+274,Has a $effect_chance% chance to burn the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [burn]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}.
+275,Has a $effect_chance% chance to freeze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [freeze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}.
+276,Has a $effect_chance% chance to paralyze the target and a $effect_chance% chance to make the target flinch.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to [paralyze]{mechanic} the target and a separate $effect_chance% chance to make the target [flinch]{mechanic}.
+277,Has a $effect_chance% chance to raise the user's Special Attack by one stage.,Inflicts [regular damage]{mechanic}. Has a $effect_chance% chance to raise the user's [Special Attack]{mechanic} by one [stage]{mechanic}.
+278,Raises the user's Attack and accuracy by one stage.,Raises the user's [Attack]{mechanic} and [accuracy]{mechanic} by one [stage]{mechanic}.
+279,Prevents any multi-target moves from hitting friendly Pokémon this turn.,"Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail.
+
+If the user successfully used [Detect]{move}, [Endure]{move}, [fast guard]{move}, [Protect]{move}, or [wide guard]{move} on the last turn, this move has a 50% chance to fail.
+
+This move cannot be selected by [Assist]{move} or [Metronome]{move}."
+280,Averages Defense and Special Defense with the target.,Averages the user's unmodified [Defense]{mechanic} with the target's unmodified Defense; the value becomes the unmodified Defense for both Pokémon. Unmodified [Special Defense]{mechanic} is averaged the same way.
+281,Averages Attack and Special Attack with the target.,"Averages the user's unmodified [Attack]{mechanic} with the target's unmodified Attack; the value becomes the unmodified Attack for both Pokémon. Unmodified [Special Attack]{mechanic} is averaged the same way.
+
+This effect applies before any other persistent changes to unmodified Attack or Special Attack, such as [Flower Gift]{ability} during [Sunny Day]{move}."
+282,All Pokémon's Defense and Special Defense are swapped for 5 turns.,"For five turns (including this one), every Pokémon's [Defense]{mechanic} and [Special Defense]{mechanic} are swapped."
+283,"Inflicts damage based on the target's Defense, not Special Defense.","Inflicts regular damage. Damage calculation always uses the target's [Defense]{mechanic}, regardless of this move's damage class."
+284,Inflicts double damage if the target is Poisoned.,"Inflicts regular damage. If the target is [poisoned]{mechanic}, this move has double power."
+285,Raises the user's Speed by two stages and halves the user's weight.,Raises the user's [Speed]{mechanic} by two [stages]{mechanic:stage}. Halves the user's weight; this effect does not stack.
+286,Moves have 100% accuracy against the target for three turns.,"For three turns (including this one), moves used against the target have 100% [accuracy]{mechanic}, but the target is immune to [Ground]{type} damage. Accuracy of one-hit KO moves is exempt from this effect.
+
+This effect is removed by [Gravity]{move}. If Gravity is already in effect, this move will fail."
+287,Negates held items for five turns.,"For five turns (including this one), passive effects of held items are ignored, and Pokémon will not use their held items."
+288,Removes any immunity to Ground damage.,"Inflicts [regular damage]{mechanic}. Removes the target's [immunity]{mechanic:immune} to [Ground]{type}-type damage. This effect removes any existing Ground immunity due to [Levitate]{ability}, [Magnet Rise]{move}, or [telekinesis]{move}, and causes the target's [Flying]{type} type to be ignored when it takes Ground damage.
+
+If the target isn't immune to Ground damage, this move will fail.
+
+This move can hit Pokémon under the effect of [Bounce]{move}, [Fly]{move}, or [freefall]{move}, and ends the effect of Bounce or Fly."
+289,Always scores a critical hit.,Inflicts regular damage. Always scores a [critical hit]{mechanic}.
+290,Deals splash damage to Pokémon next to the target.,"Inflicts regular damage. If this move successfully hits the target, any Pokémon adjacent to the target are damaged for 1/16 their max [HP]{mechanic}."
+291,"Raises the user's Special Attack, Special Defense, and Speed by one stage each.","Raises the user's [Special Attack]{mechanic}, [Special Defense]{mechanic}, and [Speed]{mechanic} by one [stage]{mechanic} each."
+292,"Power is higher when the user weighs more than the target, up to a maximum of 120.","Inflicts [regular damage]{mechanic}. The greater the user's weight compared to the target's, the higher power this move has, to a maximum of 120.
+
+User's weight | Power
+-------------------------------- | ----:
+Up to 2× the target's weight | 40
+Up to 3× the target's weight | 60
+Up to 4× the target's weight | 80
+Up to 5× the target's weight | 100
+More than 5× the target's weight | 120
+"
+293,Hits any Pokémon that shares a type with the user.,Inflicts [regular damage]{mechanic}. Only Pokémon that share a type with the user will take damage from this move.
