Added abilities' generations to the database.
[zzz-pokedex.git] / pokedex / db / tables.py
index a5d8a84..dfbb951 100644 (file)
@@ -17,9 +17,34 @@ class Ability(TableBase):
     __singlename__ = 'ability'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(24), nullable=False)
     __singlename__ = 'ability'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(24), nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), nullable=False)
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class Berry(TableBase):
+    __tablename__ = 'berries'
+    id = Column(Integer, primary_key=True, nullable=False)
+    item_id = Column(Integer, ForeignKey('items.id'), nullable=False)
+    firmness_id = Column(Integer, ForeignKey('berry_firmness.id'), nullable=False)
+    natural_gift_power = Column(Integer, nullable=True)
+    natural_gift_type_id = Column(Integer, ForeignKey('types.id'), nullable=True)
+    size = Column(Integer, nullable=False)
+    max_harvest = Column(Integer, nullable=False)
+    growth_time = Column(Integer, nullable=False)
+    soil_dryness = Column(Integer, nullable=False)
+    smoothness = Column(Integer, nullable=False)
+
+class BerryFirmness(TableBase):
+    __tablename__ = 'berry_firmness'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(10), nullable=False)
+
+class BerryFlavor(TableBase):
+    __tablename__ = 'berry_flavors'
+    berry_id = Column(Integer, ForeignKey('berries.id'), primary_key=True, nullable=False, autoincrement=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), primary_key=True, nullable=False, autoincrement=False)
+    flavor = Column(Integer, nullable=False)
+
 class ContestCombo(TableBase):
     __tablename__ = 'contest_combos'
     first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
 class ContestCombo(TableBase):
     __tablename__ = 'contest_combos'
     first_move_id = Column(Integer, ForeignKey('moves.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -33,6 +58,13 @@ class ContestEffect(TableBase):
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
     flavor_text = Column(Unicode(64), nullable=False)
     effect = Column(Unicode(255), nullable=False)
 
+class ContestType(TableBase):
+    __tablename__ = 'contest_types'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(6), nullable=False)
+    flavor = Column(Unicode(6), nullable=False)
+    color = Column(Unicode(6), nullable=False)
+
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
 class EggGroup(TableBase):
     __tablename__ = 'egg_groups'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -118,7 +150,8 @@ class EncounterSlot(TableBase):
     id = Column(Integer, primary_key=True, nullable=False)
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
     encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
     id = Column(Integer, primary_key=True, nullable=False)
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), nullable=False, autoincrement=False)
     encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=False, nullable=False, autoincrement=False)
-    rarity = Column(Integer, nullable=False, autoincrement=False)
+    slot = Column(Integer, nullable=True)
+    rarity = Column(Integer, nullable=False)
 
 class EncounterSlotCondition(TableBase):
     """Lists all conditions that affect each slot."""
 
 class EncounterSlotCondition(TableBase):
     """Lists all conditions that affect each slot."""
@@ -140,10 +173,17 @@ class EvolutionMethod(TableBase):
     name = Column(Unicode(64), nullable=False)
     description = Column(Unicode(255), nullable=False)
 
     name = Column(Unicode(64), nullable=False)
     description = Column(Unicode(255), nullable=False)
 
+class Experience(TableBase):
+    __tablename__ = 'experience'
+    growth_rate_id = Column(Integer, ForeignKey('growth_rates.id'), primary_key=True, nullable=False)
+    level = Column(Integer, primary_key=True, nullable=False, autoincrement=False)
+    experience = Column(Integer, nullable=False)
+
 class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
     main_region_id = Column(Integer, ForeignKey('regions.id'))
 class Generation(TableBase):
     __tablename__ = 'generations'
     id = Column(Integer, primary_key=True, nullable=False)
     main_region_id = Column(Integer, ForeignKey('regions.id'))
+    canonical_pokedex_id = Column(Integer, ForeignKey('pokedexes.id'))
     name = Column(Unicode(16), nullable=False)
 
 class GrowthRate(TableBase):
     name = Column(Unicode(16), nullable=False)
 
