id,priority,short_effect,effect
-1,0,,Inflicts :mechanic:`regular damage`.
+1,0,Inflicts regular damage with no additional effect.,Inflicts :mechanic:`regular damage`.
2,0,Puts the target to sleep.,Puts the target to :mechanic:`sleep`.
3,0,Has a :data:`move.effect_chance`\ % chance to poison the target.,Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to :mechanic:`poison` the target.
4,0,Heals the user by half the damage inflicted.,Inflicts :mechanic:`regular damage`. Heals the user for half the damage inflicted.
101,0,Lowers the PP of the target's last used move by 4.,"Lowers the PP of the target's last used move by 4. If the target hasn't used a move since entering the :mechanic:`field`, if it tried to use a move this turn and :mechanic:`failed`, or if its last used move has 0 PP remaining, this move will fail."
102,0,Cannot lower the target's HP below 1.,Inflicts :mechanic:`regular damage`. Will not reduce the target's :mechanic:`HP` below 1.
103,0,Cures the user and the user's ally of major status effects.,Removes :mechanic:`major status effects` and :mechanic:`confusion` from every Pokémon in the user's party.
-104,1,,Inflicts :mechanic:`regular damage`.
+104,1,Inflicts regular damage with no additional effect.,Inflicts :mechanic:`regular damage`.
105,0,"Hits three times, increasing power by 100% with each successful hit.","Inflicts :mechanic:`regular damage`. Hits three times in the same turn. The second hit has double power, and the third hit has triple power. Each hit has a separate :mechanic:`accuracy` check, and this move stops if a hit misses.
:ability:`Skill Link` does not apply."
147,0,Has chance to make the target flinch.,"Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to make each target :mechanic:`flinch`.
If the target is in the first turn of :move:`Bounce` or :move:`Fly`, this move will hit with double power."
-148,0,,"Inflicts :mechanic:`regular damage`.
+148,0,Inflicts regular damage and can hit Dig users.,"Inflicts :mechanic:`regular damage`.
If the target is in the first turn of :move:`Dig`, this move will hit with double power."
149,0,Hits the target two turns later.,"Inflicts :mechanic:`typeless` :mechanic:`regular damage` at the end of the third turn, starting with this one. This move cannot :mechanic:`critical hit`. If the target :mechanic:`switches out`, its replacement will be hit instead. Damage is calculated at the time this move is used; :mechanic:`stat changes` and :mechanic:`switching out` during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn.
The damage is applied at the end of the turn, so it ignores :move:`Endure` and :item:`Focus Sash`.
This move cannot be copied by :move:`Mirror Move`."
-150,0,,"Inflicts :mechanic:`regular damage`.
+150,0,Inflicts regular damage and can hit Bounce and Fly users.,"Inflicts :mechanic:`regular damage`.
If the target is in the first turn of :move:`Bounce` or :move:`Fly`, this move will hit with double power."
151,0,Has a :data:`move.effect_chance`\ % chance to make the target flinch.,"Inflicts :mechanic:`regular damage`. Has a :data:`move.effect_chance`\ % chance to make the target :mechanic:`flinch`.
205,0,Lowers the user's Special Attack by two levels after inflicting damage.,"Inflicts :mechanic:`regular damage`, then :mechanic:`lowers` the user's :mechanic:`Special Attack` by two levels."
206,0,Lowers the target's Attack and Defense by one level.,:mechanic:`Lowers` the target's :mechanic:`Attack` and :mechanic:`Defense` by one level.
207,0,Raises the user's Defense and Special Defense by one level.,:mechanic:`Raises` the user's :mechanic:`Defense` and :mechanic:`Special Defense` by one level.
-208,0,,"Inflicts :mechanic:`regular damage`.
+208,0,Inflicts regular damage and can hit Bounce and Fly users.,"Inflicts :mechanic:`regular damage`.
If the target is in the first turn of :move:`Bounce` or :move:`Fly`, this move will hit."
209,0,Raises the user's Attack and Defense by one level.,:mechanic:`Raises` the user's :mechanic:`Attack` and :mechanic:`Defense` by one level.
The user may be hit during its immune turn if under the effect of :move:`Lock-On`, :move:`Mind Reader`, or :ability:`No Guard`.
This move cannot be selected by :move:`Sleep Talk`."
-258,0,,"Inflicts :mechanic:`regular damage`.
+258,0,Inflicts regular damage and can hit Dive users.,"Inflicts :mechanic:`regular damage`.
If the target is in the first turn of :move:`Dive`, this move will hit with double power."
259,0,Lowers the target's evasion by one level. Removes effects from the enemy field.,":mechanic:`Lower`\ s the target's :mechanic:`evasion` by one level. Clears away fog. Removes the effects of :move:`Mist`, :move:`Light Screen`, :move:`Reflect`, :move:`Safeguard`, :move:`Spikes`, :move:`Stealth Rock`, and :move:`Toxic Spikes` from the target's side of the :mechanic:`field`.