TableBase = declarative_base(metadata=metadata)
class Ability(TableBase):
- u"""An ability a pokémon can have, such as Static or Pressure.
+ u"""An ability a Pokémon can have, such as Static or Pressure.
"""
__tablename__ = 'abilities'
__singlename__ = 'ability'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="This ability's unique ID; matches the games' internal ID"))
name = Column(Unicode(24), nullable=False,
info=dict(description="The official English name of this ability", official=True, format='plaintext'))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description="ID of the generation this ability was introduced in", detail=True))
+ info=dict(description="The ID of the generation this ability was introduced in", detail=True))
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
- info=dict(description="Detailed description of this ability's effect", format='markdown'))
+ info=dict(description="A detailed description of this ability's effect", format='markdown'))
short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
- info=dict(description="Short summary of this ability's effect", format='markdown'))
+ info=dict(description="A short summary of this ability's effect", format='markdown'))
class AbilityChangelog(TableBase):
"""History of changes to abilities across main game versions."""
"""
__tablename__ = 'ability_flavor_text'
ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="The ID of the ability"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The versions this flavor text is shown in"))
+ info=dict(description="The ID of the version group this flavor text is taken from"))
flavor_text = Column(Unicode(64), nullable=False,
info=dict(description="The actual flavor text", official=True, format='gametext'))
"""
__tablename__ = 'ability_names'
ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the ability"))
+ info=dict(description="The ID of the ability"))
language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the language"))
+ info=dict(description="The ID of the language"))
name = Column(Unicode(16), nullable=False,
- info=dict(description="ID of the language", official=True, foreign=True, format='plaintext'))
+ info=dict(description="The ID of the language", official=True, foreign=True, format='plaintext'))
class Berry(TableBase):
u"""A Berry, consumable item that grows on trees
- For data common to all Items, such as the name, see the corresponding Item entry.
+ For data common to all items, such as the name, see the corresponding item entry.
"""
__tablename__ = 'berries'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="This Berry's in-game number"))
item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
- info=dict(description="ID of the Item this Berry corresponds to"))
+ info=dict(description="The ID of the item that represents this Berry"))
firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False,
- info=dict(description="ID of this berry's firmness"))
+ info=dict(description="The ID of this Berry's firmness category"))
natural_gift_power = Column(Integer, nullable=True,
- info=dict(description="Power of Natural Gift when that move is used with this Berry"))
+ info=dict(description="Natural Gift's power when used with this Berry"))
natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
- info=dict(description="ID of the Type that Natural Gift will have when used with this Berry"))
+ info=dict(description="The ID of the Type that Natural Gift has when used with this Berry"))
size = Column(Integer, nullable=False,
- info=dict(description=u"Size of this Berry, in millimeters"))
+ info=dict(description=u"The size of this Berry, in millimeters"))
max_harvest = Column(Integer, nullable=False,
- info=dict(description="Maximum number of these berries that can grow on one tree"))
+ info=dict(description="The maximum number of these berries that can grow on one tree in Generation IV"))
growth_time = Column(Integer, nullable=False,
- info=dict(description="Time it takes the tree to grow one stage, in hours. Multiply by four to get overall time."))
+ info=dict(description="Time it takes the tree to grow one stage, in hours. Berry trees go through four of these growth stages before they can be picked."))
soil_dryness = Column(Integer, nullable=False,
- info=dict(description="The speed of soil drying the tree causes")) # XXX: What's this exactly? I'm not a good farmer
+ info=dict(description="The speed at which this Berry dries out the soil as it grows. A higher rate means the soil dries more quickly."))
smoothness = Column(Integer, nullable=False,
- info=dict(description="Smoothness of this Berry, a culinary attribute. Higher is better."))
+ info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins"))
class BerryFirmness(TableBase):
u"""A Berry firmness, such as "hard" or "very soft".
"""
__tablename__ = 'berry_firmness'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for this firmness"))
name = Column(Unicode(10), nullable=False,
- info=dict(description="English name of the firmness level", official=True, format='plaintext'))
+ info=dict(description="The games' English label for this firmness level", official=True, format='plaintext'))
class BerryFlavor(TableBase):
u"""A Berry flavor level.
