__tablename__ = 'moves'
__singlename__ = 'move'
id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(12), nullable=False)
+ name = Column(Unicode(24), nullable=False)
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
- power = Column(SmallInteger)
+ power = Column(SmallInteger, nullable=False)
pp = Column(SmallInteger, nullable=False)
- accuracy = Column(SmallInteger)
+ accuracy = Column(SmallInteger, nullable=True)
target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
effect_chance = Column(Integer)
contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
- super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
+ super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True)
class Nature(TableBase):
__tablename__ = 'natures'
weight = Column(Integer, nullable=False)
species = Column(Unicode(16), nullable=False)
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False)
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True)
habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True)
gender_rate = Column(Integer, nullable=False)
capture_rate = Column(Integer, nullable=False)