- identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
for translation.
- latex: A formula in LaTeX syntax.
+- ripped: True for text that has been ripped from the games, and can be ripped
+ again for new versions or languages
-A localizable text column is visible as two properties:
-The plural-name property (e.g. Pokemon.names) is a language-to-name dictionary:
- bulbasaur.names['en'] == "Bulbasaur" and bulbasaur.names['de'] == "Bisasam".
- You can use Pokemon.names['en'] to filter a query.
-The singular-name property returns the name in the default language, English.
- For example bulbasaur.name == "Bulbasaur"
- Setting pokedex.db.tables.default_lang changes the default language.
+See `pokedex.db.multilang` for how localizable text columns work. The session
+classes in that module can be used to change the default language.
"""
# XXX: Check if "gametext" is set correctly everywhere
from functools import partial
from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
-from sqlalchemy.ext.declarative import (
- declarative_base, declared_attr, DeclarativeMeta,
- )
+from sqlalchemy.ext.declarative import declarative_base, DeclarativeMeta
from sqlalchemy.ext.associationproxy import association_proxy
-from sqlalchemy.orm import (
- backref, compile_mappers, eagerload_all, relation, class_mapper, synonym, mapper,
- )
-from sqlalchemy.orm.session import Session, object_session
+from sqlalchemy.orm import backref, relation
+from sqlalchemy.orm.session import Session
from sqlalchemy.orm.interfaces import AttributeExtension
-from sqlalchemy.orm.collections import attribute_mapped_collection, MappedCollection, collection, collection_adapter
-from sqlalchemy.ext.associationproxy import _AssociationDict, association_proxy
from sqlalchemy.sql import and_
-from sqlalchemy.sql.expression import ColumnOperators, bindparam
from sqlalchemy.schema import ColumnDefault
from sqlalchemy.types import *
-from inspect import isclass
from pokedex.db import markdown, multilang
def __str__(self):
return unicode(self).encode('utf8')
+mapped_classes = []
+class TableMetaclass(DeclarativeMeta):
+ def __init__(cls, name, bases, attrs):
+ super(TableMetaclass, cls).__init__(name, bases, attrs)
+ if hasattr(cls, '__tablename__'):
+ mapped_classes.append(cls)
+ cls.translation_classes = []
+
metadata = MetaData()
-TableBase = declarative_base(metadata=metadata, cls=TableSuperclass)
+TableBase = declarative_base(metadata=metadata, cls=TableSuperclass, metaclass=TableMetaclass)
### Need Language first, to create the partial() below
class Language(TableBase):
- u"""A language the Pokémon games have been transleted into
+ u"""A language the Pokémon games have been translated into
"""
__tablename__ = 'languages'
__singlename__ = 'language'
create_translation_table = partial(multilang.create_translation_table, language_class=Language)
-create_translation_table('language_texts', Language, 'names',
+create_translation_table('language_names', Language, 'names',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description="The ID of the generation this ability was introduced in", detail=True))
-create_translation_table('ability_texts', Ability, 'names',
+create_translation_table('ability_names', Ability, 'names',
+ relation_lazy='joined',
name = Column(Unicode(24), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('ability_prose', Ability, 'prose',
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
identifier = Column(Unicode(10), nullable=False,
info=dict(description="An identifier", format='identifier'))
-create_translation_table('berry_firmness_texts', BerryFirmness, 'names',
+create_translation_table('berry_firmness_names', BerryFirmness, 'names',
+ relation_lazy='joined',
name = Column(Unicode(10), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
identifier = Column(Unicode(6), nullable=False,
info=dict(description="An identifier", format='identifier'))
-create_translation_table('contest_type_texts', ContestType, 'names',
+create_translation_table('contest_type_names', ContestType, 'names',
+ relation_lazy='joined',
name = Column(Unicode(6), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
flavor = Column(Unicode(6), nullable=False,
info=dict(description=u"An identifier.", format='identifier'))
create_translation_table('egg_group_prose', EggGroup, 'names',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
+ info=dict(description="The name", format='plaintext', official=True)),
)
class Encounter(TableBase):
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition value"))
-class EncounterTerrain(TableBase):
- u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
- """
-
- __tablename__ = 'encounter_terrain'
- __singlename__ = __tablename__
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A unique ID for the terrain"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
-
-create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
rarity = Column(Integer, nullable=False,
info=dict(description="The chance of the encounter as a percentage"))
+class EncounterTerrain(TableBase):
+ u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
+ """
+
+ __tablename__ = 'encounter_terrain'
+ __singlename__ = __tablename__
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for the terrain"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class EvolutionChain(TableBase):
u"""A family of Pokémon that are linked by evolution
"""
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u'An identifier', format='identifier'))
-create_translation_table('generation_texts', Generation, 'names',
+create_translation_table('generation_names', Generation, 'names',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
"""
return any(flag.identifier == u'underground' for flag in self.flags)
-create_translation_table('item_texts', Item, 'names',
+create_translation_table('item_names', Item, 'names',
+ relation_lazy='joined',
name = Column(Unicode(20), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('item_prose', Item, 'prose',
