# encoding: utf8
-from sqlalchemy import Column, ForeignKey, MetaData, Table
-from sqlalchemy.ext.declarative import declarative_base
+u"""The Pokédex schema
+
+Columns have a info dictionary with these keys:
+- description: The description of the column
+- official: True if the values appear in games or official material; False if
+ they are fan-created or fan-written. This flag is currently only set for
+ official text columns.
+- markup: The format of a text column. Can be one of:
+ - plaintext: Normal Unicode text (widely used in names)
+ - markdown: Veekun's Markdown flavor (generally used in effect descriptions)
+ - gametext: Transcription of in-game text that strives to be both
+ human-readable and represent the original text exactly.
+ - identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
+ for translation.
+ - latex: A formula in LaTeX syntax.
+
+See `pokedex.db.multilang` for how localizable text columns work. The session
+classes in that module can be used to change the default language.
+"""
+# XXX: Check if "gametext" is set correctly everywhere
+
+import collections
+from functools import partial
+
+from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
+from sqlalchemy.ext.declarative import declarative_base, DeclarativeMeta
from sqlalchemy.ext.associationproxy import association_proxy
from sqlalchemy.orm import backref, relation
+from sqlalchemy.orm.session import Session
+from sqlalchemy.orm.interfaces import AttributeExtension
+from sqlalchemy.sql import and_
+from sqlalchemy.schema import ColumnDefault
from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
-from pokedex.db import rst
+from pokedex.db import markdown, multilang
+
+class TableSuperclass(object):
+ """Superclass for declarative tables, to give them some generic niceties
+ like stringification.
+ """
+ def __unicode__(self):
+ """Be as useful as possible. Show the primary key, and an identifier
+ if we've got one.
+ """
+ typename = u'.'.join((__name__, type(self).__name__))
+
+ pk_constraint = self.__table__.primary_key
+ if not pk_constraint:
+ return u"<%s object at %x>" % (typename, id(self))
+
+ pk = u', '.join(unicode(getattr(self, column.name))
+ for column in pk_constraint.columns)
+ try:
+ return u"<%s object (%s): %s>" % (typename, pk, self.identifier)
+ except AttributeError:
+ return u"<%s object (%s)>" % (typename, pk)
+
+ def __str__(self):
+ return unicode(self).encode('utf8')
+
+mapped_classes = []
+class TableMetaclass(DeclarativeMeta):
+ def __init__(cls, name, bases, attrs):
+ super(TableMetaclass, cls).__init__(name, bases, attrs)
+ if hasattr(cls, '__tablename__'):
+ mapped_classes.append(cls)
+ cls.translation_classes = []
metadata = MetaData()
-TableBase = declarative_base(metadata=metadata)
+TableBase = declarative_base(metadata=metadata, cls=TableSuperclass, metaclass=TableMetaclass)
+
+
+### Need Language first, to create the partial() below
+
+class Language(TableBase):
+ u"""A language the Pokémon games have been translated into
+ """
+ __tablename__ = 'languages'
+ __singlename__ = 'language'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ iso639 = Column(Unicode(2), nullable=False,
+ info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier'))
+ iso3166 = Column(Unicode(2), nullable=False,
+ info=dict(description="The two-letter code of the language. Note that it is not unique.", format='identifier'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ official = Column(Boolean, nullable=False, index=True,
+ info=dict(description=u"True iff games are produced in the language."))
+ order = Column(Integer, nullable=True,
+ info=dict(description=u"Order for sorting in foreign name lists."))
+
+create_translation_table = partial(multilang.create_translation_table, language_class=Language)
+
+create_translation_table('language_names', Language, 'names',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+### The actual tables
class Ability(TableBase):
+ u"""An ability a Pokémon can have, such as Static or Pressure.
+ """
__tablename__ = 'abilities'
__singlename__ = 'ability'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(24), nullable=False)
- flavor_text = Column(Unicode(64), nullable=False)
- effect = Column(Unicode(255), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="This ability's unique ID; matches the games' internal ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="The ID of the generation this ability was introduced in", detail=True))
+
+create_translation_table('ability_names', Ability, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+create_translation_table('ability_prose', Ability, 'prose',
+ effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ info=dict(description="A detailed description of this ability's effect", format='markdown')),
+ short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ info=dict(description="A short summary of this ability's effect", format='markdown')),
+)
+
+class AbilityChangelog(TableBase):
+ """History of changes to abilities across main game versions."""
+ __tablename__ = 'ability_changelog'
+ __singlename__ = 'ability_changelog'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="This change's unique ID"))
+ ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
+ info=dict(description="The ID of the ability that changed"))
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+ info=dict(description="The ID of the version group in which the ability changed"))
+
+create_translation_table('ability_changelog_prose', AbilityChangelog, 'prose',
+ effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ info=dict(description="A description of the old behavior", format='markdown'))
+)
+
+class AbilityFlavorText(TableBase):
+ u"""In-game flavor text of an ability
+ """
+ __tablename__ = 'ability_flavor_text'
+ ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the ability"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the version group this flavor text is taken from"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
+ flavor_text = Column(Unicode(64), nullable=False,
+ info=dict(description="The actual flavor text", official=True, format='gametext'))
+
+class Berry(TableBase):
+ u"""A Berry, consumable item that grows on trees
+
+ For data common to all items, such as the name, see the corresponding item entry.
+ """
+ __tablename__ = 'berries'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="This Berry's in-game number"))
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
+ info=dict(description="The ID of the item that represents this Berry"))
+ firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False,
+ info=dict(description="The ID of this Berry's firmness category"))
+ natural_gift_power = Column(Integer, nullable=True,
+ info=dict(description="Natural Gift's power when used with this Berry"))
+ natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+ info=dict(description="The ID of the Type that Natural Gift has when used with this Berry"))
+ size = Column(Integer, nullable=False,
+ info=dict(description=u"The size of this Berry, in millimeters"))
+ max_harvest = Column(Integer, nullable=False,
+ info=dict(description="The maximum number of these berries that can grow on one tree in Generation IV"))
+ growth_time = Column(Integer, nullable=False,
+ info=dict(description="Time it takes the tree to grow one stage, in hours. Berry trees go through four of these growth stages before they can be picked."))
+ soil_dryness = Column(Integer, nullable=False,
+ info=dict(description="The speed at which this Berry dries out the soil as it grows. A higher rate means the soil dries more quickly."))
+ smoothness = Column(Integer, nullable=False,
+ info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins"))
+
+class BerryFirmness(TableBase):
+ u"""A Berry firmness, such as "hard" or "very soft".
+ """
+ __tablename__ = 'berry_firmness'
+ __singlename__ = 'berry_firmness'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for this firmness"))
+ identifier = Column(Unicode(10), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('berry_firmness_names', BerryFirmness, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(10), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class BerryFlavor(TableBase):
+ u"""A Berry flavor level.
+ """
+ __tablename__ = 'berry_flavors'
+ berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the berry"))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the flavor"))
+ flavor = Column(Integer, nullable=False,
+ info=dict(description="The level of the flavor in the berry"))
+
+class ContestCombo(TableBase):
+ u"""Combo of two moves in a Contest.
+ """
+ __tablename__ = 'contest_combos'
+ first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the first move in the combo"))
+ second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the second and final move in the combo"))
class ContestEffect(TableBase):
+ u"""Effect of a move when used in a Contest.
+ """
__tablename__ = 'contest_effects'
- id = Column(Integer, primary_key=True, nullable=False)
- appeal = Column(SmallInteger, nullable=False)
- jam = Column(SmallInteger, nullable=False)
- flavor = Column(Unicode(255), nullable=False)
- effect = Column(Unicode(255), nullable=False)
+ __singlename__ = 'contest_effect'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for this effect"))
+ appeal = Column(SmallInteger, nullable=False,
+ info=dict(description="The base number of hearts the user of this move gets"))
+ jam = Column(SmallInteger, nullable=False,
+ info=dict(description="The base number of hearts the user's opponent loses"))
+
+create_translation_table('contest_effect_prose', ContestEffect, 'prose',
+ flavor_text = Column(Unicode(64), nullable=False,
+ info=dict(description="The in-game description of this effect", official=True, format='gametext')),
+ effect = Column(Unicode(255), nullable=False,
+ info=dict(description="A detailed description of the effect", format='plaintext')),
+)
+
+class ContestType(TableBase):
+ u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors.
