- identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
for translation.
- latex: A formula in LaTeX syntax.
-- foreign: If set, the column contains foreign (non-English) text.
+A localizable text column is visible as two properties:
+The plural-name property (e.g. Pokemon.names) is a language-to-name dictionary:
+ bulbasaur.names['en'] == "Bulbasaur" and bulbasaur.names['de'] == "Bisasam".
+ You can use Pokemon.names['en'] to filter a query.
+The singular-name property returns the name in the default language, English.
+ For example bulbasaur.name == "Bulbasaur"
+ Setting pokedex.db.tables.default_lang changes the default language.
"""
# XXX: Check if "gametext" is set correctly everywhere
-# XXX: Some columns paradoxically have official=True and markup='identifier'.
-# This is when one column is used as both the English name (lowercased) and
-# an identifier. This should be fixed.
+import collections
-from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table
-from sqlalchemy.ext.declarative import declarative_base
+from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
+from sqlalchemy.ext.declarative import (
+ declarative_base, declared_attr, DeclarativeMeta,
+ )
+from sqlalchemy.ext.associationproxy import association_proxy
+from sqlalchemy.orm import (
+ backref, eagerload_all, relation, class_mapper, synonym, mapper,
+ )
+from sqlalchemy.orm.session import Session, object_session
+from sqlalchemy.orm.collections import attribute_mapped_collection
from sqlalchemy.ext.associationproxy import association_proxy
-from sqlalchemy.orm import backref, eagerload_all, relation
-from sqlalchemy.orm.session import Session
from sqlalchemy.sql import and_
+from sqlalchemy.sql.expression import ColumnOperators
+from sqlalchemy.schema import ColumnDefault
from sqlalchemy.types import *
+from inspect import isclass
from pokedex.db import markdown
+# A list of all table classes will live in table_classes
+table_classes = []
+
+class TableMetaclass(DeclarativeMeta):
+ def __init__(cls, name, bases, attrs):
+ super(TableMetaclass, cls).__init__(name, bases, attrs)
+ if hasattr(cls, '__tablename__'):
+ table_classes.append(cls)
+
metadata = MetaData()
-TableBase = declarative_base(metadata=metadata)
+TableBase = declarative_base(metadata=metadata, metaclass=TableMetaclass)
+
+### Helper classes
+class Named(object):
+ """Mixin for objects that have names"""
+ def __unicode__(self):
+ try:
+ return '<%s: %s>' % (type(self).__name__, self.identifier)
+ except AttributeError:
+ return '<%s>' % type(self).__name__
+
+ def __str__(self):
+ return unicode(self).encode('utf-8')
+
+ def __repr__(self):
+ return str(self)
+
+class OfficiallyNamed(Named):
+ """Mixin for stuff with official names"""
+
+class UnofficiallyNamed(Named):
+ """Mixin for stuff with unofficial names"""
+
+class LanguageSpecific(object):
+ """Mixin for prose and text tables"""
+ @declared_attr
+ def language_id(cls):
+ return Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ info=dict(description="The language"))
+
+class LanguageSpecificColumn(object):
+ """A column that will not appear in the table it's defined in, but in a related one"""
+ _ordering = [1]
+ def __init__(self, *args, **kwargs):
+ self.args = args
+ self.plural = kwargs.pop('plural')
+ self.kwargs = kwargs
+ self.order = self._ordering[0]
+ self._ordering[0] += 1
+
+ def makeSAColumn(self):
+ return Column(*self.args, **self.kwargs)
-class Ability(TableBase):
+class ProseColumn(LanguageSpecificColumn):
+ """A column that will appear in the corresponding _prose table"""
+
+class TextColumn(LanguageSpecificColumn):
+ """A column that will appear in the corresponding _text table"""
+
+
+### The actual tables
+
+class Ability(TableBase, OfficiallyNamed):
u"""An ability a Pokémon can have, such as Static or Pressure.
"""
__tablename__ = 'abilities'
__singlename__ = 'ability'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="This ability's unique ID; matches the games' internal ID"))
- name = Column(Unicode(24), nullable=False,
- info=dict(description="The official English name of this ability", official=True, format='plaintext'))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description="The ID of the generation this ability was introduced in", detail=True))
- effect = Column(markdown.MarkdownColumn(5120), nullable=False,
+ effect = ProseColumn(markdown.MarkdownColumn(5120), plural='effects', nullable=False,
info=dict(description="A detailed description of this ability's effect", format='markdown'))
- short_effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ short_effect = ProseColumn(markdown.MarkdownColumn(255), plural='short_effects', nullable=False,
info=dict(description="A short summary of this ability's effect", format='markdown'))
class AbilityChangelog(TableBase):
"""History of changes to abilities across main game versions."""
__tablename__ = 'ability_changelog'
- ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False,
+ __singlename__ = 'ability_changelog'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="This change's unique ID"))
+ ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
info=dict(description="The ID of the ability that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description="The ID of the version group in which the ability changed"))
- effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ effect = ProseColumn(markdown.MarkdownColumn(255), plural='effects', nullable=False,
info=dict(description="A description of the old behavior", format='markdown'))
-class AbilityFlavorText(TableBase):
+class AbilityFlavorText(TableBase, LanguageSpecific):
u"""In-game flavor text of an ability
"""
__tablename__ = 'ability_flavor_text'
flavor_text = Column(Unicode(64), nullable=False,
info=dict(description="The actual flavor text", official=True, format='gametext'))
-class AbilityName(TableBase):
- u"""Non-English official name of an ability
- """
- __tablename__ = 'ability_names'
- ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the ability"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="The ID of the language", official=True, foreign=True, format='plaintext'))
-
class Berry(TableBase):
u"""A Berry, consumable item that grows on trees
smoothness = Column(Integer, nullable=False,
info=dict(description="The smoothness of this Berry, used in making Pokéblocks or Poffins"))
-class BerryFirmness(TableBase):
+class BerryFirmness(TableBase, OfficiallyNamed):
u"""A Berry firmness, such as "hard" or "very soft".
"""
__tablename__ = 'berry_firmness'
+ __singlename__ = 'berry_firmness'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this firmness"))
- name = Column(Unicode(10), nullable=False,
- info=dict(description="The games' English label for this firmness level", official=True, format='plaintext'))
+ identifier = Column(Unicode(10), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
class BerryFlavor(TableBase):
u"""A Berry flavor level.
u"""Effect of a move when used in a Contest.
