- identifier: A fan-made identifier in the [-_a-z0-9]* format. Not intended
for translation.
- latex: A formula in LaTeX syntax.
+- ripped: True for text that has been ripped from the games, and can be ripped
+ again for new versions or languages
-A localizable text column is visible as two properties:
-The plural-name property (e.g. Pokemon.names) is a language-to-name dictionary:
- bulbasaur.names['en'] == "Bulbasaur" and bulbasaur.names['de'] == "Bisasam".
- You can use Pokemon.names['en'] to filter a query.
-The singular-name property returns the name in the default language, English.
- For example bulbasaur.name == "Bulbasaur"
- Setting pokedex.db.tables.default_lang changes the default language.
+See `pokedex.db.multilang` for how localizable text columns work. The session
+classes in that module can be used to change the default language.
"""
# XXX: Check if "gametext" is set correctly everywhere
from functools import partial
from sqlalchemy import Column, ForeignKey, MetaData, PrimaryKeyConstraint, Table, UniqueConstraint
-from sqlalchemy.ext.declarative import declarative_base
+from sqlalchemy.ext.declarative import declarative_base, DeclarativeMeta
from sqlalchemy.ext.associationproxy import association_proxy
from sqlalchemy.orm import backref, relation
from sqlalchemy.orm.session import Session
def __str__(self):
return unicode(self).encode('utf8')
+mapped_classes = []
+class TableMetaclass(DeclarativeMeta):
+ def __init__(cls, name, bases, attrs):
+ super(TableMetaclass, cls).__init__(name, bases, attrs)
+ if hasattr(cls, '__tablename__'):
+ mapped_classes.append(cls)
+ cls.translation_classes = []
+
metadata = MetaData()
-TableBase = declarative_base(metadata=metadata, cls=TableSuperclass)
+TableBase = declarative_base(metadata=metadata, cls=TableSuperclass, metaclass=TableMetaclass)
### Need Language first, to create the partial() below
class Language(TableBase):
- u"""A language the Pokémon games have been transleted into
+ u"""A language the Pokémon games have been translated into
"""
__tablename__ = 'languages'
__singlename__ = 'language'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
iso639 = Column(Unicode(2), nullable=False,
info=dict(description="The two-letter code of the country where this language is spoken. Note that it is not unique.", format='identifier'))
"""
__tablename__ = 'abilities'
__singlename__ = 'ability'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="This ability's unique ID; matches the games' internal ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('ability_names', Ability, 'names',
relation_lazy='joined',
name = Column(Unicode(24), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('ability_prose', Ability, 'prose',
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
"""History of changes to abilities across main game versions."""
__tablename__ = 'ability_changelog'
__singlename__ = 'ability_changelog'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="This change's unique ID"))
ability_id = Column(Integer, ForeignKey('abilities.id'), nullable=False,
info=dict(description="The ID of the ability that changed"))
info=dict(description="The ID of the ability"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the version group this flavor text is taken from"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(64), nullable=False,
info=dict(description="The actual flavor text", official=True, format='gametext'))
For data common to all items, such as the name, see the corresponding item entry.