+ """
+ __tablename__ = 'contest_types'
+ __singlename__ = 'contest_type'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for this Contest type"))
+ identifier = Column(Unicode(6), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('contest_type_names', ContestType, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(6), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+ flavor = Column(Unicode(6), nullable=False,
+ info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')),
+ color = Column(Unicode(6), nullable=False,
+ info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')),
+)
class EggGroup(TableBase):
+ u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group.
+
+ (exceptions are the Ditto and No Eggs groups)
+ """
__tablename__ = 'egg_groups'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
+ __singlename__ = 'egg_group'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for this group"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier.", format='identifier'))
+
+create_translation_table('egg_group_prose', EggGroup, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class Encounter(TableBase):
- """Rows in this table represent encounters with wild Pokémon.
+ u"""Encounters with wild Pokémon.
+
+ Bear with me, here.
Within a given area in a given game, encounters are differentiated by the
- slot they are in and a world condition.
+ "slot" they are in and the state of the game world.
- Groups of slots belong to encounter types; these are what the player is
- doing to get an encounter, such as surfing or walking through tall grass.
+ What the player is doing to get an encounter, such as surfing or walking
+ through tall grass, is called terrain. Each terrain has its own set of
+ encounter slots.
- Within an encounter type, slots are defined primarily by rarity. Each slot
- can also be affected by a world condition; for example, the 20% slot for
- walking in tall grass is affected by whether a swarm is in effect in the
- areas. "There is a swarm" and "there is not a swarm" are conditions, and
- together they make a condition group. However, since "not a swarm" is a
- base state rather than any sort of new state, it is omitted and instead
- referred to by a NULL.
+ Within a terrain, slots are defined primarily by rarity. Each slot can
+ also be affected by world conditions; for example, the 20% slot for walking
+ in tall grass is affected by whether a swarm is in effect in that area.
+ "Is there a swarm?" is a condition; "there is a swarm" and "there is not a
+ swarm" are the possible values of this condition.
- A slot (20% walking in grass) and single world condition (NULL, i.e. no
+ A slot (20% walking in grass) and any appropriate world conditions (no
swarm) are thus enough to define a specific encounter.
-
+
Well, okay, almost: each slot actually appears twice.
"""
__tablename__ = 'encounters'
- id = Column(Integer, primary_key=True, nullable=False)
- version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
- location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
- encounter_type_slot_id = Column(Integer, ForeignKey('encounter_type_slots.id'), nullable=False, autoincrement=False)
- encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), nullable=True, autoincrement=False)
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
- min_level = Column(Integer, nullable=False, autoincrement=False)
- max_level = Column(Integer, nullable=False, autoincrement=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for this encounter"))
+ version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the version this applies to"))
+ location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the location of this encounter"))
+ encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter slot, which determines terrain and rarity"))
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the encountered Pokémon"))
+ min_level = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u"The minimum level of the encountered Pokémon"))
+ max_level = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u"The maxmum level of the encountered Pokémon"))
class EncounterCondition(TableBase):
- """Rows in this table represent something different about the world that
- can affect what Pokémon are encountered.
+ u"""A conditions in the game world that affects Pokémon encounters, such as time of day.
"""
__tablename__ = 'encounter_conditions'
- id = Column(Integer, primary_key=True, nullable=False)
- encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=False, autoincrement=False)
- name = Column(Unicode(64), nullable=False)
-
-class EncounterConditionGroup(TableBase):
- """Rows in this table represent a group of mutually exclusive conditions,
- such as morning/day/night. "Conditions" that are part of the default state
- of the world, such as "not during a swarm" or "not using the PokéRadar",
- are not included in this table and are referred to by NULLs in other
- tables.
+ __singlename__ = 'encounter_condition'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for this condition"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_condition_prose', EncounterCondition, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class EncounterConditionValue(TableBase):
+ u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'.
"""
- __tablename__ = 'encounter_condition_groups'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(64), nullable=False)
-
-class EncounterType(TableBase):
- """Rows in this table represent ways the player can enter a wild encounter;
- i.e. surfing, fishing, or walking through tall grass.
+ __tablename__ = 'encounter_condition_values'
+ __singlename__ = 'encounter_condition_value'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter condition this is a value of"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ is_default = Column(Boolean, nullable=False,
+ info=dict(description='Set if this value is the default state for the condition'))
+
+create_translation_table('encounter_condition_value_prose', EncounterConditionValue, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class EncounterConditionValueMap(TableBase):
+ u"""Maps encounters to the specific conditions under which they occur.
+ """
+ __tablename__ = 'encounter_condition_value_map'
+ encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter"))
+ encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the encounter condition value"))
+
+class EncounterTerrain(TableBase):
+ u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
"""
- __tablename__ = 'encounter_types'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(64), nullable=False)
+ __tablename__ = 'encounter_terrain'
+ __singlename__ = __tablename__
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for the terrain"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
-class EncounterTypeSlot(TableBase):
- """Rows in this table represent an abstract "slot" within an encounter
- type, associated with both a condition group and a rarity.
+create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class EncounterSlot(TableBase):
+ u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
Note that there are two encounters per slot, so the rarities will only add
up to 50.
"""
- __tablename__ = 'encounter_type_slots'
- id = Column(Integer, primary_key=True, nullable=False)
- encounter_type_id = Column(Integer, ForeignKey('encounter_types.id'), primary_key=False, nullable=False, autoincrement=False)
- encounter_condition_group_id = Column(Integer, ForeignKey('encounter_condition_groups.id'), primary_key=False, nullable=True, autoincrement=False)
- rarity = Column(Integer, nullable=False, autoincrement=False)
+ __tablename__ = 'encounter_slots'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for this slot"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False,
+ info=dict(description="The ID of the version group this slot is in"))
+ encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the terrain"))
+ slot = Column(Integer, nullable=True,
+ info=dict(description="This slot's order for the location and terrain"))
+ rarity = Column(Integer, nullable=False,
+ info=dict(description="The chance of the encounter as a percentage"))
class EvolutionChain(TableBase):
+ u"""A family of Pokémon that are linked by evolution
+ """
__tablename__ = 'evolution_chains'
- id = Column(Integer, primary_key=True, nullable=False)
- growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
- steps_to_hatch = Column(Integer, nullable=False)
- baby_trigger_item = Column(Unicode(12))
-
-class EvolutionMethod(TableBase):
- __tablename__ = 'evolution_methods'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(64), nullable=False)
- description = Column(Unicode(255), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False,
+ info=dict(description="ID of the growth rate for this family"))
+ baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+ info=dict(description="Item that a parent must hold while breeding to produce a baby"))
+
+class EvolutionTrigger(TableBase):
+ u"""An evolution type, such as "level" or "trade".
+ """
+ __tablename__ = 'evolution_triggers'
+ __singlename__ = 'evolution_trigger'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('evolution_trigger_prose', EvolutionTrigger, 'prose',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class Experience(TableBase):
+ u"""EXP needed for a certain level with a certain growth rate
+ """
+ __tablename__ = 'experience'
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the growth rate"))
+ level = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="The level"))
+ experience = Column(Integer, nullable=False,
+ info=dict(description="The number of EXP points needed to get to that level"))
class Generation(TableBase):
+ u"""A Generation of the Pokémon franchise
+ """
__tablename__ = 'generations'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
- main_region = Column(Unicode(16), nullable=False)
+ __singlename__ = 'generation'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ main_region_id = Column(Integer, ForeignKey('regions.id'),
+ info=dict(description="ID of the region this generation's main games take place in"))
+ canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'),
+ info=dict(description=u"ID of the Pokédex this generation's main games use by default"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u'An identifier', format='identifier'))
+
+create_translation_table('generation_names', Generation, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class GrowthRate(TableBase):
- """`formula` is written in LaTeX math notation."""
+ u"""Growth rate of a Pokémon, i.e. the EXP → level function.