 class GrowthRate(TableBase):
@@ -158,6 +198,55 @@ class Item(TableBase):
     __singlename__ = 'item'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
     __singlename__ = 'item'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(16), nullable=False)
+    category_id = Column(Integer, ForeignKey('item_categories.id'), nullable=False)
+    cost = Column(Integer, nullable=False)
+    fling_power = Column(Integer, nullable=True)
+    fling_effect_id = Column(Integer, ForeignKey('item_fling_effects.id'), nullable=True)
+    effect = Column(rst.RstTextColumn(5120), nullable=False)
+
+    @property
+    def appears_underground(self):
+        return any(flag.identifier == u'underground' for flag in self.flags)
+
+class ItemCategory(TableBase):
+    __tablename__ = 'item_categories'
+    id = Column(Integer, primary_key=True, nullable=False)
+    pocket_id = Column(Integer, ForeignKey('item_pockets.id'), nullable=False)
+    name = Column(Unicode(16), nullable=False)
+
+class ItemFlag(TableBase):
+    __tablename__ = 'item_flags'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(24), nullable=False)
+    name = Column(Unicode(64), nullable=False)
+
+class ItemFlagMap(TableBase):
+    __tablename__ = 'item_flag_map'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    item_flag_id = Column(Integer, ForeignKey('item_flags.id'), primary_key=True, autoincrement=False, nullable=False)
+
+class ItemFlavorText(TableBase):
+    __tablename__ = 'item_flavor_text'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, autoincrement=False, nullable=False)
+    flavor_text = Column(Unicode(255), nullable=False)
+
+class ItemFlingEffect(TableBase):
+    __tablename__ = 'item_fling_effects'
+    id = Column(Integer, primary_key=True, nullable=False)
+    effect = Column(Unicode(255), nullable=False)
+
+class ItemInternalID(TableBase):
+    __tablename__ = 'item_internal_ids'
+    item_id = Column(Integer, ForeignKey('items.id'), primary_key=True, autoincrement=False, nullable=False)
+    generation_id = Column(Integer, ForeignKey('generations.id'), primary_key=True, autoincrement=False, nullable=False)
+    internal_id = Column(Integer, nullable=False)
+
+class ItemPocket(TableBase):
+    __tablename__ = 'item_pockets'
+    id = Column(Integer, primary_key=True, nullable=False)
+    identifier = Column(Unicode(16), nullable=False)
+    name = Column(Unicode(16), nullable=False)
 
 class Language(TableBase):
     __tablename__ = 'languages'
 
 class Language(TableBase):
     __tablename__ = 'languages'
@@ -183,7 +272,8 @@ class LocationArea(TableBase):
 class LocationAreaEncounterRate(TableBase):
     __tablename__ = 'location_area_encounter_rates'
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
 class LocationAreaEncounterRate(TableBase):
     __tablename__ = 'location_area_encounter_rates'
     location_area_id = Column(Integer, ForeignKey('location_areas.id'), primary_key=True, nullable=False, autoincrement=False)
-    encounter_type_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    encounter_terrain_id = Column(Integer, ForeignKey('encounter_terrain.id'), primary_key=True, nullable=False, autoincrement=False)
+    version_id = Column(Integer, ForeignKey('versions.id'), primary_key=True, autoincrement=False)
     rate = Column(Integer, nullable=True)
 
 class Machine(TableBase):
     rate = Column(Integer, nullable=True)
 
 class Machine(TableBase):
@@ -192,6 +282,11 @@ class Machine(TableBase):
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
 
     version_group_id = Column(Integer, ForeignKey('version_groups.id'), primary_key=True, nullable=False, autoincrement=False)
     move_id = Column(Integer, ForeignKey('moves.id'), nullable=False)
 
+class MoveBattleStyle(TableBase):
+    __tablename__ = 'move_battle_styles'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
+
 class MoveEffectCategory(TableBase):
     __tablename__ = 'move_effect_categories'
     id = Column(Integer, primary_key=True, nullable=False)
 class MoveEffectCategory(TableBase):
     __tablename__ = 'move_effect_categories'
     id = Column(Integer, primary_key=True, nullable=False)
@@ -260,20 +355,42 @@ class Move(TableBase):
     damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
     damage_class_id = Column(Integer, ForeignKey('move_damage_classes.id'), nullable=False)
     effect_id = Column(Integer, ForeignKey('move_effects.id'), nullable=False)
     effect_chance = Column(Integer)
-    contest_type = Column(Unicode(8), nullable=False)
+    contest_type_id = Column(Integer, ForeignKey('contest_types.id'), nullable=True)
     contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
     super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
 
 class Nature(TableBase):
     __tablename__ = 'natures'
     contest_effect_id = Column(Integer, ForeignKey('contest_effects.id'), nullable=True)
     super_contest_effect_id = Column(Integer, ForeignKey('super_contest_effects.id'), nullable=False)
 