short_effect = Column(Unicode(256), nullable=False,
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
)
+create_translation_table('item_flavor_summaries', Item, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
class ItemCategory(TableBase):
u"""An item category
info=dict(description="An identifier", format='identifier'))
create_translation_table('item_category_prose', ItemCategory, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
)
"""
__tablename__ = 'item_flavor_text'
__singlename__ = 'item_flavor_text'
+ summary_column = Item.flavor_summaries_table, 'flavor_summary'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The ID of the item"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="Description of the effect", format='plaintext')),
)
-class ItemInternalID(TableBase):
+class ItemGameIndex(TableBase):
u"""The internal ID number a game uses for an item
"""
- __tablename__ = 'item_internal_ids'
+ __tablename__ = 'item_game_indices'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The database ID of the item"))
generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="ID of the generation of games"))
- internal_id = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False,
info=dict(description="Internal ID of the item in the generation"))
class ItemPocket(TableBase):
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier of this pocket", format='identifier'))
-create_translation_table('item_pocket_texts', ItemPocket, 'names',
+create_translation_table('item_pocket_names', ItemPocket, 'names',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
identifier = Column(Unicode(64), nullable=False,
info=dict(description="An identifier", format='identifier'))
-create_translation_table('location_texts', Location, 'names',
+create_translation_table('location_names', Location, 'names',
+ relation_lazy='joined',
name = Column(Unicode(64), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
info=dict(description="A numeric ID"))
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
info=dict(description="ID of the location this area is part of"))
- internal_id = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False,
info=dict(description="ID the games ude for this area"))
identifier = Column(Unicode(64), nullable=True,
info=dict(description="An identifier", format='identifier'))
create_translation_table('location_area_prose', LocationArea, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(64), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
)
rate = Column(Integer, nullable=True,
info=dict(description="The encounter rate")) # units?
-class LocationInternalID(TableBase):
+class LocationGameIndex(TableBase):
u"""IDs the games use internally for locations
"""
- __tablename__ = 'location_internal_ids'
+ __tablename__ = 'location_game_indices'
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
info=dict(description="Database ID of the locaion"))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
info=dict(description="ID of the generation this entry to"))
- internal_id = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False,
info=dict(description="Internal game ID of the location"))
class Machine(TableBase):
"""
return self.machine_number >= 100
+class Move(TableBase):
+ u"""A Move: technique or attack a Pokémon can learn to use
+ """
+ __tablename__ = 'moves'
+ __singlename__ = 'move'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="ID of the generation this move first appeared in"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description="ID of the move's elemental type"))
+ power = Column(SmallInteger, nullable=False,
+ info=dict(description="Base power of the move"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Accuracy of the move; NULL means it never misses"))
+ priority = Column(SmallInteger, nullable=False,
+ info=dict(description="The move's priority bracket"))
+ target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
+ info=dict(description="ID of the target (range) of the move"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+ info=dict(description="ID of the damage class (physical/special) of the move"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+ info=dict(description="ID of the move's effect"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
+ info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
+ contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Contest effect"))
+ super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Super Contest effect"))
+
+create_translation_table('move_names', Move, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True, ripped=True))
+)
+create_translation_table('move_flavor_summaries', Move, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
+
class MoveBattleStyle(TableBase):
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
info=dict(description="An identifier", format='identifier'))
create_translation_table('move_battle_style_prose', MoveBattleStyle, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(8), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
)
-class MoveEffectCategory(TableBase):
- u"""Category of a move effect
- """
- __tablename__ = 'move_effect_categories'
- __singlename__ = 'move_effect_category'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- can_affect_user = Column(Boolean, nullable=False,
- info=dict(description="Set if the user can be affected"))
-
-create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
-class MoveEffectCategoryMap(TableBase):
- u"""Maps a move effect category to a move effect
- """
- __tablename__ = 'move_effect_category_map'
- move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move effect"))
- move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the category"))
- affects_user = Column(Boolean, primary_key=True, nullable=False,
- info=dict(description="Set if the user is affected"))
+class MoveChangelog(TableBase):
+ """History of changes to moves across main game versions."""