"""
__tablename__ = 'contest_effects'
+ __singlename__ = 'contest_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this effect"))
appeal = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user of this move gets"))
jam = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user's opponent loses"))
- flavor_text = Column(Unicode(64), nullable=False,
- info=dict(description="The English in-game description of this effect", official=True, format='gametext'))
- effect = Column(Unicode(255), nullable=False,
- info=dict(description="A detailed description of the effect", format='markdown'))
+ flavor_text = ProseColumn(Unicode(64), plural='flavor_texts', nullable=False,
+ info=dict(description="The in-game description of this effect", official=True, format='gametext'))
+ effect = ProseColumn(Unicode(255), plural='effects', nullable=False,
+ info=dict(description="A detailed description of the effect", format='plaintext'))
-class ContestType(TableBase):
+class ContestType(TableBase, OfficiallyNamed):
u"""A Contest type, such as "cool" or "smart", and their associated Berry flavors and Pokéblock colors.
"""
__tablename__ = 'contest_types'
+ __singlename__ = 'contest_type'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this Contest type"))
- name = Column(Unicode(6), nullable=False,
- info=dict(description="The English name of the Contest type", official=True, format='identifier'))
- flavor = Column(Unicode(6), nullable=False,
- info=dict(description="The English name of the corresponding Berry flavor", official=True, format='identifier'))
- color = Column(Unicode(6), nullable=False,
- info=dict(description=u"The English name of the corresponding Pokéblock color", official=True, format='identifier'))
-
-class EggGroup(TableBase):
+ identifier = Column(Unicode(6), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ flavor = TextColumn(Unicode(6), nullable=False, plural='flavors',
+ info=dict(description="The name of the corresponding Berry flavor", official=True, format='plaintext'))
+ color = TextColumn(Unicode(6), nullable=False, plural='colors',
+ info=dict(description=u"The name of the corresponding Pokéblock color", official=True, format='plaintext'))
+
+class EggGroup(TableBase, UnofficiallyNamed):
u"""An Egg group. Usually, two Pokémon can breed if they share an Egg Group.
(exceptions are the Ditto and No Eggs groups)
"""
__tablename__ = 'egg_groups'
+ __singlename__ = 'egg_group'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this group"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of this egg group, from Earl's Pokémon Academy in Pokémon Stadium 2. "
- u"And no, these haven't officially been used anywhere else.", official=True, format='identifier'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier.", format='identifier'))
class Encounter(TableBase):
u"""Encounters with wild Pokémon.
max_level = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u"The maxmum level of the encountered Pokémon"))
-class EncounterCondition(TableBase):
+class EncounterCondition(TableBase, UnofficiallyNamed):
u"""A conditions in the game world that affects Pokémon encounters, such as time of day.
"""
__tablename__ = 'encounter_conditions'
+ __singlename__ = 'encounter_condition'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for this condition"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="An English label for the condition", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
-class EncounterConditionValue(TableBase):
+class EncounterConditionValue(TableBase, UnofficiallyNamed):
u"""A possible state for a condition; for example, the state of 'swarm' could be 'swarm' or 'no swarm'.
"""
__tablename__ = 'encounter_condition_values'
+ __singlename__ = 'encounter_condition_value'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition this is a value of"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="An English label for this value", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
is_default = Column(Boolean, nullable=False,
info=dict(description='Set if this value is the default state for the condition'))
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition value"))
-class EncounterTerrain(TableBase):
+class EncounterTerrain(TableBase, UnofficiallyNamed):
u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
"""
__tablename__ = 'encounter_terrain'
+ __singlename__ = __tablename__
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A unique ID for the terrain"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="An English label for this terrain", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
rarity = Column(Integer, nullable=False,
info=dict(description="The chance of the encounter as a percentage"))
-class EncounterSlotCondition(TableBase):
- u"""A condition that affects an encounter slot.
- """
- __tablename__ = 'encounter_slot_conditions'
- encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the encounter slot"))
- encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the encounter condition"))
-
class EvolutionChain(TableBase):
u"""A family of Pokémon that are linked by evolution
"""
baby_trigger_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
info=dict(description="Item that a parent must hold while breeding to produce a baby"))
-class EvolutionTrigger(TableBase):
+class EvolutionTrigger(TableBase, UnofficiallyNamed):
u"""An evolution type, such as "level" or "trade".
"""
__tablename__ = 'evolution_triggers'
+ __singlename__ = 'evolution_trigger'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
- info=dict(description="An English identifier", format='identifier'))
+ info=dict(description="An identifier", format='identifier'))
class Experience(TableBase):
u"""EXP needed for a certain level with a certain growth rate
experience = Column(Integer, nullable=False,
info=dict(description="The number of EXP points needed to get to that level"))
-class Generation(TableBase):
+class Generation(TableBase, OfficiallyNamed):
u"""A Generation of the Pokémon franchise
"""
__tablename__ = 'generations'
+ __singlename__ = 'generation'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
main_region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this generation's main games take place in"))
canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'),
info=dict(description=u"ID of the Pokédex this generation's main games use by default"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u'An English name of this generation, such as "Generation IV"', format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u'An identifier', format='identifier'))
-class GrowthRate(TableBase):
+class GrowthRate(TableBase, UnofficiallyNamed):
u"""Growth rate of a Pokémon, i.e. the EXP → level function.
"""
__tablename__ = 'growth_rates'
+ __singlename__ = 'growth_rate'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(20), nullable=False,
- info=dict(description="A name for the", format='identifier'))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
formula = Column(Unicode(500), nullable=False,
info=dict(description="The formula", format='latex'))
-class Item(TableBase):
+class Item(TableBase, OfficiallyNamed):
u"""An Item from the games, like "Poké Ball" or "Bicycle".
"""
__tablename__ = 'items'
__singlename__ = 'item'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(20), nullable=False,
- info=dict(description="The English name of the item", official=True, format='plaintext'))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False,
info=dict(description="ID of a category this item belongs to"))
cost = Column(Integer, nullable=False,
info=dict(description=u"Power of the move Fling when used with this item."))
fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True,
info=dict(description=u"ID of the fling-effect of the move Fling when used with this item. Note that these are different from move effects."))
- short_effect = Column(Unicode(256), nullable=False,
+ short_effect = ProseColumn(Unicode(256), plural='short_effects', nullable=False,
info=dict(description="A short summary of the effect", format='plaintext'))
- effect = Column(markdown.MarkdownColumn(5120), nullable=False,
- info=dict(description=u"Detailed English description of the item's effect.", format='markdown'))
+ effect = ProseColumn(markdown.MarkdownColumn(5120), plural='effects', nullable=False,
+ info=dict(description=u"Detailed description of the item's effect.", format='markdown'))
@property
def appears_underground(self):
"""
return any(flag.identifier == u'underground' for flag in self.flags)
-class ItemCategory(TableBase):
+class ItemCategory(TableBase, UnofficiallyNamed):
u"""An item category
"""
# XXX: This is fanon, right?
__tablename__ = 'item_categories'
+ __singlename__ = 'item_category'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
info=dict(description="ID of the pocket these items go to"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="English name of the category", format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
-class ItemFlag(TableBase):
+class ItemFlag(TableBase, UnofficiallyNamed):
u"""An item attribute such as "consumable" or "holdable".