"""
__tablename__ = 'berry_flavors'
berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the berry"))
+ info=dict(description="The ID of the berry"))
contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the flavor"))
+ info=dict(description="The ID of the flavor"))
flavor = Column(Integer, nullable=False,
- info=dict(description="Level of the flavor in the berry"))
+ info=dict(description="The level of the flavor in the berry"))
class ContestCombo(TableBase):
u"""Combo of two moves in a Contest.
"""
__tablename__ = 'contest_combos'
first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the first move in the combo"))
+ info=dict(description="The ID of the first move in the combo"))
second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the second and final move in the combo"))
+ info=dict(description="The ID of the second and final move in the combo"))
class ContestEffect(TableBase):
u"""Effect of a move when used in a Contest.
"""
__tablename__ = 'contest_effects'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for this effect"))
appeal = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user of this move gets"))
jam = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user's opponent loses"))
flavor_text = Column(Unicode(64), nullable=False,
- info=dict(description="English in-game description of this effect", official=True, format='gametext'))
+ info=dict(description="The English in-game description of this effect", official=True, format='gametext'))
effect = Column(Unicode(255), nullable=False,
- info=dict(description="Detailed description of the effect", format='markdown'))
+ info=dict(description="A detailed description of the effect", format='markdown'))
class ContestType(TableBase):
- u"""A Contest type, such as "cool" or "smart". Also functions as Berry flavor and Pokéblock color.
+ u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors.
"""
__tablename__ = 'contest_types'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for this Contest type"))
name = Column(Unicode(6), nullable=False,
info=dict(description="The English name of the Contest type", official=True, format='identifier'))
flavor = Column(Unicode(6), nullable=False,
"""
__tablename__ = 'egg_groups'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for this group"))
name = Column(Unicode(16), nullable=False,
- info=dict(description=u'The English "official" name. One NPC in Stadium uses these names; they are pretty bad.', official=True, format='identifier'))
+ info=dict(description=u"The English name of this egg group, from Earl's Pokémon Academy in Pokémon Stadium 2. "
+ u"And no, these haven't officially been used anywhere else.", official=True, format='identifier'))
class Encounter(TableBase):
u"""Encounters with wild Pokémon.
__tablename__ = 'encounters'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for this encounter"))
version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False,
- info=dict(description="The ID of the Version this applies to"))
+ info=dict(description="The ID of the version this applies to"))
location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False,
- info=dict(description="The ID of the Location of this encounter"))
+ info=dict(description="The ID of the location of this encounter"))
encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter slot, which determines terrain and rarity"))
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
info=dict(description=u"The maxmum level of the encountered Pokémon"))
class EncounterCondition(TableBase):
- u"""A conditions in the game world that affects pokémon encounters, such as time of day.
+ u"""A conditions in the game world that affects Pokémon encounters, such as time of day.
"""
__tablename__ = 'encounter_conditions'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for this condition"))
name = Column(Unicode(64), nullable=False,
- info=dict(description="An English name of the condition", format='plaintext'))
+ info=dict(description="An English label for the condition", format='plaintext'))
class EncounterConditionValue(TableBase):
u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'.
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition this is a value of"))
name = Column(Unicode(64), nullable=False,
- info=dict(description="An english name of this value", format='plaintext'))
+ info=dict(description="An English label for this value", format='plaintext'))
is_default = Column(Boolean, nullable=False,
- info=dict(description='Set if this value is "default" or "normal" in some sense'))
+ info=dict(description='Set if this value is the default state for the condition'))
class EncounterConditionValueMap(TableBase):
u"""Maps encounters to the specific conditions under which they occur.
"""
__tablename__ = 'encounter_condition_value_map'
encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the encounter"))
+ info=dict(description="The ID of the encounter"))
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the encounter condition value"))
+ info=dict(description="The ID of the encounter condition value"))
class EncounterTerrain(TableBase):
u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
__tablename__ = 'encounter_terrain'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for the terrain"))
name = Column(Unicode(64), nullable=False,
- info=dict(description="An english name of this terrain", format='plaintext'))
+ info=dict(description="An English label for this terrain", format='plaintext'))
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
__tablename__ = 'encounter_slots'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
+ info=dict(description="A unique ID for this slot"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False,
- info=dict(description="The ID of the Version group this slot is in"))
+ info=dict(description="The ID of the version group this slot is in"))
encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False,
info=dict(description="The ID of the terrain"))
slot = Column(Integer, nullable=True,
- info=dict(description="The slot")) # XXX: What is this, exactly?