+ __tablename__ = 'move_changelog'
+ __singlename__ = 'move_changelog'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the move that changed"))
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the version group in which the move changed"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+ info=dict(description="Prior type of the move, or NULL if unchanged"))
+ power = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base power of the move, or NULL if unchanged"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base PP of the move, or NULL if unchanged"))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
+ info=dict(description="Prior ID of the effect, or NULL if unchanged"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="Prior effect chance, or NULL if unchanged"))
class MoveDamageClass(TableBase):
u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
info=dict(description="An identifier", format='identifier'))
create_translation_table('move_damage_class_prose', MoveDamageClass, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
description = Column(Unicode(64), nullable=False,
info=dict(description="A detailed description of the effect", format='plaintext')),
)
+class MoveEffectCategory(TableBase):
+ u"""Category of a move effect
+ """
+ __tablename__ = 'move_effect_categories'
+ __singlename__ = 'move_effect_category'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ can_affect_user = Column(Boolean, nullable=False,
+ info=dict(description="Set if the user can be affected"))
+
+create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class MoveEffectCategoryMap(TableBase):
+ u"""Maps a move effect category to a move effect
+ """
+ __tablename__ = 'move_effect_category_map'
+ move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the move effect"))
+ move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the category"))
+ affects_user = Column(Boolean, primary_key=True, nullable=False,
+ info=dict(description="Set if the user is affected"))
+
class MoveEffectChangelog(TableBase):
"""History of changes to move effects across main game versions."""
__tablename__ = 'move_effect_changelog'
info=dict(description="A short identifier for the flag", format='identifier'))
create_translation_table('move_flag_type_prose', MoveFlagType, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(32), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
description = Column(markdown.MarkdownColumn(128), nullable=False,
u"""In-game description of a move
"""
__tablename__ = 'move_flavor_text'
+ summary_column = Move.flavor_summaries_table, 'flavor_summary'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the move"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
"""
__tablename__ = 'move_meta_ailments'
__singlename__ = 'move_meta_ailment'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
-create_translation_table('move_meta_ailment_texts', MoveMetaAilment, 'names',
+create_translation_table('move_meta_ailment_names', MoveMetaAilment, 'names',
+ relation_lazy='joined',
name = Column(Unicode(24), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
info=dict(description="A numeric ID"))
create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
+ relation_lazy='joined',
description = Column(Unicode(64), nullable=False,
- info=dict(description="A description of the category")),
+ info=dict(description="A description of the category", format="plaintext", official=False)),
)
class MoveMetaStatChange(TableBase):
info=dict(description="An identifier", format='identifier'))
create_translation_table('move_target_prose', MoveTarget, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(32), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
description = Column(Unicode(128), nullable=False,
info=dict(description="A description", format='plaintext')),
)
-class Move(TableBase):
- u"""A Move: technique or attack a Pokémon can learn to use
- """
- __tablename__ = 'moves'
- __singlename__ = 'move'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(24), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description="ID of the generation this move first appeared in"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
- info=dict(description="ID of the move's elemental type"))
- power = Column(SmallInteger, nullable=False,
- info=dict(description="Base power of the move"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Accuracy of the move; NULL means it never misses"))
- priority = Column(SmallInteger, nullable=False,
- info=dict(description="The move's priority bracket"))
- target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
- info=dict(description="ID of the target (range) of the move"))
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
- info=dict(description="ID of the damage class (physical/special) of the move"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
- info=dict(description="ID of the move's effect"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
- contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
- info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
- contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Contest effect"))
- super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Super Contest effect"))
-
-create_translation_table('move_texts', Move, 'names',
- name = Column(Unicode(24), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True))
-)
-
-
-class MoveChangelog(TableBase):
- """History of changes to moves across main game versions."""
