the [weather]{mechanic:weather} in battle, due to [Forecast]{ability:forecast}. Castform is always in its normal form outside of battle, regardless of weather."
+386,9,Forme,"Forms have different stats and movepools. In Generation III, Deoxys's form depends on the game: Normal Forme in Ruby and Sapphire, Attack Forme in FireRed, Defense Forme in LeafGreen, and Speed Forme in Emerald. In Generation IV, every form exists: form is preserved when transferring via [Pal Park]{location:pal-park}, and meteorites in the southeast corner of [Veilstone City]{location:veilstone-city} or at the west end of [Route 3]{location:Route 3} can be used to switch between forms."
412,9,Cloak,"Forms only affect appearance, although they become permanent upon evolution. Wild and newly-hatched Burmy are always in a Plant Cloak. Burmy's cloak changes to match the terrain after a battle it participated in: Plant Cloak by default; Sandy Cloak in sandy or rocky areas, such as beaches, caves, and trails; and Trash Cloak in buildings."
413,9,Cloak,"Forms have different stats and movepools. During evolution, Burmy's current cloak becomes Wormadam's form, and can no longer be changed."
-421,9,Form,"Sunshine form is active during [strong sunlight]{mechanic}. Otherwise, Cherrim defaults to its Overcast form."
+421,9,Form,"Sunshine form is active during [strong sunlight]{mechanic:strong sunlight}. Otherwise, Cherrim defaults to its Overcast form."
422,9,Sea,"Forms only affect appearance. A form is determined before a wild encounter based on whether the battle is in western or eastern Sinnoh, or inherited from the mother when breeding, and cannot be changed."
423,9,Sea,Forms only affect appearance. A form is determined before a wild encounter based on whether the battle is in western or eastern Sinnoh and cannot be changed.
-479,9,Form,"Forms have different signature moves, and the appliance forms' stats are different from the normal form's. When switching forms, the old signature move (if any) is removed and the new one must be learned, overwriting another move if need be, or the switch will be cancelled; however, it can be forgotten while in the new form. There are appliances for switching forms in a secret room in the Team Galactic Eterna Building or the Silph Co. Office Building; the room in the Galactic Building requires a [Secret Key]{item}, but the room in Silph Co. is freely accessible when walking with Rotom. Rotom can be returned to its normal form by checking the space its appliance occupied. It also reverts to its normal form upon entering the Wi-Fi Club or the Union Room."
-487,9,Forme,"Forms have different stats. Giratina transforms into Origin Forme in the [Distortion World]{location} or while holding a [Griseous Orb]{item}. Otherwise, it assumes its Altered Forme. The Griseous Orb returns to the bag upon entering the Wi-Fi Club or the Union Room."
-492,9,Forme,"Forms have different stats and movepools. Shaymin transforms into Sky Forme with the use of a [Gracidea]{item}. It is limited to Land Forme at night, when [frozen]{mechanic}, in the storage system boxes, in the Wi-Fi Club, and in the Union Room; under these conditions, Sky Shaymin reverts to Land Forme, and the Gracidea has no effect. The Gracidea must be used again to return to Sky Forme. A Gracidea may be received by showing a woman in southwest [Floaroma Town]{location} or the [Goldenrod City]{location} flower shop a Shaymin met in a fateful encounter."
-493,9,Type,"Form changes along with type to match a held Plate, due to [Multitype]{ability}."
+479,9,Form,"Forms have different signature moves, and the appliance forms' stats are different from the normal form's. When switching forms, the old signature move (if any) is removed and the new one must be learned, overwriting another move if need be, or the switch will be cancelled; however, it can be forgotten while in the new form. There are appliances for switching forms in a secret room in the Team Galactic Eterna Building or the Silph Co. Office Building; the room in the Galactic Building requires a [Secret Key]{item:secret-key}, but the room in Silph Co. is freely accessible when walking with Rotom. Rotom can be returned to its normal form by checking the space its appliance occupied. It also reverts to its normal form upon entering the Wi-Fi Club or the Union Room."
+487,9,Forme,"Forms have different stats. Giratina transforms into Origin Forme in the [Distortion World]{location:distortion-world} or while holding a [Griseous Orb]{item:griseous-orb}. Otherwise, it assumes its Altered Forme. The Griseous Orb returns to the bag upon entering the Wi-Fi Club or the Union Room."
