def __str__(self):
return unicode(self).encode('utf8')
+ def __repr__(self):
+ return unicode(self).encode('utf8')
+
mapped_classes = []
class TableMetaclass(DeclarativeMeta):
def __init__(cls, name, bases, attrs):
"""
__tablename__ = 'languages'
__singlename__ = 'language'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
iso639 = Column(Unicode(2), nullable=False,
info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier'))
"""
__tablename__ = 'abilities'
__singlename__ = 'ability'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="This ability's unique ID; matches the games' internal ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('ability_prose', Ability, 'prose',
- effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ effect = Column(markdown.MarkdownColumn(5120), nullable=True,
info=dict(description="A detailed description of this ability's effect", format='markdown')),
- short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ short_effect = Column(markdown.MarkdownColumn(255), nullable=True,
info=dict(description="A short summary of this ability's effect", format='markdown')),
)
"""History of changes to abilities across main game versions."""
__tablename__ = 'ability_changelog'
__singlename__ = 'ability_changelog'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="This change's unique ID"))
ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
info=dict(description="The ID of the ability that changed"))
info=dict(description="The ID of the ability"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the version group this flavor text is taken from"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(64), nullable=False,
info=dict(description="The actual flavor text", official=True, format='gametext'))
For data common to all items, such as the name, see the corresponding item entry.
"""
__tablename__ = 'berries'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="This Berry's in-game number"))
item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
info=dict(description="The ID of the item that represents this Berry"))
"""
__tablename__ = 'berry_firmness'
__singlename__ = 'berry_firmness'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this firmness"))
identifier = Column(Unicode(10), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'contest_effects'
__singlename__ = 'contest_effect'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this effect"))
appeal = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user of this move gets"))
info=dict(description="The base number of hearts the user's opponent loses"))
create_translation_table('contest_effect_prose', ContestEffect, 'prose',
- flavor_text = Column(Unicode(64), nullable=False,
+ flavor_text = Column(Unicode(64), nullable=True,
info=dict(description="The in-game description of this effect", official=True, format='gametext')),
- effect = Column(Unicode(255), nullable=False,
+ effect = Column(Unicode(255), nullable=True,
info=dict(description="A detailed description of the effect", format='plaintext')),
)
"""
__tablename__ = 'contest_types'
__singlename__ = 'contest_type'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this Contest type"))
identifier = Column(Unicode(6), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('contest_type_names', ContestType, 'names',
relation_lazy='joined',
- name = Column(Unicode(6), nullable=False, index=True,
+ name = Column(Unicode(6), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=True)),
- flavor = Column(Unicode(6), nullable=False,
+ flavor = Column(Unicode(6), nullable=True,
info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')),
- color = Column(Unicode(6), nullable=False,
+ color = Column(Unicode(6), nullable=True,
info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')),
)
"""
__tablename__ = 'egg_groups'
__singlename__ = 'egg_group'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this group"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier.", format='identifier'))
"slot" they are in and the state of the game world.
What the player is doing to get an encounter, such as surfing or walking
- through tall grass, is called terrain. Each terrain has its own set of
+ through tall grass, is called a method. Each method has its own set of
encounter slots.
- Within a terrain, slots are defined primarily by rarity. Each slot can
+ Within a method, slots are defined primarily by rarity. Each slot can
also be affected by world conditions; for example, the 20% slot for walking
in tall grass is affected by whether a swarm is in effect in that area.
"Is there a swarm?" is a condition; "there is a swarm" and "there is not a
"""
__tablename__ = 'encounters'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this encounter"))
version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the version this applies to"))
location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the location of this encounter"))
encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False,
- info=dict(description="The ID of the encounter slot, which determines terrain and rarity"))
+ info=dict(description="The ID of the encounter slot, which determines method and rarity"))
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
info=dict(description=u"The ID of the encountered Pokémon"))
min_level = Column(Integer, nullable=False, autoincrement=False,
__tablename__ = 'encounter_conditions'
__singlename__ = 'encounter_condition'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this condition"))
identifier = Column(Unicode(64), nullable=False,
info=dict(description="An identifier", format='identifier'))
__tablename__ = 'encounter_condition_values'
__singlename__ = 'encounter_condition_value'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition this is a value of"))
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition value"))
+class EncounterMethod(TableBase):
+ u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
+ """
+
+ __tablename__ = 'encounter_methods'
+ __singlename__ = 'encounter_method'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for the method"))
+ identifier = Column(Unicode(16), nullable=False, unique=True,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_method_prose', EncounterMethod, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class EncounterSlot(TableBase):
- u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
+ u"""An abstract "slot" within a method, associated with both some set of conditions and a rarity.
Note that there are two encounters per slot, so the rarities will only add
up to 50.
