Split off and labelled the PBR terrains for Secret Power and Nature Power.
[zzz-pokedex.git] / pokedex / db / tables.py
index b38f1c4..39a2948 100644 (file)
+# encoding: utf8
+
 from sqlalchemy import Column, ForeignKey, MetaData, Table
 from sqlalchemy.ext.declarative import declarative_base
-from sqlalchemy.orm import relation
+from sqlalchemy.ext.associationproxy import association_proxy
+from sqlalchemy.orm import backref, eagerload_all, relation
+from sqlalchemy.orm.session import Session
+from sqlalchemy.sql import and_
 from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
+
+from pokedex.db import rst
 
 metadata = MetaData()
 TableBase = declarative_base(metadata=metadata)
 
 class Ability(TableBase):
     __tablename__ = 'abilities'
+    __singlename__ = 'ability'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(24), nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+    effect = Column(rst.RstTextColumn(5120), nullable=False)
+    short_effect = Column(rst.RstTextColumn(255), nullable=False)
+
+class AbilityFlavorText(TableBase):
+    __tablename__ = 'ability_flavor_text'
+    ability_id = Column(Integer, ForeignKey('abilities.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     flavor_text = Column(Unicode(64), nullable=False)
-    effect = Column(Unicode(255), nullable=False)
+
+class Berry(TableBase):
+    __tablename__ = 'berries'
+    id = Column(Integer, primary_key=True, nullable=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+    natural_gift_power = Column(Integer, nullable=True)
+    natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+    size = Column(Integer, nullable=False)
+    max_harvest = Column(Integer, nullable=False)
+    growth_time = Column(Integer, nullable=False)
+    soil_dryness = Column(Integer, nullable=False)
+    smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+    __tablename__ = 'berry_firmness'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+    __tablename__ = 'berry_flavors'
+    berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor = Column(Integer, nullable=False)
+
+class ContestCombo(TableBase):
+    __tablename__ = 'contest_combos'
+    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
 
 class ContestEffect(TableBase):
     __tablename__ = 'contest_effects'
     id = Column(Integer, primary_key=True, nullable=False)
     appeal = Column(SmallInteger, nullable=False)
     jam = Column(SmallInteger, nullable=False)
-    flavor = Column(Unicode(255), nullable=False)
+    flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class ContestType(TableBase):
+    __tablename__ = 'contest_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(6), nullable=False)
+    flavor = Column(Unicode(6), nullable=False)
+    color = Column(Unicode(6), nullable=False)
+
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
 