+ """
__tablename__ = 'growth_rates'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(20), nullable=False)
- formula = Column(Unicode(500), nullable=False)
+ __singlename__ = 'growth_rate'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ formula = Column(Unicode(500), nullable=False,
+ info=dict(description="The formula", format='latex'))
+
+create_translation_table('growth_rate_prose', GrowthRate, 'prose',
+ name = Column(Unicode(20), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
class Item(TableBase):
+ u"""An Item from the games, like "Poké Ball" or "Bicycle".
+ """
__tablename__ = 'items'
__singlename__ = 'item'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False,
+ info=dict(description="ID of a category this item belongs to"))
+ cost = Column(Integer, nullable=False,
+ info=dict(description=u"Cost of the item when bought. Items sell for half this price."))
+ fling_power = Column(Integer, nullable=True,
+ info=dict(description=u"Power of the move Fling when used with this item."))
+ fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True,
+ info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects."))
-class Language(TableBase):
- __tablename__ = 'languages'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
+ @property
+ def appears_underground(self):
+ u"""True if the item appears underground, as specified by the appropriate flag
+ """
+ return any(flag.identifier == u'underground' for flag in self.flags)
+
+create_translation_table('item_names', Item, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(20), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+create_translation_table('item_prose', Item, 'prose',
+ short_effect = Column(Unicode(256), nullable=False,
+ info=dict(description="A short summary of the effect", format='plaintext')),
+ effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
+)
+
+class ItemCategory(TableBase):
+ u"""An item category
+ """
+ # XXX: This is fanon, right?
+ __tablename__ = 'item_categories'
+ __singlename__ = 'item_category'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
+ info=dict(description="ID of the pocket these items go to"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('item_category_prose', ItemCategory, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class ItemFlag(TableBase):
+ u"""An item attribute such as "consumable" or "holdable".
+ """
+ __tablename__ = 'item_flags'
+ __singlename__ = 'item_flag'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="Identifier of the flag", format='identifier'))
+
+create_translation_table('item_flag_prose', ItemFlag, 'prose',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(Unicode(64), nullable=False,
+ info=dict(description="Short description of the flag", format='plaintext')),
+)
+
+class ItemFlagMap(TableBase):
+ u"""Maps an item flag to its item.
+ """
+ __tablename__ = 'item_flag_map'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The ID of the item"))
+ item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The ID of the item flag"))
+
+class ItemFlavorText(TableBase):
+ u"""An in-game description of an item
+ """
+ __tablename__ = 'item_flavor_text'
+ __singlename__ = 'item_flavor_text'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The ID of the item"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="ID of the version group that sports this text"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
+ flavor_text = Column(Unicode(255), nullable=False,
+ info=dict(description="The flavor text itself", official=True, format='gametext'))
+
+class ItemFlingEffect(TableBase):
+ u"""An effect of the move Fling when used with a specific item
+ """
+ __tablename__ = 'item_fling_effects'
+ __singlename__ = 'item_fling_effect'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+
+create_translation_table('item_fling_effect_prose', ItemFlingEffect, 'prose',
+ effect = Column(Unicode(255), nullable=False,
+ info=dict(description="Description of the effect", format='plaintext')),
+)
+
+class ItemGameIndex(TableBase):
+ u"""The internal ID number a game uses for an item
+ """
+ __tablename__ = 'item_game_indices'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="The database ID of the item"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description="ID of the generation of games"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description="Internal ID of the item in the generation"))
+
+class ItemPocket(TableBase):
+ u"""A pocket that categorizes items
+ """
+ __tablename__ = 'item_pockets'
+ __singlename__ = 'item_pocket'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier of this pocket", format='identifier'))
+
+create_translation_table('item_pocket_names', ItemPocket, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class Location(TableBase):
+ u"""A place in the Pokémon world
+ """
__tablename__ = 'locations'
__singlename__ = 'location'
- id = Column(Integer, primary_key=True, nullable=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
- name = Column(Unicode(64), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ region_id = Column(Integer, ForeignKey('regions.id'),
+ info=dict(description="ID of the region this location is in"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('location_names', Location, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class LocationArea(TableBase):
+ u"""A sub-area of a location
+ """
__tablename__ = 'location_areas'
- id = Column(Integer, primary_key=True, nullable=False)
- location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
- internal_id = Column(Integer, nullable=False)
- name = Column(Unicode(64), nullable=True)
+ __singlename__ = 'location_area'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
+ info=dict(description="ID of the location this area is part of"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description="ID the games ude for this area"))
+ identifier = Column(Unicode(64), nullable=True,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('location_area_prose', LocationArea, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class LocationAreaEncounterRate(TableBase):
+ # XXX: What's this exactly? Someone add the docstring & revise the descriptions
+ __tablename__ = 'location_area_encounter_rates'
+ location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the area"))
+ encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the terrain"))
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False,
+ info=dict(description="ID of the version"))
+ rate = Column(Integer, nullable=True,
+ info=dict(description="The encounter rate")) # units?
+
+class LocationGameIndex(TableBase):
+ u"""IDs the games use internally for locations
+ """
+ __tablename__ = 'location_game_indices'
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
+ info=dict(description="Database ID of the locaion"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
+ info=dict(description="ID of the generation this entry to"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description="Internal game ID of the location"))
class Machine(TableBase):
+ u"""A TM or HM; numbered item that can teach a move to a Pokémon
+ """
__tablename__ = 'machines'
- machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
- move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+ machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="Number of the machine for TMs, or 100 + the munber for HMs"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="Versions this entry applies to"))
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
+ info=dict(description="ID of the corresponding Item"))
+ move_id = Column(Integer, ForeignKey('moves.id'), nullable=False,
+ info=dict(description="ID of the taught move"))
+
+ @property
+ def is_hm(self):
+ u"""True if this machine is a HM, False if it's a TM
+ """
+ return self.machine_number >= 100
+
+class MoveBattleStyle(TableBase):
+ u"""A battle style of a move""" # XXX: Explain better
+ __tablename__ = 'move_battle_styles'
+ __singlename__ = 'move_battle_style'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_battle_style_prose', MoveBattleStyle, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(8), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class MoveEffectCategory(TableBase):
+ u"""Category of a move effect
+ """
+ __tablename__ = 'move_effect_categories'
+ __singlename__ = 'move_effect_category'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ can_affect_user = Column(Boolean, nullable=False,
+ info=dict(description="Set if the user can be affected"))
+
+create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class MoveEffectCategoryMap(TableBase):
+ u"""Maps a move effect category to a move effect
+ """
+ __tablename__ = 'move_effect_category_map'
+ move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the move effect"))
+ move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the category"))
+ affects_user = Column(Boolean, primary_key=True, nullable=False,
+ info=dict(description="Set if the user is affected"))
class MoveDamageClass(TableBase):
+ u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
+ """
__tablename__ = 'move_damage_classes'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(8), nullable=False)
- description = Column(Unicode(64), nullable=False)
+ __singlename__ = 'move_damage_class'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_damage_class_prose', MoveDamageClass, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(Unicode(64), nullable=False,
+ info=dict(description="A description of the class", format='plaintext')),
+)
class MoveEffect(TableBase):
+ u"""An effect of a move
+ """
__tablename__ = 'move_effects'
- id = Column(Integer, primary_key=True, nullable=False)
- priority = Column(SmallInteger, nullable=False)
- short_effect = Column(Unicode(256), nullable=False)
- effect = Column(Unicode(5120), nullable=False)
+ __singlename__ = 'move_effect'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+
+create_translation_table('move_effect_prose', MoveEffect, 'prose',
+ short_effect = Column(Unicode(256), nullable=False,
+ info=dict(description="A short summary of the effect", format='plaintext')),
+ effect = Column(Unicode(5120), nullable=False,
+ info=dict(description="A detailed description of the effect", format='plaintext')),
+)
+
+class MoveEffectChangelog(TableBase):
+ """History of changes to move effects across main game versions."""