"""
__tablename__ = 'item_flags'
+ __singlename__ = 'item_flag'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="Identifier of the flag", format='identifier'))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="Short English description of the flag", format='plaintext'))
+ description = ProseColumn(Unicode(64), plural='descriptions', nullable=False,
+ info=dict(description="Short description of the flag", format='plaintext'))
class ItemFlagMap(TableBase):
u"""Maps an item flag to its item.
item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The ID of the item flag"))
-class ItemFlavorText(TableBase):
+class ItemFlavorText(TableBase, LanguageSpecific):
u"""An in-game description of an item
"""
__tablename__ = 'item_flavor_text'
+ __singlename__ = 'item_flavor_text'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The ID of the item"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
u"""An effect of the move Fling when used with a specific item
"""
__tablename__ = 'item_fling_effects'
+ __singlename__ = 'item_fling_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- effect = Column(Unicode(255), nullable=False,
- info=dict(description="English description of the effect", format='plaintext'))
+ effect = ProseColumn(Unicode(255), plural='effects', nullable=False,
+ info=dict(description="Description of the effect", format='plaintext'))
class ItemInternalID(TableBase):
u"""The internal ID number a game uses for an item
internal_id = Column(Integer, nullable=False,
info=dict(description="Internal ID of the item in the generation"))
-class ItemName(TableBase):
- u"""A non-English name of an item
- """
- __tablename__ = 'item_names'
- item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the item"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="The name of the item in this language", foreign=True, format='plaintext'))
-
-class ItemPocket(TableBase):
+class ItemPocket(TableBase, OfficiallyNamed):
u"""A pocket that categorizes items
"""
__tablename__ = 'item_pockets'
+ __singlename__ = 'item_pocket'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier of this pocket", format='identifier'))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="A numeric ID", format='plaintext'))
-class Language(TableBase):
- u"""A language the Pokémon games have been transleted into; except English
+class Language(TableBase, OfficiallyNamed):
+ u"""A language the Pokémon games have been transleted into
"""
__tablename__ = 'languages'
+ __singlename__ = 'language'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
iso639 = Column(Unicode(2), nullable=False,
- info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique."))
+ info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier'))
iso3166 = Column(Unicode(2), nullable=False,
- info=dict(description="The two-letter code of the language. Note that it is not unique."))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="The English name of the language", format='plaintext'))
-
-class Location(TableBase):
+ info=dict(description="The two-letter code of the language. Note that it is not unique.", format='identifier'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ official = Column(Boolean, nullable=False, index=True,
+ info=dict(description=u"True iff games are produced in the language."))
+ order = Column(Integer, nullable=True,
+ info=dict(description=u"Order for sorting in foreign name lists."))
+
+ # Languages compare equal to its identifier, so a dictionary of
+ # translations, with a Language as the key, can be indexed by the identifier
+ def __eq__(self, other):
+ try:
+ return (
+ self is other or
+ self.identifier == other or
+ self.identifier == other.identifier
+ )
+ except AttributeError:
+ return NotImplemented
+
+ def __ne__(self, other):
+ return not (self == other)
+
+ def __hash__(self):
+ return hash(self.identifier)
+
+class Location(TableBase, OfficiallyNamed):
u"""A place in the Pokémon world
"""
__tablename__ = 'locations'
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this location is in"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="English name of the location", official=True, format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
-class LocationArea(TableBase):
+class LocationArea(TableBase, UnofficiallyNamed):
u"""A sub-area of a location
"""
__tablename__ = 'location_areas'
+ __singlename__ = 'location_area'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
info=dict(description="ID of the location this area is part of"))
internal_id = Column(Integer, nullable=False,
info=dict(description="ID the games ude for this area"))
- name = Column(Unicode(64), nullable=True,
- info=dict(description="An English name of the area, if applicable", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=True,
+ info=dict(description="An identifier", format='identifier'))
class LocationAreaEncounterRate(TableBase):
# XXX: What's this exactly? Someone add the docstring & revise the descriptions
"""
return self.machine_number >= 100
-class MoveBattleStyle(TableBase):
+class MoveBattleStyle(TableBase, UnofficiallyNamed):
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
+ __singlename__ = 'move_battle_style'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="An English name for this battle style", format='plaintext'))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
-class MoveEffectCategory(TableBase):
+class MoveEffectCategory(TableBase, UnofficiallyNamed):
u"""Category of a move effect
"""
__tablename__ = 'move_effect_categories'
+ __singlename__ = 'move_effect_category'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description="English name of the category", format='plaintext'))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
can_affect_user = Column(Boolean, nullable=False,
info=dict(description="Set if the user can be affected"))
affects_user = Column(Boolean, primary_key=True, nullable=False,
info=dict(description="Set if the user is affected"))
-class MoveDamageClass(TableBase):
+class MoveDamageClass(TableBase, UnofficiallyNamed):
u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
"""
__tablename__ = 'move_damage_classes'
+ __singlename__ = 'move_damage_class'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="An English name of the class", format='plaintext'))
- description = Column(Unicode(64), nullable=False,
- info=dict(description="An English description of the class", format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ description = ProseColumn(Unicode(64), plural='descriptions', nullable=False,
+ info=dict(description="A description of the class", format='plaintext'))
class MoveEffect(TableBase):
u"""An effect of a move
"""
__tablename__ = 'move_effects'
+ __singlename__ = 'move_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- short_effect = Column(Unicode(256), nullable=False,
+ short_effect = ProseColumn(Unicode(256), plural='short_effects', nullable=False,
info=dict(description="A short summary of the effect", format='plaintext'))
- effect = Column(Unicode(5120), nullable=False,
+ effect = ProseColumn(Unicode(5120), plural='effects', nullable=False,
info=dict(description="A detailed description of the effect", format='plaintext'))
class MoveEffectChangelog(TableBase):
"""History of changes to move effects across main game versions."""
