from sqlalchemy import Column, ForeignKey, MetaData, Table
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.ext.associationproxy import association_proxy
-from sqlalchemy.orm import backref, relation
+from sqlalchemy.orm import backref, eagerload_all, relation
+from sqlalchemy.orm.session import Session
from sqlalchemy.sql import and_
from sqlalchemy.types import *
__tablename__ = 'machines'
machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+ @property
+ def is_hm(self):
+ return self.machine_number >= 100
+
class MoveBattleStyle(TableBase):
__tablename__ = 'move_battle_styles'
id = Column(Integer, primary_key=True, nullable=False)
Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
Item.category = relation(ItemCategory)
Item.pocket = association_proxy('category', 'pocket')
LocationArea.location = relation(Location, backref='areas')
+Machine.item = relation(Item)
Machine.version_group = relation(VersionGroup)
Move.contest_effect = relation(ContestEffect, backref='moves')
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
+Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc())
PokemonDexNumber.pokedex = relation(Pokedex)