"""
__tablename__ = 'berries'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="This Berry's in-game number"))
item_id = Column(Integer, ForeignKey('items.id'), nullable=False,
info=dict(description="The ID of the item that represents this Berry"))
"""
__tablename__ = 'berry_firmness'
__singlename__ = 'berry_firmness'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this firmness"))
identifier = Column(Unicode(10), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'contest_effects'
__singlename__ = 'contest_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this effect"))
appeal = Column(SmallInteger, nullable=False,
info=dict(description="The base number of hearts the user of this move gets"))
"""
__tablename__ = 'contest_types'
__singlename__ = 'contest_type'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this Contest type"))
identifier = Column(Unicode(6), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'egg_groups'
__singlename__ = 'egg_group'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this group"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier.", format='identifier'))
"""
__tablename__ = 'encounters'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this encounter"))
version_id = Column(Integer, ForeignKey('versions.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the version this applies to"))
__tablename__ = 'encounter_conditions'
__singlename__ = 'encounter_condition'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this condition"))
identifier = Column(Unicode(64), nullable=False,
info=dict(description="An identifier", format='identifier'))
__tablename__ = 'encounter_condition_values'
__singlename__ = 'encounter_condition_value'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
encounter_condition_id = Column(Integer, ForeignKey('encounter_conditions.id'), primary_key=False, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition this is a value of"))
encounter_condition_value_id = Column(Integer, ForeignKey('encounter_condition_values.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The ID of the encounter condition value"))
-class EncounterTerrain(TableBase):
- u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
- """
-
- __tablename__ = 'encounter_terrain'
- __singlename__ = __tablename__
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A unique ID for the terrain"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
-
-create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
class EncounterSlot(TableBase):
u"""An abstract "slot" within a terrain, associated with both some set of conditions and a rarity.
"""
__tablename__ = 'encounter_slots'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A unique ID for this slot"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False,
info=dict(description="The ID of the version group this slot is in"))
rarity = Column(Integer, nullable=False,
info=dict(description="The chance of the encounter as a percentage"))
+class EncounterTerrain(TableBase):
+ u"""A way the player can enter a wild encounter, e.g., surfing, fishing, or walking through tall grass.
+ """
+
+ __tablename__ = 'encounter_terrain'
+ __singlename__ = __tablename__
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A unique ID for the terrain"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+
+create_translation_table('encounter_terrain_prose', EncounterTerrain, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
class EvolutionChain(TableBase):
u"""A family of Pokémon that are linked by evolution
"""
__tablename__ = 'evolution_chains'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), nullable=False,
info=dict(description="ID of the growth rate for this family"))
"""
__tablename__ = 'evolution_triggers'
__singlename__ = 'evolution_trigger'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
u"""EXP needed for a certain level with a certain growth rate
"""
__tablename__ = 'experience'
- growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False,
+ growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the growth rate"))
level = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The level"))
"""
__tablename__ = 'generations'
__singlename__ = 'generation'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
main_region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this generation's main games take place in"))
"""
__tablename__ = 'growth_rates'
__singlename__ = 'growth_rate'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'items'
__singlename__ = 'item'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('item_names', Item, 'names',
relation_lazy='joined',
name = Column(Unicode(20), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
create_translation_table('item_prose', Item, 'prose',
short_effect = Column(Unicode(256), nullable=False,
effect = Column(markdown.MarkdownColumn(5120), nullable=False,
info=dict(description=u"Detailed description of the item's effect.", format='markdown')),
)
+create_translation_table('item_flavor_summaries', Item, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
class ItemCategory(TableBase):
u"""An item category
# XXX: This is fanon, right?
__tablename__ = 'item_categories'
__singlename__ = 'item_category'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False,
info=dict(description="ID of the pocket these items go to"))
"""
__tablename__ = 'item_flags'
__singlename__ = 'item_flag'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="Identifier of the flag", format='identifier'))
"""
__tablename__ = 'item_flavor_text'
__singlename__ = 'item_flavor_text'
+ summary_column = Item.flavor_summaries_table, 'flavor_summary'
item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="The ID of the item"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False,
