- identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
for translation.
- latex: A formula in LaTeX syntax.
+- ripped: True for text that has been ripped from the games, and can be ripped
+ again for new versions or languages
See `pokedex.db.multilang` for how localizable text columns work. The session
classes in that module can be used to change the default language.
from functools import partial
from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
-from sqlalchemy.ext.declarative import declarative_base
+from sqlalchemy.ext.declarative import declarative_base, DeclarativeMeta
from sqlalchemy.ext.associationproxy import association_proxy
from sqlalchemy.orm import backref, relation
from sqlalchemy.orm.session import Session
def __str__(self):
return unicode(self).encode('utf8')
+mapped_classes = []
+class TableMetaclass(DeclarativeMeta):
+ def __init__(cls, name, bases, attrs):
+ super(TableMetaclass, cls).__init__(name, bases, attrs)
+ if hasattr(cls, '__tablename__'):
+ mapped_classes.append(cls)
+ cls.translation_classes = []
+
metadata = MetaData()
-TableBase = declarative_base(metadata=metadata, cls=TableSuperclass)
+TableBase = declarative_base(metadata=metadata, cls=TableSuperclass, metaclass=TableMetaclass)
### Need Language first, to create the partial() below
"""
__tablename__ = 'languages'
__singlename__ = 'language'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
iso639 = Column(Unicode(2), nullable=False,
info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier'))
"""
__tablename__ = 'abilities'
__singlename__ = 'ability'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="This ability's unique ID; matches the games' internal ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('ability_names', Ability, 'names',
relation_lazy='joined',
name = Column(Unicode(24), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('ability_prose', Ability, 'prose',
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
"""History of changes to abilities across main game versions."""
__tablename__ = 'ability_changelog'
__singlename__ = 'ability_changelog'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="This change's unique ID"))
ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
info=dict(description="The ID of the ability that changed"))
info=dict(description="The ID of the ability"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the version group this flavor text is taken from"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(64), nullable=False,
info=dict(description="The actual flavor text", official=True, format='gametext'))
For data common to all items, such as the name, see the corresponding item entry.
"""
__tablename__ = 'berries'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="This Berry's in-game number"))
item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
info=dict(description="The ID of the item that represents this Berry"))
"""
__tablename__ = 'berry_firmness'
__singlename__ = 'berry_firmness'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this firmness"))
identifier = Column(Unicode(10), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'contest_effects'
__singlename__ = 'contest_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this effect"))
appeal = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user of this move gets"))
"""
__tablename__ = 'contest_types'
__singlename__ = 'contest_type'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this Contest type"))
identifier = Column(Unicode(6), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'egg_groups'
__singlename__ = 'egg_group'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this group"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier.", format='identifier'))
"""
__tablename__ = 'encounters'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this encounter"))
version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the version this applies to"))
__tablename__ = 'encounter_conditions'
__singlename__ = 'encounter_condition'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this condition"))
identifier = Column(Unicode(64), nullable=False,
info=dict(description="An identifier", format='identifier'))
__tablename__ = 'encounter_condition_values'
__singlename__ = 'encounter_condition_value'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition this is a value of"))
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition value"))
-class EncounterTerrain(TableBase):
- u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
- """
-
- __tablename__ = 'encounter_terrain'
- __singlename__ = __tablename__
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A unique ID for the terrain"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
-
-create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
"""
__tablename__ = 'encounter_slots'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this slot"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the version group this slot is in"))
rarity = Column(Integer, nullable=False,
info=dict(description="The chance of the encounter as a percentage"))
+class EncounterTerrain(TableBase):
+ u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
+ """
+
+ __tablename__ = 'encounter_terrain'
+ __singlename__ = __tablename__
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A unique ID for the terrain"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class EvolutionChain(TableBase):
u"""A family of Pokémon that are linked by evolution
"""
__tablename__ = 'evolution_chains'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False,
info=dict(description="ID of the growth rate for this family"))
"""
__tablename__ = 'evolution_triggers'
__singlename__ = 'evolution_trigger'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
u"""EXP needed for a certain level with a certain growth rate
"""
__tablename__ = 'experience'
- growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False,
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the growth rate"))
level = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The level"))
"""
__tablename__ = 'generations'
__singlename__ = 'generation'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
main_region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this generation's main games take place in"))
"""
__tablename__ = 'growth_rates'
__singlename__ = 'growth_rate'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'items'
__singlename__ = 'item'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('item_names', Item, 'names',
relation_lazy='joined',
name = Column(Unicode(20), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('item_prose', Item, 'prose',
short_effect = Column(Unicode(256), nullable=False,
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
)
+create_translation_table('item_flavor_summaries', Item, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
class ItemCategory(TableBase):
