Shapes for gen 5 Pokémon.
[zzz-pokedex.git] / pokedex / db / tables.py
index 2f43601..d1404ca 100644 (file)
 # encoding: utf8
 
-from sqlalchemy import Column, ForeignKey, MetaData, Table
+u"""The Pokédex schema
+
+Columns have a info dictionary with these keys:
+- description: The description of the column
+- official: True if the values appear in games or official material; False if
+  they are fan-created or fan-written. This flag is currently only set for
+  official text columns.
+- markup: The format of a text column. Can be one of:
+  - plaintext: Normal Unicode text (widely used in names)
+  - markdown: Veekun's Markdown flavor (generally used in effect descriptions)
+  - gametext: Transcription of in-game text that strives to be both
+    human-readable and represent the original text exactly.
+  - identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
+    for translation.
+  - latex: A formula in LaTeX syntax.
+
+See `pokedex.db.multilang` for how localizable text columns work.  The session
+classes in that module can be used to change the default language.
+"""
+# XXX: Check if "gametext" is set correctly everywhere
+
+import collections
+from functools import partial
+
+from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
 from sqlalchemy.ext.declarative import declarative_base
 from sqlalchemy.ext.associationproxy import association_proxy
 from sqlalchemy.orm import backref, relation
+from sqlalchemy.orm.session import Session
+from sqlalchemy.orm.interfaces import AttributeExtension
 from sqlalchemy.sql import and_
+from sqlalchemy.schema import ColumnDefault
 from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
 
-from pokedex.db import rst
+from pokedex.db import markdown, multilang
+
+class TableSuperclass(object):
+    """Superclass for declarative tables, to give them some generic niceties
+    like stringification.
+    """
+    def __unicode__(self):
+        """Be as useful as possible.  Show the primary key, and an identifier
+        if we've got one.
+        """
+        typename = u'.'.join((__name__, type(self).__name__))
+
+        pk_constraint = self.__table__.primary_key
+        if not pk_constraint:
+            return u"<%s object at %x>" % (typename, id(self))
+
+        pk = u', '.join(unicode(getattr(self, column.name))
+            for column in pk_constraint.columns)
+        try:
+            return u"<%s object (%s): %s>" % (typename, pk, self.identifier)
+        except AttributeError:
+            return u"<%s object (%s)>" % (typename, pk)
+
+    def __str__(self):
+        return unicode(self).encode('utf8')
 
 metadata = MetaData()
-TableBase = declarative_base(metadata=metadata)
+TableBase = declarative_base(metadata=metadata, cls=TableSuperclass)
+
+
+### Need Language first, to create the partial() below
+
+class Language(TableBase):
+    u"""A language the Pokémon games have been translated into
+    """
+    __tablename__ = 'languages'
+    __singlename__ = 'language'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    iso639 = Column(Unicode(2), nullable=False,
+        info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier'))
+    iso3166 = Column(Unicode(2), nullable=False,
+        info=dict(description="The two-letter code of the language. Note that it is not unique.", format='identifier'))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    official = Column(Boolean, nullable=False, index=True,
+        info=dict(description=u"True iff games are produced in the language."))
+    order = Column(Integer, nullable=True,
+        info=dict(description=u"Order for sorting in foreign name lists."))
+
+create_translation_table = partial(multilang.create_translation_table, language_class=Language)
+
+create_translation_table('language_names', Language, 'names',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+
+### The actual tables
 
 class Ability(TableBase):
+    u"""An ability a Pokémon can have, such as Static or Pressure.
+    """
     __tablename__ = 'abilities'
     __singlename__ = 'ability'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(24), nullable=False)
-    flavor_text = Column(Unicode(64), nullable=False)
-    effect = Column(Unicode(255), nullable=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="This ability's unique ID; matches the games' internal ID"))
+    identifier = Column(Unicode(24), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+        info=dict(description="The ID of the generation this ability was introduced in", detail=True))
+
+create_translation_table('ability_names', Ability, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(24), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+create_translation_table('ability_prose', Ability, 'prose',
+    effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+        info=dict(description="A detailed description of this ability's effect", format='markdown')),
+    short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
+        info=dict(description="A short summary of this ability's effect", format='markdown')),
+)
+
+class AbilityChangelog(TableBase):
+    """History of changes to abilities across main game versions."""
+    __tablename__ = 'ability_changelog'
+    __singlename__ = 'ability_changelog'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="This change's unique ID"))
+    ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
+        info=dict(description="The ID of the ability that changed"))
+    changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+        info=dict(description="The ID of the version group in which the ability changed"))
+
+create_translation_table('ability_changelog_prose', AbilityChangelog, 'prose',
+    effect = Column(markdown.MarkdownColumn(255), nullable=False,
+        info=dict(description="A description of the old behavior", format='markdown'))
+)
+
+class AbilityFlavorText(TableBase):
+    u"""In-game flavor text of an ability
+    """
+    __tablename__ = 'ability_flavor_text'
+    ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the ability"))
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the version group this flavor text is taken from"))
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+        info=dict(description="The language"))
+    flavor_text = Column(Unicode(64), nullable=False,
+        info=dict(description="The actual flavor text", official=True, format='gametext'))
+
+class Berry(TableBase):
+    u"""A Berry, consumable item that grows on trees
+
+    For data common to all items, such as the name, see the corresponding item entry.
+    """
+    __tablename__ = 'berries'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="This Berry's in-game number"))
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
+        info=dict(description="The ID of the item that represents this Berry"))
+    firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False,
+        info=dict(description="The ID of this Berry's firmness category"))
+    natural_gift_power = Column(Integer, nullable=True,
+        info=dict(description="Natural Gift's power when used with this Berry"))
+    natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+        info=dict(description="The ID of the Type that Natural Gift has when used with this Berry"))
+    size = Column(Integer, nullable=False,
+        info=dict(description=u"The size of this Berry, in millimeters"))
+    max_harvest = Column(Integer, nullable=False,
+        info=dict(description="The maximum number of these berries that can grow on one tree in Generation IV"))
+    growth_time = Column(Integer, nullable=False,
+        info=dict(description="Time it takes the tree to grow one stage, in hours.  Berry trees go through four of these growth stages before they can be picked."))
+    soil_dryness = Column(Integer, nullable=False,
+        info=dict(description="The speed at which this Berry dries out the soil as it grows.  A higher rate means the soil dries more quickly."))
+    smoothness = Column(Integer, nullable=False,
+        info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins"))
+
+class BerryFirmness(TableBase):
+    u"""A Berry firmness, such as "hard" or "very soft".
+    """
+    __tablename__ = 'berry_firmness'
+    __singlename__ = 'berry_firmness'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for this firmness"))
+    identifier = Column(Unicode(10), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('berry_firmness_names', BerryFirmness, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(10), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class BerryFlavor(TableBase):
+    u"""A Berry flavor level.
+    """
+    __tablename__ = 'berry_flavors'
+    berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the berry"))
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the flavor"))
+    flavor = Column(Integer, nullable=False,
+        info=dict(description="The level of the flavor in the berry"))
 
 class ContestCombo(TableBase):
+    u"""Combo of two moves in a Contest.
+    """
     __tablename__ = 'contest_combos'
-    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
-    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the first move in the combo"))
+    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the second and final move in the combo"))
 
 class ContestEffect(TableBase):
+    u"""Effect of a move when used in a Contest.
+    """
     __tablename__ = 'contest_effects'
-    id = Column(Integer, primary_key=True, nullable=False)
-    appeal = Column(SmallInteger, nullable=False)
-    jam = Column(SmallInteger, nullable=False)
-    flavor_text = Column(Unicode(64), nullable=False)
-    effect = Column(Unicode(255), nullable=False)
+    __singlename__ = 'contest_effect'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for this effect"))
+    appeal = Column(SmallInteger, nullable=False,
+        info=dict(description="The base number of hearts the user of this move gets"))
+    jam = Column(SmallInteger, nullable=False,
+        info=dict(description="The base number of hearts the user's opponent loses"))
+
+create_translation_table('contest_effect_prose', ContestEffect, 'prose',
+    flavor_text = Column(Unicode(64), nullable=False,
+        info=dict(description="The in-game description of this effect", official=True, format='gametext')),
+    effect = Column(Unicode(255), nullable=False,
+        info=dict(description="A detailed description of the effect", format='plaintext')),
+)
+
+class ContestType(TableBase):
+    u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors.
+    """
+    __tablename__ = 'contest_types'
+    __singlename__ = 'contest_type'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for this Contest type"))
+    identifier = Column(Unicode(6), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('contest_type_names', ContestType, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(6), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+    flavor = Column(Unicode(6), nullable=False,
+        info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')),
+    color = Column(Unicode(6), nullable=False,
+        info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')),
+)
 
 class EggGroup(TableBase):
+    u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group.
+
+    (exceptions are the Ditto and No Eggs groups)
+    """
     __tablename__ = 'egg_groups'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(16), nullable=False)
+    __singlename__ = 'egg_group'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for this group"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description=u"An identifier.", format='identifier'))
+
+create_translation_table('egg_group_prose', EggGroup, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class Encounter(TableBase):
-    """Rows in this table represent encounters with wild Pokémon.  Bear with
-    me, here.
+    u"""Encounters with wild Pokémon.
+
+    Bear with me, here.
 