"""
__tablename__ = 'encounter_slots'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this slot"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the version group this slot is in"))
- encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False,
- info=dict(description="The ID of the terrain"))
+ encounter_method_id = Column(Integer, ForeignKey('encounter_methods.id'), primary_key=False, nullable=False, autoincrement=False,
+ info=dict(description="The ID of the method"))
slot = Column(Integer, nullable=True,
- info=dict(description="This slot's order for the location and terrain"))
- rarity = Column(Integer, nullable=False,
+ info=dict(description="This slot's order for the location and method"))
+ rarity = Column(Integer, nullable=True,
info=dict(description="The chance of the encounter as a percentage"))
-class EncounterTerrain(TableBase):
- u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
- """
-
- __tablename__ = 'encounter_terrain'
- __singlename__ = __tablename__
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="A unique ID for the terrain"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
-
-create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
class EvolutionChain(TableBase):
u"""A family of Pokémon that are linked by evolution
"""
__tablename__ = 'evolution_chains'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False,
info=dict(description="ID of the growth rate for this family"))
"""
__tablename__ = 'evolution_triggers'
__singlename__ = 'evolution_trigger'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
u"""EXP needed for a certain level with a certain growth rate
"""
__tablename__ = 'experience'
- growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False, autoincrement=False,
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False,
info=dict(description="ID of the growth rate"))
level = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The level"))
"""
__tablename__ = 'generations'
__singlename__ = 'generation'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- main_region_id = Column(Integer, ForeignKey('regions.id'),
+ main_region_id = Column(Integer, ForeignKey('regions.id'), nullable=False,
info=dict(description="ID of the region this generation's main games take place in"))
- canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'),
+ canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
info=dict(description=u"ID of the Pokédex this generation's main games use by default"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u'An identifier', format='identifier'))
"""
__tablename__ = 'growth_rates'
__singlename__ = 'growth_rate'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'items'
__singlename__ = 'item'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description="An identifier", format='identifier'))
info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('item_prose', Item, 'prose',
- short_effect = Column(Unicode(256), nullable=False,
- info=dict(description="A short summary of the effect", format='plaintext')),
- effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ short_effect = Column(markdown.MarkdownColumn(256), nullable=True,
+ info=dict(description="A short summary of the effect", format='markdown')),
+ effect = Column(markdown.MarkdownColumn(5120), nullable=True,
info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
)
create_translation_table('item_flavor_summaries', Item, 'flavor_summaries',
# XXX: This is fanon, right?
__tablename__ = 'item_categories'
__singlename__ = 'item_category'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
info=dict(description="ID of the pocket these items go to"))
"""
__tablename__ = 'item_flags'
__singlename__ = 'item_flag'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="Identifier of the flag", format='identifier'))
create_translation_table('item_flag_prose', ItemFlag, 'prose',
- name = Column(Unicode(24), nullable=False, index=True,
+ name = Column(Unicode(24), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(64), nullable=False,
+ description = Column(Unicode(64), nullable=True,
info=dict(description="Short description of the flag", format='plaintext')),
)
info=dict(description="The ID of the item"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="ID of the version group that sports this text"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description="The flavor text itself", official=True, format='gametext'))
"""
__tablename__ = 'item_fling_effects'
__singlename__ = 'item_fling_effect'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
create_translation_table('item_fling_effect_prose', ItemFlingEffect, 'prose',
"""
__tablename__ = 'item_pockets'
__singlename__ = 'item_pocket'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier of this pocket", format='identifier'))
"""
__tablename__ = 'locations'
__singlename__ = 'location'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this location is in"))
"""
__tablename__ = 'location_areas'
__singlename__ = 'location_area'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
info=dict(description="ID of the location this area is part of"))
__tablename__ = 'location_area_encounter_rates'
location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the area"))
- encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the terrain"))
+ encounter_method_id = Column(Integer, ForeignKey('encounter_methods.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the method"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False,
info=dict(description="ID of the version"))
rate = Column(Integer, nullable=True,
u"""IDs the games use internally for locations
"""
__tablename__ = 'location_game_indices'
- location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True, autoincrement=False,
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
info=dict(description="Database ID of the locaion"))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True, autoincrement=False,
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
info=dict(description="ID of the generation this entry to"))
- game_index = Column(Integer, nullable=False,
+ game_index = Column(Integer, nullable=False, primary_key=True, autoincrement=False,
info=dict(description="Internal game ID of the location"))
class Machine(TableBase):
"""
__tablename__ = 'moves'
__singlename__ = 'move'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
__singlename__ = 'move_battle_style'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""History of changes to moves across main game versions."""
__tablename__ = 'move_changelog'
__singlename__ = 'move_changelog'
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
info=dict(description="ID of the move that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
info=dict(description="ID of the version group in which the move changed"))
type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
info=dict(description="Prior type of the move, or NULL if unchanged"))
"""
__tablename__ = 'move_damage_classes'
__singlename__ = 'move_damage_class'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('move_damage_class_prose', MoveDamageClass, 'prose',
relation_lazy='joined',
- name = Column(Unicode(16), nullable=False, index=True,
+ name = Column(Unicode(16), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(64), nullable=False,
+ description = Column(Unicode(64), nullable=True,
info=dict(description="A description of the class", format='plaintext')),
)
"""
__tablename__ = 'move_effects'
__singlename__ = 'move_effect'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
create_translation_table('move_effect_prose', MoveEffect, 'prose',
- short_effect = Column(Unicode(256), nullable=False,
+ short_effect = Column(Unicode(256), nullable=True,
info=dict(description="A short summary of the effect", format='plaintext')),
- effect = Column(Unicode(5120), nullable=False,
+ effect = Column(Unicode(5120), nullable=True,
info=dict(description="A detailed description of the effect", format='plaintext')),
)
-class MoveEffectCategory(TableBase):
- u"""Category of a move effect
- """
- __tablename__ = 'move_effect_categories'
- __singlename__ = 'move_effect_category'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- can_affect_user = Column(Boolean, nullable=False,
- info=dict(description="Set if the user can be affected"))
-
-create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
-class MoveEffectCategoryMap(TableBase):
- u"""Maps a move effect category to a move effect
- """
- __tablename__ = 'move_effect_category_map'
- move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the move effect"))
- move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the category"))
- affects_user = Column(Boolean, primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="Set if the user is affected"))
-
class MoveEffectChangelog(TableBase):
"""History of changes to move effects across main game versions."""