info=dict(description="ID of the version group that sports this text"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description="The flavor text itself", official=True, format='gametext'))
"""
__tablename__ = 'item_fling_effects'
__singlename__ = 'item_fling_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
create_translation_table('item_fling_effect_prose', ItemFlingEffect, 'prose',
"""
__tablename__ = 'item_pockets'
__singlename__ = 'item_pocket'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier of this pocket", format='identifier'))
"""
__tablename__ = 'locations'
__singlename__ = 'location'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'),
info=dict(description="ID of the region this location is in"))
"""
__tablename__ = 'location_areas'
__singlename__ = 'location_area'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
location_id = Column(Integer, ForeignKey('locations.id'), nullable=False,
info=dict(description="ID of the location this area is part of"))
u"""IDs the games use internally for locations
"""
__tablename__ = 'location_game_indices'
- location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True,
+ location_id = Column(Integer, ForeignKey('locations.id'), nullable=False, primary_key=True, autoincrement=False,
info=dict(description="Database ID of the locaion"))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True,
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False, primary_key=True, autoincrement=False,
info=dict(description="ID of the generation this entry to"))
game_index = Column(Integer, nullable=False,
info=dict(description="Internal game ID of the location"))
"""
return self.machine_number >= 100
+class Move(TableBase):
+ u"""A Move: technique or attack a Pokémon can learn to use
+ """
+ __tablename__ = 'moves'
+ __singlename__ = 'move'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(24), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description="ID of the generation this move first appeared in"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
+ info=dict(description="ID of the move's elemental type"))
+ power = Column(SmallInteger, nullable=False,
+ info=dict(description="Base power of the move"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Accuracy of the move; NULL means it never misses"))
+ priority = Column(SmallInteger, nullable=False,
+ info=dict(description="The move's priority bracket"))
+ target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
+ info=dict(description="ID of the target (range) of the move"))
+ damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
+ info=dict(description="ID of the damage class (physical/special) of the move"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
+ info=dict(description="ID of the move's effect"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
+ contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
+ info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
+ contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Contest effect"))
+ super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
+ info=dict(description="ID of the move's Super Contest effect"))
+
+create_translation_table('move_names', Move, 'names',
+ relation_lazy='joined',
+ name = Column(Unicode(24), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=True, ripped=True))
+)
+create_translation_table('move_flavor_summaries', Move, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
+
class MoveBattleStyle(TableBase):
u"""A battle style of a move""" # XXX: Explain better
__tablename__ = 'move_battle_styles'
__singlename__ = 'move_battle_style'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
info=dict(description="The name", format='plaintext', official=False)),
)
-class MoveEffectCategory(TableBase):
- u"""Category of a move effect
- """
- __tablename__ = 'move_effect_categories'
- __singlename__ = 'move_effect_category'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(64), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- can_affect_user = Column(Boolean, nullable=False,
- info=dict(description="Set if the user can be affected"))
-
-create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
- name = Column(Unicode(64), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=False)),
-)
-
-class MoveEffectCategoryMap(TableBase):
- u"""Maps a move effect category to a move effect
- """
- __tablename__ = 'move_effect_category_map'
- move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move effect"))
- move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the category"))
- affects_user = Column(Boolean, primary_key=True, nullable=False,
- info=dict(description="Set if the user is affected"))
+class MoveChangelog(TableBase):
+ """History of changes to moves across main game versions."""
+ __tablename__ = 'move_changelog'
+ __singlename__ = 'move_changelog'
+ move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move that changed"))
+ changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the version group in which the move changed"))
+ type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
+ info=dict(description="Prior type of the move, or NULL if unchanged"))
+ power = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base power of the move, or NULL if unchanged"))
+ pp = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior base PP of the move, or NULL if unchanged"))
+ accuracy = Column(SmallInteger, nullable=True,
+ info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
+ effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
+ info=dict(description="Prior ID of the effect, or NULL if unchanged"))
+ effect_chance = Column(Integer, nullable=True,
+ info=dict(description="Prior effect chance, or NULL if unchanged"))
class MoveDamageClass(TableBase):
u"""Any of the damage classes moves can have, i.e. physical, special, or non-damaging.