+ __tablename__ = 'move_effect_changelog'
+ __singlename__ = 'move_effect_changelog'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+ info=dict(description="The ID of the effect that changed"))
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+ info=dict(description="The ID of the version group in which the effect changed"))
+
+ __table_args__ = (
+ UniqueConstraint(effect_id, changed_in_version_group_id),
+ {},
+ )
+
+create_translation_table('move_effect_changelog_prose', MoveEffectChangelog, 'prose',
+ effect = Column(markdown.MarkdownColumn(512), nullable=False,
+ info=dict(description="A description of the old behavior", format='markdown')),
+)
class MoveFlag(TableBase):
+ u"""Maps a move flag to a move
+ """
+ # XXX: Other flags have a ___Flag class for the actual flag and ___FlagMap for the map,
+ # these, somewhat confusingly, have MoveFlagType and MoveFlag
__tablename__ = 'move_flags'
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
- move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False)
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move"))
+ move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the flag"))
class MoveFlagType(TableBase):
+ u"""A Move attribute such as "snatchable" or "contact".
+ """
__tablename__ = 'move_flag_types'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(32), nullable=False)
- description = Column(rst.RstTextColumn(128), nullable=False)
-
-class MoveName(TableBase):
- __tablename__ = 'move_names'
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
- name = Column(Unicode(16), nullable=False)
+ __singlename__ = 'move_flag_type'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description="A short identifier for the flag", format='identifier'))
+
+create_translation_table('move_flag_type_prose', MoveFlagType, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(32), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(markdown.MarkdownColumn(128), nullable=False,
+ info=dict(description="A short description of the flag", format='markdown')),
+)
+
+class MoveFlavorText(TableBase):
+ u"""In-game description of a move
+ """
+ __tablename__ = 'move_flavor_text'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the version group this text appears in"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
+ flavor_text = Column(Unicode(255), nullable=False,
+ info=dict(description="The flavor text", official=True, format='gametext'))
+
+class MoveMeta(TableBase):
+ u"""Metadata for move effects, sorta-kinda ripped straight from the game"""
+ __tablename__ = 'move_meta'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False,
+ info=dict(description="ID of the move category"))
+ meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False,
+ info=dict(description="ID of the caused ailment"))
+ min_hits = Column(Integer, nullable=True, index=True,
+ info=dict(description="Minimum number of hits per use"))
+ max_hits = Column(Integer, nullable=True, index=True,
+ info=dict(description="Maximum number of hits per use"))
+ min_turns = Column(Integer, nullable=True, index=True,
+ info=dict(description="Minimum number of turns the user is forced to use the move"))
+ max_turns = Column(Integer, nullable=True, index=True,
+ info=dict(description="Maximum number of turns the user is forced to use the move"))
+ recoil = Column(Integer, nullable=False, index=True,
+ info=dict(description="Recoil damage, in percent of damage done"))
+ healing = Column(Integer, nullable=False, index=True,
+ info=dict(description="Healing, in percent of user's max HP"))
+ crit_rate = Column(Integer, nullable=False, index=True,
+ info=dict(description="Critical hit rate bonus"))
+ ailment_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause an ailment, in percent"))
+ flinch_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause flinching, in percent"))
+ stat_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause a stat change, in percent"))
+
+class MoveMetaAilment(TableBase):
+ u"""Common status ailments moves can inflict on a single Pokémon, including
+ major ailments like paralysis and minor ailments like trapping.
+ """
+ __tablename__ = 'move_meta_ailments'
+ __singlename__ = 'move_meta_ailment'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_meta_ailment_names', MoveMetaAilment, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class MoveMetaCategory(TableBase):
+ u"""Very general categories that loosely group move effects."""
+ __tablename__ = 'move_meta_categories'
+ __singlename__ = 'move_meta_category'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+
+create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
+ relation_lazy='joined',
+ description = Column(Unicode(64), nullable=False,
+ info=dict(description="A description of the category", format="plaintext", official=False)),
+)
+
+class MoveMetaStatChange(TableBase):
+ u"""Stat changes moves (may) make."""
+ __tablename__ = 'move_meta_stat_changes'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move"))
+ stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the stat"))
+ change = Column(Integer, nullable=False, index=True,
+ info=dict(description="Amount of increase/decrease, in stages"))
class MoveTarget(TableBase):
+ u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user".
+ """
__tablename__ = 'move_targets'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(32), nullable=False)
- description = Column(Unicode(128), nullable=False)
+ __singlename__ = 'move_target'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_target_prose', MoveTarget, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(32), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(Unicode(128), nullable=False,
+ info=dict(description="A description", format='plaintext')),
+)
class Move(TableBase):
+ u"""A Move: technique or attack a Pokémon can learn to use
+ """
__tablename__ = 'moves'
__singlename__ = 'move'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(12), nullable=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
- power = Column(SmallInteger)
- pp = Column(SmallInteger, nullable=False)
- accuracy = Column(SmallInteger)
- target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
- effect_chance = Column(Integer)
- contest_type = Column(Unicode(8), nullable=False)
- contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
- super_contest_effect_id = Column(Integer, nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="ID of the generation this move first appeared in"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description="ID of the move's elemental type"))
+ power = Column(SmallInteger, nullable=False,
+ info=dict(description="Base power of the move"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Accuracy of the move; NULL means it never misses"))
+ priority = Column(SmallInteger, nullable=False,
+ info=dict(description="The move's priority bracket"))
+ target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
+ info=dict(description="ID of the target (range) of the move"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+ info=dict(description="ID of the damage class (physical/special) of the move"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+ info=dict(description="ID of the move's effect"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
+ info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
+ contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Contest effect"))
+ super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Super Contest effect"))
+
+create_translation_table('move_names', Move, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True))
+)
+
+
+class MoveChangelog(TableBase):
+ """History of changes to moves across main game versions."""
+ __tablename__ = 'move_changelog'
+ __singlename__ = 'move_changelog'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the move that changed"))
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the version group in which the move changed"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+ info=dict(description="Prior type of the move, or NULL if unchanged"))
+ power = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base power of the move, or NULL if unchanged"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base PP of the move, or NULL if unchanged"))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
+ info=dict(description="Prior ID of the effect, or NULL if unchanged"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="Prior effect chance, or NULL if unchanged"))
+
+class Nature(TableBase):
+ u"""A nature a Pokémon can have, such as Calm or Brave
+ """
+ __tablename__ = 'natures'
+ __singlename__ = 'nature'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+ info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
+ increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+ info=dict(description="ID of the stat that this nature increases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
+ hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False,
+ info=dict(description=u"ID of the Berry flavor the Pokémon hates (if likes_flavor_id is the same, the effects cancel out)"))
+ likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False,
+ info=dict(description=u"ID of the Berry flavor the Pokémon likes (if hates_flavor_id is the same, the effects cancel out)"))
-class Pokemon(TableBase):
- """The core to this whole mess.
+ @property
+ def is_neutral(self):
+ u"""Returns True iff this nature doesn't alter a Pokémon's stats,
+ bestow taste preferences, etc.
+ """
+ return self.increased_stat_id == self.decreased_stat_id
+
+create_translation_table('nature_names', Nature, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(8), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
- Note that I use both 'forme' and 'form' in both code and the database. I
- only use 'forme' when specifically referring to Pokémon that have multiple
- distinct species as forms—i.e., different stats or movesets. 'Form' is a
- more general term referring to any variation within a species, including
- purely cosmetic forms like Unown.
+class NatureBattleStylePreference(TableBase):
+ u"""Battle Palace move preference
+
+ Specifies how likely a Pokémon with a specific Nature is to use a move of
+ a particular battl style in Battle Palace or Battle Tent
+ """
+ __tablename__ = 'nature_battle_style_preferences'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ info=dict(description=u"ID of the Pokémon's nature"))
+ move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the battle style"))
+ low_hp_preference = Column(Integer, nullable=False,
+ info=dict(description=u"Chance of using the move, in percent, if HP is under ½"))
+ high_hp_preference = Column(Integer, nullable=False,
+ info=dict(description=u"Chance of using the move, in percent, if HP is over ½"))
+
+class NaturePokeathlonStat(TableBase):
+ u"""Specifies how a Nature affects a Pokéathlon stat
+ """
+ __tablename__ = 'nature_pokeathlon_stats'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the nature"))
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the stat"))
+ max_change = Column(Integer, nullable=False,
+ info=dict(description="Maximum change"))
+
+class PokeathlonStat(TableBase):
+ u"""A Pokéathlon stat, such as "Stamina" or "Jump".
