info=dict(description="ID of the damage class (physical/special) of the move"))
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
info=dict(description="ID of the move's effect"))
- effect_chance = Column(Integer, nullable=True
+ effect_chance = Column(Integer, nullable=True,
info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
Ability.foreign_names = relation(AbilityName, backref='ability')
Ability.generation = relation(Generation, backref='abilities')
+Ability.all_pokemon = relation(Pokemon,
+ secondary=PokemonAbility.__table__,
+ back_populates='all_abilities',
+)
Ability.pokemon = relation(Pokemon,
secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ PokemonAbility.ability_id == Ability.id,
+ PokemonAbility.is_dream == False
+ ),
+ back_populates='abilities',
+)
+Ability.dream_pokemon = relation(Pokemon,
+ secondary=PokemonAbility.__table__,
+ primaryjoin=and_(
+ PokemonAbility.ability_id == Ability.id,
+ PokemonAbility.is_dream == True
+ ),
+ back_populates='dream_ability',
)
AbilityChangelog.changed_in = relation(VersionGroup, backref='ability_changelog')
PokemonMove.move = relation(Move, backref='pokemon_moves')
PokemonMove.method = relation(PokemonMoveMethod)
-PokemonName.language = relation(Language)
+PokemonName.language = relation(Language, lazy='joined')
PokemonStat.stat = relation(Stat)