"""
__tablename__ = 'move_damage_classes'
__singlename__ = 'move_damage_class'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'move_effects'
__singlename__ = 'move_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
create_translation_table('move_effect_prose', MoveEffect, 'prose',
info=dict(description="A detailed description of the effect", format='plaintext')),
)
+class MoveEffectCategory(TableBase):
+ u"""Category of a move effect
+ """
+ __tablename__ = 'move_effect_categories'
+ __singlename__ = 'move_effect_category'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="A numeric ID"))
+ identifier = Column(Unicode(64), nullable=False,
+ info=dict(description="An identifier", format='identifier'))
+ can_affect_user = Column(Boolean, nullable=False,
+ info=dict(description="Set if the user can be affected"))
+
+create_translation_table('move_effect_category_prose', MoveEffectCategory, 'prose',
+ name = Column(Unicode(64), nullable=False, index=True,
+ info=dict(description="The name", format='plaintext', official=False)),
+)
+
+class MoveEffectCategoryMap(TableBase):
+ u"""Maps a move effect category to a move effect
+ """
+ __tablename__ = 'move_effect_category_map'
+ move_effect_id = Column(Integer, ForeignKey('move_effects.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the move effect"))
+ move_effect_category_id = Column(Integer, ForeignKey('move_effect_categories.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="ID of the category"))
+ affects_user = Column(Boolean, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description="Set if the user is affected"))
+
class MoveEffectChangelog(TableBase):
"""History of changes to move effects across main game versions."""
__tablename__ = 'move_effect_changelog'
__singlename__ = 'move_effect_changelog'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
info=dict(description="The ID of the effect that changed"))
"""
__tablename__ = 'move_flag_types'
__singlename__ = 'move_flag_type'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(32), nullable=False,
info=dict(description="A short identifier for the flag", format='identifier'))
u"""In-game description of a move
"""
__tablename__ = 'move_flavor_text'
+ summary_column = Move.flavor_summaries_table, 'flavor_summary'
move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the move"))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the version group this text appears in"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
info=dict(description="The flavor text", official=True, format='gametext'))
"""
__tablename__ = 'move_meta_ailments'
__singlename__ = 'move_meta_ailment'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description="An identifier", format='identifier'))
u"""Very general categories that loosely group move effects."""
__tablename__ = 'move_meta_categories'
__singlename__ = 'move_meta_category'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
create_translation_table('move_meta_category_prose', MoveMetaCategory, 'prose',
relation_lazy='joined',
description = Column(Unicode(64), nullable=False,
- info=dict(description="A description of the category")),
+ info=dict(description="A description of the category", format="plaintext", official=False)),
)
class MoveMetaStatChange(TableBase):
"""
__tablename__ = 'move_targets'
__singlename__ = 'move_target'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(32), nullable=False,
info=dict(description="An identifier", format='identifier'))
info=dict(description="A description", format='plaintext')),
)
-class Move(TableBase):
- u"""A Move: technique or attack a Pokémon can learn to use
- """
- __tablename__ = 'moves'
- __singlename__ = 'move'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description="A numeric ID"))
- identifier = Column(Unicode(24), nullable=False,
- info=dict(description="An identifier", format='identifier'))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description="ID of the generation this move first appeared in"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=False,
- info=dict(description="ID of the move's elemental type"))
- power = Column(SmallInteger, nullable=False,
- info=dict(description="Base power of the move"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Base PP (Power Points) of the move, nullable if not applicable (e.g. Struggle and Shadow moves)."))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Accuracy of the move; NULL means it never misses"))
- priority = Column(SmallInteger, nullable=False,
- info=dict(description="The move's priority bracket"))
- target_id = Column(Integer, ForeignKey('move_targets.id'), nullable=False,
- info=dict(description="ID of the target (range) of the move"))
- damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False,
- info=dict(description="ID of the damage class (physical/special) of the move"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False,
- info=dict(description="ID of the move's effect"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="The chance for a secondary effect. What this is a chance of is specified by the move's effect."))
- contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True,
- info=dict(description="ID of the move's Contest type (e.g. cool or smart)"))
- contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Contest effect"))
- super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=True,
- info=dict(description="ID of the move's Super Contest effect"))
-
-create_translation_table('move_names', Move, 'names',
- relation_lazy='joined',
- name = Column(Unicode(24), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True))
-)
-
-
-class MoveChangelog(TableBase):
- """History of changes to moves across main game versions."""