__tablename__ = 'move_effect_changelog'
- effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
+ __singlename__ = 'move_effect_changelog'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
info=dict(description="The ID of the effect that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description="The ID of the version group in which the effect changed"))
- effect = Column(markdown.MarkdownColumn(255), nullable=False,
+ effect = ProseColumn(markdown.MarkdownColumn(512), plural='effects', nullable=False,
info=dict(description="A description of the old behavior", format='markdown'))
+ __table_args__ = (
+ UniqueConstraint(effect_id, changed_in_version_group_id),
+ {},
+ )
+
class MoveFlag(TableBase):
u"""Maps a move flag to a move
"""
move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the flag"))
-class MoveFlagType(TableBase):
+class MoveFlagType(TableBase, UnofficiallyNamed):
u"""A Move attribute such as "snatchable" or "contact".
"""
__tablename__ = 'move_flag_types'
+ __singlename__ = 'move_flag_type'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- identifier = Column(Unicode(16), nullable=False,
+ identifier = Column(Unicode(32), nullable=False,
info=dict(description="A short identifier for the flag", format='identifier'))
- name = Column(Unicode(32), nullable=False,
- info=dict(description="An English name for the flag", format='plaintext'))
- description = Column(markdown.MarkdownColumn(128), nullable=False,
- info=dict(description="A short English description of the flag", format='markdown'))
+ description = ProseColumn(markdown.MarkdownColumn(128), plural='descriptions', nullable=False,
+ info=dict(description="A short description of the flag", format='markdown'))
-class MoveFlavorText(TableBase):
+class MoveFlavorText(TableBase, LanguageSpecific):
u"""In-game description of a move
"""
__tablename__ = 'move_flavor_text'
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the version group this text appears in"))
flavor_text = Column(Unicode(255), nullable=False,
- info=dict(description="The English flavor text", official=True, format='gametext'))
+ info=dict(description="The flavor text", official=True, format='gametext'))
-class MoveName(TableBase):
- u"""Non-English name of a move
- """
- __tablename__ = 'move_names'
+class MoveMeta(TableBase):
+ u"""Metadata for move effects, sorta-kinda ripped straight from the game"""
+ __tablename__ = 'move_meta'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ meta_category_id = Column(Integer, ForeignKey('move_meta_categories.id'), nullable=False,
+ info=dict(description="ID of the move category"))
+ meta_ailment_id = Column(Integer, ForeignKey('move_meta_ailments.id'), nullable=False,
+ info=dict(description="ID of the caused ailment"))
+ min_hits = Column(Integer, nullable=True, index=True,
+ info=dict(description="Minimum number of hits per use"))
+ max_hits = Column(Integer, nullable=True, index=True,
+ info=dict(description="Maximum number of hits per use"))
+ min_turns = Column(Integer, nullable=True, index=True,
+ info=dict(description="Minimum number of turns the user is forced to use the move"))
+ max_turns = Column(Integer, nullable=True, index=True,
+ info=dict(description="Maximum number of turns the user is forced to use the move"))
+ recoil = Column(Integer, nullable=False, index=True,
+ info=dict(description="Recoil damage, in percent of damage done"))
+ healing = Column(Integer, nullable=False, index=True,
+ info=dict(description="Healing, in percent of user's max HP"))
+ crit_rate = Column(Integer, nullable=False, index=True,
+ info=dict(description="Critical hit rate bonus"))
+ ailment_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause an ailment, in percent"))
+ flinch_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause flinching, in percent"))
+ stat_chance = Column(Integer, nullable=False, index=True,
+ info=dict(description="Chance to cause a stat change, in percent"))
+
+class MoveMetaAilment(TableBase, OfficiallyNamed):
+ u"""Common status ailments moves can inflict on a single Pokémon, including
+ major ailments like paralysis and minor ailments like trapping.
+ """
+ __tablename__ = 'move_meta_ailments'
+ __singlename__ = 'move_meta_ailment'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+class MoveMetaCategory(TableBase):
+ u"""Very general categories that loosely group move effects."""
+ __tablename__ = 'move_meta_categories'
+ __singlename__ = 'move_meta_category'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ description = ProseColumn(Unicode(64), plural='descriptions', nullable=False,
+ info=dict(description="A description of the category"))
+
+class MoveMetaStatChange(TableBase):
+ u"""Stat changes moves (may) make."""
+ __tablename__ = 'move_meta_stat_changes'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the move"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description="ID of the language", foreign=True, format='plaintext'))
+ stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the stat"))
+ change = Column(Integer, nullable=False, index=True,
+ info=dict(description="Amount of increase/decrease, in stages"))
-class MoveTarget(TableBase):
+class MoveTarget(TableBase, UnofficiallyNamed):
u"""Targetting or "range" of a move, e.g. "Affects all opponents" or "Affects user".
"""
__tablename__ = 'move_targets'
+ __singlename__ = 'move_target'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(32), nullable=False,
- info=dict(description="An English name", format='plaintext'))
- description = Column(Unicode(128), nullable=False,
- info=dict(description="An English description", format='plaintext'))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ description = ProseColumn(Unicode(128), plural='descriptions', nullable=False,
+ info=dict(description="A description", format='plaintext'))
-class Move(TableBase):
+class Move(TableBase, OfficiallyNamed):
u"""A Move: technique or attack a Pokémon can learn to use
"""
__tablename__ = 'moves'
__singlename__ = 'move'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(24), nullable=False,
- info=dict(description="The English name of the move", official=True, format='plaintext'))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description="ID of the generation this move first appeared in"))
type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
info=dict(description="ID of the move's elemental type"))
power = Column(SmallInteger, nullable=False,
info=dict(description="Base power of the move"))
- pp = Column(SmallInteger, nullable=False,
- info=dict(description="Base PP (Power Points) of the move"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
accuracy = Column(SmallInteger, nullable=True,
info=dict(description="Accuracy of the move; NULL means it never misses"))
priority = Column(SmallInteger, nullable=False,
class MoveChangelog(TableBase):
"""History of changes to moves across main game versions."""
__tablename__ = 'move_changelog'
+ __singlename__ = 'move_changelog'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
info=dict(description="ID of the move that changed"))
changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
effect_chance = Column(Integer, nullable=True,
info=dict(description="Prior effect chance, or NULL if unchanged"))
-class Nature(TableBase):
+class Nature(TableBase, OfficiallyNamed):
u"""A nature a Pokémon can have, such as Calm or Brave
"""
__tablename__ = 'natures'
__singlename__ = 'nature'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="An English name of the nature", official=True, format='plaintext'))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
info=dict(description="ID of the stat that this nature decreases by 10% (if decreased_stat_id is the same, the effects cancel out)"))
increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
high_hp_preference = Column(Integer, nullable=False,
info=dict(description=u"Chance of using the move, in percent, if HP is over ½"))
-class NatureName(TableBase):
- u"""Non-english name of a Nature
- """
- __tablename__ = 'nature_names'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the nature"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="ID of the language"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="The nature's foreign name", foreign=True, format='plaintext'))
-
class NaturePokeathlonStat(TableBase):
u"""Specifies how a Nature affects a Pokéathlon stat
"""
max_change = Column(Integer, nullable=False,
info=dict(description="Maximum change"))
-class PokeathlonStat(TableBase):
+class PokeathlonStat(TableBase, OfficiallyNamed):
u"""A Pokéathlon stat, such as "Stamina" or "Jump".