+ info=dict(description="This slot's order for the location and terrain"))
rarity = Column(Integer, nullable=False,
- info=dict(description="The chance of the encounter, in percent")) # XXX: It is in percent, right? I'm confused.
-
-class EncounterSlotCondition(TableBase):
- u"""A condition that affects an encounter slot.
- """
- __tablename__ = 'encounter_slot_conditions'
- encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the encounter slot"))
- encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the encounter condition"))
+ info=dict(description="The chance of the encounter as a percentage"))
class EvolutionChain(TableBase):
- u"""A family of pokémon that are linked by evolution
+ u"""A family of Pokémon that are linked by evolution
"""
__tablename__ = 'evolution_chains'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="The number of EXP points needed to get to that level"))
class Generation(TableBase):
- u"""A Generation of the pokémon franchise
+ u"""A Generation of the Pokémon franchise
"""
__tablename__ = 'generations'
id = Column(Integer, primary_key=True, nullable=False,
main_region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this generation's main games take place in"))
canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'),
- info=dict(description=u"ID of the pokédex this generation's main games use by default"))
+ info=dict(description=u"ID of the Pokédex this generation's main games use by default"))
name = Column(Unicode(16), nullable=False,
info=dict(description=u'An English name of this generation, such as "Generation IV"', format='plaintext'))
class GrowthRate(TableBase):
- u"""Growth rate of a pokémon, i.e. the EXP → level function.
+ u"""Growth rate of a Pokémon, i.e. the EXP → level function.
"""
__tablename__ = 'growth_rates'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"Power of the move Fling when used with this item."))
fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True,
info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects."))
+ short_effect = Column(Unicode(256), nullable=False,
+ info=dict(description="A short summary of the effect", format='plaintext'))
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
info=dict(description=u"Detailed English description of the item's effect.", format='markdown'))
info=dict(description="Internal game ID of the location"))
class Machine(TableBase):
- u"""A TM or HM; numbered item that can teach a move to a pokémon
+ u"""A TM or HM; numbered item that can teach a move to a Pokémon
"""
__tablename__ = 'machines'
machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="Set if the user is affected"))
class MoveDamageClass(TableBase):
- u"""Damage class of a move, i.e. "Physical", "Special, or "None".
+ u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
"""
__tablename__ = 'move_damage_classes'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="The ID of the effect that changed"))
changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
info=dict(description="The ID of the version group in which the effect changed"))
- effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ effect = Column(markdown.MarkdownColumn(512), nullable=False,
info=dict(description="A description of the old behavior", format='markdown'))
class MoveFlag(TableBase):
info=dict(description="ID of the move's elemental type"))
power = Column(SmallInteger, nullable=False,
info=dict(description="Base power of the move"))
- pp = Column(SmallInteger, nullable=False,
- info=dict(description="Base PP (Power Points) of the move"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
accuracy = Column(SmallInteger, nullable=True,
info=dict(description="Accuracy of the move; NULL means it never misses"))
priority = Column(SmallInteger, nullable=False,
info=dict(description="ID of the damage class (physical/special) of the move"))
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
info=dict(description="ID of the move's effect"))
- effect_chance = Column(Integer, nullable=True
+ effect_chance = Column(Integer, nullable=True,
info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
info=dict(description="Prior effect chance, or NULL if unchanged"))
class Nature(TableBase):
- u"""A nature a pokémon can have, such as Calm or Brave
+ u"""A nature a Pokémon can have, such as Calm or Brave
"""
__tablename__ = 'natures'
__singlename__ = 'nature'
class NatureBattleStylePreference(TableBase):
u"""Battle Palace move preference
- Specifies how likely a pokémon with a specific Nature is to use a move of
+ Specifies how likely a Pokémon with a specific Nature is to use a move of
a particular battl style in Battle Palace or Battle Tent
"""
__tablename__ = 'nature_battle_style_preferences'
nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
- info=dict(description=u"ID of the pokémon's nature"))
+ info=dict(description=u"ID of the Pokémon's nature"))
move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False,
info=dict(description="ID of the battle style"))
low_hp_preference = Column(Integer, nullable=False,
info=dict(description="The English name of the stat", official=True, format='plaintext'))
class Pokedex(TableBase):
- u"""A collection of pokémon species ordered in a particular way
+ u"""A collection of Pokémon species ordered in a particular way
"""
__tablename__ = 'pokedexes'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
- info=dict(description=u"ID of the region this pokédex is used in, or None if it's global"))
+ info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
name = Column(Unicode(16), nullable=False,
- info=dict(description=u"An English name of the pokédex", format='plaintext'))
+ info=dict(description=u"An English name of the Pokédex", format='plaintext'))
description = Column(Unicode(512),
- info=dict(description=u"A longer description of the pokédex", format='plaintext'))
+ info=dict(description=u"A longer description of the Pokédex", format='plaintext'))
class Pokemon(TableBase):
u"""A species of Pokémon. The core to this whole mess.
evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'),
info=dict(description=u"ID of the species' evolution chain (a.k.a. family)"))
height = Column(Integer, nullable=False,
- info=dict(description=u"The height of the pokémon, in decimeters (tenths of a meter)"))
+ info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)"))
weight = Column(Integer, nullable=False,
- info=dict(description=u"The weight of the pokémon, in tenths of a kilogram (decigrams)"))
+ info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
species = Column(Unicode(16), nullable=False,
info=dict(description=u'The short English flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
official=True, format='plaintext'))
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
- info=dict(description=u"ID of this pokémon's pokédex color, as used for a gimmick search function in the games."))
+ info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True,
- info=dict(description=u"ID of this pokémon's body shape, as used for a gimmick search function in the games."))
+ info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
- info=dict(description=u"ID of this pokémon's habitat, as used for a gimmick search function in the games."))
+ info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
gender_rate = Column(Integer, nullable=False,
- info=dict(description=u"The chance of this pokémon being female, in eighths; or -1 for genderless"))
+ info=dict(description=u"The chance of this Pokémon being female, in eighths; or -1 for genderless"))
capture_rate = Column(Integer, nullable=False,
info=dict(description=u"The base capture rate; up to 255"))
base_experience = Column(Integer, nullable=False,
- info=dict(description=u"The base EXP gained when defeating this pokémon")) # XXX: Is this correct?
+ info=dict(description=u"The base EXP gained when defeating this Pokémon")) # XXX: Is this correct?
base_happiness = Column(Integer, nullable=False,
info=dict(description=u"The tameness when caught by a normal ball"))
is_baby = Column(Boolean, nullable=False,
- info=dict(description=u"True iff the pokémon is a baby")) # XXX: What exactly makes it a baby?
+ info=dict(description=u"True iff the Pokémon is a baby, i.e. a lowest-stage Pokémon that cannot breed but whose evolved form can."))
hatch_counter = Column(Integer, nullable=False,
- info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this pokémon's egg hatches, unless utilizing bonuses like Flame Body's"))
- has_gen4_fem_sprite = Column(Boolean, nullable=False,
- info=dict(description=u"Set iff the species' female front sprite is different from the male's in generation IV"))
- has_gen4_fem_back_sprite = Column(Boolean, nullable=False,
- info=dict(description=u"Set iff the species' female back sprite is different from the male's in generation IV"))
+ info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this Pokémon's egg hatches, unless utilizing bonuses like Flame Body's"))
+ has_gender_differences = Column(Boolean, nullable=False,
+ info=dict(description=u"Set iff the species exhibits enough sexual dimorphism to have separate sets of sprites in Gen IV and beyond."))
+ order = Column(Integer, nullable=False, index=True,
+ info=dict(description=u"Order for sorting. Almost national order, except families and forms are grouped together."))
### Stuff to handle alternate Pokémon forms
@property
+ def form(self):
+ u"""Returns the Pokémon's form, using its default form as fallback."""
+
+ return self.unique_form or self.default_form
+
+ @property
def is_base_form(self):
u"""Returns True iff the Pokémon is the base form for its species,
e.g. Land Shaymin.
return None
class PokemonAbility(TableBase):
- u"""Maps an ability to a pokémon that can have it
+ u"""Maps an ability to a Pokémon that can have it
"""
__tablename__ = 'pokemon_abilities'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
info=dict(description=u"ID of the ability"))
# XXX having both a method and a slot is kind of gross. "slot" is a
info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV"))
class PokemonColor(TableBase):
- u"""The "pokédex color" of a pokémon species. Usually based on the pokémon's color.