__tablename__ = 'move_effect_changelog'
__singlename__ = 'move_effect_changelog'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
info=dict(description="The ID of the effect that changed"))
"""
__tablename__ = 'move_flag_types'
__singlename__ = 'move_flag_type'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(32), nullable=False,
info=dict(description="A short identifier for the flag", format='identifier'))
create_translation_table('move_flag_type_prose', MoveFlagType, 'prose',
relation_lazy='joined',
- name = Column(Unicode(32), nullable=False, index=True,
+ name = Column(Unicode(32), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(markdown.MarkdownColumn(128), nullable=False,
+ description = Column(markdown.MarkdownColumn(128), nullable=True,
info=dict(description="A short description of the flag", format='markdown')),
)
info=dict(description="ID of the move"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the version group this text appears in"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description="The flavor text", official=True, format='gametext'))
__singlename__ = 'move_meta_ailment'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
- identifier = Column(Unicode(24), nullable=False,
+ identifier = Column(Unicode(24), nullable=False, index=True, unique=True,
info=dict(description="An identifier", format='identifier'))
create_translation_table('move_meta_ailment_names', MoveMetaAilment, 'names',
u"""Very general categories that loosely group move effects."""
__tablename__ = 'move_meta_categories'
__singlename__ = 'move_meta_category'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(32), nullable=False, index=True, unique=True,
+ info=dict(description="An identifier", format='identifier'))
create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
relation_lazy='joined',
"""
__tablename__ = 'move_targets'
__singlename__ = 'move_target'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(32), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('move_target_prose', MoveTarget, 'prose',
relation_lazy='joined',
- name = Column(Unicode(32), nullable=False, index=True,
+ name = Column(Unicode(32), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(128), nullable=False,
+ description = Column(Unicode(128), nullable=True,
info=dict(description="A description", format='plaintext')),
)
"""
__tablename__ = 'natures'
__singlename__ = 'nature'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
a particular battl style in Battle Palace or Battle Tent
"""
__tablename__ = 'nature_battle_style_preferences'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
info=dict(description=u"ID of the Pokémon's nature"))
- move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False, autoincrement=False,
+ move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False,
info=dict(description="ID of the battle style"))
low_hp_preference = Column(Integer, nullable=False,
info=dict(description=u"Chance of using the move, in percent, if HP is under ½"))
u"""Specifies how a Nature affects a Pokéathlon stat
"""
__tablename__ = 'nature_pokeathlon_stats'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
info=dict(description="ID of the nature"))
- pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False, autoincrement=False,
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False,
info=dict(description="ID of the stat"))
max_change = Column(Integer, nullable=False,
info=dict(description="Maximum change"))
"""
__tablename__ = 'pokeathlon_stats'
__singlename__ = 'pokeathlon_stat'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'pokedexes'
__singlename__ = 'pokedex'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
create_translation_table('pokedex_prose', Pokedex, 'prose',
relation_lazy='joined',
- name = Column(Unicode(16), nullable=False, index=True,
+ name = Column(Unicode(16), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(512), nullable=False,
+ description = Column(Unicode(512), nullable=True,
info=dict(description=u"A longer description of the Pokédex", format='plaintext')),
)
"""
__tablename__ = 'pokemon'
__singlename__ = 'pokemon'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
info=dict(description=u"ID of the generation this species first appeared in"))
evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'),
info=dict(description=u"ID of the species' evolution chain (a.k.a. family)"))
+ evolves_from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
+ info=dict(description=u"The Pokémon species from which this one evolves"))
height = Column(Integer, nullable=False,
info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)"))
weight = Column(Integer, nullable=False,
u"""Returns the Pokémon's name, including its form if applicable."""
if self.form_name:
- return u'{0} {1}'.format(self.form_name, self.name)
+ return u'%s %s' % (self.form_name, self.name)
else:
return self.name
create_translation_table('pokemon_names', Pokemon, 'names',
relation_lazy='joined',
- name = Column(Unicode(20), nullable=False, index=True,
+ name = Column(Unicode(20), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=True, ripped=True)),
- species = Column(Unicode(16), nullable=False,
+ species = Column(Unicode(16), nullable=True,
info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
official=True, format='plaintext')),
)
Any condition may be null if it does not apply for a particular Pokémon.
"""
__tablename__ = 'pokemon_evolution'
- from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False,
- info=dict(description=u"The ID of the pre-evolution Pokémon."))
- to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False)
+ evolved_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False,
info=dict(description=u"The ID of the post-evolution Pokémon."))
evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False,
info=dict(description=u"The ID of the evolution trigger."))
info=dict(description=u"ID of the Pokémon"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the version that has this flavor text"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description=u"The flavor text", official=True, format='gametext'))
"""
__tablename__ = 'pokemon_forms'
__singlename__ = 'pokemon_form'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u'A unique ID for this form.'))
identifier = Column(Unicode(16), nullable=True,
info=dict(description=u"An identifier", format='identifier'))
if not self.name:
return None
elif self.form_group and self.form_group.term:
- return u'{0} {1}'.format(self.name, self.form_group.term)
+ return u'%s %s' % (self.name, self.form_group.term)
else:
return self.name
"""
if self.name:
- return u'{0} {1}'.format(self.name, self.form_base_pokemon.name)
+ return u'%s %s' % (self.name, self.form_base_pokemon.name)
else:
return self.form_base_pokemon.name
create_translation_table('pokemon_form_group_prose', PokemonFormGroup, 'prose',
term = Column(Unicode(16), nullable=True,
info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')),
- description = Column(markdown.MarkdownColumn(1024), nullable=False,
+ description = Column(markdown.MarkdownColumn(1024), nullable=True,
info=dict(description=u"Description of how the forms work", format='markdown')),
)
create_translation_table('pokemon_move_method_prose', PokemonMoveMethod, 'prose',
relation_lazy='joined',
- name = Column(Unicode(64), nullable=False, index=True,
+ name = Column(Unicode(64), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(255), nullable=False,
+ description = Column(Unicode(255), nullable=True,
info=dict(description=u"A detailed description of how the method works", format='plaintext')),
)
"""
__tablename__ = 'pokemon_shapes'
__singlename__ = 'pokemon_shape'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
create_translation_table('pokemon_shape_prose', PokemonShape, 'prose',
relation_lazy='joined',
- name = Column(Unicode(24), nullable=False, index=True,
+ name = Column(Unicode(24), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- awesome_name = Column(Unicode(16), nullable=False,
+ awesome_name = Column(Unicode(16), nullable=True,
info=dict(description=u"A splendiferous name of the body shape", format='plaintext')),
)
"""
__tablename__ = 'regions'
__singlename__ = 'region'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
"""
__tablename__ = 'stats'
__singlename__ = 'stat'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
"""
__tablename__ = 'stat_hints'
__singlename__ = 'stat_hint'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
info=dict(description=u"ID of the highest stat"))
"""