"""
__tablename__ = 'pokeathlon_stats'
+ __singlename__ = 'pokeathlon_stat'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
- name = Column(Unicode(8), nullable=False,
- info=dict(description="The English name of the stat", official=True, format='plaintext'))
+ identifier = Column(Unicode(8), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
-class Pokedex(TableBase):
+class Pokedex(TableBase, UnofficiallyNamed):
u"""A collection of Pokémon species ordered in a particular way
"""
__tablename__ = 'pokedexes'
+ __singlename__ = 'pokedex'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"An English name of the Pokédex", format='plaintext'))
- description = Column(Unicode(512),
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ description = ProseColumn(Unicode(512), plural='descriptions', nullable=False,
info=dict(description=u"A longer description of the Pokédex", format='plaintext'))
-class Pokemon(TableBase):
+class Pokemon(TableBase, OfficiallyNamed):
u"""A species of Pokémon. The core to this whole mess.
"""
__tablename__ = 'pokemon'
__singlename__ = 'pokemon'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(20), nullable=False,
- info=dict(description=u"The English name of the Pokémon", official=True, format='plaintext'))
+ identifier = Column(Unicode(20), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'),
info=dict(description=u"ID of the generation this species first appeared in"))
evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'),
info=dict(description=u"The height of the Pokémon, in decimeters (tenths of a meter)"))
weight = Column(Integer, nullable=False,
info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
- species = Column(Unicode(16), nullable=False,
- info=dict(description=u'The short English flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
+ species = TextColumn(Unicode(16), nullable=False, plural='species_names',
+ info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
official=True, format='plaintext'))
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
info=dict(description=u"True iff the Pokémon is a baby, i.e. a lowest-stage Pokémon that cannot breed but whose evolved form can."))
hatch_counter = Column(Integer, nullable=False,
info=dict(description=u"Initial hatch counter: one must walk 255 × (hatch_counter + 1) steps before this Pokémon's egg hatches, unless utilizing bonuses like Flame Body's"))
- has_gen4_fem_sprite = Column(Boolean, nullable=False,
- info=dict(description=u"Set iff the species' female front sprite is different from the male's in generation IV"))
- has_gen4_fem_back_sprite = Column(Boolean, nullable=False,
- info=dict(description=u"Set iff the species' female back sprite is different from the male's in generation IV"))
+ has_gender_differences = Column(Boolean, nullable=False,
+ info=dict(description=u"Set iff the species exhibits enough sexual dimorphism to have separate sets of sprites in Gen IV and beyond."))
order = Column(Integer, nullable=False, index=True,
info=dict(description=u"Order for sorting. Almost national order, except families and forms are grouped together."))
u"""Returns the Pokémon's name, including its form if applicable."""
if self.form_name:
- return '{0} {1}'.format(self.form_name, self.name)
+ return u'{0} {1}'.format(self.form_name, self.name)
else:
return self.name
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"The ability slot, i.e. 1 or 2 for gen. IV"))
-class PokemonColor(TableBase):
+class PokemonColor(TableBase, OfficiallyNamed):
u"""The "Pokédex color" of a Pokémon species. Usually based on the Pokémon's color.
"""
__tablename__ = 'pokemon_colors'
+ __singlename__ = 'pokemon_color'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the Pokémon"))
- name = Column(Unicode(6), nullable=False,
- info=dict(description=u"The English name of the color", official=True, format='identifier'))
+ identifier = Column(Unicode(6), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
class PokemonDexNumber(TableBase):
u"""The number of a Pokémon in a particular Pokédex (e.g. Jigglypuff is #138 in Hoenn's 'dex)
info=dict(description=u"The ID of the location the evolution must be triggered at."))
held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
info=dict(description=u"The ID of the item the Pokémon must hold."))
- time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
+ time_of_day = Column(Enum('day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
info=dict(description=u"The required time of day."))
known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True,
info=dict(description=u"The ID of the move the Pokémon must know."))
trade_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=True,
info=dict(description=u"The ID of the Pokémon for which this Pokémon must be traded."))
-class PokemonFlavorText(TableBase):
+class PokemonFlavorText(TableBase, LanguageSpecific):
u"""In-game Pokédex descrption of a Pokémon.
"""
__tablename__ = 'pokemon_flavor_text'
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
-class PokemonForm(TableBase):
+class PokemonForm(TableBase, OfficiallyNamed):
u"""An individual form of a Pokémon.
Pokémon that do not have separate forms are still given a single row to
__singlename__ = 'pokemon_form'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u'A unique ID for this form.'))
- name = Column(Unicode(16), nullable=True,
- info=dict(description=u"This form's name, e.g. \"Plant\" for Plant Cloak Burmy.", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=True,
+ info=dict(description=u"An identifier", format='identifier'))
form_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False,
info=dict(description=u'The ID of the base Pokémon for this form.'))
unique_pokemon_id = Column(Integer, ForeignKey('pokemon.id'), autoincrement=False,
if not self.name:
return None
elif self.form_group and self.form_group.term:
- return '{0} {1}'.format(self.name, self.form_group.term)
+ return u'{0} {1}'.format(self.name, self.form_group.term)
else:
return self.name
"""
if self.name:
- return '{0} {1}'.format(self.name, self.form_base_pokemon.name)
+ return u'{0} {1}'.format(self.name, self.form_base_pokemon.name)
else:
return self.form_base_pokemon.name
class PokemonFormGroup(TableBase):
u"""Information about a Pokémon's forms as a group."""
