def __str__(self):
return unicode(self).encode('utf8')
+ def __repr__(self):
+ return unicode(self).encode('utf8')
+
mapped_classes = []
class TableMetaclass(DeclarativeMeta):
def __init__(cls, name, bases, attrs):
info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('ability_prose', Ability, 'prose',
- effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ effect = Column(markdown.MarkdownColumn(5120), nullable=True,
info=dict(description="A detailed description of this ability's effect", format='markdown')),
- short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ short_effect = Column(markdown.MarkdownColumn(255), nullable=True,
info=dict(description="A short summary of this ability's effect", format='markdown')),
)
info=dict(description="The base number of hearts the user's opponent loses"))
create_translation_table('contest_effect_prose', ContestEffect, 'prose',
- flavor_text = Column(Unicode(64), nullable=False,
+ flavor_text = Column(Unicode(64), nullable=True,
info=dict(description="The in-game description of this effect", official=True, format='gametext')),
- effect = Column(Unicode(255), nullable=False,
+ effect = Column(Unicode(255), nullable=True,
info=dict(description="A detailed description of the effect", format='plaintext')),
)
create_translation_table('contest_type_names', ContestType, 'names',
relation_lazy='joined',
- name = Column(Unicode(6), nullable=False, index=True,
+ name = Column(Unicode(6), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=True)),
- flavor = Column(Unicode(6), nullable=False,
+ flavor = Column(Unicode(6), nullable=True,
info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext')),
- color = Column(Unicode(6), nullable=False,
+ color = Column(Unicode(6), nullable=True,
info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext')),
)
info=dict(description="The ID of the method"))
slot = Column(Integer, nullable=True,
info=dict(description="This slot's order for the location and method"))
- rarity = Column(Integer, nullable=False,
+ rarity = Column(Integer, nullable=True,
info=dict(description="The chance of the encounter as a percentage"))
class EvolutionChain(TableBase):
info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('item_prose', Item, 'prose',
- short_effect = Column(markdown.MarkdownColumn(256), nullable=False,
- info=dict(description="A short summary of the effect", format='plaintext')),
- effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ short_effect = Column(markdown.MarkdownColumn(256), nullable=True,
+ info=dict(description="A short summary of the effect", format='markdown')),
+ effect = Column(markdown.MarkdownColumn(5120), nullable=True,
info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
)
create_translation_table('item_flavor_summaries', Item, 'flavor_summaries',
info=dict(description="Identifier of the flag", format='identifier'))
create_translation_table('item_flag_prose', ItemFlag, 'prose',
- name = Column(Unicode(24), nullable=False, index=True,
+ name = Column(Unicode(24), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(64), nullable=False,
+ description = Column(Unicode(64), nullable=True,
info=dict(description="Short description of the flag", format='plaintext')),
)
create_translation_table('move_damage_class_prose', MoveDamageClass, 'prose',
relation_lazy='joined',
- name = Column(Unicode(16), nullable=False, index=True,
+ name = Column(Unicode(16), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(64), nullable=False,
+ description = Column(Unicode(64), nullable=True,
info=dict(description="A description of the class", format='plaintext')),
)
info=dict(description="A numeric ID"))
create_translation_table('move_effect_prose', MoveEffect, 'prose',
- short_effect = Column(Unicode(256), nullable=False,
+ short_effect = Column(Unicode(256), nullable=True,
info=dict(description="A short summary of the effect", format='plaintext')),
- effect = Column(Unicode(5120), nullable=False,
+ effect = Column(Unicode(5120), nullable=True,
info=dict(description="A detailed description of the effect", format='plaintext')),
)
create_translation_table('move_flag_type_prose', MoveFlagType, 'prose',
relation_lazy='joined',
- name = Column(Unicode(32), nullable=False, index=True,
+ name = Column(Unicode(32), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(markdown.MarkdownColumn(128), nullable=False,
+ description = Column(markdown.MarkdownColumn(128), nullable=True,
info=dict(description="A short description of the flag", format='markdown')),
)
create_translation_table('move_target_prose', MoveTarget, 'prose',
relation_lazy='joined',
- name = Column(Unicode(32), nullable=False, index=True,
+ name = Column(Unicode(32), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(128), nullable=False,
+ description = Column(Unicode(128), nullable=True,
info=dict(description="A description", format='plaintext')),
)
create_translation_table('pokedex_prose', Pokedex, 'prose',
relation_lazy='joined',
- name = Column(Unicode(16), nullable=False, index=True,
+ name = Column(Unicode(16), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(512), nullable=False,
+ description = Column(Unicode(512), nullable=True,
info=dict(description=u"A longer description of the Pokédex", format='plaintext')),
)
create_translation_table('pokemon_names', Pokemon, 'names',
relation_lazy='joined',
- name = Column(Unicode(20), nullable=False, index=True,
+ name = Column(Unicode(20), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=True, ripped=True)),
- species = Column(Unicode(16), nullable=False,
+ species = Column(Unicode(16), nullable=True,
info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
official=True, format='plaintext')),
)
create_translation_table('pokemon_form_group_prose', PokemonFormGroup, 'prose',
term = Column(Unicode(16), nullable=True,
info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext')),
- description = Column(markdown.MarkdownColumn(1024), nullable=False,
+ description = Column(markdown.MarkdownColumn(1024), nullable=True,
info=dict(description=u"Description of how the forms work", format='markdown')),
)
create_translation_table('pokemon_move_method_prose', PokemonMoveMethod, 'prose',
relation_lazy='joined',
- name = Column(Unicode(64), nullable=False, index=True,
+ name = Column(Unicode(64), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- description = Column(Unicode(255), nullable=False,
+ description = Column(Unicode(255), nullable=True,
info=dict(description=u"A detailed description of how the method works", format='plaintext')),
)
create_translation_table('pokemon_shape_prose', PokemonShape, 'prose',
relation_lazy='joined',
- name = Column(Unicode(24), nullable=False, index=True,
+ name = Column(Unicode(24), nullable=True, index=True,
info=dict(description="The name", format='plaintext', official=False)),
- awesome_name = Column(Unicode(16), nullable=False,
+ awesome_name = Column(Unicode(16), nullable=True,
info=dict(description=u"A splendiferous name of the body shape", format='plaintext')),
)
innerjoin=True, lazy='joined',
backref='areas')
+LocationAreaEncounterRate.location_area = relation(LocationArea,
+ innerjoin=True,
+ backref='encounter_rates')
+LocationAreaEncounterRate.method = relation(EncounterMethod,
+ innerjoin=True)
+
LocationGameIndex.location = relation(Location,
innerjoin=True, lazy='joined',
backref='game_indices')