__tablename__ = 'super_contest_effects'
__singlename__ = 'super_contest_effect'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"This effect's unique ID."))
appeal = Column(SmallInteger, nullable=False,
info=dict(description=u"The number of hearts the user gains."))
u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
__singlename__ = 'type'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A unique ID for this type."))
identifier = Column(Unicode(12), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
__singlename__ = 'version'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A unique ID for this version."))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description=u"The ID of the version group this game belongs to."))
and Blue) or a single game (such as Yellow.)
"""
__tablename__ = 'version_groups'
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"This version group's unique ID."))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description=u"The ID of the generation the games in this group belong to."))
class VersionGroupRegion(TableBase):
u"""Maps a version group to a region that appears in it."""
__tablename__ = 'version_group_regions'
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
info=dict(description=u"The ID of the version group."))
- region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False, autoincrement=False,
+ region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
info=dict(description=u"The ID of the region."))
-### Relations down here, to avoid ordering problems
-Ability.changelog = relation(AbilityChangelog,
- order_by=AbilityChangelog.changed_in_version_group_id.desc(),
- backref='ability',
-)
-Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
-Ability.generation = relation(Generation, backref='abilities')
-
-AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog')
-AbilityFlavorText.version_group = relation(VersionGroup)
-AbilityFlavorText.language = relation(Language)
+### Relations down here, to avoid dependency ordering problems
-Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Ability.changelog = relation(AbilityChangelog,
+ order_by=AbilityChangelog.changed_in_version_group_id.desc(),
+ backref=backref('ability', innerjoin=True, lazy='joined'))
+Ability.flavor_text = relation(AbilityFlavorText,
+ order_by=AbilityFlavorText.version_group_id,
+ backref=backref('ability', innerjoin=True, lazy='joined'))
+Ability.generation = relation(Generation,
+ innerjoin=True,
+ backref='abilities')
+
+AbilityChangelog.changed_in = relation(VersionGroup,
+ innerjoin=True, lazy='joined',
+ backref='ability_changelog')
+
+AbilityFlavorText.version_group = relation(VersionGroup,
+ innerjoin=True)
+AbilityFlavorText.language = relation(Language,
+ innerjoin=True, lazy='joined')
+
+
+Berry.berry_firmness = relation(BerryFirmness,
+ innerjoin=True,
+ backref='berries')
Berry.firmness = association_proxy('berry_firmness', 'name')
-Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
-Berry.natural_gift_type = relation(Type)
+Berry.flavors = relation(BerryFlavor,
+ order_by=BerryFlavor.contest_type_id,
+ backref=backref('berry', innerjoin=True))
+Berry.natural_gift_type = relation(Type, innerjoin=True)
-BerryFlavor.contest_type = relation(ContestType)
+BerryFlavor.contest_type = relation(ContestType, innerjoin=True)
-ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
- backref='contest_combo_first')
-ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
- backref='contest_combo_second')
-Encounter.location_area = relation(LocationArea, backref='encounters')
-Encounter.pokemon = relation(Pokemon, backref='encounters')
-Encounter.version = relation(Version, backref='encounters')
-Encounter.slot = relation(EncounterSlot, backref='encounters')
+ContestCombo.first = relation(Move,
+ primaryjoin=ContestCombo.first_move_id==Move.id,
+ innerjoin=True, lazy='joined',
+ backref='contest_combo_first')
+ContestCombo.second = relation(Move,
+ primaryjoin=ContestCombo.second_move_id==Move.id,
+ innerjoin=True, lazy='joined',
+ backref='contest_combo_second')
-EncounterConditionValue.condition = relation(EncounterCondition, backref='values')
-Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter')
+Encounter.condition_value_map = relation(EncounterConditionValueMap,
+ backref='encounter')
Encounter.condition_values = association_proxy('condition_value_map', 'condition_value')
+Encounter.location_area = relation(LocationArea,
+ innerjoin=True, lazy='joined',
+ backref='encounters')
+Encounter.pokemon = relation(Pokemon,
+ innerjoin=True, lazy='joined',
+ backref='encounters')
+Encounter.version = relation(Version,
+ innerjoin=True, lazy='joined',
+ backref='encounters')
+Encounter.slot = relation(EncounterSlot,
+ innerjoin=True, lazy='joined',
+ backref='encounters')
+
+EncounterConditionValue.condition = relation(EncounterCondition,
+ innerjoin=True, lazy='joined',
+ backref='values')
EncounterConditionValueMap.condition_value = relation(EncounterConditionValue,
- backref='encounter_map')
+ innerjoin=True, lazy='joined',
+ backref='encounter_map')
+
+EncounterSlot.method = relation(EncounterMethod,
+ innerjoin=True, lazy='joined',
+ backref='slots')
+EncounterSlot.version_group = relation(VersionGroup, innerjoin=True)
+
-EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
-EncounterSlot.version_group = relation(VersionGroup)
+EvolutionChain.growth_rate = relation(GrowthRate,
+ innerjoin=True,
+ backref='evolution_chains')