__tablename__ = 'pokemon_form_groups'
+ __singlename__ = 'pokemon_form_group'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the base form Pokémon"))
- term = Column(Unicode(16), nullable=True,
+ term = ProseColumn(Unicode(16), plural='terms', nullable=True,
info=dict(description=u"The term for this Pokémon's forms, e.g. \"Cloak\" for Burmy or \"Forme\" for Deoxys.", official=True, format='plaintext'))
is_battle_only = Column(Boolean, nullable=False,
info=dict(description=u"Set iff the forms only change in battle"))
- description = Column(markdown.MarkdownColumn(1024), nullable=False,
- info=dict(description=u"English description of how the forms work", format='markdown'))
+ description = ProseColumn(markdown.MarkdownColumn(1024), plural='descriptions', nullable=False,
+ info=dict(description=u"Description of how the forms work", format='markdown'))
+PokemonFormGroup.id = PokemonFormGroup.pokemon_id
class PokemonFormPokeathlonStat(TableBase):
u"""A Pokémon form's performance in one Pokéathlon stat."""
maximum_stat = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
-class PokemonHabitat(TableBase):
+class PokemonHabitat(TableBase, OfficiallyNamed):
u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
__tablename__ = 'pokemon_habitats'
+ __singlename__ = 'pokemon_habitat'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of the habitat", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
class PokemonInternalID(TableBase):
u"""The number of a Pokémon a game uses internally
{},
)
-class PokemonMoveMethod(TableBase):
+class PokemonMoveMethod(TableBase, UnofficiallyNamed):
u"""A method a move can be learned by, such as "Level up" or "Tutor".
"""
__tablename__ = 'pokemon_move_methods'
+ __singlename__ = 'pokemon_move_method'
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(64), nullable=False,
- info=dict(description=u"An English name of the method", format='plaintext'))
- description = Column(Unicode(255), nullable=False,
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ description = ProseColumn(Unicode(255), plural='descriptions', nullable=False,
info=dict(description=u"A detailed description of how the method works", format='plaintext'))
-class PokemonName(TableBase):
- u"""A non-English name of a Pokémon.
- """
- __tablename__ = 'pokemon_names'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the Pokémon"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"ID of the language"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"Name of the Pokémon in the language", foreign=True, format='plaintext'))
-
-class PokemonShape(TableBase):
+class PokemonShape(TableBase, UnofficiallyNamed):
u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
__tablename__ = 'pokemon_shapes'
+ __singlename__ = 'pokemon_shape'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(24), nullable=False,
- info=dict(description=u"A boring English name of the body shape", format='plaintext'))
- awesome_name = Column(Unicode(16), nullable=False,
- info=dict(description=u"A splendiferous, technically English, name of the body shape", format='plaintext'))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+ awesome_name = ProseColumn(Unicode(16), plural='awesome_names', nullable=False,
+ info=dict(description=u"A splendiferous name of the body shape", format='plaintext'))
class PokemonStat(TableBase):
u"""A stat value of a Pokémon
slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"The type's slot, 1 or 2, used to sort types if there are two of them"))
-class Region(TableBase):
+class Region(TableBase, OfficiallyNamed):
u"""Major areas of the world: Kanto, Johto, etc.
"""
__tablename__ = 'regions'
+ __singlename__ = 'region'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of the region", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
-class Stat(TableBase):
+class Stat(TableBase, OfficiallyNamed):
u"""A Stat, such as Attack or Speed
"""
__tablename__ = 'stats'
+ __singlename__ = 'stat'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A numeric ID"))
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The English name of the stat", official=True, format='plaintext'))
+ identifier = Column(Unicode(16), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
+
+class StatHint(TableBase):
+ u"""Flavor text for genes that appears in a Pokémon's summary. Sometimes
+ called "characteristics".
+ """
+ __tablename__ = 'stat_hints'
+ __singlename__ = 'stat_hint'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"A numeric ID"))
+ stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
+ info=dict(description=u"ID of the highest stat"))
+ gene_mod_5 = Column(Integer, nullable=False, index=True,
+ info=dict(description=u"Value of the highest stat modulo 5"))
+ message = TextColumn(Unicode(24), plural='messages', nullable=False, index=True, unique=True,
+ info=dict(description=u"The text displayed", official=True, format='plaintext'))
class SuperContestCombo(TableBase):
u"""Combo of two moves in a Super Contest.
u"""An effect a move can have when used in the Super Contest
"""
__tablename__ = 'super_contest_effects'
+ __singlename__ = 'super_contest_effect'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"This effect's unique ID."))
appeal = Column(SmallInteger, nullable=False,
info=dict(description=u"The number of hearts the user gains."))
- flavor_text = Column(Unicode(64), nullable=False,
- info=dict(description=u"An English description of the effect.", format='plaintext'))
+ flavor_text = ProseColumn(Unicode(64), plural='flavor_texts', nullable=False,
+ info=dict(description=u"A description of the effect.", format='plaintext'))
class TypeEfficacy(TableBase):
u"""The damage multiplier used when a move of a particular type damages a
damage_factor = Column(Integer, nullable=False,
info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
-class Type(TableBase):
+class Type(TableBase, OfficiallyNamed):
u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
__singlename__ = 'type'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A unique ID for this type."))
- name = Column(Unicode(8), nullable=False,
- info=dict(description=u"This type's English name.", format='plaintext'))
- abbreviation = Column(Unicode(3), nullable=False,
- info=dict(description=u"An arbitrary 3-letter abbreviation of this type.", format='plaintext')) # XXX: Or is it not arbitrary?
+ identifier = Column(Unicode(12), nullable=False,
+ info=dict(description=u"An identifier", format='identifier'))
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
info=dict(description=u"The ID of the generation this type first appeared in."))
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
- info=dict(description=u"The ID of the damage class this type's moves had before Generation IV."))
-
-class TypeName(TableBase):
- u"""An official non-English name of an elemental type."""
- __tablename__ = 'type_names'
- type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the type."))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the language."))
- name = Column(Unicode(16), nullable=False,
- info=dict(description=u"The name of the type in this language.", foreign=True, format='plaintext'))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
+ info=dict(description=u"The ID of the damage class this type's moves had before Generation IV, null if not applicable (e.g. ???)."))
class VersionGroup(TableBase):
u"""A group of versions, containing either two paired versions (such as Red
region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
info=dict(description=u"The ID of the region."))
-class Version(TableBase):
+class Version(TableBase, OfficiallyNamed):
u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
+ __singlename__ = 'version'
id = Column(Integer, primary_key=True, nullable=False,
info=dict(description=u"A unique ID for this version."))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description=u"The ID of the version group this game belongs to."))