     Within a given area in a given game, encounters are differentiated by the
     "slot" they are in and the state of the game world.
@@ -58,402 +286,1395 @@ class Encounter(TableBase):
 
     A slot (20% walking in grass) and any appropriate world conditions (no
     swarm) are thus enough to define a specific encounter.
-    
+
     Well, okay, almost: each slot actually appears twice.
     """
 
     __tablename__ = 'encounters'
-    id = Column(Integer, primary_key=True, nullable=False)
-    version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
-    location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
-    encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False)
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
-    min_level = Column(Integer, nullable=False, autoincrement=False)
-    max_level = Column(Integer, nullable=False, autoincrement=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for this encounter"))
+    version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False,
+        info=dict(description="The ID of the version this applies to"))
+    location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False,
+        info=dict(description="The ID of the location of this encounter"))
+    encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False,
+        info=dict(description="The ID of the encounter slot, which determines terrain and rarity"))
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
+        info=dict(description=u"The ID of the encountered Pokémon"))
+    min_level = Column(Integer, nullable=False, autoincrement=False,
+        info=dict(description=u"The minimum level of the encountered Pokémon"))
+    max_level = Column(Integer, nullable=False, autoincrement=False,
+        info=dict(description=u"The maxmum level of the encountered Pokémon"))
 
 class EncounterCondition(TableBase):
-    """Rows in this table represent varying conditions in the game world, such
-    as time of day.
+    u"""A conditions in the game world that affects Pokémon encounters, such as time of day.
     """
 
     __tablename__ = 'encounter_conditions'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(64), nullable=False)
+    __singlename__ = 'encounter_condition'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for this condition"))
+    identifier = Column(Unicode(64), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_condition_prose', EncounterCondition, 'prose',
+    name = Column(Unicode(64), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
 
 class EncounterConditionValue(TableBase):
-    """Rows in this table represent possible states for a condition; for
-    example, the state of 'swarm' could be 'swarm' or 'no swarm'.
+    u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'.
     """
 
     __tablename__ = 'encounter_condition_values'
-    id = Column(Integer, primary_key=True, nullable=False)
-    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False)
-    name = Column(Unicode(64), nullable=False)
+    __singlename__ = 'encounter_condition_value'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the encounter condition this is a value of"))
+    identifier = Column(Unicode(64), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    is_default = Column(Boolean, nullable=False,
+        info=dict(description='Set if this value is the default state for the condition'))
+
+create_translation_table('encounter_condition_value_prose', EncounterConditionValue, 'prose',
+    name = Column(Unicode(64), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
 
 class EncounterConditionValueMap(TableBase):
-    """Maps encounters to the specific conditions under which they occur."""
-
+    u"""Maps encounters to the specific conditions under which they occur.
+    """
     __tablename__ = 'encounter_condition_value_map'
-    encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False)
-    encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the encounter"))
+    encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the encounter condition value"))
 
 class EncounterTerrain(TableBase):
-    """Rows in this table represent ways the player can enter a wild encounter,
-    e.g., surfing, fishing, or walking through tall grass.
+    u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
     """
 
     __tablename__ = 'encounter_terrain'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(64), nullable=False)
+    __singlename__ = __tablename__
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for the terrain"))
+    identifier = Column(Unicode(64), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
+    name = Column(Unicode(64), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
 
 class EncounterSlot(TableBase):
-    """Rows in this table represent an abstract "slot" within a terrain,
-    associated with both some set of conditions and a rarity.
+    u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
 
     Note that there are two encounters per slot, so the rarities will only add
     up to 50.
     """
 
     __tablename__ = 'encounter_slots'
-    id = Column(Integer, primary_key=True, nullable=False)
-    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
-    rarity = Column(Integer, nullable=False, autoincrement=False)
-
-class EncounterSlotCondition(TableBase):
-    """Lists all conditions that affect each slot."""
-
-    __tablename__ = 'encounter_slot_conditions'
-    encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False)
-    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A unique ID for this slot"))
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False,
+        info=dict(description="The ID of the version group this slot is in"))
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False,
+        info=dict(description="The ID of the terrain"))
+    slot = Column(Integer, nullable=True,
+        info=dict(description="This slot's order for the location and terrain"))
+    rarity = Column(Integer, nullable=False,
+        info=dict(description="The chance of the encounter as a percentage"))
 
 class EvolutionChain(TableBase):
+    u"""A family of Pokémon that are linked by evolution
+    """
     __tablename__ = 'evolution_chains'
-    id = Column(Integer, primary_key=True, nullable=False)
-    growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
-    steps_to_hatch = Column(Integer, nullable=False)
-    baby_trigger_item = Column(Unicode(12))
-
-class EvolutionMethod(TableBase):
-    __tablename__ = 'evolution_methods'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(64), nullable=False)
-    description = Column(Unicode(255), nullable=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False,
+        info=dict(description="ID of the growth rate for this family"))
+    baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+        info=dict(description="Item that a parent must hold while breeding to produce a baby"))
+
+class EvolutionTrigger(TableBase):
+    u"""An evolution type, such as "level" or "trade".
+    """
+    __tablename__ = 'evolution_triggers'
+    __singlename__ = 'evolution_trigger'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('evolution_trigger_prose', EvolutionTrigger, 'prose',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class Experience(TableBase):
+    u"""EXP needed for a certain level with a certain growth rate
+    """
+    __tablename__ = 'experience'
+    growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the growth rate"))
+    level = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="The level"))
+    experience = Column(Integer, nullable=False,
+        info=dict(description="The number of EXP points needed to get to that level"))
 
 class Generation(TableBase):
+    u"""A Generation of the Pokémon franchise
+    """
     __tablename__ = 'generations'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(16), nullable=False)
-    main_region = Column(Unicode(16), nullable=False)
+    __singlename__ = 'generation'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    main_region_id = Column(Integer, ForeignKey('regions.id'),
+        info=dict(description="ID of the region this generation's main games take place in"))
+    canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'),
+        info=dict(description=u"ID of the Pokédex this generation's main games use by default"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description=u'An identifier', format='identifier'))
+
+create_translation_table('generation_names', Generation, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class GrowthRate(TableBase):
-    """`formula` is written in LaTeX math notation."""
+    u"""Growth rate of a Pokémon, i.e. the EXP → level function.
+    """
     __tablename__ = 'growth_rates'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(20), nullable=False)
-    formula = Column(Unicode(500), nullable=False)
+    __singlename__ = 'growth_rate'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(20), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    formula = Column(Unicode(500), nullable=False,
+        info=dict(description="The formula", format='latex'))
+
+create_translation_table('growth_rate_prose', GrowthRate, 'prose',
+    name = Column(Unicode(20), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
 
 class Item(TableBase):
+    u"""An Item from the games, like "Poké Ball" or "Bicycle".
+    """
     __tablename__ = 'items'
     __singlename__ = 'item'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(16), nullable=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(20), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False,
+        info=dict(description="ID of a category this item belongs to"))
+    cost = Column(Integer, nullable=False,
+        info=dict(description=u"Cost of the item when bought. Items sell for half this price."))
+    fling_power = Column(Integer, nullable=True,
+        info=dict(description=u"Power of the move Fling when used with this item."))
+    fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True,
+        info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects."))
 