- __tablename__ = 'move_changelog'
- __singlename__ = 'move_changelog'
- move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the move that changed"))
- changed_in_version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description="ID of the version group in which the move changed"))
- type_id = Column(Integer, ForeignKey('types.id'), nullable=True,
- info=dict(description="Prior type of the move, or NULL if unchanged"))
- power = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base power of the move, or NULL if unchanged"))
- pp = Column(SmallInteger, nullable=True,
- info=dict(description="Prior base PP of the move, or NULL if unchanged"))
- accuracy = Column(SmallInteger, nullable=True,
- info=dict(description="Prior accuracy of the move, or NULL if unchanged"))
- effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=True,
- info=dict(description="Prior ID of the effect, or NULL if unchanged"))
- effect_chance = Column(Integer, nullable=True,
- info=dict(description="Prior effect chance, or NULL if unchanged"))
-
class Nature(TableBase):
u"""A nature a Pokémon can have, such as Calm or Brave
"""
__tablename__ = 'natures'
__singlename__ = 'nature'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
create_translation_table('nature_names', Nature, 'names',
relation_lazy='joined',
name = Column(Unicode(8), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
)
class NatureBattleStylePreference(TableBase):
a particular battl style in Battle Palace or Battle Tent
"""
__tablename__ = 'nature_battle_style_preferences'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the Pokémon's nature"))
- move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False,
+ move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the battle style"))
low_hp_preference = Column(Integer, nullable=False,
info=dict(description=u"Chance of using the move, in percent, if HP is under ½"))
u"""Specifies how a Nature affects a Pokéathlon stat
"""
__tablename__ = 'nature_pokeathlon_stats'
- nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False,
+ nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the nature"))
- pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False,
+ pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="ID of the stat"))
max_change = Column(Integer, nullable=False,
info=dict(description="Maximum change"))
"""
__tablename__ = 'pokeathlon_stats'
__singlename__ = 'pokeathlon_stat'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
identifier = Column(Unicode(8), nullable=False,
info=dict(description="An identifier", format='identifier'))
"""
__tablename__ = 'pokedexes'
__singlename__ = 'pokedex'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description="A numeric ID"))
region_id = Column(Integer, ForeignKey('regions.id'), nullable=True,
info=dict(description=u"ID of the region this Pokédex is used in, or None if it's global"))
"""
__tablename__ = 'pokemon'
__singlename__ = 'pokemon'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(20), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
info=dict(description=u"The weight of the Pokémon, in tenths of a kilogram (decigrams)"))
color_id = Column(Integer, ForeignKey('pokemon_colors.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's Pokédex color, as used for a gimmick search function in the games."))
- pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=True,
+ pokemon_shape_id = Column(Integer, ForeignKey('pokemon_shapes.id'), nullable=False,
info=dict(description=u"ID of this Pokémon's body shape, as used for a gimmick search function in the games."))
habitat_id = Column(Integer, ForeignKey('pokemon_habitats.id'), nullable=True,
info=dict(description=u"ID of this Pokémon's habitat, as used for a gimmick search function in the games."))
create_translation_table('pokemon_names', Pokemon, 'names',
relation_lazy='joined',
name = Column(Unicode(20), nullable=False, index=True,
- info=dict(description="The name", format='plaintext', official=True)),
+ info=dict(description="The name", format='plaintext', official=True, ripped=True)),
species = Column(Unicode(16), nullable=False,
info=dict(description=u'The short flavor text, such as "Seed" or "Lizard"; usually affixed with the word "Pokémon"',
official=True, format='plaintext')),
)
+create_translation_table('pokemon_flavor_summaries', Pokemon, 'flavor_summaries',
+ flavor_summary = Column(Unicode(512), nullable=True,
+ info=dict(description=u"Text containing facts from all flavor texts, for languages without official game translations", official=False, format='plaintext', ripped=True)),
+)
class PokemonAbility(TableBase):
u"""Maps an ability to a Pokémon that can have it
u"""In-game Pokédex descrption of a Pokémon.