u"""An item category
# XXX: This is fanon, right?
__tablename__ = 'item_categories'
__singlename__ = 'item_category'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
info=dict(description="ID of the pocket these items go to"))
"""
__tablename__ = 'item_flags'
__singlename__ = 'item_flag'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="Identifier of the flag", format='identifier'))
"""
__tablename__ = 'item_flavor_text'
__singlename__ = 'item_flavor_text'
+ summary_column = Item.flavor_summaries_table, 'flavor_summary'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The ID of the item"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="ID of the version group that sports this text"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description="The flavor text itself", official=True, format='gametext'))
"""
__tablename__ = 'item_fling_effects'
__singlename__ = 'item_fling_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
create_translation_table('item_fling_effect_prose', ItemFlingEffect, 'prose',
"""
__tablename__ = 'item_pockets'
__singlename__ = 'item_pocket'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier of this pocket", format='identifier'))
"""
__tablename__ = 'locations'
__singlename__ = 'location'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this location is in"))
"""
__tablename__ = 'location_areas'
__singlename__ = 'location_area'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
info=dict(description="ID of the location this area is part of"))
u"""IDs the games use internally for locations
"""
__tablename__ = 'location_game_indices'
- location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True, autoincrement=False,
info=dict(description="Database ID of the locaion"))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True, autoincrement=False,
info=dict(description="ID of the generation this entry to"))
game_index = Column(Integer, nullable=False,
info=dict(description="Internal game ID of the location"))
"""
return self.machine_number >= 100
+class Move(TableBase):
+ u"""A Move: technique or attack a Pokémon can learn to use
+ """
+ __tablename__ = 'moves'
+ __singlename__ = 'move'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="ID of the generation this move first appeared in"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description="ID of the move's elemental type"))
+ power = Column(SmallInteger, nullable=False,
+ info=dict(description="Base power of the move"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Accuracy of the move; NULL means it never misses"))
+ priority = Column(SmallInteger, nullable=False,
+ info=dict(description="The move's priority bracket"))
+ target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
+ info=dict(description="ID of the target (range) of the move"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+ info=dict(description="ID of the damage class (physical/special) of the move"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+ info=dict(description="ID of the move's effect"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
+ info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
+ contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Contest effect"))
+ super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Super Contest effect"))
+
+create_translation_table('move_names', Move, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True, ripped=True))
+)
+create_translation_table('move_flavor_summaries', Move, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
+
class MoveBattleStyle(TableBase):
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
__singlename__ = 'move_battle_style'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
info=dict(description="The name", format='plaintext', official=False)),
)
-class MoveEffectCategory(TableBase):
- u"""Category of a move effect
- """
- __tablename__ = 'move_effect_categories'
- __singlename__ = 'move_effect_category'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- can_affect_user = Column(Boolean, nullable=False,
- info=dict(description="Set if the user can be affected"))
-
-create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
-class MoveEffectCategoryMap(TableBase):
- u"""Maps a move effect category to a move effect
- """
- __tablename__ = 'move_effect_category_map'
- move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move effect"))
- move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the category"))
- affects_user = Column(Boolean, primary_key=True, nullable=False,
- info=dict(description="Set if the user is affected"))
+class MoveChangelog(TableBase):
+ """History of changes to moves across main game versions."""
+ __tablename__ = 'move_changelog'
+ __singlename__ = 'move_changelog'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move that changed"))
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the version group in which the move changed"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+ info=dict(description="Prior type of the move, or NULL if unchanged"))
+ power = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base power of the move, or NULL if unchanged"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base PP of the move, or NULL if unchanged"))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
+ info=dict(description="Prior ID of the effect, or NULL if unchanged"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="Prior effect chance, or NULL if unchanged"))
class MoveDamageClass(TableBase):
u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
"""
__tablename__ = 'move_damage_classes'
__singlename__ = 'move_damage_class'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'move_effects'
__singlename__ = 'move_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
create_translation_table('move_effect_prose', MoveEffect, 'prose',
info=dict(description="A detailed description of the effect", format='plaintext')),
)
+class MoveEffectCategory(TableBase):
+ u"""Category of a move effect
+ """
+ __tablename__ = 'move_effect_categories'
+ __singlename__ = 'move_effect_category'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ can_affect_user = Column(Boolean, nullable=False,
+ info=dict(description="Set if the user can be affected"))
+
+create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class MoveEffectCategoryMap(TableBase):
+ u"""Maps a move effect category to a move effect
+ """
+ __tablename__ = 'move_effect_category_map'
+ move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move effect"))
+ move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the category"))
+ affects_user = Column(Boolean, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="Set if the user is affected"))
+
class MoveEffectChangelog(TableBase):
"""History of changes to move effects across main game versions."""