+EvolutionChain.baby_trigger_item = relation(Item,
+ backref='evolution_chains')
-EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
-EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
-Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+Experience.growth_rate = relation(GrowthRate,
+ innerjoin=True, lazy='joined',
+ backref='experience_table')
-Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
-Generation.versions = relation(Version, secondary=VersionGroup.__table__)
-Generation.main_region = relation(Region)
-GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+Generation.canonical_pokedex = relation(Pokedex,
+ backref='canonical_for_generation')
+Generation.versions = relation(Version,
+ secondary=VersionGroup.__table__,
+ innerjoin=True)
+Generation.main_region = relation(Region, innerjoin=True)
+
+
+GrowthRate.max_experience_obj = relation(Experience,
+ primaryjoin=and_(
+ Experience.growth_rate_id == GrowthRate.id,
+ Experience.level == 100),
+ uselist=False, innerjoin=True)
GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
-Item.berry = relation(Berry, uselist=False, backref='item')
-Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
-Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
-Item.fling_effect = relation(ItemFlingEffect, backref='items')
-Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
-Item.category = relation(ItemCategory)
+
+Item.berry = relation(Berry,
+ uselist=False,
+ backref='item')
+Item.flags = relation(ItemFlag,
+ secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText,
+ order_by=ItemFlavorText.version_group_id.asc(),
+ backref=backref('item', innerjoin=True, lazy='joined'))
+Item.fling_effect = relation(ItemFlingEffect,
+ backref='items')
+Item.machines = relation(Machine,
+ order_by=Machine.version_group_id.asc())
+Item.category = relation(ItemCategory,
+ innerjoin=True,
+ backref=backref('items', order_by=Item.identifier.asc()))
Item.pocket = association_proxy('category', 'pocket')
-ItemCategory.items = relation(Item, order_by=Item.identifier)
-ItemCategory.pocket = relation(ItemPocket)
+ItemCategory.pocket = relation(ItemPocket, innerjoin=True)
+
+ItemFlavorText.version_group = relation(VersionGroup,
+ innerjoin=True, lazy='joined')
+ItemFlavorText.language = relation(Language,
+ innerjoin=True, lazy='joined')
+
+ItemGameIndex.item = relation(Item,
+ innerjoin=True, lazy='joined',
+ backref='game_indices')
+ItemGameIndex.generation = relation(Generation,
+ innerjoin=True, lazy='joined')
-ItemFlavorText.version_group = relation(VersionGroup)
-ItemFlavorText.language = relation(Language)
+ItemPocket.categories = relation(ItemCategory,
+ innerjoin=True,
+ order_by=ItemCategory.identifier.asc())
-ItemGameIndex.item = relation(Item, backref='game_indices')
-ItemGameIndex.generation = relation(Generation)
-ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier)
+Location.region = relation(Region,
+ innerjoin=True,
+ backref='locations')
-Location.region = relation(Region, backref='locations')
+LocationArea.location = relation(Location,
+ innerjoin=True, lazy='joined',
+ backref='areas')
-LocationArea.location = relation(Location, backref='areas')
+LocationAreaEncounterRate.location_area = relation(LocationArea,
+ innerjoin=True,
+ backref='encounter_rates')
+LocationAreaEncounterRate.method = relation(EncounterMethod,
+ innerjoin=True)
+
+LocationGameIndex.location = relation(Location,
+ innerjoin=True, lazy='joined',
+ backref='game_indices')
+LocationGameIndex.generation = relation(Generation,
+ innerjoin=True, lazy='joined')
-LocationGameIndex.location = relation(Location, backref='game_indices')
-LocationGameIndex.generation = relation(Generation)
Machine.item = relation(Item)
-Machine.version_group = relation(VersionGroup)
+Machine.version_group = relation(VersionGroup,
+ innerjoin=True, lazy='joined')
+
Move.changelog = relation(MoveChangelog,
order_by=MoveChangelog.changed_in_version_group_id.desc(),
- backref='move',
-)
-Move.contest_effect = relation(ContestEffect, backref='moves')
+ backref=backref('move', innerjoin=True, lazy='joined'))
+Move.contest_effect = relation(ContestEffect,
+ backref='moves')
Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
-Move.contest_type = relation(ContestType, backref='moves')
-Move.damage_class = relation(MoveDamageClass, backref='moves')
+Move.contest_type = relation(ContestType,
+ backref='moves')
+Move.damage_class = relation(MoveDamageClass,
+ innerjoin=True,
+ backref='moves')
Move.flags = association_proxy('move_flags', 'flag')
-Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
-Move.generation = relation(Generation, backref='moves')
-Move.machines = relation(Machine, backref='move')
-Move.meta = relation(MoveMeta, uselist=False, backref='move')
+Move.flavor_text = relation(MoveFlavorText,
+ order_by=MoveFlavorText.version_group_id, backref='move')
+Move.generation = relation(Generation,
+ innerjoin=True,
+ backref='moves')
+Move.machines = relation(Machine,
+ backref='move')
+Move.meta = relation(MoveMeta,
+ uselist=False, innerjoin=True,
+ backref='move')
Move.meta_stat_changes = relation(MoveMetaStatChange)
-Move.move_effect = relation(MoveEffect, backref='moves')
-Move.move_flags = relation(MoveFlag, backref='move')
-Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
+Move.move_effect = relation(MoveEffect,
+ innerjoin=True,
+ backref='moves')
+Move.move_flags = relation(MoveFlag,
+ backref='move')
+Move.super_contest_effect = relation(SuperContestEffect,
+ backref='moves')
Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
-Move.target = relation(MoveTarget, backref='moves')
-Move.type = relation(Type, backref='moves')
+Move.target = relation(MoveTarget,
+ innerjoin=True,
+ backref='moves')
+Move.type = relation(Type,
+ innerjoin=True,
+ backref='moves')
Move.effect = markdown.MoveEffectProperty('effect')
Move.effect_map = markdown.MoveEffectPropertyMap('effect_map')
Move.short_effect = markdown.MoveEffectProperty('short_effect')
Move.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map')
-MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
-MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
-MoveChangelog.type = relation(Type, backref='move_changelog')
+MoveChangelog.changed_in = relation(VersionGroup,
+ innerjoin=True, lazy='joined',
+ backref='move_changelog')
+MoveChangelog.move_effect = relation(MoveEffect,
+ backref='move_changelog')
+MoveChangelog.type = relation(Type,
+ backref='move_changelog')
MoveChangelog.effect = markdown.MoveEffectProperty('effect')
MoveChangelog.effect_map = markdown.MoveEffectPropertyMap('effect_map')
MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
MoveChangelog.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map')
-MoveEffect.category_map = relation(MoveEffectCategoryMap)
-MoveEffect.categories = association_proxy('category_map', 'category')
MoveEffect.changelog = relation(MoveEffectChangelog,
order_by=MoveEffectChangelog.changed_in_version_group_id.desc(),
- backref='move_effect',
-)
-MoveEffectCategoryMap.category = relation(MoveEffectCategory)
-
-MoveEffectChangelog.changed_in = relation(VersionGroup, backref='move_effect_changelog')
-
-MoveFlag.flag = relation(MoveFlagType)
-
-MoveFlavorText.version_group = relation(VersionGroup)
-MoveFlavorText.language = relation(Language)
-
-MoveMeta.category = relation(MoveMetaCategory, backref='move_meta')
-MoveMeta.ailment = relation(MoveMetaAilment, backref='move_meta')
+ backref='move_effect')
+
+MoveEffectChangelog.changed_in = relation(VersionGroup,
+ innerjoin=True, lazy='joined',
+ backref='move_effect_changelog')
+
+MoveFlag.flag = relation(MoveFlagType, innerjoin=True, lazy='joined')
+
+MoveFlavorText.version_group = relation(VersionGroup,
+ innerjoin=True, lazy='joined')
+MoveFlavorText.language = relation(Language,
+ innerjoin=True, lazy='joined')
+
+MoveMeta.category = relation(MoveMetaCategory,
+ innerjoin=True, lazy='joined',
+ backref='move_meta')
+MoveMeta.ailment = relation(MoveMetaAilment,
+ innerjoin=True, lazy='joined',
+ backref='move_meta')
+
+MoveMetaStatChange.stat = relation(Stat,
+ innerjoin=True, lazy='joined',
+ backref='move_meta_stat_changes')
+
+
+Nature.decreased_stat = relation(Stat,
+ primaryjoin=Nature.decreased_stat_id==Stat.id,
+ innerjoin=True,
+ backref='decreasing_natures')
+Nature.increased_stat = relation(Stat,
+ primaryjoin=Nature.increased_stat_id==Stat.id,
+ innerjoin=True,
+ backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType,
+ primaryjoin=Nature.hates_flavor_id==ContestType.id,
+ innerjoin=True,
+ backref='hating_natures')
+Nature.likes_flavor = relation(ContestType,
+ primaryjoin=Nature.likes_flavor_id==ContestType.id,
+ innerjoin=True,
+ backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+ order_by=NatureBattleStylePreference.move_battle_style_id.asc(),
+ backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat,
+ order_by=NaturePokeathlonStat.pokeathlon_stat_id.asc())
-MoveMetaStatChange.stat = relation(Stat, backref='move_meta_stat_changes')
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle,
+ innerjoin=True, lazy='joined',
+ backref='nature_preferences')
-Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
- backref='decreasing_natures')
-Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
- backref='increasing_natures')
-Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
- backref='hating_natures')
-Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
- backref='liking_natures')
-Nature.battle_style_preferences = relation(NatureBattleStylePreference,
- order_by=NatureBattleStylePreference.move_battle_style_id,
- backref='nature')
-Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat,
+ innerjoin=True, lazy='joined',
+ backref='nature_effects')
-NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
-NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
+Pokedex.region = relation(Region,
+ innerjoin=True,
+ backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup,
+ innerjoin=True,
+ order_by=VersionGroup.id.asc(),
+ backref='pokedex')
-Pokedex.region = relation(Region, backref='pokedexes')
-Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id, backref='pokedex')
Pokemon.all_abilities = relation(Ability,
secondary=PokemonAbility.__table__,
- order_by=PokemonAbility.slot,
+ order_by=PokemonAbility.slot.asc(),
+ innerjoin=True,
backref=backref('all_pokemon',
- order_by=Pokemon.order,
+ order_by=Pokemon.order.asc(),
),
)
Pokemon.abilities = relation(Ability,
Pokemon.id == PokemonAbility.pokemon_id,
PokemonAbility.is_dream == False,
),
- order_by=PokemonAbility.slot,
+ innerjoin=True,
+ order_by=PokemonAbility.slot.asc(),
backref=backref('pokemon',
- order_by=Pokemon.order,
+ order_by=Pokemon.order.asc(),
),
)
Pokemon.dream_ability = relation(Ability,
order_by=Pokemon.order,
),
)
-Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
+Pokemon.pokemon_color = relation(PokemonColor,
+ innerjoin=True,
+ backref='pokemon')
Pokemon.color = association_proxy('pokemon_color', 'name')
-Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
-Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
- order_by=PokemonEggGroup.egg_group_id,
- backref=backref('pokemon', order_by=Pokemon.order))
-Pokemon.evolution_chain = relation(EvolutionChain, backref=backref('pokemon', order_by=Pokemon.order))
-Pokemon.child_pokemon = relation(Pokemon,
- primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
- secondary=PokemonEvolution.__table__,
- secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
- backref=backref('parent_pokemon', uselist=False),
-)
-Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
-Pokemon.forms = relation(PokemonForm, primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id,
- order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc()))
+Pokemon.dex_numbers = relation(PokemonDexNumber,
+ innerjoin=True,
+ order_by=PokemonDexNumber.pokedex_id.asc(),
+ backref='pokemon')
+Pokemon.egg_groups = relation(EggGroup,
+ secondary=PokemonEggGroup.__table__,
+ innerjoin=True,
+ order_by=PokemonEggGroup.egg_group_id.asc(),
+ backref=backref('pokemon', order_by=Pokemon.order.asc()))
+Pokemon.evolution_chain = relation(EvolutionChain,
+ innerjoin=True,
+ backref=backref('pokemon', order_by=Pokemon.order.asc()))
+Pokemon.parent_pokemon = relation(Pokemon,
+ primaryjoin=Pokemon.evolves_from_pokemon_id==Pokemon.id,
+ remote_side=[Pokemon.id],
+ backref='child_pokemon')
+Pokemon.evolutions = relation(PokemonEvolution,
+ primaryjoin=Pokemon.id==PokemonEvolution.evolved_pokemon_id,
+ backref=backref('evolved_pokemon', innerjoin=True, lazy='joined'))
+Pokemon.flavor_text = relation(PokemonFlavorText,
+ order_by=PokemonFlavorText.version_id.asc(),
+ backref='pokemon')
+Pokemon.forms = relation(PokemonForm,
+ primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id,
+ order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc()))
Pokemon.default_form = relation(PokemonForm,
- primaryjoin=and_(Pokemon.id==PokemonForm.form_base_pokemon_id, PokemonForm.is_default==True),
- uselist=False,
-)
-Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
+ primaryjoin=and_(
+ Pokemon.id==PokemonForm.form_base_pokemon_id,
+ PokemonForm.is_default==True),
+ uselist=False)
+Pokemon.pokemon_habitat = relation(PokemonHabitat,
+ backref='pokemon')
Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
-Pokemon.items = relation(PokemonItem, backref='pokemon')
-Pokemon.generation = relation(Generation, backref='pokemon')
-Pokemon.shape = relation(PokemonShape, backref='pokemon')
-Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc())
+Pokemon.items = relation(PokemonItem,
+ backref='pokemon')
+Pokemon.generation = relation(Generation,
+ innerjoin=True,
+ backref='pokemon')
+Pokemon.shape = relation(PokemonShape,
+ innerjoin=True,
+ backref='pokemon')
+Pokemon.stats = relation(PokemonStat,
+ innerjoin=True,
+ order_by=PokemonStat.stat_id.asc(),
+ backref='pokemon')
Pokemon.types = relation(Type,
secondary=PokemonType.__table__,
+ innerjoin=True,
order_by=PokemonType.slot.asc(),
- backref=backref('pokemon', order_by=Pokemon.order),
-)
+ backref=backref('pokemon', order_by=Pokemon.order))
-PokemonDexNumber.pokedex = relation(Pokedex)
+PokemonDexNumber.pokedex = relation(Pokedex,
+ innerjoin=True, lazy='joined')
-PokemonEvolution.from_pokemon = relation(Pokemon,
- primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id,
- backref='child_evolutions',
-)
-PokemonEvolution.to_pokemon = relation(Pokemon,
- primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
- backref=backref('parent_evolution', uselist=False),
-)
-PokemonEvolution.child_evolutions = relation(PokemonEvolution,
- primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id,
- foreign_keys=[PokemonEvolution.to_pokemon_id],
- backref=backref('parent_evolution',
- remote_side=[PokemonEvolution.from_pokemon_id],
- uselist=False,
- ),
-)
-PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions')
+PokemonEvolution.trigger = relation(EvolutionTrigger,
+ innerjoin=True, lazy='joined',
+ backref='evolutions')
PokemonEvolution.trigger_item = relation(Item,
primaryjoin=PokemonEvolution.trigger_item_id==Item.id,
- backref='triggered_evolutions',
-)
+ backref='triggered_evolutions')
PokemonEvolution.held_item = relation(Item,
primaryjoin=PokemonEvolution.held_item_id==Item.id,
- backref='required_for_evolutions',
-)
-PokemonEvolution.location = relation(Location, backref='triggered_evolutions')
-PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions')
+ backref='required_for_evolutions')
+PokemonEvolution.location = relation(Location,
+ backref='triggered_evolutions')
+PokemonEvolution.known_move = relation(Move,
+ backref='triggered_evolutions')
PokemonEvolution.party_pokemon = relation(Pokemon,
primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id,
- backref='triggered_evolutions',
-)
+ backref='triggered_evolutions')
PokemonEvolution.trade_pokemon = relation(Pokemon,
- primaryjoin=PokemonEvolution.trade_pokemon_id==Pokemon.id,
-)
-
-PokemonFlavorText.version = relation(Version)
-PokemonFlavorText.language = relation(Language)
-
-PokemonForm.form_base_pokemon = relation(Pokemon, primaryjoin=PokemonForm.form_base_pokemon_id==Pokemon.id)
-PokemonForm.unique_pokemon = relation(Pokemon, backref=backref('unique_form', uselist=False),
- primaryjoin=PokemonForm.unique_pokemon_id==Pokemon.id)
-PokemonForm.version_group = relation(VersionGroup)
+ primaryjoin=PokemonEvolution.trade_pokemon_id==Pokemon.id)
+