+492,9,Forme,"Forms have different stats and movepools. Shaymin transforms into Sky Forme with the use of a [Gracidea]{item:gracidea}. It is limited to Land Forme at night, when [frozen]{mechanic:frozen}, in the storage system boxes, in the Wi-Fi Club, and in the Union Room; under these conditions, Sky Shaymin reverts to Land Forme, and the Gracidea has no effect. The Gracidea must be used again to return to Sky Forme. A Gracidea may be received by showing a woman in southwest [Floaroma Town]{location:floaroma-town} or the [Goldenrod City]{location:goldenrod-city} flower shop a Shaymin met in a fateful encounter."
+493,9,Type,"Form changes along with type to match a held Plate, due to [Multitype]{ability:multitype}."
550,9,Form,"Forms have one different ability and different wild held items. Blue-Striped Basculin are rarer in Black Version, and Red-Striped Basculin in White Version."
-555,9,Mode,"Forms have different stats and types. Darmanitan changes to Zen Mode below 50% HP if it has [Zen Mode]{ability} as its ability, and back to Standard Mode above 50% HP."
+555,9,Mode,"Forms have different stats and types. Darmanitan changes to Zen Mode below 50% HP if it has [Zen Mode]{ability:zen-mode} as its ability, and back to Standard Mode above 50% HP."
585,9,Form,"Form changes to match the season. To switch forms, Deerling must be in the party when loading the game."
586,9,Form,"Form changes to match the season. To switch forms, Sawsbuck must be in the party when loading the game."
-648,9,Forme,"Forms have different stats and types. Meloetta changes form upon using [Relic Song]{move} in battle, and reverts to Aria Forme outside of battle."
-649,9,Drive,Form changes to match Genesect's held Drive. The only differences are the color of its weapon and [Techno Blast]{move}'s type.
+648,9,Forme,"Forms have different stats and types. Meloetta changes form upon using [Relic Song]{move:relic-song} in battle, and reverts to Aria Forme outside of battle."
+649,9,Drive,Form changes to match Genesect's held Drive. The only differences are the color of its weapon and [Techno Blast]{move:techno-blast}'s type.
docs for each at http://daringfireball.net/projects/markdown/ and
http://michelf.com/projects/php-markdown/extra/ respectively.
-Pokédex links are represented with the extended syntax `[name]{type}`, e.g.,
-`[Eevee]{pokemon}`. The actual code that parses these is in spline-pokedex.
+Pokédex links are represented with the syntax `[text]{type:identifier}`, e.g.,
+`[Eevee]{pokemon:eevee}`. The actual code that parses these is in
+spline-pokedex.
"""
from __future__ import absolute_import
create_translation_table('ability_prose', Ability, 'prose',
effect = Column(markdown.MarkdownColumn(5120), nullable=True,
info=dict(description="A detailed description of this ability's effect", format='markdown')),
- short_effect = Column(markdown.MarkdownColumn(255), nullable=True,
+ short_effect = Column(markdown.MarkdownColumn(512), nullable=True,
info=dict(description="A short summary of this ability's effect", format='markdown')),
)
short_effect = Column(Unicode(256), nullable=True,
info=dict(description="A short summary of the effect", format='plaintext')),
effect = Column(Unicode(5120), nullable=True,
- info=dict(description="A detailed description of the effect", format='plaintext')),
+ info=dict(description="A detailed description of the effect", format='markdown')),
)
class MoveEffectChangelog(TableBase):
relation_lazy='joined',
name = Column(Unicode(32), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(markdown.MarkdownColumn(128), nullable=True,
+ description = Column(markdown.MarkdownColumn(256), nullable=True,
info=dict(description="A short description of the flag", format='markdown')),
)
Any condition may be null if it does not apply for a particular Pokémon.
"""
__tablename__ = 'pokemon_evolution'
- id = Column(Integer, primary_key=True, nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
evolved_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False,
info=dict(description=u"The ID of the post-evolution Pokémon."))
evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False,
if format not in good_formats:
raise AssertionError(assert_text % column)
is_markdown = isinstance(column.type, markdown.MarkdownColumn)
- if is_markdown != (format == 'markdown'):
+ if is_markdown and (format != 'markdown'):
+ # Note: regular string with markdown syntax is allowed
raise AssertionError('%s: markdown format/column type mismatch' % column)
if (format != 'identifier') and (column.name == 'identifier'):
raise AssertionError('%s: identifier column name/type mismatch' % column)
assert column.nullable
def test_identifiers_with_names():
- """Test that named tables have identifiers, and non-named tables don't
-
- ...have either names or identifiers.