__tablename__ = 'move_effect_changelog'
__singlename__ = 'move_effect_changelog'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
info=dict(description="The ID of the effect that changed"))
"""
__tablename__ = 'move_flag_types'
__singlename__ = 'move_flag_type'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(32), nullable=False,
info=dict(description="A short identifier for the flag", format='identifier'))
u"""In-game description of a move
"""
__tablename__ = 'move_flavor_text'
+ summary_column = Move.flavor_summaries_table, 'flavor_summary'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the move"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the version group this text appears in"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description="The flavor text", official=True, format='gametext'))
"""
__tablename__ = 'move_meta_ailments'
__singlename__ = 'move_meta_ailment'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
u"""Very general categories that loosely group move effects."""
__tablename__ = 'move_meta_categories'
__singlename__ = 'move_meta_category'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
relation_lazy='joined',
description = Column(Unicode(64), nullable=False,
- info=dict(description="A description of the category")),
+ info=dict(description="A description of the category", format="plaintext", official=False)),
)
class MoveMetaStatChange(TableBase):
"""
__tablename__ = 'move_targets'
__singlename__ = 'move_target'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(32), nullable=False,
info=dict(description="An identifier", format='identifier'))
info=dict(description="A description", format='plaintext')),
)
-class Move(TableBase):
- u"""A Move: technique or attack a Pokémon can learn to use
- """
- __tablename__ = 'moves'
- __singlename__ = 'move'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(24), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description="ID of the generation this move first appeared in"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
- info=dict(description="ID of the move's elemental type"))
- power = Column(SmallInteger, nullable=False,
- info=dict(description="Base power of the move"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Accuracy of the move; NULL means it never misses"))
- priority = Column(SmallInteger, nullable=False,
- info=dict(description="The move's priority bracket"))
- target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
- info=dict(description="ID of the target (range) of the move"))
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
- info=dict(description="ID of the damage class (physical/special) of the move"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
- info=dict(description="ID of the move's effect"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
- contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
- info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
- contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Contest effect"))
- super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Super Contest effect"))
-
-create_translation_table('move_names', Move, 'names',
- relation_lazy='joined',
- name = Column(Unicode(24), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True))
-)
-
-
-class MoveChangelog(TableBase):
- """History of changes to moves across main game versions."""
- __tablename__ = 'move_changelog'
- __singlename__ = 'move_changelog'
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the version group in which the move changed"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
- info=dict(description="Prior type of the move, or NULL if unchanged"))
- power = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base power of the move, or NULL if unchanged"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base PP of the move, or NULL if unchanged"))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
- info=dict(description="Prior ID of the effect, or NULL if unchanged"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="Prior effect chance, or NULL if unchanged"))
-
class Nature(TableBase):
u"""A nature a Pokémon can have, such as Calm or Brave
"""
__tablename__ = 'natures'
__singlename__ = 'nature'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('nature_names', Nature, 'names',
relation_lazy='joined',
name = Column(Unicode(8), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
class NatureBattleStylePreference(TableBase):
a particular battl style in Battle Palace or Battle Tent
"""
__tablename__ = 'nature_battle_style_preferences'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the Pokémon's nature"))
- move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False,
+ move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the battle style"))
low_hp_preference = Column(Integer, nullable=False,
info=dict(description=u"Chance of using the move, in percent, if HP is under ½"))
u"""Specifies how a Nature affects a Pokéathlon stat
"""
__tablename__ = 'nature_pokeathlon_stats'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the nature"))
- pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False,
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the stat"))
max_change = Column(Integer, nullable=False,
info=dict(description="Maximum change"))
"""
__tablename__ = 'pokeathlon_stats'
__singlename__ = 'pokeathlon_stat'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'pokedexes'
__singlename__ = 'pokedex'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
"""
__tablename__ = 'pokemon'
__singlename__ = 'pokemon'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True,
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
create_translation_table('pokemon_names', Pokemon, 'names',
relation_lazy='joined',
name = Column(Unicode(20), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
species = Column(Unicode(16), nullable=False,
info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
official=True, format='plaintext')),
)
+create_translation_table('pokemon_flavor_summaries', Pokemon, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
class PokemonAbility(TableBase):
u"""Maps an ability to a Pokémon that can have it
u"""In-game Pokédex descrption of a Pokémon.
"""
__tablename__ = 'pokemon_flavor_text'
+ summary_column = Pokemon.flavor_summaries_table, 'flavor_summary'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the Pokémon"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the version that has this flavor text"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
- info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
+ info=dict(description=u"The flavor text", official=True, format='gametext'))
class PokemonForm(TableBase):
u"""An individual form of a Pokémon.