-class Language(TableBase):
-    __tablename__ = 'languages'
-    id = Column(Integer, primary_key=True, nullable=False)
-    iso3166 = Column(Unicode(2), nullable=False)
-    name = Column(Unicode(16), nullable=False)
+    @property
+    def appears_underground(self):
+        u"""True if the item appears underground, as specified by the appropriate flag
+        """
+        return any(flag.identifier == u'underground' for flag in self.flags)
+
+create_translation_table('item_names', Item, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(20), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+create_translation_table('item_prose', Item, 'prose',
+    short_effect = Column(Unicode(256), nullable=False,
+        info=dict(description="A short summary of the effect", format='plaintext')),
+    effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+        info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
+)
+
+class ItemCategory(TableBase):
+    u"""An item category
+    """
+    # XXX: This is fanon, right?
+    __tablename__ = 'item_categories'
+    __singlename__ = 'item_category'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
+        info=dict(description="ID of the pocket these items go to"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('item_category_prose', ItemCategory, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class ItemFlag(TableBase):
+    u"""An item attribute such as "consumable" or "holdable".
+    """
+    __tablename__ = 'item_flags'
+    __singlename__ = 'item_flag'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(24), nullable=False,
+        info=dict(description="Identifier of the flag", format='identifier'))
+
+create_translation_table('item_flag_prose', ItemFlag, 'prose',
+    name = Column(Unicode(24), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+    description = Column(Unicode(64), nullable=False,
+        info=dict(description="Short description of the flag", format='plaintext')),
+)
+
+class ItemFlagMap(TableBase):
+    u"""Maps an item flag to its item.
+    """
+    __tablename__ = 'item_flag_map'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description="The ID of the item"))
+    item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description="The ID of the item flag"))
+
+class ItemFlavorText(TableBase):
+    u"""An in-game description of an item
+    """
+    __tablename__ = 'item_flavor_text'
+    __singlename__ = 'item_flavor_text'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description="The ID of the item"))
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description="ID of the version group that sports this text"))
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+        info=dict(description="The language"))
+    flavor_text = Column(Unicode(255), nullable=False,
+        info=dict(description="The flavor text itself", official=True, format='gametext'))
+
+class ItemFlingEffect(TableBase):
+    u"""An effect of the move Fling when used with a specific item
+    """
+    __tablename__ = 'item_fling_effects'
+    __singlename__ = 'item_fling_effect'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+
+create_translation_table('item_fling_effect_prose', ItemFlingEffect, 'prose',
+    effect = Column(Unicode(255), nullable=False,
+        info=dict(description="Description of the effect", format='plaintext')),
+)
+
+class ItemGameIndex(TableBase):
+    u"""The internal ID number a game uses for an item
+    """
+    __tablename__ = 'item_game_indices'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description="The database ID of the item"))
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description="ID of the generation of games"))
+    game_index = Column(Integer, nullable=False,
+        info=dict(description="Internal ID of the item in the generation"))
+
+class ItemPocket(TableBase):
+    u"""A pocket that categorizes items
+    """
+    __tablename__ = 'item_pockets'
+    __singlename__ = 'item_pocket'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description="An identifier of this pocket", format='identifier'))
+
+create_translation_table('item_pocket_names', ItemPocket, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class Location(TableBase):
+    u"""A place in the Pokémon world
+    """
     __tablename__ = 'locations'
     __singlename__ = 'location'
-    id = Column(Integer, primary_key=True, nullable=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
-    name = Column(Unicode(64), nullable=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    region_id = Column(Integer, ForeignKey('regions.id'),
+        info=dict(description="ID of the region this location is in"))
+    identifier = Column(Unicode(64), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('location_names', Location, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(64), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class LocationArea(TableBase):
+    u"""A sub-area of a location
+    """
     __tablename__ = 'location_areas'
-    id = Column(Integer, primary_key=True, nullable=False)
-    location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
-    internal_id = Column(Integer, nullable=False)
-    name = Column(Unicode(64), nullable=True)
+    __singlename__ = 'location_area'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
+        info=dict(description="ID of the location this area is part of"))
+    game_index = Column(Integer, nullable=False,
+        info=dict(description="ID the games ude for this area"))
+    identifier = Column(Unicode(64), nullable=True,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('location_area_prose', LocationArea, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(64), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
 
 class LocationAreaEncounterRate(TableBase):
+    # XXX: What's this exactly? Someone add the docstring & revise the descriptions
     __tablename__ = 'location_area_encounter_rates'
-    location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
-    encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
-    rate = Column(Integer, nullable=True)
+    location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the area"))
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the terrain"))
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False,
+        info=dict(description="ID of the version"))
+    rate = Column(Integer, nullable=True,
+        info=dict(description="The encounter rate"))  # units?
+
+class LocationGameIndex(TableBase):
+    u"""IDs the games use internally for locations
+    """
+    __tablename__ = 'location_game_indices'
+    location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
+        info=dict(description="Database ID of the locaion"))
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
+        info=dict(description="ID of the generation this entry to"))
+    game_index = Column(Integer, nullable=False,
+        info=dict(description="Internal game ID of the location"))
 
 class Machine(TableBase):
+    u"""A TM or HM; numbered item that can teach a move to a Pokémon
+    """
     __tablename__ = 'machines'
-    machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
-    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
-    move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+    machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="Number of the machine for TMs, or 100 + the munber for HMs"))
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="Versions this entry applies to"))
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
+        info=dict(description="ID of the corresponding Item"))
+    move_id = Column(Integer, ForeignKey('moves.id'), nullable=False,
+        info=dict(description="ID of the taught move"))
+
+    @property
+    def is_hm(self):
+        u"""True if this machine is a HM, False if it's a TM
+        """
+        return self.machine_number >= 100
+
+class MoveBattleStyle(TableBase):
+    u"""A battle style of a move"""  # XXX: Explain better
+    __tablename__ = 'move_battle_styles'
+    __singlename__ = 'move_battle_style'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(8), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_battle_style_prose', MoveBattleStyle, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(8), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
 
 class MoveEffectCategory(TableBase):
+    u"""Category of a move effect
+    """
     __tablename__ = 'move_effect_categories'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(64), nullable=False)
-    can_affect_user = Column(Boolean, nullable=False)
+    __singlename__ = 'move_effect_category'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(64), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    can_affect_user = Column(Boolean, nullable=False,
+        info=dict(description="Set if the user can be affected"))
+
+create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
+    name = Column(Unicode(64), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+)
 
 class MoveEffectCategoryMap(TableBase):
+    u"""Maps a move effect category to a move effect
+    """
     __tablename__ = 'move_effect_category_map'
-    move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False)
-    move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False)
-    affects_user = Column(Boolean, primary_key=True, nullable=False)
+    move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the move effect"))
+    move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the category"))
+    affects_user = Column(Boolean, primary_key=True, nullable=False,
+        info=dict(description="Set if the user is affected"))
 
 class MoveDamageClass(TableBase):
+    u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
+    """
     __tablename__ = 'move_damage_classes'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(8), nullable=False)
-    description = Column(Unicode(64), nullable=False)
+    __singlename__ = 'move_damage_class'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_damage_class_prose', MoveDamageClass, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+    description = Column(Unicode(64), nullable=False,
+        info=dict(description="A description of the class", format='plaintext')),
+)
 
 class MoveEffect(TableBase):
+    u"""An effect of a move
+    """
     __tablename__ = 'move_effects'
-    id = Column(Integer, primary_key=True, nullable=False)
-    priority = Column(SmallInteger, nullable=False)
-    short_effect = Column(Unicode(256), nullable=False)
-    effect = Column(Unicode(5120), nullable=False)
+    __singlename__ = 'move_effect'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+
+create_translation_table('move_effect_prose', MoveEffect, 'prose',
+    short_effect = Column(Unicode(256), nullable=False,
+        info=dict(description="A short summary of the effect", format='plaintext')),
+    effect = Column(Unicode(5120), nullable=False,
+        info=dict(description="A detailed description of the effect", format='plaintext')),
+)
+
+class MoveEffectChangelog(TableBase):
+    """History of changes to move effects across main game versions."""
+    __tablename__ = 'move_effect_changelog'
+    __singlename__ = 'move_effect_changelog'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+        info=dict(description="The ID of the effect that changed"))
+    changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+        info=dict(description="The ID of the version group in which the effect changed"))
+
+    __table_args__ = (
+        UniqueConstraint(effect_id, changed_in_version_group_id),
+        {},
+    )
+
+create_translation_table('move_effect_changelog_prose', MoveEffectChangelog, 'prose',
+    effect = Column(markdown.MarkdownColumn(512), nullable=False,
+        info=dict(description="A description of the old behavior", format='markdown')),
+)
 
 class MoveFlag(TableBase):
+    u"""Maps a move flag to a move
+    """
+    # XXX: Other flags have a ___Flag class for the actual flag and ___FlagMap for the map,
+    # these, somewhat confusingly, have MoveFlagType and MoveFlag
     __tablename__ = 'move_flags'
-    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
-    move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the move"))
+    move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the flag"))
 
 class MoveFlagType(TableBase):
+    u"""A Move attribute such as "snatchable" or "contact".
+    """
     __tablename__ = 'move_flag_types'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(32), nullable=False)
-    description = Column(rst.RstTextColumn(128), nullable=False)
+    __singlename__ = 'move_flag_type'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(32), nullable=False,
+        info=dict(description="A short identifier for the flag", format='identifier'))
+
+create_translation_table('move_flag_type_prose', MoveFlagType, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(32), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+    description = Column(markdown.MarkdownColumn(128), nullable=False,
+        info=dict(description="A short description of the flag", format='markdown')),
+)
 
