Added an is_shiny accessor to Pokémon structs.
[zzz-pokedex.git] / pokedex / db / tables.py
index 2d9c0b8..e6a7b77 100644 (file)
@@ -8,7 +8,7 @@ from sqlalchemy.orm.session import Session
 from sqlalchemy.sql import and_
 from sqlalchemy.types import *
 
-from pokedex.db import rst
+from pokedex.db import markdown
 
 metadata = MetaData()
 TableBase = declarative_base(metadata=metadata)
@@ -19,8 +19,8 @@ class Ability(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(24), nullable=False)
     generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
-    effect = Column(rst.RstTextColumn(5120), nullable=False)
-    short_effect = Column(rst.RstTextColumn(255), nullable=False)
+    effect = Column(markdown.MarkdownColumn(5120), nullable=False)
+    short_effect = Column(markdown.MarkdownColumn(255), nullable=False)
 
 class AbilityFlavorText(TableBase):
     __tablename__ = 'ability_flavor_text'
@@ -214,7 +214,7 @@ class Item(TableBase):
     cost = Column(Integer, nullable=False)
     fling_power = Column(Integer, nullable=True)
     fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
-    effect = Column(rst.RstTextColumn(5120), nullable=False)
+    effect = Column(markdown.MarkdownColumn(5120), nullable=False)
 
     @property
     def appears_underground(self):
@@ -254,6 +254,12 @@ class ItemInternalID(TableBase):
     generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
     internal_id = Column(Integer, nullable=False)
 
+class ItemName(TableBase):
+    __tablename__ = 'item_names'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
+
 class ItemPocket(TableBase):
     __tablename__ = 'item_pockets'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -338,7 +344,7 @@ class MoveFlagType(TableBase):
     __tablename__ = 'move_flag_types'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(32), nullable=False)
-    description = Column(rst.RstTextColumn(128), nullable=False)
+    description = Column(markdown.MarkdownColumn(128), nullable=False)
 
 class MoveFlavorText(TableBase):
     __tablename__ = 'move_flavor_text'
@@ -393,6 +399,12 @@ class NatureBattleStylePreference(TableBase):
     low_hp_preference = Column(Integer, nullable=False)
     high_hp_preference = Column(Integer, nullable=False)
 
+class NatureName(TableBase):
+    __tablename__ = 'nature_names'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False)
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(8), nullable=False)
+
 class NaturePokeathlonStat(TableBase):
     __tablename__ = 'nature_pokeathlon_stats'
     nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
@@ -563,7 +575,7 @@ class PokemonFormGroup(TableBase):
     __tablename__ = 'pokemon_form_groups'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     is_battle_only = Column(Boolean, nullable=False)
-    description = Column(rst.RstTextColumn(1024), nullable=False)
+    description = Column(markdown.MarkdownColumn(1024), nullable=False)
 
 class PokemonFormSprite(TableBase):
     __tablename__ = 'pokemon_form_sprites'
@@ -578,6 +590,12 @@ class PokemonHabitat(TableBase):
     id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
     name = Column(Unicode(16), nullable=False)
 
+class PokemonInternalID(TableBase):
+    __tablename__ = 'pokemon_internal_ids'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
+    internal_id = Column(Integer, nullable=False)
+
 class PokemonItem(TableBase):
     __tablename__ = 'pokemon_items'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -735,6 +753,7 @@ Item.berry = relation(Berry, uselist=False, backref='item')
 Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
 Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
 Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.foreign_names = relation(ItemName, backref='item')
 Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
 Item.category = relation(ItemCategory)
 Item.pocket = association_proxy('category', 'pocket')
@@ -744,6 +763,8 @@ ItemCategory.pocket = relation(ItemPocket)
 
 ItemFlavorText.version_group = relation(VersionGroup)
 
+ItemName.language = relation(Language)
+
 ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
 
 Location.region = relation(Region, backref='locations')
@@ -771,9 +792,9 @@ Move.super_contest_combo_prev = association_proxy('super_contest_combo_second',
 Move.target = relation(MoveTarget, backref='moves')
 Move.type = relation(Type, backref='moves')
 
-Move.effect = rst.MoveEffectProperty('effect')
+Move.effect = markdown.MoveEffectProperty('effect')
 Move.priority = association_proxy('move_effect', 'priority')
-Move.short_effect = rst.MoveEffectProperty('short_effect')
+Move.short_effect = markdown.MoveEffectProperty('short_effect')
 
 MoveEffect.category_map = relation(MoveEffectCategoryMap)
 MoveEffect.categories = association_proxy('category_map', 'category')
@@ -785,6 +806,7 @@ MoveFlavorText.version_group = relation(VersionGroup)
 
 MoveName.language = relation(Language)
 
+Nature.foreign_names = relation(NatureName, backref='nature')
 Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
                                        backref='decreasing_natures')
 Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
@@ -800,6 +822,8 @@ Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeat
 
 NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
 
+NatureName.language = relation(Language)
+
 NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
 
 Pokedex.region = relation(Region, backref='pokedexes')
@@ -813,7 +837,7 @@ Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_po
                                                                remote_side=[Pokemon.id]))
 Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
 Pokemon.color = association_proxy('pokemon_color', 'name')
-Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
 Pokemon.default_form_sprite = relation(PokemonFormSprite,
                                        primaryjoin=and_(
                                             Pokemon.id==PokemonFormSprite.pokemon_id,