+ """
+ __tablename__ = 'pokeathlon_stats'
+ __singlename__ = 'pokeathlon_stat'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('pokeathlon_stat_names', PokeathlonStat, 'names',
+ name = Column(Unicode(8), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class Pokedex(TableBase):
+ u"""A collection of Pokémon species ordered in a particular way
+ """
+ __tablename__ = 'pokedexes'
+ __singlename__ = 'pokedex'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
+ info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokedex_prose', Pokedex, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(Unicode(512), nullable=False,
+ info=dict(description=u"A longer description of the Pokédex", format='plaintext')),
+)
+
+class Pokemon(TableBase):
+ u"""A species of Pokémon. The core to this whole mess.
"""
__tablename__ = 'pokemon'
__singlename__ = 'pokemon'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(20), nullable=False)
- forme_name = Column(Unicode(16))
- forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
- generation_id = Column(Integer, ForeignKey('generations.id'))
- evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
- evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
- evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
- evolution_parameter = Column(Unicode(32))
- height = Column(Integer, nullable=False)
- weight = Column(Integer, nullable=False)
- species = Column(Unicode(16), nullable=False)
- color = Column(Unicode(6), nullable=False)
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
- habitat = Column(Unicode(16), nullable=False)
- gender_rate = Column(Integer, nullable=False)
- capture_rate = Column(Integer, nullable=False)
- base_experience = Column(Integer, nullable=False)
- base_happiness = Column(Integer, nullable=False)
- gen1_internal_id = Column(Integer)
- is_baby = Column(Boolean, nullable=False)
- has_gen4_fem_sprite = Column(Boolean, nullable=False)
- has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'),
+ info=dict(description=u"ID of the generation this species first appeared in"))
+ evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'),
+ info=dict(description=u"ID of the species' evolution chain (a.k.a. family)"))
+ height = Column(Integer, nullable=False,
+ info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)"))
+ weight = Column(Integer, nullable=False,
+ info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
+ color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
+ info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False,
+ info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
+ habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
+ info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
+ gender_rate = Column(Integer, nullable=False,
+ info=dict(description=u"The chance of this Pokémon being female, in eighths; or -1 for genderless"))
+ capture_rate = Column(Integer, nullable=False,
+ info=dict(description=u"The base capture rate; up to 255"))
+ base_experience = Column(Integer, nullable=False,
+ info=dict(description=u"The base EXP gained when defeating this Pokémon")) # XXX: Is this correct?
+ base_happiness = Column(Integer, nullable=False,
+ info=dict(description=u"The tameness when caught by a normal ball"))
+ is_baby = Column(Boolean, nullable=False,
+ info=dict(description=u"True iff the Pokémon is a baby, i.e. a lowest-stage Pokémon that cannot breed but whose evolved form can."))
+ hatch_counter = Column(Integer, nullable=False,
+ info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this Pokémon's egg hatches, unless utilizing bonuses like Flame Body's"))
+ has_gender_differences = Column(Boolean, nullable=False,
+ info=dict(description=u"Set iff the species exhibits enough sexual dimorphism to have separate sets of sprites in Gen IV and beyond."))
+ order = Column(Integer, nullable=False, index=True,
+ info=dict(description=u"Order for sorting. Almost national order, except families and forms are grouped together."))
### Stuff to handle alternate Pokémon forms
@property
- def national_id(self):
- """Returns the National Pokédex number for this Pokémon. Use this
- instead of the id directly; alternate formes may make the id incorrect.
+ def form(self):
+ u"""Returns the Pokémon's form, using its default form as fallback."""
+
+ return self.unique_form or self.default_form
+
+ @property
+ def is_base_form(self):
+ u"""Returns True iff the Pokémon is the base form for its species,
+ e.g. Land Shaymin.
+ """
+
+ return self.unique_form is None or self.unique_form.is_default
+
+ @property
+ def form_name(self):
+ u"""Returns the Pokémon's form name if it represents a particular form
+ and that form has a name, or None otherwise.
"""
- if self.forme_base_pokemon_id:
- return self.forme_base_pokemon_id
- return self.id
+ # If self.unique_form is None, the short-circuit "and" will go ahead
+ # and return that. Otherwise, it'll return the form's name, which may
+ # also be None.
+ return self.unique_form and self.unique_form.name
@property
def full_name(self):
- """Returns the name of this Pokémon, including its Forme, if any."""
+ u"""Returns the Pokémon's name, including its form if applicable."""
- if self.forme_name:
- return "%s %s" % (self.forme_name.capitalize(), self.name)
- return self.name
+ if self.form_name:
+ return u'{0} {1}'.format(self.form_name, self.name)
+ else:
+ return self.name
@property
def normal_form(self):
- """Returns the normal form for this Pokémon; i.e., this will return
+ u"""Returns the normal form for this Pokémon; i.e., this will return
regular Deoxys when called on any Deoxys form.
"""
- if self.forme_base_pokemon:
- return self.forme_base_pokemon
-
+ if self.unique_form:
+ return self.unique_form.form_base_pokemon
return self
+ ### Not forms!
+
+ def stat(self, stat_name):
+ u"""Returns a PokemonStat record for the given stat name (or Stat row
+ object). Uses the normal has-many machinery, so all the stats are
+ effectively cached.
+ """
+ if isinstance(stat_name, Stat):
+ stat_name = stat_name.name
+
+ for pokemon_stat in self.stats:
+ if pokemon_stat.stat.name == stat_name:
+ return pokemon_stat
+
+ raise KeyError(u'No stat named %s' % stat_name)
+
+ @property
+ def better_damage_class(self):
+ u"""Returns the MoveDamageClass that this Pokémon is best suited for,
+ based on its attack stats.
+
+ If the attack stats are about equal (within 5), returns None. The
+ value None, not the damage class called 'None'.
+ """
+ phys = self.stat(u'Attack')
+ spec = self.stat(u'Special Attack')
+
+ diff = phys.base_stat - spec.base_stat
+
+ if diff > 5:
+ return phys.stat.damage_class
+ elif diff < -5:
+ return spec.stat.damage_class
+ else:
+ return None
+
+create_translation_table('pokemon_names', Pokemon, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(20), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+ species = Column(Unicode(16), nullable=False,
+ info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
+ official=True, format='plaintext')),
+)
+
class PokemonAbility(TableBase):
+ u"""Maps an ability to a Pokémon that can have it
+ """
__tablename__ = 'pokemon_abilities'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
- slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
+ info=dict(description=u"ID of the ability"))
+ # XXX having both a method and a slot is kind of gross. "slot" is a
+ # misnomer, anyway: duplicate abilities don't appear in slot 2.
+ # Probably should replace that with "order".
+ is_dream = Column(Boolean, nullable=False, index=True,
+ info=dict(description=u"Whether this is a Dream World ability"))
+ slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV"))
+
+class PokemonColor(TableBase):
+ u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color.
+ """
+ __tablename__ = 'pokemon_colors'
+ __singlename__ = 'pokemon_color'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ identifier = Column(Unicode(6), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_color_names', PokemonColor, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(6), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class PokemonDexNumber(TableBase):
+ u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex)
+ """
__tablename__ = 'pokemon_dex_numbers'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
- pokedex_number = Column(Integer, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokédex"))
+ pokedex_number = Column(Integer, nullable=False,
+ info=dict(description=u"Number of the Pokémon in that the Pokédex"))
class PokemonEggGroup(TableBase):
+ u"""Maps an Egg group to a Pokémon; each Pokémon belongs to one or two egg groups
+ """
__tablename__ = 'pokemon_egg_groups'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the egg group"))
+
+class PokemonEvolution(TableBase):
+ u"""A required action ("trigger") and the conditions under which the trigger
+ must occur to cause a Pokémon to evolve.
+
+ Any condition may be null if it does not apply for a particular Pokémon.