 class MoveFlavorText(TableBase):
+    u"""In-game description of a move
+    """
     __tablename__ = 'move_flavor_text'
-    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
-    flavor_text = Column(Unicode(255), nullable=False)
-
-class MoveName(TableBase):
-    __tablename__ = 'move_names'
-    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
-    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
-    name = Column(Unicode(16), nullable=False)
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the move"))
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the version group this text appears in"))
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+        info=dict(description="The language"))
+    flavor_text = Column(Unicode(255), nullable=False,
+        info=dict(description="The flavor text", official=True, format='gametext'))
+
+class MoveMeta(TableBase):
+    u"""Metadata for move effects, sorta-kinda ripped straight from the game"""
+    __tablename__ = 'move_meta'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="A numeric ID"))
+    meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False,
+        info=dict(description="ID of the move category"))
+    meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False,
+        info=dict(description="ID of the caused ailment"))
+    min_hits = Column(Integer, nullable=True, index=True,
+        info=dict(description="Minimum number of hits per use"))
+    max_hits = Column(Integer, nullable=True, index=True,
+        info=dict(description="Maximum number of hits per use"))
+    min_turns = Column(Integer, nullable=True, index=True,
+        info=dict(description="Minimum number of turns the user is forced to use the move"))
+    max_turns = Column(Integer, nullable=True, index=True,
+        info=dict(description="Maximum number of turns the user is forced to use the move"))
+    recoil = Column(Integer, nullable=False, index=True,
+        info=dict(description="Recoil damage, in percent of damage done"))
+    healing = Column(Integer, nullable=False, index=True,
+        info=dict(description="Healing, in percent of user's max HP"))
+    crit_rate = Column(Integer, nullable=False, index=True,
+        info=dict(description="Critical hit rate bonus"))
+    ailment_chance = Column(Integer, nullable=False, index=True,
+        info=dict(description="Chance to cause an ailment, in percent"))
+    flinch_chance = Column(Integer, nullable=False, index=True,
+        info=dict(description="Chance to cause flinching, in percent"))
+    stat_chance = Column(Integer, nullable=False, index=True,
+        info=dict(description="Chance to cause a stat change, in percent"))
+
+class MoveMetaAilment(TableBase):
+    u"""Common status ailments moves can inflict on a single Pokémon, including
+    major ailments like paralysis and minor ailments like trapping.
+    """
+    __tablename__ = 'move_meta_ailments'
+    __singlename__ = 'move_meta_ailment'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(24), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_meta_ailment_names', MoveMetaAilment, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(24), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class MoveMetaCategory(TableBase):
+    u"""Very general categories that loosely group move effects."""
+    __tablename__ = 'move_meta_categories'
+    __singlename__ = 'move_meta_category'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+
+create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
+    relation_lazy='joined',
+    description = Column(Unicode(64), nullable=False,
+        info=dict(description="A description of the category")),
+)
+
+class MoveMetaStatChange(TableBase):
+    u"""Stat changes moves (may) make."""
+    __tablename__ = 'move_meta_stat_changes'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the move"))
+    stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description="ID of the stat"))
+    change = Column(Integer, nullable=False, index=True,
+        info=dict(description="Amount of increase/decrease, in stages"))
 
 class MoveTarget(TableBase):
+    u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user".
+    """
     __tablename__ = 'move_targets'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(32), nullable=False)
-    description = Column(Unicode(128), nullable=False)
+    __singlename__ = 'move_target'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(32), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('move_target_prose', MoveTarget, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(32), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+    description = Column(Unicode(128), nullable=False,
+        info=dict(description="A description", format='plaintext')),
+)
 
 class Move(TableBase):
+    u"""A Move: technique or attack a Pokémon can learn to use
+    """
     __tablename__ = 'moves'
     __singlename__ = 'move'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(12), nullable=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
-    type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
-    power = Column(SmallInteger)
-    pp = Column(SmallInteger, nullable=False)
-    accuracy = Column(SmallInteger)
-    target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
-    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
-    effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
-    effect_chance = Column(Integer)
-    contest_type = Column(Unicode(8), nullable=False)
-    contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
-    super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(24), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+        info=dict(description="ID of the generation this move first appeared in"))
+    type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+        info=dict(description="ID of the move's elemental type"))
+    power = Column(SmallInteger, nullable=False,
+        info=dict(description="Base power of the move"))
+    pp = Column(SmallInteger, nullable=True,
+        info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
+    accuracy = Column(SmallInteger, nullable=True,
+        info=dict(description="Accuracy of the move; NULL means it never misses"))
+    priority = Column(SmallInteger, nullable=False,
+        info=dict(description="The move's priority bracket"))
+    target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
+        info=dict(description="ID of the target (range) of the move"))
+    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+        info=dict(description="ID of the damage class (physical/special) of the move"))
+    effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+        info=dict(description="ID of the move's effect"))
+    effect_chance = Column(Integer, nullable=True,
+        info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
+        info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
+    contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
+        info=dict(description="ID of the move's Contest effect"))
+    super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
+        info=dict(description="ID of the move's Super Contest effect"))
+
+create_translation_table('move_names', Move, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(24), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True))
+)
+
+
+class MoveChangelog(TableBase):
+    """History of changes to moves across main game versions."""
+    __tablename__ = 'move_changelog'
+    __singlename__ = 'move_changelog'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the move that changed"))
+    changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the version group in which the move changed"))
+    type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+        info=dict(description="Prior type of the move, or NULL if unchanged"))
+    power = Column(SmallInteger, nullable=True,
+        info=dict(description="Prior base power of the move, or NULL if unchanged"))
+    pp = Column(SmallInteger, nullable=True,
+        info=dict(description="Prior base PP of the move, or NULL if unchanged"))
+    accuracy = Column(SmallInteger, nullable=True,
+        info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
+    effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
+        info=dict(description="Prior ID of the effect, or NULL if unchanged"))
+    effect_chance = Column(Integer, nullable=True,
+        info=dict(description="Prior effect chance, or NULL if unchanged"))
+
+class Nature(TableBase):
+    u"""A nature a Pokémon can have, such as Calm or Brave
+    """
+    __tablename__ = 'natures'
+    __singlename__ = 'nature'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(8), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+    decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+        info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
+    increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+        info=dict(description="ID of the stat that this nature increases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
+    hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False,
+        info=dict(description=u"ID of the Berry flavor the Pokémon hates (if likes_flavor_id is the same, the effects cancel out)"))
+    likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False,
+        info=dict(description=u"ID of the Berry flavor the Pokémon likes (if hates_flavor_id is the same, the effects cancel out)"))
 
-class Pokemon(TableBase):
-    """The core to this whole mess.
+    @property
+    def is_neutral(self):
+        u"""Returns True iff this nature doesn't alter a Pokémon's stats,
+        bestow taste preferences, etc.
+        """
+        return self.increased_stat_id == self.decreased_stat_id
+
+create_translation_table('nature_names', Nature, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(8), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class NatureBattleStylePreference(TableBase):
+    u"""Battle Palace move preference
 