- __tablename__ = 'move_changelog'
- __singlename__ = 'move_changelog'
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the version group in which the move changed"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
- info=dict(description="Prior type of the move, or NULL if unchanged"))
- power = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base power of the move, or NULL if unchanged"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base PP of the move, or NULL if unchanged"))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
- info=dict(description="Prior ID of the effect, or NULL if unchanged"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="Prior effect chance, or NULL if unchanged"))
-
class Nature(TableBase):
u"""A nature a Pokémon can have, such as Calm or Brave
"""
"""
return self.increased_stat_id == self.decreased_stat_id
-create_translation_table('nature_texts', Nature, 'names',
+create_translation_table('nature_names', Nature, 'names',
+ relation_lazy='joined',
name = Column(Unicode(8), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
class NatureBattleStylePreference(TableBase):
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
-create_translation_table('pokeathlon_stat_texts', PokeathlonStat, 'names',
+create_translation_table('pokeathlon_stat_names', PokeathlonStat, 'names',
name = Column(Unicode(8), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
info=dict(description=u"An identifier", format='identifier'))
create_translation_table('pokedex_prose', Pokedex, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
description = Column(Unicode(512), nullable=False,
info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True,
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
else:
return None
-create_translation_table('pokemon_texts', Pokemon, 'names',
+create_translation_table('pokemon_names', Pokemon, 'names',
+ relation_lazy='joined',
name = Column(Unicode(20), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
species = Column(Unicode(16), nullable=False,
info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
official=True, format='plaintext')),
)
+create_translation_table('pokemon_flavor_summaries', Pokemon, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
class PokemonAbility(TableBase):
u"""Maps an ability to a Pokémon that can have it
identifier = Column(Unicode(6), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
-create_translation_table('pokemon_color_texts', PokemonColor, 'names',
+create_translation_table('pokemon_color_names', PokemonColor, 'names',
+ relation_lazy='joined',
name = Column(Unicode(6), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
u"""In-game Pokédex descrption of a Pokémon.
"""
__tablename__ = 'pokemon_flavor_text'
+ summary_column = Pokemon.flavor_summaries_table, 'flavor_summary'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the Pokémon"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
- info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
+ info=dict(description=u"The flavor text", official=True, format='gametext'))
class PokemonForm(TableBase):
u"""An individual form of a Pokémon.
else:
return self.form_base_pokemon.name
-create_translation_table('pokemon_form_texts', PokemonForm, 'names',
+create_translation_table('pokemon_form_names', PokemonForm, 'names',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
maximum_stat = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
+class PokemonGameIndex(TableBase):
+ u"""The number of a Pokémon a game uses internally
+ """
+ __tablename__ = 'pokemon_game_indices'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the Pokémon"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the generation"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
+
class PokemonHabitat(TableBase):
u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
-create_translation_table('pokemon_habitat_texts', PokemonHabitat, 'names',
+create_translation_table('pokemon_habitat_names', PokemonHabitat, 'names',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
-class PokemonInternalID(TableBase):
- u"""The number of a Pokémon a game uses internally
- """
- __tablename__ = 'pokemon_internal_ids'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the Pokémon"))
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the generation"))
- internal_id = Column(Integer, nullable=False,
- info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
-
class PokemonItem(TableBase):
u"""Record of an item a Pokémon can hold in the wild
"""
info=dict(description=u"An identifier", format='identifier'))
create_translation_table('pokemon_move_method_prose', PokemonMoveMethod, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(64), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
description = Column(Unicode(255), nullable=False,
info=dict(description=u"A detailed description of how the method works", format='plaintext')),
)
-
class PokemonShape(TableBase):
u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
info=dict(description=u"An identifier", format='identifier'))
create_translation_table('pokemon_shape_prose', PokemonShape, 'prose',
+ relation_lazy='joined',
name = Column(Unicode(24), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=False)),
awesome_name = Column(Unicode(16), nullable=False,
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
-create_translation_table('region_texts', Region, 'names',
+create_translation_table('region_names', Region, 'names',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Whether this stat only exists within a battle"))
-create_translation_table('stat_texts', Stat, 'names',
+create_translation_table('stat_names', Stat, 'names',
+ relation_lazy='joined',
name = Column(Unicode(16), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
gene_mod_5 = Column(Integer, nullable=False, index=True,
info=dict(description=u"Value of the highest stat modulo 5"))
-create_translation_table('stat_hint_texts', StatHint, 'names',
+create_translation_table('stat_hint_names', StatHint, 'names',
+ relation_lazy='joined',
message = Column(Unicode(24), nullable=False, index=True,
info=dict(description=u"The text displayed", official=True, format='plaintext')),
)
create_translation_table('super_contest_effect_prose', SuperContestEffect, 'prose',
flavor_text = Column(Unicode(64), nullable=False,
- info=dict(description=u"A description of the effect.", format='plaintext')),
+ info=dict(description=u"A description of the effect.", format='plaintext', official=True)),
)
+class Type(TableBase):
+ u"""Any of the elemental types Pokémon and moves can have."""
