Fix HGSS fishing encounter slot rarities.
[zzz-pokedex.git] / pokedex / db / tables.py
index 07e816f..b2e04c9 100644 (file)
@@ -6,7 +6,6 @@ from sqlalchemy.ext.associationproxy import association_proxy
 from sqlalchemy.orm import backref, relation
 from sqlalchemy.sql import and_
 from sqlalchemy.types import *
-from sqlalchemy.databases.mysql import *
 
 from pokedex.db import rst
 
@@ -58,7 +57,7 @@ class Encounter(TableBase):
 
     A slot (20% walking in grass) and any appropriate world conditions (no
     swarm) are thus enough to define a specific encounter.
-    
+
     Well, okay, almost: each slot actually appears twice.
     """
 
@@ -119,7 +118,8 @@ class EncounterSlot(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
     encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
-    rarity = Column(Integer, nullable=False, autoincrement=False)
+    slot = Column(Integer, nullable=True)
+    rarity = Column(Integer, nullable=False)
 
 class EncounterSlotCondition(TableBase):
     """Lists all conditions that affect each slot."""
@@ -163,6 +163,7 @@ class Item(TableBase):
 class Language(TableBase):
     __tablename__ = 'languages'
     id = Column(Integer, primary_key=True, nullable=False)
+    iso639 = Column(Unicode(2), nullable=False)
     iso3166 = Column(Unicode(2), nullable=False)
     name = Column(Unicode(16), nullable=False)
 
@@ -264,6 +265,13 @@ class Move(TableBase):
     contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
     super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
 
+class Nature(TableBase):
+    __tablename__ = 'natures'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+    decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+
 class Pokedex(TableBase):
     __tablename__ = 'pokedexes'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -555,6 +563,11 @@ MoveFlavorText.generation = relation(Generation)
 
 MoveName.language = relation(Language)
 
+Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Stat.id,
+                                       backref='decreasing_natures')
+Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
+                                       backref='increasing_natures')
+
 Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__)
 
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,