+ """
+ __tablename__ = 'pokemon_evolution'
+ from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False,
+ info=dict(description=u"The ID of the pre-evolution Pokémon."))
+ to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the post-evolution Pokémon."))
+ evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False,
+ info=dict(description=u"The ID of the evolution trigger."))
+ trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+ info=dict(description=u"The ID of the item that must be used on the Pokémon."))
+ minimum_level = Column(Integer, nullable=True,
+ info=dict(description=u"The minimum level for the Pokémon."))
+ gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True,
+ info=dict(description=u"The Pokémon's required gender, or None if gender doesn't matter"))
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=True,
+ info=dict(description=u"The ID of the location the evolution must be triggered at."))
+ held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+ info=dict(description=u"The ID of the item the Pokémon must hold."))
+ time_of_day = Column(Enum('day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
+ info=dict(description=u"The required time of day."))
+ known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True,
+ info=dict(description=u"The ID of the move the Pokémon must know."))
+ minimum_happiness = Column(Integer, nullable=True,
+ info=dict(description=u"The minimum happiness value the Pokémon must have."))
+ minimum_beauty = Column(Integer, nullable=True,
+ info=dict(description=u"The minimum Beauty value the Pokémon must have."))
+ relative_physical_stats = Column(Integer, nullable=True,
+ info=dict(description=u"The required relation between the Pokémon's Attack and Defense stats, as sgn(atk-def)."))
+ party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
+ info=dict(description=u"The ID of the Pokémon that must be present in the party."))
+ trade_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
+ info=dict(description=u"The ID of the Pokémon for which this Pokémon must be traded."))
class PokemonFlavorText(TableBase):
+ u"""In-game Pokédex descrption of a Pokémon.
+ """
__tablename__ = 'pokemon_flavor_text'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
- flavor_text = Column(Unicode(255), nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the version that has this flavor text"))
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
+ flavor_text = Column(Unicode(255), nullable=False,
+ info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
+
+class PokemonForm(TableBase):
+ u"""An individual form of a Pokémon.
+
+ Pokémon that do not have separate forms are still given a single row to
+ represent their single form.
+ """
+ __tablename__ = 'pokemon_forms'
+ __singlename__ = 'pokemon_form'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u'A unique ID for this form.'))
+ identifier = Column(Unicode(16), nullable=True,
+ info=dict(description=u"An identifier", format='identifier'))
+ form_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
+ info=dict(description=u'The ID of the base Pokémon for this form.'))
+ unique_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), autoincrement=False,
+ info=dict(description=u'The ID of a Pokémon that represents specifically this form, for Pokémon with functionally-different forms like Wormadam.'))
+ introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), autoincrement=False,
+ info=dict(description=u'The ID of the version group in which this form first appeared.'))
+ is_default = Column(Boolean, nullable=False,
+ info=dict(description=u'Set for exactly one form used as the default for each species.'))
+ order = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u'The order in which forms should be sorted. Multiple forms may have equal order, in which case they should fall back on sorting by name.'))
+
+ @property
+ def pokemon(self):
+ u"""Returns the Pokémon for this form, using the form base as fallback.
+ """
+
+ return self.unique_pokemon or self.form_base_pokemon
+
+ @property
+ def full_name(self):
+ u"""Returns the full name of this form, e.g. "Plant Cloak"."""
+
+ if not self.name:
+ return None
+ elif self.form_group and self.form_group.term:
+ return u'{0} {1}'.format(self.name, self.form_group.term)
+ else:
+ return self.name
+
+ @property
+ def pokemon_name(self):
+ u"""Returns the name of this Pokémon with this form, e.g. "Plant
+ Burmy".
+ """
+
+ if self.name:
+ return u'{0} {1}'.format(self.name, self.form_base_pokemon.name)
+ else:
+ return self.form_base_pokemon.name
+
+create_translation_table('pokemon_form_names', PokemonForm, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class PokemonFormGroup(TableBase):
+ u"""Information about a Pokémon's forms as a group."""
__tablename__ = 'pokemon_form_groups'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- description = Column(Unicode(512), nullable=False)
-
-class PokemonFormSprite(TableBase):
- __tablename__ = 'pokemon_form_sprites'
- id = Column(Integer, primary_key=True, nullable=False)
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- name = Column(Unicode(16), nullable=True)
+ __singlename__ = 'pokemon_form_group'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the base form Pokémon"))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Set iff the forms only change in battle"))
+# FIXME remooove
+PokemonFormGroup.id = PokemonFormGroup.pokemon_id
+
+create_translation_table('pokemon_form_group_prose', PokemonFormGroup, 'prose',
+ term = Column(Unicode(16), nullable=True,
+ info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')),
+ description = Column(markdown.MarkdownColumn(1024), nullable=False,
+ info=dict(description=u"Description of how the forms work", format='markdown')),
+)
+
+class PokemonFormPokeathlonStat(TableBase):
+ u"""A Pokémon form's performance in one Pokéathlon stat."""
+ __tablename__ = 'pokemon_form_pokeathlon_stats'
+ pokemon_form_id = Column(Integer, ForeignKey('pokemon_forms.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u'The ID of the Pokémon form.'))
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u'The ID of the Pokéathlon stat.'))
+ minimum_stat = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u'The minimum value for this stat for this Pokémon form.'))
+ base_stat = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u'The default value for this stat for this Pokémon form.'))
+ maximum_stat = Column(Integer, nullable=False, autoincrement=False,
+ info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
+
+class PokemonHabitat(TableBase):
+ u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
+ """
+ __tablename__ = 'pokemon_habitats'
+ __singlename__ = 'pokemon_habitat'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_habitat_names', PokemonHabitat, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class PokemonGameIndex(TableBase):
+ u"""The number of a Pokémon a game uses internally
+ """
+ __tablename__ = 'pokemon_game_indices'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the Pokémon"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the generation"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
class PokemonItem(TableBase):
+ u"""Record of an item a Pokémon can hold in the wild
+ """
__tablename__ = 'pokemon_items'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
- item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
- rarity = Column(Integer, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the version this applies to"))
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the item"))
+ rarity = Column(Integer, nullable=False,
+ info=dict(description=u"Chance of the Pokémon holding the item, in percent"))
class PokemonMove(TableBase):
+ u"""Record of a move a Pokémon can learn
+ """
__tablename__ = 'pokemon_moves'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
- pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
- level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
- order = Column(Integer, nullable=True)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the Pokémon"))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the version group this applies to"))
+ move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the move"))
+ pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), nullable=False, index=True,
+ info=dict(description=u"ID of the method this move is learned by"))
+ level = Column(Integer, nullable=True, index=True,
+ info=dict(description=u"Level the move is learned at, if applicable"))
+ order = Column(Integer, nullable=True,
+ info=dict(description=u"A sort key to produce the correct ordering when all else is equal")) # XXX: This needs a better description
+
+ __table_args__ = (
+ PrimaryKeyConstraint('pokemon_id', 'version_group_id', 'move_id', 'pokemon_move_method_id', 'level'),
+ {},
+ )
class PokemonMoveMethod(TableBase):
+ u"""A method a move can be learned by, such as "Level up" or "Tutor".
+ """
__tablename__ = 'pokemon_move_methods'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
- name = Column(Unicode(64), nullable=False)
- description = Column(Unicode(255), nullable=False)
+ __singlename__ = 'pokemon_move_method'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"A numeric ID"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_move_method_prose', PokemonMoveMethod, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ description = Column(Unicode(255), nullable=False,
+ info=dict(description=u"A detailed description of how the method works", format='plaintext')),
+)
-class PokemonName(TableBase):
- __tablename__ = 'pokemon_names'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
- name = Column(Unicode(16), nullable=False)
class PokemonShape(TableBase):
+ u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
+ """
__tablename__ = 'pokemon_shapes'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(24), nullable=False)
- awesome_name = Column(Unicode(16), nullable=False)
+ __singlename__ = 'pokemon_shape'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_shape_prose', PokemonShape, 'prose',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+ awesome_name = Column(Unicode(16), nullable=False,
+ info=dict(description=u"A splendiferous name of the body shape", format='plaintext')),
+)
class PokemonStat(TableBase):
+ u"""A stat value of a Pokémon
+ """
__tablename__ = 'pokemon_stats'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
- base_stat = Column(Integer, nullable=False)
- effort = Column(Integer, nullable=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the stat"))
+ base_stat = Column(Integer, nullable=False,
+ info=dict(description=u"The base stat"))
+ effort = Column(Integer, nullable=False,
+ info=dict(description=u"The effort increase in this stat gained when this Pokémon is defeated"))
class PokemonType(TableBase):
+ u"""Maps a type to a Pokémon. Each Pokémon has 1 or 2 types.
