-class EncounterTerrain(TableBase):
- u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
- """
-
- __tablename__ = 'encounter_terrain'
- __singlename__ = __tablename__
- id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="A unique ID for the terrain"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
-
-create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-