"""
__tablename__ = 'pokemon_flavor_text'
+ summary_column = Pokemon.flavor_summaries_table, 'flavor_summary'
pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the Pokémon"))
version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"ID of the version that has this flavor text"))
- language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False,
+ language_id = Column(Integer, ForeignKey('languages.id'), primary_key=True, nullable=False, autoincrement=False,
info=dict(description="The language"))
flavor_text = Column(Unicode(255), nullable=False,
- info=dict(description=u"ID of the version that has this flavor text", official=True, format='gametext'))
+ info=dict(description=u"The flavor text", official=True, format='gametext'))
class PokemonForm(TableBase):
u"""An individual form of a Pokémon.
"""
__tablename__ = 'pokemon_forms'
__singlename__ = 'pokemon_form'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u'A unique ID for this form.'))
identifier = Column(Unicode(16), nullable=True,
info=dict(description=u"An identifier", format='identifier'))
maximum_stat = Column(Integer, nullable=False, autoincrement=False,
info=dict(description=u'The maximum value for this stat for this Pokémon form.'))
+class PokemonGameIndex(TableBase):
+ u"""The number of a Pokémon a game uses internally
+ """
+ __tablename__ = 'pokemon_game_indices'
+ pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the Pokémon"))
+ generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
+ info=dict(description=u"Database ID of the generation"))
+ game_index = Column(Integer, nullable=False,
+ info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
+
class PokemonHabitat(TableBase):
u"""The habitat of a Pokémon, as given in the FireRed/LeafGreen version Pokédex
"""
info=dict(description="The name", format='plaintext', official=True)),
)
-class PokemonGameIndex(TableBase):
- u"""The number of a Pokémon a game uses internally
- """
- __tablename__ = 'pokemon_game_indices'
- pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the Pokémon"))
- generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False,
- info=dict(description=u"Database ID of the generation"))
- game_index = Column(Integer, nullable=False,
- info=dict(description=u"Internal ID the generation's games use for the Pokémon"))
-
class PokemonItem(TableBase):
u"""Record of an item a Pokémon can hold in the wild
"""
info=dict(description=u"A detailed description of how the method works", format='plaintext')),
)
-
class PokemonShape(TableBase):
u"""The shape of a Pokémon's body, as used in generation IV Pokédexes.
"""
__tablename__ = 'pokemon_shapes'
__singlename__ = 'pokemon_shape'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(24), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
"""
__tablename__ = 'regions'
__singlename__ = 'region'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
"""
__tablename__ = 'stats'
__singlename__ = 'stat'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=True,
info=dict(description=u"For offensive and defensive stats, the damage this stat relates to; otherwise None (the NULL value)"))
identifier = Column(Unicode(16), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
+ is_battle_only = Column(Boolean, nullable=False,
+ info=dict(description=u"Whether this stat only exists within a battle"))
create_translation_table('stat_names', Stat, 'names',
relation_lazy='joined',
"""
__tablename__ = 'stat_hints'
__singlename__ = 'stat_hint'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A numeric ID"))
stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False,
info=dict(description=u"ID of the highest stat"))
"""
__tablename__ = 'super_contest_effects'
__singlename__ = 'super_contest_effect'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"This effect's unique ID."))
appeal = Column(SmallInteger, nullable=False,
info=dict(description=u"The number of hearts the user gains."))
info=dict(description=u"A description of the effect.", format='plaintext', official=True)),
)
-
-class TypeEfficacy(TableBase):
- u"""The damage multiplier used when a move of a particular type damages a
- Pokémon of a particular other type.
- """
- __tablename__ = 'type_efficacy'
- damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the damaging type."))
- target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
- info=dict(description=u"The ID of the defending Pokémon's type."))
- damage_factor = Column(Integer, nullable=False,
- info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
-
class Type(TableBase):
u"""Any of the elemental types Pokémon and moves can have."""