+ u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color.
"""
__tablename__ = 'pokemon_colors'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
name = Column(Unicode(6), nullable=False,
info=dict(description=u"The English name of the color", official=True, format='identifier'))
"""
__tablename__ = 'pokemon_dex_numbers'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokédex"))
+ info=dict(description=u"ID of the Pokédex"))
pokedex_number = Column(Integer, nullable=False,
- info=dict(description=u"Number of the pokémon in that the pokédex"))
+ info=dict(description=u"Number of the Pokémon in that the Pokédex"))
class PokemonEggGroup(TableBase):
- u"""Maps an Egg group to a pokémon; each pokémon belongs to one or two egg groups
+ u"""Maps an Egg group to a Pokémon; each Pokémon belongs to one or two egg groups
"""
__tablename__ = 'pokemon_egg_groups'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the egg group"))
class PokemonEvolution(TableBase):
- u"""Specifies what causes a particular pokémon to evolve into another species.
+ u"""A required action ("trigger") and the conditions under which the trigger
+ must occur to cause a Pokémon to evolve.
+
+ Any condition may be null if it does not apply for a particular Pokémon.
"""
__tablename__ = 'pokemon_evolution'
from_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False,
- info=dict(description=u"ID of the pre-evolution species"))
+ info=dict(description=u"The ID of the pre-evolution Pokémon."))
to_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the post-evolution species"))
+ info=dict(description=u"The ID of the post-evolution Pokémon."))
evolution_trigger_id = Column(Integer, ForeignKey('evolution_triggers.id'), nullable=False,
- info=dict(description=u"ID of the trigger type"))
+ info=dict(description=u"The ID of the evolution trigger."))
trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
- info=dict(description=u"ID of the item that triggers the evolution in a way defined by evolution_trigger_id"))
+ info=dict(description=u"The ID of the item that must be used on the Pokémon."))
minimum_level = Column(Integer, nullable=True,
- info=dict(description=u"Minimum level, or None if level doean't matter"))
+ info=dict(description=u"The minimum level for the Pokémon."))
gender = Column(Enum('male', 'female', name='pokemon_evolution_gender'), nullable=True,
- info=dict(description=u"Required gender, or None if gender doesn't matter"))
+ info=dict(description=u"The Pokémon's required gender, or None if gender doesn't matter"))
location_id = Column(Integer, ForeignKey('locations.id'), nullable=True,
- info=dict(description=u"Required location, or None if it doesn't matter"))
+ info=dict(description=u"The ID of the location the evolution must be triggered at."))
held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
- info=dict(description=u"An item the pokémon must hold, or None if it doesn't matter"))
- time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
- info=dict(description=u"Required time of day, or None if it doesn't matter"))
+ info=dict(description=u"The ID of the item the Pokémon must hold."))
+ time_of_day = Column(Enum('day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
+ info=dict(description=u"The required time of day."))
known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True,
- info=dict(description=u"ID of a move the pokémon must know, or None if it doesn't matter"))
+ info=dict(description=u"The ID of the move the Pokémon must know."))
minimum_happiness = Column(Integer, nullable=True,
- info=dict(description=u"Minimum tameness value the pokémon must have, or None if it doesn't matter"))
+ info=dict(description=u"The minimum happiness value the Pokémon must have."))
minimum_beauty = Column(Integer, nullable=True,
- info=dict(description=u"Minimum Beauty value the pokémon must have, or None if it doesn't matter"))
+ info=dict(description=u"The minimum Beauty value the Pokémon must have."))
relative_physical_stats = Column(Integer, nullable=True,
- info=dict(description=u"Relation of Attack and Defense stats the pokémon must have, as sgn(atk-def), or None if that doesn't matter"))
+ info=dict(description=u"The required relation between the Pokémon's Attack and Defense stats, as sgn(atk-def)."))
party_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
- info=dict(description=u"ID of a pokémon that must be present in the party, or None if there's no such condition"))
+ info=dict(description=u"The ID of the Pokémon that must be present in the party."))
