from functools import partial
from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
-from sqlalchemy.ext.declarative import declarative_base
+from sqlalchemy.ext.declarative import declarative_base, DeclarativeMeta
from sqlalchemy.ext.associationproxy import association_proxy
from sqlalchemy.orm import backref, relation
from sqlalchemy.orm.session import Session
def __str__(self):
return unicode(self).encode('utf8')
+mapped_classes = []
+class TableMetaclass(DeclarativeMeta):
+ def __init__(cls, name, bases, attrs):
+ super(TableMetaclass, cls).__init__(name, bases, attrs)
+ if hasattr(cls, '__tablename__'):
+ mapped_classes.append(cls)
+ cls.translation_classes = []
+
metadata = MetaData()
-TableBase = declarative_base(metadata=metadata, cls=TableSuperclass)
+TableBase = declarative_base(metadata=metadata, cls=TableSuperclass, metaclass=TableMetaclass)
### Need Language first, to create the partial() below
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition value"))
-class EncounterTerrain(TableBase):
- u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
- """
-
- __tablename__ = 'encounter_terrain'
- __singlename__ = __tablename__
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A unique ID for the terrain"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
-
-create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
rarity = Column(Integer, nullable=False,
info=dict(description="The chance of the encounter as a percentage"))
+class EncounterTerrain(TableBase):
+ u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
+ """
+
+ __tablename__ = 'encounter_terrain'
+ __singlename__ = __tablename__
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A unique ID for the terrain"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class EvolutionChain(TableBase):
u"""A family of Pokémon that are linked by evolution
"""
"""
return self.machine_number >= 100
+class Move(TableBase):
+ u"""A Move: technique or attack a Pokémon can learn to use
+ """
+ __tablename__ = 'moves'
+ __singlename__ = 'move'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="ID of the generation this move first appeared in"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description="ID of the move's elemental type"))
+ power = Column(SmallInteger, nullable=False,
+ info=dict(description="Base power of the move"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Accuracy of the move; NULL means it never misses"))
+ priority = Column(SmallInteger, nullable=False,
+ info=dict(description="The move's priority bracket"))
+ target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
+ info=dict(description="ID of the target (range) of the move"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+ info=dict(description="ID of the damage class (physical/special) of the move"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+ info=dict(description="ID of the move's effect"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
+ info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
+ contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Contest effect"))
+ super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Super Contest effect"))
+
+create_translation_table('move_names', Move, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True))
+)
+
class MoveBattleStyle(TableBase):
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
info=dict(description="The name", format='plaintext', official=False)),
)
-class MoveEffectCategory(TableBase):
- u"""Category of a move effect
- """
- __tablename__ = 'move_effect_categories'
- __singlename__ = 'move_effect_category'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- can_affect_user = Column(Boolean, nullable=False,
- info=dict(description="Set if the user can be affected"))
-
-create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
-class MoveEffectCategoryMap(TableBase):
- u"""Maps a move effect category to a move effect
- """
- __tablename__ = 'move_effect_category_map'
- move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move effect"))
- move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the category"))
- affects_user = Column(Boolean, primary_key=True, nullable=False,
- info=dict(description="Set if the user is affected"))
+class MoveChangelog(TableBase):
+ """History of changes to moves across main game versions."""
+ __tablename__ = 'move_changelog'
+ __singlename__ = 'move_changelog'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the move that changed"))
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the version group in which the move changed"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+ info=dict(description="Prior type of the move, or NULL if unchanged"))
+ power = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base power of the move, or NULL if unchanged"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base PP of the move, or NULL if unchanged"))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
+ info=dict(description="Prior ID of the effect, or NULL if unchanged"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="Prior effect chance, or NULL if unchanged"))
class MoveDamageClass(TableBase):
u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
info=dict(description="A detailed description of the effect", format='plaintext')),
)
+class MoveEffectCategory(TableBase):
+ u"""Category of a move effect
+ """
+ __tablename__ = 'move_effect_categories'
+ __singlename__ = 'move_effect_category'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ can_affect_user = Column(Boolean, nullable=False,
+ info=dict(description="Set if the user can be affected"))
+
+create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class MoveEffectCategoryMap(TableBase):
+ u"""Maps a move effect category to a move effect
+ """
+ __tablename__ = 'move_effect_category_map'
+ move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the move effect"))
+ move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
+ info=dict(description="ID of the category"))
+ affects_user = Column(Boolean, primary_key=True, nullable=False,
+ info=dict(description="Set if the user is affected"))
+
class MoveEffectChangelog(TableBase):
"""History of changes to move effects across main game versions."""