+class Encounter(TableBase):
+    """Rows in this table represent encounters with wild Pokémon.  Bear with
+    me, here.
+
+    Within a given area in a given game, encounters are differentiated by the
+    "slot" they are in and the state of the game world.
+
+    What the player is doing to get an encounter, such as surfing or walking
+    through tall grass, is called terrain.  Each terrain has its own set of
+    encounter slots.
+
+    Within a terrain, slots are defined primarily by rarity.  Each slot can
+    also be affected by world conditions; for example, the 20% slot for walking
+    in tall grass is affected by whether a swarm is in effect in that area.
+    "Is there a swarm?" is a condition; "there is a swarm" and "there is not a
+    swarm" are the possible values of this condition.
+
+    A slot (20% walking in grass) and any appropriate world conditions (no
+    swarm) are thus enough to define a specific encounter.
+
+    Well, okay, almost: each slot actually appears twice.
+    """
+
+    __tablename__ = 'encounters'
+    id = Column(Integer, primary_key=True, nullable=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False)
+    location_area_id = Column(Integer, ForeignKey('location_areas.id'), nullable=False, autoincrement=False)
+    encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), nullable=False, autoincrement=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), nullable=False, autoincrement=False)
+    min_level = Column(Integer, nullable=False, autoincrement=False)
+    max_level = Column(Integer, nullable=False, autoincrement=False)
+
+class EncounterCondition(TableBase):
+    """Rows in this table represent varying conditions in the game world, such
+    as time of day.
+    """
+
+    __tablename__ = 'encounter_conditions'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(64), nullable=False)
+
+class EncounterConditionValue(TableBase):
+    """Rows in this table represent possible states for a condition; for
+    example, the state of 'swarm' could be 'swarm' or 'no swarm'.
+    """
+
+    __tablename__ = 'encounter_condition_values'
+    id = Column(Integer, primary_key=True, nullable=False)
+    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False)
+    name = Column(Unicode(64), nullable=False)
+    is_default = Column(Boolean, nullable=False)
+
+class EncounterConditionValueMap(TableBase):
+    """Maps encounters to the specific conditions under which they occur."""
+
+    __tablename__ = 'encounter_condition_value_map'
+    encounter_id = Column(Integer, ForeignKey('encounters.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False)
+
+class EncounterTerrain(TableBase):
+    """Rows in this table represent ways the player can enter a wild encounter,
+    e.g., surfing, fishing, or walking through tall grass.
+    """
+
+    __tablename__ = 'encounter_terrain'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(64), nullable=False)
+
+class EncounterSlot(TableBase):
+    """Rows in this table represent an abstract "slot" within a terrain,
+    associated with both some set of conditions and a rarity.
+
+    Note that there are two encounters per slot, so the rarities will only add
+    up to 50.
+    """
+
+    __tablename__ = 'encounter_slots'
+    id = Column(Integer, primary_key=True, nullable=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
+    slot = Column(Integer, nullable=True)
+    rarity = Column(Integer, nullable=False)
+
+class EncounterSlotCondition(TableBase):
+    """Lists all conditions that affect each slot."""
+
+    __tablename__ = 'encounter_slot_conditions'
+    encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False)
+
 class EvolutionChain(TableBase):
     __tablename__ = 'evolution_chains'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -40,29 +180,172 @@ class EvolutionMethod(TableBase):
     name = Column(Unicode(64), nullable=False)
     description = Column(Unicode(255), nullable=False)
 
+class Experience(TableBase):
+    __tablename__ = 'experience'
+    growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False)
+    level = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    experience = Column(Integer, nullable=False)
+
 class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
+    main_region_id = Column(Integer, ForeignKey('regions.id'))
+    canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'))
     name = Column(Unicode(16), nullable=False)
-    main_region = Column(Unicode(16), nullable=False)
 
 class GrowthRate(TableBase):
+    """`formula` is written in LaTeX math notation."""
     __tablename__ = 'growth_rates'
     id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(20), nullable=False)
+    formula = Column(Unicode(500), nullable=False)
+
+class Item(TableBase):
+    __tablename__ = 'items'
+    __singlename__ = 'item'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(16), nullable=False)
+    category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+    cost = Column(Integer, nullable=False)
+    fling_power = Column(Integer, nullable=True)
+    fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+    effect = Column(rst.RstTextColumn(5120), nullable=False)
+
+    @property
+    def appears_underground(self):
+        return any(flag.identifier == u'underground' for flag in self.flags)
+
+class ItemCategory(TableBase):
+    __tablename__ = 'item_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+    name = Column(Unicode(16), nullable=False)
+
+class ItemFlag(TableBase):
+    __tablename__ = 'item_flags'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(24), nullable=False)
+    name = Column(Unicode(64), nullable=False)
+
+class ItemFlagMap(TableBase):
+    __tablename__ = 'item_flag_map'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False)
+
+class ItemFlavorText(TableBase):
+    __tablename__ = 'item_flavor_text'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False)
+    flavor_text = Column(Unicode(255), nullable=False)
+
+class ItemFlingEffect(TableBase):
+    __tablename__ = 'item_fling_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    effect = Column(Unicode(255), nullable=False)
+
+class ItemInternalID(TableBase):
+    __tablename__ = 'item_internal_ids'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
+    internal_id = Column(Integer, nullable=False)
+
+class ItemPocket(TableBase):
+    __tablename__ = 'item_pockets'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(16), nullable=False)
     name = Column(Unicode(16), nullable=False)
-    formula = Column(Unicode(255), nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
     id = Column(Integer, primary_key=True, nullable=False)
+    iso639 = Column(Unicode(2), nullable=False)
+    iso3166 = Column(Unicode(2), nullable=False)
     name = Column(Unicode(16), nullable=False)
 
+class Location(TableBase):
+    __tablename__ = 'locations'
+    __singlename__ = 'location'
+    id = Column(Integer, primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'))
+    name = Column(Unicode(64), nullable=False)
+
+class LocationArea(TableBase):
+    __tablename__ = 'location_areas'
+    id = Column(Integer, primary_key=True, nullable=False)
+    location_id = Column(Integer, ForeignKey('locations.id'), nullable=False)
+    internal_id = Column(Integer, nullable=False)
+    name = Column(Unicode(64), nullable=True)
+
+class LocationAreaEncounterRate(TableBase):
+    __tablename__ = 'location_area_encounter_rates'
+    location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
+    rate = Column(Integer, nullable=True)
+
+class Machine(TableBase):
+    __tablename__ = 'machines'
+    machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
+
+    @property
+    def is_hm(self):
+        return self.machine_number >= 100
+
+class MoveBattleStyle(TableBase):
+    __tablename__ = 'move_battle_styles'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+
+class MoveEffectCategory(TableBase):
+    __tablename__ = 'move_effect_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(64), nullable=False)
+    can_affect_user = Column(Boolean, nullable=False)
+
+class MoveEffectCategoryMap(TableBase):
+    __tablename__ = 'move_effect_category_map'
+    move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False)
+    move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False)
+    affects_user = Column(Boolean, primary_key=True, nullable=False)
+
+class MoveDamageClass(TableBase):
+    __tablename__ = 'move_damage_classes'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+    description = Column(Unicode(64), nullable=False)
+
 class MoveEffect(TableBase):
     __tablename__ = 'move_effects'
     id = Column(Integer, primary_key=True, nullable=False)
     priority = Column(SmallInteger, nullable=False)
-    short_effect = Column(Unicode(128), nullable=False)
-    effect = Column(Unicode(255), nullable=False)
+    short_effect = Column(Unicode(256), nullable=False)
+    effect = Column(Unicode(5120), nullable=False)
+
+class MoveFlag(TableBase):
+    __tablename__ = 'move_flags'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    move_flag_type_id = Column(Integer, ForeignKey('move_flag_types.id'), primary_key=True, nullable=False, autoincrement=False)
+
+class MoveFlagType(TableBase):
+    __tablename__ = 'move_flag_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(32), nullable=False)
+    description = Column(rst.RstTextColumn(128), nullable=False)
+
+class MoveFlavorText(TableBase):
+    __tablename__ = 'move_flavor_text'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor_text = Column(Unicode(255), nullable=False)
+
+class MoveName(TableBase):
+    __tablename__ = 'move_names'
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
 
 class MoveTarget(TableBase):
     __tablename__ = 'move_targets'
@@ -72,109 +355,284 @@ class MoveTarget(TableBase):
 
 class Move(TableBase):
     __tablename__ = 'moves'
+    __singlename__ = 'move'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(12), nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
     type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
     power = Column(SmallInteger)
     pp = Column(SmallInteger, nullable=False)
     accuracy = Column(SmallInteger)
     target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False)
-    category = Column(Unicode(8), nullable=False)
+    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
-    contest_type = Column(Unicode(8), nullable=False)
-    contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=False)
-    super_contest_effect_id = Column(Integer, nullable=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
+    contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
+    super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
+
+class Nature(TableBase):
+    __tablename__ = 'natures'
+    __singlename__ = 'nature'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+    decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+    likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+
+class NatureBattleStylePreference(TableBase):
+    __tablename__ = 'nature_battle_style_preferences'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False)
+    low_hp_preference = Column(Integer, nullable=False)
+    high_hp_preference = Column(Integer, nullable=False)
+
+class NaturePokeathlonStat(TableBase):
+    __tablename__ = 'nature_pokeathlon_stats'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False)
+    max_change = Column(Integer, nullable=False)
+
+class PokeathlonStat(TableBase):
+    __tablename__ = 'pokeathlon_stats'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+
+class Pokedex(TableBase):
+    __tablename__ = 'pokedexes'
+    id = Column(Integer, primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'), nullable=True)
+    name = Column(Unicode(16), nullable=False)
+    description = Column(Unicode(512))
+
+class PokedexVersionGroup(TableBase):
+    __tablename__ = 'pokedex_version_groups'
+    pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
 
 class Pokemon(TableBase):
+    """The core to this whole mess.
+
+    Note that I use both 'forme' and 'form' in both code and the database.  I
+    only use 'forme' when specifically referring to Pokémon that have multiple
+    distinct species as forms—i.e., different stats or movesets.  'Form' is a
+    more general term referring to any variation within a species, including
+    purely cosmetic forms like Unown.
+    """
     __tablename__ = 'pokemon'
+    __singlename__ = 'pokemon'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(20), nullable=False)
     forme_name = Column(Unicode(16))
     forme_base_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
     generation_id = Column(Integer, ForeignKey('generations.id'))
-    evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'), nullable=False)
+    evolution_chain_id = Column(Integer, ForeignKey('evolution_chains.id'))
     evolution_parent_pokemon_id = Column(Integer, ForeignKey('pokemon.id'))
     evolution_method_id = Column(Integer, ForeignKey('evolution_methods.id'))
     evolution_parameter = Column(Unicode(32))
     height = Column(Integer, nullable=False)
     weight = Column(Integer, nullable=False)
     species = Column(Unicode(16), nullable=False)
-    color = Column(Unicode(6), nullable=False)
-    habitat = Column(Unicode(16), nullable=False)
+    color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False)
+    pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False)
+    habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True)
     gender_rate = Column(Integer, nullable=False)
     capture_rate = Column(Integer, nullable=False)
     base_experience = Column(Integer, nullable=False)
     base_happiness = Column(Integer, nullable=False)
-    gen1_internal_id = Column(Integer)
     is_baby = Column(Boolean, nullable=False)
-    has_dp_fem_sprite = Column(Boolean, nullable=False)
-    has_dp_fem_back_sprite = Column(Boolean, nullable=False)
+    has_gen4_fem_sprite = Column(Boolean, nullable=False)
+    has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
+
+    ### Stuff to handle alternate Pokémon forms
+
+    @property
+    def national_id(self):
+        """Returns the National Pokédex number for this Pokémon.  Use this
+        instead of the id directly; alternate formes may make the id incorrect.
+        """
+
+        if self.forme_base_pokemon_id:
+            return self.forme_base_pokemon_id
+        return self.id
+
+    @property
+    def full_name(self):
+        """Returns the name of this Pokémon, including its Forme, if any."""
+
+        if self.forme_name:
+            return "%s %s" % (self.forme_name.title(), self.name)
+        return self.name
+
+    @property
+    def normal_form(self):
+        """Returns the normal form for this Pokémon; i.e., this will return
+        regular Deoxys when called on any Deoxys form.
+        """
+
+        if self.forme_base_pokemon:
+            return self.forme_base_pokemon
+
+        return self
+
+    ### Not forms!
+
+    def stat(self, stat_name):
+        """Returns a PokemonStat record for the given stat name (or Stat row
+        object).  Uses the normal has-many machinery, so all the stats are
+        effectively cached.
+        """
+        if isinstance(stat_name, Stat):
+            stat_name = stat_name.name
+
+        for pokemon_stat in self.stats:
+            if pokemon_stat.stat.name == stat_name:
+                return pokemon_stat
+
+        return None
 
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False)
-    slot = Column(Integer, primary_key=True, nullable=False)
+    slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+
+class PokemonColor(TableBase):
+    __tablename__ = 'pokemon_colors'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(6), nullable=False)
 
 class PokemonDexNumber(TableBase):
     __tablename__ = 'pokemon_dex_numbers'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
-    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), primary_key=True, nullable=False, autoincrement=False)
     pokedex_number = Column(Integer, nullable=False)
 
 class PokemonEggGroup(TableBase):
     __tablename__ = 'pokemon_egg_groups'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
-    egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    egg_group_id = Column(Integer, ForeignKey('egg_groups.id'), primary_key=True, nullable=False, autoincrement=False)
 
 class PokemonFlavorText(TableBase):
     __tablename__ = 'pokemon_flavor_text'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
-    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False)
-    flavor = Column(Unicode(255), nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor_text = Column(Unicode(255), nullable=False)
+
+class PokemonFormGroup(TableBase):
+    __tablename__ = 'pokemon_form_groups'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    is_battle_only = Column(Boolean, nullable=False)
+    description = Column(Unicode(512), nullable=False)
+
+class PokemonFormSprite(TableBase):
+    __tablename__ = 'pokemon_form_sprites'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    introduced_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=True)
+    is_default = Column(Boolean, nullable=True)
+
+class PokemonHabitat(TableBase):
+    __tablename__ = 'pokemon_habitats'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(16), nullable=False)
+
+class PokemonItem(TableBase):
+    __tablename__ = 'pokemon_items'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False)
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
+    rarity = Column(Integer, nullable=False)
+
+class PokemonMove(TableBase):
+    __tablename__ = 'pokemon_moves'
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
+    move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False, index=True)
+    pokemon_move_method_id = Column(Integer, ForeignKey('pokemon_move_methods.id'), primary_key=True, nullable=False, autoincrement=False)
+    level = Column(Integer, primary_key=True, nullable=True, autoincrement=False)
+    order = Column(Integer, nullable=True)
+
+class PokemonMoveMethod(TableBase):
+    __tablename__ = 'pokemon_move_methods'
+    id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    name = Column(Unicode(64), nullable=False)
+    description = Column(Unicode(255), nullable=False)
 
 class PokemonName(TableBase):
     __tablename__ = 'pokemon_names'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
-    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
     name = Column(Unicode(16), nullable=False)
 
+class PokemonShape(TableBase):
+    __tablename__ = 'pokemon_shapes'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(24), nullable=False)
+    awesome_name = Column(Unicode(16), nullable=False)
+
 class PokemonStat(TableBase):
     __tablename__ = 'pokemon_stats'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
-    stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
+    stat_id = Column(Integer, ForeignKey('stats.id'), primary_key=True, nullable=False, autoincrement=False)
     base_stat = Column(Integer, nullable=False)
     effort = Column(Integer, nullable=False)
 
 class PokemonType(TableBase):
     __tablename__ = 'pokemon_types'
-    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False)
+    pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
     type_id = Column(Integer, ForeignKey('types.id'), nullable=False)
-    slot = Column(Integer, primary_key=True, nullable=False)
+    slot = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+
+class Region(TableBase):
+    """Major areas of the world: Kanto, Johto, etc."""
+    __tablename__ = 'regions'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(16), nullable=False)
 
 class Stat(TableBase):
     __tablename__ = 'stats'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
 
+class SuperContestCombo(TableBase):
+    __tablename__ = 'super_contest_combos'
+    first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+    second_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
+
+class SuperContestEffect(TableBase):
+    __tablename__ = 'super_contest_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    appeal = Column(SmallInteger, nullable=False)
+    flavor_text = Column(Unicode(64), nullable=False)
+
 class TypeEfficacy(TableBase):
     __tablename__ = 'type_efficacy'
-    damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False)
-    target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False)
+    damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
+    target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
     damage_factor = Column(Integer, nullable=False)
 
 class Type(TableBase):
     __tablename__ = 'types'
+    __singlename__ = 'type'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(8), nullable=False)
     abbreviation = Column(Unicode(3), nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
+    damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special
 
 class VersionGroup(TableBase):
     __tablename__ = 'version_groups'
     id = Column(Integer, primary_key=True, nullable=False)
     generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
 
+class VersionGroupRegion(TableBase):
+    __tablename__ = 'version_group_regions'
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False)
+
 class Version(TableBase):
     __tablename__ = 'versions'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -183,26 +641,197 @@ class Version(TableBase):
 
 
 ### Relations down here, to avoid ordering problems
+Ability.flavor_text = relation(AbilityFlavorText, order_by=AbilityFlavorText.version_group_id, backref='abilities')
+Ability.generation = relation(Generation, backref='abilities')
+
+AbilityFlavorText.version_group = relation(VersionGroup)
+
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
+ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
+                                    backref='contest_combo_first')
+ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
+                                     backref='contest_combo_second')
+
+Encounter.location_area = relation(LocationArea, backref='encounters')
+Encounter.pokemon = relation(Pokemon, backref='encounters')
+Encounter.version = relation(Version, backref='encounters')
+Encounter.slot = relation(EncounterSlot, backref='encounters')
+
+EncounterConditionValue.condition = relation(EncounterCondition, backref='values')
+
+Encounter.condition_value_map = relation(EncounterConditionValueMap, backref='encounter')
+Encounter.condition_values = association_proxy('condition_value_map', 'condition_value')
+EncounterConditionValueMap.condition_value = relation(EncounterConditionValue,
+                                                      backref='encounter_map')
+
+EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
+
+EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
+EncounterSlot.conditions = association_proxy('condition_map', 'condition')
+EncounterSlotCondition.condition = relation(EncounterCondition,
+                                            backref='slot_map')
+
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
+
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
+Generation.versions = relation(Version, secondary=VersionGroup.__table__)
+Generation.main_region = relation(Region)
+
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemFlavorText.version_group = relation(VersionGroup)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
+Location.region = relation(Region, backref='locations')
+
+LocationArea.location = relation(Location, backref='areas')
+
+Machine.item = relation(Item)
+Machine.version_group = relation(VersionGroup)
+
+Move.contest_effect = relation(ContestEffect, backref='moves')
+Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
+Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
+Move.damage_class = relation(MoveDamageClass, backref='moves')
+Move.flags = association_proxy('move_flags', 'flag')
+Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
+Move.foreign_names = relation(MoveName, backref='pokemon')
+Move.generation = relation(Generation, backref='moves')
+Move.machines = relation(Machine, backref='move')
+Move.move_effect = relation(MoveEffect, backref='moves')
+Move.move_flags = relation(MoveFlag, backref='move')
+Move.super_contest_effect = relation(SuperContestEffect, backref='moves')
+Move.super_contest_combo_next = association_proxy('super_contest_combo_first', 'second')
+Move.super_contest_combo_prev = association_proxy('super_contest_combo_second', 'first')
+Move.target = relation(MoveTarget, backref='moves')
+Move.type = relation(Type, backref='moves')
+
+Move.effect = rst.MoveEffectProperty('effect')
+Move.priority = association_proxy('move_effect', 'priority')
+Move.short_effect = rst.MoveEffectProperty('short_effect')
+
+MoveEffect.category_map = relation(MoveEffectCategoryMap)
+MoveEffect.categories = association_proxy('category_map', 'category')
+MoveEffectCategoryMap.category = relation(MoveEffectCategory)
+
+MoveFlag.flag = relation(MoveFlagType)
+
+MoveFlavorText.generation = relation(Generation)
+
+MoveName.language = relation(Language)
+
+Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
+                                       backref='decreasing_natures')
+Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
+                                       backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+                                       backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+                                       backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+                                           order_by=NatureBattleStylePreference.move_battle_style_id,
+                                           backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
+
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
+
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
                                       backref='pokemon')
+Pokemon.formes = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.forme_base_pokemon_id,
+                                               backref=backref('forme_base_pokemon',
+                                                               remote_side=[Pokemon.id]))
+Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
+Pokemon.color = association_proxy('pokemon_color', 'name')
 Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+Pokemon.default_form_sprite = relation(PokemonFormSprite,
+                                       primaryjoin=and_(
+                                            Pokemon.id==PokemonFormSprite.pokemon_id,
+                                            PokemonFormSprite.is_default==True,
+                                       ),
+                                       uselist=False)
 Pokemon.egg_groups = relation(EggGroup, secondary=PokemonEggGroup.__table__,
                                         order_by=PokemonEggGroup.egg_group_id,
                                         backref='pokemon')
 Pokemon.evolution_chain = relation(EvolutionChain, backref='pokemon')
+Pokemon.evolution_method = relation(EvolutionMethod)
+Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
+                                               backref=backref('evolution_parent',
+                                                               remote_side=[Pokemon.id]))
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
+Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
+Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
+Pokemon.items = relation(PokemonItem, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
+Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')
-Pokemon.types = relation(Type, secondary=PokemonType.__table__)
+Pokemon.types = relation(Type, secondary=PokemonType.__table__, order_by=PokemonType.slot.asc())
+
+PokemonDexNumber.pokedex = relation(Pokedex)
+
+PokemonFlavorText.version = relation(Version)
+
+PokemonItem.item = relation(Item, backref='pokemon')
+PokemonItem.version = relation(Version)
+
+PokemonFormGroup.pokemon = relation(Pokemon, backref=backref('form_group',
+                                                             uselist=False))
+PokemonFormSprite.pokemon = relation(Pokemon, backref='form_sprites')
+PokemonFormSprite.introduced_in = relation(VersionGroup)
 
-PokemonDexNumber.generation = relation(Generation)
+PokemonMove.pokemon = relation(Pokemon, backref='pokemon_moves')
+PokemonMove.version_group = relation(VersionGroup)
+PokemonMove.machine = relation(Machine, backref='pokemon_moves',
+                               primaryjoin=and_(Machine.version_group_id==PokemonMove.version_group_id,
+                                                Machine.move_id==PokemonMove.move_id),
+                                foreign_keys=[Machine.version_group_id, Machine.move_id],
+                                uselist=False)
+PokemonMove.move = relation(Move, backref='pokemon_moves')
+PokemonMove.method = relation(PokemonMoveMethod)
 
 PokemonName.language = relation(Language)
 
 PokemonStat.stat = relation(Stat)
 
+# This is technically a has-many; Generation.main_region_id -> Region.id
+Region.generation = relation(Generation, uselist=False)
+Region.version_group_regions = relation(VersionGroupRegion, backref='region',
+                                        order_by='VersionGroupRegion.version_group_id')
+Region.version_groups = association_proxy('version_group_regions', 'version_group')
+
+SuperContestCombo.first = relation(Move, primaryjoin=SuperContestCombo.first_move_id==Move.id,
+                                        backref='super_contest_combo_first')
+SuperContestCombo.second = relation(Move, primaryjoin=SuperContestCombo.second_move_id==Move.id,
+                                         backref='super_contest_combo_second')
+
 Type.damage_efficacies = relation(TypeEfficacy,
                                   primaryjoin=Type.id
                                       ==TypeEfficacy.damage_type_id,
@@ -211,3 +840,13 @@ Type.target_efficacies = relation(TypeEfficacy,
                                   primaryjoin=Type.id
                                       ==TypeEfficacy.target_type_id,
                                   backref='target_type')
+
+Type.generation = relation(Generation, backref='types')
+Type.damage_class = relation(MoveDamageClass, backref='types')
+
+Version.version_group = relation(VersionGroup, backref='versions')
+Version.generation = association_proxy('version_group', 'generation')
+
+VersionGroup.generation = relation(Generation, backref='version_groups')
+VersionGroup.version_group_regions = relation(VersionGroupRegion, backref='version_group')
+VersionGroup.regions = association_proxy('version_group_regions', 'region')