+ """
__tablename__ = 'pokemon_types'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
- slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"ID of the Pokémon"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description=u"ID of the type"))
+ slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them"))
+
+class Region(TableBase):
+ u"""Major areas of the world: Kanto, Johto, etc.
+ """
+ __tablename__ = 'regions'
+ __singlename__ = 'region'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('region_names', Region, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class Stat(TableBase):
+ u"""A Stat, such as Attack or Speed
+ """
__tablename__ = 'stats'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(16), nullable=False)
+ __singlename__ = 'stat'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+ info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Whether this stat only exists within a battle"))
+
+create_translation_table('stat_names', Stat, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(16), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class StatHint(TableBase):
+ u"""Flavor text for genes that appears in a Pokémon's summary. Sometimes
+ called "characteristics".
+ """
+ __tablename__ = 'stat_hints'
+ __singlename__ = 'stat_hint'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+ info=dict(description=u"ID of the highest stat"))
+ gene_mod_5 = Column(Integer, nullable=False, index=True,
+ info=dict(description=u"Value of the highest stat modulo 5"))
+
+create_translation_table('stat_hint_names', StatHint, 'names',
+ relation_lazy='joined',
+ message = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description=u"The text displayed", official=True, format='plaintext')),
+)
+
+class SuperContestCombo(TableBase):
+ u"""Combo of two moves in a Super Contest.
+ """
+ __tablename__ = 'super_contest_combos'
+ first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the first move in the combo."))
+ second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the second and last move."))
+
+class SuperContestEffect(TableBase):
+ u"""An effect a move can have when used in the Super Contest
+ """
+ __tablename__ = 'super_contest_effects'
+ __singlename__ = 'super_contest_effect'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"This effect's unique ID."))
+ appeal = Column(SmallInteger, nullable=False,
+ info=dict(description=u"The number of hearts the user gains."))
+
+create_translation_table('super_contest_effect_prose', SuperContestEffect, 'prose',
+ flavor_text = Column(Unicode(64), nullable=False,
+ info=dict(description=u"A description of the effect.", format='plaintext', official=True)),
+)
+
class TypeEfficacy(TableBase):
+ u"""The damage multiplier used when a move of a particular type damages a
+ Pokémon of a particular other type.
+ """
__tablename__ = 'type_efficacy'
- damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
- target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
- damage_factor = Column(Integer, nullable=False)
+ damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the damaging type."))
+ target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the defending Pokémon's type."))
+ damage_factor = Column(Integer, nullable=False,
+ info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
class Type(TableBase):
+ u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
__singlename__ = 'type'
- id = Column(Integer, primary_key=True, nullable=False)
- name = Column(Unicode(8), nullable=False)
- abbreviation = Column(Unicode(3), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A unique ID for this type."))
+ identifier = Column(Unicode(12), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"The ID of the generation this type first appeared in."))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+ info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
+
+create_translation_table('type_names', Type, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(12), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class VersionGroup(TableBase):
+ u"""A group of versions, containing either two paired versions (such as Red
+ and Blue) or a single game (such as Yellow.)
+ """
__tablename__ = 'version_groups'
- id = Column(Integer, primary_key=True, nullable=False)
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"This version group's unique ID."))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"The ID of the generation the games in this group belong to."))
+ pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
+ info=dict(description=u"The ID of the regional Pokédex used in this version group."))
+
+class VersionGroupRegion(TableBase):
+ u"""Maps a version group to a region that appears in it."""
+ __tablename__ = 'version_group_regions'
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ info=dict(description=u"The ID of the version group."))
+ region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
+ info=dict(description=u"The ID of the region."))
class Version(TableBase):
+ u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
- id = Column(Integer, primary_key=True, nullable=False)
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False)
- name = Column(Unicode(32), nullable=False)
+ __singlename__ = 'version'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A unique ID for this version."))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+ info=dict(description=u"The ID of the version group this game belongs to."))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description=u'And identifier', format='identifier'))
+
+create_translation_table('version_names', Version, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(32), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
### Relations down here, to avoid ordering problems
+Ability.changelog = relation(AbilityChangelog,
+ order_by=AbilityChangelog.changed_in_version_group_id.desc(),
+ backref='ability',
+)
+Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
+Ability.generation = relation(Generation, backref='abilities')
+
+AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog')
+
+AbilityFlavorText.version_group = relation(VersionGroup)
+AbilityFlavorText.language = relation(Language)
+
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
+ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
+ backref='contest_combo_first')
+ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
+ backref='contest_combo_second')
+
+Encounter.location_area = relation(LocationArea, backref='encounters')
Encounter.pokemon = relation(Pokemon, backref='encounters')
Encounter.version = relation(Version, backref='encounters')
-Encounter.location_area = relation(LocationArea, backref='encounters')
-Encounter.slot = relation(EncounterTypeSlot, backref='encounters')
-Encounter.condition = relation(EncounterCondition, backref='encounters')
+Encounter.slot = relation(EncounterSlot, backref='encounters')
-EncounterCondition.group = relation(EncounterConditionGroup,
- backref='conditions')
+EncounterConditionValue.condition = relation(EncounterCondition, backref='values')
-EncounterTypeSlot.type = relation(EncounterType, backref='slots')
+Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter')
+Encounter.condition_values = association_proxy('condition_value_map', 'condition_value')
+EncounterConditionValueMap.condition_value = relation(EncounterConditionValue,
+ backref='encounter_map')
+
+EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
+EncounterSlot.version_group = relation(VersionGroup)
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
+
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
Generation.versions = relation(Version, secondary=VersionGroup.__table__)
+Generation.main_region = relation(Region)
+
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.identifier)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemFlavorText.version_group = relation(VersionGroup)
+ItemFlavorText.language = relation(Language)
+
+ItemGameIndex.item = relation(Item, backref='game_indices')
+ItemGameIndex.generation = relation(Generation)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier)
+
+Location.region = relation(Region, backref='locations')
LocationArea.location = relation(Location, backref='areas')
-Machine.generation = relation(Generation)
+LocationGameIndex.location = relation(Location, backref='game_indices')
+LocationGameIndex.generation = relation(Generation)
+
+Machine.item = relation(Item)
+Machine.version_group = relation(VersionGroup)
+Move.changelog = relation(MoveChangelog,
+ order_by=MoveChangelog.changed_in_version_group_id.desc(),
+ backref='move',
+)
+Move.contest_effect = relation(ContestEffect, backref='moves')
+Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
+Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
Move.damage_class = relation(MoveDamageClass, backref='moves')
Move.flags = association_proxy('move_flags', 'flag')
-Move.foreign_names = relation(MoveName, backref='pokemon')
+Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
Move.generation = relation(Generation, backref='moves')
Move.machines = relation(Machine, backref='move')
+Move.meta = relation(MoveMeta, uselist=False, backref='move')
+Move.meta_stat_changes = relation(MoveMetaStatChange)
Move.move_effect = relation(MoveEffect, backref='moves')
Move.move_flags = relation(MoveFlag, backref='move')
+Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
+Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
+Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
