__tablename__ = 'evolution_chains'
id = Column(Integer, primary_key=True, nullable=False)
growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False)
- steps_to_hatch = Column(Integer, nullable=False)
baby_trigger_item = Column(Unicode(12))
class EvolutionTrigger(TableBase):
generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
internal_id = Column(Integer, nullable=False)
+class ItemName(TableBase):
+ __tablename__ = 'item_names'
+ item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(16), nullable=False)
+
class ItemPocket(TableBase):
__tablename__ = 'item_pockets'
id = Column(Integer, primary_key=True, nullable=False)
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
rate = Column(Integer, nullable=True)
+class LocationInternalID(TableBase):
+ __tablename__ = 'location_internal_ids'
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True)
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True)
+ internal_id = Column(Integer, nullable=False)
+
class Machine(TableBase):
__tablename__ = 'machines'
machine_number = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
class MoveFlagType(TableBase):
__tablename__ = 'move_flag_types'
id = Column(Integer, primary_key=True, nullable=False)
+ identifier = Column(Unicode(16), nullable=False)
name = Column(Unicode(32), nullable=False)
description = Column(markdown.MarkdownColumn(128), nullable=False)
hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+ @property
+ def is_neutral(self):
+ u"""Returns True iff this nature doesn't alter a Pokémon's stats,
+ bestow taste preferences, etc.
+ """
+ return self.increased_stat_id == self.decreased_stat_id
+
class NatureBattleStylePreference(TableBase):
__tablename__ = 'nature_battle_style_preferences'
nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
low_hp_preference = Column(Integer, nullable=False)
high_hp_preference = Column(Integer, nullable=False)
+class NatureName(TableBase):
+ __tablename__ = 'nature_names'
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(8), nullable=False)
+
class NaturePokeathlonStat(TableBase):
__tablename__ = 'nature_pokeathlon_stats'
nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
base_experience = Column(Integer, nullable=False)
base_happiness = Column(Integer, nullable=False)
is_baby = Column(Boolean, nullable=False)
+ hatch_counter = Column(Integer, nullable=False)
has_gen4_fem_sprite = Column(Boolean, nullable=False)
has_gen4_fem_back_sprite = Column(Boolean, nullable=False)
id = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
name = Column(Unicode(16), nullable=False)
+class PokemonInternalID(TableBase):
+ __tablename__ = 'pokemon_internal_ids'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False)
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
+ internal_id = Column(Integer, nullable=False)
+
class PokemonItem(TableBase):
__tablename__ = 'pokemon_items'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False) ## ??? is none; everything else is physical or special
+class TypeName(TableBase):
+ __tablename__ = 'type_names'
+ type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False)
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False)
+ name = Column(Unicode(16), nullable=False)
+
class VersionGroup(TableBase):
__tablename__ = 'version_groups'
id = Column(Integer, primary_key=True, nullable=False)
Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.foreign_names = relation(ItemName, backref='item')
Item.machines = relation(Machine, order_by=Machine.version_group_id.asc())
Item.category = relation(ItemCategory)
Item.pocket = association_proxy('category', 'pocket')
ItemFlavorText.version_group = relation(VersionGroup)
+ItemInternalID.item = relation(Item, backref='internal_ids')
+ItemInternalID.generation = relation(Generation)
+
+ItemName.language = relation(Language)
+
ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
Location.region = relation(Region, backref='locations')
LocationArea.location = relation(Location, backref='areas')
+LocationInternalID.location = relation(Location, backref='internal_ids')
+LocationInternalID.generation = relation(Generation)
+
Machine.item = relation(Item)
Machine.version_group = relation(VersionGroup)
MoveName.language = relation(Language)
+Nature.foreign_names = relation(NatureName, backref='nature')
Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
backref='decreasing_natures')
Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+NatureName.language = relation(Language)
+
NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
Pokedex.region = relation(Region, backref='pokedexes')
remote_side=[Pokemon.id]))
Pokemon.pokemon_color = relation(PokemonColor, backref='pokemon')
Pokemon.color = association_proxy('pokemon_color', 'name')
-Pokemon.dex_numbers = relation(PokemonDexNumber, backref='pokemon')
+Pokemon.dex_numbers = relation(PokemonDexNumber, order_by=PokemonDexNumber.pokedex_id.asc(), backref='pokemon')
Pokemon.default_form_sprite = relation(PokemonFormSprite,
primaryjoin=and_(
Pokemon.id==PokemonFormSprite.pokemon_id,
Type.generation = relation(Generation, backref='types')
Type.damage_class = relation(MoveDamageClass, backref='types')
+Type.foreign_names = relation(TypeName, backref='type')
+
+TypeName.language = relation(Language)
Version.version_group = relation(VersionGroup, backref='versions')
Version.generation = association_proxy('version_group', 'generation')