__tablename__ = 'move_effect_changelog'
"""
__tablename__ = 'move_meta_ailments'
__singlename__ = 'move_meta_ailment'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
relation_lazy='joined',
description = Column(Unicode(64), nullable=False,
- info=dict(description="A description of the category")),
+ info=dict(description="A description of the category", format="plaintext", official=False)),
)
class MoveMetaStatChange(TableBase):
info=dict(description="A description", format='plaintext')),
)
-class Move(TableBase):
- u"""A Move: technique or attack a Pokémon can learn to use
- """
- __tablename__ = 'moves'
- __singlename__ = 'move'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(24), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description="ID of the generation this move first appeared in"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
- info=dict(description="ID of the move's elemental type"))
- power = Column(SmallInteger, nullable=False,
- info=dict(description="Base power of the move"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Accuracy of the move; NULL means it never misses"))
- priority = Column(SmallInteger, nullable=False,
- info=dict(description="The move's priority bracket"))
- target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
- info=dict(description="ID of the target (range) of the move"))
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
- info=dict(description="ID of the damage class (physical/special) of the move"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
- info=dict(description="ID of the move's effect"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
- contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
- info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
- contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Contest effect"))
- super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Super Contest effect"))
-
-create_translation_table('move_names', Move, 'names',
- relation_lazy='joined',
- name = Column(Unicode(24), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True))
-)
-
-
-class MoveChangelog(TableBase):
- """History of changes to moves across main game versions."""
- __tablename__ = 'move_changelog'
- __singlename__ = 'move_changelog'
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the version group in which the move changed"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
- info=dict(description="Prior type of the move, or NULL if unchanged"))
- power = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base power of the move, or NULL if unchanged"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base PP of the move, or NULL if unchanged"))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
- info=dict(description="Prior ID of the effect, or NULL if unchanged"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="Prior effect chance, or NULL if unchanged"))
-
class Nature(TableBase):
u"""A nature a Pokémon can have, such as Calm or Brave
"""
info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True,
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
maximum_stat = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
+class PokemonGameIndex(TableBase):
+ u"""The number of a Pokémon a game uses internally
+ """
+ __tablename__ = 'pokemon_game_indices'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the Pokémon"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the generation"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
+
class PokemonHabitat(TableBase):
u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
info=dict(description="The name", format='plaintext', official=True)),
)
-class PokemonGameIndex(TableBase):
- u"""The number of a Pokémon a game uses internally
- """
- __tablename__ = 'pokemon_game_indices'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the Pokémon"))
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the generation"))
- game_index = Column(Integer, nullable=False,
- info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
-
class PokemonItem(TableBase):
u"""Record of an item a Pokémon can hold in the wild
"""
info=dict(description=u"A detailed description of how the method works", format='plaintext')),
)
-
class PokemonShape(TableBase):
u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Whether this stat only exists within a battle"))
create_translation_table('stat_names', Stat, 'names',
relation_lazy='joined',
info=dict(description=u"A description of the effect.", format='plaintext', official=True)),
)
-
-class TypeEfficacy(TableBase):
- u"""The damage multiplier used when a move of a particular type damages a
- Pokémon of a particular other type.
- """
- __tablename__ = 'type_efficacy'
- damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the damaging type."))
- target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the defending Pokémon's type."))
- damage_factor = Column(Integer, nullable=False,
- info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
-
class Type(TableBase):
u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
info=dict(description="The name", format='plaintext', official=True)),
)
-class VersionGroup(TableBase):
- u"""A group of versions, containing either two paired versions (such as Red
- and Blue) or a single game (such as Yellow.)
+class TypeEfficacy(TableBase):
+ u"""The damage multiplier used when a move of a particular type damages a
+ Pokémon of a particular other type.
"""
- __tablename__ = 'version_groups'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"This version group's unique ID."))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description=u"The ID of the generation the games in this group belong to."))
- pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
- info=dict(description=u"The ID of the regional Pokédex used in this version group."))
-
-class VersionGroupRegion(TableBase):
- u"""Maps a version group to a region that appears in it."""
- __tablename__ = 'version_group_regions'
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description=u"The ID of the version group."))
- region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
- info=dict(description=u"The ID of the region."))
+ __tablename__ = 'type_efficacy'
+ damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the damaging type."))
+ target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the defending Pokémon's type."))
+ damage_factor = Column(Integer, nullable=False,
+ info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
class Version(TableBase):
u"""An individual main-series Pokémon game."""
info=dict(description="The name", format='plaintext', official=True)),
)
+class VersionGroup(TableBase):
+ u"""A group of versions, containing either two paired versions (such as Red
+ and Blue) or a single game (such as Yellow.)
+ """
+ __tablename__ = 'version_groups'
+ id = Column(Integer, primary_key=True, nullable=False,
+ info=dict(description=u"This version group's unique ID."))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"The ID of the generation the games in this group belong to."))
+ pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
+ info=dict(description=u"The ID of the regional Pokédex used in this version group."))
+
+class VersionGroupRegion(TableBase):
+ u"""Maps a version group to a region that appears in it."""
+ __tablename__ = 'version_group_regions'
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
+ info=dict(description=u"The ID of the version group."))
+ region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
+ info=dict(description=u"The ID of the region."))
### Relations down here, to avoid ordering problems
Ability.changelog = relation(AbilityChangelog,