+PokemonFlavorText.version = relation(Version, innerjoin=True, lazy='joined')
+PokemonFlavorText.language = relation(Language, innerjoin=True, lazy='joined')
+
+PokemonForm.form_base_pokemon = relation(Pokemon,
+ primaryjoin=PokemonForm.form_base_pokemon_id==Pokemon.id,
+ innerjoin=True)
+PokemonForm.unique_pokemon = relation(Pokemon,
+ primaryjoin=PokemonForm.unique_pokemon_id==Pokemon.id,
+ backref=backref('unique_form', uselist=False))
+PokemonForm.version_group = relation(VersionGroup,
+ innerjoin=True)
PokemonForm.form_group = association_proxy('form_base_pokemon', 'form_group')
PokemonForm.pokeathlon_stats = relation(PokemonFormPokeathlonStat,
- order_by=PokemonFormPokeathlonStat.pokeathlon_stat_id,
- backref='pokemon_form')
+ order_by=PokemonFormPokeathlonStat.pokeathlon_stat_id,
+ backref='pokemon_form')
+
+PokemonFormGroup.pokemon = relation(Pokemon,
+ innerjoin=True,
+ backref=backref('form_group', uselist=False))
+
+PokemonFormPokeathlonStat.pokeathlon_stat = relation(PokeathlonStat,
+ innerjoin=True, lazy='joined')
+
+PokemonItem.item = relation(Item,
+ innerjoin=True, lazy='joined',
+ backref='pokemon')
+PokemonItem.version = relation(Version,
+ innerjoin=True, lazy='joined')
+
+PokemonMove.pokemon = relation(Pokemon,
+ innerjoin=True, lazy='joined',
+ backref='pokemon_moves')
+PokemonMove.version_group = relation(VersionGroup,
+ innerjoin=True, lazy='joined')
+PokemonMove.machine = relation(Machine,
+ primaryjoin=and_(
+ Machine.version_group_id==PokemonMove.version_group_id,
+ Machine.move_id==PokemonMove.move_id),
+ foreign_keys=[Machine.version_group_id, Machine.move_id],
+ uselist=False,
+ backref='pokemon_moves')
+PokemonMove.move = relation(Move,
+ innerjoin=True, lazy='joined',
+ backref='pokemon_moves')
+PokemonMove.method = relation(PokemonMoveMethod,
+ innerjoin=True, lazy='joined')
-PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
- uselist=False))
+PokemonStat.stat = relation(Stat,
+ innerjoin=True, lazy='joined')
-PokemonFormPokeathlonStat.pokeathlon_stat = relation(PokeathlonStat)
-PokemonItem.item = relation(Item, backref='pokemon')
-PokemonItem.version = relation(Version)
+Region.generation = relation(Generation, uselist=False)
+Region.version_group_regions = relation(VersionGroupRegion,
+ order_by=VersionGroupRegion.version_group_id.asc(),
+ backref='region')
+Region.version_groups = association_proxy('version_group_regions', 'version_group')
-PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
-PokemonMove.version_group = relation(VersionGroup)
-PokemonMove.machine = relation(Machine, backref='pokemon_moves',
- primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id,
- Machine.move_id==PokemonMove.move_id),
- foreign_keys=[Machine.version_group_id, Machine.move_id],
- uselist=False)
-PokemonMove.move = relation(Move, backref='pokemon_moves')
-PokemonMove.method = relation(PokemonMoveMethod)
-PokemonStat.stat = relation(Stat)
+Stat.damage_class = relation(MoveDamageClass,
+ backref='stats')
-# This is technically a has-many; Generation.main_region_id -> Region.id
-Region.generation = relation(Generation, uselist=False)
-Region.version_group_regions = relation(VersionGroupRegion, backref='region',
- order_by='VersionGroupRegion.version_group_id')
-Region.version_groups = association_proxy('version_group_regions', 'version_group')
+StatHint.stat = relation(Stat,
+ innerjoin=True,
+ backref='hints')
-Stat.damage_class = relation(MoveDamageClass, backref='stats')
-StatHint.stat = relation(Stat, backref='hints')
+SuperContestCombo.first = relation(Move,
+ primaryjoin=SuperContestCombo.first_move_id==Move.id,
+ innerjoin=True, lazy='joined',
+ backref='super_contest_combo_first')
+SuperContestCombo.second = relation(Move,
+ primaryjoin=SuperContestCombo.second_move_id==Move.id,
+ innerjoin=True, lazy='joined',
+ backref='super_contest_combo_second')
-SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
- backref='super_contest_combo_first')
-SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
- backref='super_contest_combo_second')
Type.damage_efficacies = relation(TypeEfficacy,
- primaryjoin=Type.id
- ==TypeEfficacy.damage_type_id,
- backref='damage_type')
+ primaryjoin=Type.id==TypeEfficacy.damage_type_id,
+ backref=backref('damage_type', innerjoin=True, lazy='joined'))
Type.target_efficacies = relation(TypeEfficacy,
- primaryjoin=Type.id
- ==TypeEfficacy.target_type_id,
- backref='target_type')
+ primaryjoin=Type.id==TypeEfficacy.target_type_id,
+ backref=backref('target_type', innerjoin=True, lazy='joined'))
+
+Type.generation = relation(Generation,
+ innerjoin=True,
+ backref='types')
+Type.damage_class = relation(MoveDamageClass,
+ backref='types')
-Type.generation = relation(Generation, backref='types')
-Type.damage_class = relation(MoveDamageClass, backref='types')
Version.generation = association_proxy('version_group', 'generation')
-VersionGroup.versions = relation(Version, order_by=Version.id, backref='version_group')
-VersionGroup.generation = relation(Generation, backref='version_groups')
-VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
+VersionGroup.versions = relation(Version,
+ innerjoin=True,
+ order_by=Version.id,
+ backref=backref('version_group', lazy='joined'))
+VersionGroup.generation = relation(Generation,
+ innerjoin=True, lazy='joined',
+ backref='version_groups')
+VersionGroup.version_group_regions = relation(VersionGroupRegion,
+ backref='version_group')
VersionGroup.regions = association_proxy('version_group_regions', 'region')