import pokedex.db
import pokedex.db.tables as tables
import pokedex.formulae
-from pokedex.savefile import PokemonSave
+from pokedex.struct import SaveFilePokemon
from pylons import config, request, response, session, tmpl_context as c, url
from pylons.controllers.util import abort, redirect_to
from sqlalchemy import and_, or_, not_
.one()
# We've got one! Cool, send it back. The game will ask us to
# delete it after receiving successfully
- pokemon_save = PokemonSave(stored_pokemon.pokemon_blob)
+ pokemon_save = SaveFilePokemon(stored_pokemon.pokemon_blob)
return pokemon_save.as_encrypted
except:
try:
# The uploaded Pokémon is encrypted, which is not very useful
- pokemon_save = PokemonSave(data, encrypted=True)
+ pokemon_save = SaveFilePokemon(data, encrypted=True)
# Create a record...
stored_pokemon = gts_model.GTSPokemon(