-    Note that I use both 'forme' and 'form' in both code and the database.  I
-    only use 'forme' when specifically referring to Pokémon that have multiple
-    distinct species as forms—i.e., different stats or movesets.  'Form' is a
-    more general term referring to any variation within a species, including
-    purely cosmetic forms like Unown.
+    Specifies how likely a Pokémon with a specific Nature is to use a move of
+    a particular battl style in Battle Palace or Battle Tent
+    """
+    __tablename__ = 'nature_battle_style_preferences'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+        info=dict(description=u"ID of the Pokémon's nature"))
+    move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the battle style"))
+    low_hp_preference = Column(Integer, nullable=False,
+        info=dict(description=u"Chance of using the move, in percent, if HP is under ½"))
+    high_hp_preference = Column(Integer, nullable=False,
+        info=dict(description=u"Chance of using the move, in percent, if HP is over ½"))
+
+class NaturePokeathlonStat(TableBase):
+    u"""Specifies how a Nature affects a Pokéathlon stat
+    """
+    __tablename__ = 'nature_pokeathlon_stats'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the nature"))
+    pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False,
+        info=dict(description="ID of the stat"))
+    max_change = Column(Integer, nullable=False,
+        info=dict(description="Maximum change"))
+
+class PokeathlonStat(TableBase):
+    u"""A Pokéathlon stat, such as "Stamina" or "Jump".
+    """
+    __tablename__ = 'pokeathlon_stats'
+    __singlename__ = 'pokeathlon_stat'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    identifier = Column(Unicode(8), nullable=False,
+        info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('pokeathlon_stat_names', PokeathlonStat, 'names',
+    name = Column(Unicode(8), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class Pokedex(TableBase):
+    u"""A collection of Pokémon species ordered in a particular way
+    """
+    __tablename__ = 'pokedexes'
+    __singlename__ = 'pokedex'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description="A numeric ID"))
+    region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
+        info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokedex_prose', Pokedex, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+    description = Column(Unicode(512), nullable=False,
+        info=dict(description=u"A longer description of the Pokédex", format='plaintext')),
+)
+
+class Pokemon(TableBase):
+    u"""A species of Pokémon.  The core to this whole mess.
     """
     __tablename__ = 'pokemon'
     __singlename__ = 'pokemon'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(20), nullable=False)
-    forme_name = Column(Unicode(16))
-    forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
-    generation_id = Column(Integer, ForeignKey('generations.id'))
-    evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
-    evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
-    evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
-    evolution_parameter = Column(Unicode(32))
-    height = Column(Integer, nullable=False)
-    weight = Column(Integer, nullable=False)
-    species = Column(Unicode(16), nullable=False)
-    color = Column(Unicode(6), nullable=False)
-    pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
-    habitat = Column(Unicode(16), nullable=False)
-    gender_rate = Column(Integer, nullable=False)
-    capture_rate = Column(Integer, nullable=False)
-    base_experience = Column(Integer, nullable=False)
-    base_happiness = Column(Integer, nullable=False)
-    gen1_internal_id = Column(Integer)
-    is_baby = Column(Boolean, nullable=False)
-    has_gen4_fem_sprite = Column(Boolean, nullable=False)
-    has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"A numeric ID"))
+    identifier = Column(Unicode(20), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+    generation_id = Column(Integer, ForeignKey('generations.id'),
+        info=dict(description=u"ID of the generation this species first appeared in"))
+    evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'),
+        info=dict(description=u"ID of the species' evolution chain (a.k.a. family)"))
+    height = Column(Integer, nullable=False,
+        info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)"))
+    weight = Column(Integer, nullable=False,
+        info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
+    color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
+        info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
+    pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False,
+        info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
+    habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
+        info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
+    gender_rate = Column(Integer, nullable=False,
+        info=dict(description=u"The chance of this Pokémon being female, in eighths; or -1 for genderless"))
+    capture_rate = Column(Integer, nullable=False,
+        info=dict(description=u"The base capture rate; up to 255"))
+    base_experience = Column(Integer, nullable=False,
+        info=dict(description=u"The base EXP gained when defeating this Pokémon"))  # XXX: Is this correct?
+    base_happiness = Column(Integer, nullable=False,
+        info=dict(description=u"The tameness when caught by a normal ball"))
+    is_baby = Column(Boolean, nullable=False,
+        info=dict(description=u"True iff the Pokémon is a baby, i.e. a lowest-stage Pokémon that cannot breed but whose evolved form can."))
+    hatch_counter = Column(Integer, nullable=False,
+        info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this Pokémon's egg hatches, unless utilizing bonuses like Flame Body's"))
+    has_gender_differences = Column(Boolean, nullable=False,
+        info=dict(description=u"Set iff the species exhibits enough sexual dimorphism to have separate sets of sprites in Gen IV and beyond."))
+    order = Column(Integer, nullable=False, index=True,
+        info=dict(description=u"Order for sorting. Almost national order, except families and forms are grouped together."))
 
     ### Stuff to handle alternate Pokémon forms
 
     @property
-    def national_id(self):
-        """Returns the National Pokédex number for this Pokémon.  Use this
-        instead of the id directly; alternate formes may make the id incorrect.
+    def form(self):
+        u"""Returns the Pokémon's form, using its default form as fallback."""
+
+        return self.unique_form or self.default_form
+
+    @property
+    def is_base_form(self):
+        u"""Returns True iff the Pokémon is the base form for its species,
+        e.g. Land Shaymin.
+        """
+
+        return self.unique_form is None or self.unique_form.is_default
+
+    @property
+    def form_name(self):
+        u"""Returns the Pokémon's form name if it represents a particular form
+        and that form has a name, or None otherwise.
         """
 
-        if self.forme_base_pokemon_id:
-            return self.forme_base_pokemon_id
-        return self.id
+        # If self.unique_form is None, the short-circuit "and" will go ahead
+        # and return that.  Otherwise, it'll return the form's name, which may
+        # also be None.
+        return self.unique_form and self.unique_form.name
 
     @property
     def full_name(self):
-        """Returns the name of this Pokémon, including its Forme, if any."""
+        u"""Returns the Pokémon's name, including its form if applicable."""
 
-        if self.forme_name:
-            return "%s %s" % (self.forme_name.capitalize(), self.name)
-        return self.name
+        if self.form_name:
+            return u'{0} {1}'.format(self.form_name, self.name)
+        else:
+            return self.name
 
     @property
     def normal_form(self):
-        """Returns the normal form for this Pokémon; i.e., this will return
+        u"""Returns the normal form for this Pokémon; i.e., this will return
         regular Deoxys when called on any Deoxys form.
         """
 
-        if self.forme_base_pokemon:
-            return self.forme_base_pokemon
-
+        if self.unique_form:
+            return self.unique_form.form_base_pokemon
         return self
 
+    ### Not forms!
+
+    def stat(self, stat_name):
+        u"""Returns a PokemonStat record for the given stat name (or Stat row
+        object).  Uses the normal has-many machinery, so all the stats are
+        effectively cached.
+        """
+        if isinstance(stat_name, Stat):
+            stat_name = stat_name.name
+
+        for pokemon_stat in self.stats:
+            if pokemon_stat.stat.name == stat_name:
+                return pokemon_stat
+
+        raise KeyError(u'No stat named %s' % stat_name)
+
+    @property
+    def better_damage_class(self):
+        u"""Returns the MoveDamageClass that this Pokémon is best suited for,
+        based on its attack stats.
+
+        If the attack stats are about equal (within 5), returns None.  The
+        value None, not the damage class called 'None'.
+        """
+        phys = self.stat(u'Attack')
+        spec = self.stat(u'Special Attack')
+
+        diff = phys.base_stat - spec.base_stat
+
+        if diff > 5:
+            return phys.stat.damage_class
+        elif diff < -5:
+            return spec.stat.damage_class
+        else:
+            return None
+
+create_translation_table('pokemon_names', Pokemon, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(20), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+    species = Column(Unicode(16), nullable=False,
+        info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
+        official=True, format='plaintext')),
+)
+
 class PokemonAbility(TableBase):
+    u"""Maps an ability to a Pokémon that can have it
+    """
     __tablename__ = 'pokemon_abilities'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
-    slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
+        info=dict(description=u"ID of the ability"))
+    # XXX having both a method and a slot is kind of gross.  "slot" is a
+    # misnomer, anyway: duplicate abilities don't appear in slot 2.
+    # Probably should replace that with "order".
+    is_dream = Column(Boolean, nullable=False, index=True,
+        info=dict(description=u"Whether this is a Dream World ability"))
+    slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV"))
+
+class PokemonColor(TableBase):
+    u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color.
+    """
+    __tablename__ = 'pokemon_colors'
+    __singlename__ = 'pokemon_color'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    identifier = Column(Unicode(6), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_color_names', PokemonColor, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(6), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class PokemonDexNumber(TableBase):
+    u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex)
+    """
     __tablename__ = 'pokemon_dex_numbers'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
-    pokedex_number = Column(Integer, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokédex"))
+    pokedex_number = Column(Integer, nullable=False,
+        info=dict(description=u"Number of the Pokémon in that the Pokédex"))
 
 class PokemonEggGroup(TableBase):
+    u"""Maps an Egg group to a Pokémon; each Pokémon belongs to one or two egg groups
+    """
     __tablename__ = 'pokemon_egg_groups'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the egg group"))
+
+class PokemonEvolution(TableBase):
+    u"""A required action ("trigger") and the conditions under which the trigger
+    must occur to cause a Pokémon to evolve.
+
+    Any condition may be null if it does not apply for a particular Pokémon.
+    """
+    __tablename__ = 'pokemon_evolution'
+    from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False,
+        info=dict(description=u"The ID of the pre-evolution Pokémon."))
+    to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"The ID of the post-evolution Pokémon."))
+    evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False,
+        info=dict(description=u"The ID of the evolution trigger."))
+    trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+        info=dict(description=u"The ID of the item that must be used on the Pokémon."))
+    minimum_level = Column(Integer, nullable=True,
+        info=dict(description=u"The minimum level for the Pokémon."))
+    gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True,
+        info=dict(description=u"The Pokémon's required gender, or None if gender doesn't matter"))
+    location_id = Column(Integer, ForeignKey('locations.id'), nullable=True,
+        info=dict(description=u"The ID of the location the evolution must be triggered at."))
+    held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
+        info=dict(description=u"The ID of the item the Pokémon must hold."))
+    time_of_day = Column(Enum('day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
+        info=dict(description=u"The required time of day."))
+    known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True,
+        info=dict(description=u"The ID of the move the Pokémon must know."))
+    minimum_happiness = Column(Integer, nullable=True,
+        info=dict(description=u"The minimum happiness value the Pokémon must have."))
+    minimum_beauty = Column(Integer, nullable=True,
+        info=dict(description=u"The minimum Beauty value the Pokémon must have."))
+    relative_physical_stats = Column(Integer, nullable=True,
+        info=dict(description=u"The required relation between the Pokémon's Attack and Defense stats, as sgn(atk-def)."))
+    party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
+        info=dict(description=u"The ID of the Pokémon that must be present in the party."))
+    trade_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
+        info=dict(description=u"The ID of the Pokémon for which this Pokémon must be traded."))
 