+ trade_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
+ info=dict(description=u"The ID of the Pokémon for which this Pokémon must be traded."))
class PokemonFlavorText(TableBase):
- u"""In-game pokédex descrption of a pokémon.
+ u"""In-game Pokédex descrption of a Pokémon.
"""
__tablename__ = 'pokemon_flavor_text'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the version that has this flavor text"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description=u'The order in which forms should be sorted. Multiple forms may have equal order, in which case they should fall back on sorting by name.'))
@property
+ def pokemon(self):
+ u"""Returns the Pokémon for this form, using the form base as fallback.
+ """
+
+ return self.unique_pokemon or self.form_base_pokemon
+
+ @property
def full_name(self):
u"""Returns the full name of this form, e.g. "Plant Cloak"."""
info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
class PokemonHabitat(TableBase):
- u"""The habitat of a pokémon, as given in the FireRed/LeafGreen version pokédex
+ u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
__tablename__ = 'pokemon_habitats'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"The English name of the habitat", official=True, format='plaintext'))
class PokemonInternalID(TableBase):
- u"""The number of a pokémon a game uses internally
+ u"""The number of a Pokémon a game uses internally
"""
__tablename__ = 'pokemon_internal_ids'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the pokémon"))
+ info=dict(description=u"Database ID of the Pokémon"))
generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description=u"Database ID of the generation"))
internal_id = Column(Integer, nullable=False,
- info=dict(description=u"Internal ID the generation's games use for the pokémon"))
+ info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
class PokemonItem(TableBase):
- u"""Record of an item a pokémon can hold in the wild
+ u"""Record of an item a Pokémon can hold in the wild
"""
__tablename__ = 'pokemon_items'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the version this applies to"))
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the item"))
rarity = Column(Integer, nullable=False,
- info=dict(description=u"Chance of the pokémon holding the item, in percent"))
+ info=dict(description=u"Chance of the Pokémon holding the item, in percent"))
class PokemonMove(TableBase):
- u"""Record of a move a pokémon can learn
+ u"""Record of a move a Pokémon can learn
"""
__tablename__ = 'pokemon_moves'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, index=True,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, index=True,
info=dict(description=u"ID of the version group this applies to"))
move_id = Column(Integer, ForeignKey('moves.id'), nullable=False, index=True,
info=dict(description=u"A detailed description of how the method works", format='plaintext'))
class PokemonName(TableBase):
- u"""A non-English name of a pokémon.
+ u"""A non-English name of a Pokémon.
"""
__tablename__ = 'pokemon_names'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the language"))
name = Column(Unicode(16), nullable=False,
- info=dict(description=u"Name of the pokémon in the language", foreign=True, format='plaintext'))
+ info=dict(description=u"Name of the Pokémon in the language", foreign=True, format='plaintext'))
class PokemonShape(TableBase):
- u"""The shape of a pokémon's body, as used in generation IV pokédexes.
+ u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
__tablename__ = 'pokemon_shapes'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A splendiferous, technically English, name of the body shape", format='plaintext'))
class PokemonStat(TableBase):
- u"""A stat value of a pokémon
+ u"""A stat value of a Pokémon
"""
__tablename__ = 'pokemon_stats'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the stat"))
base_stat = Column(Integer, nullable=False,
info=dict(description=u"The base stat"))
effort = Column(Integer, nullable=False,
- info=dict(description=u"The effort increase in this stat gained when this pokémon is defeated"))
+ info=dict(description=u"The effort increase in this stat gained when this Pokémon is defeated"))
class PokemonType(TableBase):
- u"""Maps a type to a pokémon. Each pokémon has 1 or 2 types.
+ u"""Maps a type to a Pokémon. Each Pokémon has 1 or 2 types.
