Refactored encounters schema so HG/SS can work.
[zzz-pokedex.git] / pokedex / data / csv / encounter_slots.csv
diff --git a/pokedex/data/csv/encounter_slots.csv b/pokedex/data/csv/encounter_slots.csv
new file mode 100644 (file)
index 0000000..fef9663
--- /dev/null
@@ -0,0 +1,33 @@
+id,encounter_terrain_id,rarity
+1,1,20
+2,1,10
+3,1,10
+4,1,5
+5,1,4
+6,1,1
+7,2,60
+8,2,30
+9,2,5
+10,2,4
+11,2,1
+12,3,60
+13,3,30
+14,3,5
+15,3,4
+16,3,1
+17,4,60
+18,4,30
+19,4,5
+20,4,4
+21,4,1
+22,5,60
+23,5,30
+24,5,5
+25,5,4
+26,5,1
+27,1,20
+28,1,5
+29,1,4
+30,1,1
+32,6,51
+33,6,49