__tablename__ = 'types'
__singlename__ = 'type'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A unique ID for this type."))
identifier = Column(Unicode(12), nullable=False,
info=dict(description=u"An identifier", format='identifier'))
info=dict(description="The name", format='plaintext', official=True)),
)
-class VersionGroup(TableBase):
- u"""A group of versions, containing either two paired versions (such as Red
- and Blue) or a single game (such as Yellow.)
+class TypeEfficacy(TableBase):
+ u"""The damage multiplier used when a move of a particular type damages a
+ Pokémon of a particular other type.
"""
- __tablename__ = 'version_groups'
- id = Column(Integer, primary_key=True, nullable=False,
- info=dict(description=u"This version group's unique ID."))
- generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
- info=dict(description=u"The ID of the generation the games in this group belong to."))
- pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
- info=dict(description=u"The ID of the regional Pokédex used in this version group."))
-
-class VersionGroupRegion(TableBase):
- u"""Maps a version group to a region that appears in it."""
- __tablename__ = 'version_group_regions'
- version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False,
- info=dict(description=u"The ID of the version group."))
- region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False,
- info=dict(description=u"The ID of the region."))
+ __tablename__ = 'type_efficacy'
+ damage_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the damaging type."))
+ target_type_id = Column(Integer, ForeignKey('types.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the defending Pokémon's type."))
+ damage_factor = Column(Integer, nullable=False,
+ info=dict(description=u"The multiplier, as a percentage of damage inflicted."))
class Version(TableBase):
u"""An individual main-series Pokémon game."""
__tablename__ = 'versions'
__singlename__ = 'version'
- id = Column(Integer, primary_key=True, nullable=False,
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
info=dict(description=u"A unique ID for this version."))
version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False,
info=dict(description=u"The ID of the version group this game belongs to."))
info=dict(description="The name", format='plaintext', official=True)),
)
+class VersionGroup(TableBase):
+ u"""A group of versions, containing either two paired versions (such as Red
+ and Blue) or a single game (such as Yellow.)
+ """
+ __tablename__ = 'version_groups'
+ id = Column(Integer, primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"This version group's unique ID."))
+ generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False,
+ info=dict(description=u"The ID of the generation the games in this group belong to."))
+ pokedex_id = Column(Integer, ForeignKey('pokedexes.id'), nullable=False,
+ info=dict(description=u"The ID of the regional Pokédex used in this version group."))
+
+class VersionGroupRegion(TableBase):
+ u"""Maps a version group to a region that appears in it."""
+ __tablename__ = 'version_group_regions'
+ version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the version group."))
+ region_id = Column(Integer, ForeignKey('regions.id'), primary_key=True, nullable=False, autoincrement=False,
+ info=dict(description=u"The ID of the region."))
### Relations down here, to avoid ordering problems
Ability.changelog = relation(AbilityChangelog,
Move.type = relation(Type, backref='moves')
Move.effect = markdown.MoveEffectProperty('effect')
-Move.effect_map = markdown.MoveEffectProperty('effect_map')
+Move.effect_map = markdown.MoveEffectPropertyMap('effect_map')
Move.short_effect = markdown.MoveEffectProperty('short_effect')
-Move.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
+Move.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map')
MoveChangelog.changed_in = relation(VersionGroup, backref='move_changelog')
MoveChangelog.move_effect = relation(MoveEffect, backref='move_changelog')
MoveChangelog.type = relation(Type, backref='move_changelog')
MoveChangelog.effect = markdown.MoveEffectProperty('effect')
-MoveChangelog.effect_map = markdown.MoveEffectProperty('effect_map')
+MoveChangelog.effect_map = markdown.MoveEffectPropertyMap('effect_map')
MoveChangelog.short_effect = markdown.MoveEffectProperty('short_effect')
-MoveChangelog.short_effect_map = markdown.MoveEffectProperty('short_effect_map')
+MoveChangelog.short_effect_map = markdown.MoveEffectPropertyMap('short_effect_map')
MoveEffect.category_map = relation(MoveEffectCategoryMap)
MoveEffect.categories = association_proxy('category_map', 'category')