- name = Column(Unicode(32), nullable=False,
- info=dict(description=u'The English "version" name for this game, e.g. "Red", without the rest of the title.', official=True, format='plaintext'))
+ identifier = Column(Unicode(32), nullable=False,
+ info=dict(description=u'And identifier', format='identifier'))
### Relations down here, to avoid ordering problems
backref='ability',
)
Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='ability')
-Ability.foreign_names = relation(AbilityName, backref='ability')
Ability.generation = relation(Generation, backref='abilities')
Ability.all_pokemon = relation(Pokemon,
secondary=PokemonAbility.__table__,
+ order_by=Pokemon.order,
back_populates='all_abilities',
)
Ability.pokemon = relation(Pokemon,
PokemonAbility.ability_id == Ability.id,
PokemonAbility.is_dream == False
),
+ order_by=Pokemon.order,
back_populates='abilities',
)
Ability.dream_pokemon = relation(Pokemon,
PokemonAbility.ability_id == Ability.id,
PokemonAbility.is_dream == True
),
+ order_by=Pokemon.order,
back_populates='dream_ability',
)
AbilityFlavorText.version_group = relation(VersionGroup)
-AbilityName.language = relation(Language)
-
Berry.berry_firmness = relation(BerryFirmness, backref='berries')
Berry.firmness = association_proxy('berry_firmness', 'name')
Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
backref='encounter_map')
EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
-
-EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
-EncounterSlot.conditions = association_proxy('condition_map', 'condition')
-EncounterSlotCondition.condition = relation(EncounterCondition,
- backref='slot_map')
+EncounterSlot.version_group = relation(VersionGroup)
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')
Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
Item.fling_effect = relation(ItemFlingEffect, backref='items')
-Item.foreign_names = relation(ItemName, backref='item')
Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
Item.category = relation(ItemCategory)
Item.pocket = association_proxy('category', 'pocket')
-ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.items = relation(Item, order_by=Item.identifier)
ItemCategory.pocket = relation(ItemPocket)
ItemFlavorText.version_group = relation(VersionGroup)
ItemInternalID.item = relation(Item, backref='internal_ids')
ItemInternalID.generation = relation(Generation)
-ItemName.language = relation(Language)
-
-ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.identifier)
Location.region = relation(Region, backref='locations')
Move.damage_class = relation(MoveDamageClass, backref='moves')
Move.flags = association_proxy('move_flags', 'flag')
Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.version_group_id, backref='move')
-Move.foreign_names = relation(MoveName, backref='move')
Move.generation = relation(Generation, backref='moves')
Move.machines = relation(Machine, backref='move')
+Move.meta = relation(MoveMeta, uselist=False, backref='move')
+Move.meta_stat_changes = relation(MoveMetaStatChange)
Move.move_effect = relation(MoveEffect, backref='moves')
Move.move_flags = relation(MoveFlag, backref='move')
Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
Move.target = relation(MoveTarget, backref='moves')
-Move.type = relation(Type, backref='moves')
-
-Move.effect = markdown.MoveEffectProperty('effect')
-Move.short_effect = markdown.MoveEffectProperty('short_effect')
+Move.type = relation(Type, back_populates='moves')
MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
MoveChangelog.type = relation(Type, backref='move_changelog')
-MoveChangelog.effect = markdown.MoveEffectProperty('effect')
-MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
-
MoveEffect.category_map = relation(MoveEffectCategoryMap)
MoveEffect.categories = association_proxy('category_map', 'category')
+MoveEffect.changelog = relation(MoveEffectChangelog,
+ order_by=MoveEffectChangelog.changed_in_version_group_id.desc(),
+ backref='move_effect',
+)
MoveEffectCategoryMap.category = relation(MoveEffectCategory)
+MoveEffectChangelog.changed_in = relation(VersionGroup, backref='move_effect_changelog')
+
MoveFlag.flag = relation(MoveFlagType)
MoveFlavorText.version_group = relation(VersionGroup)
-MoveName.language = relation(Language)
+MoveMeta.category = relation(MoveMetaCategory, backref='move_meta')
+MoveMeta.ailment = relation(MoveMetaAilment, backref='move_meta')
+
+MoveMetaStatChange.stat = relation(Stat, backref='move_meta_stat_changes')
-Nature.foreign_names = relation(NatureName, backref='nature')
Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
backref='decreasing_natures')
Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
-NatureName.language = relation(Language)
-
NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
Pokedex.region = relation(Region, backref='pokedexes')
backref=backref('parent_pokemon', uselist=False),
)
Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
-Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
Pokemon.forms = relation(PokemonForm, primaryjoin=Pokemon.id==PokemonForm.form_base_pokemon_id,
- order_by=(PokemonForm.order.asc(), PokemonForm.name.asc()))
+ order_by=(PokemonForm.order.asc(), PokemonForm.identifier.asc()))
Pokemon.default_form = relation(PokemonForm,
primaryjoin=and_(Pokemon.id==PokemonForm.form_base_pokemon_id, PokemonForm.is_default==True),
uselist=False,
PokemonMove.move = relation(Move, backref='pokemon_moves')
PokemonMove.method = relation(PokemonMoveMethod)
-PokemonName.language = relation(Language, lazy='joined')
-
PokemonStat.stat = relation(Stat)
# This is technically a has-many; Generation.main_region_id -> Region.id
Stat.damage_class = relation(MoveDamageClass, backref='stats')
+StatHint.stat = relation(Stat, backref='hints')
+
SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
backref='super_contest_combo_first')
SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
Type.generation = relation(Generation, backref='types')
Type.damage_class = relation(MoveDamageClass, backref='types')
-Type.foreign_names = relation(TypeName, backref='type')
Type.pokemon = relation(Pokemon, secondary=PokemonType.__table__,
order_by=Pokemon.order,
back_populates='types')
-
-TypeName.language = relation(Language)
+Type.moves = relation(Move, back_populates='type', order_by=Move.id)
Version.version_group = relation(VersionGroup, back_populates='versions')
Version.generation = association_proxy('version_group', 'generation')
VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
VersionGroup.regions = association_proxy('version_group_regions', 'region')
VersionGroup.pokedex = relation(Pokedex, back_populates='version_groups')
+
+
+### Add name tables
+for table in list(table_classes):
+ if issubclass(table, OfficiallyNamed):
+ cls = TextColumn
+ info=dict(description="The name", format='plaintext', official=True)
+ elif issubclass(table, UnofficiallyNamed):
+ cls = ProseColumn
+ info=dict(description="The name", format='plaintext', official=False)
+ else:
+ continue
+ table.name = cls(Unicode(class_mapper(table).c.identifier.type.length),
+ plural='names', index=True, nullable=False, info=info)
+
+### Add text/prose tables
+
+default_lang = u'en'
+
+def makeTextTable(object_table, name_plural, name_singular, columns, lazy):
+ # With "Language", we'd have two language_id. So, rename one to 'lang'
+ safe_name = object_table.__singlename__
+ if safe_name == 'language':
+ safe_name = 'lang'
+
+ tablename = object_table.__singlename__ + '_' + name_plural
+ singlename = object_table.__singlename__ + '_' + name_singular
+
+ class Strings(object):
+ __tablename__ = tablename
+ __singlename__ = singlename
+ _attrname = name_plural
+ _language_identifier = association_proxy('language', 'identifier')
+
+ for name, plural, column in columns:
+ column.name = name
+ if not column.nullable:
+ # A Python side default value, so that the strings can be set
+ # one by one without the DB complaining about missing values
+ column.default = ColumnDefault(u'')
+
+ table = Table(tablename, metadata,
+ Column(safe_name + '_id', Integer, ForeignKey(object_table.id),
+ primary_key=True, nullable=False),
+ Column('language_id', Integer, ForeignKey(Language.id),
+ primary_key=True, index=True, nullable=False),
+ *(column for name, plural, column in columns)
+ )
+
+ mapper(Strings, table,
+ properties={
+ "object_id": synonym(safe_name + '_id'),
+ "language": relation(
+ Language,
+ primaryjoin=table.c.language_id == Language.id,
+ ),
+ },
+ )
+
+ # The relation to the object
+ setattr(object_table, name_plural, relation(
+ Strings,
+ primaryjoin=(object_table.id == Strings.object_id),
+ backref=safe_name,
+ collection_class=attribute_mapped_collection('language'),
+ lazy=lazy,
+ ))
+ Strings.object = getattr(Strings, safe_name)
+
+ # Link the tables themselves, so we can get them if needed
+ Strings.object_table = object_table
+ setattr(object_table, name_singular + '_table', Strings)
+
+ for colname, pluralname, column in columns:
+ # Provide a property with all the names, and an English accessor
+ # for backwards compatibility
+ setattr(object_table, pluralname, StringProperty(
+ object_table, Strings, colname,
+ ))
+ setattr(object_table, colname, DefaultLangProperty(pluralname))
+
+ if colname == 'name':
+ object_table.name_table = Strings
+
+ return Strings
+
+class StringProperty(object):
+ def __init__(self, cls, stringclass, colname):
+ self.cls = cls
+ self.colname = colname
+ self.stringclass = stringclass
+
+ def __get__(self, instance, cls):
+ if instance:
+ return StringMapping(instance, self)
+ else:
+ return self
+
+ def __getitem__(self, lang):
+ return StringExpression(self, lang)
+
+ def __str__(self):
+ return '<StringDict %s.%s>' % (self.cls, self.colname)
+
+class StringMapping(collections.MutableMapping):
+ def __init__(self, instance, prop):
+ self.stringclass = prop.stringclass
+ self.instance = instance
+ self.strings = getattr(instance, prop.stringclass._attrname)
+ self.colname = prop.colname
+
+ def __len__(self):
+ return len(self.strings)
+
+ def __iter__(self):
+ return iter(self.strings)
+
+ def __contains__(self, lang):
+ return lang in self.strings
+
+ def __getitem__(self, lang):
+ return getattr(self.strings[lang], self.colname)
+
+ def __setitem__(self, lang, value):
+ try:
+ # Modifying an existing row
+ row = self.strings[lang]
+ except KeyError:
+ # We need do add a whole row for the language
+ row = self.stringclass()
+ row.object_id = self.instance.id
+ session = object_session(self.instance)
+ if isinstance(lang, basestring):
+ lang = session.query(Language).filter_by(
+ identifier=lang).one()
+ row.language = lang
+ self.strings[lang] = row
+ session.add(row)
+ return setattr(row, self.colname, value)
+
+ def __delitem__(self, lang):
+ raise NotImplementedError('Cannot delete a single string. '
+ 'Perhaps you wan to delete all of %s.%s?' %
+ (self.instance, self.stringclass._attrname)
+ )
+
+class StringExpression(ColumnOperators):
+ def __init__(self, prop, lang):
+ self.prop = prop
+ self.column = getattr(prop.stringclass, prop.colname)
+ self.lang_column = prop.stringclass._language_identifier
+ if isinstance(lang, basestring):
+ self.lang = lang
+ else:
+ self.lang = lang.identifier
+
+ def operate(self, op, *values, **kwargs):
+ return getattr(self.prop.cls, self.prop.stringclass._attrname).any(and_(
+ self.lang_column == self.lang,
+ op(self.column, *values, **kwargs),
+ ))
+
+class DefaultLangProperty(object):
+ def __init__(self, colname):
+ self.colname = colname
+
+ def __get__(self, instance, cls):
+ if instance:
+ return getattr(instance, self.colname)[default_lang]
+ else:
+ return getattr(cls, self.colname)[default_lang]
+
+ def __set__(self, instance, value):
+ getattr(instance, self.colname)[default_lang] = value
+
+ def __delete__(self, instance):
+ del getattr(instance, self.colname)[default_lang]
+
+for table in list(table_classes):
+ # Find all the language-specific columns, keeping them in the order they
+ # were defined
+ all_columns = []
+ for colname in dir(table):
+ column = getattr(table, colname)
+ if isinstance(column, LanguageSpecificColumn):
+ all_columns.append((colname, column))
+ all_columns.sort(key=lambda pair: pair[1].order)
+
+ # Break them into text and prose columns
+ text_columns = []
+ prose_columns = []
+ for colname, column in all_columns:
+ spec = colname, column.plural, column.makeSAColumn()
+ if isinstance(column, TextColumn):
+ text_columns.append(spec)
+ elif isinstance(column, ProseColumn):
+ prose_columns.append(spec)
+
+ if (text_columns or prose_columns) and issubclass(table, LanguageSpecific):
+ raise AssertionError("Language-specific table %s shouldn't have explicit language-specific columns" % table)
+
+ if text_columns:
+ string_table = makeTextTable(table, 'texts', 'text', text_columns, lazy=False)
+ if prose_columns:
+ string_table = makeTextTable(table, 'prose', 'prose', prose_columns, lazy=True)
+
+### Add language relations
+for table in list(table_classes):
+ if issubclass(table, LanguageSpecific):
+ table.language = relation(Language, primaryjoin=table.language_id == Language.id)
+
+Move.effect = DefaultLangProperty('effects')
+Move.effects = markdown.MoveEffectsProperty('effect')
+Move.short_effect = DefaultLangProperty('short_effects')
+Move.short_effects = markdown.MoveEffectsProperty('short_effect')
+
+MoveChangelog.effect = DefaultLangProperty('effects')
+MoveChangelog.effects = markdown.MoveEffectsProperty('effect')
+MoveChangelog.short_effect = DefaultLangProperty('short_effects')
+MoveChangelog.short_effects = markdown.MoveEffectsProperty('short_effect')