 class PokemonFlavorText(TableBase):
+    u"""In-game Pokédex descrption of a Pokémon.
+    """
     __tablename__ = 'pokemon_flavor_text'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
-    flavor_text = Column(Unicode(255), nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the version that has this flavor text"))
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+        info=dict(description="The language"))
+    flavor_text = Column(Unicode(255), nullable=False,
+        info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
+
+class PokemonForm(TableBase):
+    u"""An individual form of a Pokémon.
+
+    Pokémon that do not have separate forms are still given a single row to
+    represent their single form.
+    """
+    __tablename__ = 'pokemon_forms'
+    __singlename__ = 'pokemon_form'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u'A unique ID for this form.'))
+    identifier = Column(Unicode(16), nullable=True,
+        info=dict(description=u"An identifier", format='identifier'))
+    form_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
+        info=dict(description=u'The ID of the base Pokémon for this form.'))
+    unique_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), autoincrement=False,
+        info=dict(description=u'The ID of a Pokémon that represents specifically this form, for Pokémon with functionally-different forms like Wormadam.'))
+    introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), autoincrement=False,
+        info=dict(description=u'The ID of the version group in which this form first appeared.'))
+    is_default = Column(Boolean, nullable=False,
+        info=dict(description=u'Set for exactly one form used as the default for each species.'))
+    order = Column(Integer, nullable=False, autoincrement=False,
+        info=dict(description=u'The order in which forms should be sorted.  Multiple forms may have equal order, in which case they should fall back on sorting by name.'))
+
+    @property
+    def pokemon(self):
+        u"""Returns the Pokémon for this form, using the form base as fallback.
+        """
+
+        return self.unique_pokemon or self.form_base_pokemon
+
+    @property
+    def full_name(self):
+        u"""Returns the full name of this form, e.g. "Plant Cloak"."""
+
+        if not self.name:
+            return None
+        elif self.form_group and self.form_group.term:
+            return u'{0} {1}'.format(self.name, self.form_group.term)
+        else:
+            return self.name
+
+    @property
+    def pokemon_name(self):
+        u"""Returns the name of this Pokémon with this form, e.g. "Plant
+        Burmy".
+        """
+
+        if self.name:
+            return u'{0} {1}'.format(self.name, self.form_base_pokemon.name)
+        else:
+            return self.form_base_pokemon.name
+
+create_translation_table('pokemon_form_names', PokemonForm, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class PokemonFormGroup(TableBase):
+    u"""Information about a Pokémon's forms as a group."""
     __tablename__ = 'pokemon_form_groups'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    description = Column(Unicode(512), nullable=False)
-
-class PokemonFormSprite(TableBase):
-    __tablename__ = 'pokemon_form_sprites'
-    id = Column(Integer, primary_key=True, nullable=False)
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
-    name = Column(Unicode(16), nullable=True)
+    __singlename__ = 'pokemon_form_group'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the base form Pokémon"))
+    is_battle_only = Column(Boolean, nullable=False,
+        info=dict(description=u"Set iff the forms only change in battle"))
+# FIXME remooove
+PokemonFormGroup.id = PokemonFormGroup.pokemon_id
+
+create_translation_table('pokemon_form_group_prose', PokemonFormGroup, 'prose',
+    term = Column(Unicode(16), nullable=True,
+        info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')),
+    description = Column(markdown.MarkdownColumn(1024), nullable=False,
+        info=dict(description=u"Description of how the forms work", format='markdown')),
+)
+
+class PokemonFormPokeathlonStat(TableBase):
+    u"""A Pokémon form's performance in one Pokéathlon stat."""
+    __tablename__ = 'pokemon_form_pokeathlon_stats'
+    pokemon_form_id = Column(Integer, ForeignKey('pokemon_forms.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u'The ID of the Pokémon form.'))
+    pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u'The ID of the Pokéathlon stat.'))
+    minimum_stat = Column(Integer, nullable=False, autoincrement=False,
+        info=dict(description=u'The minimum value for this stat for this Pokémon form.'))
+    base_stat = Column(Integer, nullable=False, autoincrement=False,
+        info=dict(description=u'The default value for this stat for this Pokémon form.'))
+    maximum_stat = Column(Integer, nullable=False, autoincrement=False,
+        info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
+
+class PokemonHabitat(TableBase):
+    u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
+    """
+    __tablename__ = 'pokemon_habitats'
+    __singlename__ = 'pokemon_habitat'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"A numeric ID"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_habitat_names', PokemonHabitat, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class PokemonGameIndex(TableBase):
+    u"""The number of a Pokémon a game uses internally
+    """
+    __tablename__ = 'pokemon_game_indices'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description=u"Database ID of the Pokémon"))
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+        info=dict(description=u"Database ID of the generation"))
+    game_index = Column(Integer, nullable=False,
+        info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
 
 class PokemonItem(TableBase):
+    u"""Record of an item a Pokémon can hold in the wild
+    """
     __tablename__ = 'pokemon_items'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
-    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
-    rarity = Column(Integer, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the version this applies to"))
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the item"))
+    rarity = Column(Integer, nullable=False,
+        info=dict(description=u"Chance of the Pokémon holding the item, in percent"))
 
 class PokemonMove(TableBase):
+    u"""Record of a move a Pokémon can learn
+    """
     __tablename__ = 'pokemon_moves'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
-    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
-    pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
-    level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
-    order = Column(Integer, nullable=True)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True,
+        info=dict(description=u"ID of the Pokémon"))
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True,
+        info=dict(description=u"ID of the version group this applies to"))
+    move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True,
+        info=dict(description=u"ID of the move"))
+    pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), nullable=False, index=True,
+        info=dict(description=u"ID of the method this move is learned by"))
+    level = Column(Integer, nullable=True, index=True,
+        info=dict(description=u"Level the move is learned at, if applicable"))
+    order = Column(Integer, nullable=True,
+        info=dict(description=u"A sort key to produce the correct ordering when all else is equal"))  # XXX: This needs a better description
+
+    __table_args__ = (
+        PrimaryKeyConstraint('pokemon_id', 'version_group_id', 'move_id', 'pokemon_move_method_id', 'level'),
+        {},
+    )
 
 class PokemonMoveMethod(TableBase):
+    u"""A method a move can be learned by, such as "Level up" or "Tutor".
+    """
     __tablename__ = 'pokemon_move_methods'
-    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
-    name = Column(Unicode(64), nullable=False)
-    description = Column(Unicode(255), nullable=False)
+    __singlename__ = 'pokemon_move_method'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"A numeric ID"))
+    identifier = Column(Unicode(64), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_move_method_prose', PokemonMoveMethod, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(64), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+    description = Column(Unicode(255), nullable=False,
+        info=dict(description=u"A detailed description of how the method works", format='plaintext')),
+)
 
