flavor_text = Column(Unicode(64), nullable=False)
effect = Column(Unicode(255), nullable=False)
+class Berry(TableBase):
+ __tablename__ = 'berries'
+ id = Column(Integer, primary_key=True, nullable=False)
+ item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+ firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+ natural_gift_power = Column(Integer, nullable=True)
+ natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+ size = Column(Integer, nullable=False)
+ max_harvest = Column(Integer, nullable=False)
+ growth_time = Column(Integer, nullable=False)
+ soil_dryness = Column(Integer, nullable=False)
+ smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+ __tablename__ = 'berry_firmness'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+ __tablename__ = 'berry_flavors'
+ berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+ flavor = Column(Integer, nullable=False)
+
class ContestCombo(TableBase):
__tablename__ = 'contest_combos'
first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
flavor_text = Column(Unicode(64), nullable=False)
effect = Column(Unicode(255), nullable=False)
+class ContestType(TableBase):
+ __tablename__ = 'contest_types'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(6), nullable=False)
+ flavor = Column(Unicode(6), nullable=False)
+ color = Column(Unicode(6), nullable=False)
+
class EggGroup(TableBase):
__tablename__ = 'egg_groups'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(64), nullable=False)
description = Column(Unicode(255), nullable=False)
+class Experience(TableBase):
+ __tablename__ = 'experience'
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False)
+ level = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+ experience = Column(Integer, nullable=False)
+
class Generation(TableBase):
__tablename__ = 'generations'
id = Column(Integer, primary_key=True, nullable=False)
__singlename__ = 'item'
id = Column(Integer, primary_key=True, nullable=False)
name = Column(Unicode(16), nullable=False)
+ category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+ cost = Column(Integer, nullable=False)
+ fling_power = Column(Integer, nullable=True)
+ fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+ flavor_text = Column(Unicode(255), nullable=False)
+ effect = Column(Unicode(5120), nullable=False)
+ is_underground = Column(Boolean, nullable=False)
+ can_hold = Column(Boolean, nullable=False)
+ is_battle_item = Column(Boolean, nullable=False)
+ can_use_automatically = Column(Boolean, nullable=False)
+ can_reuse = Column(Boolean, nullable=False)
+
+class ItemCategory(TableBase):
+ __tablename__ = 'item_categories'
+ id = Column(Integer, primary_key=True, nullable=False)
+ pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+ name = Column(Unicode(16), nullable=False)
+
+class ItemFlingEffect(TableBase):
+ __tablename__ = 'item_fling_effects'
+ id = Column(Integer, primary_key=True, nullable=False)
+ effect = Column(Unicode(255), nullable=False)
+
+class ItemPocket(TableBase):
+ __tablename__ = 'item_pockets'
+ id = Column(Integer, primary_key=True, nullable=False)
+ identifier = Column(Unicode(16), nullable=False)
+ name = Column(Unicode(16), nullable=False)
class Language(TableBase):
__tablename__ = 'languages'
class LocationAreaEncounterRate(TableBase):
__tablename__ = 'location_area_encounter_rates'
location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
- encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+ encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+ version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
rate = Column(Integer, nullable=True)
class Machine(TableBase):
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+class MoveBattleStyle(TableBase):
+ __tablename__ = 'move_battle_styles'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(8), nullable=False)
+
class MoveEffectCategory(TableBase):
__tablename__ = 'move_effect_categories'
id = Column(Integer, primary_key=True, nullable=False)
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
effect_chance = Column(Integer)
- contest_type = Column(Unicode(8), nullable=False)
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
name = Column(Unicode(8), nullable=False)
decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+ hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+ likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+
+class NatureBattleStylePreference(TableBase):
+ __tablename__ = 'nature_battle_style_preferences'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+ move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False)
+ low_hp_preference = Column(Integer, nullable=False)
+ high_hp_preference = Column(Integer, nullable=False)
+
+class NaturePokeathlonStat(TableBase):
+ __tablename__ = 'nature_pokeathlon_stats'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False)
+ max_change = Column(Integer, nullable=False)
+
+class PokeathlonStat(TableBase):
+ __tablename__ = 'pokeathlon_stats'
+ id = Column(Integer, primary_key=True, nullable=False)
+ name = Column(Unicode(8), nullable=False)
class Pokedex(TableBase):
__tablename__ = 'pokedexes'
### Relations down here, to avoid ordering problems
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
backref='contest_combo_first')
ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+
Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
Generation.versions = relation(Version, secondary=VersionGroup.__table__)
Generation.main_region = relation(Region)
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
Location.region = relation(Region, backref='locations')
LocationArea.location = relation(Location, backref='areas')
Move.contest_effect = relation(ContestEffect, backref='moves')
Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
Move.damage_class = relation(MoveDamageClass, backref='moves')
Move.flags = association_proxy('move_flags', 'flag')
Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
backref='decreasing_natures')
Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+ backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+ backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+ order_by=NatureBattleStylePreference.move_battle_style_id,
+ backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
Pokedex.region = relation(Region, backref='pokedexes')
Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
-Pokemon.items = relation(PokemonItem)
+Pokemon.items = relation(PokemonItem, backref='pokemon')
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon')