rarity = Column(Integer, nullable=False,
info=dict(description="The chance of the encounter as a percentage"))
-class EncounterSlotCondition(TableBase):
- u"""A condition that affects an encounter slot.
- """
- __tablename__ = 'encounter_slot_conditions'
- encounter_slot_id = Column(Integer, ForeignKey('encounter_slots.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the encounter slot"))
- encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description="The ID of the encounter condition"))
-
class EvolutionChain(TableBase):
u"""A family of Pokémon that are linked by evolution
"""
info=dict(description=u"The ID of the location the evolution must be triggered at."))
held_item_id = Column(Integer, ForeignKey('items.id'), nullable=True,
info=dict(description=u"The ID of the item the Pokémon must hold."))
- time_of_day = Column(Enum('morning', 'day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
+ time_of_day = Column(Enum('day', 'night', name='pokemon_evolution_time_of_day'), nullable=True,
info=dict(description=u"The required time of day."))
known_move_id = Column(Integer, ForeignKey('moves.id'), nullable=True,
info=dict(description=u"The ID of the move the Pokémon must know."))
backref='encounter_map')
EncounterSlot.terrain = relation(EncounterTerrain, backref='slots')
-
-EncounterSlot.condition_map = relation(EncounterSlotCondition, backref='slot')
-EncounterSlot.conditions = association_proxy('condition_map', 'condition')
-EncounterSlotCondition.condition = relation(EncounterCondition,
- backref='slot_map')
+EncounterSlot.version_group = relation(VersionGroup)
EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
EvolutionChain.baby_trigger_item = relation(Item, backref='evolution_chains')