-class PokemonName(TableBase):
-    __tablename__ = 'pokemon_names'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
-    name = Column(Unicode(16), nullable=False)
 
 class PokemonShape(TableBase):
+    u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
+    """
     __tablename__ = 'pokemon_shapes'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(24), nullable=False)
-    awesome_name = Column(Unicode(16), nullable=False)
+    __singlename__ = 'pokemon_shape'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"A numeric ID"))
+    identifier = Column(Unicode(24), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('pokemon_shape_prose', PokemonShape, 'prose',
+    relation_lazy='joined',
+    name = Column(Unicode(24), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=False)),
+    awesome_name = Column(Unicode(16), nullable=False,
+        info=dict(description=u"A splendiferous name of the body shape", format='plaintext')),
+)
 
 class PokemonStat(TableBase):
+    u"""A stat value of a Pokémon
+    """
     __tablename__ = 'pokemon_stats'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
-    base_stat = Column(Integer, nullable=False)
-    effort = Column(Integer, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the stat"))
+    base_stat = Column(Integer, nullable=False,
+        info=dict(description=u"The base stat"))
+    effort = Column(Integer, nullable=False,
+        info=dict(description=u"The effort increase in this stat gained when this Pokémon is defeated"))
 
 class PokemonType(TableBase):
+    u"""Maps a type to a Pokémon. Each Pokémon has 1 or 2 types.
+    """
     __tablename__ = 'pokemon_types'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
-    type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
-    slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"ID of the Pokémon"))
+    type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+        info=dict(description=u"ID of the type"))
+    slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them"))
+
+class Region(TableBase):
+    u"""Major areas of the world: Kanto, Johto, etc.
+    """
+    __tablename__ = 'regions'
+    __singlename__ = 'region'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"A numeric ID"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+
+create_translation_table('region_names', Region, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class Stat(TableBase):
+    u"""A Stat, such as Attack or Speed
+    """
     __tablename__ = 'stats'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(16), nullable=False)
+    __singlename__ = 'stat'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"A numeric ID"))
+    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+        info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
+    identifier = Column(Unicode(16), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+    is_battle_only = Column(Boolean, nullable=False,
+        info=dict(description=u"Whether this stat only exists within a battle"))
+
+create_translation_table('stat_names', Stat, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(16), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
+
+class StatHint(TableBase):
+    u"""Flavor text for genes that appears in a Pokémon's summary.  Sometimes
+    called "characteristics".
+    """
+    __tablename__ = 'stat_hints'
+    __singlename__ = 'stat_hint'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"A numeric ID"))
+    stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+        info=dict(description=u"ID of the highest stat"))
+    gene_mod_5 = Column(Integer, nullable=False, index=True,
+        info=dict(description=u"Value of the highest stat modulo 5"))
+
+create_translation_table('stat_hint_names', StatHint, 'names',
+    relation_lazy='joined',
+    message = Column(Unicode(24), nullable=False, index=True,
+        info=dict(description=u"The text displayed", official=True, format='plaintext')),
+)
 
 class SuperContestCombo(TableBase):
+    u"""Combo of two moves in a Super Contest.
+    """
     __tablename__ = 'super_contest_combos'
-    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
-    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"The ID of the first move in the combo."))
+    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"The ID of the second and last move."))
 
 class SuperContestEffect(TableBase):
+    u"""An effect a move can have when used in the Super Contest
+    """
     __tablename__ = 'super_contest_effects'
-    id = Column(Integer, primary_key=True, nullable=False)
-    appeal = Column(SmallInteger, nullable=False)
-    flavor_text = Column(Unicode(64), nullable=False)
+    __singlename__ = 'super_contest_effect'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"This effect's unique ID."))
+    appeal = Column(SmallInteger, nullable=False,
+        info=dict(description=u"The number of hearts the user gains."))
+
+create_translation_table('super_contest_effect_prose', SuperContestEffect, 'prose',
+    flavor_text = Column(Unicode(64), nullable=False,
+        info=dict(description=u"A description of the effect.", format='plaintext', official=True)),
+)
+
 
 class TypeEfficacy(TableBase):
+    u"""The damage multiplier used when a move of a particular type damages a
+    Pokémon of a particular other type.
+    """
     __tablename__ = 'type_efficacy'
-    damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
-    target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
-    damage_factor = Column(Integer, nullable=False)
+    damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"The ID of the damaging type."))
+    target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+        info=dict(description=u"The ID of the defending Pokémon's type."))
+    damage_factor = Column(Integer, nullable=False,
+        info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
 
 class Type(TableBase):
+    u"""Any of the elemental types Pokémon and moves can have."""
     __tablename__ = 'types'
     __singlename__ = 'type'
-    id = Column(Integer, primary_key=True, nullable=False)
-    name = Column(Unicode(8), nullable=False)
-    abbreviation = Column(Unicode(3), nullable=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
-    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"A unique ID for this type."))
+    identifier = Column(Unicode(12), nullable=False,
+        info=dict(description=u"An identifier", format='identifier'))
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+        info=dict(description=u"The ID of the generation this type first appeared in."))
+    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+        info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
+
+create_translation_table('type_names', Type, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(12), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 class VersionGroup(TableBase):
+    u"""A group of versions, containing either two paired versions (such as Red
+    and Blue) or a single game (such as Yellow.)
+    """
     __tablename__ = 'version_groups'
-    id = Column(Integer, primary_key=True, nullable=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"This version group's unique ID."))
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+        info=dict(description=u"The ID of the generation the games in this group belong to."))
+    pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
+        info=dict(description=u"The ID of the regional Pokédex used in this version group."))
+
+class VersionGroupRegion(TableBase):
+    u"""Maps a version group to a region that appears in it."""
+    __tablename__ = 'version_group_regions'
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+        info=dict(description=u"The ID of the version group."))
+    region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
+        info=dict(description=u"The ID of the region."))
 
 class Version(TableBase):
+    u"""An individual main-series Pokémon game."""
     __tablename__ = 'versions'
-    id = Column(Integer, primary_key=True, nullable=False)
-    version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False)
-    name = Column(Unicode(32), nullable=False)
+    __singlename__ = 'version'
+    id = Column(Integer, primary_key=True, nullable=False,
+        info=dict(description=u"A unique ID for this version."))
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
+        info=dict(description=u"The ID of the version group this game belongs to."))
+    identifier = Column(Unicode(32), nullable=False,
+        info=dict(description=u'And identifier', format='identifier'))
+
+create_translation_table('version_names', Version, 'names',
+    relation_lazy='joined',
+    name = Column(Unicode(32), nullable=False, index=True,
+        info=dict(description="The name", format='plaintext', official=True)),
+)
 
 
 ### Relations down here, to avoid ordering problems
+Ability.changelog = relation(AbilityChangelog,
+    order_by=AbilityChangelog.changed_in_version_group_id.desc(),
+    backref='ability',
+)
+Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
+Ability.generation = relation(Generation, backref='abilities')
+
+AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog')
+
+AbilityFlavorText.version_group = relation(VersionGroup)
+AbilityFlavorText.language = relation(Language)
+
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
 ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
                                     backref='contest_combo_first')
 ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
@@ -472,29 +1693,64 @@ EncounterConditionValueMap.condition_value = relation(EncounterConditionValue,
                                                       backref='encounter_map')
 
 EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
-
-EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
-EncounterSlot.conditions = association_proxy('condition_map', 'condition')
-EncounterSlotCondition.condition = relation(EncounterCondition,
-                                            backref='slot_map')
+EncounterSlot.version_group = relation(VersionGroup)
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
+
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
 
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
+Generation.main_region = relation(Region)
+
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.identifier)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemFlavorText.version_group = relation(VersionGroup)
+ItemFlavorText.language = relation(Language)
+
+ItemGameIndex.item = relation(Item, backref='game_indices')
+ItemGameIndex.generation = relation(Generation)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier)
+
+Location.region = relation(Region, backref='locations')
 
 LocationArea.location = relation(Location, backref='areas')
 
+LocationGameIndex.location = relation(Location, backref='game_indices')
+LocationGameIndex.generation = relation(Generation)
+
+Machine.item = relation(Item)
 Machine.version_group = relation(VersionGroup)
 
+Move.changelog = relation(MoveChangelog,
+    order_by=MoveChangelog.changed_in_version_group_id.desc(),
+    backref='move',
+)
 Move.contest_effect = relation(ContestEffect, backref='moves')
 Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
 Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
 Move.damage_class = relation(MoveDamageClass, backref='moves')
 Move.flags = association_proxy('move_flags', 'flag')
-Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
-Move.foreign_names = relation(MoveName, backref='pokemon')
+Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
 Move.generation = relation(Generation, backref='moves')
 Move.machines = relation(Machine, backref='move')
+Move.meta = relation(MoveMeta, uselist=False, backref='move')
+Move.meta_stat_changes = relation(MoveMetaStatChange)
 Move.move_effect = relation(MoveEffect, backref='moves')
 Move.move_flags = relation(MoveFlag, backref='move')
 Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
@@ -503,54 +1759,177 @@ Move.super_contest_combo_prev = association_proxy('super_contest_combo_second',
 Move.target = relation(MoveTarget, backref='moves')
 Move.type = relation(Type, backref='moves')
 
-Move.effect = rst.MoveEffectProperty('effect')
-Move.priority = association_proxy('move_effect', 'priority')
-Move.short_effect = rst.MoveEffectProperty('short_effect')
+Move.effect = markdown.MoveEffectProperty('effect')
+Move.effect_map = markdown.MoveEffectProperty('effect_map')
+Move.short_effect = markdown.MoveEffectProperty('short_effect')
+Move.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
+
+MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
+MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
+MoveChangelog.type = relation(Type, backref='move_changelog')
+
+MoveChangelog.effect = markdown.MoveEffectProperty('effect')
+MoveChangelog.effect_map = markdown.MoveEffectProperty('effect_map')
+MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
+MoveChangelog.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
 