+ __tablename__ = 'types'
+ __singlename__ = 'type'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A unique ID for this type."))
+ identifier = Column(Unicode(12), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"The ID of the generation this type first appeared in."))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+ info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
+
+create_translation_table('type_names', Type, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(12), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True)),
+)
class TypeEfficacy(TableBase):
u"""The damage multiplier used when a move of a particular type damages a
damage_factor = Column(Integer, nullable=False,
info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
-class Type(TableBase):
- u"""Any of the elemental types Pokémon and moves can have."""
- __tablename__ = 'types'
- __singlename__ = 'type'
+class Version(TableBase):
+ u"""An individual main-series Pokémon game."""
+ __tablename__ = 'versions'
+ __singlename__ = 'version'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"A unique ID for this type."))
- identifier = Column(Unicode(12), nullable=False,
- info=dict(description=u"An identifier", format='identifier'))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description=u"The ID of the generation this type first appeared in."))
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
- info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
+ info=dict(description=u"A unique ID for this version."))
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+ info=dict(description=u"The ID of the version group this game belongs to."))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description=u'And identifier', format='identifier'))
-create_translation_table('type_texts', Type, 'names',
- name = Column(Unicode(12), nullable=False, index=True,
+create_translation_table('version_names', Version, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(32), nullable=False, index=True,
info=dict(description="The name", format='plaintext', official=True)),
)
region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
info=dict(description=u"The ID of the region."))
-class Version(TableBase):
- u"""An individual main-series Pokémon game."""
- __tablename__ = 'versions'
- __singlename__ = 'version'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"A unique ID for this version."))
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
- info=dict(description=u"The ID of the version group this game belongs to."))
- identifier = Column(Unicode(32), nullable=False,
- info=dict(description=u'And identifier', format='identifier'))
-
-create_translation_table('version_texts', Version, 'names',
- name = Column(Unicode(32), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
-)
-
-
### Relations down here, to avoid ordering problems
Ability.changelog = relation(AbilityChangelog,
order_by=AbilityChangelog.changed_in_version_group_id.desc(),
)
Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
Ability.generation = relation(Generation, backref='abilities')
-Ability.all_pokemon = relation(Pokemon,
- secondary=PokemonAbility.__table__,
- order_by=Pokemon.order,
- #back_populates='all_abilities',
-)
-Ability.pokemon = relation(Pokemon,
- secondary=PokemonAbility.__table__,
- primaryjoin=and_(
- PokemonAbility.ability_id == Ability.id,
- PokemonAbility.is_dream == False
- ),
- order_by=Pokemon.order,
- #back_populates='abilities',
-)
-Ability.dream_pokemon = relation(Pokemon,
- secondary=PokemonAbility.__table__,
- primaryjoin=and_(
- PokemonAbility.ability_id == Ability.id,
- PokemonAbility.is_dream == True
- ),
- order_by=Pokemon.order,
- #back_populates='dream_ability',
-)
AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog')
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
-EvolutionChain.pokemon = relation(Pokemon, order_by=Pokemon.order)#, back_populates='evolution_chain')
Experience.growth_rate = relation(GrowthRate, backref='experience_table')
ItemFlavorText.version_group = relation(VersionGroup)
ItemFlavorText.language = relation(Language)
-ItemInternalID.item = relation(Item, backref='internal_ids')
-ItemInternalID.generation = relation(Generation)
+ItemGameIndex.item = relation(Item, backref='game_indices')
+ItemGameIndex.generation = relation(Generation)
ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier)
LocationArea.location = relation(Location, backref='areas')
