Turned Move.contest_type into a foreign key.
[zzz-pokedex.git] / pokedex / db / tables.py
index 491bfd2..dc2b93c 100644 (file)
@@ -20,6 +20,30 @@ class Ability(TableBase):
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class Berry(TableBase):
+    __tablename__ = 'berries'
+    id = Column(Integer, primary_key=True, nullable=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+    natural_gift_power = Column(Integer, nullable=True)
+    natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+    size = Column(Integer, nullable=False)
+    max_harvest = Column(Integer, nullable=False)
+    growth_time = Column(Integer, nullable=False)
+    soil_dryness = Column(Integer, nullable=False)
+    smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+    __tablename__ = 'berry_firmness'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+    __tablename__ = 'berry_flavors'
+    berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor = Column(Integer, nullable=False)
+
 class ContestCombo(TableBase):
     __tablename__ = 'contest_combos'
     first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -33,6 +57,13 @@ class ContestEffect(TableBase):
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class ContestType(TableBase):
+    __tablename__ = 'contest_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(6), nullable=False)
+    flavor = Column(Unicode(6), nullable=False)
+    color = Column(Unicode(6), nullable=False)
+
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -160,6 +191,34 @@ class Item(TableBase):
     __singlename__ = 'item'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
+    category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+    cost = Column(Integer, nullable=False)
+    fling_power = Column(Integer, nullable=True)
+    fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+    flavor_text = Column(Unicode(255), nullable=False)
+    effect = Column(Unicode(5120), nullable=False)
+    is_underground = Column(Boolean, nullable=False)
+    can_hold = Column(Boolean, nullable=False)
+    is_battle_item = Column(Boolean, nullable=False)
+    can_use_automatically = Column(Boolean, nullable=False)
+    can_reuse = Column(Boolean, nullable=False)
+
+class ItemCategory(TableBase):
+    __tablename__ = 'item_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+    name = Column(Unicode(16), nullable=False)
+
+class ItemFlingEffect(TableBase):
+    __tablename__ = 'item_fling_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    effect = Column(Unicode(255), nullable=False)
+
+class ItemPocket(TableBase):
+    __tablename__ = 'item_pockets'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(16), nullable=False)
+    name = Column(Unicode(16), nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
@@ -185,7 +244,8 @@ class LocationArea(TableBase):
 class LocationAreaEncounterRate(TableBase):
     __tablename__ = 'location_area_encounter_rates'
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
-    encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
     rate = Column(Integer, nullable=True)
 
 class Machine(TableBase):
@@ -262,7 +322,7 @@ class Move(TableBase):
     damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
-    contest_type = Column(Unicode(8), nullable=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
     contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
     super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
 
@@ -516,6 +576,13 @@ class Version(TableBase):
 
 
 ### Relations down here, to avoid ordering problems
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
 ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
                                     backref='contest_combo_first')
 ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
@@ -546,6 +613,16 @@ Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generati
 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
 Generation.main_region = relation(Region)
 
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
 Location.region = relation(Region, backref='locations')
 
 LocationArea.location = relation(Location, backref='areas')
@@ -555,6 +632,7 @@ Machine.version_group = relation(VersionGroup)
 Move.contest_effect = relation(ContestEffect, backref='moves')
 Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
 Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
 Move.damage_class = relation(MoveDamageClass, backref='moves')
 Move.flags = association_proxy('move_flags', 'flag')
 Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
@@ -618,7 +696,7 @@ Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pok
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
 Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
 Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
-Pokemon.items = relation(PokemonItem)
+Pokemon.items = relation(PokemonItem, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')