from sqlalchemy import Column, ForeignKey, MetaData, Table
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.ext.associationproxy import association_proxy
-from sqlalchemy.orm import backref, relation
+from sqlalchemy.orm import backref, eagerload_all, relation
+from sqlalchemy.orm.session import Session
from sqlalchemy.sql import and_
from sqlalchemy.types import *
__singlename__ = 'ability'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(24), nullable=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+ effect = Column(rst.RstTextColumn(5120), nullable=False)
+ short_effect = Column(rst.RstTextColumn(255), nullable=False)
+
+class AbilityFlavorText(TableBase):
+ __tablename__ = 'ability_flavor_text'
+ ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
flavor_text = Column(Unicode(64), nullable=False)
- effect = Column(Unicode(255), nullable=False)
class Berry(TableBase):
__tablename__ = 'berries'
cost = Column(Integer, nullable=False)
fling_power = Column(Integer, nullable=True)
fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
- effect = Column(Unicode(5120), nullable=False)
- is_underground = Column(Boolean, nullable=False)
- can_hold = Column(Boolean, nullable=False)
- is_battle_item = Column(Boolean, nullable=False)
- can_use_automatically = Column(Boolean, nullable=False)
- can_reuse = Column(Boolean, nullable=False)
+ effect = Column(rst.RstTextColumn(5120), nullable=False)
+
+ @property
+ def appears_underground(self):
+ return any(flag.identifier == u'underground' for flag in self.flags)
class ItemCategory(TableBase):
__tablename__ = 'item_categories'
pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
name = Column(Unicode(16), nullable=False)
+class ItemFlag(TableBase):
+ __tablename__ = 'item_flags'
+ id = Column(Integer, primary_key=True, nullable=False)
+ identifier = Column(Unicode(24), nullable=False)
+ name = Column(Unicode(64), nullable=False)
+
+class ItemFlagMap(TableBase):
+ __tablename__ = 'item_flag_map'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+ item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False)
+
class ItemFlavorText(TableBase):
__tablename__ = 'item_flavor_text'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
__tablename__ = 'machines'
machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+ @property
+ def is_hm(self):
+ return self.machine_number >= 100
+
class MoveBattleStyle(TableBase):
__tablename__ = 'move_battle_styles'
id = Column(Integer, primary_key=True, nullable=False)
### Relations down here, to avoid ordering problems
+Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='abilities')
+Ability.generation = relation(Generation, backref='abilities')
+
+AbilityFlavorText.version_group = relation(VersionGroup)
+
Berry.berry_firmness = relation(BerryFirmness, backref='berries')
Berry.firmness = association_proxy('berry_firmness', 'name')
Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
Generation.versions = relation(Version, secondary=VersionGroup.__table__)
Generation.main_region = relation(Region)
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
Item.category = relation(ItemCategory)
Item.pocket = association_proxy('category', 'pocket')
LocationArea.location = relation(Location, backref='areas')
+Machine.item = relation(Item)
Machine.version_group = relation(VersionGroup)
Move.contest_effect = relation(ContestEffect, backref='moves')
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
+Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc())
PokemonDexNumber.pokedex = relation(Pokedex)