-LocationInternalID.location = relation(Location, backref='internal_ids')
-LocationInternalID.generation = relation(Generation)
+LocationGameIndex.location = relation(Location, backref='game_indices')
+LocationGameIndex.generation = relation(Generation)
Machine.item = relation(Item)
Machine.version_group = relation(VersionGroup)
Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
Move.target = relation(MoveTarget, backref='moves')
-Move.type = relation(Type)#, back_populates='moves')
+Move.type = relation(Type, backref='moves')
+
+Move.effect = markdown.MoveEffectProperty('effect')
+Move.effect_map = markdown.MoveEffectProperty('effect_map')
+Move.short_effect = markdown.MoveEffectProperty('short_effect')
+Move.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
MoveChangelog.type = relation(Type, backref='move_changelog')
+MoveChangelog.effect = markdown.MoveEffectProperty('effect')
+MoveChangelog.effect_map = markdown.MoveEffectProperty('effect_map')
+MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
+MoveChangelog.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
+
MoveEffect.category_map = relation(MoveEffectCategoryMap)
MoveEffect.categories = association_proxy('category_map', 'category')
MoveEffect.changelog = relation(MoveEffectChangelog,
NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
Pokedex.region = relation(Region, backref='pokedexes')
-Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id)#, back_populates='pokedex')
+Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id, backref='pokedex')
Pokemon.all_abilities = relation(Ability,
secondary=PokemonAbility.__table__,
order_by=PokemonAbility.slot,
+ backref=backref('all_pokemon',
+ order_by=Pokemon.order,
+ ),
)
Pokemon.abilities = relation(Ability,
secondary=PokemonAbility.__table__,
PokemonAbility.is_dream == False,
),
order_by=PokemonAbility.slot,
+ backref=backref('pokemon',
+ order_by=Pokemon.order,
+ ),
)
Pokemon.dream_ability = relation(Ability,
secondary=PokemonAbility.__table__,
PokemonAbility.is_dream == True,
),
uselist=False,
+ backref=backref('dream_pokemon',
+ order_by=Pokemon.order,
+ ),
)
Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
Pokemon.color = association_proxy('pokemon_color', 'name')
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
order_by=PokemonEggGroup.egg_group_id,
backref=backref('pokemon', order_by=Pokemon.order))
-Pokemon.evolution_chain = relation(EvolutionChain)#, back_populates='pokemon')
+Pokemon.evolution_chain = relation(EvolutionChain, backref=backref('pokemon', order_by=Pokemon.order))
Pokemon.child_pokemon = relation(Pokemon,
primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
secondary=PokemonEvolution.__table__,
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc())
-Pokemon.types = relation(Type, secondary=PokemonType.__table__,
- order_by=PokemonType.slot.asc(),
- )#back_populates='pokemon')
+Pokemon.types = relation(Type,
+ secondary=PokemonType.__table__,
+ order_by=PokemonType.slot.asc(),
+ backref=backref('pokemon', order_by=Pokemon.order),
+)
PokemonDexNumber.pokedex = relation(Pokedex)
Type.generation = relation(Generation, backref='types')
Type.damage_class = relation(MoveDamageClass, backref='types')
-Type.pokemon = relation(Pokemon, secondary=PokemonType.__table__,
- order_by=Pokemon.order,
- )#back_populates='types')
-Type.moves = relation(Move, back_populates='type', order_by=Move.id)
-Version.version_group = relation(VersionGroup)#, back_populates='versions')
Version.generation = association_proxy('version_group', 'generation')
-VersionGroup.versions = relation(Version, order_by=Version.id, back_populates='version_group')
+VersionGroup.versions = relation(Version, order_by=Version.id, backref='version_group')
VersionGroup.generation = relation(Generation, backref='version_groups')
VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
VersionGroup.regions = association_proxy('version_group_regions', 'region')
-VersionGroup.pokedex = relation(Pokedex, back_populates='version_groups')
-
-Move.effect = markdown.MoveEffectProperty('effect')
-Move.effect_map = markdown.MoveEffectProperty('effect_map')
-Move.short_effect = markdown.MoveEffectProperty('short_effect')
-Move.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
-
-MoveChangelog.effect = markdown.MoveEffectProperty('effect')
-MoveChangelog.effect_map = markdown.MoveEffectProperty('effect_map')
-MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
-MoveChangelog.short_effect_map = markdown.MoveEffectProperty('short_effect_map')