 class Nature(TableBase):
     __tablename__ = 'natures'
+    __singlename__ = 'nature'
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(8), nullable=False)
     decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
     increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
     id = Column(Integer, primary_key=True, nullable=False)
     name = Column(Unicode(8), nullable=False)
     decreased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
     increased_stat_id = Column(Integer, ForeignKey('stats.id'), nullable=False)
+    hates_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+    likes_flavor_id = Column(Integer, ForeignKey('contest_types.id'), nullable=False)
+
+class NatureBattleStylePreference(TableBase):
+    __tablename__ = 'nature_battle_style_preferences'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    move_battle_style_id = Column(Integer, ForeignKey('move_battle_styles.id'), primary_key=True, nullable=False)
+    low_hp_preference = Column(Integer, nullable=False)
+    high_hp_preference = Column(Integer, nullable=False)
+
+class NaturePokeathlonStat(TableBase):
+    __tablename__ = 'nature_pokeathlon_stats'
+    nature_id = Column(Integer, ForeignKey('natures.id'), primary_key=True, nullable=False)
+    pokeathlon_stat_id = Column(Integer, ForeignKey('pokeathlon_stats.id'), primary_key=True, nullable=False)
+    max_change = Column(Integer, nullable=False)
+
+class PokeathlonStat(TableBase):
+    __tablename__ = 'pokeathlon_stats'
+    id = Column(Integer, primary_key=True, nullable=False)
+    name = Column(Unicode(8), nullable=False)
 
 class Pokedex(TableBase):
     __tablename__ = 'pokedexes'
     id = Column(Integer, primary_key=True, nullable=False)
 
 class Pokedex(TableBase):
     __tablename__ = 'pokedexes'
     id = Column(Integer, primary_key=True, nullable=False)
+    region_id = Column(Integer, ForeignKey('regions.id'), nullable=True)
     name = Column(Unicode(16), nullable=False)
     description = Column(Unicode(512))
 
     name = Column(Unicode(16), nullable=False)
     description = Column(Unicode(512))
 
@@ -347,6 +464,22 @@ class Pokemon(TableBase):
 
         return self
 
 
         return self
 
+    ### Not forms!
+
+    def stat(self, stat_name):
+        """Returns a PokemonStat record for the given stat name (or Stat row
+        object).  Uses the normal has-many machinery, so all the stats are
+        effectively cached.
+        """
+        if isinstance(stat_name, Stat):
+            stat_name = stat_name.name
+
+        for pokemon_stat in self.stats:
+            if pokemon_stat.stat.name == stat_name:
+                return pokemon_stat
+
+        return None
+
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
 class PokemonAbility(TableBase):
     __tablename__ = 'pokemon_abilities'
     pokemon_id = Column(Integer, ForeignKey('pokemon.id'), primary_key=True, nullable=False, autoincrement=False)
@@ -496,6 +629,15 @@ class Version(TableBase):
 
 
 ### Relations down here, to avoid ordering problems
 
 
 ### Relations down here, to avoid ordering problems
+Ability.generation = relation(Generation, backref='abilities')
+
+Berry.berry_firmness = relation(BerryFirmness, backref='berries')
+Berry.firmness = association_proxy('berry_firmness', 'name')
+Berry.flavors = relation(BerryFlavor, order_by=BerryFlavor.contest_type_id, backref='berry')
+Berry.natural_gift_type = relation(Type)
+
+BerryFlavor.contest_type = relation(ContestType)
+
 ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
                                     backref='contest_combo_first')
 ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
 ContestCombo.first = relation(Move, primaryjoin=ContestCombo.first_move_id==Move.id,
                                     backref='contest_combo_first')
 ContestCombo.second = relation(Move, primaryjoin=ContestCombo.second_move_id==Move.id,
@@ -522,9 +664,29 @@ EncounterSlotCondition.condition = relation(EncounterCondition,
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
 
 
 EvolutionChain.growth_rate = relation(GrowthRate, backref='evolution_chains')
 
+Experience.growth_rate = relation(GrowthRate, backref='experience_table')
+
+Generation.canonical_pokedex = relation(Pokedex, backref='canonical_for_generation')
 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
 Generation.main_region = relation(Region)
 
 Generation.versions = relation(Version, secondary=VersionGroup.__table__)
 Generation.main_region = relation(Region)
 