+ """Test that named tables have identifiers
"""
for table in sorted(tables.mapped_classes, key=lambda t: t.__name__):
if hasattr(table, 'name'):
assert hasattr(table, 'identifier'), table
- else:
- assert not hasattr(table, 'identifier'), table
--- /dev/null
+# Encoding: UTF-8
+"""Automatically disambiguate location identifiers
+
+This is an unmaintained one-shot script, only included in the repo for reference.
+
+
+Disambiguates identifiers that aren't unique, Routes and Sea Routes, and
+generic names like 'villa' or 'game corner' that could appear in future
+generations again.
+
+Does this by prepending the region name, and if that isn't enough, appends
+numbers.
+"""
+
+import sys
+import re
+from collections import defaultdict
+
+from pokedex.db import connect, tables
+
+ambiguous_re = re.compile(r'^(sea-)?route-\d+$')
+
+ambiguous_set = set('foreign-building game-corner global-terminal lighthouse '
+ 'restaurant flower-shop cycle-shop cafe shopping-mall villa'.split())
+
+def main(*argv):
+ session = connect()
+
+ location_dict = defaultdict(list)
+ for location in session.query(tables.Location).order_by(tables.Location.id):
+ location_dict[location.identifier].append(location)
+
+ changes = False
+ for identifier, locations in sorted(location_dict.items()):
+ disambiguate = any((
+ len(locations) > 1,
+ ambiguous_re.match(identifier),
+ identifier in ambiguous_set,
+ ))
+ print len(locations), ' *'[disambiguate], identifier,
+ if disambiguate:
+ changes = True
+ print u'→'.encode('utf-8'),
+ by_region = defaultdict(list)
+ for location in locations:
+ if location.region:
+ by_region[location.region.identifier].append(location)
+ else:
+ by_region[None].append(location)
+ for region_identifier, region_locations in by_region.items():
+ if region_identifier:
+ new_identifier = '%s-%s' % (region_identifier, identifier)
+ else:
+ # No change
+ new_identifier = identifier
+ if len(region_locations) == 1:
+ location = region_locations[0]
+ # The region was enough
+ print new_identifier,
+ location.identifier = new_identifier
+ else:
+ # Need to number the locations :(
+ for i, location in enumerate(region_locations, start=1):
+ numbered_identifier = '%s-%s' % (new_identifier, i)
+ print numbered_identifier,
+ location.identifier = numbered_identifier
+ print
+
+ if changes:
+ if argv and argv[0] == '--commit':
+ session.commit()
+ print 'Committed'
+ else:
+ print 'Run with --commit to commit changes'
+ else:
+ print 'No changes needed'
+
+
+if __name__ == '__main__':
+ main(*sys.argv[1:])
\ No newline at end of file
--- /dev/null
+# Encoding: UTF-8
+"""Rewrite Markdown strings to use identifiers instead of names
+
+This is an unmaintained one-shot script, only included in the repo for reference.
+
+"""
+
+from functools import partial
+import sys
+import re
+
+from sqlalchemy.orm.exc import MultipleResultsFound
+from sqlalchemy.sql.expression import func
+
+from pokedex.db import connect, tables
+
+sanity_re = re.compile(ur"^[-A-Za-z0-9 é\[\]{}.%':;,×/()\"|–`—!*♂♀\\]$")
+
+# RE that matches anything that might look like a link
+fuzzy_link_re = re.compile(r"""
+ \[
+ [^]]+
+ \]
+ \{
+ [^}]+
+ \}""", re.VERBOSE)
+
+# Very specific RE that matches links that appear in our Markdown strings
+strict_link_re = re.compile(r"""
+ \[
+ (?P<label>
+ [-A-Za-z 0-9'.]{,30}
+ )
+ \]
+ \{
+ (?P<category>
+ [a-z]{,20}
+ )
+ (
+ :
+ (?P<target>
+ [A-Za-z 0-9]{,20}
+ )
+ )?