"""
__tablename__ = 'pokemon_forms'
__singlename__ = 'pokemon_form'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u'A unique ID for this form.'))
identifier = Column(Unicode(16), nullable=True,
info=dict(description=u"An identifier", format='identifier'))
maximum_stat = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
+class PokemonGameIndex(TableBase):
+ u"""The number of a Pokémon a game uses internally
+ """
+ __tablename__ = 'pokemon_game_indices'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the Pokémon"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the generation"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
+
class PokemonHabitat(TableBase):
u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
info=dict(description="The name", format='plaintext', official=True)),
)
-class PokemonGameIndex(TableBase):
- u"""The number of a Pokémon a game uses internally
- """
- __tablename__ = 'pokemon_game_indices'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the Pokémon"))
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the generation"))
- game_index = Column(Integer, nullable=False,
- info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
-
class PokemonItem(TableBase):
u"""Record of an item a Pokémon can hold in the wild
"""
info=dict(description=u"A detailed description of how the method works", format='plaintext')),
)
-
class PokemonShape(TableBase):
u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
__tablename__ = 'pokemon_shapes'
__singlename__ = 'pokemon_shape'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
"""
__tablename__ = 'regions'
__singlename__ = 'region'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
"""
__tablename__ = 'stats'
__singlename__ = 'stat'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Whether this stat only exists within a battle"))
create_translation_table('stat_names', Stat, 'names',
relation_lazy='joined',
"""
__tablename__ = 'stat_hints'
__singlename__ = 'stat_hint'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
info=dict(description=u"ID of the highest stat"))
"""
__tablename__ = 'super_contest_effects'
__singlename__ = 'super_contest_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"This effect's unique ID."))
appeal = Column(SmallInteger, nullable=False,
info=dict(description=u"The number of hearts the user gains."))
info=dict(description=u"A description of the effect.", format='plaintext', official=True)),
)
-
-class TypeEfficacy(TableBase):
- u"""The damage multiplier used when a move of a particular type damages a
- Pokémon of a particular other type.
- """
- __tablename__ = 'type_efficacy'
- damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the damaging type."))
- target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the defending Pokémon's type."))
- damage_factor = Column(Integer, nullable=False,
- info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
-
class Type(TableBase):
u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
__singlename__ = 'type'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A unique ID for this type."))
identifier = Column(Unicode(12), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
info=dict(description="The name", format='plaintext', official=True)),
)
-class VersionGroup(TableBase):
- u"""A group of versions, containing either two paired versions (such as Red
- and Blue) or a single game (such as Yellow.)
+class TypeEfficacy(TableBase):
+ u"""The damage multiplier used when a move of a particular type damages a
+ Pokémon of a particular other type.
"""
- __tablename__ = 'version_groups'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"This version group's unique ID."))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description=u"The ID of the generation the games in this group belong to."))
- pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
- info=dict(description=u"The ID of the regional Pokédex used in this version group."))
-
-class VersionGroupRegion(TableBase):
- u"""Maps a version group to a region that appears in it."""
- __tablename__ = 'version_group_regions'
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description=u"The ID of the version group."))
- region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
- info=dict(description=u"The ID of the region."))
+ __tablename__ = 'type_efficacy'
+ damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the damaging type."))
+ target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the defending Pokémon's type."))
+ damage_factor = Column(Integer, nullable=False,
+ info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
class Version(TableBase):
u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
__singlename__ = 'version'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A unique ID for this version."))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description=u"The ID of the version group this game belongs to."))
info=dict(description="The name", format='plaintext', official=True)),
)
+class VersionGroup(TableBase):
+ u"""A group of versions, containing either two paired versions (such as Red
+ and Blue) or a single game (such as Yellow.)
+ """
+ __tablename__ = 'version_groups'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"This version group's unique ID."))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"The ID of the generation the games in this group belong to."))
+ pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
+ info=dict(description=u"The ID of the regional Pokédex used in this version group."))
+
+class VersionGroupRegion(TableBase):
+ u"""Maps a version group to a region that appears in it."""
+ __tablename__ = 'version_group_regions'
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the version group."))
+ region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the region."))
### Relations down here, to avoid ordering problems
Ability.changelog = relation(AbilityChangelog,
Move.type = relation(Type, backref='moves')
Move.effect = markdown.MoveEffectProperty('effect')
-Move.effect_map = markdown.MoveEffectProperty('effect_map')
+Move.effect_map = markdown.MoveEffectPropertyMap('effect_map')
Move.short_effect = markdown.MoveEffectProperty('short_effect')
-Move.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
+Move.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map')
MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
MoveChangelog.type = relation(Type, backref='move_changelog')
MoveChangelog.effect = markdown.MoveEffectProperty('effect')
-MoveChangelog.effect_map = markdown.MoveEffectProperty('effect_map')
+MoveChangelog.effect_map = markdown.MoveEffectPropertyMap('effect_map')
MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
-MoveChangelog.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
+MoveChangelog.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map')
MoveEffect.category_map = relation(MoveEffectCategoryMap)
MoveEffect.categories = association_proxy('category_map', 'category')