Move.target = relation(MoveTarget, backref='moves')
Move.type = relation(Type, backref='moves')
-Move.effect = rst.MoveEffectProperty('effect')
-Move.priority = association_proxy('move_effect', 'priority')
-Move.short_effect = rst.MoveEffectProperty('short_effect')
+Move.effect = markdown.MoveEffectProperty('effect')
+Move.effect_map = markdown.MoveEffectProperty('effect_map')
+Move.short_effect = markdown.MoveEffectProperty('short_effect')
+Move.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
-MoveFlag.flag = relation(MoveFlagType)
+MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
+MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
+MoveChangelog.type = relation(Type, backref='move_changelog')
+
+MoveChangelog.effect = markdown.MoveEffectProperty('effect')
+MoveChangelog.effect_map = markdown.MoveEffectProperty('effect_map')
+MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
+MoveChangelog.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
+
+MoveEffect.category_map = relation(MoveEffectCategoryMap)
+MoveEffect.categories = association_proxy('category_map', 'category')
+MoveEffect.changelog = relation(MoveEffectChangelog,
+ order_by=MoveEffectChangelog.changed_in_version_group_id.desc(),
+ backref='move_effect',
+)
+MoveEffectCategoryMap.category = relation(MoveEffectCategory)
-MoveName.language = relation(Language)
+MoveEffectChangelog.changed_in = relation(VersionGroup, backref='move_effect_changelog')
-Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
- order_by=PokemonAbility.slot,
- backref='pokemon')
-Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
- backref=backref('forme_base_pokemon',
- remote_side=[Pokemon.id]))
-Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+MoveFlag.flag = relation(MoveFlagType)
+
+MoveFlavorText.version_group = relation(VersionGroup)
+MoveFlavorText.language = relation(Language)
+
+MoveMeta.category = relation(MoveMetaCategory, backref='move_meta')
+MoveMeta.ailment = relation(MoveMetaAilment, backref='move_meta')
+
+MoveMetaStatChange.stat = relation(Stat, backref='move_meta_stat_changes')
+
+Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
+ backref='decreasing_natures')
+Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
+ backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+ backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+ backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+ order_by=NatureBattleStylePreference.move_battle_style_id,
+ backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
+
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id, backref='pokedex')
+
+Pokemon.all_abilities = relation(Ability,
+ secondary=PokemonAbility.__table__,
+ order_by=PokemonAbility.slot,
+ backref=backref('all_pokemon',
+ order_by=Pokemon.order,
+ ),
+)
+Pokemon.abilities = relation(Ability,
+ secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ Pokemon.id == PokemonAbility.pokemon_id,
+ PokemonAbility.is_dream == False,
+ ),
+ order_by=PokemonAbility.slot,
+ backref=backref('pokemon',
+ order_by=Pokemon.order,
+ ),
+)
+Pokemon.dream_ability = relation(Ability,
+ secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ Pokemon.id == PokemonAbility.pokemon_id,
+ PokemonAbility.is_dream == True,
+ ),
+ uselist=False,
+ backref=backref('dream_pokemon',
+ order_by=Pokemon.order,
+ ),
+)
+Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
+Pokemon.color = association_proxy('pokemon_color', 'name')
+Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
order_by=PokemonEggGroup.egg_group_id,
- backref='pokemon')
-Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
-Pokemon.evolution_method = relation(EvolutionMethod)
-Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
- backref=backref('evolution_parent',
- remote_side=[Pokemon.id]))
-Pokemon.flavor_text = relation(PokemonFlavorText, backref='pokemon')
-Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
-Pokemon.items = relation(PokemonItem)
+ backref=backref('pokemon', order_by=Pokemon.order))
+Pokemon.evolution_chain = relation(EvolutionChain, backref=backref('pokemon', order_by=Pokemon.order))
+Pokemon.child_pokemon = relation(Pokemon,
+ primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
+ secondary=PokemonEvolution.__table__,
+ secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+ backref=backref('parent_pokemon', uselist=False),
+)
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
+Pokemon.forms = relation(PokemonForm, primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id,
+ order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc()))
+Pokemon.default_form = relation(PokemonForm,
+ primaryjoin=and_(Pokemon.id==PokemonForm.form_base_pokemon_id, PokemonForm.is_default==True),
+ uselist=False,
+)
+Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
+Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
+Pokemon.items = relation(PokemonItem, backref='pokemon')
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
-Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
-
-PokemonDexNumber.generation = relation(Generation)
+Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc())
+Pokemon.types = relation(Type,
+ secondary=PokemonType.__table__,
+ order_by=PokemonType.slot.asc(),
+ backref=backref('pokemon', order_by=Pokemon.order),
+)
+
+PokemonDexNumber.pokedex = relation(Pokedex)
+
+PokemonEvolution.from_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id,
+ backref='child_evolutions',
+)
+PokemonEvolution.to_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+ backref=backref('parent_evolution', uselist=False),
+)
+PokemonEvolution.child_evolutions = relation(PokemonEvolution,
+ primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id,
+ foreign_keys=[PokemonEvolution.to_pokemon_id],
+ backref=backref('parent_evolution',
+ remote_side=[PokemonEvolution.from_pokemon_id],
+ uselist=False,
+ ),
+)
+PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions')
+PokemonEvolution.trigger_item = relation(Item,
+ primaryjoin=PokemonEvolution.trigger_item_id==Item.id,
+ backref='triggered_evolutions',
+)
+PokemonEvolution.held_item = relation(Item,
+ primaryjoin=PokemonEvolution.held_item_id==Item.id,
+ backref='required_for_evolutions',
+)
+PokemonEvolution.location = relation(Location, backref='triggered_evolutions')
+PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions')
+PokemonEvolution.party_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id,
+ backref='triggered_evolutions',
+)
+PokemonEvolution.trade_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.trade_pokemon_id==Pokemon.id,
+)
PokemonFlavorText.version = relation(Version)
+PokemonFlavorText.language = relation(Language)
-PokemonItem.item = relation(Item, backref='pokemon')
-PokemonItem.version = relation(Version)
+PokemonForm.form_base_pokemon = relation(Pokemon, primaryjoin=PokemonForm.form_base_pokemon_id==Pokemon.id)
+PokemonForm.unique_pokemon = relation(Pokemon, backref=backref('unique_form', uselist=False),
+ primaryjoin=PokemonForm.unique_pokemon_id==Pokemon.id)
+PokemonForm.version_group = relation(VersionGroup)
+PokemonForm.form_group = association_proxy('form_base_pokemon', 'form_group')
+PokemonForm.pokeathlon_stats = relation(PokemonFormPokeathlonStat,
+ order_by=PokemonFormPokeathlonStat.pokeathlon_stat_id,
+ backref='pokemon_form')
PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
uselist=False))
-PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
+
+PokemonFormPokeathlonStat.pokeathlon_stat = relation(PokeathlonStat)
+
+PokemonItem.item = relation(Item, backref='pokemon')
+PokemonItem.version = relation(Version)
PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
PokemonMove.version_group = relation(VersionGroup)
+PokemonMove.machine = relation(Machine, backref='pokemon_moves',
+ primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id,
+ Machine.move_id==PokemonMove.move_id),
+ foreign_keys=[Machine.version_group_id, Machine.move_id],
+ uselist=False)
PokemonMove.move = relation(Move, backref='pokemon_moves')
PokemonMove.method = relation(PokemonMoveMethod)
-PokemonName.language = relation(Language)
-
PokemonStat.stat = relation(Stat)
+# This is technically a has-many; Generation.main_region_id -> Region.id
+Region.generation = relation(Generation, uselist=False)
+Region.version_group_regions = relation(VersionGroupRegion, backref='region',
+ order_by='VersionGroupRegion.version_group_id')
+Region.version_groups = association_proxy('version_group_regions', 'version_group')
+
+Stat.damage_class = relation(MoveDamageClass, backref='stats')
+
+StatHint.stat = relation(Stat, backref='hints')
+
+SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
+ backref='super_contest_combo_first')
+SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
+ backref='super_contest_combo_second')
+
Type.damage_efficacies = relation(TypeEfficacy,
primaryjoin=Type.id
==TypeEfficacy.damage_type_id,
==TypeEfficacy.target_type_id,
backref='target_type')
-Version.version_group = relation(VersionGroup, backref='versions')
+Type.generation = relation(Generation, backref='types')
+Type.damage_class = relation(MoveDamageClass, backref='types')
+
Version.generation = association_proxy('version_group', 'generation')
+VersionGroup.versions = relation(Version, order_by=Version.id, backref='version_group')
VersionGroup.generation = relation(Generation, backref='version_groups')
+VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
+VersionGroup.regions = association_proxy('version_group_regions', 'region')