+GrowthRate.max_experience_obj = relation(Experience, primaryjoin=and_(Experience.growth_rate_id == GrowthRate.id, Experience.level == 100), uselist=False)
+GrowthRate.max_experience = association_proxy('max_experience_obj', 'experience')
+
+Item.berry = relation(Berry, uselist=False, backref='item')
+Item.flags = relation(ItemFlag, secondary=ItemFlagMap.__table__)
+Item.flavor_text = relation(ItemFlavorText, order_by=ItemFlavorText.version_group_id.asc(), backref='item')
+Item.fling_effect = relation(ItemFlingEffect, backref='items')
+Item.category = relation(ItemCategory)
+Item.pocket = association_proxy('category', 'pocket')
+
+ItemCategory.items = relation(Item, order_by=Item.name)
+ItemCategory.pocket = relation(ItemPocket)
+
+ItemFlavorText.version_group = relation(VersionGroup)
+
+ItemPocket.categories = relation(ItemCategory, order_by=ItemCategory.name)
+
 Location.region = relation(Region, backref='locations')
 
 LocationArea.location = relation(Location, backref='areas')
 Location.region = relation(Region, backref='locations')
 
 LocationArea.location = relation(Location, backref='areas')
@@ -534,6 +696,7 @@ Machine.version_group = relation(VersionGroup)
 Move.contest_effect = relation(ContestEffect, backref='moves')
 Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
 Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
 Move.contest_effect = relation(ContestEffect, backref='moves')
 Move.contest_combo_next = association_proxy('contest_combo_first', 'second')
 Move.contest_combo_prev = association_proxy('contest_combo_second', 'first')
+Move.contest_type = relation(ContestType, backref='moves')
 Move.damage_class = relation(MoveDamageClass, backref='moves')
 Move.flags = association_proxy('move_flags', 'flag')
 Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
 Move.damage_class = relation(MoveDamageClass, backref='moves')
 Move.flags = association_proxy('move_flags', 'flag')
 Move.flavor_text = relation(MoveFlavorText, order_by=MoveFlavorText.generation_id, backref='move')
@@ -566,8 +729,21 @@ Nature.decreased_stat = relation(Stat, primaryjoin=Nature.decreased_stat_id==Sta
                                        backref='decreasing_natures')
 Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
                                        backref='increasing_natures')
                                        backref='decreasing_natures')
 Nature.increased_stat = relation(Stat, primaryjoin=Nature.increased_stat_id==Stat.id,
                                        backref='increasing_natures')
+Nature.hates_flavor = relation(ContestType, primaryjoin=Nature.hates_flavor_id==ContestType.id,
+                                       backref='hating_natures')
+Nature.likes_flavor = relation(ContestType, primaryjoin=Nature.likes_flavor_id==ContestType.id,
+                                       backref='liking_natures')
+Nature.battle_style_preferences = relation(NatureBattleStylePreference,
+                                           order_by=NatureBattleStylePreference.move_battle_style_id,
+                                           backref='nature')
+Nature.pokeathlon_effects = relation(NaturePokeathlonStat, order_by=NaturePokeathlonStat.pokeathlon_stat_id)
+
+NatureBattleStylePreference.battle_style = relation(MoveBattleStyle, backref='nature_preferences')
+
+NaturePokeathlonStat.pokeathlon_stat = relation(PokeathlonStat, backref='nature_effects')
 
 
-Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__)
+Pokedex.region = relation(Region, backref='pokedexes')
+Pokedex.version_groups = relation(VersionGroup, secondary=PokedexVersionGroup.__table__, backref='pokedexes')
 
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
 
 Pokemon.abilities = relation(Ability, secondary=PokemonAbility.__table__,
                                       order_by=PokemonAbility.slot,
@@ -592,11 +768,11 @@ Pokemon.evolution_method = relation(EvolutionMethod)
 Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
                                                backref=backref('evolution_parent',
                                                                remote_side=[Pokemon.id]))
 Pokemon.evolution_children = relation(Pokemon, primaryjoin=Pokemon.id==Pokemon.evolution_parent_pokemon_id,
                                                backref=backref('evolution_parent',
                                                                remote_side=[Pokemon.id]))
-Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.pokemon_id, backref='pokemon')
+Pokemon.flavor_text = relation(PokemonFlavorText, order_by=PokemonFlavorText.version_id.asc(), backref='pokemon')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
 Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
 Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
 Pokemon.foreign_names = relation(PokemonName, backref='pokemon')
 Pokemon.pokemon_habitat = relation(PokemonHabitat, backref='pokemon')
 Pokemon.habitat = association_proxy('pokemon_habitat', 'name')
-Pokemon.items = relation(PokemonItem)
+Pokemon.items = relation(PokemonItem, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')
 Pokemon.generation = relation(Generation, backref='pokemon')
 Pokemon.shape = relation(PokemonShape, backref='pokemon')
 Pokemon.stats = relation(PokemonStat, backref='pokemon')