 MoveEffect.category_map = relation(MoveEffectCategoryMap)
 MoveEffect.categories = association_proxy('category_map', 'category')
+MoveEffect.changelog = relation(MoveEffectChangelog,
+    order_by=MoveEffectChangelog.changed_in_version_group_id.desc(),
+    backref='move_effect',
+)
 MoveEffectCategoryMap.category = relation(MoveEffectCategory)
 
-MoveFlag.flag = relation(MoveFlagType)
-
-MoveFlavorText.generation = relation(Generation)
+MoveEffectChangelog.changed_in = relation(VersionGroup, backref='move_effect_changelog')
 
-MoveName.language = relation(Language)
+MoveFlag.flag = relation(MoveFlagType)
 
-Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
-                                      order_by=PokemonAbility.slot,
-                                      backref='pokemon')
-Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
-                                               backref=backref('forme_base_pokemon',
-                                                               remote_side=[Pokemon.id]))
-Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+MoveFlavorText.version_group = relation(VersionGroup)
+MoveFlavorText.language = relation(Language)
+
+MoveMeta.category = relation(MoveMetaCategory, backref='move_meta')
+MoveMeta.ailment = relation(MoveMetaAilment, backref='move_meta')
+
+MoveMetaStatChange.stat = relation(Stat, backref='move_meta_stat_changes')
+
+Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
+                                       backref='decreasing_natures')
+Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
+                                       backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+                                       backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+                                       backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+                                           order_by=NatureBattleStylePreference.move_battle_style_id,
+                                           backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
+
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, order_by=VersionGroup.id, backref='pokedex')
+
+Pokemon.all_abilities = relation(Ability,
+    secondary=PokemonAbility.__table__,
+    order_by=PokemonAbility.slot,
+    backref=backref('all_pokemon',
+        order_by=Pokemon.order,
+    ),
+)
+Pokemon.abilities = relation(Ability,
+    secondary=PokemonAbility.__table__,
+    primaryjoin=and_(
+        Pokemon.id == PokemonAbility.pokemon_id,
+        PokemonAbility.is_dream == False,
+    ),
+    order_by=PokemonAbility.slot,
+    backref=backref('pokemon',
+        order_by=Pokemon.order,
+    ),
+)
+Pokemon.dream_ability = relation(Ability,
+    secondary=PokemonAbility.__table__,
+    primaryjoin=and_(
+        Pokemon.id == PokemonAbility.pokemon_id,
+        PokemonAbility.is_dream == True,
+    ),
+    uselist=False,
+    backref=backref('dream_pokemon',
+        order_by=Pokemon.order,
+    ),
+)
+Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
+Pokemon.color = association_proxy('pokemon_color', 'name')
+Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
                                         order_by=PokemonEggGroup.egg_group_id,
-                                        backref='pokemon')
-Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
-Pokemon.evolution_method = relation(EvolutionMethod)
-Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
-                                               backref=backref('evolution_parent',
-                                                               remote_side=[Pokemon.id]))
-Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon')
-Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
-Pokemon.items = relation(PokemonItem)
+                                        backref=backref('pokemon', order_by=Pokemon.order))
+Pokemon.evolution_chain = relation(EvolutionChain, backref=backref('pokemon', order_by=Pokemon.order))
+Pokemon.child_pokemon = relation(Pokemon,
+    primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
+    secondary=PokemonEvolution.__table__,
+    secondaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+    backref=backref('parent_pokemon', uselist=False),
+)
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
+Pokemon.forms = relation(PokemonForm, primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id,
+                         order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc()))
+Pokemon.default_form = relation(PokemonForm,
+    primaryjoin=and_(Pokemon.id==PokemonForm.form_base_pokemon_id, PokemonForm.is_default==True),
+    uselist=False,
+)
+Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
+Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
+Pokemon.items = relation(PokemonItem, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
-Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
-
-PokemonDexNumber.generation = relation(Generation)
+Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc())
+Pokemon.types = relation(Type,
+    secondary=PokemonType.__table__,
+    order_by=PokemonType.slot.asc(),
+    backref=backref('pokemon', order_by=Pokemon.order),
+)
+
+PokemonDexNumber.pokedex = relation(Pokedex)
+
+PokemonEvolution.from_pokemon = relation(Pokemon,
+    primaryjoin=PokemonEvolution.from_pokemon_id==Pokemon.id,
+    backref='child_evolutions',
+)
+PokemonEvolution.to_pokemon = relation(Pokemon,
+    primaryjoin=PokemonEvolution.to_pokemon_id==Pokemon.id,
+    backref=backref('parent_evolution', uselist=False),
+)
+PokemonEvolution.child_evolutions = relation(PokemonEvolution,
+    primaryjoin=PokemonEvolution.from_pokemon_id==PokemonEvolution.to_pokemon_id,
+    foreign_keys=[PokemonEvolution.to_pokemon_id],
+    backref=backref('parent_evolution',
+        remote_side=[PokemonEvolution.from_pokemon_id],
+        uselist=False,
+    ),
+)
+PokemonEvolution.trigger = relation(EvolutionTrigger, backref='evolutions')
+PokemonEvolution.trigger_item = relation(Item,
+    primaryjoin=PokemonEvolution.trigger_item_id==Item.id,
+    backref='triggered_evolutions',
+)
+PokemonEvolution.held_item = relation(Item,
+    primaryjoin=PokemonEvolution.held_item_id==Item.id,
+    backref='required_for_evolutions',
+)
+PokemonEvolution.location = relation(Location, backref='triggered_evolutions')
+PokemonEvolution.known_move = relation(Move, backref='triggered_evolutions')
+PokemonEvolution.party_pokemon = relation(Pokemon,
+    primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id,
+    backref='triggered_evolutions',
+)
+PokemonEvolution.trade_pokemon = relation(Pokemon,
+    primaryjoin=PokemonEvolution.trade_pokemon_id==Pokemon.id,
+)
 
 PokemonFlavorText.version = relation(Version)
+PokemonFlavorText.language = relation(Language)
 
-PokemonItem.item = relation(Item, backref='pokemon')
-PokemonItem.version = relation(Version)
+PokemonForm.form_base_pokemon = relation(Pokemon, primaryjoin=PokemonForm.form_base_pokemon_id==Pokemon.id)
+PokemonForm.unique_pokemon = relation(Pokemon, backref=backref('unique_form', uselist=False),
+                                      primaryjoin=PokemonForm.unique_pokemon_id==Pokemon.id)
+PokemonForm.version_group = relation(VersionGroup)
+PokemonForm.form_group = association_proxy('form_base_pokemon', 'form_group')
+PokemonForm.pokeathlon_stats = relation(PokemonFormPokeathlonStat,
+                                        order_by=PokemonFormPokeathlonStat.pokeathlon_stat_id,
+                                        backref='pokemon_form')
 
 PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
                                                              uselist=False))
-PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
-PokemonFormSprite.introduced_in = relation(VersionGroup)
+
+PokemonFormPokeathlonStat.pokeathlon_stat = relation(PokeathlonStat)
+
+PokemonItem.item = relation(Item, backref='pokemon')
+PokemonItem.version = relation(Version)
 
 PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
 PokemonMove.version_group = relation(VersionGroup)
@@ -562,10 +1941,18 @@ PokemonMove.machine = relation(Machine, backref='pokemon_moves',
 PokemonMove.move = relation(Move, backref='pokemon_moves')
 PokemonMove.method = relation(PokemonMoveMethod)
 
-PokemonName.language = relation(Language)
-
 PokemonStat.stat = relation(Stat)
 
+# This is technically a has-many; Generation.main_region_id -> Region.id
+Region.generation = relation(Generation, uselist=False)
+Region.version_group_regions = relation(VersionGroupRegion, backref='region',
+                                        order_by='VersionGroupRegion.version_group_id')
+Region.version_groups = association_proxy('version_group_regions', 'version_group')
+
+Stat.damage_class = relation(MoveDamageClass, backref='stats')
+
+StatHint.stat = relation(Stat, backref='hints')
+
 SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
                                         backref='super_contest_combo_first')
 SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
@@ -583,7 +1970,9 @@ Type.target_efficacies = relation(TypeEfficacy,
 Type.generation = relation(Generation, backref='types')
 Type.damage_class = relation(MoveDamageClass, backref='types')
 
-Version.version_group = relation(VersionGroup, backref='versions')
 Version.generation = association_proxy('version_group', 'generation')
 
+VersionGroup.versions = relation(Version, order_by=Version.id, backref='version_group')
 VersionGroup.generation = relation(Generation, backref='version_groups')
+VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
+VersionGroup.regions = association_proxy('version_group_regions', 'region')