"""
__tablename__ = 'pokemon_types'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the pokémon"))
+ info=dict(description=u"ID of the Pokémon"))
type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
info=dict(description=u"ID of the type"))
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
"""
__tablename__ = 'super_contest_combos'
first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the first move"))
+ info=dict(description=u"The ID of the first move in the combo."))
second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the second and last move"))
+ info=dict(description=u"The ID of the second and last move."))
class SuperContestEffect(TableBase):
u"""An effect a move can have when used in the Super Contest
"""
__tablename__ = 'super_contest_effects'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"A numeric ID"))
+ info=dict(description=u"This effect's unique ID."))
appeal = Column(SmallInteger, nullable=False,
- info=dict(description=u"Number of hearts the user will get when executing a move with this effect"))
+ info=dict(description=u"The number of hearts the user gains."))
flavor_text = Column(Unicode(64), nullable=False,
- info=dict(description=u"An English description of the effect", format='plaintext'))
+ info=dict(description=u"An English description of the effect.", format='plaintext'))
class TypeEfficacy(TableBase):
- u"""The effectiveness of damage of one type against pokémon of another type
+ u"""The damage multiplier used when a move of a particular type damages a
+ Pokémon of a particular other type.
"""
__tablename__ = 'type_efficacy'
damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the damage type; most commonly this is the same as the attack type"))
+ info=dict(description=u"The ID of the damaging type."))
target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the defending pokémon's type"))
+ info=dict(description=u"The ID of the defending Pokémon's type."))
damage_factor = Column(Integer, nullable=False,
- info=dict(description=u"The effectiveness, in percent"))
+ info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
class Type(TableBase):
- u"""An elemental type, such as Grass or Steel
- """
+ u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
__singlename__ = 'type'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"A numeric ID"))
+ info=dict(description=u"A unique ID for this type."))
name = Column(Unicode(8), nullable=False,
- info=dict(description=u"The English name.", format='plaintext')) # XXX: Is this official? The games don't spell "Electric" in full...
+ info=dict(description=u"This type's English name.", format='plaintext'))
abbreviation = Column(Unicode(3), nullable=False,
- info=dict(description=u"An arbitrary 3-letter abbreviation of the type", format='plaintext')) # XXX: Or is it not arbitrary?
+ info=dict(description=u"An arbitrary 3-letter abbreviation of this type.", format='plaintext')) # XXX: Or is it not arbitrary?
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description=u"ID of the generation this type first appeared in"))
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
- info=dict(description=u"ID of the damage class this type's moves had before generation IV, or None for the ??? type"))
+ info=dict(description=u"The ID of the generation this type first appeared in."))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+ info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
class TypeName(TableBase):
- u"""Non-English name of an elemental type
- """
+ u"""An official non-English name of an elemental type."""
__tablename__ = 'type_names'
type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the type"))
+ info=dict(description=u"The ID of the type."))
language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the language"))
+ info=dict(description=u"The ID of the language."))
name = Column(Unicode(16), nullable=False,
- info=dict(description=u"Name of the type in that language", foreign=True, format='plaintext'))
+ info=dict(description=u"The name of the type in this language.", foreign=True, format='plaintext'))
class VersionGroup(TableBase):
- u"""A group of related game versions
+ u"""A group of versions, containing either two paired versions (such as Red
+ and Blue) or a single game (such as Yellow.)
"""
__tablename__ = 'version_groups'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"A numeric ID"))
+ info=dict(description=u"This version group's unique ID."))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description=u"ID of the generation the games of this group belong to"))
+ info=dict(description=u"The ID of the generation the games in this group belong to."))
pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
- info=dict(description=u"ID of the regional Pokédex used in this version group."))
+ info=dict(description=u"The ID of the regional Pokédex used in this version group."))
class VersionGroupRegion(TableBase):
- u"""Maps a region to a game version group that features it
- """
+ u"""Maps a version group to a region that appears in it."""
__tablename__ = 'version_group_regions'
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description=u"ID of the version"))
+ info=dict(description=u"The ID of the version group."))
region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
- info=dict(description=u"ID of the region"))
+ info=dict(description=u"The ID of the region."))
class Version(TableBase):
- u"""An individual main-series Pokémon game
- """
+ u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"A unique ID for this version"))
+ info=dict(description=u"A unique ID for this version."))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
- info=dict(description=u"The ID of the version group this game belongs to"))
+ info=dict(description=u"The ID of the version group this game belongs to."))
