Added an is_shiny accessor to Pokémon structs.
[zzz-pokedex.git] / pokedex / data / csv / type_efficacy.csv
index 5a70843..3da0b97 100644 (file)
@@ -16,6 +16,7 @@ damage_type_id,target_type_id,damage_factor
 1,15,100
 1,16,100
 1,17,100
+1,18,100
 2,1,200
 2,2,100
 2,3,50
@@ -33,6 +34,7 @@ damage_type_id,target_type_id,damage_factor
 2,15,200
 2,16,100
 2,17,200
+2,18,100
 3,1,100
 3,2,200
 3,3,100
@@ -50,6 +52,7 @@ damage_type_id,target_type_id,damage_factor
 3,15,100
 3,16,100
 3,17,100
+3,18,100
 4,1,100
 4,2,100
 4,3,100
@@ -67,6 +70,7 @@ damage_type_id,target_type_id,damage_factor
 4,15,100
 4,16,100
 4,17,100
+4,18,100
 5,1,100
 5,2,100
 5,3,0
@@ -84,6 +88,7 @@ damage_type_id,target_type_id,damage_factor
 5,15,100
 5,16,100
 5,17,100
+5,18,100
 6,1,100
 6,2,50
 6,3,200
@@ -101,6 +106,7 @@ damage_type_id,target_type_id,damage_factor
 6,15,200
 6,16,100
 6,17,100
+6,18,100
 7,1,100
 7,2,50
 7,3,50
@@ -118,6 +124,7 @@ damage_type_id,target_type_id,damage_factor
 7,15,100
 7,16,100
 7,17,200
+7,18,100
 8,1,0
 8,2,100
 8,3,100
@@ -135,6 +142,7 @@ damage_type_id,target_type_id,damage_factor
 8,15,100
 8,16,100
 8,17,50
+8,18,100
 9,1,100
 9,2,100
 9,3,100
@@ -152,6 +160,7 @@ damage_type_id,target_type_id,damage_factor
 9,15,200
 9,16,100
 9,17,100
+9,18,100
 10,1,100
 10,2,100
 10,3,100
@@ -169,6 +178,7 @@ damage_type_id,target_type_id,damage_factor
 10,15,200
 10,16,50
 10,17,100
+10,18,100
 11,1,100
 11,2,100
 11,3,100
@@ -186,6 +196,7 @@ damage_type_id,target_type_id,damage_factor
 11,15,100
 11,16,50
 11,17,100
+11,18,100
 12,1,100
 12,2,100
 12,3,50
@@ -203,6 +214,7 @@ damage_type_id,target_type_id,damage_factor
 12,15,100
 12,16,50
 12,17,100
+12,18,100
 13,1,100
 13,2,100
 13,3,200
@@ -220,6 +232,7 @@ damage_type_id,target_type_id,damage_factor
 13,15,100
 13,16,50
 13,17,100
+13,18,100
 14,1,100
 14,2,200
 14,3,100
@@ -237,6 +250,7 @@ damage_type_id,target_type_id,damage_factor
 14,15,100
 14,16,100
 14,17,0
+14,18,100
 15,1,100
 15,2,100
 15,3,200
@@ -254,6 +268,7 @@ damage_type_id,target_type_id,damage_factor
 15,15,50
 15,16,200
 15,17,100
+15,18,100
 16,1,100
 16,2,100
 16,3,100
@@ -271,6 +286,7 @@ damage_type_id,target_type_id,damage_factor
 16,15,100
 16,16,200
 16,17,100
+16,18,100
 17,1,100
 17,2,50
 17,3,100
@@ -288,3 +304,22 @@ damage_type_id,target_type_id,damage_factor
 17,15,100
 17,16,100
 17,17,50
+17,18,100
+18,1,100
+18,2,100
+18,3,100
+18,4,100
+18,5,100
+18,6,100
+18,7,100
+18,8,100
+18,9,100
+18,10,100
+18,11,100
+18,12,100
+18,13,100
+18,14,100
+18,15,100
+18,16,100
+18,17,100
+18,18,100