+294,"Power is higher when the user has greater Speed than the target, up to a maximum of 150.","Inflicts [regular damage]{mechanic}. The greater the user's [Speed]{mechanic} compared to the target's, the higher power this move has, to a maximum of 150.
+
+User's Speed | Power
+-------------------------------- | ----:
+Up to 2× the target's Speed | 60
+Up to 3× the target's Speed | 80
+Up to 4× the target's Speed | 120
+More than 4× the target's Speed | 150
+"
+295,Changes the target's type to Water.,"Changes the target to pure [Water]{type}-type until it leaves the field. If the target has [Multitype]{ability}, this move will fail."
+296,Inflicts regular damage. Raises the user's Speed by one stage.,Inflicts [regular damage]{mechanic}. Raises the user's [Speed]{mechanic} by one [stage]{mechanic}.
+297,Lowers the target's Special Defense by one stage.,Inflicts [regular damage]{mechanic}. Lowers the target's [Special Defense]{mechanic} by two [stages]{mechanic:stage}.
+298,Calculates damage with the target's attacking stat.,Inflicts [regular damage]{mechanic}. Damage is calculated using the target's attacking stat rather than the user's.
+299,Changes the target's ability to Simple.,Changes the target's ability to [Simple]{ability}.
+300,Copies the user's ability onto the target.,Changes the target's ability to match the user's. This effect ends when the target leaves battle.
+301,Makes the target act next this turn.,"The target will act next this turn, regardless of [Speed]{mechanic} or move priority.
+If the target has already acted this turn, this move will fail."
+302,Has double power if it's used more than once per turn.,"Inflicts [regular damage]{mechanic}. If [a capella]{move} has already been used this turn, this move's power is doubled. After this move is used, any other Pokémon using it this turn will immediately do so (in the order they would otherwise act), regardless of [Speed]{mechanic} or priority. Pokémon using other moves will then continue to act as usual."
+303,"Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.","Inflicts [regular damage]{mechanic}. If any friendly Pokémon used this move earlier this turn or on the previous turn, that use's power is added to this move's power, to a maximum of 200."
+304,Ignores the target's stat modifiers.,"Inflicts [regular damage]{mechanic}. Damage calculation ignores the target's [stat modifiers]{mechanic}, including [evasion]{mechanic}."
+305,Removes all of the target's stat modifiers.,Inflicts [regular damage]{mechanic}. All of the target's [stat modifiers]{mechanic} are reset to zero.
+306,"Power is higher the more the user's stats have been raised, to a maximum of 31×.","Inflicts regular damage. Power is increased by 100% its original value for every [stage]{mechanic} any of the user's stats have been raised. [Accuracy]{mechanic}, [evasion]{mechanic}, and lowered stats do not affect this move's power. For a Pokémon with all five stats modified to +6, this move's power is 31×."
+307,Prevents any priority moves from hitting friendly Pokémon this turn.,"Moves with priority greater than 0 will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail.
+
+If the user successfully used [Detect]{move}, [Endure]{move}, [fast guard]{move}, [Protect]{move}, or [wide guard]{move} on the last turn, this move has a 50% chance to fail.
+
+This move cannot be selected by [Assist]{move} or [Metronome]{move}.
+"
+308,User switches places with the friendly Pokémon opposite it.,"User switches position on the field with the friendly Pokémon opposite it. If the user is in the middle position in a triple battle, or there are no other friendly Pokémon, this move will fail."
+309,"Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.","Raises the user's [Attack]{mechanic}, [Special Attack]{mechanic}, and [Speed]{mechanic} by two [stages]{mechanic:stage} each. Lowers the user's [Defense]{mechanic} and [Special Defense]{mechanic} by one stage each."
+310,Heals the target for half its max HP.,Heals the target for half its max [HP]{mechanic}.
+311,Has double power if the target has a major status ailment.,"Inflicts [regular damage]{mechanic}. If the target has a [major status ailment]{mechanic}, this move has double power."
+312,"Carries the target high into the air, dodging all attacks against either, and drops it next turn.","Inflicts [regular damage]{mechanic}. User carries the target high into the air for one turn, during which no moves will hit either Pokémon and neither can act. On the following turn, the user drops the target, inflicting damage and ending the effect.
+
+If the target is [Flying]{type}-type, this move will function as normal but inflict no damage.
+
+[Gust]{move}, [hurricane]{move}, [knock down]{move}, [Sky Uppercut]{move}, [Thunder]{move}, [Twister]{move}, and [Whirlwind]{move} can hit both the user and the target during this effect. [Gust]{move} and [Twister]{move} will additionally have double power.
+
+The damage from [Hail]{move} and [Sandstorm]{move} still applies during this effect.
+
+Either Pokémon may be hit during this effect if also under the effect of [Lock-On]{move}, [Mind Reader]{move}, or [No Guard]{ability}.
+
+This move cannot be used while [Gravity]{move} is in effect.