+ \}
+ """, re.VERBOSE)
+
+english_id = 9
+
+def is_md_col(column):
+ return column.info.get('format') == 'markdown'
+
+manual_replacements = {
+ (
+ u'Used in battle\n: Attempts to [catch]{mechanic} a wild Pok\xe9mon, using a catch rate of 1.5\xd7.\n\nThis item can only be used in the [Great Marsh]{location} or [Safari Zone]{location}.',
+ u'[Safari Zone]{location}',
+ ): 'in a Safari Zone',
+ (
+ u'Used outside of battle\n: Transports the trainer to the last-entered dungeon entrance. Cannot be used outside, in buildings, or in [Distortion World]{location}, [Hall of Origin]{location}, [Spear Pillar]{location}, or [Turnback Cave]{location}.',
+ u'[Hall of Origin]{location}',
+ ): '[Hall of Origin]{location:hall-of-origin-1}',
+ (
+ u'Give to the [Wingull]{pokemon} on [Route 13]{location}, along with [Gram 2]{item} and [Gram 3]{item}, to receive [TM89]{item}.',
+ u'[Route 13]{location}',
+ ): u'[Route 13]{location:unova-route-13}',
+ (
+ u'Give to the [Wingull]{pokemon} on [Route 13]{location}, along with [Gram 1]{item} and [Gram 3]{item}, to receive [TM89]{item}.',
+ u'[Route 13]{location}',
+ ): u'[Route 13]{location:unova-route-13}',
+ (
+ u'Give to the [Wingull]{pokemon} on [Route 13]{location}, along with [Gram 1]{item} and [Gram 2]{item}, to receive [TM89]{item}.',
+ u'[Route 13]{location}',
+ ): u'[Route 13]{location:unova-route-13}',
+ (
+ u"Forms have different stats and movepools. In Generation III, Deoxys's form depends on the game: Normal Forme in Ruby and Sapphire, Attack Forme in FireRed, Defense Forme in LeafGreen, and Speed Forme in Emerald. In Generation IV, every form exists: form is preserved when transferring via [Pal Park]{location}, and meteorites in the southeast corner of [Veilstone City]{location} or at the west end of [Route 3]{location} can be used to switch between forms.",
+ u'[Route 3]{location}',
+ ): u'[Route 3]{location:kanto-route-13}',
+}
+
+def get_replacement(session, entire_text, matchobj):
+ print "%-30s" % matchobj.group(0),
+ label = matchobj.group('label')
+ category = matchobj.group('category')
+ target = matchobj.group('target') or label
+ try:
+ result = manual_replacements[entire_text, matchobj.group(0)]
+ except KeyError:
+ if category == 'mechanic':
+ target = target.lower()
+ else:
+ query = None
+ if category == 'item':
+ table = tables.Item
+ elif category == 'ability':
+ table = tables.Ability
+ elif category == 'move':
+ table = tables.Move
+ elif category == 'type':
+ table = tables.Type
+ elif category == 'pokemon':
+ table = tables.Pokemon
+ query = session.query(table).filter(tables.Pokemon.id < 10000)
+ elif category == 'location':
+ table = tables.Location
+ else:
+ print
+ print repr(entire_text)
+ print repr(matchobj.group(0))
+ raise ValueError('Category %s not implemented' % category)
+ if not query:
+ query = session.query(table)
+ query = query.join(table.names_local)
+ query = query.filter(func.lower(table.names_table.name) == target.lower())
+ try:
+ thingy = query.one()
+ target = thingy.identifier
+ except:
+ print
+ print repr(entire_text)
+ print repr(matchobj.group(0))
+ raise
+ result = "[%s]{%s:%s}" % (label, category, target)
+ print result
+ return result
+
+def main(argv):
+ session = connect()
+ for cls in tables.mapped_classes:
+ for translation_class in cls.translation_classes:
+ columns = translation_class.__table__.c
+ md_columns = [c for c in columns if c.info.get('format') == 'markdown']
+ if not md_columns:
+ continue
+ for row in session.query(translation_class):
+ if row.local_language_id != english_id:
+ continue
+ for column in md_columns:
+ markdown = getattr(row, column.name)
+ if not markdown:
+ continue
+ text = unicode(markdown)
+ # Make sure everything that remotely looks like a link is one
+ links = fuzzy_link_re.findall(text)
+ if not links:
+ continue
+ for link in links:
+ assert strict_link_re.findall(link), [link]
+ # Do the replacement
+ replaced = strict_link_re.sub(
+ partial(get_replacement, session, text),
+ text,
+ )
+ setattr(row, column.name, replaced)
+
+ if argv and argv[0] == '--commit':
+ session.commit()
+ print 'Committed'
+ else:
+ print 'Run with --commit to commit changes'
+
+if __name__ == '__main__':
+ main(sys.argv[1:])