name = Column(Unicode(32), nullable=False,
- info=dict(description=u'The English name of the game, without the "Pokémon" prefix', official=True, format='plaintext'))
+ info=dict(description=u'The English "version" name for this game, e.g. "Red", without the rest of the title.', official=True, format='plaintext'))
### Relations down here, to avoid ordering problems
Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
Ability.foreign_names = relation(AbilityName, backref='ability')
Ability.generation = relation(Generation, backref='abilities')
+Ability.all_pokemon = relation(Pokemon,
+ secondary=PokemonAbility.__table__,
+ order_by=Pokemon.order,
+ back_populates='all_abilities',
+)
Ability.pokemon = relation(Pokemon,
secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ PokemonAbility.ability_id == Ability.id,
+ PokemonAbility.is_dream == False
+ ),
+ order_by=Pokemon.order,
+ back_populates='abilities',
+)
+Ability.dream_pokemon = relation(Pokemon,
+ secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ PokemonAbility.ability_id == Ability.id,
+ PokemonAbility.is_dream == True
+ ),
+ order_by=Pokemon.order,
+ back_populates='dream_ability',
)
AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog')
backref='encounter_map')
EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
-
-EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
-EncounterSlot.conditions = association_proxy('condition_map', 'condition')
-EncounterSlotCondition.condition = relation(EncounterCondition,
- backref='slot_map')
+EncounterSlot.version_group = relation(VersionGroup)
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
+EvolutionChain.pokemon = relation(Pokemon, order_by=Pokemon.order, back_populates='evolution_chain')
Experience.growth_rate = relation(GrowthRate, backref='experience_table')
Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
Move.target = relation(MoveTarget, backref='moves')
-Move.type = relation(Type, backref='moves')
+Move.type = relation(Type, back_populates='moves')
Move.effect = markdown.MoveEffectProperty('effect')
Move.short_effect = markdown.MoveEffectProperty('short_effect')
MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
+MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
+MoveChangelog.type = relation(Type, backref='move_changelog')
+
+MoveChangelog.effect = markdown.MoveEffectProperty('effect')
+MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
MoveEffect.category_map = relation(MoveEffectCategoryMap)
MoveEffect.categories = association_proxy('category_map', 'category')
+MoveEffect.changelog = relation(MoveEffectChangelog,
+ order_by=MoveEffectChangelog.changed_in_version_group_id.desc(),
+ backref='move_effect',
+)
MoveEffectCategoryMap.category = relation(MoveEffectCategory)
+MoveEffectChangelog.changed_in = relation(VersionGroup, backref='move_effect_changelog')
+
MoveFlag.flag = relation(MoveFlagType)
MoveFlavorText.version_group = relation(VersionGroup)
Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
order_by=PokemonEggGroup.egg_group_id,
- backref='pokemon')
-Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
+ backref=backref('pokemon', order_by=Pokemon.order))
+Pokemon.evolution_chain = relation(EvolutionChain, back_populates='pokemon')
Pokemon.child_pokemon = relation(Pokemon,
primaryjoin=Pokemon.id==PokemonEvolution.from_pokemon_id,
secondary=PokemonEvolution.__table__,
Pokemon.generation = relation(Generation, backref='pokemon')
Pokemon.shape = relation(PokemonShape, backref='pokemon')
Pokemon.stats = relation(PokemonStat, backref='pokemon', order_by=PokemonStat.stat_id.asc())
-Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc(), backref='pokemon')
+Pokemon.types = relation(Type, secondary=PokemonType.__table__,
+ order_by=PokemonType.slot.asc(),
+ back_populates='pokemon')
PokemonDexNumber.pokedex = relation(Pokedex)
primaryjoin=PokemonEvolution.party_pokemon_id==Pokemon.id,
backref='triggered_evolutions',
)
+PokemonEvolution.trade_pokemon = relation(Pokemon,
+ primaryjoin=PokemonEvolution.trade_pokemon_id==Pokemon.id,
+)
PokemonFlavorText.version = relation(Version)
PokemonMove.move = relation(Move, backref='pokemon_moves')
PokemonMove.method = relation(PokemonMoveMethod)
-PokemonName.language = relation(Language)
+PokemonName.language = relation(Language, lazy='joined')
PokemonStat.stat = relation(Stat)
Type.generation = relation(Generation, backref='types')
Type.damage_class = relation(MoveDamageClass, backref='types')
Type.foreign_names = relation(TypeName, backref='type')
+Type.pokemon = relation(Pokemon, secondary=PokemonType.__table__,
+ order_by=Pokemon.order,
+ back_populates='types')
+Type.moves = relation(Move, back_populates='type', order_by=Move.name)
TypeName.language = relation(Language)